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_mAnimator.SetValue(AnimatorParam.attack, false); - break; case PlayerBehavior.Idle: _mAnimator.SetValue(AnimatorParam.speed, 0); - _mAnimator.SetValue(AnimatorParam.attack, false); break; case PlayerBehavior.Move: - _mAnimator.SetValue(AnimatorParam.speed, _status.MoveSpeed); _mAnimator.SetValue(AnimatorParam.attack, false); break; case PlayerBehavior.Attack: _mAnimator.SetValue(AnimatorParam.attack, true); break; - } } } + // --- 초기화 --- private void Awake() { _mAnimator = new AnimatorManager(GetComponent()); + _movement = gameObject.AddComponent(); _status = gameObject.GetComponent(); + + if (_status != null && _movement != null) _movement.SetSpeed(_status.MoveSpeed); } void Start() { Manager.Input.MouseAction -= OnMouseClicked; Manager.Input.MouseAction += OnMouseClicked; - + Manager.Input.KeyAction -= OnKeyboardInput; + Manager.Input.KeyAction += OnKeyboardInput; SetAnimator(); } void SetAnimator() { - _mAnimator.SetValue(AnimatorParam.atk_speed,_status.AtkSpeed); + if (_status != null) + { + _mAnimator.SetValue(AnimatorParam.atk_speed, _status.AtkSpeed); + } } + // --- 매 프레임 실행 --- void Update() { - switch (_behavior) + Debug.Log($"{_behavior}"); + if (_agent != null && _movement != null) _mAnimator.SetValue(AnimatorParam.speed, _movement.GetCurrentSpeed()); + + if (_behavior == PlayerBehavior.Move) { - case PlayerBehavior.Idle: - UpdateIdle(); - break; - case PlayerBehavior.Move: - UpdateMove(); - break; - case PlayerBehavior.Attack: - break; - case PlayerBehavior.Die: - break; + if (!_movement.IsMoving()) Behavior = PlayerBehavior.Idle; + else _mAnimator.SetValue(AnimatorParam.speed,_movement.GetCurrentSpeed()); } } @@ -95,74 +101,29 @@ public class PlayerController : MonoBehaviour if (Behavior == PlayerBehavior.Die) return; RaycastHit hit; - Ray ray = Camera.main.ScreenPointToRay((Vector3)Mouse.current.position.ReadValue()); - bool raycastHit = Physics.Raycast(ray, out hit, 100.0f, LayerMask.GetMask("Ground")); + Ray ray = Camera.main.ScreenPointToRay(Mouse.current.position.ReadValue()); + + int layerMask = LayerMask.GetMask("Ground"); + if (!Physics.Raycast(ray, out hit, 100.0f, layerMask)) + return; - // --- 디버그 시각화 --- - // if (raycastHit) - // { - // // 레이캐스트 성공 시: 부딪힌 곳까지 빨간 선 표시 - // Debug.DrawRay(ray.origin, ray.direction * hit.distance, Color.red, 1.0f); - // - // // 마우스를 처음 눌렀을 때만 디버그용 구 생성 - // if (evt == Define.MouseEvent.Down) - // { - // GameObject debugSphere = GameObject.CreatePrimitive(PrimitiveType.Sphere); - // debugSphere.transform.position = hit.point; - // debugSphere.transform.localScale = Vector3.one * 0.5f; - // debugSphere.GetComponent().enabled = false; - // GameObject.Destroy(debugSphere, 3.0f); - // } - // } - // else - // { - // // 레이캐스트 실패 시: 긴 노란 선 표시 - // Debug.DrawRay(ray.origin, ray.direction * 100.0f, Color.yellow, 1.0f); - // } - // --- 디버그 시각화 끝 --- + _destPos = hit.point; - // 레이캐스트가 아무것도 맞추지 못했다면, 이후 로직을 실행하지 않음 - if (!raycastHit) return; - - // --- 실제 게임 로직 --- switch (evt) { case Define.MouseEvent.Click: case Define.MouseEvent.Down: - _destPos = hit.point; + _movement.SetDestination(_destPos); Behavior = PlayerBehavior.Move; break; case Define.MouseEvent.Press: - _destPos = hit.point; + if (Behavior == PlayerBehavior.Move) _movement.SetDestination(_destPos); break; } } - void UpdateIdle() + void OnKeyboardInput() { - + // 키보드 입력이 필요할 경우 여기에 로직 구현 } - void UpdateMove() - { - - Vector3 dir = _destPos - transform.position; - - if (dir.magnitude < 0.1f) Behavior = PlayerBehavior.Idle; - - else - { - float moveDist = Mathf.Clamp(_status.MoveSpeed * Time.deltaTime, 0, dir.magnitude); - transform.position += dir.normalized * moveDist; - - Vector3 targetDir = new Vector3(dir.x, 0, dir.z).normalized; - if(targetDir != Vector3.zero) - transform.rotation = Quaternion.Slerp(transform.rotation, Quaternion.LookRotation(targetDir), 0.15f); - - } - } - - void UpdateAttack() - { - - } -} +} \ No newline at end of file diff --git a/Assets/Scripts/Managers/InputManager.cs b/Assets/Scripts/Managers/InputManager.cs index cd751d63c..395c28e60 100644 --- a/Assets/Scripts/Managers/InputManager.cs +++ b/Assets/Scripts/Managers/InputManager.cs @@ -16,7 +16,8 @@ public class InputManager: IManager // UI 위에 마우스 있으면 리턴 if(EventSystem.current.IsPointerOverGameObject()) return; - if (Keyboard.current.anyKey.isPressed && KeyAction != null) KeyAction.Invoke(); + KeyboardInput(); + if (MouseAction != null) { @@ -47,6 +48,11 @@ public class InputManager: IManager } } + void KeyboardInput() + { + if (Keyboard.current.aKey.wasPressedThisFrame && KeyAction != null) KeyAction.Invoke(); + } + public void Clear() { KeyAction = null; diff --git a/Assets/Scripts/Managers/Manager.cs b/Assets/Scripts/Managers/Manager.cs index 2588a99e8..fd3803607 100644 --- a/Assets/Scripts/Managers/Manager.cs +++ b/Assets/Scripts/Managers/Manager.cs @@ -1,3 +1,4 @@ +using Animation; using UnityEngine; interface IManager @@ -11,7 +12,6 @@ public class Manager : MonoBehaviour, IManager { static Manager s_instance; static Manager Instance {get { Init(); return s_instance;}} - InputManager _input = new InputManager(); public static InputManager Input { get { return Instance._input; } } diff --git a/Assets/Scripts/Managers/MovementManager.cs b/Assets/Scripts/Managers/MovementManager.cs new file mode 100644 index 000000000..2236ceb53 --- /dev/null +++ b/Assets/Scripts/Managers/MovementManager.cs @@ -0,0 +1,22 @@ +using UnityEngine; + +public class MovementManager : MonoBehaviour +{ + // 만약 작성하게 된다면 모든 Movement와 관련된 인스턴스 들의 Update를 관리 + // 방법 + // 1. 매니저라는 싱글톤에서 해당 매니저를 인스턴스화 함 + // 2. 이 매니저에서 Movement_Base를 상속받은 모든 인스턴스들을 관리할 리스트를 생성 + // 3. 각 Movement_Base를 상속받은 클래스에서 OnEnable, OnDisable을 통해 매니저의 리스트에 자신을 추가/제거 + // 4. 이제 상속받은 클래스를 갖고 있는 오브젝트가 활성화 될 때마다 매니저의 리스트에 추가되고 비활성화 될 때마다 제거됨 + // 5. 매니저의 Update 메서드에서 리스트를 순회하며 각 인스턴스의 Update 메서드를 호출 + // 6. 이렇게 하면 매니저가 모든 Movement 인스턴스의 Update를 중앙에서 관리할 수 있음 + void Start() + { + + } + + void Update() + { + + } +} diff --git a/Assets/Scripts/Managers/MovementManager.cs.meta b/Assets/Scripts/Managers/MovementManager.cs.meta new file mode 100644 index 000000000..f77ffe3fc --- /dev/null +++ b/Assets/Scripts/Managers/MovementManager.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: eecd42aad63f140fd87fd2d75d093b0e \ No newline at end of file diff --git a/Assets/Scripts/Movements.meta b/Assets/Scripts/Movements.meta new file mode 100644 index 000000000..3f7cf8a03 --- /dev/null +++ b/Assets/Scripts/Movements.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: b46648cf714a04744a4c5019207c572f +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Movements/Movement_Air.cs b/Assets/Scripts/Movements/Movement_Air.cs new file mode 100644 index 000000000..ecacd9eae --- /dev/null +++ b/Assets/Scripts/Movements/Movement_Air.cs @@ -0,0 +1,14 @@ +using UnityEngine; + +public class Movement_Air : MonoBehaviour +{ + void Start() + { + + } + + void Update() + { + + } +} diff --git a/Assets/Scripts/Movements/Movement_Air.cs.meta b/Assets/Scripts/Movements/Movement_Air.cs.meta new file mode 100644 index 000000000..3f93fc604 --- /dev/null +++ b/Assets/Scripts/Movements/Movement_Air.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 22216904469334abb99045cddf8acf73 \ No newline at end of file diff --git a/Assets/Scripts/Movements/Movement_Base.cs b/Assets/Scripts/Movements/Movement_Base.cs new file mode 100644 index 000000000..55ddb530d --- /dev/null +++ b/Assets/Scripts/Movements/Movement_Base.cs @@ -0,0 +1,21 @@ +using UnityEngine; +using UnityEngine.AI; + +public abstract class Movement_Base: MonoBehaviour +{ + // 파생 클래스들이 사용할 수 있도록 protected로 선언 + protected NavMeshAgent _agent; + protected Rigidbody _rb; + + protected virtual void Awake() + { + // 파생 클래스에서 base.Awake()를 호출할 때 실행될 기본 로직 (비어있어도 됩니다) + } + + // 모든 이동 타입이 반드시 구현해야 할 추상 메서드들 + public abstract void SetSpeed(float speed); + public abstract void SetDestination(Vector3 target); + public abstract void Stop(); + public abstract float GetCurrentSpeed(); // 애니메이션을 위해 현재 속도 반환 + public abstract bool IsMoving(); // 현재 이동 중인지 여부 +} diff --git a/Assets/Scripts/Movements/Movement_Base.cs.meta b/Assets/Scripts/Movements/Movement_Base.cs.meta new file mode 100644 index 000000000..acc76644a --- /dev/null +++ b/Assets/Scripts/Movements/Movement_Base.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 7fd5eb0ac164c446dad33d85658f2563 \ No newline at end of file diff --git a/Assets/Scripts/Movements/Movement_Ground.cs b/Assets/Scripts/Movements/Movement_Ground.cs new file mode 100644 index 000000000..f451b2f64 --- /dev/null +++ b/Assets/Scripts/Movements/Movement_Ground.cs @@ -0,0 +1,69 @@ +using UnityEngine; +using UnityEngine.AI; // Required for NavMeshAgent + +public class Movement_Ground : Movement_Base +{ + // Awake 메서드를 오버라이드하여 NavMeshAgent를 가져옵니다. + protected override void Awake() + { + base.Awake(); // BaseMovement의 Awake 호출 + _agent = GetComponent(); + if (_agent == null) + { + Debug.LogError("GroundMovement requires a NavMeshAgent component on the same GameObject!"); + } + } + + public override void SetSpeed(float speed) + { + if (_agent != null) _agent.speed = speed; + } + + // BaseMovement의 SetDestination 추상 메서드를 구현합니다. + public override void SetDestination(Vector3 target) + { + if (_agent != null && _agent.isOnNavMesh) + { + _agent.isStopped = false; // 목적지 설정 전 에이전트가 멈춰있지 않도록 합니다. + _agent.SetDestination(target); + } + } + + // BaseMovement의 Stop 추상 메서드를 구현합니다. + public override void Stop() + { + if (_agent != null && _agent.isOnNavMesh) + { + _agent.isStopped = true; // 에이전트를 명시적으로 멈춥니다. + } + } + + // BaseMovement의 GetCurrentSpeed 추상 메서드를 구현합니다. + public override float GetCurrentSpeed() + { + return (_agent != null) ? _agent.velocity.magnitude : 0f; + } + + // BaseMovement의 IsMoving 추상 메서드를 구현합니다. + public override bool IsMoving() + { + if (_agent == null || 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\ No newline at end of file diff --git a/Library/Bee/200b0aEDbg.dag b/Library/Bee/200b0aEDbg.dag index 6526e72ab..798933f44 100644 Binary files a/Library/Bee/200b0aEDbg.dag and b/Library/Bee/200b0aEDbg.dag differ diff --git a/Library/Bee/200b0aEDbg.dag.json b/Library/Bee/200b0aEDbg.dag.json index 6fb7bb267..9635cd670 100644 --- a/Library/Bee/200b0aEDbg.dag.json +++ b/Library/Bee/200b0aEDbg.dag.json @@ -745,15 +745,7 @@ 735, 736, 737, - 738, - 739, - 740, - 741, - 742, - 743, - 744, - 745, - 746 + 738 ], "DebugActionIndex": 0 }, @@ -762,8 +754,8 @@ "DisplayName": "Writing UnityEngine.TestRunner.UnityAdditionalFile.txt", "ActionType": "WriteFile", "PayloadOffset": 109, - "PayloadLength": 48, - "PayloadDebugContentSnippet": "/Users/seankim/1.Program/7. Un", + "PayloadLength": 35, + "PayloadDebugContentSnippet": "/Users/ta9/DEV/Study/Practice_", "Inputs": [], "InputFlags": [], "Outputs": [ @@ -778,8 +770,8 @@ "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.rsp", "DisplayName": "Writing UnityEngine.TestRunner.rsp", "ActionType": "WriteFile", - "PayloadOffset": 252, - "PayloadLength": 54118, + "PayloadOffset": 239, + "PayloadLength": 53581, "PayloadDebugContentSnippet": "-target:library\n-out:\"Library/", "Inputs": [], "InputFlags": [], @@ -795,9 +787,9 @@ "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.rsp2", "DisplayName": "Writing UnityEngine.TestRunner.rsp2", "ActionType": "WriteFile", - "PayloadOffset": 54466, - "PayloadLength": 61, - "PayloadDebugContentSnippet": "/pathmap:\"/Users/seankim/1.Pro", + "PayloadOffset": 53916, + "PayloadLength": 48, + "PayloadDebugContentSnippet": "/pathmap:\"/Users/ta9/DEV/Study", "Inputs": [], "InputFlags": [], "Outputs": [ @@ -813,11 +805,6 @@ "DisplayName": "Compiling C# (UnityEngine.TestRunner)", "Action": "\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetCoreRuntime/dotnet\" exec \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/DotNetSdkRoslyn/csc.dll\" /nostdlib /noconfig /shared \"@Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.rsp\" \"@Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.rsp2\"", "Inputs": [ - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -1589,11 +1576,6 @@ 0, 0, 0, - 0, - 0, - 0, - 0, - 0, 8 ], "Outputs": [ @@ -1610,7 +1592,7 @@ 1, 2, 3, - 133 + 128 ], "ToUseDependencies": [ 1, @@ -1627,11 +1609,11 @@ "DebugActionIndex": 4 }, { - "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm", + "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm", "DisplayName": "Checking for moved APIs", - "Action": "\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/netcorerun/netcorerun\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll\" \"Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll\"", + "Action": "\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/netcorerun/netcorerun\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll\" \"Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll\"", "Inputs": [ - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", + "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" ], "InputFlags": [ @@ -1639,7 +1621,7 @@ 0 ], "Outputs": [ - "Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm" + "Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm" ], "OutputFlags": [ 0 @@ -1776,84 +1758,84 @@ 124, 125, 126, - 127, - 128, - 129, - 130, - 131, + 133, + 134, + 135, + 136, + 137, 138, 139, 140, 141, 142, - 143, - 144, - 145, - 146, - 147, - 148, 149, 150, - 157, + 151, 158, 159, 166, - 167, - 174, - 187, + 179, + 276, + 277, 284, 285, - 292, - 293, - 294, - 295, - 296, - 297, - 310, - 317, - 324, - 349, - 356, - 369, - 382, - 389, - 414, - 427, + 286, + 287, + 288, + 289, + 302, + 309, + 316, + 341, + 348, + 361, + 374, + 381, + 406, + 419, + 444, + 451, 452, - 459, - 460, + 465, + 466, 473, 474, - 481, + 475, 482, 483, - 490, - 491, - 504, + 496, + 503, + 510, 511, 518, - 519, + 525, 526, - 533, - 534, - 535, + 527, + 528, + 529, 536, - 537, + 543, 544, + 545, + 546, + 547, + 548, + 549, + 550, 551, 552, 553, 554, 555, 556, - 557, - 558, - 559, - 560, - 561, - 562, - 563, - 564, + 615, + 616, + 617, + 618, + 619, + 620, + 621, + 622, 623, 624, 625, @@ -1967,123 +1949,10 @@ 733, 734, 735, - 736, - 737, - 738, - 739, - 740, - 741, - 742, - 743, - 744 + 736 ], "DebugActionIndex": 6 }, - { - "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm", - "DisplayName": "Checking for moved APIs", - "Action": "\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/netcorerun/netcorerun\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll\" \"Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll\"", - "Inputs": [ - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" - ], - "InputFlags": [ - 0, - 0 - ], - "Outputs": [ - "Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm" - ], - "OutputFlags": [ - 0 - ], - "AllowUnexpectedOutput": true, - "DebugActionIndex": 7 - }, - { - "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm", - "DisplayName": "Checking for moved APIs", - "Action": "\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/netcorerun/netcorerun\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll\" \"Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll\"", - "Inputs": [ - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" - ], - "InputFlags": [ - 0, - 0 - ], - "Outputs": [ - "Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm" - ], - "OutputFlags": [ - 0 - ], - "AllowUnexpectedOutput": true, - "DebugActionIndex": 8 - }, - { - "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm", - "DisplayName": "Checking for moved APIs", - "Action": "\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/netcorerun/netcorerun\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll\" \"Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll\"", - "Inputs": [ - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" - ], - "InputFlags": [ - 0, - 0 - ], - "Outputs": [ - "Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm" - ], - "OutputFlags": [ - 0 - ], - "AllowUnexpectedOutput": true, - "DebugActionIndex": 9 - }, - { - "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm", - "DisplayName": "Checking for moved APIs", - "Action": "\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/netcorerun/netcorerun\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll\" \"Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll\"", - "Inputs": [ - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" - ], - "InputFlags": [ - 0, - 0 - ], - "Outputs": [ - "Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm" - ], - "OutputFlags": [ - 0 - ], - "AllowUnexpectedOutput": true, - "DebugActionIndex": 10 - }, - { - "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm", - "DisplayName": "Checking for moved APIs", - "Action": "\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/netcorerun/netcorerun\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll\" \"Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll\"", - "Inputs": [ - "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" - ], - "InputFlags": [ - 0, - 0 - ], - "Outputs": [ - "Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm" - ], - "OutputFlags": [ - 0 - ], - "AllowUnexpectedOutput": true, - "DebugActionIndex": 11 - }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm", "DisplayName": "Checking for moved APIs", @@ -2103,7 +1972,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 12 + "DebugActionIndex": 7 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.BuildProfileModule.dll_C57112EE168C0CEE.mvfrm", @@ -2124,7 +1993,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 13 + "DebugActionIndex": 8 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.ClothModule.dll_374A8F32DB19802B.mvfrm", @@ -2145,7 +2014,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 14 + "DebugActionIndex": 9 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.CoreBusinessMetricsModule.dll_E409852C73E3C815.mvfrm", @@ -2166,7 +2035,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 15 + "DebugActionIndex": 10 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.CoreModule.dll_C6011564DA201A52.mvfrm", @@ -2187,7 +2056,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 16 + "DebugActionIndex": 11 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.DeviceSimulatorModule.dll_3BE3DE4E4FF3C20F.mvfrm", @@ -2208,7 +2077,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 17 + "DebugActionIndex": 12 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.DiagnosticsModule.dll_2338B6331E4A589D.mvfrm", @@ -2229,7 +2098,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 18 + "DebugActionIndex": 13 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.dll_139664EF1148BEA3.mvfrm", @@ -2250,7 +2119,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 19 + "DebugActionIndex": 14 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.EditorToolbarModule.dll_621CCEC35B13C3FF.mvfrm", @@ -2271,7 +2140,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 20 + "DebugActionIndex": 15 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.EmbreeModule.dll_F1E1BBCC6ABAE0DB.mvfrm", @@ -2292,7 +2161,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 21 + "DebugActionIndex": 16 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.GIModule.dll_AD0F59CECD9086B5.mvfrm", @@ -2313,7 +2182,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 22 + "DebugActionIndex": 17 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.GraphicsStateCollectionSerializerModule.dll_A1002E9E9F083797.mvfrm", @@ -2334,7 +2203,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 23 + "DebugActionIndex": 18 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.GraphViewModule.dll_1349457C77F70AD4.mvfrm", @@ -2355,7 +2224,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 24 + "DebugActionIndex": 19 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.GridAndSnapModule.dll_2CF19CB4A1AF158C.mvfrm", @@ -2376,7 +2245,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 25 + "DebugActionIndex": 20 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.GridModule.dll_A3723152F274B049.mvfrm", @@ -2397,7 +2266,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 26 + "DebugActionIndex": 21 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.MultiplayerModule.dll_6C13B72F801586DB.mvfrm", @@ -2418,7 +2287,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 27 + "DebugActionIndex": 22 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.Physics2DModule.dll_788EC0AD0DD1252A.mvfrm", @@ -2439,7 +2308,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 28 + "DebugActionIndex": 23 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.PhysicsModule.dll_646E6BF09BC34AF8.mvfrm", @@ -2460,7 +2329,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 29 + "DebugActionIndex": 24 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.PresetsUIModule.dll_CEAF7E5E7A4F62D9.mvfrm", @@ -2481,7 +2350,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 30 + "DebugActionIndex": 25 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.PropertiesModule.dll_FF1638973A990706.mvfrm", @@ -2502,7 +2371,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 31 + "DebugActionIndex": 26 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.QuickSearchModule.dll_AE483740772154F6.mvfrm", @@ -2523,7 +2392,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 32 + "DebugActionIndex": 27 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.SafeModeModule.dll_72E6AB956861F353.mvfrm", @@ -2544,7 +2413,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 33 + "DebugActionIndex": 28 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.SceneTemplateModule.dll_85BC3F815A006E37.mvfrm", @@ -2565,7 +2434,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 34 + "DebugActionIndex": 29 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.SceneViewModule.dll_51F928846D19D7E2.mvfrm", @@ -2586,7 +2455,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 35 + "DebugActionIndex": 30 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.ShaderFoundryModule.dll_C49C0FC47CAFEAC5.mvfrm", @@ -2607,7 +2476,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 36 + "DebugActionIndex": 31 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.SketchUpModule.dll_5AFB90E5B3938F6A.mvfrm", @@ -2628,7 +2497,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 37 + "DebugActionIndex": 32 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.SpriteMaskModule.dll_BB076BE8E91D3844.mvfrm", @@ -2649,7 +2518,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 38 + "DebugActionIndex": 33 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.SpriteShapeModule.dll_05CCC7FD7CF0316D.mvfrm", @@ -2670,7 +2539,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 39 + "DebugActionIndex": 34 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.SubstanceModule.dll_BD28D25607AEE2E1.mvfrm", @@ -2691,7 +2560,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 40 + "DebugActionIndex": 35 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.TerrainModule.dll_7EB4E75F718193E6.mvfrm", @@ -2712,7 +2581,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 41 + "DebugActionIndex": 36 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.TextCoreFontEngineModule.dll_8FC1791ACEE3E790.mvfrm", @@ -2733,7 +2602,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 42 + "DebugActionIndex": 37 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.TextCoreTextEngineModule.dll_D7A9AF8C5E67A0AE.mvfrm", @@ -2754,7 +2623,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 43 + "DebugActionIndex": 38 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.TextRenderingModule.dll_CF5F61BCAC5D1F90.mvfrm", @@ -2775,7 +2644,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 44 + "DebugActionIndex": 39 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.TilemapModule.dll_1DB14EE0893E74EF.mvfrm", @@ -2796,7 +2665,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 45 + "DebugActionIndex": 40 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.TreeModule.dll_23AD0A7361E5AF91.mvfrm", @@ -2817,7 +2686,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 46 + "DebugActionIndex": 41 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UIAutomationModule.dll_761201DEB2FFD5AE.mvfrm", @@ -2838,7 +2707,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 47 + "DebugActionIndex": 42 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UIBuilderModule.dll_67D1F298EAAF8408.mvfrm", @@ -2859,7 +2728,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 48 + "DebugActionIndex": 43 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UIElementsModule.dll_29F333B2BA915C4E.mvfrm", @@ -2880,7 +2749,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 49 + "DebugActionIndex": 44 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UIElementsSamplesModule.dll_C1844920F06A43FF.mvfrm", @@ -2901,7 +2770,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 50 + "DebugActionIndex": 45 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UmbraModule.dll_4B36DE508E234CBA.mvfrm", @@ -2922,7 +2791,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 51 + "DebugActionIndex": 46 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UnityConnectModule.dll_C0AB20643B6FF208.mvfrm", @@ -2943,7 +2812,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 52 + "DebugActionIndex": 47 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.VFXModule.dll_05C8CFED34CB8739.mvfrm", @@ -2964,7 +2833,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 53 + "DebugActionIndex": 48 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.VideoModule.dll_F56BB6A2C38EBCEC.mvfrm", @@ -2985,7 +2854,7 @@ 0 ], "AllowUnexpectedOutput": true, - 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"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", @@ -5790,14 +5636,6 @@ 0, 0, 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, 8 ], "Outputs": [ @@ -5811,14 +5649,14 @@ 0 ], "ToBuildDependencies": [ - 134, - 135, - 136, - 152 + 129, + 130, + 131, + 144 ], "ToUseDependencies": [ - 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], - "InputFlags": [ - 0, - 0 - ], - "Outputs": [ - "Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm" - ], - "OutputFlags": [ - 0 - ], - "AllowUnexpectedOutput": true, - "DebugActionIndex": 139 + "DebugActionIndex": 132 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm", @@ -5891,28 +5687,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 140 - }, - { - "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm", - "DisplayName": "Checking for moved APIs", - "Action": "\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/netcorerun/netcorerun\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll\" \"Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll\"", - "Inputs": [ - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" - ], - "InputFlags": [ - 0, - 0 - ], - "Outputs": [ - "Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm" - ], - "OutputFlags": [ - 0 - ], - "AllowUnexpectedOutput": true, - "DebugActionIndex": 141 + "DebugActionIndex": 133 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm", @@ -5933,7 +5708,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 142 + "DebugActionIndex": 134 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.OSXStandalone.Extensions.dll_57F26D0ACBE8DD19.mvfrm", @@ -5954,7 +5729,7 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 143 + "DebugActionIndex": 135 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Plastic.Antlr3.Runtime.dll_F6EE2176487706CE.mvfrm", @@ -5975,7 +5750,7 @@ 0 ], "AllowUnexpectedOutput": true, - 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Un", + "PayloadOffset": 201016, + "PayloadLength": 35, + "PayloadDebugContentSnippet": "/Users/ta9/DEV/Study/Practice_", "Inputs": [], "InputFlags": [], "Outputs": [ @@ -8188,14 +7899,14 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 162 + "DebugActionIndex": 154 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.rsp", "DisplayName": "Writing UnityEditor.UI.rsp", "ActionType": "WriteFile", - "PayloadOffset": 205346, - "PayloadLength": 43841, + "PayloadOffset": 201138, + "PayloadLength": 42954, "PayloadDebugContentSnippet": "-target:library\n-out:\"Library/", "Inputs": [], "InputFlags": [], @@ -8205,15 +7916,15 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 163 + "DebugActionIndex": 155 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.rsp2", "DisplayName": "Writing UnityEditor.UI.rsp2", "ActionType": "WriteFile", - "PayloadOffset": 249275, - "PayloadLength": 61, - "PayloadDebugContentSnippet": "/pathmap:\"/Users/seankim/1.Pro", + "PayloadOffset": 244180, + "PayloadLength": 48, + "PayloadDebugContentSnippet": "/pathmap:\"/Users/ta9/DEV/Study", "Inputs": [], "InputFlags": [], "Outputs": [ @@ -8222,22 +7933,14 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 164 + "DebugActionIndex": 156 }, { "Annotation": "Csc Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll (+2 others)", "DisplayName": "Compiling C# (UnityEditor.UI)", "Action": "\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetCoreRuntime/dotnet\" exec \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/DotNetSdkRoslyn/csc.dll\" /nostdlib /noconfig /shared \"@Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.rsp\" \"@Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.rsp2\"", "Inputs": [ - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", @@ -8858,14 +8561,6 @@ 0, 0, 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, 8 ], "Outputs": [ @@ -8880,16 +8575,16 @@ ], "ToBuildDependencies": [ 4, - 137, + 132, + 148, + 154, + 155, 156, - 162, - 163, - 164, - 169 + 161 ], "ToUseDependencies": [ - 162, - 164 + 154, + 156 ], "AllowUnexpectedOutput": true, "Env": [ @@ -8899,7 +8594,7 @@ } ], "CachingMode": "ByDirectInputs", - "DebugActionIndex": 165 + "DebugActionIndex": 157 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_F5D2B13D9F86ABE8.mvfrm", @@ -8920,10 +8615,10 @@ 0 ], "ToBuildDependencies": [ - 156 + 148 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 166 + "DebugActionIndex": 158 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm", @@ -8944,17 +8639,17 @@ 0 ], "ToBuildDependencies": [ - 137 + 132 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 167 + "DebugActionIndex": 159 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll.mvfrm.rsp", "DisplayName": "Writing UnityEditor.UI.dll.mvfrm.rsp", "ActionType": "WriteFile", - "PayloadOffset": 249433, - "PayloadLength": 12333, + "PayloadOffset": 244325, + "PayloadLength": 11642, "PayloadDebugContentSnippet": "Library/Bee/artifacts/mvdfrm/U", "Inputs": [], "InputFlags": [], @@ -8964,7 +8659,7 @@ "OutputFlags": [ 2 ], - 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"Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm", "Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm", "Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm", "Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm", @@ -9256,14 +8943,6 @@ 0, 0, 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, 0 ], "Outputs": [ @@ -9394,41 +9073,33 @@ 124, 125, 126, - 127, - 128, - 129, - 130, - 131, + 133, + 134, + 135, + 136, + 137, 138, 139, 140, 141, 142, - 143, - 144, - 145, - 146, - 147, - 148, 149, 150, - 157, + 151, 158, 159, - 166, - 167, - 168 + 160 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 169 + "DebugActionIndex": 161 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ConversionSystem.UnityAdditionalFile.txt", "DisplayName": "Writing Unity.AI.Navigation.Editor.ConversionSystem.UnityAdditionalFile.txt", "ActionType": "WriteFile", - "PayloadOffset": 261902, - "PayloadLength": 48, - "PayloadDebugContentSnippet": "/Users/seankim/1.Program/7. Un", + "PayloadOffset": 256103, + "PayloadLength": 35, + "PayloadDebugContentSnippet": "/Users/ta9/DEV/Study/Practice_", "Inputs": [], "InputFlags": [], "Outputs": [ @@ -9437,14 +9108,14 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 170 + "DebugActionIndex": 162 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ConversionSystem.rsp", "DisplayName": "Writing Unity.AI.Navigation.Editor.ConversionSystem.rsp", "ActionType": "WriteFile", - "PayloadOffset": 262066, - "PayloadLength": 41391, + "PayloadOffset": 256254, + "PayloadLength": 40504, "PayloadDebugContentSnippet": "-target:library\n-out:\"Library/", "Inputs": [], "InputFlags": [], @@ -9454,15 +9125,15 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 171 + "DebugActionIndex": 163 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ConversionSystem.rsp2", "DisplayName": "Writing Unity.AI.Navigation.Editor.ConversionSystem.rsp2", "ActionType": "WriteFile", - 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"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", @@ -10051,14 +9714,6 @@ 0, 0, 0, - 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"Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm", "Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm", "Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm", "Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm", @@ -10428,14 +10075,6 @@ 0, 0, 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, 0 ], "Outputs": [ @@ -10566,42 +10205,34 @@ 124, 125, 126, - 127, - 128, - 129, - 130, - 131, + 133, + 134, + 135, + 136, + 137, 138, 139, 140, 141, 142, - 143, - 144, - 145, - 146, - 147, - 148, 149, 150, - 157, + 151, 158, 159, 166, - 167, - 174, - 175 + 167 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 176 + "DebugActionIndex": 168 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.UnityAdditionalFile.txt", "DisplayName": "Writing Unity.AI.Navigation.UnityAdditionalFile.txt", "ActionType": "WriteFile", - "PayloadOffset": 316281, - 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Un", + "PayloadOffset": 308878, + "PayloadLength": 35, + "PayloadDebugContentSnippet": "/Users/ta9/DEV/Study/Practice_", "Inputs": [], "InputFlags": [], "Outputs": [ @@ -10610,14 +10241,14 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 177 + "DebugActionIndex": 169 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.rsp", "DisplayName": "Writing Unity.AI.Navigation.rsp", "ActionType": "WriteFile", - "PayloadOffset": 316421, - "PayloadLength": 39600, + "PayloadOffset": 309005, + "PayloadLength": 38713, "PayloadDebugContentSnippet": "-target:library\n-out:\"Library/", "Inputs": [], "InputFlags": [], @@ -10627,15 +10258,15 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 178 + "DebugActionIndex": 170 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.rsp2", "DisplayName": "Writing Unity.AI.Navigation.rsp2", "ActionType": "WriteFile", - "PayloadOffset": 356114, - "PayloadLength": 61, - "PayloadDebugContentSnippet": "/pathmap:\"/Users/seankim/1.Pro", + "PayloadOffset": 347811, + "PayloadLength": 48, + "PayloadDebugContentSnippet": "/pathmap:\"/Users/ta9/DEV/Study", "Inputs": [], "InputFlags": [], "Outputs": [ @@ -10644,22 +10275,14 @@ "OutputFlags": [ 2 ], - 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137, - 165, - 177, - 178, - 179, - 182 + 132, + 157, + 169, + 170, + 171, + 174 ], "ToUseDependencies": [ - 177, - 179 + 169, + 171 ], "AllowUnexpectedOutput": true, "Env": [ @@ -11244,14 +10859,14 @@ } ], "CachingMode": "ByDirectInputs", - "DebugActionIndex": 180 + "DebugActionIndex": 172 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.dll.mvfrm.rsp", "DisplayName": "Writing Unity.AI.Navigation.dll.mvfrm.rsp", "ActionType": "WriteFile", - "PayloadOffset": 356277, - "PayloadLength": 12083, + "PayloadOffset": 347961, + "PayloadLength": 11392, "PayloadDebugContentSnippet": "Library/Bee/artifacts/mvdfrm/U", "Inputs": [], "InputFlags": [], @@ -11261,7 +10876,7 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 181 + "DebugActionIndex": 173 }, { "Annotation": "MovedFromExtractor-Combine Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.dll.mvfrm", @@ -11270,15 +10885,7 @@ "Inputs": [ "Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm", "Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm", - "Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm", - "Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm", - "Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm", - "Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm", - "Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm", - "Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm", - "Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm", "Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm", - "Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm", "Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm", "Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm", "Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm", @@ -11547,14 +11154,6 @@ 0, 0, 0, - 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Un", + "PayloadOffset": 359457, + "PayloadLength": 35, + "PayloadDebugContentSnippet": "/Users/ta9/DEV/Study/Practice_", "Inputs": [], "InputFlags": [], "Outputs": [ @@ -11725,14 +11316,14 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 183 + "DebugActionIndex": 175 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.rsp", "DisplayName": "Writing Unity.Burst.rsp", "ActionType": "WriteFile", - "PayloadOffset": 368596, - "PayloadLength": 41933, + "PayloadOffset": 359576, + "PayloadLength": 41046, "PayloadDebugContentSnippet": "-target:library\n-out:\"Library/", "Inputs": [], "InputFlags": [], @@ -11742,15 +11333,15 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 184 + "DebugActionIndex": 176 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.rsp2", "DisplayName": "Writing Unity.Burst.rsp2", "ActionType": "WriteFile", - "PayloadOffset": 410614, - "PayloadLength": 61, - "PayloadDebugContentSnippet": "/pathmap:\"/Users/seankim/1.Pro", + "PayloadOffset": 400707, + "PayloadLength": 48, + "PayloadDebugContentSnippet": "/pathmap:\"/Users/ta9/DEV/Study", "Inputs": [], "InputFlags": [], "Outputs": [ @@ -11759,22 +11350,14 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 185 + "DebugActionIndex": 177 }, { "Annotation": "Csc Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.dll (+2 others)", "DisplayName": "Compiling C# (Unity.Burst)", "Action": "\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetCoreRuntime/dotnet\" exec \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/DotNetSdkRoslyn/csc.dll\" /nostdlib /noconfig /shared \"@Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.rsp\" \"@Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.rsp2\"", "Inputs": [ - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", @@ -12387,14 +11970,6 @@ 0, 0, 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, 8 ], "Outputs": [ @@ -12408,16 +11983,16 @@ 0 ], "ToBuildDependencies": [ - 137, - 165, - 183, - 184, - 185, - 189 + 132, + 157, + 175, + 176, + 177, + 181 ], "ToUseDependencies": [ - 183, - 185 + 175, + 177 ], "AllowUnexpectedOutput": true, "Env": [ @@ -12427,7 +12002,7 @@ } ], "CachingMode": "ByDirectInputs", - "DebugActionIndex": 186 + "DebugActionIndex": 178 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Burst.Unsafe.dll_283D5FC3BD6A67A2.mvfrm", @@ -12448,14 +12023,14 @@ 0 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 187 + "DebugActionIndex": 179 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.dll.mvfrm.rsp", "DisplayName": "Writing Unity.Burst.dll.mvfrm.rsp", "ActionType": "WriteFile", - "PayloadOffset": 410769, - "PayloadLength": 11533, + "PayloadOffset": 400849, + "PayloadLength": 10842, "PayloadDebugContentSnippet": "Library/Bee/artifacts/mvdfrm/U", "Inputs": [], "InputFlags": [], @@ -12465,7 +12040,7 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 188 + "DebugActionIndex": 180 }, { "Annotation": "MovedFromExtractor-Combine Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.dll.mvfrm", @@ -12474,15 +12049,7 @@ "Inputs": [ "Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm", "Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm", - "Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm", - "Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm", - "Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm", - "Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm", - "Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm", - "Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm", - "Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm", "Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm", - "Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm", "Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm", "Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm", "Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm", @@ -12739,14 +12306,6 @@ 0, 0, 0, - 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Un", + "PayloadOffset": 411801, + "PayloadLength": 35, + "PayloadDebugContentSnippet": "/Users/ta9/DEV/Study/Practice_", "Inputs": [], "InputFlags": [], "Outputs": [ @@ -12911,14 +12462,14 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 190 + "DebugActionIndex": 182 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.rsp", "DisplayName": "Writing Unity.InputSystem.rsp", "ActionType": "WriteFile", - "PayloadOffset": 422550, - "PayloadLength": 82860, + "PayloadOffset": 411926, + "PayloadLength": 81973, "PayloadDebugContentSnippet": "-target:library\n-out:\"Library/", "Inputs": [], "InputFlags": [], @@ -12928,15 +12479,15 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 191 + "DebugActionIndex": 183 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.rsp2", "DisplayName": "Writing Unity.InputSystem.rsp2", "ActionType": "WriteFile", - "PayloadOffset": 505501, - "PayloadLength": 61, - "PayloadDebugContentSnippet": "/pathmap:\"/Users/seankim/1.Pro", + "PayloadOffset": 493990, + "PayloadLength": 48, + "PayloadDebugContentSnippet": "/pathmap:\"/Users/ta9/DEV/Study", "Inputs": [], "InputFlags": [], "Outputs": [ @@ -12945,22 +12496,14 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 192 + "DebugActionIndex": 184 }, { "Annotation": "Csc Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.dll (+2 others)", "DisplayName": "Compiling C# (Unity.InputSystem)", "Action": "\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetCoreRuntime/dotnet\" exec \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/DotNetSdkRoslyn/csc.dll\" /nostdlib /noconfig /shared \"@Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.rsp\" \"@Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.rsp2\"", "Inputs": [ - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", @@ -14295,14 +13838,6 @@ 0, 0, 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, 8 ], "Outputs": [ @@ -14316,16 +13851,16 @@ 0 ], "ToBuildDependencies": [ - 137, - 165, - 190, - 191, - 192, - 195 + 132, + 157, + 182, + 183, + 184, + 187 ], "ToUseDependencies": [ - 190, - 192 + 182, + 184 ], "AllowUnexpectedOutput": true, "Env": [ @@ -14335,14 +13870,14 @@ } ], "CachingMode": "ByDirectInputs", - "DebugActionIndex": 193 + "DebugActionIndex": 185 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.dll.mvfrm.rsp", "DisplayName": "Writing Unity.InputSystem.dll.mvfrm.rsp", "ActionType": "WriteFile", - "PayloadOffset": 505662, - "PayloadLength": 12083, + "PayloadOffset": 494138, + "PayloadLength": 11392, "PayloadDebugContentSnippet": "Library/Bee/artifacts/mvdfrm/U", "Inputs": [], "InputFlags": [], @@ -14352,7 +13887,7 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 194 + "DebugActionIndex": 186 }, { "Annotation": "MovedFromExtractor-Combine Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.dll.mvfrm", @@ -14361,15 +13896,7 @@ "Inputs": [ "Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm", "Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm", - "Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm", - 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Un", + "PayloadOffset": 505640, + "PayloadLength": 35, + "PayloadDebugContentSnippet": "/Users/ta9/DEV/Study/Practice_", "Inputs": [], "InputFlags": [], "Outputs": [ @@ -14816,14 +14327,14 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 196 + "DebugActionIndex": 188 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.rsp", "DisplayName": "Writing Unity.Mathematics.rsp", "ActionType": "WriteFile", - "PayloadOffset": 517993, - "PayloadLength": 47351, + "PayloadOffset": 505765, + "PayloadLength": 46464, "PayloadDebugContentSnippet": "-target:library\n-out:\"Library/", "Inputs": [], "InputFlags": [], @@ -14833,15 +14344,15 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 197 + "DebugActionIndex": 189 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.rsp2", "DisplayName": "Writing Unity.Mathematics.rsp2", "ActionType": "WriteFile", - "PayloadOffset": 565435, - "PayloadLength": 61, - "PayloadDebugContentSnippet": "/pathmap:\"/Users/seankim/1.Pro", + "PayloadOffset": 552320, + "PayloadLength": 48, + "PayloadDebugContentSnippet": "/pathmap:\"/Users/ta9/DEV/Study", "Inputs": [], "InputFlags": [], "Outputs": [ @@ -14850,22 +14361,14 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 198 + "DebugActionIndex": 190 }, { "Annotation": "Csc Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.dll (+2 others)", "DisplayName": "Compiling C# (Unity.Mathematics)", "Action": "\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetCoreRuntime/dotnet\" exec \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/DotNetSdkRoslyn/csc.dll\" /nostdlib /noconfig /shared \"@Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.rsp\" \"@Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.rsp2\"", "Inputs": [ - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - 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Un", + "PayloadOffset": 761728, + "PayloadLength": 35, + "PayloadDebugContentSnippet": "/Users/ta9/DEV/Study/Practice_", "Inputs": [], "InputFlags": [], "Outputs": [ @@ -20295,14 +19661,14 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 220 + "DebugActionIndex": 212 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.ShaderLibrary.rsp", "DisplayName": "Writing Unity.RenderPipelines.Core.ShaderLibrary.rsp", "ActionType": "WriteFile", - "PayloadOffset": 779903, - "PayloadLength": 39129, + "PayloadOffset": 761876, + "PayloadLength": 38242, "PayloadDebugContentSnippet": "-target:library\n-out:\"Library/", "Inputs": [], "InputFlags": [], @@ -20312,15 +19678,15 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 221 + "DebugActionIndex": 213 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.ShaderLibrary.rsp2", "DisplayName": "Writing Unity.RenderPipelines.Core.ShaderLibrary.rsp2", "ActionType": "WriteFile", - "PayloadOffset": 819146, - 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"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", @@ -20877,14 +20235,6 @@ 0, 0, 0, - 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Un", + "PayloadOffset": 862211, + "PayloadLength": 35, + "PayloadDebugContentSnippet": "/Users/ta9/DEV/Study/Practice_", "Inputs": [], "InputFlags": [], "Outputs": [ @@ -22501,14 +21787,14 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 232 + "DebugActionIndex": 224 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Shaders.rsp", "DisplayName": "Writing Unity.RenderPipelines.Universal.Shaders.rsp", "ActionType": "WriteFile", - "PayloadOffset": 883593, - "PayloadLength": 39114, + "PayloadOffset": 862358, + "PayloadLength": 38227, "PayloadDebugContentSnippet": "-target:library\n-out:\"Library/", "Inputs": [], "InputFlags": [], @@ -22518,15 +21804,15 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 233 + "DebugActionIndex": 225 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Shaders.rsp2", "DisplayName": "Writing Unity.RenderPipelines.Universal.Shaders.rsp2", "ActionType": "WriteFile", - "PayloadOffset": 922820, - 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Un", + "PayloadOffset": 964375, + "PayloadLength": 35, + "PayloadDebugContentSnippet": "/Users/ta9/DEV/Study/Practice_", "Inputs": [], "InputFlags": [], "Outputs": [ @@ -24739,14 +23945,14 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 244 + "DebugActionIndex": 236 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rider.Editor.rsp", "DisplayName": "Writing Unity.Rider.Editor.rsp", "ActionType": "WriteFile", - "PayloadOffset": 988944, - "PayloadLength": 43025, + "PayloadOffset": 964501, + "PayloadLength": 42138, "PayloadDebugContentSnippet": "-target:library\n-out:\"Library/", "Inputs": [], "InputFlags": [], @@ -24756,15 +23962,15 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 245 + "DebugActionIndex": 237 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rider.Editor.rsp2", "DisplayName": "Writing Unity.Rider.Editor.rsp2", "ActionType": "WriteFile", - "PayloadOffset": 1032061, - "PayloadLength": 61, - "PayloadDebugContentSnippet": "/pathmap:\"/Users/seankim/1.Pro", + "PayloadOffset": 1006731, + "PayloadLength": 48, + "PayloadDebugContentSnippet": "/pathmap:\"/Users/ta9/DEV/Study", "Inputs": [], "InputFlags": [], "Outputs": [ @@ -24773,22 +23979,14 @@ "OutputFlags": [ 2 ], - 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"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", @@ -25395,14 +24593,6 @@ 0, 0, 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, 8 ], "Outputs": [ @@ -25417,17 +24607,17 @@ ], "ToBuildDependencies": [ 4, - 137, - 156, - 165, - 244, - 245, - 246, - 249 + 132, + 148, + 157, + 236, + 237, + 238, + 241 ], "ToUseDependencies": [ - 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Un", + "PayloadOffset": 1070671, + "PayloadLength": 35, + "PayloadDebugContentSnippet": "/Users/ta9/DEV/Study/Practice_", "Inputs": [], "InputFlags": [], "Outputs": [ @@ -27060,14 +26186,14 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 256 + "DebugActionIndex": 248 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Utilities.rsp", "DisplayName": "Writing Unity.ShaderGraph.Utilities.rsp", "ActionType": "WriteFile", - "PayloadOffset": 1098457, - "PayloadLength": 40767, + "PayloadOffset": 1070806, + "PayloadLength": 39880, "PayloadDebugContentSnippet": "-target:library\n-out:\"Library/", "Inputs": [], "InputFlags": [], @@ -27077,15 +26203,15 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 257 + "DebugActionIndex": 249 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Utilities.rsp2", "DisplayName": "Writing Unity.ShaderGraph.Utilities.rsp2", "ActionType": "WriteFile", - "PayloadOffset": 1139325, - "PayloadLength": 61, - "PayloadDebugContentSnippet": "/pathmap:\"/Users/seankim/1.Pro", + "PayloadOffset": 1110787, + "PayloadLength": 48, + "PayloadDebugContentSnippet": "/pathmap:\"/Users/ta9/DEV/Study", "Inputs": [], "InputFlags": [], "Outputs": [ @@ -27094,22 +26220,14 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 258 + "DebugActionIndex": 250 }, { "Annotation": "Csc Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Utilities.dll (+2 others)", "DisplayName": "Compiling C# (Unity.ShaderGraph.Utilities)", "Action": "\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetCoreRuntime/dotnet\" exec \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/DotNetSdkRoslyn/csc.dll\" /nostdlib /noconfig /shared \"@Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Utilities.rsp\" \"@Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Utilities.rsp2\"", "Inputs": [ - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", @@ -27664,14 +26782,6 @@ 0, 0, 0, - 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"Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm", - "Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm", - "Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm", - "Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm", - "Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm", - "Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm", - "Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm", "Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm", - "Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm", "Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm", "Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm", "Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm", @@ -28017,14 +27119,6 @@ 0, 0, 0, - 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Un", + "PayloadOffset": 1122772, + "PayloadLength": 35, + "PayloadDebugContentSnippet": "/Users/ta9/DEV/Study/Practice_", "Inputs": [], "InputFlags": [], "Outputs": [ @@ -28199,14 +27285,14 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 262 + "DebugActionIndex": 254 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.rsp", "DisplayName": "Writing Unity.TextMeshPro.rsp", "ActionType": "WriteFile", - "PayloadOffset": 1152152, - "PayloadLength": 44132, + "PayloadOffset": 1122897, + "PayloadLength": 43245, "PayloadDebugContentSnippet": "-target:library\n-out:\"Library/", "Inputs": [], "InputFlags": [], @@ -28216,15 +27302,15 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 263 + "DebugActionIndex": 255 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.rsp2", "DisplayName": "Writing Unity.TextMeshPro.rsp2", "ActionType": "WriteFile", - "PayloadOffset": 1196375, - "PayloadLength": 61, - "PayloadDebugContentSnippet": "/pathmap:\"/Users/seankim/1.Pro", + "PayloadOffset": 1166233, + "PayloadLength": 48, + "PayloadDebugContentSnippet": "/pathmap:\"/Users/ta9/DEV/Study", "Inputs": [], "InputFlags": [], "Outputs": [ @@ -28233,22 +27319,14 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 264 + "DebugActionIndex": 256 }, { "Annotation": "Csc Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.dll (+2 others)", "DisplayName": "Compiling C# (Unity.TextMeshPro)", "Action": "\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetCoreRuntime/dotnet\" exec \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/DotNetSdkRoslyn/csc.dll\" /nostdlib /noconfig /shared \"@Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.rsp\" \"@Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.rsp2\"", "Inputs": [ - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", @@ -28901,14 +27979,6 @@ 0, 0, 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, 8 ], "Outputs": [ @@ -28922,16 +27992,16 @@ 0 ], "ToBuildDependencies": [ - 137, - 165, - 262, - 263, - 264, - 267 + 132, + 157, + 254, + 255, + 256, + 259 ], "ToUseDependencies": [ - 262, - 264 + 254, + 256 ], "AllowUnexpectedOutput": true, "Env": [ @@ -28941,14 +28011,14 @@ } ], "CachingMode": "ByDirectInputs", - "DebugActionIndex": 265 + "DebugActionIndex": 257 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.dll.mvfrm.rsp", "DisplayName": "Writing Unity.TextMeshPro.dll.mvfrm.rsp", "ActionType": "WriteFile", - "PayloadOffset": 1196536, - "PayloadLength": 12083, + "PayloadOffset": 1166381, + "PayloadLength": 11392, "PayloadDebugContentSnippet": "Library/Bee/artifacts/mvdfrm/U", "Inputs": [], "InputFlags": [], @@ -28958,7 +28028,7 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 266 + "DebugActionIndex": 258 }, { "Annotation": "MovedFromExtractor-Combine Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.dll.mvfrm", @@ -28967,15 +28037,7 @@ "Inputs": [ "Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm", "Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm", - "Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm", - "Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm", - "Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm", - "Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm", - "Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm", - "Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm", - "Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm", "Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm", - "Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm", "Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm", "Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm", "Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm", @@ -29244,14 +28306,6 @@ 0, 0, 0, - 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Un", + "PayloadOffset": 1177880, + "PayloadLength": 35, + "PayloadDebugContentSnippet": "/Users/ta9/DEV/Study/Practice_", "Inputs": [], "InputFlags": [], "Outputs": [ @@ -29422,14 +28468,14 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 268 + "DebugActionIndex": 260 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.rsp", "DisplayName": "Writing Unity.Timeline.rsp", "ActionType": "WriteFile", - "PayloadOffset": 1208861, - "PayloadLength": 45978, + "PayloadOffset": 1178002, + "PayloadLength": 45091, "PayloadDebugContentSnippet": "-target:library\n-out:\"Library/", "Inputs": [], "InputFlags": [], @@ -29439,15 +28485,15 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 269 + "DebugActionIndex": 261 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.rsp2", "DisplayName": "Writing Unity.Timeline.rsp2", "ActionType": "WriteFile", - "PayloadOffset": 1254927, - "PayloadLength": 61, - "PayloadDebugContentSnippet": "/pathmap:\"/Users/seankim/1.Pro", + "PayloadOffset": 1223181, + "PayloadLength": 48, + "PayloadDebugContentSnippet": "/pathmap:\"/Users/ta9/DEV/Study", "Inputs": [], "InputFlags": [], "Outputs": [ @@ -29456,22 +28502,14 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 270 + "DebugActionIndex": 262 }, { "Annotation": "Csc Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.dll (+2 others)", "DisplayName": "Compiling C# (Unity.Timeline)", "Action": "\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetCoreRuntime/dotnet\" exec \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/DotNetSdkRoslyn/csc.dll\" /nostdlib /noconfig /shared \"@Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.rsp\" \"@Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.rsp2\"", "Inputs": [ - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - 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268, - 270 + 260, + 262 ], "AllowUnexpectedOutput": true, "Env": [ @@ -30194,14 +29224,14 @@ } ], "CachingMode": "ByDirectInputs", - "DebugActionIndex": 271 + "DebugActionIndex": 263 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.dll.mvfrm.rsp", "DisplayName": "Writing Unity.Timeline.dll.mvfrm.rsp", "ActionType": "WriteFile", - "PayloadOffset": 1255085, - "PayloadLength": 12083, + "PayloadOffset": 1223326, + "PayloadLength": 11392, "PayloadDebugContentSnippet": "Library/Bee/artifacts/mvdfrm/U", "Inputs": [], "InputFlags": [], @@ -30211,7 +29241,7 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 272 + "DebugActionIndex": 264 }, { "Annotation": "MovedFromExtractor-Combine Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.dll.mvfrm", @@ -30220,15 +29250,7 @@ "Inputs": [ "Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm", "Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm", - "Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm", - 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"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", @@ -31341,14 +30339,6 @@ 0, 0, 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, 8 ], "Outputs": [ @@ -31363,17 +30353,17 @@ ], "ToBuildDependencies": [ 4, - 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Un", + "PayloadOffset": 1341919, + "PayloadLength": 35, + "PayloadDebugContentSnippet": "/Users/ta9/DEV/Study/Practice_", "Inputs": [], "InputFlags": [], "Outputs": [ @@ -33066,14 +31992,14 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 288 + "DebugActionIndex": 280 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.CodeGen.rsp", "DisplayName": "Writing Unity.Burst.CodeGen.rsp", "ActionType": "WriteFile", - "PayloadOffset": 1377717, - "PayloadLength": 39717, + "PayloadOffset": 1342046, + "PayloadLength": 38830, "PayloadDebugContentSnippet": "-target:library\n-out:\"Library/", "Inputs": [], "InputFlags": [], @@ -33083,15 +32009,15 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 289 + "DebugActionIndex": 281 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.CodeGen.rsp2", "DisplayName": "Writing Unity.Burst.CodeGen.rsp2", "ActionType": "WriteFile", - "PayloadOffset": 1417527, - "PayloadLength": 61, - "PayloadDebugContentSnippet": "/pathmap:\"/Users/seankim/1.Pro", + "PayloadOffset": 1380969, + "PayloadLength": 48, + "PayloadDebugContentSnippet": "/pathmap:\"/Users/ta9/DEV/Study", "Inputs": [], "InputFlags": [], "Outputs": [ @@ -33100,22 +32026,14 @@ "OutputFlags": [ 2 ], - 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"DebugActionIndex": 302 + "DebugActionIndex": 294 }, { "Annotation": "Csc Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.Editor.dll (+2 others)", "DisplayName": "Compiling C# (Unity.Burst.Editor)", "Action": "\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetCoreRuntime/dotnet\" exec \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/DotNetSdkRoslyn/csc.dll\" /nostdlib /noconfig /shared \"@Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.Editor.rsp\" \"@Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.Editor.rsp2\"", "Inputs": [ - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", @@ -34936,14 +33814,6 @@ 0, 0, 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, 8 ], "Outputs": [ @@ -34958,18 +33828,18 @@ ], "ToBuildDependencies": [ 4, - 137, - 156, - 165, - 186, - 300, - 301, - 302, - 305 + 132, + 148, + 157, + 178, + 292, + 293, + 294, + 297 ], "ToUseDependencies": [ - 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"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", @@ -36079,14 +34917,6 @@ 0, 0, 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, 8 ], "Outputs": [ @@ -36101,18 +34931,18 @@ ], "ToBuildDependencies": [ 4, - 137, - 156, - 165, - 217, - 306, - 307, - 308, - 312 + 132, + 148, + 157, + 209, + 298, + 299, + 300, + 304 ], "ToUseDependencies": [ - 306, - 308 + 298, + 300 ], "AllowUnexpectedOutput": true, "Env": [ @@ -36122,7 +34952,7 @@ } ], "CachingMode": "ByDirectInputs", - "DebugActionIndex": 309 + "DebugActionIndex": 301 }, { "Annotation": "MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.PlasticSCM.Editor.ref.dll_7AED3F4F19DE4A51.mvfrm", @@ -36143,17 +34973,17 @@ 0 ], "ToBuildDependencies": [ - 217 + 209 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 310 + "DebugActionIndex": 302 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/Unity.CollabProxy.Editor.dll.mvfrm.rsp", "DisplayName": "Writing Unity.CollabProxy.Editor.dll.mvfrm.rsp", "ActionType": "WriteFile", - "PayloadOffset": 1525907, - "PayloadLength": 12492, + "PayloadOffset": 1486128, + "PayloadLength": 11801, "PayloadDebugContentSnippet": "Library/Bee/artifacts/mvdfrm/U", "Inputs": [], "InputFlags": [], @@ -36163,7 +34993,7 @@ "OutputFlags": [ 2 ], - 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Un", + "PayloadOffset": 1498039, + "PayloadLength": 35, + "PayloadDebugContentSnippet": "/Users/ta9/DEV/Study/Practice_", "Inputs": [], "InputFlags": [], "Outputs": [ @@ -36642,14 +35448,14 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 313 + "DebugActionIndex": 305 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.rsp", "DisplayName": "Writing Unity.Collections.rsp", "ActionType": "WriteFile", - "PayloadOffset": 1538647, - "PayloadLength": 46029, + "PayloadOffset": 1498164, + "PayloadLength": 45142, "PayloadDebugContentSnippet": "-target:library\n-out:\"Library/", "Inputs": [], "InputFlags": [], @@ -36659,15 +35465,15 @@ "OutputFlags": [ 2 ], - "DebugActionIndex": 314 + "DebugActionIndex": 306 }, { "Annotation": "WriteText Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.rsp2", "DisplayName": "Writing Unity.Collections.rsp2", "ActionType": "WriteFile", - "PayloadOffset": 1584767, - "PayloadLength": 61, - "PayloadDebugContentSnippet": "/pathmap:\"/Users/seankim/1.Pro", + "PayloadOffset": 1543397, + "PayloadLength": 48, + "PayloadDebugContentSnippet": "/pathmap:\"/Users/ta9/DEV/Study", "Inputs": [], "InputFlags": [], "Outputs": [ @@ -36676,22 +35482,14 @@ "OutputFlags": [ 2 ], - 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\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.InteropServices.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Numerics.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Json.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Xml.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Claims.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Csp.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Encoding.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Primitives.dll\" 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\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Runtime.InteropServices.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Runtime.Numerics.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Runtime.Serialization.Formatters.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Runtime.Serialization.Json.dll\" 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\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Threading.Overlapped.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Threading.Tasks.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Threading.Tasks.Extensions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Threading.Tasks.Parallel.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Threading.Thread.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Threading.ThreadPool.dll\" 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\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/System.Runtime.Serialization.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/System.Transactions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/System.Xml.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/System.Xml.Linq.dll\" \"Library/PackageCache/com.unity.nuget.mono-cecil@d78732e851eb/Mono.Cecil.dll\" \"Library/PackageCache/com.unity.nuget.mono-cecil@d78732e851eb/Mono.Cecil.Mdb.dll\" \"Library/PackageCache/com.unity.nuget.mono-cecil@d78732e851eb/Mono.Cecil.Pdb.dll\" \"Library/PackageCache/com.unity.nuget.mono-cecil@d78732e851eb/Mono.Cecil.Rocks.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.dll\" \"Library/PackageCache/com.unity.collab-proxy@ab839cc7d2ad/Lib/Editor/log4netPlastic.dll\" \"Library/PackageCache/com.unity.collab-proxy@ab839cc7d2ad/Lib/Editor/Unity.Plastic.Antlr3.Runtime.dll\" \"Library/PackageCache/com.unity.collab-proxy@ab839cc7d2ad/Lib/Editor/Unity.Plastic.Newtonsoft.Json.dll\" \"Library/PackageCache/com.unity.collab-proxy@ab839cc7d2ad/Lib/Editor/unityplastic.dll\" \"Library/PackageCache/com.unity.collections@d49facba0036/Unity.Collections.LowLevel.ILSupport/Unity.Collections.LowLevel.ILSupport.dll\" \"Library/PackageCache/com.unity.collections@d49facba0036/Unity.Collections.Tests/System.IO.Hashing/System.IO.Hashing.dll\" \"Library/PackageCache/com.unity.collections@d49facba0036/Unity.Collections.Tests/System.Runtime.CompilerServices.Unsafe/System.Runtime.CompilerServices.Unsafe.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.Core/Dependencies/DotNetZip/Unity.VisualScripting.IonicZip.dll\" 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\"Library/PackageCache/com.unity.burst@f7a407abf4d5/Unity.Burst.CodeGen/Unity.Burst.Cecil.Rocks.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.dll\"", + "Action": "\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/Compilation/Unity.ILPP.Trigger/Unity.ILPP.Trigger\" \"/tmp/ilpp.sock-ae7baa4a2edb49c03bf6c257a0567250\" c \"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.CodeGen.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.CodeGen.dll\" -h \"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll\" 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\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.EmbreeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GraphViewModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GridModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.Physics2DModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PhysicsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PropertiesModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SafeModeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SceneViewModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SketchUpModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SubstanceModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TerrainModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TilemapModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TreeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIElementsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UmbraModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.VFXModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.VideoModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.XRModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AnimationModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ARModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AudioModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClothModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ContentLoadModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.CoreModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.DirectorModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GameCenterModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GraphicsStateCollectionSerializerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GridModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.HierarchyCoreModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.HotReloadModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.IdentifiersModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.IMGUIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.InputForUIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.InputModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.InsightsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.LocalizationModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.MarshallingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.MultiplayerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.Physics2DModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.PhysicsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.PropertiesModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ShaderVariantAnalyticsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll\" 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\"ENABLE_MANAGED_TRANSFORM_JOBS\" \"ENABLE_MANAGED_ANIMATION_JOBS\" \"ENABLE_MANAGED_AUDIO_JOBS\" \"ENABLE_MANAGED_UNITYTLS\" \"INCLUDE_DYNAMIC_GI\" \"ENABLE_SCRIPTING_GC_WBARRIERS\" \"PLATFORM_SUPPORTS_MONO\" \"RENDER_SOFTWARE_CURSOR\" \"ENABLE_MARSHALLING_TESTS\" \"ENABLE_VIDEO\" \"ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK\" \"ENABLE_ACCELERATOR_CLIENT_DEBUGGING\" \"TEXTCORE_1_0_OR_NEWER\" \"EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED\" \"PLATFORM_STANDALONE_OSX\" \"PLATFORM_STANDALONE\" \"UNITY_STANDALONE_OSX\" \"UNITY_STANDALONE\" \"ENABLE_GAMECENTER\" \"ENABLE_RUNTIME_GI\" \"ENABLE_MOVIES\" \"ENABLE_NETWORK\" \"ENABLE_CRUNCH_TEXTURE_COMPRESSION\" \"ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS\" \"ENABLE_CLUSTER_SYNC\" \"ENABLE_CLUSTERINPUT\" \"ENABLE_SPATIALTRACKING\" \"PLATFORM_HAS_CUSTOM_MUTEX\" \"PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP\" \"ENABLE_MONO\" \"NET_STANDARD_2_0\" \"NET_STANDARD\" \"NET_STANDARD_2_1\" \"NETSTANDARD\" \"NETSTANDARD2_1\" \"ENABLE_PROFILER\" \"DEBUG\" \"TRACE\" \"UNITY_ASSERTIONS\" \"UNITY_EDITOR\" \"UNITY_EDITOR_64\" \"UNITY_EDITOR_OSX\" \"ENABLE_UNITY_COLLECTIONS_CHECKS\" \"ENABLE_BURST_AOT\" \"UNITY_TEAM_LICENSE\" \"ENABLE_CUSTOM_RENDER_TEXTURE\" \"ENABLE_DIRECTOR\" \"ENABLE_LOCALIZATION\" \"ENABLE_SPRITES\" \"ENABLE_TERRAIN\" \"ENABLE_TILEMAP\" \"ENABLE_TIMELINE\" \"ENABLE_INPUT_SYSTEM\" \"TEXTCORE_FONT_ENGINE_1_5_OR_NEWER\" \"TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER\" \"PACKAGE_PHYSICS\" \"PACKAGE_PHYSICS2D\" \"PACKAGE_TILEMAP\" \"PACKAGE_ANIMATION\" \"PACKAGE_UITOOLKIT\" \"PACKAGE_INPUTSYSTEM\" \"CSHARP_7_OR_LATER\" \"CSHARP_7_3_OR_NEWER\" -r \"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.ClothModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.CoreModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.EmbreeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GraphViewModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GridModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.Physics2DModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PhysicsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PropertiesModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SafeModeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SceneViewModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SketchUpModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SubstanceModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TerrainModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TilemapModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TreeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIElementsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UmbraModule.dll\" 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"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", @@ -86560,11 +83972,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", 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"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -88408,10 +85791,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll", "Library/PackageCache/com.unity.ext.nunit@031a54704bff/net40/unity-custom/nunit.framework.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AMDModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.NVIDIAModule.dll", @@ -89040,11 +86420,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - 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\"ENABLE_CRUNCH_TEXTURE_COMPRESSION\" \"ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS\" \"ENABLE_CLUSTER_SYNC\" \"ENABLE_CLUSTERINPUT\" \"ENABLE_SPATIALTRACKING\" \"PLATFORM_HAS_CUSTOM_MUTEX\" \"PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP\" \"ENABLE_MONO\" \"NET_4_6\" \"NET_UNITY_4_8\" \"ENABLE_PROFILER\" \"DEBUG\" \"TRACE\" \"UNITY_ASSERTIONS\" \"UNITY_EDITOR\" \"UNITY_EDITOR_64\" \"UNITY_EDITOR_OSX\" \"ENABLE_UNITY_COLLECTIONS_CHECKS\" \"ENABLE_BURST_AOT\" \"UNITY_TEAM_LICENSE\" \"ENABLE_CUSTOM_RENDER_TEXTURE\" \"ENABLE_DIRECTOR\" \"ENABLE_LOCALIZATION\" \"ENABLE_SPRITES\" \"ENABLE_TERRAIN\" \"ENABLE_TILEMAP\" \"ENABLE_TIMELINE\" \"ENABLE_INPUT_SYSTEM\" \"TEXTCORE_FONT_ENGINE_1_5_OR_NEWER\" \"TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER\" \"CSHARP_7_OR_LATER\" \"CSHARP_7_3_OR_NEWER\" \"UNITY_EDITOR_ONLY_COMPILATION\" -r \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll\" 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\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.CoreModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.EmbreeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GraphViewModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GridModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.Physics2DModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PhysicsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PropertiesModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SafeModeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SceneViewModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SketchUpModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SubstanceModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TerrainModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TilemapModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TreeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll\" 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\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VehiclesModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VFXModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VideoModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VirtualTexturingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VRModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.WindModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.XRModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/Microsoft.Win32.Primitives.dll\" 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\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.ComponentModel.Annotations.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.ComponentModel.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.ComponentModel.EventBasedAsync.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.ComponentModel.Primitives.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.ComponentModel.TypeConverter.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Console.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Data.Common.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Diagnostics.Contracts.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Diagnostics.Debug.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Diagnostics.FileVersionInfo.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Diagnostics.Process.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Diagnostics.StackTrace.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Diagnostics.TextWriterTraceListener.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Diagnostics.Tools.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Diagnostics.TraceSource.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Drawing.Primitives.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Dynamic.Runtime.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Globalization.Calendars.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Globalization.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Globalization.Extensions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.IO.Compression.ZipFile.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.IO.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.IO.FileSystem.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.IO.FileSystem.DriveInfo.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.IO.FileSystem.Primitives.dll\" 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"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -91021,10 +88372,7 @@ 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"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.NVIDIAModule.dll", @@ -91654,11 +89002,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", 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\"ENABLE_INPUT_SYSTEM\" \"TEXTCORE_FONT_ENGINE_1_5_OR_NEWER\" \"TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER\" \"NMC_CAN_ACCESS_TERRAIN\" \"CSHARP_7_OR_LATER\" \"CSHARP_7_3_OR_NEWER\" -r \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.ClothModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.CoreModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.EmbreeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GraphViewModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GridModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.Physics2DModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PhysicsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PropertiesModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SafeModeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SceneViewModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SketchUpModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SubstanceModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TerrainModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TilemapModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TreeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIElementsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UmbraModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.VFXModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.VideoModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.XRModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AnimationModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ARModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AudioModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClothModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ContentLoadModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.CoreModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.DirectorModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GameCenterModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GraphicsStateCollectionSerializerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GridModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.HierarchyCoreModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.HotReloadModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.IdentifiersModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.IMGUIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.InputForUIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.InputModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.InsightsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.LocalizationModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.MarshallingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.MultiplayerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.Physics2DModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.PhysicsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.PropertiesModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ShaderVariantAnalyticsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.StreamingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SubstanceModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TerrainModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TextCoreFontEngineModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TextCoreTextEngineModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TilemapModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TLSModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UIElementsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UmbraModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityAnalyticsCommonModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityConsentModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityCurlModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VehiclesModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VFXModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VideoModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VirtualTexturingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VRModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.WindModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.XRModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/mscorlib.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.ComponentModel.Composition.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Core.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Data.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Drawing.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.IO.Compression.FileSystem.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Net.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Numerics.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Runtime.Serialization.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.ServiceModel.Web.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Transactions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Web.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Windows.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Xml.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Xml.Linq.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Xml.Serialization.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/Microsoft.Win32.Primitives.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.AppContext.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Buffers.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.Concurrent.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.NonGeneric.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.Specialized.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.Primitives.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.TypeConverter.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Console.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Data.Common.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Contracts.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Debug.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Process.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.StackTrace.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Tools.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.TraceSource.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Tracing.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Drawing.Primitives.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Dynamic.Runtime.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Globalization.Calendars.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Globalization.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Globalization.Extensions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.IO.Compression.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.IO.Compression.ZipFile.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.IO.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.IO.FileSystem.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.IO.FileSystem.Primitives.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.IO.FileSystem.Watcher.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.IO.IsolatedStorage.dll\" 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"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -93638,10 +90957,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll", "Library/PackageCache/com.unity.ext.nunit@031a54704bff/net40/unity-custom/nunit.framework.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AMDModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.NVIDIAModule.dll", @@ -94270,11 +91586,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -94519,10 +91830,7 @@ 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\"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.ClothModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.CoreModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.EmbreeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GraphViewModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GridModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.Physics2DModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PhysicsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PropertiesModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SafeModeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SceneViewModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SketchUpModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SubstanceModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TerrainModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TilemapModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TreeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIElementsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UmbraModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.VFXModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.VideoModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.XRModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AnimationModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ARModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AudioModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClothModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ContentLoadModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.CoreModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.DirectorModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GameCenterModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GraphicsStateCollectionSerializerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GridModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.HierarchyCoreModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.HotReloadModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.IdentifiersModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.IMGUIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.InputForUIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.InputModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.InsightsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.LocalizationModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.MarshallingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.MultiplayerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.Physics2DModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.PhysicsModule.dll\" 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\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TLSModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UIElementsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UmbraModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityAnalyticsCommonModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityConsentModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityCurlModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VehiclesModule.dll\" 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\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.ServiceModel.Web.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Transactions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Web.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Windows.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Xml.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Xml.Linq.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Xml.Serialization.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/Microsoft.Win32.Primitives.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.AppContext.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Buffers.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.Concurrent.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.NonGeneric.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.Specialized.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.Primitives.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.TypeConverter.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Console.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Data.Common.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Contracts.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Debug.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Process.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.StackTrace.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Tools.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.TraceSource.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Tracing.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Drawing.Primitives.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Dynamic.Runtime.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Globalization.Calendars.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Globalization.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Globalization.Extensions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.IO.Compression.dll\" 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\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.IO.MemoryMappedFiles.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.IO.Pipes.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Linq.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Linq.Expressions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Linq.Parallel.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Linq.Queryable.dll\" 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\"UNITY_5_4_OR_NEWER\" \"UNITY_5_5_OR_NEWER\" \"UNITY_5_6_OR_NEWER\" \"UNITY_2017_1_OR_NEWER\" \"UNITY_2017_2_OR_NEWER\" \"UNITY_2017_3_OR_NEWER\" \"UNITY_2017_4_OR_NEWER\" \"UNITY_2018_1_OR_NEWER\" \"UNITY_2018_2_OR_NEWER\" \"UNITY_2018_3_OR_NEWER\" \"UNITY_2018_4_OR_NEWER\" \"UNITY_2019_1_OR_NEWER\" \"UNITY_2019_2_OR_NEWER\" \"UNITY_2019_3_OR_NEWER\" \"UNITY_2019_4_OR_NEWER\" \"UNITY_2020_1_OR_NEWER\" \"UNITY_2020_2_OR_NEWER\" \"UNITY_2020_3_OR_NEWER\" \"UNITY_2021_1_OR_NEWER\" \"UNITY_2021_2_OR_NEWER\" \"UNITY_2021_3_OR_NEWER\" \"UNITY_2022_1_OR_NEWER\" \"UNITY_2022_2_OR_NEWER\" \"UNITY_2022_3_OR_NEWER\" \"UNITY_2023_1_OR_NEWER\" \"UNITY_2023_2_OR_NEWER\" \"UNITY_2023_3_OR_NEWER\" \"UNITY_6000_0_OR_NEWER\" \"UNITY_6000_1_OR_NEWER\" \"UNITY_6000_2_OR_NEWER\" \"PLATFORM_ARCH_64\" \"UNITY_64\" \"UNITY_INCLUDE_TESTS\" \"ENABLE_AR\" \"ENABLE_AUDIO\" \"ENABLE_CACHING\" \"ENABLE_CLOTH\" \"ENABLE_MICROPHONE\" \"ENABLE_MULTIPLE_DISPLAYS\" \"ENABLE_PHYSICS\" \"ENABLE_TEXTURE_STREAMING\" 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\"ENABLE_DIRECTOR\" \"ENABLE_LOCALIZATION\" \"ENABLE_SPRITES\" \"ENABLE_TERRAIN\" \"ENABLE_TILEMAP\" \"ENABLE_TIMELINE\" \"ENABLE_INPUT_SYSTEM\" \"TEXTCORE_FONT_ENGINE_1_5_OR_NEWER\" \"TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER\" \"CSHARP_7_OR_LATER\" \"CSHARP_7_3_OR_NEWER\" -r \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.ClothModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.CoreModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.EmbreeModule.dll\" 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"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -96254,10 +93541,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", 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"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.NVIDIAModule.dll", @@ -96887,11 +94171,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", 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"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -98871,10 +96126,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll", 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\"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.Core/EditorAssetResources/Unity.VisualScripting.TextureAssets.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Runtime/VisualScripting.Flow/Dependencies/NCalc/Unity.VisualScripting.Antlr3.Runtime.dll\"", "Inputs": [ "Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -101487,10 +98710,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll", "Library/PackageCache/com.unity.ext.nunit@031a54704bff/net40/unity-custom/nunit.framework.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AMDModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.NVIDIAModule.dll", @@ -102119,11 +99339,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -102368,10 +99583,7 @@ 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\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.ThreadPool.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Timer.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.ValueTuple.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.ReaderWriter.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XDocument.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XmlDocument.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XmlSerializer.dll\" 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\"ENABLE_MANAGED_TRANSFORM_JOBS\" \"ENABLE_MANAGED_ANIMATION_JOBS\" \"ENABLE_MANAGED_AUDIO_JOBS\" \"ENABLE_MANAGED_UNITYTLS\" \"INCLUDE_DYNAMIC_GI\" \"ENABLE_SCRIPTING_GC_WBARRIERS\" \"PLATFORM_SUPPORTS_MONO\" \"RENDER_SOFTWARE_CURSOR\" \"ENABLE_MARSHALLING_TESTS\" \"ENABLE_VIDEO\" \"ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK\" \"ENABLE_ACCELERATOR_CLIENT_DEBUGGING\" \"TEXTCORE_1_0_OR_NEWER\" \"EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED\" \"PLATFORM_STANDALONE_OSX\" \"PLATFORM_STANDALONE\" \"UNITY_STANDALONE_OSX\" \"UNITY_STANDALONE\" \"ENABLE_GAMECENTER\" \"ENABLE_RUNTIME_GI\" \"ENABLE_MOVIES\" \"ENABLE_NETWORK\" \"ENABLE_CRUNCH_TEXTURE_COMPRESSION\" \"ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS\" \"ENABLE_CLUSTER_SYNC\" \"ENABLE_CLUSTERINPUT\" \"ENABLE_SPATIALTRACKING\" \"PLATFORM_HAS_CUSTOM_MUTEX\" \"PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP\" \"ENABLE_MONO\" \"NET_STANDARD_2_0\" \"NET_STANDARD\" \"NET_STANDARD_2_1\" \"NETSTANDARD\" \"NETSTANDARD2_1\" \"ENABLE_PROFILER\" \"DEBUG\" \"TRACE\" \"UNITY_ASSERTIONS\" \"UNITY_EDITOR\" \"UNITY_EDITOR_64\" \"UNITY_EDITOR_OSX\" \"ENABLE_UNITY_COLLECTIONS_CHECKS\" \"ENABLE_BURST_AOT\" \"UNITY_TEAM_LICENSE\" \"ENABLE_CUSTOM_RENDER_TEXTURE\" \"ENABLE_DIRECTOR\" \"ENABLE_LOCALIZATION\" \"ENABLE_SPRITES\" \"ENABLE_TERRAIN\" \"ENABLE_TILEMAP\" \"ENABLE_TIMELINE\" \"ENABLE_INPUT_SYSTEM\" \"TEXTCORE_FONT_ENGINE_1_5_OR_NEWER\" \"TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER\" \"UNITY_TESTS_FRAMEWORK\" \"CSHARP_7_OR_LATER\" \"CSHARP_7_3_OR_NEWER\" -r \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.ClothModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.CoreModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.EmbreeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GraphViewModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GridModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.Physics2DModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PhysicsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PropertiesModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SafeModeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SceneViewModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SketchUpModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SubstanceModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TerrainModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TilemapModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TreeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIElementsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UmbraModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.VFXModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.VideoModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.XRModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AnimationModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ARModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AudioModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClothModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ContentLoadModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.CoreModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.DirectorModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GameCenterModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GraphicsStateCollectionSerializerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GridModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.HierarchyCoreModule.dll\" 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\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.ServiceModel.Web.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Transactions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Web.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Windows.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Xml.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Xml.Linq.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Xml.Serialization.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/Microsoft.Win32.Primitives.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.AppContext.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Buffers.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.Concurrent.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.NonGeneric.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.Specialized.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.Primitives.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.TypeConverter.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Console.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Data.Common.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Contracts.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Debug.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Process.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.StackTrace.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Tools.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.TraceSource.dll\" 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"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -106718,10 +103877,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll", "Library/PackageCache/com.unity.ext.nunit@031a54704bff/net40/unity-custom/nunit.framework.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AMDModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.NVIDIAModule.dll", @@ -107350,11 +104506,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -107599,10 +104750,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll", "Library/PackageCache/com.unity.ext.nunit@031a54704bff/net40/unity-custom/nunit.framework.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AMDModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.NVIDIAModule.dll", @@ -109034,22 +106182,6 @@ 0, 0, 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, - 0, 0 ], "Outputs": [ @@ -109062,33 +106194,28 @@ ], "ToBuildDependencies": [ 4, - 137, - 156, - 165, - 186, - 199, - 211, - 291, - 316, - 388, - 567 + 132, + 148, + 157, + 178, + 191, + 203, + 283, + 308, + 380, + 559 ], "AllowUnexpectedOutput": true, - "DebugActionIndex": 576 + "DebugActionIndex": 568 }, { "Annotation": "ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Unity.PlasticSCM.Editor.dll (+pdb)", "DisplayName": "Postprocessing IL for Unity.PlasticSCM.Editor", - "Action": 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\"ENABLE_EDITOR_HUB_LICENSE\" \"ENABLE_WEBSOCKET_CLIENT\" \"ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API\" \"ENABLE_DIRECTOR_AUDIO\" \"ENABLE_DIRECTOR_TEXTURE\" \"ENABLE_MANAGED_JOBS\" \"ENABLE_MANAGED_TRANSFORM_JOBS\" \"ENABLE_MANAGED_ANIMATION_JOBS\" \"ENABLE_MANAGED_AUDIO_JOBS\" \"ENABLE_MANAGED_UNITYTLS\" \"INCLUDE_DYNAMIC_GI\" \"ENABLE_SCRIPTING_GC_WBARRIERS\" \"PLATFORM_SUPPORTS_MONO\" \"RENDER_SOFTWARE_CURSOR\" \"ENABLE_MARSHALLING_TESTS\" \"ENABLE_VIDEO\" \"ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK\" \"ENABLE_ACCELERATOR_CLIENT_DEBUGGING\" \"TEXTCORE_1_0_OR_NEWER\" \"EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED\" \"PLATFORM_STANDALONE_OSX\" \"PLATFORM_STANDALONE\" \"UNITY_STANDALONE_OSX\" \"UNITY_STANDALONE\" \"ENABLE_GAMECENTER\" \"ENABLE_RUNTIME_GI\" \"ENABLE_MOVIES\" \"ENABLE_NETWORK\" \"ENABLE_CRUNCH_TEXTURE_COMPRESSION\" \"ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS\" \"ENABLE_CLUSTER_SYNC\" \"ENABLE_CLUSTERINPUT\" \"ENABLE_SPATIALTRACKING\" \"PLATFORM_HAS_CUSTOM_MUTEX\" \"PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP\" \"ENABLE_MONO\" \"NET_4_6\" \"NET_UNITY_4_8\" \"ENABLE_PROFILER\" \"DEBUG\" \"TRACE\" \"UNITY_ASSERTIONS\" \"UNITY_EDITOR\" \"UNITY_EDITOR_64\" \"UNITY_EDITOR_OSX\" \"ENABLE_UNITY_COLLECTIONS_CHECKS\" \"ENABLE_BURST_AOT\" \"UNITY_TEAM_LICENSE\" \"ENABLE_CUSTOM_RENDER_TEXTURE\" \"ENABLE_DIRECTOR\" \"ENABLE_LOCALIZATION\" \"ENABLE_SPRITES\" \"ENABLE_TERRAIN\" \"ENABLE_TILEMAP\" \"ENABLE_TIMELINE\" \"ENABLE_INPUT_SYSTEM\" \"TEXTCORE_FONT_ENGINE_1_5_OR_NEWER\" \"TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER\" \"CSHARP_7_OR_LATER\" \"CSHARP_7_3_OR_NEWER\" \"UNITY_EDITOR_ONLY_COMPILATION\" -r \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll\" 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"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -111950,10 +109045,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll", "Library/PackageCache/com.unity.ext.nunit@031a54704bff/net40/unity-custom/nunit.framework.dll", - 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\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Xml.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Claims.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Csp.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Encoding.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Primitives.dll\" 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\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Overlapped.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Tasks.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Tasks.Extensions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Tasks.Parallel.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Thread.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.ThreadPool.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Timer.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.ValueTuple.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.ReaderWriter.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XDocument.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XmlDocument.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XmlSerializer.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XPath.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XPath.XDocument.dll\" 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\"Library/PackageCache/com.unity.collections@d49facba0036/Unity.Collections.LowLevel.ILSupport/Unity.Collections.LowLevel.ILSupport.dll\" \"Library/PackageCache/com.unity.collections@d49facba0036/Unity.Collections.Tests/System.IO.Hashing/System.IO.Hashing.dll\" \"Library/PackageCache/com.unity.collections@d49facba0036/Unity.Collections.Tests/System.Runtime.CompilerServices.Unsafe/System.Runtime.CompilerServices.Unsafe.dll\" \"Library/PackageCache/com.unity.ext.nunit@031a54704bff/net40/unity-custom/nunit.framework.dll\" \"Library/PackageCache/com.unity.nuget.mono-cecil@d78732e851eb/Mono.Cecil.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.Core/Dependencies/DotNetZip/Unity.VisualScripting.IonicZip.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.Core/Dependencies/YamlDotNet/Unity.VisualScripting.YamlDotNet.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.Core/EditorAssetResources/Unity.VisualScripting.TextureAssets.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Runtime/VisualScripting.Flow/Dependencies/NCalc/Unity.VisualScripting.Antlr3.Runtime.dll\"", "Inputs": [ "Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Shaders.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -117182,10 +114213,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll", "Library/PackageCache/com.unity.ext.nunit@031a54704bff/net40/unity-custom/nunit.framework.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AMDModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.NVIDIAModule.dll", @@ -117814,11 +114842,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -118063,10 +115086,7 @@ 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\"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Runtime/VisualScripting.Flow/Dependencies/NCalc/Unity.VisualScripting.Antlr3.Runtime.dll\"", "Inputs": [ "Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Editor.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", 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"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AMDModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.NVIDIAModule.dll", @@ -120430,11 +117426,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - 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\"Library/PackageCache/com.unity.nuget.mono-cecil@d78732e851eb/Mono.Cecil.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.Core/Dependencies/DotNetZip/Unity.VisualScripting.IonicZip.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.Core/Dependencies/YamlDotNet/Unity.VisualScripting.YamlDotNet.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.Core/EditorAssetResources/Unity.VisualScripting.TextureAssets.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Runtime/VisualScripting.Flow/Dependencies/NCalc/Unity.VisualScripting.Antlr3.Runtime.dll\"", "Inputs": [ "Library/Bee/artifacts/200b0aEDbg.dag/Unity.Searcher.Editor.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -122413,10 +119380,7 @@ 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"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.NVIDIAModule.dll", @@ -123046,11 +120010,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", 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\"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Runtime/VisualScripting.Flow/Dependencies/NCalc/Unity.VisualScripting.Antlr3.Runtime.dll\"", "Inputs": [ "Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Utilities.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -125029,10 +121964,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll", "Library/PackageCache/com.unity.ext.nunit@031a54704bff/net40/unity-custom/nunit.framework.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AMDModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.NVIDIAModule.dll", @@ -125662,11 +122594,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - 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\"UNITY_2019_2_OR_NEWER\" \"UNITY_2019_3_OR_NEWER\" \"UNITY_2019_4_OR_NEWER\" \"UNITY_2020_1_OR_NEWER\" \"UNITY_2020_2_OR_NEWER\" \"UNITY_2020_3_OR_NEWER\" \"UNITY_2021_1_OR_NEWER\" \"UNITY_2021_2_OR_NEWER\" \"UNITY_2021_3_OR_NEWER\" \"UNITY_2022_1_OR_NEWER\" \"UNITY_2022_2_OR_NEWER\" \"UNITY_2022_3_OR_NEWER\" \"UNITY_2023_1_OR_NEWER\" \"UNITY_2023_2_OR_NEWER\" \"UNITY_2023_3_OR_NEWER\" \"UNITY_6000_0_OR_NEWER\" \"UNITY_6000_1_OR_NEWER\" \"UNITY_6000_2_OR_NEWER\" \"PLATFORM_ARCH_64\" \"UNITY_64\" \"UNITY_INCLUDE_TESTS\" \"ENABLE_AR\" \"ENABLE_AUDIO\" \"ENABLE_CACHING\" \"ENABLE_CLOTH\" \"ENABLE_MICROPHONE\" \"ENABLE_MULTIPLE_DISPLAYS\" \"ENABLE_PHYSICS\" \"ENABLE_TEXTURE_STREAMING\" \"ENABLE_VIRTUALTEXTURING\" \"ENABLE_LZMA\" \"ENABLE_UNITYEVENTS\" \"ENABLE_VR\" \"ENABLE_WEBCAM\" \"ENABLE_UNITYWEBREQUEST\" \"ENABLE_WWW\" \"ENABLE_CLOUD_SERVICES\" \"ENABLE_CLOUD_SERVICES_ADS\" \"ENABLE_CLOUD_SERVICES_USE_WEBREQUEST\" \"ENABLE_UNITY_CONSENT\" \"ENABLE_UNITY_CLOUD_IDENTIFIERS\" \"ENABLE_CLOUD_SERVICES_CRASH_REPORTING\" \"ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING\" \"ENABLE_CLOUD_SERVICES_PURCHASING\" \"ENABLE_CLOUD_SERVICES_ANALYTICS\" \"ENABLE_CLOUD_SERVICES_BUILD\" \"ENABLE_EDITOR_GAME_SERVICES\" \"ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT\" \"ENABLE_CLOUD_LICENSE\" \"ENABLE_EDITOR_HUB_LICENSE\" \"ENABLE_WEBSOCKET_CLIENT\" \"ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API\" \"ENABLE_DIRECTOR_AUDIO\" \"ENABLE_DIRECTOR_TEXTURE\" \"ENABLE_MANAGED_JOBS\" \"ENABLE_MANAGED_TRANSFORM_JOBS\" \"ENABLE_MANAGED_ANIMATION_JOBS\" \"ENABLE_MANAGED_AUDIO_JOBS\" \"ENABLE_MANAGED_UNITYTLS\" \"INCLUDE_DYNAMIC_GI\" \"ENABLE_SCRIPTING_GC_WBARRIERS\" \"PLATFORM_SUPPORTS_MONO\" \"RENDER_SOFTWARE_CURSOR\" \"ENABLE_MARSHALLING_TESTS\" \"ENABLE_VIDEO\" \"ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK\" \"ENABLE_ACCELERATOR_CLIENT_DEBUGGING\" \"TEXTCORE_1_0_OR_NEWER\" \"EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED\" \"PLATFORM_STANDALONE_OSX\" \"PLATFORM_STANDALONE\" \"UNITY_STANDALONE_OSX\" \"UNITY_STANDALONE\" \"ENABLE_GAMECENTER\" \"ENABLE_RUNTIME_GI\" \"ENABLE_MOVIES\" \"ENABLE_NETWORK\" \"ENABLE_CRUNCH_TEXTURE_COMPRESSION\" \"ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS\" \"ENABLE_CLUSTER_SYNC\" \"ENABLE_CLUSTERINPUT\" \"ENABLE_SPATIALTRACKING\" \"PLATFORM_HAS_CUSTOM_MUTEX\" \"PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP\" \"ENABLE_MONO\" \"NET_STANDARD_2_0\" \"NET_STANDARD\" \"NET_STANDARD_2_1\" \"NETSTANDARD\" \"NETSTANDARD2_1\" \"ENABLE_PROFILER\" \"DEBUG\" \"TRACE\" \"UNITY_ASSERTIONS\" \"UNITY_EDITOR\" \"UNITY_EDITOR_64\" \"UNITY_EDITOR_OSX\" \"ENABLE_UNITY_COLLECTIONS_CHECKS\" \"ENABLE_BURST_AOT\" \"UNITY_TEAM_LICENSE\" \"ENABLE_CUSTOM_RENDER_TEXTURE\" \"ENABLE_DIRECTOR\" \"ENABLE_LOCALIZATION\" \"ENABLE_SPRITES\" \"ENABLE_TERRAIN\" \"ENABLE_TILEMAP\" \"ENABLE_TIMELINE\" \"ENABLE_INPUT_SYSTEM\" \"TEXTCORE_FONT_ENGINE_1_5_OR_NEWER\" \"TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER\" \"UNITY_XR_VISIONOS_SUPPORTED\" \"CSHARP_7_OR_LATER\" \"CSHARP_7_3_OR_NEWER\" -r \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.ClothModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.CoreModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.EmbreeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GraphViewModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GridModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.Physics2DModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PhysicsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PropertiesModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SafeModeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SceneViewModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SketchUpModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SubstanceModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TerrainModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TilemapModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TreeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIElementsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UmbraModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.VFXModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.VideoModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.XRModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AnimationModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ARModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AudioModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClothModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ContentLoadModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.CoreModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.DirectorModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GameCenterModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GraphicsStateCollectionSerializerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GridModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.HierarchyCoreModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.HotReloadModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.IdentifiersModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.IMGUIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.InputForUIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.InputModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.InsightsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.LocalizationModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.MarshallingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.MultiplayerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.Physics2DModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.PhysicsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.PropertiesModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ShaderVariantAnalyticsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.StreamingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SubstanceModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TerrainModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TextCoreFontEngineModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TextCoreTextEngineModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TilemapModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TLSModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UIElementsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UmbraModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityAnalyticsCommonModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityConsentModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityCurlModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VehiclesModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VFXModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VideoModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VirtualTexturingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VRModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.WindModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.XRModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/mscorlib.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.ComponentModel.Composition.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Core.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Data.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Drawing.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.IO.Compression.FileSystem.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Net.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Numerics.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Runtime.Serialization.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.ServiceModel.Web.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Transactions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Web.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Windows.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Xml.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Xml.Linq.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Xml.Serialization.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/Microsoft.Win32.Primitives.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.AppContext.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Buffers.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.Concurrent.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.NonGeneric.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.Specialized.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.Primitives.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.TypeConverter.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Console.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Data.Common.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Contracts.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Debug.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Process.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.StackTrace.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Tools.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.TraceSource.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Tracing.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Drawing.Primitives.dll\" 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\"PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP\" \"ENABLE_MONO\" \"NET_STANDARD_2_0\" \"NET_STANDARD\" \"NET_STANDARD_2_1\" \"NETSTANDARD\" \"NETSTANDARD2_1\" \"ENABLE_PROFILER\" \"DEBUG\" \"TRACE\" \"UNITY_ASSERTIONS\" \"UNITY_EDITOR\" \"UNITY_EDITOR_64\" \"UNITY_EDITOR_OSX\" \"ENABLE_UNITY_COLLECTIONS_CHECKS\" \"ENABLE_BURST_AOT\" \"UNITY_TEAM_LICENSE\" \"ENABLE_CUSTOM_RENDER_TEXTURE\" \"ENABLE_DIRECTOR\" \"ENABLE_LOCALIZATION\" \"ENABLE_SPRITES\" \"ENABLE_TERRAIN\" \"ENABLE_TILEMAP\" \"ENABLE_TIMELINE\" \"ENABLE_INPUT_SYSTEM\" \"TEXTCORE_FONT_ENGINE_1_5_OR_NEWER\" \"TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER\" \"TIMELINE_FRAMEACCURATE\" \"CSHARP_7_OR_LATER\" \"CSHARP_7_3_OR_NEWER\" -r \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll\" 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\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.EmbreeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GraphViewModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GridModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.Physics2DModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PhysicsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PropertiesModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SafeModeModule.dll\" 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"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -135501,10 +132308,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll", "Library/PackageCache/com.unity.ext.nunit@031a54704bff/net40/unity-custom/nunit.framework.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AMDModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.NVIDIAModule.dll", @@ -136134,11 +132938,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -136383,10 +133182,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", 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\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.InteropServices.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Numerics.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Json.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Xml.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Claims.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Csp.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Encoding.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Primitives.dll\" 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\"Library/PackageCache/com.unity.collections@d49facba0036/Unity.Collections.LowLevel.ILSupport/Unity.Collections.LowLevel.ILSupport.dll\" \"Library/PackageCache/com.unity.collections@d49facba0036/Unity.Collections.Tests/System.IO.Hashing/System.IO.Hashing.dll\" \"Library/PackageCache/com.unity.collections@d49facba0036/Unity.Collections.Tests/System.Runtime.CompilerServices.Unsafe/System.Runtime.CompilerServices.Unsafe.dll\" \"Library/PackageCache/com.unity.ext.nunit@031a54704bff/net40/unity-custom/nunit.framework.dll\" \"Library/PackageCache/com.unity.nuget.mono-cecil@d78732e851eb/Mono.Cecil.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.Core/Dependencies/DotNetZip/Unity.VisualScripting.IonicZip.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.Core/Dependencies/YamlDotNet/Unity.VisualScripting.YamlDotNet.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.Core/EditorAssetResources/Unity.VisualScripting.TextureAssets.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Runtime/VisualScripting.Flow/Dependencies/NCalc/Unity.VisualScripting.Antlr3.Runtime.dll\"", + "Action": "\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/Compilation/Unity.ILPP.Trigger/Unity.ILPP.Trigger\" \"/tmp/ilpp.sock-ae7baa4a2edb49c03bf6c257a0567250\" p \"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/post-processed\" \"UNITY_6000_2_2\" \"UNITY_6000_2\" \"UNITY_6000\" \"UNITY_5_3_OR_NEWER\" \"UNITY_5_4_OR_NEWER\" \"UNITY_5_5_OR_NEWER\" \"UNITY_5_6_OR_NEWER\" \"UNITY_2017_1_OR_NEWER\" \"UNITY_2017_2_OR_NEWER\" \"UNITY_2017_3_OR_NEWER\" \"UNITY_2017_4_OR_NEWER\" \"UNITY_2018_1_OR_NEWER\" \"UNITY_2018_2_OR_NEWER\" \"UNITY_2018_3_OR_NEWER\" \"UNITY_2018_4_OR_NEWER\" \"UNITY_2019_1_OR_NEWER\" \"UNITY_2019_2_OR_NEWER\" \"UNITY_2019_3_OR_NEWER\" \"UNITY_2019_4_OR_NEWER\" \"UNITY_2020_1_OR_NEWER\" \"UNITY_2020_2_OR_NEWER\" \"UNITY_2020_3_OR_NEWER\" \"UNITY_2021_1_OR_NEWER\" \"UNITY_2021_2_OR_NEWER\" \"UNITY_2021_3_OR_NEWER\" \"UNITY_2022_1_OR_NEWER\" \"UNITY_2022_2_OR_NEWER\" \"UNITY_2022_3_OR_NEWER\" \"UNITY_2023_1_OR_NEWER\" \"UNITY_2023_2_OR_NEWER\" \"UNITY_2023_3_OR_NEWER\" \"UNITY_6000_0_OR_NEWER\" \"UNITY_6000_1_OR_NEWER\" \"UNITY_6000_2_OR_NEWER\" \"PLATFORM_ARCH_64\" \"UNITY_64\" \"UNITY_INCLUDE_TESTS\" \"ENABLE_AR\" \"ENABLE_AUDIO\" \"ENABLE_CACHING\" \"ENABLE_CLOTH\" \"ENABLE_MICROPHONE\" \"ENABLE_MULTIPLE_DISPLAYS\" \"ENABLE_PHYSICS\" \"ENABLE_TEXTURE_STREAMING\" \"ENABLE_VIRTUALTEXTURING\" \"ENABLE_LZMA\" \"ENABLE_UNITYEVENTS\" \"ENABLE_VR\" \"ENABLE_WEBCAM\" \"ENABLE_UNITYWEBREQUEST\" \"ENABLE_WWW\" \"ENABLE_CLOUD_SERVICES\" \"ENABLE_CLOUD_SERVICES_ADS\" \"ENABLE_CLOUD_SERVICES_USE_WEBREQUEST\" \"ENABLE_UNITY_CONSENT\" \"ENABLE_UNITY_CLOUD_IDENTIFIERS\" \"ENABLE_CLOUD_SERVICES_CRASH_REPORTING\" \"ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING\" \"ENABLE_CLOUD_SERVICES_PURCHASING\" \"ENABLE_CLOUD_SERVICES_ANALYTICS\" \"ENABLE_CLOUD_SERVICES_BUILD\" \"ENABLE_EDITOR_GAME_SERVICES\" \"ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT\" \"ENABLE_CLOUD_LICENSE\" \"ENABLE_EDITOR_HUB_LICENSE\" \"ENABLE_WEBSOCKET_CLIENT\" \"ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API\" \"ENABLE_DIRECTOR_AUDIO\" \"ENABLE_DIRECTOR_TEXTURE\" \"ENABLE_MANAGED_JOBS\" \"ENABLE_MANAGED_TRANSFORM_JOBS\" \"ENABLE_MANAGED_ANIMATION_JOBS\" \"ENABLE_MANAGED_AUDIO_JOBS\" \"ENABLE_MANAGED_UNITYTLS\" \"INCLUDE_DYNAMIC_GI\" \"ENABLE_SCRIPTING_GC_WBARRIERS\" \"PLATFORM_SUPPORTS_MONO\" \"RENDER_SOFTWARE_CURSOR\" \"ENABLE_MARSHALLING_TESTS\" \"ENABLE_VIDEO\" \"ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK\" \"ENABLE_ACCELERATOR_CLIENT_DEBUGGING\" \"TEXTCORE_1_0_OR_NEWER\" \"EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED\" \"PLATFORM_STANDALONE_OSX\" \"PLATFORM_STANDALONE\" \"UNITY_STANDALONE_OSX\" \"UNITY_STANDALONE\" \"ENABLE_GAMECENTER\" \"ENABLE_RUNTIME_GI\" \"ENABLE_MOVIES\" \"ENABLE_NETWORK\" \"ENABLE_CRUNCH_TEXTURE_COMPRESSION\" \"ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS\" \"ENABLE_CLUSTER_SYNC\" \"ENABLE_CLUSTERINPUT\" \"ENABLE_SPATIALTRACKING\" \"PLATFORM_HAS_CUSTOM_MUTEX\" \"PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP\" \"ENABLE_MONO\" \"NET_STANDARD_2_0\" \"NET_STANDARD\" \"NET_STANDARD_2_1\" \"NETSTANDARD\" \"NETSTANDARD2_1\" \"ENABLE_PROFILER\" \"DEBUG\" \"TRACE\" \"UNITY_ASSERTIONS\" \"UNITY_EDITOR\" \"UNITY_EDITOR_64\" \"UNITY_EDITOR_OSX\" \"ENABLE_UNITY_COLLECTIONS_CHECKS\" \"ENABLE_BURST_AOT\" \"UNITY_TEAM_LICENSE\" \"ENABLE_CUSTOM_RENDER_TEXTURE\" \"ENABLE_DIRECTOR\" \"ENABLE_LOCALIZATION\" \"ENABLE_SPRITES\" \"ENABLE_TERRAIN\" \"ENABLE_TILEMAP\" \"ENABLE_TIMELINE\" \"ENABLE_INPUT_SYSTEM\" \"TEXTCORE_FONT_ENGINE_1_5_OR_NEWER\" \"TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER\" \"UNITY_2022_2_14F1_OR_NEWER\" \"UNITY_2022_2_16F1_OR_NEWER\" \"CSHARP_7_OR_LATER\" \"CSHARP_7_3_OR_NEWER\" -r \"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.ClothModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.CoreModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.EmbreeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GraphViewModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GridModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.Physics2DModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PhysicsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PropertiesModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SafeModeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SceneViewModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SketchUpModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SubstanceModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TerrainModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TilemapModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TreeModule.dll\" 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"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -140740,10 +137483,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll", "Library/PackageCache/com.unity.ext.nunit@031a54704bff/net40/unity-custom/nunit.framework.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AMDModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.NVIDIAModule.dll", @@ -141374,11 +138114,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -141623,10 +138358,7 @@ 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"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -143361,10 +140072,7 @@ 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"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.NVIDIAModule.dll", @@ -143993,11 +140701,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", 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\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Debug.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Process.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.StackTrace.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Tools.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.TraceSource.dll\" 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\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.IO.Compression.ZipFile.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.IO.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.IO.FileSystem.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.IO.FileSystem.Primitives.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.IO.FileSystem.Watcher.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.IO.IsolatedStorage.dll\" 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\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Net.Security.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Net.Sockets.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Net.WebHeaderCollection.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Net.WebSockets.Client.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Net.WebSockets.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Numerics.Vectors.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.ObjectModel.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.DispatchProxy.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.Emit.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.Emit.ILGeneration.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.Emit.Lightweight.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.Extensions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.Primitives.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Resources.Reader.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Resources.ResourceManager.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Resources.Writer.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Extensions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Handles.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.InteropServices.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Numerics.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Json.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Xml.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Claims.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Csp.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Encoding.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Primitives.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Principal.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.SecureString.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Text.Encoding.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Text.Encoding.Extensions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Text.RegularExpressions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Overlapped.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Tasks.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Tasks.Extensions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Tasks.Parallel.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Thread.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.ThreadPool.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Timer.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.ValueTuple.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.ReaderWriter.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XDocument.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XmlDocument.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XmlSerializer.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XPath.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XPath.XDocument.dll\" 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\"Library/PackageCache/com.unity.collections@d49facba0036/Unity.Collections.LowLevel.ILSupport/Unity.Collections.LowLevel.ILSupport.dll\" \"Library/PackageCache/com.unity.collections@d49facba0036/Unity.Collections.Tests/System.IO.Hashing/System.IO.Hashing.dll\" \"Library/PackageCache/com.unity.collections@d49facba0036/Unity.Collections.Tests/System.Runtime.CompilerServices.Unsafe/System.Runtime.CompilerServices.Unsafe.dll\" \"Library/PackageCache/com.unity.ext.nunit@031a54704bff/net40/unity-custom/nunit.framework.dll\" \"Library/PackageCache/com.unity.nuget.mono-cecil@d78732e851eb/Mono.Cecil.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.Core/Dependencies/DotNetZip/Unity.VisualScripting.IonicZip.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.Core/Dependencies/YamlDotNet/Unity.VisualScripting.YamlDotNet.dll\" 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"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -145980,10 +142659,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll", "Library/PackageCache/com.unity.ext.nunit@031a54704bff/net40/unity-custom/nunit.framework.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AMDModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.NVIDIAModule.dll", @@ -146612,11 +143288,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - 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\"UNITY_2017_3_OR_NEWER\" \"UNITY_2017_4_OR_NEWER\" \"UNITY_2018_1_OR_NEWER\" \"UNITY_2018_2_OR_NEWER\" \"UNITY_2018_3_OR_NEWER\" \"UNITY_2018_4_OR_NEWER\" \"UNITY_2019_1_OR_NEWER\" \"UNITY_2019_2_OR_NEWER\" \"UNITY_2019_3_OR_NEWER\" \"UNITY_2019_4_OR_NEWER\" \"UNITY_2020_1_OR_NEWER\" \"UNITY_2020_2_OR_NEWER\" \"UNITY_2020_3_OR_NEWER\" \"UNITY_2021_1_OR_NEWER\" \"UNITY_2021_2_OR_NEWER\" \"UNITY_2021_3_OR_NEWER\" \"UNITY_2022_1_OR_NEWER\" \"UNITY_2022_2_OR_NEWER\" \"UNITY_2022_3_OR_NEWER\" \"UNITY_2023_1_OR_NEWER\" \"UNITY_2023_2_OR_NEWER\" \"UNITY_2023_3_OR_NEWER\" \"UNITY_6000_0_OR_NEWER\" \"UNITY_6000_1_OR_NEWER\" \"UNITY_6000_2_OR_NEWER\" \"PLATFORM_ARCH_64\" \"UNITY_64\" \"UNITY_INCLUDE_TESTS\" \"ENABLE_AR\" \"ENABLE_AUDIO\" \"ENABLE_CACHING\" \"ENABLE_CLOTH\" \"ENABLE_MICROPHONE\" \"ENABLE_MULTIPLE_DISPLAYS\" \"ENABLE_PHYSICS\" \"ENABLE_TEXTURE_STREAMING\" \"ENABLE_VIRTUALTEXTURING\" \"ENABLE_LZMA\" \"ENABLE_UNITYEVENTS\" \"ENABLE_VR\" \"ENABLE_WEBCAM\" \"ENABLE_UNITYWEBREQUEST\" \"ENABLE_WWW\" \"ENABLE_CLOUD_SERVICES\" \"ENABLE_CLOUD_SERVICES_ADS\" \"ENABLE_CLOUD_SERVICES_USE_WEBREQUEST\" \"ENABLE_UNITY_CONSENT\" \"ENABLE_UNITY_CLOUD_IDENTIFIERS\" \"ENABLE_CLOUD_SERVICES_CRASH_REPORTING\" \"ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING\" \"ENABLE_CLOUD_SERVICES_PURCHASING\" \"ENABLE_CLOUD_SERVICES_ANALYTICS\" \"ENABLE_CLOUD_SERVICES_BUILD\" \"ENABLE_EDITOR_GAME_SERVICES\" \"ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT\" \"ENABLE_CLOUD_LICENSE\" \"ENABLE_EDITOR_HUB_LICENSE\" \"ENABLE_WEBSOCKET_CLIENT\" \"ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API\" \"ENABLE_DIRECTOR_AUDIO\" \"ENABLE_DIRECTOR_TEXTURE\" \"ENABLE_MANAGED_JOBS\" \"ENABLE_MANAGED_TRANSFORM_JOBS\" \"ENABLE_MANAGED_ANIMATION_JOBS\" \"ENABLE_MANAGED_AUDIO_JOBS\" \"ENABLE_MANAGED_UNITYTLS\" \"INCLUDE_DYNAMIC_GI\" \"ENABLE_SCRIPTING_GC_WBARRIERS\" \"PLATFORM_SUPPORTS_MONO\" \"RENDER_SOFTWARE_CURSOR\" \"ENABLE_MARSHALLING_TESTS\" \"ENABLE_VIDEO\" \"ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK\" \"ENABLE_ACCELERATOR_CLIENT_DEBUGGING\" \"TEXTCORE_1_0_OR_NEWER\" \"EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED\" \"PLATFORM_STANDALONE_OSX\" \"PLATFORM_STANDALONE\" \"UNITY_STANDALONE_OSX\" \"UNITY_STANDALONE\" \"ENABLE_GAMECENTER\" \"ENABLE_RUNTIME_GI\" \"ENABLE_MOVIES\" \"ENABLE_NETWORK\" \"ENABLE_CRUNCH_TEXTURE_COMPRESSION\" \"ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS\" \"ENABLE_CLUSTER_SYNC\" \"ENABLE_CLUSTERINPUT\" \"ENABLE_SPATIALTRACKING\" \"PLATFORM_HAS_CUSTOM_MUTEX\" \"PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP\" \"ENABLE_MONO\" \"NET_STANDARD_2_0\" \"NET_STANDARD\" \"NET_STANDARD_2_1\" \"NETSTANDARD\" \"NETSTANDARD2_1\" \"ENABLE_PROFILER\" \"DEBUG\" \"TRACE\" \"UNITY_ASSERTIONS\" \"UNITY_EDITOR\" \"UNITY_EDITOR_64\" \"UNITY_EDITOR_OSX\" \"ENABLE_UNITY_COLLECTIONS_CHECKS\" \"ENABLE_BURST_AOT\" \"UNITY_TEAM_LICENSE\" \"ENABLE_CUSTOM_RENDER_TEXTURE\" \"ENABLE_DIRECTOR\" \"ENABLE_LOCALIZATION\" \"ENABLE_SPRITES\" \"ENABLE_TERRAIN\" \"ENABLE_TILEMAP\" \"ENABLE_TIMELINE\" \"ENABLE_INPUT_SYSTEM\" \"TEXTCORE_FONT_ENGINE_1_5_OR_NEWER\" \"TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER\" \"UNITY_TESTS_FRAMEWORK\" \"CSHARP_7_OR_LATER\" \"CSHARP_7_3_OR_NEWER\" -r \"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.ClothModule.dll\" 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"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -148599,10 +145246,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll", "Library/PackageCache/com.unity.ext.nunit@031a54704bff/net40/unity-custom/nunit.framework.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AMDModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.NVIDIAModule.dll", @@ -149231,11 +145875,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", 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\"ENABLE_BURST_AOT\" \"UNITY_TEAM_LICENSE\" \"ENABLE_CUSTOM_RENDER_TEXTURE\" \"ENABLE_DIRECTOR\" \"ENABLE_LOCALIZATION\" \"ENABLE_SPRITES\" \"ENABLE_TERRAIN\" \"ENABLE_TILEMAP\" \"ENABLE_TIMELINE\" \"ENABLE_INPUT_SYSTEM\" \"TEXTCORE_FONT_ENGINE_1_5_OR_NEWER\" \"TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER\" \"CSHARP_7_OR_LATER\" \"CSHARP_7_3_OR_NEWER\" \"UNITY_EDITOR_ONLY_COMPILATION\" -r \"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll\" 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\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.ComponentModel.EventBasedAsync.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.ComponentModel.Primitives.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.ComponentModel.TypeConverter.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Console.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Data.Common.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Diagnostics.Contracts.dll\" 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- "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -151218,10 +147833,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll", "Library/PackageCache/com.unity.ext.nunit@031a54704bff/net40/unity-custom/nunit.framework.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AMDModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.NVIDIAModule.dll", @@ -151850,11 +148462,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", 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\"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Runtime/VisualScripting.Flow/Dependencies/NCalc/Unity.VisualScripting.Antlr3.Runtime.dll\"", "Inputs": [ "Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Editor.dll", "Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Common.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -153836,10 +150419,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll", "Library/PackageCache/com.unity.ext.nunit@031a54704bff/net40/unity-custom/nunit.framework.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AMDModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.NVIDIAModule.dll", @@ -154468,11 +151048,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -154717,10 +151292,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", 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\"ENABLE_DIRECTOR\" \"ENABLE_LOCALIZATION\" \"ENABLE_SPRITES\" \"ENABLE_TERRAIN\" \"ENABLE_TILEMAP\" \"ENABLE_TIMELINE\" \"ENABLE_INPUT_SYSTEM\" \"TEXTCORE_FONT_ENGINE_1_5_OR_NEWER\" \"TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER\" \"UNITY_TESTS_FRAMEWORK\" \"CSHARP_7_OR_LATER\" \"CSHARP_7_3_OR_NEWER\" \"UNITY_EDITOR_ONLY_COMPILATION\" -r \"Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll\" 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\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.ComponentModel.EventBasedAsync.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.ComponentModel.Primitives.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.ComponentModel.TypeConverter.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Console.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Data.Common.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Diagnostics.Contracts.dll\" 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"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -156455,10 +153006,7 @@ 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"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.NVIDIAModule.dll", @@ -157087,11 +153635,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", 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\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.EmbreeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GraphViewModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GridModule.dll\" 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"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -159073,10 +155592,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll", 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\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.EmbreeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GraphViewModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GridModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.Physics2DModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PhysicsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PropertiesModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SafeModeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SceneViewModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SketchUpModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SubstanceModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TerrainModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TilemapModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TreeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIElementsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UmbraModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.VFXModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.VideoModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.XRModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AMDModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AnimationModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ARModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AudioModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClothModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ContentLoadModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.CoreModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.DirectorModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GameCenterModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GraphicsStateCollectionSerializerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.GridModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.HierarchyCoreModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.HotReloadModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.IdentifiersModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.IMGUIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.InputForUIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.InputModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.InsightsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.LocalizationModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.MarshallingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.MultiplayerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.NVIDIAModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.Physics2DModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.PhysicsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.PropertiesModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ShaderVariantAnalyticsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.StreamingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SubstanceModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TerrainModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TextCoreFontEngineModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TextCoreTextEngineModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TilemapModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TLSModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UIElementsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UmbraModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityAnalyticsCommonModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityConsentModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityCurlModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VehiclesModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VFXModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VideoModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VirtualTexturingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VRModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.WindModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.XRModule.dll\" 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\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Collections.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Collections.NonGeneric.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Collections.Specialized.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.ComponentModel.Annotations.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.ComponentModel.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.ComponentModel.EventBasedAsync.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.ComponentModel.Primitives.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.ComponentModel.TypeConverter.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Console.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Data.Common.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Diagnostics.Contracts.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Diagnostics.Debug.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Diagnostics.FileVersionInfo.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Diagnostics.Process.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Diagnostics.StackTrace.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Diagnostics.TextWriterTraceListener.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Diagnostics.Tools.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Diagnostics.TraceSource.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Drawing.Primitives.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Dynamic.Runtime.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Globalization.Calendars.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Globalization.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Globalization.Extensions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.IO.Compression.ZipFile.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.IO.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.IO.FileSystem.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.IO.FileSystem.DriveInfo.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.IO.FileSystem.Primitives.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.IO.FileSystem.Watcher.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.IO.IsolatedStorage.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.IO.MemoryMappedFiles.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.IO.Pipes.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.IO.UnmanagedMemoryStream.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Linq.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Linq.Expressions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Linq.Parallel.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Linq.Queryable.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Memory.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Net.Http.Rtc.dll\" 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"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AMDModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.NVIDIAModule.dll", @@ -162325,11 +158809,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - 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\"UNITY_EDITOR_OSX\" \"ENABLE_UNITY_COLLECTIONS_CHECKS\" \"ENABLE_BURST_AOT\" \"UNITY_TEAM_LICENSE\" \"ENABLE_CUSTOM_RENDER_TEXTURE\" \"ENABLE_DIRECTOR\" \"ENABLE_LOCALIZATION\" \"ENABLE_SPRITES\" \"ENABLE_TERRAIN\" \"ENABLE_TILEMAP\" \"ENABLE_TIMELINE\" \"ENABLE_INPUT_SYSTEM\" \"TEXTCORE_FONT_ENGINE_1_5_OR_NEWER\" \"TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER\" \"PACKAGE_INPUT_SYSTEM_EXISTS\" \"PACKAGE_INPUT_SYSTEM_1_2_0_OR_NEWER_EXISTS\" \"MODULE_ANIMATION_EXISTS\" \"MODULE_PHYSICS_EXISTS\" \"MODULE_PHYSICS_2D_EXISTS\" \"CSHARP_7_OR_LATER\" \"CSHARP_7_3_OR_NEWER\" -r \"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.ClothModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.CoreModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.EmbreeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GraphViewModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GridModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.Physics2DModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PhysicsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PropertiesModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SafeModeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SceneViewModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SketchUpModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.SubstanceModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TerrainModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TilemapModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.TreeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIElementsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UmbraModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.VFXModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.VideoModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.XRModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll\" 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\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TilemapModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.TLSModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UIElementsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UmbraModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityAnalyticsCommonModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityConsentModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityCurlModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VehiclesModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VFXModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VideoModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VirtualTexturingModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VRModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.WindModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.XRModule.dll\" 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\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Numerics.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Runtime.Serialization.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.ServiceModel.Web.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Transactions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Web.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Windows.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Xml.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Xml.Linq.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Xml.Serialization.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/Microsoft.Win32.Primitives.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.AppContext.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Buffers.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.Concurrent.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.NonGeneric.dll\" 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\"UNITY_2017_4_OR_NEWER\" \"UNITY_2018_1_OR_NEWER\" \"UNITY_2018_2_OR_NEWER\" \"UNITY_2018_3_OR_NEWER\" \"UNITY_2018_4_OR_NEWER\" \"UNITY_2019_1_OR_NEWER\" \"UNITY_2019_2_OR_NEWER\" \"UNITY_2019_3_OR_NEWER\" \"UNITY_2019_4_OR_NEWER\" \"UNITY_2020_1_OR_NEWER\" \"UNITY_2020_2_OR_NEWER\" \"UNITY_2020_3_OR_NEWER\" \"UNITY_2021_1_OR_NEWER\" \"UNITY_2021_2_OR_NEWER\" \"UNITY_2021_3_OR_NEWER\" \"UNITY_2022_1_OR_NEWER\" \"UNITY_2022_2_OR_NEWER\" \"UNITY_2022_3_OR_NEWER\" \"UNITY_2023_1_OR_NEWER\" \"UNITY_2023_2_OR_NEWER\" \"UNITY_2023_3_OR_NEWER\" \"UNITY_6000_0_OR_NEWER\" \"UNITY_6000_1_OR_NEWER\" \"UNITY_6000_2_OR_NEWER\" \"PLATFORM_ARCH_64\" \"UNITY_64\" \"UNITY_INCLUDE_TESTS\" \"ENABLE_AR\" \"ENABLE_AUDIO\" \"ENABLE_CACHING\" \"ENABLE_CLOTH\" \"ENABLE_MICROPHONE\" \"ENABLE_MULTIPLE_DISPLAYS\" \"ENABLE_PHYSICS\" \"ENABLE_TEXTURE_STREAMING\" \"ENABLE_VIRTUALTEXTURING\" \"ENABLE_LZMA\" \"ENABLE_UNITYEVENTS\" \"ENABLE_VR\" \"ENABLE_WEBCAM\" \"ENABLE_UNITYWEBREQUEST\" \"ENABLE_WWW\" 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\"ENABLE_ACCELERATOR_CLIENT_DEBUGGING\" \"TEXTCORE_1_0_OR_NEWER\" \"EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED\" \"PLATFORM_STANDALONE_OSX\" \"PLATFORM_STANDALONE\" \"UNITY_STANDALONE_OSX\" \"UNITY_STANDALONE\" \"ENABLE_GAMECENTER\" \"ENABLE_RUNTIME_GI\" \"ENABLE_MOVIES\" \"ENABLE_NETWORK\" \"ENABLE_CRUNCH_TEXTURE_COMPRESSION\" \"ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS\" \"ENABLE_CLUSTER_SYNC\" \"ENABLE_CLUSTERINPUT\" \"ENABLE_SPATIALTRACKING\" \"PLATFORM_HAS_CUSTOM_MUTEX\" \"PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP\" \"ENABLE_MONO\" \"NET_STANDARD_2_0\" \"NET_STANDARD\" \"NET_STANDARD_2_1\" \"NETSTANDARD\" \"NETSTANDARD2_1\" \"ENABLE_PROFILER\" \"DEBUG\" \"TRACE\" \"UNITY_ASSERTIONS\" \"UNITY_EDITOR\" \"UNITY_EDITOR_64\" \"UNITY_EDITOR_OSX\" \"ENABLE_UNITY_COLLECTIONS_CHECKS\" \"ENABLE_BURST_AOT\" \"UNITY_TEAM_LICENSE\" \"ENABLE_CUSTOM_RENDER_TEXTURE\" \"ENABLE_DIRECTOR\" \"ENABLE_LOCALIZATION\" \"ENABLE_SPRITES\" \"ENABLE_TERRAIN\" \"ENABLE_TILEMAP\" \"ENABLE_TIMELINE\" \"ENABLE_INPUT_SYSTEM\" \"TEXTCORE_FONT_ENGINE_1_5_OR_NEWER\" \"TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER\" \"PACKAGE_INPUT_SYSTEM_EXISTS\" \"PACKAGE_INPUT_SYSTEM_1_2_0_OR_NEWER_EXISTS\" \"MODULE_ANIMATION_EXISTS\" \"MODULE_PHYSICS_EXISTS\" \"MODULE_PHYSICS_2D_EXISTS\" \"CSHARP_7_OR_LATER\" \"CSHARP_7_3_OR_NEWER\" -r \"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll\" 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"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -164312,10 +160767,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll", "Library/PackageCache/com.unity.ext.nunit@031a54704bff/net40/unity-custom/nunit.framework.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AMDModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.NVIDIAModule.dll", @@ -164944,11 +161396,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -165193,10 +161640,7 @@ 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"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -166930,10 +163353,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll", 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"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AMDModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.NVIDIAModule.dll", @@ -170191,11 +166579,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -170440,10 +166823,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", 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"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -172180,10 +168539,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", 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"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.NVIDIAModule.dll", @@ -172816,11 +169172,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", 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\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Csp.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Encoding.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Primitives.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Principal.dll\" 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\"ENABLE_CLOUD_LICENSE\" \"ENABLE_EDITOR_HUB_LICENSE\" \"ENABLE_WEBSOCKET_CLIENT\" \"ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API\" \"ENABLE_DIRECTOR_AUDIO\" \"ENABLE_DIRECTOR_TEXTURE\" \"ENABLE_MANAGED_JOBS\" \"ENABLE_MANAGED_TRANSFORM_JOBS\" \"ENABLE_MANAGED_ANIMATION_JOBS\" \"ENABLE_MANAGED_AUDIO_JOBS\" \"ENABLE_MANAGED_UNITYTLS\" \"INCLUDE_DYNAMIC_GI\" \"ENABLE_SCRIPTING_GC_WBARRIERS\" \"PLATFORM_SUPPORTS_MONO\" \"RENDER_SOFTWARE_CURSOR\" \"ENABLE_MARSHALLING_TESTS\" \"ENABLE_VIDEO\" \"ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK\" \"ENABLE_ACCELERATOR_CLIENT_DEBUGGING\" \"TEXTCORE_1_0_OR_NEWER\" \"EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED\" \"PLATFORM_STANDALONE_OSX\" \"PLATFORM_STANDALONE\" \"UNITY_STANDALONE_OSX\" \"UNITY_STANDALONE\" \"ENABLE_GAMECENTER\" \"ENABLE_RUNTIME_GI\" \"ENABLE_MOVIES\" \"ENABLE_NETWORK\" \"ENABLE_CRUNCH_TEXTURE_COMPRESSION\" \"ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS\" \"ENABLE_CLUSTER_SYNC\" \"ENABLE_CLUSTERINPUT\" \"ENABLE_SPATIALTRACKING\" \"PLATFORM_HAS_CUSTOM_MUTEX\" \"PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP\" \"ENABLE_MONO\" \"NET_STANDARD_2_0\" \"NET_STANDARD\" \"NET_STANDARD_2_1\" \"NETSTANDARD\" \"NETSTANDARD2_1\" \"ENABLE_PROFILER\" \"DEBUG\" \"TRACE\" \"UNITY_ASSERTIONS\" \"UNITY_EDITOR\" \"UNITY_EDITOR_64\" \"UNITY_EDITOR_OSX\" \"ENABLE_UNITY_COLLECTIONS_CHECKS\" \"ENABLE_BURST_AOT\" \"UNITY_TEAM_LICENSE\" \"ENABLE_CUSTOM_RENDER_TEXTURE\" \"ENABLE_DIRECTOR\" \"ENABLE_LOCALIZATION\" \"ENABLE_SPRITES\" \"ENABLE_TERRAIN\" \"ENABLE_TILEMAP\" \"ENABLE_TIMELINE\" \"ENABLE_INPUT_SYSTEM\" \"TEXTCORE_FONT_ENGINE_1_5_OR_NEWER\" \"TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER\" \"CSHARP_7_OR_LATER\" \"CSHARP_7_3_OR_NEWER\" -r \"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll\" \"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.dll\" 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\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.EmbreeModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GraphViewModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.GridModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.Physics2DModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PhysicsModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.PropertiesModule.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll\" 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\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.DispatchProxy.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.Emit.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.Emit.ILGeneration.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.Emit.Lightweight.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.Extensions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.Primitives.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Resources.Reader.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Resources.ResourceManager.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Resources.Writer.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Extensions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Handles.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.InteropServices.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Numerics.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Json.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Xml.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Claims.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Csp.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Encoding.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Primitives.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Principal.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.SecureString.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Text.Encoding.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Text.Encoding.Extensions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Text.RegularExpressions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Overlapped.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Tasks.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Tasks.Extensions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Tasks.Parallel.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Thread.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.ThreadPool.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Timer.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.ValueTuple.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.ReaderWriter.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XDocument.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XmlDocument.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XmlSerializer.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XPath.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XPath.XDocument.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll\" \"Library/PackageCache/com.unity.collab-proxy@ab839cc7d2ad/Lib/Editor/log4netPlastic.dll\" \"Library/PackageCache/com.unity.collab-proxy@ab839cc7d2ad/Lib/Editor/Unity.Plastic.Antlr3.Runtime.dll\" \"Library/PackageCache/com.unity.collab-proxy@ab839cc7d2ad/Lib/Editor/Unity.Plastic.Newtonsoft.Json.dll\" \"Library/PackageCache/com.unity.collab-proxy@ab839cc7d2ad/Lib/Editor/unityplastic.dll\" \"Library/PackageCache/com.unity.collections@d49facba0036/Unity.Collections.LowLevel.ILSupport/Unity.Collections.LowLevel.ILSupport.dll\" \"Library/PackageCache/com.unity.collections@d49facba0036/Unity.Collections.Tests/System.IO.Hashing/System.IO.Hashing.dll\" \"Library/PackageCache/com.unity.collections@d49facba0036/Unity.Collections.Tests/System.Runtime.CompilerServices.Unsafe/System.Runtime.CompilerServices.Unsafe.dll\" \"Library/PackageCache/com.unity.ext.nunit@031a54704bff/net40/unity-custom/nunit.framework.dll\" \"Library/PackageCache/com.unity.nuget.mono-cecil@d78732e851eb/Mono.Cecil.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.Core/Dependencies/DotNetZip/Unity.VisualScripting.IonicZip.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.Core/Dependencies/YamlDotNet/Unity.VisualScripting.YamlDotNet.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.Core/EditorAssetResources/Unity.VisualScripting.TextureAssets.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Runtime/VisualScripting.Flow/Dependencies/NCalc/Unity.VisualScripting.Antlr3.Runtime.dll\"", "Inputs": [ "Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipeline.Universal.ShaderLibrary.dll", "Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.dll", @@ -182427,11 +178663,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -182676,10 +178907,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll", 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\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Overlapped.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Tasks.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Tasks.Extensions.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Tasks.Parallel.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Thread.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.ThreadPool.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Timer.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.ValueTuple.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.ReaderWriter.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XDocument.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XmlDocument.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XmlSerializer.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XPath.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XPath.XDocument.dll\" 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\"Library/PackageCache/com.unity.collections@d49facba0036/Unity.Collections.LowLevel.ILSupport/Unity.Collections.LowLevel.ILSupport.dll\" \"Library/PackageCache/com.unity.collections@d49facba0036/Unity.Collections.Tests/System.IO.Hashing/System.IO.Hashing.dll\" \"Library/PackageCache/com.unity.collections@d49facba0036/Unity.Collections.Tests/System.Runtime.CompilerServices.Unsafe/System.Runtime.CompilerServices.Unsafe.dll\" \"Library/PackageCache/com.unity.ext.nunit@031a54704bff/net40/unity-custom/nunit.framework.dll\" \"Library/PackageCache/com.unity.nuget.mono-cecil@d78732e851eb/Mono.Cecil.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.Core/Dependencies/DotNetZip/Unity.VisualScripting.IonicZip.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.Core/Dependencies/YamlDotNet/Unity.VisualScripting.YamlDotNet.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.Core/EditorAssetResources/Unity.VisualScripting.TextureAssets.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Runtime/VisualScripting.Flow/Dependencies/NCalc/Unity.VisualScripting.Antlr3.Runtime.dll\"", "Inputs": [ "Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.Shared.dll", "Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.dll", @@ -185057,11 +181261,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -185306,10 +181505,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll", "Library/PackageCache/com.unity.ext.nunit@031a54704bff/net40/unity-custom/nunit.framework.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AMDModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.NVIDIAModule.dll", @@ -185942,11 +182138,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -186191,10 +182382,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll", "Library/PackageCache/com.unity.ext.nunit@031a54704bff/net40/unity-custom/nunit.framework.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", 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"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -187935,10 +184102,7 @@ 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"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -190566,10 +186701,7 @@ 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"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -193196,10 +189299,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll", "Library/PackageCache/com.unity.ext.nunit@031a54704bff/net40/unity-custom/nunit.framework.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AMDModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.NVIDIAModule.dll", @@ -193833,11 +189933,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", 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\"ENABLE_CRUNCH_TEXTURE_COMPRESSION\" \"ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS\" \"ENABLE_CLUSTER_SYNC\" \"ENABLE_CLUSTERINPUT\" \"ENABLE_SPATIALTRACKING\" \"PLATFORM_HAS_CUSTOM_MUTEX\" \"PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP\" \"ENABLE_MONO\" \"NET_4_6\" \"NET_UNITY_4_8\" \"ENABLE_PROFILER\" \"DEBUG\" \"TRACE\" \"UNITY_ASSERTIONS\" \"UNITY_EDITOR\" \"UNITY_EDITOR_64\" \"UNITY_EDITOR_OSX\" \"ENABLE_UNITY_COLLECTIONS_CHECKS\" \"ENABLE_BURST_AOT\" \"UNITY_TEAM_LICENSE\" \"ENABLE_CUSTOM_RENDER_TEXTURE\" \"ENABLE_DIRECTOR\" \"ENABLE_LOCALIZATION\" \"ENABLE_SPRITES\" \"ENABLE_TERRAIN\" \"ENABLE_TILEMAP\" \"ENABLE_TIMELINE\" \"ENABLE_INPUT_SYSTEM\" \"TEXTCORE_FONT_ENGINE_1_5_OR_NEWER\" \"TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER\" \"PACKAGE_INPUT_SYSTEM_EXISTS\" \"PACKAGE_INPUT_SYSTEM_1_2_0_OR_NEWER_EXISTS\" \"CSHARP_7_OR_LATER\" \"CSHARP_7_3_OR_NEWER\" \"UNITY_EDITOR_ONLY_COMPILATION\" -r \"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.dll\" 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"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -195828,10 +191899,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll", "Library/PackageCache/com.unity.ext.nunit@031a54704bff/net40/unity-custom/nunit.framework.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AMDModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.NVIDIAModule.dll", @@ -196463,11 +192531,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -196712,10 +192775,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", 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\"ENABLE_ACCELERATOR_CLIENT_DEBUGGING\" \"TEXTCORE_1_0_OR_NEWER\" \"EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED\" \"PLATFORM_STANDALONE_OSX\" \"PLATFORM_STANDALONE\" \"UNITY_STANDALONE_OSX\" \"UNITY_STANDALONE\" \"ENABLE_GAMECENTER\" \"ENABLE_RUNTIME_GI\" \"ENABLE_MOVIES\" \"ENABLE_NETWORK\" \"ENABLE_CRUNCH_TEXTURE_COMPRESSION\" \"ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS\" \"ENABLE_CLUSTER_SYNC\" \"ENABLE_CLUSTERINPUT\" \"ENABLE_SPATIALTRACKING\" \"PLATFORM_HAS_CUSTOM_MUTEX\" \"PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP\" \"ENABLE_MONO\" \"NET_STANDARD_2_0\" \"NET_STANDARD\" \"NET_STANDARD_2_1\" \"NETSTANDARD\" \"NETSTANDARD2_1\" \"ENABLE_PROFILER\" \"DEBUG\" \"TRACE\" \"UNITY_ASSERTIONS\" \"UNITY_EDITOR\" \"UNITY_EDITOR_64\" \"UNITY_EDITOR_OSX\" \"ENABLE_UNITY_COLLECTIONS_CHECKS\" \"ENABLE_BURST_AOT\" \"UNITY_TEAM_LICENSE\" \"ENABLE_CUSTOM_RENDER_TEXTURE\" \"ENABLE_DIRECTOR\" \"ENABLE_LOCALIZATION\" \"ENABLE_SPRITES\" \"ENABLE_TERRAIN\" \"ENABLE_TILEMAP\" \"ENABLE_TIMELINE\" 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\"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.Core/EditorAssetResources/Unity.VisualScripting.TextureAssets.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Runtime/VisualScripting.Flow/Dependencies/NCalc/Unity.VisualScripting.Antlr3.Runtime.dll\"", "Inputs": [ "Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.dll", "Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.dll", @@ -198208,11 +194252,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -198457,10 +194496,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll", "Library/PackageCache/com.unity.ext.nunit@031a54704bff/net40/unity-custom/nunit.framework.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AMDModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.NVIDIAModule.dll", @@ -199090,11 +195126,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -199339,10 +195370,7 @@ 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"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -203717,10 +199692,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll", "Library/PackageCache/com.unity.ext.nunit@031a54704bff/net40/unity-custom/nunit.framework.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", 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\"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.Core/Dependencies/YamlDotNet/Unity.VisualScripting.YamlDotNet.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.Core/EditorAssetResources/Unity.VisualScripting.TextureAssets.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Runtime/VisualScripting.Flow/Dependencies/NCalc/Unity.VisualScripting.Antlr3.Runtime.dll\"", "Inputs": [ "Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.SettingsProvider.Editor.dll", "Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.Editor.dll", @@ -206112,11 +202060,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -206361,10 +202304,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll", "Library/PackageCache/com.unity.ext.nunit@031a54704bff/net40/unity-custom/nunit.framework.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AMDModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.NVIDIAModule.dll", @@ -206996,11 +202936,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", 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\"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Runtime/VisualScripting.Flow/Dependencies/NCalc/Unity.VisualScripting.Antlr3.Runtime.dll\"", "Inputs": [ "Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.Editor.dll", "Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.Editor.dll", @@ -208746,11 +204662,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -208995,10 +204906,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll", "Library/PackageCache/com.unity.ext.nunit@031a54704bff/net40/unity-custom/nunit.framework.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AMDModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.NVIDIAModule.dll", @@ -209630,11 +205538,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -209879,10 +205782,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", 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\"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Runtime/VisualScripting.Flow/Dependencies/NCalc/Unity.VisualScripting.Antlr3.Runtime.dll\"", "Inputs": [ "Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.Shared.dll", "Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.dll", @@ -211379,11 +207263,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -211628,10 +207507,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll", "Library/PackageCache/com.unity.ext.nunit@031a54704bff/net40/unity-custom/nunit.framework.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AMDModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.NVIDIAModule.dll", @@ -212267,11 +208143,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -212516,10 +208387,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", 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"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -214266,10 +210113,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll", "Library/PackageCache/com.unity.ext.nunit@031a54704bff/net40/unity-custom/nunit.framework.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", 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\"Library/PackageCache/com.unity.collections@d49facba0036/Unity.Collections.LowLevel.ILSupport/Unity.Collections.LowLevel.ILSupport.dll\" \"Library/PackageCache/com.unity.collections@d49facba0036/Unity.Collections.Tests/System.IO.Hashing/System.IO.Hashing.dll\" \"Library/PackageCache/com.unity.collections@d49facba0036/Unity.Collections.Tests/System.Runtime.CompilerServices.Unsafe/System.Runtime.CompilerServices.Unsafe.dll\" \"Library/PackageCache/com.unity.ext.nunit@031a54704bff/net40/unity-custom/nunit.framework.dll\" \"Library/PackageCache/com.unity.ext.nunit@031a54704bff/net40/unity-custom/nunit.framework.dll\" \"Library/PackageCache/com.unity.nuget.mono-cecil@d78732e851eb/Mono.Cecil.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.Core/Dependencies/DotNetZip/Unity.VisualScripting.IonicZip.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.Core/Dependencies/YamlDotNet/Unity.VisualScripting.YamlDotNet.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.Core/EditorAssetResources/Unity.VisualScripting.TextureAssets.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Runtime/VisualScripting.Flow/Dependencies/NCalc/Unity.VisualScripting.Antlr3.Runtime.dll\"", "Inputs": [ "Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Editor.dll", "Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.dll", @@ -216663,11 +212483,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -216912,10 +212727,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll", "Library/PackageCache/com.unity.ext.nunit@031a54704bff/net40/unity-custom/nunit.framework.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AMDModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.NVIDIAModule.dll", @@ -217553,11 +213365,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", 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\"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.Core/Dependencies/YamlDotNet/Unity.VisualScripting.YamlDotNet.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.Core/EditorAssetResources/Unity.VisualScripting.TextureAssets.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Runtime/VisualScripting.Flow/Dependencies/NCalc/Unity.VisualScripting.Antlr3.Runtime.dll\"", "Inputs": [ "Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Shared.Editor.dll", "Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.Editor.dll", @@ -219309,11 +215097,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -219558,10 +215341,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", 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"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.NVIDIAModule.dll", @@ -220194,11 +215974,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", 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\"Library/PackageCache/com.unity.nuget.mono-cecil@d78732e851eb/Mono.Cecil.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.Core/Dependencies/DotNetZip/Unity.VisualScripting.IonicZip.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.Core/Dependencies/YamlDotNet/Unity.VisualScripting.YamlDotNet.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.Core/EditorAssetResources/Unity.VisualScripting.TextureAssets.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Runtime/VisualScripting.Flow/Dependencies/NCalc/Unity.VisualScripting.Antlr3.Runtime.dll\"", "Inputs": [ "Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Editor.dll", "Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.Editor.dll", @@ -221945,11 +217701,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", 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"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -222194,10 +217945,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll", "Library/PackageCache/com.unity.ext.nunit@031a54704bff/net40/unity-custom/nunit.framework.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll", 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\"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.Core/Dependencies/YamlDotNet/Unity.VisualScripting.YamlDotNet.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.Core/EditorAssetResources/Unity.VisualScripting.TextureAssets.dll\" \"Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Runtime/VisualScripting.Flow/Dependencies/NCalc/Unity.VisualScripting.Antlr3.Runtime.dll\"", "Inputs": [ "Library/Bee/artifacts/200b0aEDbg.dag/PPv2URPConverters.dll", "Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.dll", @@ -224617,11 +220341,6 @@ "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll", "Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll", - "/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll", @@ -224866,10 +220585,7 @@ "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll", 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\"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Xml.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Claims.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Csp.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Encoding.dll\" \"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Primitives.dll\" 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Unity/Practice_Unity/getconf" + "File": "/Users/ta9/DEV/Study/Practice_Unity/getconf" }, { "File": "Assets/csc.rsp" @@ -233130,7 +228790,7 @@ "NamedNodes": { "all_tundra_nodes": 0, "ScriptAssemblies": 6, - "ScriptAssembliesAndTypeDB": 746 + "ScriptAssembliesAndTypeDB": 738 } , "DefaultNodes": [ 0 @@ -233138,6 +228798,6 @@ "SharedResources": [], "Scanners": [], "Identifier": "Library/Bee/200b0aEDbg.dag.json", - "PayloadsFile": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/Bee/200b0aEDbg.dag.payloads", + "PayloadsFile": "/Users/ta9/DEV/Study/Practice_Unity/Library/Bee/200b0aEDbg.dag.payloads", "RelativePathToRoot": "../.." } \ No newline at end of file diff --git a/Library/Bee/200b0aEDbg.dag.outputdata b/Library/Bee/200b0aEDbg.dag.outputdata index 2280d2ede..823dbe8c3 100644 --- a/Library/Bee/200b0aEDbg.dag.outputdata +++ b/Library/Bee/200b0aEDbg.dag.outputdata @@ -1 +1 @@ -{"Bee.Core.BuildProgramContext+BuildProgramContextOutputData":{"MaxRerunAllowed":2147483647},"ScriptCompilationBuildProgram.Data.ScriptCompilationData_Out":{"Assemblies":[{"Path":"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll","ScriptUpdaterRsp":"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.rsp","MovedFromExtractorFile":"/Users/seankim/1.Program/7. 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a/Library/Bee/artifacts/200b0aE.dag/Assembly-CSharp.rsp +++ b/Library/Bee/artifacts/200b0aE.dag/Assembly-CSharp.rsp @@ -430,11 +430,18 @@ -analyzer:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/Unity.SourceGenerators/Unity.Properties.SourceGenerator.dll" -analyzer:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/Unity.SourceGenerators/Unity.SourceGenerators.dll" -analyzer:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/Unity.SourceGenerators/Unity.UIToolkit.SourceGenerator.dll" +"Assets/Scripts/Contents/Status.cs" +"Assets/Scripts/Contents/Status_Player.cs" "Assets/Scripts/Controllers/KnightController.cs" "Assets/Scripts/Controllers/PlayerController.cs" +"Assets/Scripts/Data/Data_Content.cs" "Assets/Scripts/Managers/AnimatorManager.cs" "Assets/Scripts/Managers/InputManager.cs" "Assets/Scripts/Managers/Manager.cs" +"Assets/Scripts/Managers/MovementManager.cs" +"Assets/Scripts/Movements/Movement_Air.cs" +"Assets/Scripts/Movements/Movement_Base.cs" +"Assets/Scripts/Movements/Movement_Ground.cs" "Assets/Scripts/Utils/Define.cs" -langversion:9.0 /deterministic diff --git a/Library/Bee/artifacts/200b0aE.dag/post-processed/Assembly-CSharp.dll b/Library/Bee/artifacts/200b0aE.dag/post-processed/Assembly-CSharp.dll index f88bec432..bf9e06a53 100644 Binary files a/Library/Bee/artifacts/200b0aE.dag/post-processed/Assembly-CSharp.dll and b/Library/Bee/artifacts/200b0aE.dag/post-processed/Assembly-CSharp.dll differ diff --git a/Library/Bee/artifacts/200b0aE.dag/post-processed/Assembly-CSharp.pdb b/Library/Bee/artifacts/200b0aE.dag/post-processed/Assembly-CSharp.pdb index 99b207d02..75e8710f2 100644 Binary files a/Library/Bee/artifacts/200b0aE.dag/post-processed/Assembly-CSharp.pdb and b/Library/Bee/artifacts/200b0aE.dag/post-processed/Assembly-CSharp.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll index 4a7d99bd0..63b31743d 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll.mvfrm.rsp index 71714fc17..a577c3acb 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll.mvfrm.rsp @@ -46,11 +46,6 @@ Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.State.ref.dll_9E96D9AD02BBDD1 Library/Bee/artifacts/mvdfrm/Unity.VisualStudio.Editor.ref.dll_6E6C08999B715408.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.BuildProfileModule.dll_C57112EE168C0CEE.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.pdb index 14ebb74e3..3e255e2c3 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp index 1925c89c9..07aec6112 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp @@ -129,11 +129,6 @@ -define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll" @@ -456,5 +451,5 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/PPv2URPConverters.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/PPv2URPConverters.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/PPv2URPConverters.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/PPv2URPConverters.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/PPv2URPConverters.dll b/Library/Bee/artifacts/200b0aEDbg.dag/PPv2URPConverters.dll index b305b7839..b01b091b7 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/PPv2URPConverters.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/PPv2URPConverters.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/PPv2URPConverters.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/PPv2URPConverters.dll.mvfrm.rsp index 51ef95d63..914f8434b 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/PPv2URPConverters.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/PPv2URPConverters.dll.mvfrm.rsp @@ -6,15 +6,7 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_F5D2B13D9F86ABE8.mvf Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/PPv2URPConverters.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/PPv2URPConverters.pdb index 7fa4129af..28dbb8eb0 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/PPv2URPConverters.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/PPv2URPConverters.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/PPv2URPConverters.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/PPv2URPConverters.rsp index 14151213f..95a8f87b6 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/PPv2URPConverters.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/PPv2URPConverters.rsp @@ -127,15 +127,7 @@ -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -define:UNITY_EDITOR_ONLY_COMPILATION --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -435,6 +427,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/PPv2URPConverters.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/PPv2URPConverters.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/PPv2URPConverters.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/PPv2URPConverters.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/PPv2URPConverters.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ConversionSystem.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ConversionSystem.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ConversionSystem.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ConversionSystem.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ConversionSystem.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ConversionSystem.dll index d569e3fcd..b150eb8e5 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ConversionSystem.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ConversionSystem.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ConversionSystem.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ConversionSystem.dll.mvfrm.rsp index 7d914dd2e..47eabbf0b 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ConversionSystem.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ConversionSystem.dll.mvfrm.rsp @@ -2,15 +2,7 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_F5D2B13D9F86ABE8.mvf Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ConversionSystem.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ConversionSystem.pdb index f95f7aae9..8612103c5 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ConversionSystem.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ConversionSystem.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ConversionSystem.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ConversionSystem.rsp index 37a9ef461..e5e6957e5 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ConversionSystem.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ConversionSystem.rsp @@ -127,15 +127,7 @@ -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -define:UNITY_EDITOR_ONLY_COMPILATION --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -428,6 +420,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ConversionSystem.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ConversionSystem.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ConversionSystem.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ConversionSystem.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ConversionSystem.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.dll index 82e00aab3..a60431c92 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.dll.mvfrm.rsp index 3fe5e7a9a..f95933edc 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.dll.mvfrm.rsp @@ -4,15 +4,7 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_F5D2B13D9F86ABE8.mvf Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.pdb index dcaa2ce04..19862e76e 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.rsp index ab383e931..520c61611 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.rsp @@ -128,15 +128,7 @@ -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -define:UNITY_EDITOR_ONLY_COMPILATION --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -432,6 +424,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Updater.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Updater.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Updater.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Updater.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Updater.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Updater.dll index 22b887d29..90ef2a869 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Updater.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Updater.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Updater.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Updater.dll.mvfrm.rsp index db808fd51..257d687a7 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Updater.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Updater.dll.mvfrm.rsp @@ -5,15 +5,7 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_F5D2B13D9F86ABE8.mvf Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Updater.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Updater.pdb index b3e20295b..f3eef86d9 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Updater.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Updater.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Updater.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Updater.rsp index abcf4e3ed..2fc6e6307 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Updater.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Updater.rsp @@ -127,15 +127,7 @@ -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -define:UNITY_EDITOR_ONLY_COMPILATION --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -429,6 +421,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Updater.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Updater.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Updater.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Updater.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Updater.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.dll index 2a0b926ee..7ec0a74d3 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.dll.mvfrm.rsp index c5a5311dd..be693582d 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.dll.mvfrm.rsp @@ -1,14 +1,6 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.pdb index 3a6fe166b..b8cbaa3ab 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.rsp index 5074f54f9..5f69488a3 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.rsp @@ -130,15 +130,7 @@ -define:NMC_CAN_ACCESS_TERRAIN -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -421,6 +413,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.CodeGen.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.CodeGen.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.CodeGen.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.CodeGen.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.CodeGen.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.CodeGen.dll index 4c579452e..48988d30a 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.CodeGen.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.CodeGen.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.CodeGen.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.CodeGen.dll.mvfrm.rsp index 504c4350a..ffc9c6202 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.CodeGen.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.CodeGen.dll.mvfrm.rsp @@ -1,13 +1,5 @@ Library/Bee/artifacts/mvdfrm/Unity.Burst.ref.dll_1A4A396316C69723.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/Unity.CompilationPipeline.Common.dll_F862E2FD6BA6C0C0.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.CodeGen.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.CodeGen.pdb index 9850eed11..789e5969f 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.CodeGen.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.CodeGen.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.CodeGen.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.CodeGen.rsp index 77ff499fa..3ac50c31c 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.CodeGen.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.CodeGen.rsp @@ -127,15 +127,7 @@ -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -define:UNITY_EDITOR_ONLY_COMPILATION --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/Unity.CompilationPipeline.Common.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" @@ -416,6 +408,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.CodeGen.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.CodeGen.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.CodeGen.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.CodeGen.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.CodeGen.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.Editor.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.Editor.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.Editor.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.Editor.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.Editor.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.Editor.dll index f36799e07..e936db9de 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.Editor.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.Editor.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.Editor.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.Editor.dll.mvfrm.rsp index 8a291d0f1..55486d78f 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.Editor.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.Editor.dll.mvfrm.rsp @@ -3,15 +3,7 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_F5D2B13D9F86ABE8.mvf Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.Editor.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.Editor.pdb index e2f727341..02e769f56 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.Editor.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.Editor.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.Editor.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.Editor.rsp index 63d57e8ab..205665d15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.Editor.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.Editor.rsp @@ -127,15 +127,7 @@ -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -define:UNITY_EDITOR_ONLY_COMPILATION --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -440,6 +432,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.Editor.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.Editor.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.Editor.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.Editor.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.Editor.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.dll index 60a87745e..af51646b1 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.dll.mvfrm.rsp index 54cdaf556..480f985c8 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.dll.mvfrm.rsp @@ -1,14 +1,6 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.pdb index d3e82a028..cade2b331 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.rsp index 18040480c..d4cfb4966 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.rsp @@ -129,15 +129,7 @@ -define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -455,6 +447,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.CollabProxy.Editor.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.CollabProxy.Editor.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.CollabProxy.Editor.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.CollabProxy.Editor.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.CollabProxy.Editor.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.CollabProxy.Editor.dll index 596c27d88..be4d3d7d6 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.CollabProxy.Editor.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.CollabProxy.Editor.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.CollabProxy.Editor.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.CollabProxy.Editor.dll.mvfrm.rsp index dcfe35500..6e4bce9d5 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.CollabProxy.Editor.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.CollabProxy.Editor.dll.mvfrm.rsp @@ -3,15 +3,7 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_F5D2B13D9F86ABE8.mvf Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.CollabProxy.Editor.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.CollabProxy.Editor.pdb index 670e1c654..dd48f9ce3 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.CollabProxy.Editor.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.CollabProxy.Editor.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.CollabProxy.Editor.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.CollabProxy.Editor.rsp index 00e42a55f..e4d53285a 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.CollabProxy.Editor.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.CollabProxy.Editor.rsp @@ -127,15 +127,7 @@ -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -define:UNITY_EDITOR_ONLY_COMPILATION --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -423,6 +415,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.CollabProxy.Editor.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.CollabProxy.Editor.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.CollabProxy.Editor.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.CollabProxy.Editor.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.CollabProxy.Editor.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.CodeGen.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.CodeGen.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.CodeGen.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.CodeGen.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.CodeGen.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.CodeGen.dll index 5587a446a..b52cd23e0 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.CodeGen.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.CodeGen.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.CodeGen.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.CodeGen.dll.mvfrm.rsp index 9e354c4a9..8341c8bc2 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.CodeGen.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.CodeGen.dll.mvfrm.rsp @@ -1,14 +1,6 @@ Library/Bee/artifacts/mvdfrm/Unity.Burst.ref.dll_1A4A396316C69723.mvfrm Library/Bee/artifacts/mvdfrm/Unity.Collections.ref.dll_500F84E442C860A8.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/Unity.CompilationPipeline.Common.dll_F862E2FD6BA6C0C0.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.CodeGen.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.CodeGen.pdb index fb400edf4..d4269843e 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.CodeGen.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.CodeGen.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.CodeGen.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.CodeGen.rsp index cc3afd323..e345ef5ec 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.CodeGen.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.CodeGen.rsp @@ -127,15 +127,7 @@ -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -define:UNITY_EDITOR_ONLY_COMPILATION --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/Unity.CompilationPipeline.Common.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" @@ -413,6 +405,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.CodeGen.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.CodeGen.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.CodeGen.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.CodeGen.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.CodeGen.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Editor.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Editor.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Editor.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Editor.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Editor.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Editor.dll index 8623ac9d4..856e80927 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Editor.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Editor.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Editor.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Editor.dll.mvfrm.rsp index 189477bad..090689044 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Editor.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Editor.dll.mvfrm.rsp @@ -3,15 +3,7 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_F5D2B13D9F86ABE8.mvf Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Editor.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Editor.pdb index 67b212346..b970f87f6 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Editor.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Editor.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Editor.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Editor.rsp index d674dd483..95a7278b6 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Editor.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Editor.rsp @@ -128,15 +128,7 @@ -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -define:UNITY_EDITOR_ONLY_COMPILATION --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -423,6 +415,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Editor.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Editor.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Editor.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Editor.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Editor.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.dll index 7ee390e6f..f3a31ec5e 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.dll.mvfrm.rsp index f9262b028..8722901a7 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.dll.mvfrm.rsp @@ -2,15 +2,7 @@ Library/Bee/artifacts/mvdfrm/Unity.Burst.ref.dll_1A4A396316C69723.mvfrm Library/Bee/artifacts/mvdfrm/Unity.Mathematics.ref.dll_D391EBEEE8A3D929.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.pdb index 0c898b06e..0c43554a6 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.rsp index 66f16e5e1..fdeb3c077 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.rsp @@ -131,15 +131,7 @@ -define:UNITY_2022_2_16F1_OR_NEWER -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -488,6 +480,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.DocCodeSamples.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.DocCodeSamples.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.DocCodeSamples.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.DocCodeSamples.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.DocCodeSamples.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.DocCodeSamples.dll index 3db24ec26..435805b8e 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.DocCodeSamples.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.DocCodeSamples.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.DocCodeSamples.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.DocCodeSamples.dll.mvfrm.rsp index a73589830..6322e872b 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.DocCodeSamples.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.DocCodeSamples.dll.mvfrm.rsp @@ -3,15 +3,7 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_F5D2B13D9F86ABE8.mvf Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.DocCodeSamples.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.DocCodeSamples.pdb index c80e26b96..4bb530ae4 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.DocCodeSamples.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.DocCodeSamples.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.DocCodeSamples.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.DocCodeSamples.rsp index 7e7f05348..a37ac0eb1 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.DocCodeSamples.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.DocCodeSamples.rsp @@ -127,15 +127,7 @@ -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -define:UNITY_EDITOR_ONLY_COMPILATION --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -410,6 +402,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.DocCodeSamples.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.DocCodeSamples.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.DocCodeSamples.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.DocCodeSamples.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.DocCodeSamples.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ForUI.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ForUI.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ForUI.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ForUI.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ForUI.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ForUI.dll index dcf6f67db..b8c3bd177 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ForUI.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ForUI.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ForUI.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ForUI.dll.mvfrm.rsp index 27cf1c4f3..d6aeb6784 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ForUI.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ForUI.dll.mvfrm.rsp @@ -1,15 +1,7 @@ Library/Bee/artifacts/mvdfrm/Unity.InputSystem.ref.dll_E7D0D94F7033A25C.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ForUI.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ForUI.pdb index 0f02faf5b..d3ca515d1 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ForUI.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ForUI.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ForUI.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ForUI.rsp index 58bf473d4..4a2286280 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ForUI.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ForUI.rsp @@ -129,15 +129,7 @@ -define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -417,6 +409,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ForUI.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ForUI.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ForUI.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ForUI.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ForUI.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.TestFramework.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.TestFramework.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.TestFramework.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.TestFramework.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.TestFramework.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.TestFramework.dll index 8b26515b5..ede2058e4 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.TestFramework.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.TestFramework.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.TestFramework.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.TestFramework.dll.mvfrm.rsp index f1b2597b8..0fa8e6b5e 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.TestFramework.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.TestFramework.dll.mvfrm.rsp @@ -3,11 +3,6 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_F5D2B13D9F86ABE8.mvf Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.BuildProfileModule.dll_C57112EE168C0CEE.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.TestFramework.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.TestFramework.pdb index e28b56d76..6243027ae 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.TestFramework.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.TestFramework.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.TestFramework.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.TestFramework.rsp index f298f0f9b..67bdb0ae2 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.TestFramework.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.TestFramework.rsp @@ -130,11 +130,6 @@ -define:UNITY_TESTS_FRAMEWORK -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll" @@ -406,6 +401,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.TestFramework.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.TestFramework.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.TestFramework.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.TestFramework.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.TestFramework.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.dll index bd79307a2..49752a867 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.dll.mvfrm.rsp index c5a5311dd..be693582d 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.dll.mvfrm.rsp @@ -1,14 +1,6 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.pdb index 8419772b3..3d43d0a52 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.rsp index 607fd511f..6c2502cd9 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.rsp @@ -143,15 +143,7 @@ -define:UNITY_INPUT_SYSTEM_ENABLE_ANALYTICS -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -830,6 +822,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.Editor.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.Editor.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.Editor.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.Editor.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.Editor.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.Editor.dll index 4a499434f..9571818e5 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.Editor.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.Editor.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.Editor.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.Editor.dll.mvfrm.rsp index b7eb73f71..893c04fd3 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.Editor.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.Editor.dll.mvfrm.rsp @@ -3,15 +3,7 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_F5D2B13D9F86ABE8.mvf Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.Editor.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.Editor.pdb index 8347a6524..d4815e334 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.Editor.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.Editor.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.Editor.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.Editor.rsp index 8cd5a066d..ce0298b41 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.Editor.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.Editor.rsp @@ -127,15 +127,7 @@ -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -define:UNITY_EDITOR_ONLY_COMPILATION --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -425,6 +417,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.Editor.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.Editor.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.Editor.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.Editor.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.Editor.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.dll index 84126be7b..d0993cd81 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.dll.mvfrm.rsp index c5a5311dd..be693582d 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.dll.mvfrm.rsp @@ -1,14 +1,6 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.pdb index 2a0578e38..ddbc043fb 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.rsp index a78a6eeaf..b38af18b7 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.rsp @@ -129,15 +129,7 @@ -define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -505,6 +497,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Common.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Common.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Common.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Common.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Common.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Common.dll index 9580434e8..6188aa5bf 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Common.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Common.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Common.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Common.dll.mvfrm.rsp index c5a5311dd..be693582d 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Common.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Common.dll.mvfrm.rsp @@ -1,14 +1,6 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Common.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Common.pdb index 0041ba5c7..823fd8c9a 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Common.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Common.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Common.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Common.rsp index 8461b06a4..a5b347f6d 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Common.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Common.rsp @@ -129,15 +129,7 @@ -define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -419,6 +411,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Common.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Common.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Common.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Common.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Common.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Editor.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Editor.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Editor.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Editor.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Editor.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Editor.dll index 3b583837d..64364ccec 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Editor.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Editor.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Editor.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Editor.dll.mvfrm.rsp index 1192bd3e6..65e9a4e79 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Editor.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Editor.dll.mvfrm.rsp @@ -3,15 +3,7 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_F5D2B13D9F86ABE8.mvf Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Editor.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Editor.pdb index feda241ef..97e8cafee 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Editor.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Editor.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Editor.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Editor.rsp index 8072b52cc..c9813b46b 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Editor.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Editor.rsp @@ -127,15 +127,7 @@ -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -define:UNITY_EDITOR_ONLY_COMPILATION --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -460,6 +452,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Editor.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Editor.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Editor.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Editor.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Multiplayer.Center.Editor.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.Editor.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.Editor.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.Editor.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.Editor.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.Editor.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.Editor.dll index 2e80cccc9..fd4601bed 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.Editor.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.Editor.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.Editor.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.Editor.dll.mvfrm.rsp index 170c4a8e8..09631d42c 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.Editor.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.Editor.dll.mvfrm.rsp @@ -3,15 +3,7 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_F5D2B13D9F86ABE8.mvf Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.Editor.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.Editor.pdb index 0c39c5850..cb301b63d 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.Editor.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.Editor.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.Editor.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.Editor.rsp index 4a6ee7fde..8df8798ef 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.Editor.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.Editor.rsp @@ -128,15 +128,7 @@ -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -define:UNITY_EDITOR_ONLY_COMPILATION --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -421,6 +413,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.Editor.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.Editor.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.Editor.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.Editor.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.Editor.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.dll index 055e30673..0a5b47625 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.dll.mvfrm.rsp index 242f4921d..4f1dbca63 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.dll.mvfrm.rsp @@ -1,11 +1,6 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.BuildProfileModule.dll_C57112EE168C0CEE.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.pdb index 5b3654753..4f89c14a8 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.rsp index dfeee5c12..63b4bfcee 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.rsp @@ -130,11 +130,6 @@ -define:UNITY_TESTS_FRAMEWORK -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll" @@ -434,6 +429,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PerformanceTesting.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.Entities.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.Entities.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.Entities.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.Entities.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.Entities.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.Entities.dll index 5c3a448a0..6b4d04f0e 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.Entities.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.Entities.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.Entities.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.Entities.dll.mvfrm.rsp index dcfe35500..6e4bce9d5 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.Entities.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.Entities.dll.mvfrm.rsp @@ -3,15 +3,7 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_F5D2B13D9F86ABE8.mvf Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.Entities.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.Entities.pdb index 07d71cfbd..2c69cd067 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.Entities.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.Entities.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.Entities.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.Entities.rsp index 0473defad..8ad8732ff 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.Entities.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.Entities.rsp @@ -127,15 +127,7 @@ -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -define:UNITY_EDITOR_ONLY_COMPILATION --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -422,6 +414,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.Entities.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.Entities.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.Entities.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.Entities.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.Entities.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.dll index 581795768..4f84132c4 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.dll.mvfrm.rsp index 4d19afa89..7a545cdc4 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.dll.mvfrm.rsp @@ -2,15 +2,7 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_F5D2B13D9F86ABE8.mvf Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.pdb index 612eb86c0..634096560 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.rsp index 5614d204a..3f4e1181c 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.rsp @@ -127,15 +127,7 @@ -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -define:UNITY_EDITOR_ONLY_COMPILATION --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -851,6 +843,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipeline.Universal.ShaderLibrary.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipeline.Universal.ShaderLibrary.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipeline.Universal.ShaderLibrary.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipeline.Universal.ShaderLibrary.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipeline.Universal.ShaderLibrary.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipeline.Universal.ShaderLibrary.dll index adbc3f0ec..ed1c71d08 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipeline.Universal.ShaderLibrary.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipeline.Universal.ShaderLibrary.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipeline.Universal.ShaderLibrary.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipeline.Universal.ShaderLibrary.dll.mvfrm.rsp index c55382b64..7cc2b0b6b 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipeline.Universal.ShaderLibrary.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipeline.Universal.ShaderLibrary.dll.mvfrm.rsp @@ -1,15 +1,7 @@ Library/Bee/artifacts/mvdfrm/Unity.RenderPipelines.Core.Runtime.ref.dll_365D6CAE10D976FF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipeline.Universal.ShaderLibrary.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipeline.Universal.ShaderLibrary.pdb index 0588683d9..3b80d3ea1 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipeline.Universal.ShaderLibrary.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipeline.Universal.ShaderLibrary.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipeline.Universal.ShaderLibrary.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipeline.Universal.ShaderLibrary.rsp index a70f6b841..07cf6901b 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipeline.Universal.ShaderLibrary.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipeline.Universal.ShaderLibrary.rsp @@ -129,15 +129,7 @@ -define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -417,6 +409,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipeline.Universal.ShaderLibrary.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipeline.Universal.ShaderLibrary.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipeline.Universal.ShaderLibrary.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipeline.Universal.ShaderLibrary.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipeline.Universal.ShaderLibrary.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.Shared.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.Shared.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.Shared.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.Shared.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.Shared.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.Shared.dll index bcb1291e7..1119cad7e 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.Shared.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.Shared.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.Shared.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.Shared.dll.mvfrm.rsp index 5d893d2df..51c46ef86 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.Shared.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.Shared.dll.mvfrm.rsp @@ -3,15 +3,7 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_F5D2B13D9F86ABE8.mvf Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.Shared.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.Shared.pdb index 053960b36..a393f0c51 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.Shared.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.Shared.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.Shared.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.Shared.rsp index 6299ba885..cb2e9a7db 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.Shared.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.Shared.rsp @@ -127,15 +127,7 @@ -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -define:UNITY_EDITOR_ONLY_COMPILATION --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -422,6 +414,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.Shared.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.Shared.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.Shared.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.Shared.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.Shared.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.dll index 930e07959..2a7959a87 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.dll.mvfrm.rsp index 0f8598362..c48268747 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.dll.mvfrm.rsp @@ -8,15 +8,7 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_F5D2B13D9F86ABE8.mvf Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.pdb index e5b873dea..7a1f15e68 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.rsp index caadda2cb..f1e809502 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.rsp @@ -128,15 +128,7 @@ -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -define:UNITY_EDITOR_ONLY_COMPILATION --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -617,6 +609,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.Shared.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.Shared.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.Shared.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.Shared.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.Shared.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.Shared.dll index 80f97bc35..0b13679a7 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.Shared.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.Shared.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.Shared.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.Shared.dll.mvfrm.rsp index c55382b64..7cc2b0b6b 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.Shared.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.Shared.dll.mvfrm.rsp @@ -1,15 +1,7 @@ Library/Bee/artifacts/mvdfrm/Unity.RenderPipelines.Core.Runtime.ref.dll_365D6CAE10D976FF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.Shared.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.Shared.pdb index 2bcdc0e97..98524218d 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.Shared.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.Shared.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.Shared.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.Shared.rsp index fd5e11051..a7456e5a0 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.Shared.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.Shared.rsp @@ -129,15 +129,7 @@ -define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -416,6 +408,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.Shared.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.Shared.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.Shared.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.Shared.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.Shared.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.dll index a4fd1df37..2089446ec 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.dll.mvfrm.rsp index e15f86bc2..d5bd60d47 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.dll.mvfrm.rsp @@ -4,15 +4,7 @@ Library/Bee/artifacts/mvdfrm/Unity.InputSystem.ref.dll_E7D0D94F7033A25C.mvfrm Library/Bee/artifacts/mvdfrm/Unity.Mathematics.ref.dll_D391EBEEE8A3D929.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.pdb index 91252e3ae..ba52fbc40 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.rsp index 1dfd0e684..6dbc43e33 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.rsp @@ -132,15 +132,7 @@ -define:ENABLE_INPUT_SYSTEM_PACKAGE -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -683,6 +675,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.ShaderLibrary.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.ShaderLibrary.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.ShaderLibrary.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.ShaderLibrary.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.ShaderLibrary.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.ShaderLibrary.dll index 5d8c21525..d77134829 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.ShaderLibrary.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.ShaderLibrary.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.ShaderLibrary.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.ShaderLibrary.dll.mvfrm.rsp index c5a5311dd..be693582d 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.ShaderLibrary.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.ShaderLibrary.dll.mvfrm.rsp @@ -1,14 +1,6 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.ShaderLibrary.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.ShaderLibrary.pdb index 18959535a..5988aa69f 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.ShaderLibrary.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.ShaderLibrary.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.ShaderLibrary.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.ShaderLibrary.rsp index 970198665..c5d2b850a 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.ShaderLibrary.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.ShaderLibrary.rsp @@ -129,15 +129,7 @@ -define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -414,6 +406,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.ShaderLibrary.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.ShaderLibrary.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.ShaderLibrary.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.ShaderLibrary.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.ShaderLibrary.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.GPUDriven.Runtime.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.GPUDriven.Runtime.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.GPUDriven.Runtime.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.GPUDriven.Runtime.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.GPUDriven.Runtime.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.GPUDriven.Runtime.dll index 9b5820cde..8dbffd161 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.GPUDriven.Runtime.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.GPUDriven.Runtime.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.GPUDriven.Runtime.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.GPUDriven.Runtime.dll.mvfrm.rsp index dcffe7bad..50cc5ac14 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.GPUDriven.Runtime.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.GPUDriven.Runtime.dll.mvfrm.rsp @@ -4,15 +4,7 @@ Library/Bee/artifacts/mvdfrm/Unity.Mathematics.ref.dll_D391EBEEE8A3D929.mvfrm Library/Bee/artifacts/mvdfrm/Unity.RenderPipelines.Core.Runtime.ref.dll_365D6CAE10D976FF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.GPUDriven.Runtime.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.GPUDriven.Runtime.pdb index 676cc1032..cfc6614e3 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.GPUDriven.Runtime.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.GPUDriven.Runtime.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.GPUDriven.Runtime.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.GPUDriven.Runtime.rsp index 01eb26ee8..da362f305 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.GPUDriven.Runtime.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.GPUDriven.Runtime.rsp @@ -129,15 +129,7 @@ -define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -462,6 +454,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.GPUDriven.Runtime.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.GPUDriven.Runtime.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.GPUDriven.Runtime.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.GPUDriven.Runtime.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.GPUDriven.Runtime.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll index 2b22b7d45..ac233abb6 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll.mvfrm.rsp index c5a5311dd..be693582d 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll.mvfrm.rsp @@ -1,14 +1,6 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.pdb index 56825c7d7..c8ad9c54a 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.rsp index 9c56bbdbd..ff637b590 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.rsp @@ -129,15 +129,7 @@ -define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -414,6 +406,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.2D.Runtime.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.2D.Runtime.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.2D.Runtime.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.2D.Runtime.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.2D.Runtime.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.2D.Runtime.dll index d23835fb6..90529d967 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.2D.Runtime.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.2D.Runtime.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.2D.Runtime.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.2D.Runtime.dll.mvfrm.rsp index 2a00263a6..79403ae64 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.2D.Runtime.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.2D.Runtime.dll.mvfrm.rsp @@ -5,15 +5,7 @@ Library/Bee/artifacts/mvdfrm/Unity.RenderPipelines.Core.Runtime.ref.dll_365D6CAE Library/Bee/artifacts/mvdfrm/Unity.RenderPipelines.Universal.Runtime.ref.dll_1DBAA2D2B90DF8E5.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.2D.Runtime.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.2D.Runtime.pdb index ff12b7625..e12afdd6e 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.2D.Runtime.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.2D.Runtime.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.2D.Runtime.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.2D.Runtime.rsp index 7d2914f17..f93f8dd3d 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.2D.Runtime.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.2D.Runtime.rsp @@ -132,15 +132,7 @@ -define:ENABLE_XR_MODULE -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -477,6 +469,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.2D.Runtime.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.2D.Runtime.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.2D.Runtime.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.2D.Runtime.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.2D.Runtime.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Config.Runtime.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Config.Runtime.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Config.Runtime.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Config.Runtime.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Config.Runtime.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Config.Runtime.dll index a89428ae7..a5205c0a2 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Config.Runtime.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Config.Runtime.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Config.Runtime.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Config.Runtime.dll.mvfrm.rsp index c55382b64..7cc2b0b6b 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Config.Runtime.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Config.Runtime.dll.mvfrm.rsp @@ -1,15 +1,7 @@ Library/Bee/artifacts/mvdfrm/Unity.RenderPipelines.Core.Runtime.ref.dll_365D6CAE10D976FF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Config.Runtime.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Config.Runtime.pdb index 9ab2ffc39..3eb608ec2 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Config.Runtime.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Config.Runtime.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Config.Runtime.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Config.Runtime.rsp index 693d99ff4..f744da769 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Config.Runtime.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Config.Runtime.rsp @@ -129,15 +129,7 @@ -define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -416,6 +408,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Config.Runtime.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Config.Runtime.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Config.Runtime.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Config.Runtime.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Config.Runtime.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Editor.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Editor.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Editor.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Editor.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Editor.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Editor.dll index a6a1c1512..2f14a7e70 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Editor.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Editor.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Editor.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Editor.dll.mvfrm.rsp index b359b5e71..7ac728a9f 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Editor.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Editor.dll.mvfrm.rsp @@ -12,15 +12,7 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_F5D2B13D9F86ABE8.mvf Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Editor.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Editor.pdb index b434c8ce1..36f4dc6df 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Editor.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Editor.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Editor.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Editor.rsp index 4960e68e6..c618517cc 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Editor.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Editor.rsp @@ -128,15 +128,7 @@ -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -define:UNITY_EDITOR_ONLY_COMPILATION --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -669,6 +661,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Editor.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Editor.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Editor.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Editor.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Editor.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Runtime.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Runtime.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Runtime.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Runtime.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Runtime.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Runtime.dll index dd1209717..1fa6057c7 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Runtime.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Runtime.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Runtime.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Runtime.dll.mvfrm.rsp index 1abd09e9f..1156d4f8c 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Runtime.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Runtime.dll.mvfrm.rsp @@ -7,15 +7,7 @@ Library/Bee/artifacts/mvdfrm/Unity.RenderPipelines.GPUDriven.Runtime.ref.dll_5EA Library/Bee/artifacts/mvdfrm/Unity.RenderPipelines.Universal.Config.Runtime.ref.dll_79EF34CB49AA43F5.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Runtime.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Runtime.pdb index a82ca9003..0dc5116c3 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Runtime.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Runtime.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Runtime.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Runtime.rsp index 98782cdd0..e27b721a5 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Runtime.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Runtime.rsp @@ -135,15 +135,7 @@ -define:ENABLE_INPUT_SYSTEM_PACKAGE -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -603,6 +595,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Runtime.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Runtime.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Runtime.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Runtime.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Runtime.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Shaders.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Shaders.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Shaders.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Shaders.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Shaders.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Shaders.dll index 18296b760..68f7d5ec1 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Shaders.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Shaders.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Shaders.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Shaders.dll.mvfrm.rsp index c5a5311dd..be693582d 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Shaders.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Shaders.dll.mvfrm.rsp @@ -1,14 +1,6 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Shaders.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Shaders.pdb index 8cb67dc64..e2770dc96 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Shaders.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Shaders.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Shaders.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Shaders.rsp index 0e0699f49..2c47d15ed 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Shaders.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Shaders.rsp @@ -129,15 +129,7 @@ -define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -414,6 +406,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Shaders.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Shaders.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Shaders.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Shaders.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Shaders.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Editor.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Editor.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Editor.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Editor.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Editor.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Editor.dll index e6b1a89d3..ebbba5839 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Editor.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Editor.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Editor.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Editor.dll.mvfrm.rsp index 7d914dd2e..47eabbf0b 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Editor.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Editor.dll.mvfrm.rsp @@ -2,15 +2,7 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_F5D2B13D9F86ABE8.mvf Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Editor.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Editor.pdb index dd250cf85..aca594048 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Editor.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Editor.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Editor.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Editor.rsp index a49444c77..4fe317783 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Editor.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Editor.rsp @@ -127,15 +127,7 @@ -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -define:UNITY_EDITOR_ONLY_COMPILATION --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -421,6 +413,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Editor.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Editor.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Editor.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Editor.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Editor.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Runtime.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Runtime.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Runtime.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Runtime.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Runtime.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Runtime.dll index 463debfb8..42302badf 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Runtime.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Runtime.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Runtime.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Runtime.dll.mvfrm.rsp index 980c5cc3c..141c6e1dd 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Runtime.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Runtime.dll.mvfrm.rsp @@ -3,15 +3,7 @@ Library/Bee/artifacts/mvdfrm/Unity.Collections.ref.dll_500F84E442C860A8.mvfrm Library/Bee/artifacts/mvdfrm/Unity.Mathematics.ref.dll_D391EBEEE8A3D929.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Runtime.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Runtime.pdb index 86928a0fa..b629bef81 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Runtime.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Runtime.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Runtime.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Runtime.rsp index 9f236c538..8088afbd2 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Runtime.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Runtime.rsp @@ -129,15 +129,7 @@ -define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -451,6 +443,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Runtime.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Runtime.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Runtime.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Runtime.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Runtime.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rider.Editor.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rider.Editor.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rider.Editor.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rider.Editor.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rider.Editor.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rider.Editor.dll index 17a77f486..48d850ee6 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rider.Editor.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rider.Editor.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rider.Editor.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rider.Editor.dll.mvfrm.rsp index 70d8bb2e6..d9999c58f 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rider.Editor.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rider.Editor.dll.mvfrm.rsp @@ -2,15 +2,7 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_F5D2B13D9F86ABE8.mvf Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rider.Editor.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rider.Editor.pdb index 128817fac..8bd1f63eb 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rider.Editor.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rider.Editor.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rider.Editor.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rider.Editor.rsp index 97266e5eb..2adfae014 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rider.Editor.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rider.Editor.rsp @@ -129,15 +129,7 @@ -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -define:UNITY_EDITOR_ONLY_COMPILATION --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -451,6 +443,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rider.Editor.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rider.Editor.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rider.Editor.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rider.Editor.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rider.Editor.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Searcher.Editor.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Searcher.Editor.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Searcher.Editor.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Searcher.Editor.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Searcher.Editor.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Searcher.Editor.dll index de69481c2..561ffe487 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Searcher.Editor.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Searcher.Editor.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Searcher.Editor.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Searcher.Editor.dll.mvfrm.rsp index 7d914dd2e..47eabbf0b 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Searcher.Editor.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Searcher.Editor.dll.mvfrm.rsp @@ -2,15 +2,7 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_F5D2B13D9F86ABE8.mvf Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Searcher.Editor.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Searcher.Editor.pdb index c14a92852..8f8f3de8c 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Searcher.Editor.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Searcher.Editor.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Searcher.Editor.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Searcher.Editor.rsp index 0f70d8f75..5b0073a9f 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Searcher.Editor.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Searcher.Editor.rsp @@ -127,15 +127,7 @@ -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -define:UNITY_EDITOR_ONLY_COMPILATION --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -429,6 +421,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Searcher.Editor.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Searcher.Editor.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Searcher.Editor.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Searcher.Editor.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Searcher.Editor.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Editor.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Editor.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Editor.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Editor.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Editor.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Editor.dll index daff28c33..689d365f9 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Editor.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Editor.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Editor.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Editor.dll.mvfrm.rsp index def95ac6e..f0447cbb1 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Editor.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Editor.dll.mvfrm.rsp @@ -6,15 +6,7 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_F5D2B13D9F86ABE8.mvf Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Editor.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Editor.pdb index fbe1ade54..26c40b13b 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Editor.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Editor.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Editor.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Editor.rsp index 9ea2c5790..3280d33b4 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Editor.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Editor.rsp @@ -127,15 +127,7 @@ -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -define:UNITY_EDITOR_ONLY_COMPILATION --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -1113,6 +1105,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Editor.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Editor.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Editor.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Editor.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Editor.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Utilities.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Utilities.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Utilities.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Utilities.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Utilities.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Utilities.dll index 4312b48d1..4007263ae 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Utilities.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Utilities.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Utilities.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Utilities.dll.mvfrm.rsp index 7d914dd2e..47eabbf0b 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Utilities.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Utilities.dll.mvfrm.rsp @@ -2,15 +2,7 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_F5D2B13D9F86ABE8.mvf Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Utilities.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Utilities.pdb index 21a046cc7..f59a5b7af 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Utilities.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Utilities.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Utilities.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Utilities.rsp index 224c45c09..f97bb594a 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Utilities.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Utilities.rsp @@ -127,15 +127,7 @@ -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -define:UNITY_EDITOR_ONLY_COMPILATION --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -423,6 +415,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Utilities.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Utilities.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Utilities.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Utilities.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Utilities.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.Editor.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.Editor.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.Editor.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.Editor.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.Editor.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.Editor.dll index 72dd73f29..93b15deb9 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.Editor.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.Editor.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.Editor.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.Editor.dll.mvfrm.rsp index f6d9323c6..5846bfa02 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.Editor.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.Editor.dll.mvfrm.rsp @@ -4,15 +4,7 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_F5D2B13D9F86ABE8.mvf Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.Editor.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.Editor.pdb index 34f6ce4bb..90aff349c 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.Editor.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.Editor.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.Editor.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.Editor.rsp index cb98ab299..223508b41 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.Editor.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.Editor.rsp @@ -127,15 +127,7 @@ -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -define:UNITY_EDITOR_ONLY_COMPILATION --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -476,6 +468,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.Editor.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.Editor.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.Editor.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.Editor.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.Editor.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.dll index 918c873d7..de110f3e0 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.dll.mvfrm.rsp index c5a5311dd..be693582d 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.dll.mvfrm.rsp @@ -1,14 +1,6 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.pdb index 4c5e3dc9d..b9b96a76b 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.rsp index 2d3c12461..3c1cdd541 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.rsp @@ -130,15 +130,7 @@ -define:UNITY_XR_VISIONOS_SUPPORTED -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -476,6 +468,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.Editor.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.Editor.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.Editor.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.Editor.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.Editor.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.Editor.dll index dd6a6016a..bce2066ef 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.Editor.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.Editor.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.Editor.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.Editor.dll.mvfrm.rsp index 1c5cd1682..3c549abd0 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.Editor.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.Editor.dll.mvfrm.rsp @@ -3,15 +3,7 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_F5D2B13D9F86ABE8.mvf Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.Editor.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.Editor.pdb index 17fa9214c..d6e9ba8e3 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.Editor.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.Editor.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.Editor.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.Editor.rsp index 8fbebfe8c..0550f35a5 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.Editor.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.Editor.rsp @@ -128,15 +128,7 @@ -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -define:UNITY_EDITOR_ONLY_COMPILATION --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -695,6 +687,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.Editor.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.Editor.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.Editor.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.Editor.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.Editor.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.dll index f28573e78..1ae0fdd5e 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.dll.mvfrm.rsp index c5a5311dd..be693582d 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.dll.mvfrm.rsp @@ -1,14 +1,6 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.pdb index a3de4ef95..f474fbc26 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.rsp index b461354df..51fae1152 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.rsp @@ -130,15 +130,7 @@ -define:TIMELINE_FRAMEACCURATE -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -490,6 +482,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.Editor.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.Editor.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.Editor.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.Editor.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.Editor.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.Editor.dll index cd85d05e4..e2c8b4bf2 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.Editor.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.Editor.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.Editor.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.Editor.dll.mvfrm.rsp index 882486ce5..0deef46c6 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.Editor.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.Editor.dll.mvfrm.rsp @@ -3,15 +3,7 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_F5D2B13D9F86ABE8.mvf Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.Editor.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.Editor.pdb index a9f661b47..f14e40833 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.Editor.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.Editor.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.Editor.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.Editor.rsp index e674aed4e..78ebddb59 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.Editor.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.Editor.rsp @@ -127,15 +127,7 @@ -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -define:UNITY_EDITOR_ONLY_COMPILATION --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -890,6 +882,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.Editor.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.Editor.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.Editor.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.Editor.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.Editor.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.dll index 7bfdec9e3..80498eac5 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.dll.mvfrm.rsp index 27cf1c4f3..d6aeb6784 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.dll.mvfrm.rsp @@ -1,15 +1,7 @@ Library/Bee/artifacts/mvdfrm/Unity.InputSystem.ref.dll_E7D0D94F7033A25C.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.pdb index 164b1dca7..b8c4d68ea 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.rsp index e5a12248e..dc58d4b16 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.rsp @@ -134,15 +134,7 @@ -define:MODULE_PHYSICS_2D_EXISTS -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -848,6 +840,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.Editor.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.Editor.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.Editor.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.Editor.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.Editor.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.Editor.dll index cd7dbe601..66a2bb146 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.Editor.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.Editor.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.Editor.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.Editor.dll.mvfrm.rsp index 03df9fa81..b19180109 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.Editor.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.Editor.dll.mvfrm.rsp @@ -6,15 +6,7 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_F5D2B13D9F86ABE8.mvf Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.Editor.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.Editor.pdb index 2b2ac2bdb..537a3f7ba 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.Editor.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.Editor.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.Editor.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.Editor.rsp index 29a741c49..208d65d22 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.Editor.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.Editor.rsp @@ -129,15 +129,7 @@ -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -define:UNITY_EDITOR_ONLY_COMPILATION --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -594,6 +586,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.Editor.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.Editor.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.Editor.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.Editor.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.Editor.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.dll index 700ac655d..e6ec25807 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.dll.mvfrm.rsp index 2f75336ae..18173cc10 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.dll.mvfrm.rsp @@ -2,15 +2,7 @@ Library/Bee/artifacts/mvdfrm/Unity.InputSystem.ref.dll_E7D0D94F7033A25C.mvfrm Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Core.ref.dll_6CCD00D226452669.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.pdb index e5d529e0e..ba03a5ce2 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.rsp index 7a509350d..a7a8e7d58 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.rsp @@ -137,15 +137,7 @@ -define:MODULE_PARTICLE_SYSTEM_EXISTS -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -825,6 +817,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.SettingsProvider.Editor.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.SettingsProvider.Editor.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.SettingsProvider.Editor.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.SettingsProvider.Editor.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.SettingsProvider.Editor.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.SettingsProvider.Editor.dll index a4096588f..fa0c8a0c0 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.SettingsProvider.Editor.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.SettingsProvider.Editor.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.SettingsProvider.Editor.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.SettingsProvider.Editor.dll.mvfrm.rsp index faa5df2b7..f8fbb2c22 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.SettingsProvider.Editor.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.SettingsProvider.Editor.dll.mvfrm.rsp @@ -7,15 +7,7 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_F5D2B13D9F86ABE8.mvf Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.SettingsProvider.Editor.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.SettingsProvider.Editor.pdb index 19e6d7a25..016c4772d 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.SettingsProvider.Editor.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.SettingsProvider.Editor.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.SettingsProvider.Editor.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.SettingsProvider.Editor.rsp index 7aa183299..9061f0485 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.SettingsProvider.Editor.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.SettingsProvider.Editor.rsp @@ -127,15 +127,7 @@ -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -define:UNITY_EDITOR_ONLY_COMPILATION --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -435,6 +427,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.SettingsProvider.Editor.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.SettingsProvider.Editor.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.SettingsProvider.Editor.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.SettingsProvider.Editor.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.SettingsProvider.Editor.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Shared.Editor.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Shared.Editor.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Shared.Editor.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Shared.Editor.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Shared.Editor.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Shared.Editor.dll index 8ee262359..e1d0f6534 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Shared.Editor.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Shared.Editor.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Shared.Editor.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Shared.Editor.dll.mvfrm.rsp index fd565885f..01965e5dd 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Shared.Editor.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Shared.Editor.dll.mvfrm.rsp @@ -8,15 +8,7 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_F5D2B13D9F86ABE8.mvf Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Shared.Editor.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Shared.Editor.pdb index 8e7e6a115..436b61e27 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Shared.Editor.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Shared.Editor.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Shared.Editor.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Shared.Editor.rsp index 1165eb866..b9407474f 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Shared.Editor.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Shared.Editor.rsp @@ -127,15 +127,7 @@ -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -define:UNITY_EDITOR_ONLY_COMPILATION --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -426,6 +418,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Shared.Editor.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Shared.Editor.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Shared.Editor.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Shared.Editor.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Shared.Editor.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.Editor.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.Editor.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.Editor.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.Editor.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.Editor.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.Editor.dll index ab44d63e9..7189af107 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.Editor.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.Editor.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.Editor.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.Editor.dll.mvfrm.rsp index faa5df2b7..f8fbb2c22 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.Editor.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.Editor.dll.mvfrm.rsp @@ -7,15 +7,7 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_F5D2B13D9F86ABE8.mvf Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.Editor.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.Editor.pdb index 85b42e5c4..2992148b7 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.Editor.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.Editor.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.Editor.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.Editor.rsp index 845e9058e..096727e77 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.Editor.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.Editor.rsp @@ -127,15 +127,7 @@ -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -define:UNITY_EDITOR_ONLY_COMPILATION --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -492,6 +484,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.Editor.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.Editor.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.Editor.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.Editor.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.Editor.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.dll index dfacb6894..efbeb3bc2 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.dll.mvfrm.rsp index baa3a7660..54b13dde9 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.dll.mvfrm.rsp @@ -2,15 +2,7 @@ Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Core.ref.dll_6CCD00D226452669 Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Flow.ref.dll_B3DDE128A84E9B18.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.pdb index 3b479291b..cc72d3c5d 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.rsp index 8d57b6a29..f769f7326 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.rsp @@ -129,15 +129,7 @@ -define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -446,6 +438,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualStudio.Editor.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualStudio.Editor.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualStudio.Editor.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualStudio.Editor.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualStudio.Editor.dll b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualStudio.Editor.dll index 050106e06..e26d29c8b 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualStudio.Editor.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualStudio.Editor.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualStudio.Editor.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualStudio.Editor.dll.mvfrm.rsp index 70d8bb2e6..d9999c58f 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualStudio.Editor.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualStudio.Editor.dll.mvfrm.rsp @@ -2,15 +2,7 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_F5D2B13D9F86ABE8.mvf Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualStudio.Editor.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualStudio.Editor.pdb index c30cf55c4..a9f1fc1dd 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualStudio.Editor.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualStudio.Editor.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualStudio.Editor.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualStudio.Editor.rsp index 1fb559eaf..7106dab20 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualStudio.Editor.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualStudio.Editor.rsp @@ -127,15 +127,7 @@ -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -define:UNITY_EDITOR_ONLY_COMPILATION --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -454,6 +446,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualStudio.Editor.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualStudio.Editor.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualStudio.Editor.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualStudio.Editor.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualStudio.Editor.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll index 4aa5623ea..8ea3ecd28 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll.mvfrm.rsp index c3912a35d..2d3c8fca6 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.dll.mvfrm.rsp @@ -1,13 +1,5 @@ Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.pdb index bf90add8c..b45444a2f 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.rsp index ce50ea0b7..348907a2f 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.rsp @@ -128,15 +128,7 @@ -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -define:UNITY_EDITOR_ONLY_COMPILATION --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -644,6 +636,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.TestRunner.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll index 4f858f6a2..61b2da174 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll.mvfrm.rsp index a7b52bf48..491b36591 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.dll.mvfrm.rsp @@ -1,15 +1,7 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_F5D2B13D9F86ABE8.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.pdb index ae8b0cdc9..93bf41607 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.rsp index fb064046e..3e2a8f728 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.rsp @@ -130,15 +130,7 @@ -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -define:UNITY_EDITOR_ONLY_COMPILATION --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -459,6 +451,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll index da1ffc40e..3968a1e66 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll.mvfrm.rsp index 5c5588db8..c55df6f24 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.dll.mvfrm.rsp @@ -1,8 +1,3 @@ -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.BuildProfileModule.dll_C57112EE168C0CEE.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.pdb index 78d786e88..91c13db5a 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.rsp index 5fc101c3b..5577ebf59 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.rsp @@ -130,11 +130,6 @@ -define:UNITY_TESTS_FRAMEWORK -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll" @@ -531,6 +526,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.TestRunner.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.UnityAdditionalFile.txt b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.UnityAdditionalFile.txt index f3fe32598..717500729 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.UnityAdditionalFile.txt +++ b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.UnityAdditionalFile.txt @@ -1 +1 @@ -/Users/seankim/1.Program/7. Unity/Practice_Unity \ No newline at end of file +/Users/ta9/DEV/Study/Practice_Unity \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.dll b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.dll index a97fcd310..27da05852 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.dll.mvfrm.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.dll.mvfrm.rsp index 192c7ddbc..ee7d677e6 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.dll.mvfrm.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.dll.mvfrm.rsp @@ -1,12 +1,4 @@ -Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm -Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm -Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.pdb index 839cc0c66..c873b715c 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.rsp b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.rsp index e2857899c..c86a53659 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.rsp +++ b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.rsp @@ -135,15 +135,7 @@ -define:PACKAGE_INPUTSYSTEM -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll" --r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll" -r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll" @@ -505,6 +497,6 @@ /nowarn:1701 /nowarn:1702 /utf8output -/preferreduilang:ko +/preferreduilang:en-US -warn:0 /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.UnityAdditionalFile.txt" \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.rsp2 b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.rsp2 index 77ef5a694..08449ca15 100644 --- a/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.rsp2 +++ b/Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.rsp2 @@ -1 +1 @@ -/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=. \ No newline at end of file +/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=. \ No newline at end of file diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll b/Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll index 4a7d99bd0..63b31743d 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.pdb index 14ebb74e3..3e255e2c3 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/post-processed/PPv2URPConverters.dll b/Library/Bee/artifacts/200b0aEDbg.dag/post-processed/PPv2URPConverters.dll index b305b7839..b01b091b7 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/post-processed/PPv2URPConverters.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/post-processed/PPv2URPConverters.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/post-processed/PPv2URPConverters.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/post-processed/PPv2URPConverters.pdb index 7fa4129af..28dbb8eb0 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/post-processed/PPv2URPConverters.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/post-processed/PPv2URPConverters.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Unity.AI.Navigation.Editor.ConversionSystem.dll b/Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Unity.AI.Navigation.Editor.ConversionSystem.dll index d569e3fcd..b150eb8e5 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Unity.AI.Navigation.Editor.ConversionSystem.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Unity.AI.Navigation.Editor.ConversionSystem.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Unity.AI.Navigation.Editor.ConversionSystem.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Unity.AI.Navigation.Editor.ConversionSystem.pdb index f95f7aae9..8612103c5 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Unity.AI.Navigation.Editor.ConversionSystem.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Unity.AI.Navigation.Editor.ConversionSystem.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Unity.AI.Navigation.Editor.dll b/Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Unity.AI.Navigation.Editor.dll index 82e00aab3..a60431c92 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Unity.AI.Navigation.Editor.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Unity.AI.Navigation.Editor.dll differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Unity.AI.Navigation.Editor.pdb b/Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Unity.AI.Navigation.Editor.pdb index dcaa2ce04..19862e76e 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Unity.AI.Navigation.Editor.pdb and b/Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Unity.AI.Navigation.Editor.pdb differ diff --git a/Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Unity.AI.Navigation.Updater.dll b/Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Unity.AI.Navigation.Updater.dll index 22b887d29..90ef2a869 100644 Binary files a/Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Unity.AI.Navigation.Updater.dll and b/Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Unity.AI.Navigation.Updater.dll 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"ProfilerWriteOutput" } , \ No newline at end of file diff --git a/Library/Bee/buildprogram0.traceevents b/Library/Bee/buildprogram0.traceevents index d206194eb..46b457be8 100644 --- a/Library/Bee/buildprogram0.traceevents +++ b/Library/Bee/buildprogram0.traceevents @@ -1,10 +1,10 @@ { "pid": 35942, "tid": -1, "ph": "M", "name": "process_name", "args": { "name": "netcorerun.dll" } }, { "pid": 35942, "tid": -1, "ph": "M", "name": "process_sort_index", "args": { "sort_index": "-1" } }, { "pid": 35942, "tid": 1, "ph": "M", "name": "thread_name", "args": { "name": "" } }, -{ "pid": 35942, "tid": 1, "ts": 1758208898607744, "dur": 738618, "ph": "X", "name": "BuildProgram", "args": {} }, -{ "pid": 35942, "tid": 1, "ts": 1758208898608538, "dur": 113718, "ph": "X", "name": "BuildProgramContextConstructor", "args": {} }, -{ "pid": 35942, "tid": 1, "ts": 1758208899235784, "dur": 5428, "ph": "X", "name": "OutputData.Write", "args": {} }, -{ "pid": 35942, "tid": 1, "ts": 1758208899241215, "dur": 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b/Library/EditorInstance.json @@ -1,5 +1,5 @@ { - "process_id" : 41131, + "process_id" : 15878, "version" : "6000.2.2f1", "app_path" : "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app", "app_contents_path" : "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents" diff --git a/Library/EditorOnlyScriptingSettings.json b/Library/EditorOnlyScriptingSettings.json index 649da0d86..b101a404f 100644 --- a/Library/EditorOnlyScriptingSettings.json +++ b/Library/EditorOnlyScriptingSettings.json @@ -1 +1 @@ -{"m_DefineSymbols":{"m_Value":{},"m_Initialized":false},"m_AllowUnsafeCode":{"m_Value":false,"m_Initialized":false},"m_ScriptDebugInfoEnabled":{"m_Value":true,"m_Initialized":true}} \ No newline at end of file +{"m_DefineSymbols":{"m_Value":{},"m_Initialized":false},"m_AllowUnsafeCode":{"m_Value":false,"m_Initialized":false},"m_ScriptDebugInfoEnabled":{"m_Value":false,"m_Initialized":true}} \ No newline at end of file diff --git a/Library/InspectorExpandedItems.asset b/Library/InspectorExpandedItems.asset index e89d2c4a4..8e0da3f53 100644 Binary files a/Library/InspectorExpandedItems.asset and b/Library/InspectorExpandedItems.asset differ diff --git a/Library/PackageManager/ProjectCache b/Library/PackageManager/ProjectCache index d3e9dd313..5f429f46e 100644 --- a/Library/PackageManager/ProjectCache +++ b/Library/PackageManager/ProjectCache @@ -1,25 +1,25 @@ m_ProjectFiles: m_ManifestFileStatus: - m_FilePath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Packages/manifest.json + m_FilePath: /Users/ta9/DEV/Study/Practice_Unity/Packages/manifest.json m_PathExists: 1 m_ContentTrackingEnabled: 1 m_ModificationDate: serializedVersion: 2 - ticks: 638937066040000000 + ticks: 638935784630000000 m_Hash: 2682485135 m_LockFileStatus: - m_FilePath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Packages/packages-lock.json + m_FilePath: /Users/ta9/DEV/Study/Practice_Unity/Packages/packages-lock.json m_PathExists: 1 m_ContentTrackingEnabled: 1 m_ModificationDate: serializedVersion: 2 - ticks: 638937066040000000 + ticks: 638935784630000000 m_Hash: 43247242 m_EmbeddedPackageManifests: m_ManifestsStatus: {} m_LocalPackages: m_LocalFileStatus: [] -m_ProjectPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Packages +m_ProjectPath: /Users/ta9/DEV/Study/Practice_Unity/Packages m_EditorVersion: 6000.2.2f1 (ea398eefe1c2) m_ResolvedPackages: - packageId: com.unity.ai.navigation@2.0.8 @@ -27,7 +27,7 @@ m_ResolvedPackages: isDirectDependency: 1 version: 2.0.8 source: 1 - resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.ai.navigation@eb5635ad590d + resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.ai.navigation@eb5635ad590d assetPath: Packages/com.unity.ai.navigation name: com.unity.ai.navigation displayName: AI Navigation @@ -152,7 +152,7 @@ m_ResolvedPackages: isDirectDependency: 1 version: 2.9.3 source: 1 - resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.collab-proxy@ab839cc7d2ad + resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.collab-proxy@ab839cc7d2ad assetPath: Packages/com.unity.collab-proxy name: com.unity.collab-proxy displayName: Unity Version Control @@ -331,7 +331,7 @@ m_ResolvedPackages: isDirectDependency: 1 version: 3.0.36 source: 1 - resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.ide.rider@4d374c7eb6db + resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.ide.rider@4d374c7eb6db assetPath: Packages/com.unity.ide.rider name: com.unity.ide.rider displayName: JetBrains Rider Editor @@ -394,11 +394,14 @@ m_ResolvedPackages: - 3.0.35 - 3.0.36 - 3.0.37 + - 3.0.38 compatible: - 3.0.36 - 3.0.37 - recommended: 3.0.37 - deprecated: [] + - 3.0.38 + recommended: 3.0.38 + deprecated: + - 3.0.37 dependencies: - name: com.unity.ext.nunit version: 1.0.6 @@ -461,7 +464,7 @@ m_ResolvedPackages: isDirectDependency: 1 version: 2.0.23 source: 1 - resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.ide.visualstudio@198cdf337d13 + resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.ide.visualstudio@198cdf337d13 assetPath: Packages/com.unity.ide.visualstudio name: com.unity.ide.visualstudio displayName: Visual Studio Editor @@ -577,7 +580,7 @@ m_ResolvedPackages: isDirectDependency: 1 version: 1.14.2 source: 1 - resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.inputsystem@be6c4fd0abf5 + resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.inputsystem@be6c4fd0abf5 assetPath: Packages/com.unity.inputsystem name: com.unity.inputsystem displayName: Input System @@ -735,7 +738,7 @@ m_ResolvedPackages: isDirectDependency: 1 version: 1.0.0 source: 2 - resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.multiplayer.center@f3fb577b3546 + resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.multiplayer.center@f3fb577b3546 assetPath: Packages/com.unity.multiplayer.center name: com.unity.multiplayer.center displayName: Multiplayer Center @@ -831,7 +834,7 @@ m_ResolvedPackages: isDirectDependency: 1 version: 17.2.0 source: 2 - resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.render-pipelines.universal@a2829103b3d4 + resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.render-pipelines.universal@a2829103b3d4 assetPath: Packages/com.unity.render-pipelines.universal name: com.unity.render-pipelines.universal displayName: Universal Render Pipeline @@ -958,7 +961,7 @@ m_ResolvedPackages: isDirectDependency: 1 version: 1.5.1 source: 2 - resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.test-framework@a6f5be5f149c + resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.test-framework@a6f5be5f149c assetPath: Packages/com.unity.test-framework name: com.unity.test-framework displayName: Test Framework @@ -1048,7 +1051,7 @@ m_ResolvedPackages: isDirectDependency: 1 version: 1.8.9 source: 1 - resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.timeline@6b9e48457ddb + resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.timeline@6b9e48457ddb assetPath: Packages/com.unity.timeline name: com.unity.timeline displayName: Timeline @@ -1246,7 +1249,7 @@ m_ResolvedPackages: isDirectDependency: 1 version: 2.0.0 source: 2 - resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.ugui@754dbde2be27 + resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.ugui@754dbde2be27 assetPath: Packages/com.unity.ugui name: com.unity.ugui displayName: Unity UI @@ -1342,7 +1345,7 @@ m_ResolvedPackages: isDirectDependency: 1 version: 1.9.7 source: 1 - resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.visualscripting@6279e2b7c485 + resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.visualscripting@6279e2b7c485 assetPath: Packages/com.unity.visualscripting name: com.unity.visualscripting displayName: Visual Scripting @@ -4240,7 +4243,7 @@ m_ResolvedPackages: isDirectDependency: 0 version: 2.0.5 source: 2 - resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.ext.nunit@031a54704bff + resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.ext.nunit@031a54704bff assetPath: Packages/com.unity.ext.nunit name: com.unity.ext.nunit displayName: Custom NUnit @@ -4320,7 +4323,7 @@ m_ResolvedPackages: isDirectDependency: 0 version: 17.2.0 source: 2 - resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.render-pipelines.core@5e056b397fc0 + resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.render-pipelines.core@5e056b397fc0 assetPath: Packages/com.unity.render-pipelines.core name: com.unity.render-pipelines.core displayName: Scriptable Render Pipeline Core @@ -4446,7 +4449,7 @@ m_ResolvedPackages: isDirectDependency: 0 version: 17.2.0 source: 2 - resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.shadergraph@287dd3fa176c + resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.shadergraph@287dd3fa176c assetPath: Packages/com.unity.shadergraph name: com.unity.shadergraph displayName: Shader Graph @@ -4562,7 +4565,7 @@ m_ResolvedPackages: isDirectDependency: 0 version: 17.0.3 source: 2 - resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.render-pipelines.universal-config@8dc1aab4af1d + resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.render-pipelines.universal-config@8dc1aab4af1d assetPath: Packages/com.unity.render-pipelines.universal-config name: com.unity.render-pipelines.universal-config displayName: Universal Render Pipeline Config @@ -4670,7 +4673,7 @@ m_ResolvedPackages: isDirectDependency: 0 version: 4.9.3 source: 1 - resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.searcher@1e17ce91558d + resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.searcher@1e17ce91558d assetPath: Packages/com.unity.searcher name: com.unity.searcher displayName: Searcher @@ -4767,7 +4770,7 @@ m_ResolvedPackages: isDirectDependency: 0 version: 1.8.24 source: 1 - resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.burst@f7a407abf4d5 + resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.burst@f7a407abf4d5 assetPath: Packages/com.unity.burst name: com.unity.burst displayName: Burst @@ -5002,7 +5005,7 @@ m_ResolvedPackages: isDirectDependency: 0 version: 1.3.2 source: 1 - resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.mathematics@8017b507cc74 + resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.mathematics@8017b507cc74 assetPath: Packages/com.unity.mathematics name: com.unity.mathematics displayName: Mathematics @@ -5101,7 +5104,7 @@ m_ResolvedPackages: isDirectDependency: 0 version: 2.5.7 source: 1 - resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.collections@d49facba0036 + resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.collections@d49facba0036 assetPath: Packages/com.unity.collections name: com.unity.collections displayName: Collections @@ -5291,7 +5294,7 @@ m_ResolvedPackages: isDirectDependency: 0 version: 1.0.1 source: 2 - resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.rendering.light-transport@2c9279f90d7c + resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.rendering.light-transport@2c9279f90d7c assetPath: Packages/com.unity.rendering.light-transport name: com.unity.rendering.light-transport displayName: Unity Light Transport Library @@ -5397,7 +5400,7 @@ m_ResolvedPackages: isDirectDependency: 0 version: 1.11.5 source: 1 - resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.nuget.mono-cecil@d78732e851eb + resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.nuget.mono-cecil@d78732e851eb assetPath: Packages/com.unity.nuget.mono-cecil name: com.unity.nuget.mono-cecil displayName: Mono Cecil @@ -5490,7 +5493,7 @@ m_ResolvedPackages: isDirectDependency: 0 version: 3.1.0 source: 1 - resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.test-framework.performance@92d1d09a72ed + resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.test-framework.performance@92d1d09a72ed assetPath: Packages/com.unity.test-framework.performance name: com.unity.test-framework.performance displayName: Performance testing API diff --git a/Library/PackageManager/ProjectCache.md5 b/Library/PackageManager/ProjectCache.md5 index 665bb2ca1..a5b5c9cd2 100644 --- a/Library/PackageManager/ProjectCache.md5 +++ b/Library/PackageManager/ProjectCache.md5 @@ -1 +1 @@ -bf6e5da74795613ec3ca1fd31850a9e1 \ No newline at end of file +08d8030cbd95592f16528fc8ddd6da32 \ No newline at end of file diff --git a/Library/PackageManager/projectResolution.json b/Library/PackageManager/projectResolution.json index ae2dc643a..f3478f8b6 100644 --- a/Library/PackageManager/projectResolution.json +++ b/Library/PackageManager/projectResolution.json @@ -1,18 +1,18 @@ { "context": { - "projectPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Packages", + "projectPath": "/Users/ta9/DEV/Study/Practice_Unity/Packages", "unityVersion": "6000.2.2f1" }, "inputs": [ - "/Users/seankim/1.Program/7. Unity/Practice_Unity/Packages/manifest.json", - "/Users/seankim/1.Program/7. Unity/Practice_Unity/Packages/packages-lock.json", + "/Users/ta9/DEV/Study/Practice_Unity/Packages/manifest.json", + "/Users/ta9/DEV/Study/Practice_Unity/Packages/packages-lock.json", "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/BuiltInPackagesCombined.sha1" ], "outputs": { "com.unity.ai.navigation@2.0.8": { "name": "com.unity.ai.navigation", "displayName": "AI Navigation", - "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.ai.navigation@eb5635ad590d", + "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.ai.navigation@eb5635ad590d", "fingerprint": "eb5635ad590d47cef2a5c920d9475cc222db3f67", "editorCompatibility": "6000.0.0a1", "version": "2.0.8", @@ -22,7 +22,7 @@ "com.unity.collab-proxy@2.9.3": { "name": "com.unity.collab-proxy", "displayName": "Unity Version Control", - "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.collab-proxy@ab839cc7d2ad", + "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.collab-proxy@ab839cc7d2ad", "fingerprint": "ab839cc7d2adf143e5378baf46edc31cbc5d84f7", "editorCompatibility": "2021.3.0f1", "version": "2.9.3", @@ -32,7 +32,7 @@ "com.unity.ide.rider@3.0.36": { "name": "com.unity.ide.rider", "displayName": "JetBrains Rider Editor", - "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.ide.rider@4d374c7eb6db", + "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.ide.rider@4d374c7eb6db", "fingerprint": "4d374c7eb6db6907c7e6925e3086c3c73f926e13", "editorCompatibility": "2019.4.6f1", "version": "3.0.36", @@ -42,7 +42,7 @@ "com.unity.ide.visualstudio@2.0.23": { "name": "com.unity.ide.visualstudio", "displayName": "Visual Studio Editor", - "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.ide.visualstudio@198cdf337d13", + "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.ide.visualstudio@198cdf337d13", "fingerprint": "198cdf337d13c83ca953581515630d66b779e92b", "editorCompatibility": "2019.4.25f1", "version": "2.0.23", @@ -52,7 +52,7 @@ "com.unity.inputsystem@1.14.2": { "name": "com.unity.inputsystem", "displayName": "Input System", - "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.inputsystem@be6c4fd0abf5", + "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.inputsystem@be6c4fd0abf5", "fingerprint": "be6c4fd0abf5b9b45f956b97294032a67f3c2f4d", "editorCompatibility": "2021.3.0a1", "version": "1.14.2", @@ -62,7 +62,7 @@ "com.unity.multiplayer.center@1.0.0": { "name": "com.unity.multiplayer.center", "displayName": "Multiplayer Center", - "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.multiplayer.center@f3fb577b3546", + "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.multiplayer.center@f3fb577b3546", "fingerprint": "f3fb577b3546594b97b8cc34307cd621f60f1c73", "editorCompatibility": "6000.0.0a1", "version": "1.0.0", @@ -72,7 +72,7 @@ "com.unity.render-pipelines.universal@17.2.0": { "name": "com.unity.render-pipelines.universal", "displayName": "Universal Render Pipeline", - "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.render-pipelines.universal@a2829103b3d4", + "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.render-pipelines.universal@a2829103b3d4", "fingerprint": "a2829103b3d42d070af55d083049347cf216898c", "editorCompatibility": "6000.2.0a1", "version": "17.2.0", @@ -82,7 +82,7 @@ "com.unity.test-framework@1.5.1": { "name": "com.unity.test-framework", "displayName": "Test Framework", - "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.test-framework@a6f5be5f149c", + "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.test-framework@a6f5be5f149c", "fingerprint": "a6f5be5f149c799640cce1ac6aa4057426adc0c7", "editorCompatibility": "2022.3.0a1", "version": "1.5.1", @@ -92,7 +92,7 @@ "com.unity.timeline@1.8.9": { "name": "com.unity.timeline", "displayName": "Timeline", - "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.timeline@6b9e48457ddb", + "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.timeline@6b9e48457ddb", "fingerprint": "6b9e48457ddb4f64813d77fd77efc79a8f3102ae", "editorCompatibility": "2021.3.0a1", "version": "1.8.9", @@ -102,7 +102,7 @@ "com.unity.ugui@2.0.0": { "name": "com.unity.ugui", "displayName": "Unity UI", - "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.ugui@754dbde2be27", + "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.ugui@754dbde2be27", "fingerprint": "754dbde2be278c90c6f2804c14a59bb1c6cff4ba", "editorCompatibility": "2019.2.0a1", "version": "2.0.0", @@ -112,7 +112,7 @@ "com.unity.visualscripting@1.9.7": { "name": "com.unity.visualscripting", "displayName": "Visual Scripting", - "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.visualscripting@6279e2b7c485", + "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.visualscripting@6279e2b7c485", "fingerprint": "6279e2b7c4858e56cca7f367cd38c49ef66778c9", "editorCompatibility": "2021.3.0a1", "version": "1.9.7", @@ -394,7 +394,7 @@ "com.unity.ext.nunit@2.0.5": { "name": "com.unity.ext.nunit", "displayName": "Custom NUnit", - "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.ext.nunit@031a54704bff", + "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.ext.nunit@031a54704bff", "fingerprint": "031a54704bffe39e6a0324909f8eaa4565bdebf2", "editorCompatibility": "2019.4.0a1", "version": "2.0.5", @@ -404,7 +404,7 @@ "com.unity.render-pipelines.core@17.2.0": { "name": "com.unity.render-pipelines.core", "displayName": "Scriptable Render Pipeline Core", - "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.render-pipelines.core@5e056b397fc0", + "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.render-pipelines.core@5e056b397fc0", "fingerprint": "5e056b397fc0d6a40852063f677043eb1d27105c", "editorCompatibility": "6000.2.0a1", "version": "17.2.0", @@ -414,7 +414,7 @@ "com.unity.shadergraph@17.2.0": { "name": "com.unity.shadergraph", "displayName": "Shader Graph", - "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.shadergraph@287dd3fa176c", + "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.shadergraph@287dd3fa176c", "fingerprint": "287dd3fa176ca6d32a0e7df9c31073ff2700e705", "editorCompatibility": "6000.2.0a1", "version": "17.2.0", @@ -424,7 +424,7 @@ "com.unity.render-pipelines.universal-config@17.0.3": { "name": "com.unity.render-pipelines.universal-config", "displayName": "Universal Render Pipeline Config", - "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.render-pipelines.universal-config@8dc1aab4af1d", + "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.render-pipelines.universal-config@8dc1aab4af1d", "fingerprint": "8dc1aab4af1d718781689a36ed5231a35ad1a524", "editorCompatibility": "6000.0.0a1", "version": "17.0.3", @@ -434,7 +434,7 @@ "com.unity.searcher@4.9.3": { "name": "com.unity.searcher", "displayName": "Searcher", - "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.searcher@1e17ce91558d", + "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.searcher@1e17ce91558d", "fingerprint": "1e17ce91558d1d9127554adc03d275f39a7466a2", "editorCompatibility": "2019.1.0a1", "version": "4.9.3", @@ -444,7 +444,7 @@ "com.unity.burst@1.8.24": { "name": "com.unity.burst", "displayName": "Burst", - "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.burst@f7a407abf4d5", + "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.burst@f7a407abf4d5", "fingerprint": "f7a407abf4d5abf19ce630824dcde261e02ed97e", "editorCompatibility": "2021.3.0a1", "version": "1.8.24", @@ -454,7 +454,7 @@ "com.unity.mathematics@1.3.2": { "name": "com.unity.mathematics", "displayName": "Mathematics", - "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.mathematics@8017b507cc74", + "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.mathematics@8017b507cc74", "fingerprint": "8017b507cc74bf0a1dd14b18aa860569f807314d", "editorCompatibility": "2021.3.0a1", "version": "1.3.2", @@ -464,7 +464,7 @@ "com.unity.collections@2.5.7": { "name": "com.unity.collections", "displayName": "Collections", - "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.collections@d49facba0036", + "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.collections@d49facba0036", "fingerprint": "d49facba0036aa0e1508296262f9d93b44d1ab3b", "editorCompatibility": "2022.3.20f1", "version": "2.5.7", @@ -474,7 +474,7 @@ "com.unity.rendering.light-transport@1.0.1": { "name": "com.unity.rendering.light-transport", "displayName": "Unity Light Transport Library", - "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.rendering.light-transport@2c9279f90d7c", + "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.rendering.light-transport@2c9279f90d7c", "fingerprint": "2c9279f90d7c8dfb6e76e3f90b6b3be1cafabfbc", "editorCompatibility": "2023.3.0b1", "version": "1.0.1", @@ -484,7 +484,7 @@ "com.unity.nuget.mono-cecil@1.11.5": { "name": "com.unity.nuget.mono-cecil", "displayName": "Mono Cecil", - "resolvedPath": "/Users/seankim/1.Program/7. 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request: 4.976841 seconds. + path: Assets/Resources/Prefabs/Player.prefab + artifactKey: Guid(9208ffa390ccf4bd5932dd01eb70dc4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Resources/Prefabs/Player.prefab using Guid(9208ffa390ccf4bd5932dd01eb70dc4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '33a86bb0373a540f51d2f5b629ea9a23') in 0.011304584 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 164 + +======================================================================== +Received Import Request. + Time since last request: 9.699552 seconds. + path: Assets/Resources/Prefabs/Player.prefab + artifactKey: Guid(9208ffa390ccf4bd5932dd01eb70dc4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Resources/Prefabs/Player.prefab using Guid(9208ffa390ccf4bd5932dd01eb70dc4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a77c6a9e3b676877419ad5b6b4e242b9') in 0.01057125 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 163 + +======================================================================== +Received Import Request. + Time since last request: 2.322242 seconds. + path: Assets/Resources/Prefabs/Archer.prefab + artifactKey: Guid(e72543c79b3a842738eedf72f8576e67) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Resources/Prefabs/Archer.prefab using Guid(e72543c79b3a842738eedf72f8576e67) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '0a193f432f8e26e607266be86b6d8faf') in 0.013716 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 155 + +======================================================================== +Received Import Request. + Time since last request: 5.273778 seconds. + path: Assets/Resources/Prefabs/Archer.prefab + artifactKey: Guid(e72543c79b3a842738eedf72f8576e67) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Resources/Prefabs/Archer.prefab using Guid(e72543c79b3a842738eedf72f8576e67) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '52a7c2dc9e1e25f24a9b7d9d9afd59f0') in 0.0101465 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 155 + +======================================================================== +Received Import Request. + Time since last request: 2.465743 seconds. + path: Assets/Resources/Prefabs/Knight.prefab + artifactKey: Guid(49826b6ee9ea34eb0a00acc4d32ffee9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Resources/Prefabs/Knight.prefab using Guid(49826b6ee9ea34eb0a00acc4d32ffee9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '6b88fbb1d08ed8176c8d1276fb17e246') in 0.007634041 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 128 + +======================================================================== +Received Import Request. + Time since last request: 8.920766 seconds. + path: Assets/Resources/Prefabs/Knight.prefab + artifactKey: Guid(49826b6ee9ea34eb0a00acc4d32ffee9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Resources/Prefabs/Knight.prefab using Guid(49826b6ee9ea34eb0a00acc4d32ffee9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ae1612bcda6af9d8666a7c6c668adeab') in 0.008532833 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 129 + +======================================================================== +Received Import Request. + Time since last request: 16.124181 seconds. + path: Assets/Resources/Prefabs/Knight.prefab + artifactKey: Guid(49826b6ee9ea34eb0a00acc4d32ffee9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Resources/Prefabs/Knight.prefab using Guid(49826b6ee9ea34eb0a00acc4d32ffee9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '711dca66d70a1d1744f42d132ed7886d') in 0.010153792 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 162 + +======================================================================== +Received Import Request. + Time since last request: 17.570428 seconds. + path: Assets/Resources/Prefabs/Knight.prefab + artifactKey: Guid(49826b6ee9ea34eb0a00acc4d32ffee9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Resources/Prefabs/Knight.prefab using Guid(49826b6ee9ea34eb0a00acc4d32ffee9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '968f7e85cf3c77db0ce550f515632bbd') in 0.009770667 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 162 + +======================================================================== +Received Import Request. + Time since last request: 23.997246 seconds. + path: Assets/Resources/Prefabs/Player.prefab + artifactKey: Guid(9208ffa390ccf4bd5932dd01eb70dc4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Resources/Prefabs/Player.prefab using Guid(9208ffa390ccf4bd5932dd01eb70dc4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f3da45b47db8696554a461387897ee30') in 0.014774959 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 163 + +======================================================================== +Received Import Request. + Time since last request: 6.028958 seconds. + path: Assets/Resources/Prefabs/Mage.prefab + artifactKey: Guid(a8218db7ca2fe415caf5375d4d620128) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Resources/Prefabs/Mage.prefab using Guid(a8218db7ca2fe415caf5375d4d620128) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '69a9bf927c3f093850ae8cf5e258696b') in 0.008878792 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 124 + +======================================================================== +Received Import Request. + Time since last request: 21.861962 seconds. + path: Assets/Resources/Prefabs/Knight.prefab + artifactKey: Guid(49826b6ee9ea34eb0a00acc4d32ffee9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Resources/Prefabs/Knight.prefab using Guid(49826b6ee9ea34eb0a00acc4d32ffee9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'cba2414ff1de5707cabf83d49ad40001') in 0.014263916 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 162 + +======================================================================== +Received Import Request. + Time since last request: 42.121092 seconds. + path: ProjectSettings/TagManager.asset + artifactKey: Guid(00000000000000003000000000000000) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing ProjectSettings/TagManager.asset using Guid(00000000000000003000000000000000) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '284adfb2b764f1457a78bf5e894e1104') in 0.000724125 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x30ce47000 may have been prematurely finalized +- Loaded All Assemblies, in 0.348 seconds +Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.349 seconds +Domain Reload Profiling: 700ms + BeginReloadAssembly (103ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (41ms) + RebuildCommonClasses (19ms) + RebuildNativeTypeToScriptingClass (6ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (211ms) + LoadAssemblies (143ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (95ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (80ms) + ResolveRequiredComponents (5ms) + FinalizeReload (349ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (286ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (69ms) + ProcessInitializeOnLoadAttributes (187ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6135 unused Assets / (7.3 MB). Loaded Objects now: 6682. +Memory consumption went from 160.2 MB to 152.9 MB. +Total: 5.666667 ms (FindLiveObjects: 0.308834 ms CreateObjectMapping: 0.110250 ms MarkObjects: 3.162791 ms DeleteObjects: 2.084542 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16c5a7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.339 seconds +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.346 seconds +Domain Reload Profiling: 686ms + BeginReloadAssembly (91ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (33ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (212ms) + LoadAssemblies (147ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (92ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (78ms) + ResolveRequiredComponents (5ms) + FinalizeReload (346ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (284ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (69ms) + ProcessInitializeOnLoadAttributes (186ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.2 MB). Loaded Objects now: 6684. +Memory consumption went from 158.3 MB to 151.1 MB. +Total: 5.691000 ms (FindLiveObjects: 0.279917 ms CreateObjectMapping: 0.159208 ms MarkObjects: 2.941792 ms DeleteObjects: 2.309917 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16c5a7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.315 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.349 seconds +Domain Reload Profiling: 666ms + BeginReloadAssembly (89ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (35ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (10ms) + LoadAllAssembliesAndSetupDomain (190ms) + LoadAssemblies (125ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (89ms) + TypeCache.Refresh (5ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (77ms) + ResolveRequiredComponents (5ms) + FinalizeReload (349ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (286ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (68ms) + ProcessInitializeOnLoadAttributes (187ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.2 MB). Loaded Objects now: 6686. +Memory consumption went from 156.4 MB to 149.2 MB. +Total: 5.895042 ms (FindLiveObjects: 0.278291 ms CreateObjectMapping: 0.102834 ms MarkObjects: 2.995584 ms DeleteObjects: 2.517625 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16fd27000 may have been prematurely finalized +- Loaded All Assemblies, in 0.328 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.352 seconds +Domain Reload Profiling: 682ms + BeginReloadAssembly (90ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (34ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (202ms) + LoadAssemblies (134ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (92ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (79ms) + ResolveRequiredComponents (5ms) + FinalizeReload (352ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (289ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (71ms) + ProcessInitializeOnLoadAttributes (187ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.39 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.7 MB). Loaded Objects now: 6688. +Memory consumption went from 156.1 MB to 149.4 MB. +Total: 5.413208 ms (FindLiveObjects: 0.306333 ms CreateObjectMapping: 0.104875 ms MarkObjects: 3.087083 ms DeleteObjects: 1.914334 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16fea7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.338 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.348 seconds +Domain Reload Profiling: 688ms + BeginReloadAssembly (90ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (34ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (6ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (211ms) + LoadAssemblies (144ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (92ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (78ms) + ResolveRequiredComponents (5ms) + FinalizeReload (348ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (284ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (71ms) + ProcessInitializeOnLoadAttributes (182ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.41 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.9 MB). Loaded Objects now: 6690. +Memory consumption went from 156.1 MB to 149.2 MB. +Total: 5.291667 ms (FindLiveObjects: 0.277292 ms CreateObjectMapping: 0.107333 ms MarkObjects: 3.088083 ms DeleteObjects: 1.818667 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x30d147000 may have been prematurely finalized +- Loaded All Assemblies, in 0.309 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.350 seconds +Domain Reload Profiling: 662ms + BeginReloadAssembly (90ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (35ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (10ms) + LoadAllAssembliesAndSetupDomain (184ms) + LoadAssemblies (117ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (90ms) + TypeCache.Refresh (4ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (78ms) + ResolveRequiredComponents (5ms) + FinalizeReload (350ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (287ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (72ms) + ProcessInitializeOnLoadAttributes (185ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.2 MB). Loaded Objects now: 6692. +Memory consumption went from 156.1 MB to 148.9 MB. +Total: 5.992000 ms (FindLiveObjects: 0.313125 ms CreateObjectMapping: 0.101250 ms MarkObjects: 3.121167 ms DeleteObjects: 2.456208 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16c667000 may have been prematurely finalized +- Loaded All Assemblies, in 0.315 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.348 seconds +Domain Reload Profiling: 666ms + BeginReloadAssembly (92ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (36ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (187ms) + LoadAssemblies (120ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (90ms) + TypeCache.Refresh (4ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (79ms) + ResolveRequiredComponents (5ms) + FinalizeReload (348ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (284ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (68ms) + ProcessInitializeOnLoadAttributes (187ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.8 MB). Loaded Objects now: 6694. +Memory consumption went from 156.1 MB to 149.3 MB. +Total: 5.309000 ms (FindLiveObjects: 0.274792 ms CreateObjectMapping: 0.096750 ms MarkObjects: 3.101166 ms DeleteObjects: 1.836042 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.3 MB). Loaded Objects now: 6694. +Memory consumption went from 149.8 MB to 142.6 MB. +Total: 9.598667 ms (FindLiveObjects: 0.273209 ms CreateObjectMapping: 0.128750 ms MarkObjects: 6.830625 ms DeleteObjects: 2.365917 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16c5a7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.357 seconds +Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.338 seconds +Domain Reload Profiling: 697ms + BeginReloadAssembly (94ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (32ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (228ms) + LoadAssemblies (164ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (94ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (79ms) + ResolveRequiredComponents (5ms) + FinalizeReload (338ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (273ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (70ms) + ProcessInitializeOnLoadAttributes (173ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.1 MB). Loaded Objects now: 6696. +Memory consumption went from 156.1 MB to 149.0 MB. +Total: 5.150459 ms (FindLiveObjects: 0.215000 ms CreateObjectMapping: 0.112084 ms MarkObjects: 2.696541 ms DeleteObjects: 2.126709 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.4 MB). Loaded Objects now: 6696. +Memory consumption went from 149.8 MB to 142.4 MB. +Total: 6.735625 ms (FindLiveObjects: 0.286958 ms CreateObjectMapping: 0.098875 ms MarkObjects: 4.053542 ms DeleteObjects: 2.296208 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16c5a7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.339 seconds +Refreshing native plugins compatible for Editor in 0.14 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.328 seconds +Domain Reload Profiling: 670ms + BeginReloadAssembly (98ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (38ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (12ms) + LoadAllAssembliesAndSetupDomain (205ms) + LoadAssemblies (133ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (97ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (79ms) + ResolveRequiredComponents (5ms) + FinalizeReload (329ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (268ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (70ms) + ProcessInitializeOnLoadAttributes (168ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.2 MB). Loaded Objects now: 6698. +Memory consumption went from 156.1 MB to 148.9 MB. +Total: 5.168167 ms (FindLiveObjects: 0.265208 ms CreateObjectMapping: 0.103792 ms MarkObjects: 3.108125 ms DeleteObjects: 1.690583 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.0 MB). Loaded Objects now: 6698. +Memory consumption went from 149.9 MB to 142.9 MB. +Total: 5.007459 ms (FindLiveObjects: 0.265250 ms CreateObjectMapping: 0.105458 ms MarkObjects: 2.973584 ms DeleteObjects: 1.662750 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16c247000 may have been prematurely finalized +- Loaded All Assemblies, in 0.335 seconds +Refreshing native plugins compatible for Editor in 0.15 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.327 seconds +Domain Reload Profiling: 665ms + BeginReloadAssembly (97ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (40ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (203ms) + LoadAssemblies (135ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (94ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (80ms) + ResolveRequiredComponents (5ms) + FinalizeReload (328ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (266ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (70ms) + ProcessInitializeOnLoadAttributes (166ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.4 MB). Loaded Objects now: 6700. +Memory consumption went from 156.1 MB to 148.7 MB. +Total: 5.313291 ms (FindLiveObjects: 0.244042 ms CreateObjectMapping: 0.102375 ms MarkObjects: 2.868500 ms DeleteObjects: 2.098000 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.2 MB). Loaded Objects now: 6700. +Memory consumption went from 149.8 MB to 142.6 MB. +Total: 5.193583 ms (FindLiveObjects: 0.263042 ms CreateObjectMapping: 0.101125 ms MarkObjects: 3.143958 ms DeleteObjects: 1.685083 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16c44b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.326 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.354 seconds +Domain Reload Profiling: 682ms + BeginReloadAssembly (86ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (34ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (6ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (205ms) + LoadAssemblies (134ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (93ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (79ms) + ResolveRequiredComponents (6ms) + FinalizeReload (354ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (291ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (70ms) + ProcessInitializeOnLoadAttributes (189ms) + ProcessInitializeOnLoadMethodAttributes (27ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.5 MB). Loaded Objects now: 6702. +Memory consumption went from 156.1 MB to 149.7 MB. +Total: 5.105875 ms (FindLiveObjects: 0.265250 ms CreateObjectMapping: 0.105167 ms MarkObjects: 2.979792 ms DeleteObjects: 1.755458 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.2 MB). Loaded Objects now: 6702. +Memory consumption went from 149.8 MB to 142.6 MB. +Total: 5.287166 ms (FindLiveObjects: 0.265417 ms CreateObjectMapping: 0.105083 ms MarkObjects: 2.932042 ms DeleteObjects: 1.984417 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16c44b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.357 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.343 seconds +Domain Reload Profiling: 702ms + BeginReloadAssembly (98ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (34ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (10ms) + LoadAllAssembliesAndSetupDomain (224ms) + LoadAssemblies (150ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (98ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (82ms) + ResolveRequiredComponents (5ms) + FinalizeReload (343ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (282ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (73ms) + ProcessInitializeOnLoadAttributes (179ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.5 MB). Loaded Objects now: 6704. +Memory consumption went from 156.1 MB to 148.6 MB. +Total: 5.993750 ms (FindLiveObjects: 0.272333 ms CreateObjectMapping: 0.109250 ms MarkObjects: 3.038541 ms DeleteObjects: 2.573084 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16c247000 may have been prematurely finalized +- Loaded All Assemblies, in 0.314 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.362 seconds +Domain Reload Profiling: 679ms + BeginReloadAssembly (89ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (34ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (10ms) + LoadAllAssembliesAndSetupDomain (191ms) + LoadAssemblies (124ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (90ms) + TypeCache.Refresh (5ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (78ms) + ResolveRequiredComponents (5ms) + FinalizeReload (362ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (299ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (73ms) + ProcessInitializeOnLoadAttributes (194ms) + ProcessInitializeOnLoadMethodAttributes (27ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.0 MB). Loaded Objects now: 6706. +Memory consumption went from 156.1 MB to 149.1 MB. +Total: 5.337167 ms (FindLiveObjects: 0.259834 ms CreateObjectMapping: 0.104625 ms MarkObjects: 2.733375 ms DeleteObjects: 2.239167 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.32 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.4 MB). Loaded Objects now: 6706. +Memory consumption went from 149.9 MB to 142.5 MB. +Total: 13.790583 ms (FindLiveObjects: 0.422375 ms CreateObjectMapping: 0.111833 ms MarkObjects: 10.565708 ms DeleteObjects: 2.690291 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16c44b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.382 seconds +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.335 seconds +Domain Reload Profiling: 719ms + BeginReloadAssembly (112ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (40ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (15ms) + LoadAllAssembliesAndSetupDomain (230ms) + LoadAssemblies (170ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (93ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (77ms) + ResolveRequiredComponents (5ms) + FinalizeReload (335ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (271ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (73ms) + ProcessInitializeOnLoadAttributes (171ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.7 MB). Loaded Objects now: 6708. +Memory consumption went from 156.1 MB to 148.4 MB. +Total: 6.355250 ms (FindLiveObjects: 0.263541 ms CreateObjectMapping: 0.103708 ms MarkObjects: 3.242250 ms DeleteObjects: 2.745542 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16c287000 may have been prematurely finalized +- Loaded All Assemblies, in 0.324 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.360 seconds +Domain Reload Profiling: 687ms + BeginReloadAssembly (90ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (34ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (199ms) + LoadAssemblies (131ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (91ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (78ms) + ResolveRequiredComponents (5ms) + FinalizeReload (360ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (295ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (72ms) + ProcessInitializeOnLoadAttributes (194ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.8 MB). Loaded Objects now: 6710. +Memory consumption went from 156.1 MB to 149.3 MB. +Total: 5.340375 ms (FindLiveObjects: 0.260750 ms CreateObjectMapping: 0.090292 ms MarkObjects: 3.059791 ms DeleteObjects: 1.929292 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.4 MB). Loaded Objects now: 6710. +Memory consumption went from 149.9 MB to 142.5 MB. +Total: 6.418042 ms (FindLiveObjects: 0.292833 ms CreateObjectMapping: 0.099542 ms MarkObjects: 3.725166 ms DeleteObjects: 2.300083 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16c44b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.366 seconds +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.342 seconds +Domain Reload Profiling: 711ms + BeginReloadAssembly (95ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (35ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (236ms) + LoadAssemblies (161ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (102ms) + TypeCache.Refresh (9ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (85ms) + ResolveRequiredComponents (5ms) + FinalizeReload (342ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (278ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (71ms) + ProcessInitializeOnLoadAttributes (178ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.6 MB). Loaded Objects now: 6712. +Memory consumption went from 156.1 MB to 148.5 MB. +Total: 5.726417 ms (FindLiveObjects: 0.276709 ms CreateObjectMapping: 0.103916 ms MarkObjects: 2.816292 ms DeleteObjects: 2.529250 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16c387000 may have been prematurely finalized +- Loaded All Assemblies, in 0.321 seconds +Refreshing native plugins compatible for Editor in 0.14 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.355 seconds +Domain Reload Profiling: 679ms + BeginReloadAssembly (92ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (37ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (194ms) + LoadAssemblies (126ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (90ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (77ms) + ResolveRequiredComponents (6ms) + FinalizeReload (355ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (292ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (72ms) + ProcessInitializeOnLoadAttributes (190ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (4.2 MB). Loaded Objects now: 6714. +Memory consumption went from 156.1 MB to 151.9 MB. +Total: 5.289041 ms (FindLiveObjects: 0.270834 ms CreateObjectMapping: 0.095500 ms MarkObjects: 3.159833 ms DeleteObjects: 1.762541 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16c673000 may have been prematurely finalized +- Loaded All Assemblies, in 0.352 seconds +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.353 seconds +Domain Reload Profiling: 708ms + BeginReloadAssembly (108ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (40ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (13ms) + LoadAllAssembliesAndSetupDomain (205ms) + LoadAssemblies (143ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (93ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (78ms) + ResolveRequiredComponents (5ms) + FinalizeReload (354ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (290ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (70ms) + ProcessInitializeOnLoadAttributes (191ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.2 MB). Loaded Objects now: 6716. +Memory consumption went from 156.1 MB to 149.9 MB. +Total: 5.452500 ms (FindLiveObjects: 0.289042 ms CreateObjectMapping: 0.096167 ms MarkObjects: 3.075042 ms DeleteObjects: 1.992125 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16c6b3000 may have been prematurely finalized +- Loaded All Assemblies, in 0.324 seconds +Refreshing native plugins compatible for Editor in 0.14 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.343 seconds +Domain Reload Profiling: 670ms + BeginReloadAssembly (89ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (33ms) + RebuildCommonClasses (19ms) + RebuildNativeTypeToScriptingClass (6ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (202ms) + LoadAssemblies (131ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (93ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (79ms) + ResolveRequiredComponents (5ms) + FinalizeReload (344ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (282ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (71ms) + ProcessInitializeOnLoadAttributes (180ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.4 MB). Loaded Objects now: 6718. +Memory consumption went from 156.1 MB to 148.7 MB. +Total: 5.273000 ms (FindLiveObjects: 0.279792 ms CreateObjectMapping: 0.094209 ms MarkObjects: 2.728958 ms DeleteObjects: 2.169791 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16c2c7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.401 seconds +Refreshing native plugins compatible for Editor in 0.15 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.375 seconds +Domain Reload Profiling: 779ms + BeginReloadAssembly (135ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (8ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (57ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (13ms) + LoadAllAssembliesAndSetupDomain (229ms) + LoadAssemblies (159ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (100ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (82ms) + ResolveRequiredComponents (5ms) + FinalizeReload (375ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (313ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (4ms) + BeforeProcessingInitializeOnLoad (71ms) + ProcessInitializeOnLoadAttributes (210ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.2 MB). Loaded Objects now: 6720. +Memory consumption went from 156.1 MB to 148.9 MB. +Total: 5.441125 ms (FindLiveObjects: 0.250500 ms CreateObjectMapping: 0.110833 ms MarkObjects: 2.865959 ms DeleteObjects: 2.213667 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16c287000 may have been prematurely finalized +- Loaded All Assemblies, in 0.335 seconds +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.365 seconds +Domain Reload Profiling: 702ms + BeginReloadAssembly (91ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (38ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (6ms) + initialDomainReloadingComplete (10ms) + LoadAllAssembliesAndSetupDomain (209ms) + LoadAssemblies (139ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (91ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (77ms) + ResolveRequiredComponents (6ms) + FinalizeReload (365ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (303ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (85ms) + ProcessInitializeOnLoadAttributes (186ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (4.3 MB). Loaded Objects now: 6722. +Memory consumption went from 156.1 MB to 151.9 MB. +Total: 5.119708 ms (FindLiveObjects: 0.274459 ms CreateObjectMapping: 0.101458 ms MarkObjects: 3.162958 ms DeleteObjects: 1.580667 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.4 MB). Loaded Objects now: 6722. +Memory consumption went from 149.9 MB to 142.5 MB. +Total: 12.231292 ms (FindLiveObjects: 0.325584 ms CreateObjectMapping: 0.099791 ms MarkObjects: 9.208125 ms DeleteObjects: 2.597292 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x30d207000 may have been prematurely finalized +- Loaded All Assemblies, in 0.413 seconds +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.337 seconds +Domain Reload Profiling: 753ms + BeginReloadAssembly (117ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (48ms) + RebuildCommonClasses (22ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (16ms) + LoadAllAssembliesAndSetupDomain (253ms) + LoadAssemblies (186ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (100ms) + TypeCache.Refresh (9ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (81ms) + ResolveRequiredComponents (6ms) + FinalizeReload (337ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (275ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (72ms) + ProcessInitializeOnLoadAttributes (174ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.1 MB). Loaded Objects now: 6724. +Memory consumption went from 156.2 MB to 149.1 MB. +Total: 4.800958 ms (FindLiveObjects: 0.266583 ms CreateObjectMapping: 0.111375 ms MarkObjects: 2.712416 ms DeleteObjects: 1.710209 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.39 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.7 MB). Loaded Objects now: 6724. +Memory consumption went from 149.8 MB to 142.1 MB. +Total: 6.964292 ms (FindLiveObjects: 0.271292 ms CreateObjectMapping: 0.112583 ms MarkObjects: 4.116625 ms DeleteObjects: 2.463542 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16c247000 may have been prematurely finalized +- Loaded All Assemblies, in 0.375 seconds +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.334 seconds +Domain Reload Profiling: 713ms + BeginReloadAssembly (93ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (35ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (246ms) + LoadAssemblies (169ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (101ms) + TypeCache.Refresh (9ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (84ms) + ResolveRequiredComponents (5ms) + FinalizeReload (334ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (269ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (65ms) + ProcessInitializeOnLoadAttributes (175ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.88 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.9 MB). Loaded Objects now: 6726. +Memory consumption went from 156.1 MB to 149.2 MB. +Total: 5.314584 ms (FindLiveObjects: 0.274708 ms CreateObjectMapping: 0.103459 ms MarkObjects: 3.080583 ms DeleteObjects: 1.855375 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.4 MB). Loaded Objects now: 6726. +Memory consumption went from 149.9 MB to 142.5 MB. +Total: 6.696375 ms (FindLiveObjects: 0.277917 ms CreateObjectMapping: 0.099166 ms MarkObjects: 4.151500 ms DeleteObjects: 2.167333 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16c247000 may have been prematurely finalized +- Loaded All Assemblies, in 0.355 seconds +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.335 seconds +Domain Reload Profiling: 693ms + BeginReloadAssembly (93ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (36ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (12ms) + LoadAllAssembliesAndSetupDomain (226ms) + LoadAssemblies (147ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (102ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (87ms) + ResolveRequiredComponents (5ms) + FinalizeReload (336ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (274ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (70ms) + ProcessInitializeOnLoadAttributes (175ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.1 MB). Loaded Objects now: 6728. +Memory consumption went from 156.1 MB to 149.0 MB. +Total: 4.945750 ms (FindLiveObjects: 0.261125 ms CreateObjectMapping: 0.107209 ms MarkObjects: 2.839708 ms DeleteObjects: 1.737500 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16c247000 may have been prematurely finalized +- Loaded All Assemblies, in 0.346 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.346 seconds +Domain Reload Profiling: 694ms + BeginReloadAssembly (109ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (52ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (202ms) + LoadAssemblies (134ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (93ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (78ms) + ResolveRequiredComponents (5ms) + FinalizeReload (346ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (283ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (74ms) + ProcessInitializeOnLoadAttributes (179ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.7 MB). Loaded Objects now: 6730. +Memory consumption went from 156.1 MB to 149.4 MB. +Total: 5.461917 ms (FindLiveObjects: 0.277041 ms CreateObjectMapping: 0.107292 ms MarkObjects: 2.894416 ms DeleteObjects: 2.182959 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.9 MB). Loaded Objects now: 6730. +Memory consumption went from 149.9 MB to 142.0 MB. +Total: 19.007541 ms (FindLiveObjects: 0.313917 ms CreateObjectMapping: 0.115792 ms MarkObjects: 16.291416 ms DeleteObjects: 2.286166 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16c44b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.388 seconds +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.373 seconds +Domain Reload Profiling: 764ms + BeginReloadAssembly (110ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (43ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (15ms) + LoadAllAssembliesAndSetupDomain (237ms) + LoadAssemblies (168ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (97ms) + TypeCache.Refresh (9ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (80ms) + ResolveRequiredComponents (6ms) + FinalizeReload (373ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (302ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (4ms) + BeforeProcessingInitializeOnLoad (76ms) + ProcessInitializeOnLoadAttributes (193ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.1 MB). Loaded Objects now: 6732. +Memory consumption went from 156.1 MB to 149.0 MB. +Total: 6.159125 ms (FindLiveObjects: 0.268166 ms CreateObjectMapping: 0.108167 ms MarkObjects: 3.159625 ms DeleteObjects: 2.622708 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16c247000 may have been prematurely finalized +- Loaded All Assemblies, in 0.347 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.352 seconds +Domain Reload Profiling: 702ms + BeginReloadAssembly (104ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (47ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (10ms) + LoadAllAssembliesAndSetupDomain (209ms) + LoadAssemblies (140ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (92ms) + TypeCache.Refresh (5ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (79ms) + ResolveRequiredComponents (5ms) + FinalizeReload (352ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (288ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (70ms) + ProcessInitializeOnLoadAttributes (189ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.8 MB). Loaded Objects now: 6734. +Memory consumption went from 156.1 MB to 149.4 MB. +Total: 4.963167 ms (FindLiveObjects: 0.268041 ms CreateObjectMapping: 0.102375 ms MarkObjects: 2.878542 ms DeleteObjects: 1.714125 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16c247000 may have been prematurely finalized +- Loaded All Assemblies, in 0.366 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.357 seconds +Domain Reload Profiling: 726ms + BeginReloadAssembly (120ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (49ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (13ms) + LoadAllAssembliesAndSetupDomain (210ms) + LoadAssemblies (140ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (99ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (83ms) + ResolveRequiredComponents (6ms) + FinalizeReload (358ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (292ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (4ms) + BeforeProcessingInitializeOnLoad (72ms) + ProcessInitializeOnLoadAttributes (188ms) + ProcessInitializeOnLoadMethodAttributes (27ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.8 MB). Loaded Objects now: 6736. +Memory consumption went from 156.1 MB to 149.4 MB. +Total: 6.145209 ms (FindLiveObjects: 0.277500 ms CreateObjectMapping: 0.122750 ms MarkObjects: 3.240916 ms DeleteObjects: 2.503750 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16c247000 may have been prematurely finalized +- Loaded All Assemblies, in 0.319 seconds +Refreshing native plugins compatible for Editor in 0.15 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.355 seconds +Domain Reload Profiling: 677ms + BeginReloadAssembly (90ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (37ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (193ms) + LoadAssemblies (122ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (93ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (79ms) + ResolveRequiredComponents (5ms) + FinalizeReload (355ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (292ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (74ms) + ProcessInitializeOnLoadAttributes (188ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.31 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.9 MB). Loaded Objects now: 6738. +Memory consumption went from 156.1 MB to 149.3 MB. +Total: 5.259958 ms (FindLiveObjects: 0.273417 ms CreateObjectMapping: 0.107375 ms MarkObjects: 3.084500 ms DeleteObjects: 1.794333 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16c247000 may have been prematurely finalized +- Loaded All Assemblies, in 0.336 seconds +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.359 seconds +Domain Reload Profiling: 697ms + BeginReloadAssembly (93ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (36ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (207ms) + LoadAssemblies (139ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (91ms) + TypeCache.Refresh (5ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (79ms) + ResolveRequiredComponents (5ms) + FinalizeReload (359ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (296ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (85ms) + ProcessInitializeOnLoadAttributes (179ms) + ProcessInitializeOnLoadMethodAttributes (27ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.1 MB). Loaded Objects now: 6740. +Memory consumption went from 156.2 MB to 149.1 MB. +Total: 5.470125 ms (FindLiveObjects: 0.271250 ms CreateObjectMapping: 0.099958 ms MarkObjects: 2.923834 ms DeleteObjects: 2.174875 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16c247000 may have been prematurely finalized +- Loaded All Assemblies, in 0.375 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.346 seconds +Domain Reload Profiling: 725ms + BeginReloadAssembly (122ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (48ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (218ms) + LoadAssemblies (148ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (97ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (82ms) + ResolveRequiredComponents (6ms) + FinalizeReload (347ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (286ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (2ms) + SetLoadedEditorAssemblies (4ms) + BeforeProcessingInitializeOnLoad (72ms) + ProcessInitializeOnLoadAttributes (185ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.2 MB). Loaded Objects now: 6742. +Memory consumption went from 156.2 MB to 149.0 MB. +Total: 5.708625 ms (FindLiveObjects: 0.269792 ms CreateObjectMapping: 0.109208 ms MarkObjects: 2.780959 ms DeleteObjects: 2.548417 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16c247000 may have been prematurely finalized +- Loaded All Assemblies, in 0.349 seconds +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.360 seconds +Domain Reload Profiling: 712ms + BeginReloadAssembly (93ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (36ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (10ms) + LoadAllAssembliesAndSetupDomain (221ms) + LoadAssemblies (149ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (95ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (81ms) + ResolveRequiredComponents (5ms) + FinalizeReload (360ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (296ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (72ms) + ProcessInitializeOnLoadAttributes (194ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.2 MB). Loaded Objects now: 6744. +Memory consumption went from 156.2 MB to 149.0 MB. +Total: 5.889000 ms (FindLiveObjects: 0.271542 ms CreateObjectMapping: 0.099208 ms MarkObjects: 2.937042 ms DeleteObjects: 2.580625 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.2 MB). Loaded Objects now: 6744. +Memory consumption went from 149.9 MB to 142.7 MB. +Total: 5.275250 ms (FindLiveObjects: 0.265417 ms CreateObjectMapping: 0.104708 ms MarkObjects: 2.879666 ms DeleteObjects: 2.025167 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16c247000 may have been prematurely finalized +- Loaded All Assemblies, in 0.352 seconds +Refreshing native plugins compatible for Editor in 0.15 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.330 seconds +Domain Reload Profiling: 685ms + BeginReloadAssembly (97ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (39ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (10ms) + LoadAllAssembliesAndSetupDomain (220ms) + LoadAssemblies (144ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (100ms) + TypeCache.Refresh (9ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (84ms) + ResolveRequiredComponents (5ms) + FinalizeReload (330ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (268ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (66ms) + ProcessInitializeOnLoadAttributes (172ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.6 MB). Loaded Objects now: 6746. +Memory consumption went from 156.2 MB to 148.6 MB. +Total: 5.615291 ms (FindLiveObjects: 0.263000 ms CreateObjectMapping: 0.101333 ms MarkObjects: 2.926417 ms DeleteObjects: 2.324291 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16c247000 may have been prematurely finalized +- Loaded All Assemblies, in 0.320 seconds +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.373 seconds +Domain Reload Profiling: 696ms + BeginReloadAssembly (91ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (35ms) + RebuildCommonClasses (19ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (195ms) + LoadAssemblies (127ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (90ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (77ms) + ResolveRequiredComponents (5ms) + FinalizeReload (374ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (310ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (91ms) + ProcessInitializeOnLoadAttributes (188ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.1 MB). Loaded Objects now: 6748. +Memory consumption went from 156.2 MB to 149.1 MB. +Total: 5.560792 ms (FindLiveObjects: 0.294000 ms CreateObjectMapping: 0.114833 ms MarkObjects: 2.921542 ms DeleteObjects: 2.229875 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16c247000 may have been prematurely finalized +- Loaded All Assemblies, in 0.370 seconds +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.372 seconds +Domain Reload Profiling: 745ms + BeginReloadAssembly (117ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (47ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (15ms) + LoadAllAssembliesAndSetupDomain (213ms) + LoadAssemblies (143ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (98ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (83ms) + ResolveRequiredComponents (5ms) + FinalizeReload (372ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (309ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (77ms) + ProcessInitializeOnLoadAttributes (199ms) + ProcessInitializeOnLoadMethodAttributes (27ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.6 MB). Loaded Objects now: 6750. +Memory consumption went from 156.2 MB to 149.6 MB. +Total: 5.526208 ms (FindLiveObjects: 0.274917 ms CreateObjectMapping: 0.102250 ms MarkObjects: 3.109125 ms DeleteObjects: 2.039750 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.4 MB). Loaded Objects now: 6750. +Memory consumption went from 149.9 MB to 142.5 MB. +Total: 11.559750 ms (FindLiveObjects: 0.345625 ms CreateObjectMapping: 0.100000 ms MarkObjects: 9.343625 ms DeleteObjects: 1.770291 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16c247000 may have been prematurely finalized +- Loaded All Assemblies, in 0.372 seconds +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.337 seconds +Domain Reload Profiling: 712ms + BeginReloadAssembly (116ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (44ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (13ms) + LoadAllAssembliesAndSetupDomain (218ms) + LoadAssemblies (152ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (102ms) + TypeCache.Refresh (9ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (84ms) + ResolveRequiredComponents (6ms) + FinalizeReload (338ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (275ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (69ms) + ProcessInitializeOnLoadAttributes (178ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.1 MB). Loaded Objects now: 6752. +Memory consumption went from 156.2 MB to 149.1 MB. +Total: 4.875875 ms (FindLiveObjects: 0.269291 ms CreateObjectMapping: 0.094875 ms MarkObjects: 2.857959 ms DeleteObjects: 1.653500 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.2 MB). Loaded Objects now: 6752. +Memory consumption went from 150.0 MB to 142.8 MB. +Total: 5.638416 ms (FindLiveObjects: 0.247208 ms CreateObjectMapping: 0.110084 ms MarkObjects: 3.032166 ms DeleteObjects: 2.248417 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16c247000 may have been prematurely finalized +- Loaded All Assemblies, in 0.335 seconds +Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.349 seconds +Domain Reload Profiling: 687ms + BeginReloadAssembly (97ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (38ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (203ms) + LoadAssemblies (131ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (98ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (83ms) + ResolveRequiredComponents (5ms) + FinalizeReload (350ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (287ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (2ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (68ms) + ProcessInitializeOnLoadAttributes (188ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.3 MB). Loaded Objects now: 6754. +Memory consumption went from 156.2 MB to 149.0 MB. +Total: 5.339791 ms (FindLiveObjects: 0.259500 ms CreateObjectMapping: 0.104125 ms MarkObjects: 2.857333 ms DeleteObjects: 2.118625 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16c247000 may have been prematurely finalized +- Loaded All Assemblies, in 0.334 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.365 seconds +Domain Reload Profiling: 702ms + BeginReloadAssembly (93ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (36ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (206ms) + LoadAssemblies (138ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (92ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (79ms) + ResolveRequiredComponents (5ms) + FinalizeReload (365ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (299ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (80ms) + ProcessInitializeOnLoadAttributes (188ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (4.2 MB). Loaded Objects now: 6756. +Memory consumption went from 156.2 MB to 152.0 MB. +Total: 5.029750 ms (FindLiveObjects: 0.278375 ms CreateObjectMapping: 0.098750 ms MarkObjects: 3.176125 ms DeleteObjects: 1.476083 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16c247000 may have been prematurely finalized +- Loaded All Assemblies, in 0.430 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.337 seconds +Domain Reload Profiling: 770ms + BeginReloadAssembly (135ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (8ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (52ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (13ms) + LoadAllAssembliesAndSetupDomain (257ms) + LoadAssemblies (158ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (131ms) + TypeCache.Refresh (78ms) + TypeCache.ScanAssembly (66ms) + BuildScriptInfoCaches (46ms) + ResolveRequiredComponents (5ms) + FinalizeReload (337ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (273ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (2ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (66ms) + ProcessInitializeOnLoadAttributes (179ms) + ProcessInitializeOnLoadMethodAttributes (22ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.6 MB). Loaded Objects now: 6758. +Memory consumption went from 156.4 MB to 149.8 MB. +Total: 5.456916 ms (FindLiveObjects: 0.273083 ms CreateObjectMapping: 0.121875 ms MarkObjects: 3.038375 ms DeleteObjects: 2.023250 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16c247000 may have been prematurely finalized +- Loaded All Assemblies, in 0.427 seconds +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.362 seconds +Domain Reload Profiling: 791ms + BeginReloadAssembly (145ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (70ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (13ms) + LoadAllAssembliesAndSetupDomain (244ms) + LoadAssemblies (162ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (112ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (95ms) + ResolveRequiredComponents (6ms) + FinalizeReload (362ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (295ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (66ms) + ProcessInitializeOnLoadAttributes (199ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.4 MB). Loaded Objects now: 6760. +Memory consumption went from 156.4 MB to 148.9 MB. +Total: 6.259875 ms (FindLiveObjects: 0.300834 ms CreateObjectMapping: 0.151875 ms MarkObjects: 3.125666 ms DeleteObjects: 2.681208 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.6 MB). Loaded Objects now: 6760. +Memory consumption went from 150.0 MB to 142.4 MB. +Total: 21.006709 ms (FindLiveObjects: 0.313458 ms CreateObjectMapping: 0.115583 ms MarkObjects: 17.893708 ms DeleteObjects: 2.683584 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16c44b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.410 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.356 seconds +Domain Reload Profiling: 769ms + BeginReloadAssembly (116ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (48ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (13ms) + LoadAllAssembliesAndSetupDomain (256ms) + LoadAssemblies (169ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (118ms) + TypeCache.Refresh (12ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (88ms) + ResolveRequiredComponents (8ms) + FinalizeReload (356ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (290ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (67ms) + ProcessInitializeOnLoadAttributes (193ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.4 MB). Loaded Objects now: 6762. +Memory consumption went from 156.4 MB to 149.0 MB. +Total: 6.122500 ms (FindLiveObjects: 0.267750 ms CreateObjectMapping: 0.103709 ms MarkObjects: 3.125250 ms DeleteObjects: 2.625459 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.0 MB). Loaded Objects now: 6762. +Memory consumption went from 150.0 MB to 143.0 MB. +Total: 15.550917 ms (FindLiveObjects: 0.435792 ms CreateObjectMapping: 0.119334 ms MarkObjects: 12.521209 ms DeleteObjects: 2.474292 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.4 MB). Loaded Objects now: 6762. +Memory consumption went from 150.0 MB to 142.6 MB. +Total: 5.935333 ms (FindLiveObjects: 0.276334 ms CreateObjectMapping: 0.106583 ms MarkObjects: 3.025083 ms DeleteObjects: 2.527167 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16c247000 may have been prematurely finalized +- Loaded All Assemblies, in 0.415 seconds +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.337 seconds +Domain Reload Profiling: 754ms + BeginReloadAssembly (119ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (51ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (13ms) + LoadAllAssembliesAndSetupDomain (257ms) + LoadAssemblies (179ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (107ms) + TypeCache.Refresh (9ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (90ms) + ResolveRequiredComponents (6ms) + FinalizeReload (337ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (272ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (64ms) + ProcessInitializeOnLoadAttributes (178ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.42 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.6 MB). Loaded Objects now: 6764. +Memory consumption went from 156.4 MB to 148.8 MB. +Total: 6.442458 ms (FindLiveObjects: 0.297708 ms CreateObjectMapping: 0.113167 ms MarkObjects: 3.302791 ms DeleteObjects: 2.728375 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16bce7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.339 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.357 seconds +Domain Reload Profiling: 699ms + BeginReloadAssembly (99ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (37ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (205ms) + LoadAssemblies (143ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (92ms) + TypeCache.Refresh (4ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (80ms) + ResolveRequiredComponents (5ms) + FinalizeReload (357ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (291ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (68ms) + ProcessInitializeOnLoadAttributes (191ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.5 MB). Loaded Objects now: 6766. +Memory consumption went from 156.4 MB to 149.9 MB. +Total: 5.392750 ms (FindLiveObjects: 0.276625 ms CreateObjectMapping: 0.095833 ms MarkObjects: 2.998292 ms DeleteObjects: 2.021709 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.7 MB). Loaded Objects now: 6766. +Memory consumption went from 150.1 MB to 142.4 MB. +Total: 8.454709 ms (FindLiveObjects: 0.291292 ms CreateObjectMapping: 0.100875 ms MarkObjects: 5.410041 ms DeleteObjects: 2.652334 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16bce7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.378 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.342 seconds +Domain Reload Profiling: 723ms + BeginReloadAssembly (108ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (43ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (12ms) + LoadAllAssembliesAndSetupDomain (232ms) + LoadAssemblies (152ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (109ms) + TypeCache.Refresh (9ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (92ms) + ResolveRequiredComponents (5ms) + FinalizeReload (343ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (276ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (66ms) + ProcessInitializeOnLoadAttributes (182ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.0 MB). Loaded Objects now: 6768. +Memory consumption went from 156.4 MB to 149.4 MB. +Total: 4.526458 ms (FindLiveObjects: 0.267000 ms CreateObjectMapping: 0.103750 ms MarkObjects: 2.592584 ms DeleteObjects: 1.562709 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16bce7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.340 seconds +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.352 seconds +Domain Reload Profiling: 695ms + BeginReloadAssembly (94ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (37ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (210ms) + LoadAssemblies (139ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (96ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (82ms) + ResolveRequiredComponents (5ms) + FinalizeReload (352ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (287ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (66ms) + ProcessInitializeOnLoadAttributes (190ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.9 MB). Loaded Objects now: 6770. +Memory consumption went from 156.4 MB to 149.5 MB. +Total: 5.976916 ms (FindLiveObjects: 0.267291 ms CreateObjectMapping: 0.100459 ms MarkObjects: 3.307458 ms DeleteObjects: 2.301041 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16bce7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.362 seconds +Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.360 seconds +Domain Reload Profiling: 725ms + BeginReloadAssembly (99ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (36ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (228ms) + LoadAssemblies (159ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (99ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (81ms) + ResolveRequiredComponents (5ms) + FinalizeReload (360ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (294ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (68ms) + ProcessInitializeOnLoadAttributes (195ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.9 MB). Loaded Objects now: 6772. +Memory consumption went from 156.4 MB to 149.5 MB. +Total: 6.164542 ms (FindLiveObjects: 0.278875 ms CreateObjectMapping: 0.153083 ms MarkObjects: 3.236958 ms DeleteObjects: 2.494958 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16bce7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.398 seconds +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.372 seconds +Domain Reload Profiling: 773ms + BeginReloadAssembly (131ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (51ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (15ms) + LoadAllAssembliesAndSetupDomain (227ms) + LoadAssemblies (163ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (102ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (86ms) + ResolveRequiredComponents (6ms) + FinalizeReload (372ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (304ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (68ms) + ProcessInitializeOnLoadAttributes (204ms) + ProcessInitializeOnLoadMethodAttributes (27ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.8 MB). Loaded Objects now: 6774. +Memory consumption went from 156.4 MB to 149.6 MB. +Total: 6.031667 ms (FindLiveObjects: 0.285083 ms CreateObjectMapping: 0.198708 ms MarkObjects: 3.112709 ms DeleteObjects: 2.434875 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (6.0 MB). Loaded Objects now: 6774. +Memory consumption went from 150.1 MB to 144.1 MB. +Total: 8.599542 ms (FindLiveObjects: 0.257791 ms CreateObjectMapping: 0.113209 ms MarkObjects: 6.277208 ms DeleteObjects: 1.950917 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16bce7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.403 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.334 seconds +Domain Reload Profiling: 740ms + BeginReloadAssembly (115ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (44ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (13ms) + LoadAllAssembliesAndSetupDomain (250ms) + LoadAssemblies (166ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (113ms) + TypeCache.Refresh (10ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (95ms) + ResolveRequiredComponents (6ms) + FinalizeReload (334ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (268ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (62ms) + ProcessInitializeOnLoadAttributes (176ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.37 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.4 MB). Loaded Objects now: 6776. +Memory consumption went from 156.4 MB to 150.0 MB. +Total: 5.757875 ms (FindLiveObjects: 0.271708 ms CreateObjectMapping: 0.104250 ms MarkObjects: 3.120542 ms DeleteObjects: 2.260750 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16bce7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.347 seconds +Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.358 seconds +Domain Reload Profiling: 707ms + BeginReloadAssembly (98ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (38ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (12ms) + LoadAllAssembliesAndSetupDomain (212ms) + LoadAssemblies (144ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (95ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (81ms) + ResolveRequiredComponents (5ms) + FinalizeReload (358ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (291ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (67ms) + ProcessInitializeOnLoadAttributes (192ms) + ProcessInitializeOnLoadMethodAttributes (27ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.4 MB). Loaded Objects now: 6778. +Memory consumption went from 156.4 MB to 150.0 MB. +Total: 4.974292 ms (FindLiveObjects: 0.267375 ms CreateObjectMapping: 0.111875 ms MarkObjects: 2.975208 ms DeleteObjects: 1.619375 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.6 MB). Loaded Objects now: 6778. +Memory consumption went from 150.1 MB to 142.4 MB. +Total: 14.248334 ms (FindLiveObjects: 0.319250 ms CreateObjectMapping: 0.098667 ms MarkObjects: 11.224333 ms DeleteObjects: 2.605625 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16bce7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.420 seconds +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.377 seconds +Domain Reload Profiling: 799ms + BeginReloadAssembly (120ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (53ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (17ms) + LoadAllAssembliesAndSetupDomain (257ms) + LoadAssemblies (184ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (102ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (84ms) + ResolveRequiredComponents (6ms) + FinalizeReload (377ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (309ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (69ms) + ProcessInitializeOnLoadAttributes (207ms) + ProcessInitializeOnLoadMethodAttributes (29ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.48 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (5.5 MB). Loaded Objects now: 6780. +Memory consumption went from 156.4 MB to 150.9 MB. +Total: 6.586292 ms (FindLiveObjects: 0.371541 ms CreateObjectMapping: 0.157875 ms MarkObjects: 3.940917 ms DeleteObjects: 2.115458 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.7 MB). Loaded Objects now: 6780. +Memory consumption went from 150.1 MB to 142.4 MB. +Total: 23.127875 ms (FindLiveObjects: 0.481250 ms CreateObjectMapping: 0.105458 ms MarkObjects: 20.227959 ms DeleteObjects: 2.312875 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16bce7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.416 seconds +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.346 seconds +Domain Reload Profiling: 765ms + BeginReloadAssembly (126ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (53ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (13ms) + LoadAllAssembliesAndSetupDomain (251ms) + LoadAssemblies (175ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (110ms) + TypeCache.Refresh (10ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (90ms) + ResolveRequiredComponents (6ms) + FinalizeReload (347ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (280ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (67ms) + ProcessInitializeOnLoadAttributes (184ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.1 MB). Loaded Objects now: 6782. +Memory consumption went from 156.4 MB to 149.3 MB. +Total: 5.640333 ms (FindLiveObjects: 0.279167 ms CreateObjectMapping: 0.109666 ms MarkObjects: 3.008833 ms DeleteObjects: 2.242375 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16bce7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.355 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.362 seconds +Domain Reload Profiling: 719ms + BeginReloadAssembly (93ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (36ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (10ms) + LoadAllAssembliesAndSetupDomain (227ms) + LoadAssemblies (158ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (94ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (80ms) + ResolveRequiredComponents (6ms) + FinalizeReload (362ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (295ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (67ms) + ProcessInitializeOnLoadAttributes (196ms) + ProcessInitializeOnLoadMethodAttributes (27ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.5 MB). Loaded Objects now: 6784. +Memory consumption went from 156.5 MB to 149.0 MB. +Total: 6.036208 ms (FindLiveObjects: 0.262083 ms CreateObjectMapping: 0.118000 ms MarkObjects: 3.052167 ms DeleteObjects: 2.603625 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Import Request. + Time since last request: 8920.374799 seconds. + path: Assets/ExplosiveLLC + artifactKey: Guid(6936a0a361272477aa5c14fc9f21c267) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/ExplosiveLLC using Guid(6936a0a361272477aa5c14fc9f21c267) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '0903ff6056b950a4f6e3423fdab17f2e') in 0.001596084 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (5.9 MB). Loaded Objects now: 6784. +Memory consumption went from 150.1 MB to 144.2 MB. +Total: 13.457083 ms (FindLiveObjects: 0.335750 ms CreateObjectMapping: 0.112000 ms MarkObjects: 10.620750 ms DeleteObjects: 2.388166 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16bce7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.430 seconds +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.341 seconds +Domain Reload Profiling: 773ms + BeginReloadAssembly (145ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (63ms) + RebuildCommonClasses (22ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (15ms) + LoadAllAssembliesAndSetupDomain (244ms) + LoadAssemblies (175ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (112ms) + TypeCache.Refresh (11ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (92ms) + ResolveRequiredComponents (6ms) + FinalizeReload (341ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (272ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (65ms) + ProcessInitializeOnLoadAttributes (178ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.7 MB). Loaded Objects now: 6786. +Memory consumption went from 156.3 MB to 149.6 MB. +Total: 5.787459 ms (FindLiveObjects: 0.272917 ms CreateObjectMapping: 0.115000 ms MarkObjects: 3.041708 ms DeleteObjects: 2.357500 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16bce7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.358 seconds +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.361 seconds +Domain Reload Profiling: 723ms + BeginReloadAssembly (94ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (34ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (229ms) + LoadAssemblies (165ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (92ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (79ms) + ResolveRequiredComponents (6ms) + FinalizeReload (361ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (296ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (69ms) + ProcessInitializeOnLoadAttributes (195ms) + ProcessInitializeOnLoadMethodAttributes (28ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.41 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.8 MB). Loaded Objects now: 6788. +Memory consumption went from 156.3 MB to 149.6 MB. +Total: 5.955625 ms (FindLiveObjects: 0.286000 ms CreateObjectMapping: 0.137167 ms MarkObjects: 3.184041 ms DeleteObjects: 2.348167 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (6.1 MB). Loaded Objects now: 6788. +Memory consumption went from 150.1 MB to 144.0 MB. +Total: 18.723625 ms (FindLiveObjects: 0.309791 ms CreateObjectMapping: 0.119000 ms MarkObjects: 16.287917 ms DeleteObjects: 2.006541 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.3 MB). Loaded Objects now: 6788. +Memory consumption went from 150.1 MB to 142.8 MB. +Total: 14.351000 ms (FindLiveObjects: 0.313125 ms CreateObjectMapping: 0.099500 ms MarkObjects: 11.999916 ms DeleteObjects: 1.938250 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16bce7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.432 seconds +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.347 seconds +Domain Reload Profiling: 783ms + BeginReloadAssembly (114ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (50ms) + RebuildCommonClasses (26ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (13ms) + LoadAllAssembliesAndSetupDomain (276ms) + LoadAssemblies (190ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (111ms) + TypeCache.Refresh (9ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (94ms) + ResolveRequiredComponents (6ms) + FinalizeReload (347ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (283ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (64ms) + ProcessInitializeOnLoadAttributes (187ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.2 MB). Loaded Objects now: 6790. +Memory consumption went from 156.3 MB to 149.1 MB. +Total: 4.763000 ms (FindLiveObjects: 0.260791 ms CreateObjectMapping: 0.122042 ms MarkObjects: 2.740667 ms DeleteObjects: 1.638917 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16bce7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.404 seconds +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.359 seconds +Domain Reload Profiling: 765ms + BeginReloadAssembly (124ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (52ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (12ms) + LoadAllAssembliesAndSetupDomain (242ms) + LoadAssemblies (169ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (102ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (87ms) + ResolveRequiredComponents (5ms) + FinalizeReload (359ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (292ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (68ms) + ProcessInitializeOnLoadAttributes (192ms) + ProcessInitializeOnLoadMethodAttributes (27ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.1 MB). Loaded Objects now: 6792. +Memory consumption went from 156.3 MB to 149.2 MB. +Total: 5.431875 ms (FindLiveObjects: 0.288667 ms CreateObjectMapping: 0.099333 ms MarkObjects: 2.989083 ms DeleteObjects: 2.054458 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.2 MB). Loaded Objects now: 6792. +Memory consumption went from 150.1 MB to 142.9 MB. +Total: 7.713959 ms (FindLiveObjects: 0.306333 ms CreateObjectMapping: 0.100667 ms MarkObjects: 5.158000 ms DeleteObjects: 2.148667 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16bce7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.415 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.365 seconds +Domain Reload Profiling: 782ms + BeginReloadAssembly (136ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (54ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (17ms) + LoadAllAssembliesAndSetupDomain (238ms) + LoadAssemblies (177ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (105ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (88ms) + ResolveRequiredComponents (7ms) + FinalizeReload (365ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (296ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (71ms) + ProcessInitializeOnLoadAttributes (196ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.1 MB). Loaded Objects now: 6794. +Memory consumption went from 156.3 MB to 150.2 MB. +Total: 5.433958 ms (FindLiveObjects: 0.263584 ms CreateObjectMapping: 0.100750 ms MarkObjects: 3.184500 ms DeleteObjects: 1.884875 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16bce7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.321 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.353 seconds +Domain Reload Profiling: 676ms + BeginReloadAssembly (100ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (44ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (184ms) + LoadAssemblies (117ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (90ms) + TypeCache.Refresh (5ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (78ms) + ResolveRequiredComponents (5ms) + FinalizeReload (353ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (288ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (69ms) + ProcessInitializeOnLoadAttributes (187ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (4.3 MB). Loaded Objects now: 6796. +Memory consumption went from 156.4 MB to 152.0 MB. +Total: 5.125625 ms (FindLiveObjects: 0.283833 ms CreateObjectMapping: 0.103375 ms MarkObjects: 3.222125 ms DeleteObjects: 1.515875 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.4 MB). Loaded Objects now: 6796. +Memory consumption went from 150.1 MB to 142.7 MB. +Total: 7.138834 ms (FindLiveObjects: 0.291000 ms CreateObjectMapping: 0.098417 ms MarkObjects: 4.148500 ms DeleteObjects: 2.600750 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16bce7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.343 seconds +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.352 seconds +Domain Reload Profiling: 697ms + BeginReloadAssembly (95ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (38ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (6ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (212ms) + LoadAssemblies (140ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (96ms) + TypeCache.Refresh (5ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (83ms) + ResolveRequiredComponents (6ms) + FinalizeReload (352ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (283ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (72ms) + ProcessInitializeOnLoadAttributes (183ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.2 MB). Loaded Objects now: 6798. +Memory consumption went from 156.3 MB to 149.1 MB. +Total: 5.636666 ms (FindLiveObjects: 0.316167 ms CreateObjectMapping: 0.124708 ms MarkObjects: 2.950542 ms DeleteObjects: 2.245166 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16bce7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.325 seconds +Refreshing native plugins compatible for Editor in 0.14 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.345 seconds +Domain Reload Profiling: 673ms + BeginReloadAssembly (95ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (37ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (194ms) + LoadAssemblies (130ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (90ms) + TypeCache.Refresh (4ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (80ms) + ResolveRequiredComponents (5ms) + FinalizeReload (345ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (282ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (66ms) + ProcessInitializeOnLoadAttributes (186ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.8 MB). Loaded Objects now: 6800. +Memory consumption went from 156.3 MB to 149.5 MB. +Total: 4.921834 ms (FindLiveObjects: 0.273500 ms CreateObjectMapping: 0.093959 ms MarkObjects: 2.770708 ms DeleteObjects: 1.783500 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Import Request. + Time since last request: 2126.046969 seconds. + path: Assets/Resources/Art/Characters/Knight/Animators/KnightAnimator.controller + artifactKey: Guid(c2e655e81a39c4af8b7d1f1c50342701) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Resources/Art/Characters/Knight/Animators/KnightAnimator.controller using Guid(c2e655e81a39c4af8b7d1f1c50342701) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '9d3b7701cd709177b01ff86bcd4ac328') in 0.029921959 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 32 + +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16bce7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.353 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.353 seconds +Domain Reload Profiling: 709ms + BeginReloadAssembly (103ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (40ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (12ms) + LoadAllAssembliesAndSetupDomain (213ms) + LoadAssemblies (141ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (99ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (84ms) + ResolveRequiredComponents (6ms) + FinalizeReload (354ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (289ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (64ms) + ProcessInitializeOnLoadAttributes (193ms) + ProcessInitializeOnLoadMethodAttributes (27ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (5.5 MB). Loaded Objects now: 6802. +Memory consumption went from 156.4 MB to 150.9 MB. +Total: 5.526917 ms (FindLiveObjects: 0.282791 ms CreateObjectMapping: 0.099292 ms MarkObjects: 3.259208 ms DeleteObjects: 1.884792 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.1 MB). Loaded Objects now: 6802. +Memory consumption went from 150.1 MB to 143.0 MB. +Total: 5.512500 ms (FindLiveObjects: 0.267333 ms CreateObjectMapping: 0.107584 ms MarkObjects: 2.997083 ms DeleteObjects: 2.140041 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16bce7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.354 seconds +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.350 seconds +Domain Reload Profiling: 707ms + BeginReloadAssembly (95ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (40ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (224ms) + LoadAssemblies (145ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (101ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (87ms) + ResolveRequiredComponents (6ms) + FinalizeReload (350ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (285ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (69ms) + ProcessInitializeOnLoadAttributes (185ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.2 MB). Loaded Objects now: 6804. +Memory consumption went from 156.3 MB to 149.1 MB. +Total: 5.572417 ms (FindLiveObjects: 0.297041 ms CreateObjectMapping: 0.112708 ms MarkObjects: 2.919709 ms DeleteObjects: 2.242708 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16bce7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.346 seconds +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.341 seconds +Domain Reload Profiling: 690ms + BeginReloadAssembly (93ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (35ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (218ms) + LoadAssemblies (152ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (92ms) + TypeCache.Refresh (5ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (79ms) + ResolveRequiredComponents (5ms) + FinalizeReload (342ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (277ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (65ms) + ProcessInitializeOnLoadAttributes (183ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.0 MB). Loaded Objects now: 6806. +Memory consumption went from 156.2 MB to 149.2 MB. +Total: 5.029291 ms (FindLiveObjects: 0.267000 ms CreateObjectMapping: 0.100542 ms MarkObjects: 2.779208 ms DeleteObjects: 1.882333 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16bce7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.395 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.360 seconds +Domain Reload Profiling: 758ms + BeginReloadAssembly (146ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (8ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (63ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (19ms) + LoadAllAssembliesAndSetupDomain (206ms) + LoadAssemblies (144ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (93ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (80ms) + ResolveRequiredComponents (5ms) + FinalizeReload (360ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (294ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (67ms) + ProcessInitializeOnLoadAttributes (194ms) + ProcessInitializeOnLoadMethodAttributes (28ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.1 MB). Loaded Objects now: 6808. +Memory consumption went from 156.3 MB to 150.2 MB. +Total: 5.574667 ms (FindLiveObjects: 0.276500 ms CreateObjectMapping: 0.097541 ms MarkObjects: 2.981833 ms DeleteObjects: 2.218625 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.6 MB). Loaded Objects now: 6808. +Memory consumption went from 150.2 MB to 142.6 MB. +Total: 26.343250 ms (FindLiveObjects: 0.328000 ms CreateObjectMapping: 0.098625 ms MarkObjects: 23.263583 ms DeleteObjects: 2.652458 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16bce7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.409 seconds +Refreshing native plugins compatible for Editor in 0.15 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.366 seconds +Domain Reload Profiling: 778ms + BeginReloadAssembly (117ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (52ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (20ms) + LoadAllAssembliesAndSetupDomain (248ms) + LoadAssemblies (176ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (99ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (84ms) + ResolveRequiredComponents (5ms) + FinalizeReload (367ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (299ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (2ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (72ms) + ProcessInitializeOnLoadAttributes (194ms) + ProcessInitializeOnLoadMethodAttributes (27ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.9 MB). Loaded Objects now: 6810. +Memory consumption went from 156.3 MB to 149.4 MB. +Total: 5.231875 ms (FindLiveObjects: 0.285625 ms CreateObjectMapping: 0.094834 ms MarkObjects: 2.889416 ms DeleteObjects: 1.961625 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16bce7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.348 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.348 seconds +Domain Reload Profiling: 698ms + BeginReloadAssembly (97ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (37ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (6ms) + initialDomainReloadingComplete (10ms) + LoadAllAssembliesAndSetupDomain (215ms) + LoadAssemblies (150ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (94ms) + TypeCache.Refresh (5ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (81ms) + ResolveRequiredComponents (5ms) + FinalizeReload (348ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (283ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (65ms) + ProcessInitializeOnLoadAttributes (186ms) + ProcessInitializeOnLoadMethodAttributes (27ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.1 MB). Loaded Objects now: 6812. +Memory consumption went from 156.3 MB to 150.2 MB. +Total: 5.424375 ms (FindLiveObjects: 0.265208 ms CreateObjectMapping: 0.091292 ms MarkObjects: 3.084042 ms DeleteObjects: 1.983584 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16bce7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.364 seconds +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.358 seconds +Domain Reload Profiling: 725ms + BeginReloadAssembly (111ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (47ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (218ms) + LoadAssemblies (150ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (94ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (80ms) + ResolveRequiredComponents (6ms) + FinalizeReload (359ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (292ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (71ms) + ProcessInitializeOnLoadAttributes (189ms) + ProcessInitializeOnLoadMethodAttributes (27ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.5 MB). Loaded Objects now: 6814. +Memory consumption went from 156.3 MB to 148.8 MB. +Total: 6.820958 ms (FindLiveObjects: 0.280291 ms CreateObjectMapping: 0.105209 ms MarkObjects: 3.742666 ms DeleteObjects: 2.692542 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.31 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.5 MB). Loaded Objects now: 6814. +Memory consumption went from 150.2 MB to 142.7 MB. +Total: 11.576125 ms (FindLiveObjects: 0.329708 ms CreateObjectMapping: 0.101167 ms MarkObjects: 8.934417 ms DeleteObjects: 2.210292 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16bce7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.400 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.341 seconds +Domain Reload Profiling: 743ms + BeginReloadAssembly (132ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (48ms) + RebuildCommonClasses (22ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (15ms) + LoadAllAssembliesAndSetupDomain (226ms) + LoadAssemblies (174ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (99ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (83ms) + ResolveRequiredComponents (5ms) + FinalizeReload (341ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (276ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (66ms) + ProcessInitializeOnLoadAttributes (181ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.2 MB). Loaded Objects now: 6816. +Memory consumption went from 156.3 MB to 149.1 MB. +Total: 5.394625 ms (FindLiveObjects: 0.268167 ms CreateObjectMapping: 0.100375 ms MarkObjects: 2.878542 ms DeleteObjects: 2.147334 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16bce7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.332 seconds +Refreshing native plugins compatible for Editor in 0.15 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.345 seconds +Domain Reload Profiling: 680ms + BeginReloadAssembly (93ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (36ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (203ms) + LoadAssemblies (135ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (92ms) + TypeCache.Refresh (5ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (79ms) + ResolveRequiredComponents (6ms) + FinalizeReload (346ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (280ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (67ms) + ProcessInitializeOnLoadAttributes (181ms) + ProcessInitializeOnLoadMethodAttributes (27ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.9 MB). Loaded Objects now: 6818. +Memory consumption went from 156.3 MB to 149.4 MB. +Total: 5.823833 ms (FindLiveObjects: 0.283333 ms CreateObjectMapping: 0.106000 ms MarkObjects: 3.106833 ms DeleteObjects: 2.327125 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16bce7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.377 seconds +Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.362 seconds +Domain Reload Profiling: 742ms + BeginReloadAssembly (122ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (52ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (13ms) + LoadAllAssembliesAndSetupDomain (217ms) + LoadAssemblies (152ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (93ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (79ms) + ResolveRequiredComponents (5ms) + FinalizeReload (363ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (300ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (69ms) + ProcessInitializeOnLoadAttributes (196ms) + ProcessInitializeOnLoadMethodAttributes (30ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.2 MB). Loaded Objects now: 6820. +Memory consumption went from 156.3 MB to 149.1 MB. +Total: 5.669500 ms (FindLiveObjects: 0.281833 ms CreateObjectMapping: 0.097208 ms MarkObjects: 3.134625 ms DeleteObjects: 2.155459 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.2 MB). Loaded Objects now: 6820. +Memory consumption went from 150.2 MB to 143.0 MB. +Total: 15.722250 ms (FindLiveObjects: 0.444208 ms CreateObjectMapping: 0.108833 ms MarkObjects: 13.036125 ms DeleteObjects: 2.132500 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16bce7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.404 seconds +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.333 seconds +Domain Reload Profiling: 740ms + BeginReloadAssembly (119ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (9ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (48ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (15ms) + LoadAllAssembliesAndSetupDomain (246ms) + LoadAssemblies (174ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (102ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (86ms) + ResolveRequiredComponents (5ms) + FinalizeReload (333ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (272ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (64ms) + ProcessInitializeOnLoadAttributes (178ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.2 MB). Loaded Objects now: 6822. +Memory consumption went from 156.3 MB to 149.1 MB. +Total: 4.894000 ms (FindLiveObjects: 0.274417 ms CreateObjectMapping: 0.103291 ms MarkObjects: 2.742042 ms DeleteObjects: 1.774083 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16bce7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.356 seconds +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.344 seconds +Domain Reload Profiling: 703ms + BeginReloadAssembly (94ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (37ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (227ms) + LoadAssemblies (159ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (92ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (78ms) + ResolveRequiredComponents (5ms) + FinalizeReload (344ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (280ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (66ms) + ProcessInitializeOnLoadAttributes (183ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (5.6 MB). Loaded Objects now: 6824. +Memory consumption went from 156.3 MB to 150.7 MB. +Total: 5.629667 ms (FindLiveObjects: 0.282375 ms CreateObjectMapping: 0.110208 ms MarkObjects: 3.218708 ms DeleteObjects: 2.018083 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16bce7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.379 seconds +Refreshing native plugins compatible for Editor in 0.15 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.357 seconds +Domain Reload Profiling: 738ms + BeginReloadAssembly (127ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (58ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (13ms) + LoadAllAssembliesAndSetupDomain (213ms) + LoadAssemblies (145ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (95ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (81ms) + ResolveRequiredComponents (5ms) + FinalizeReload (357ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (291ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (68ms) + ProcessInitializeOnLoadAttributes (190ms) + ProcessInitializeOnLoadMethodAttributes (27ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.1 MB). Loaded Objects now: 6826. +Memory consumption went from 156.3 MB to 149.2 MB. +Total: 5.494459 ms (FindLiveObjects: 0.284084 ms CreateObjectMapping: 0.107834 ms MarkObjects: 3.145750 ms DeleteObjects: 1.956459 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.6 MB). Loaded Objects now: 6826. +Memory consumption went from 150.2 MB to 142.6 MB. +Total: 19.187208 ms (FindLiveObjects: 0.336542 ms CreateObjectMapping: 0.107750 ms MarkObjects: 16.135208 ms DeleteObjects: 2.607625 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportWorkerClient::OnTransportError - code=2 error=End of file diff --git a/Logs/AssetImportWorker0.log b/Logs/AssetImportWorker0.log index 8578af9cb..d293a444f 100644 --- a/Logs/AssetImportWorker0.log +++ b/Logs/AssetImportWorker0.log @@ -2,14 +2,14 @@ Unity Editor version: 6000.2.2f1 (ea398eefe1c2) Branch: 6000.2/staging Build type: Release Batch mode: YES -macOS version: Version 15.0.1 (Build 24A348) -Darwin version: 24.0.0 +macOS version: Version 15.6.1 (Build 24G90) +Darwin version: 24.6.0 Architecture: arm64 Running under Rosetta: NO -Available memory: 16384 MB -Date: 2025-09-18T12:27:31Z +Available memory: 24576 MB +Date: 2025-09-19T05:43:03Z [Licensing::Module] Trying to connect to existing licensing client channel... -[Licensing::IpcConnector] Successfully connected to: "LicenseClient-seankim" at "2025-09-18T12:27:31.150729Z" +[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ta9" at "2025-09-19T05:43:03.82597Z" COMMAND LINE ARGUMENTS: /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MacOS/Unity @@ -19,22 +19,22 @@ COMMAND LINE ARGUMENTS: -name AssetImportWorker0 -projectPath -/Users/seankim/1.Program/7. Unity/Practice_Unity +/Users/ta9/DEV/Study/Practice_Unity -logFile Logs/AssetImportWorker0.log -srvPort -55272 +52973 -licensingIpc -LicenseClient-seankim +LicenseClient-ta9 -job-worker-count -4 +5 -background-job-worker-count 8 -gc-helper-count 1 -name AssetImport -Successfully changed project path to: /Users/seankim/1.Program/7. Unity/Practice_Unity -/Users/seankim/1.Program/7. Unity/Practice_Unity +Successfully changed project path to: /Users/ta9/DEV/Study/Practice_Unity +/Users/ta9/DEV/Study/Practice_Unity [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" @@ -70,13 +70,15 @@ Successfully changed project path to: /Users/seankim/1.Program/7. Unity/Practice "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" -Player connection [8402154048] Target information: +Player connection [8439554240] Target information: -Player connection [8402154048] * "[IP] 192.168.0.110 [Port] 0 [Flags] 2 [Guid] 706700162 [EditorId] 706700162 [Version] 1048832 [Id] OSXEditor(0,Seanui-MacBookPro.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor" +Player connection [8439554240] * "[IP] 10.174.179.91 [Port] 0 [Flags] 2 [Guid] 4151800213 [EditorId] 4151800213 [Version] 1048832 [Id] OSXEditor(0,TA9-MacBook-Pro-14.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor" -Player connection [8402154048] Host joined multi-casting on [225.0.0.222:54997]... -Player connection [8402154048] Host joined alternative multi-casting on [225.0.0.222:34997]... -JobSystem: Creating JobQueue using job-worker-count value 4 +Player connection [8439554240] * "[IP] 169.254.129.164 [Port] 0 [Flags] 2 [Guid] 4151800213 [EditorId] 4151800213 [Version] 1048832 [Id] OSXEditor(0,TA9-MacBook-Pro-14.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor" + +Player connection [8439554240] Host joined multi-casting on [225.0.0.222:54997]... +Player connection [8439554240] Host joined alternative multi-casting on [225.0.0.222:34997]... +JobSystem: Creating JobQueue using job-worker-count value 5 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad @@ -87,117 +89,85 @@ Library Redirect Path: Library/ [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded -Refreshing native plugins compatible for Editor in 3.57 ms, found 2 plugins. +Refreshing native plugins compatible for Editor in 2.06 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.2.2f1 (ea398eefe1c2) [Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Resources/UnitySubsystems -[Subsystems] Discovering subsystems at path /Users/seankim/1.Program/7. Unity/Practice_Unity/Assets +[Subsystems] Discovering subsystems at path /Users/ta9/DEV/Study/Practice_Unity/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded - preferred device: Apple M1 Pro (high power) + preferred device: Apple M4 Pro (high power) Metal devices available: 1 -0: Apple M1 Pro (high power) -Using device Apple M1 Pro (high power) -Initializing Metal device caps: Apple M1 Pro +0: Apple M4 Pro (high power) +Using device Apple M4 Pro (high power) +Initializing Metal device caps: Apple M4 Pro Mac GPU Family: 2 -Apple GPU Family: 7 +Apple GPU Family: 9 MSL Version: 3.0 Has Float MSAA: 1 Has Float Filtering: 1 ReadWrite Texture Tier: 2 -[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 10410, path: "/Applications/Unity Hub.app/Contents/Frameworks/UnityLicensingClient_V1.app/Contents/MacOS/Unity.Licensing.Client") +[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 5531, path: "/Applications/Unity Hub.app/Contents/Frameworks/UnityLicensingClient_V1.app/Contents/MacOS/Unity.Licensing.Client") [Licensing::Module] LicensingClient has failed validation; ignoring [Licensing::Client] Error: HandshakeResponse reported an error: ResponseCode: 505 ResponseStatus: Unsupported protocol version '1.17.2'. -[Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-seankim" -[Licensing::IpcConnector] LicenseClient-seankim channel disconnected successfully. -[Licensing::IpcConnector] Successfully connected to: "LicenseClient-seankim-6000.2.2" at "2025-09-18T12:27:31.661294Z" -[Licensing::Client] Code 1 while verifying Licensing Client signature (process Id: 41134, path: "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Frameworks/UnityLicensingClient.app/Contents/MacOS/Unity.Licensing.Client") -[Licensing::Module] LicensingClient has failed validation; ignoring -[Licensing::Client] Handshaking with LicensingClient: - Version: 1.17.2+ff71f16 - Session Id: 1df79e6814144a6cb3dc0f2e6c09e948 - Correlation Id: 8cf713a3283bb7fc3f03af2e98f2a75e - External correlation Id: 5041424836810427656 - Machine Id: L1E+DpWPuBBsZGrjgTWuGS/Z64k= -[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-seankim-6000.2.2" (connect: 0.00s, validation: 0.01s, handshake: 0.01s) -[Licensing::IpcConnector] Successfully connected to: "LicenseClient-seankim-6000.2.2-notifications" at "2025-09-18T12:27:31.683225Z" -[Licensing::Module] Licensing Background thread has ended after 0.53s +[Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-ta9" +[Licensing::IpcConnector] LicenseClient-ta9 channel disconnected successfully. +[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ta9-6000.2.2" at "2025-09-19T05:43:04.16345Z" Initialize mono Mono path[0] = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed' Mono path[1] = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit-macos' Mono config path = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56459 +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56919 +[Licensing::Client] Code 1 while verifying Licensing Client signature (process Id: 15881, path: "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Frameworks/UnityLicensingClient.app/Contents/MacOS/Unity.Licensing.Client") +[Licensing::Module] LicensingClient has failed validation; ignoring +[Licensing::Client] Handshaking with LicensingClient: + Version: 1.17.2+ff71f16 + Session Id: 8678c9b3612d44d085a121fd054d51f2 + Correlation Id: efca938cac6bb6acd885bd2ff81a2f5c + External correlation Id: 6404653902311917025 + Machine Id: BEpxCz+pMrKzdY+p7VM7BZwoSBk= +[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-ta9-6000.2.2" (connect: 0.00s, validation: 0.00s, handshake: 0.02s) +[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ta9-6000.2.2-notifications" at "2025-09-19T05:43:04.18598Z" +[Licensing::Module] Licensing Background thread has ended after 0.36s Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll -Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T12:33:40Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T12:33:40Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll -Registered in 0.006761 seconds. -- Loaded All Assemblies, in 0.390 seconds -[usbmuxd] Start listen thread -[usbmuxd] Listen thread started -[usbmuxd] Send listen message -Native extension for iOS target not found -Native extension for Android target not found -Android Extension - Scanning For ADB Devices 97 ms -Native extension for WindowsStandalone target not found +Registered in 0.000692 seconds. +- Loaded All Assemblies, in 0.251 seconds Native extension for OSXStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.608 seconds -Domain Reload Profiling: 998ms - BeginReloadAssembly (109ms) +- Finished resetting the current domain, in 0.224 seconds +Domain Reload Profiling: 475ms + BeginReloadAssembly (97ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (1ms) - RebuildCommonClasses (38ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (46ms) - LoadAllAssembliesAndSetupDomain (185ms) - LoadAssemblies (111ms) + CreateAndSetChildDomain (0ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (23ms) + LoadAllAssembliesAndSetupDomain (103ms) + LoadAssemblies (97ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (179ms) - TypeCache.Refresh (178ms) - TypeCache.ScanAssembly (164ms) + AnalyzeDomain (100ms) + TypeCache.Refresh (99ms) + TypeCache.ScanAssembly (90ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (0ms) - FinalizeReload (608ms) + FinalizeReload (224ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (564ms) + SetupLoadedEditorAssemblies (198ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (320ms) - SetLoadedEditorAssemblies (4ms) - BeforeProcessingInitializeOnLoad (73ms) - ProcessInitializeOnLoadAttributes (107ms) - ProcessInitializeOnLoadMethodAttributes (59ms) + InitializePlatformSupportModulesInManaged (29ms) + SetLoadedEditorAssemblies (2ms) + BeforeProcessingInitializeOnLoad (44ms) + ProcessInitializeOnLoadAttributes (82ms) + ProcessInitializeOnLoadMethodAttributes (41ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) @@ -207,21 +177,13 @@ Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T12:33:40Z [Licensing::Module] License group: Id: 14569339450714-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited -- Loaded All Assemblies, in 0.692 seconds -Refreshing native plugins compatible for Editor in 0.40 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found +- Loaded All Assemblies, in 0.436 seconds +Refreshing native plugins compatible for Editor in 0.37 ms, found 2 plugins. Native extension for OSXStandalone target not found Native extension for WebGL target not found Package Manager log level set to [2] @@ -229,37 +191,37 @@ Package Manager log level set to [2] [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.752 seconds -Domain Reload Profiling: 1444ms - BeginReloadAssembly (128ms) +- Finished resetting the current domain, in 0.404 seconds +Domain Reload Profiling: 839ms + BeginReloadAssembly (93ms) ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) + DisableScriptedObjects (3ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (36ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (31ms) - LoadAllAssembliesAndSetupDomain (481ms) - LoadAssemblies (294ms) + CreateAndSetChildDomain (34ms) + RebuildCommonClasses (22ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (18ms) + LoadAllAssembliesAndSetupDomain (294ms) + LoadAssemblies (197ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (237ms) - TypeCache.Refresh (192ms) - TypeCache.ScanAssembly (174ms) - BuildScriptInfoCaches (33ms) - ResolveRequiredComponents (9ms) - FinalizeReload (752ms) + AnalyzeDomain (130ms) + TypeCache.Refresh (103ms) + TypeCache.ScanAssembly (92ms) + BuildScriptInfoCaches (20ms) + ResolveRequiredComponents (5ms) + FinalizeReload (404ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (634ms) + SetupLoadedEditorAssemblies (338ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (23ms) - SetLoadedEditorAssemblies (4ms) - BeforeProcessingInitializeOnLoad (138ms) - ProcessInitializeOnLoadAttributes (427ms) - ProcessInitializeOnLoadMethodAttributes (41ms) + InitializePlatformSupportModulesInManaged (2ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (131ms) + ProcessInitializeOnLoadAttributes (178ms) + ProcessInitializeOnLoadMethodAttributes (22ms) AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) + EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (2ms) WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed @@ -282,19 +244,90 @@ WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Launching external process: /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/UnityShaderCompiler Launched and connected shader compiler UnityShaderCompiler after 0.03 seconds -Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins. +Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (8.2 MB). Loaded Objects now: 6686. -Memory consumption went from 148.4 MB to 140.1 MB. -Total: 9.724541 ms (FindLiveObjects: 0.644209 ms CreateObjectMapping: 0.229750 ms MarkObjects: 4.912875 ms DeleteObjects: 3.937166 ms) +Unloading 6137 unused Assets / (6.9 MB). Loaded Objects now: 6669. +Memory consumption went from 143.4 MB to 136.5 MB. +Total: 6.447042 ms (FindLiveObjects: 0.669000 ms CreateObjectMapping: 0.115500 ms MarkObjects: 3.125458 ms DeleteObjects: 2.536667 ms) +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x331487000 may have been prematurely finalized +- Loaded All Assemblies, in 0.358 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.334 seconds +Domain Reload Profiling: 695ms + BeginReloadAssembly (94ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (35ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (229ms) + LoadAssemblies (158ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (97ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (81ms) + ResolveRequiredComponents (6ms) + FinalizeReload (335ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (271ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (66ms) + ProcessInitializeOnLoadAttributes (176ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6135 unused Assets / (7.8 MB). Loaded Objects now: 6672. +Memory consumption went from 150.4 MB to 142.6 MB. +Total: 5.640334 ms (FindLiveObjects: 0.275166 ms CreateObjectMapping: 0.103542 ms MarkObjects: 2.852250 ms DeleteObjects: 2.408959 ms) + +Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. - Time since last request: 908899.839510 seconds. - path: Assets/Scripts/Controllers/PlayerController.cs - artifactKey: Guid(72ac6332eec1047a49dd2a67785a1557) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Controllers/PlayerController.cs using Guid(72ac6332eec1047a49dd2a67785a1557) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '81c3c2dd84c36681ee0cf3f6eaedc478') in 0.002537042 seconds + Time since last request: 21070.360615 seconds. + path: Assets/Scripts/Managers/MovementManager.cs + artifactKey: Guid(eecd42aad63f140fd87fd2d75d093b0e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Scripts/Managers/MovementManager.cs using Guid(eecd42aad63f140fd87fd2d75d093b0e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '813ef039e3f7c9a7a965792cc7f7b54c') in 0.001546875 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== @@ -317,514 +350,88 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.53 ms, found 2 plugins. +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6124 unused Assets / (8.4 MB). Loaded Objects now: 6687. -Memory consumption went from 144.3 MB to 135.9 MB. -Total: 30.122167 ms (FindLiveObjects: 0.427042 ms CreateObjectMapping: 0.231500 ms MarkObjects: 25.139792 ms DeleteObjects: 4.322667 ms) +Unloading 6128 unused Assets / (7.2 MB). Loaded Objects now: 6674. +Memory consumption went from 140.4 MB to 133.2 MB. +Total: 16.590667 ms (FindLiveObjects: 0.354583 ms CreateObjectMapping: 0.109959 ms MarkObjects: 13.598375 ms DeleteObjects: 2.527417 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6128 unused Assets / (7.2 MB). Loaded Objects now: 6674. +Memory consumption went from 140.4 MB to 133.2 MB. +Total: 6.671833 ms (FindLiveObjects: 0.275042 ms CreateObjectMapping: 0.137083 ms MarkObjects: 3.924459 ms DeleteObjects: 2.334667 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T12:33:40Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x17df5b000 may have been prematurely finalized -- Loaded All Assemblies, in 0.822 seconds -Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.379 seconds +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. Native extension for OSXStandalone target not found Native extension for WebGL target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.843 seconds -Domain Reload Profiling: 1670ms - BeginReloadAssembly (243ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (15ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (95ms) - RebuildCommonClasses (43ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (40ms) - LoadAllAssembliesAndSetupDomain (487ms) - LoadAssemblies (331ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (228ms) - TypeCache.Refresh (28ms) - TypeCache.ScanAssembly (1ms) - BuildScriptInfoCaches (182ms) - ResolveRequiredComponents (11ms) - FinalizeReload (843ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (704ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (46ms) - SetLoadedEditorAssemblies (4ms) - BeforeProcessingInitializeOnLoad (167ms) - ProcessInitializeOnLoadAttributes (444ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.40 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (6.7 MB). Loaded Objects now: 6690. -Memory consumption went from 160.3 MB to 153.6 MB. -Total: 9.379458 ms (FindLiveObjects: 0.632833 ms CreateObjectMapping: 0.305250 ms MarkObjects: 5.783208 ms DeleteObjects: 2.657167 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16bb7f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.629 seconds -Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.770 seconds -Domain Reload Profiling: 1404ms - BeginReloadAssembly (193ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (86ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (20ms) - LoadAllAssembliesAndSetupDomain (368ms) - LoadAssemblies (237ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (184ms) - TypeCache.Refresh (10ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (156ms) - ResolveRequiredComponents (11ms) - FinalizeReload (770ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (645ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (152ms) - ProcessInitializeOnLoadAttributes (421ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.52 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (6.9 MB). Loaded Objects now: 6692. -Memory consumption went from 157.4 MB to 150.5 MB. -Total: 7.642208 ms (FindLiveObjects: 0.331125 ms CreateObjectMapping: 0.208291 ms MarkObjects: 4.560375 ms DeleteObjects: 2.542125 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.53 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6124 unused Assets / (4.9 MB). Loaded Objects now: 6692. -Memory consumption went from 144.3 MB to 139.5 MB. -Total: 33.395958 ms (FindLiveObjects: 0.449375 ms CreateObjectMapping: 0.231667 ms MarkObjects: 29.895792 ms DeleteObjects: 2.818417 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T12:33:40Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.770 seconds -Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.747 seconds -Domain Reload Profiling: 1520ms - BeginReloadAssembly (236ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (16ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (119ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (30ms) - LoadAllAssembliesAndSetupDomain (454ms) - LoadAssemblies (296ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (205ms) - TypeCache.Refresh (32ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (161ms) - ResolveRequiredComponents (10ms) - FinalizeReload (748ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (622ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (4ms) - BeforeProcessingInitializeOnLoad (139ms) - ProcessInitializeOnLoadAttributes (411ms) - ProcessInitializeOnLoadMethodAttributes (43ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (7.8 MB). Loaded Objects now: 6694. -Memory consumption went from 157.4 MB to 149.6 MB. -Total: 7.723166 ms (FindLiveObjects: 0.409500 ms CreateObjectMapping: 0.207792 ms MarkObjects: 4.591333 ms DeleteObjects: 2.513833 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6124 unused Assets / (6.8 MB). Loaded Objects now: 6694. -Memory consumption went from 144.3 MB to 137.5 MB. -Total: 45.045291 ms (FindLiveObjects: 4.430500 ms CreateObjectMapping: 0.367000 ms MarkObjects: 37.089417 ms DeleteObjects: 3.157750 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T12:33:40Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.795 seconds -Refreshing native plugins compatible for Editor in 0.32 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.775 seconds -Domain Reload Profiling: 1574ms - BeginReloadAssembly (254ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (10ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (116ms) - RebuildCommonClasses (42ms) - RebuildNativeTypeToScriptingClass (14ms) - initialDomainReloadingComplete (30ms) - LoadAllAssembliesAndSetupDomain (458ms) - LoadAssemblies (320ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (199ms) - TypeCache.Refresh (25ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (161ms) - ResolveRequiredComponents (10ms) - FinalizeReload (775ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (648ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (29ms) - SetLoadedEditorAssemblies (4ms) - BeforeProcessingInitializeOnLoad (147ms) - ProcessInitializeOnLoadAttributes (428ms) - ProcessInitializeOnLoadMethodAttributes (39ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.37 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (7.5 MB). Loaded Objects now: 6696. -Memory consumption went from 157.4 MB to 149.9 MB. -Total: 8.791208 ms (FindLiveObjects: 0.326291 ms CreateObjectMapping: 0.210875 ms MarkObjects: 4.764542 ms DeleteObjects: 3.488875 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.40 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6124 unused Assets / (4.9 MB). Loaded Objects now: 6696. -Memory consumption went from 144.3 MB to 139.5 MB. -Total: 28.154917 ms (FindLiveObjects: 0.501041 ms CreateObjectMapping: 0.218834 ms MarkObjects: 24.869125 ms DeleteObjects: 2.564958 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.38 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6124 unused Assets / (8.0 MB). Loaded Objects now: 6696. -Memory consumption went from 144.3 MB to 136.3 MB. -Total: 24.720375 ms (FindLiveObjects: 0.407125 ms CreateObjectMapping: 0.217709 ms MarkObjects: 20.490917 ms DeleteObjects: 3.604000 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T12:33:40Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.895 seconds -Refreshing native plugins compatible for Editor in 0.38 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.746 seconds -Domain Reload Profiling: 1644ms - BeginReloadAssembly (337ms) +- Finished resetting the current domain, in 0.327 seconds +Domain Reload Profiling: 708ms + BeginReloadAssembly (110ms) ExecutionOrderSort (0ms) DisableScriptedObjects (8ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (164ms) - RebuildCommonClasses (45ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (21ms) - LoadAllAssembliesAndSetupDomain (483ms) - LoadAssemblies (371ms) + CreateAndSetChildDomain (39ms) + RebuildCommonClasses (19ms) + RebuildNativeTypeToScriptingClass (6ms) + initialDomainReloadingComplete (18ms) + LoadAllAssembliesAndSetupDomain (227ms) + LoadAssemblies (159ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (208ms) - TypeCache.Refresh (29ms) + AnalyzeDomain (97ms) + TypeCache.Refresh (7ms) TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (166ms) - ResolveRequiredComponents (10ms) - FinalizeReload (746ms) + BuildScriptInfoCaches (80ms) + ResolveRequiredComponents (6ms) + FinalizeReload (327ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (616ms) + SetupLoadedEditorAssemblies (266ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (29ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (139ms) - ProcessInitializeOnLoadAttributes (403ms) - ProcessInitializeOnLoadMethodAttributes (39ms) - AfterProcessingInitializeOnLoad (1ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (68ms) + ProcessInitializeOnLoadAttributes (170ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) + AwakeInstancesAfterBackupRestoration (1ms) WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? @@ -843,429 +450,96 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (7.8 MB). Loaded Objects now: 6698. -Memory consumption went from 157.5 MB to 149.7 MB. -Total: 8.088417 ms (FindLiveObjects: 0.421459 ms CreateObjectMapping: 0.235292 ms MarkObjects: 4.652917 ms DeleteObjects: 2.778292 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.51 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6124 unused Assets / (4.5 MB). Loaded Objects now: 6698. -Memory consumption went from 144.4 MB to 139.9 MB. -Total: 38.177083 ms (FindLiveObjects: 0.646750 ms CreateObjectMapping: 0.296292 ms MarkObjects: 34.187625 ms DeleteObjects: 3.045583 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T12:33:40Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.785 seconds -Refreshing native plugins compatible for Editor in 0.45 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.763 seconds -Domain Reload Profiling: 1551ms - BeginReloadAssembly (244ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (9ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (120ms) - RebuildCommonClasses (42ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (21ms) - LoadAllAssembliesAndSetupDomain (468ms) - LoadAssemblies (331ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (195ms) - TypeCache.Refresh (18ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (160ms) - ResolveRequiredComponents (10ms) - FinalizeReload (763ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (637ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (156ms) - ProcessInitializeOnLoadAttributes (411ms) - ProcessInitializeOnLoadMethodAttributes (40ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (3ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.34 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (7.7 MB). Loaded Objects now: 6700. -Memory consumption went from 157.5 MB to 149.7 MB. -Total: 8.046250 ms (FindLiveObjects: 0.407958 ms CreateObjectMapping: 0.188167 ms MarkObjects: 4.549833 ms DeleteObjects: 2.899833 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.37 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6124 unused Assets / (7.9 MB). Loaded Objects now: 6700. -Memory consumption went from 144.4 MB to 136.4 MB. -Total: 32.333958 ms (FindLiveObjects: 0.407416 ms CreateObjectMapping: 0.216084 ms MarkObjects: 28.206291 ms DeleteObjects: 3.503458 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T12:33:40Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.765 seconds -Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.807 seconds -Domain Reload Profiling: 1576ms - BeginReloadAssembly (204ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (91ms) - RebuildCommonClasses (42ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (28ms) - LoadAllAssembliesAndSetupDomain (483ms) - LoadAssemblies (299ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (235ms) - TypeCache.Refresh (38ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (177ms) - ResolveRequiredComponents (10ms) - FinalizeReload (807ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (678ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (27ms) - SetLoadedEditorAssemblies (4ms) - BeforeProcessingInitializeOnLoad (175ms) - ProcessInitializeOnLoadAttributes (431ms) - ProcessInitializeOnLoadMethodAttributes (39ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.42 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (7.0 MB). Loaded Objects now: 6702. -Memory consumption went from 157.4 MB to 150.4 MB. -Total: 8.709291 ms (FindLiveObjects: 0.336500 ms CreateObjectMapping: 0.187917 ms MarkObjects: 4.799292 ms DeleteObjects: 3.385166 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.39 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6124 unused Assets / (5.5 MB). Loaded Objects now: 6702. -Memory consumption went from 144.3 MB to 138.8 MB. -Total: 56.351792 ms (FindLiveObjects: 0.735500 ms CreateObjectMapping: 0.406792 ms MarkObjects: 51.994625 ms DeleteObjects: 3.214375 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 1.96 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6124 unused Assets / (5.4 MB). Loaded Objects now: 6702. -Memory consumption went from 144.3 MB to 138.9 MB. -Total: 36.339458 ms (FindLiveObjects: 1.100584 ms CreateObjectMapping: 0.282041 ms MarkObjects: 31.989084 ms DeleteObjects: 2.966750 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T12:33:40Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.803 seconds -Refreshing native plugins compatible for Editor in 0.39 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.763 seconds -Domain Reload Profiling: 1570ms - BeginReloadAssembly (227ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (8ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (110ms) - RebuildCommonClasses (43ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (29ms) - LoadAllAssembliesAndSetupDomain (494ms) - LoadAssemblies (343ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (200ms) - TypeCache.Refresh (20ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (162ms) - ResolveRequiredComponents (11ms) - FinalizeReload (764ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (635ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (28ms) - SetLoadedEditorAssemblies (4ms) - BeforeProcessingInitializeOnLoad (145ms) - ProcessInitializeOnLoadAttributes (416ms) - ProcessInitializeOnLoadMethodAttributes (40ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (7.8 MB). Loaded Objects now: 6704. -Memory consumption went from 157.4 MB to 149.6 MB. -Total: 11.308792 ms (FindLiveObjects: 0.394042 ms CreateObjectMapping: 0.268167 ms MarkObjects: 6.624250 ms DeleteObjects: 4.021333 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16b833000 may have been prematurely finalized -- Loaded All Assemblies, in 0.582 seconds Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6135 unused Assets / (7.2 MB). Loaded Objects now: 6676. +Memory consumption went from 146.6 MB to 139.5 MB. +Total: 4.475250 ms (FindLiveObjects: 0.203500 ms CreateObjectMapping: 0.100833 ms MarkObjects: 2.445000 ms DeleteObjects: 1.725625 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6129 unused Assets / (7.2 MB). Loaded Objects now: 6677. +Memory consumption went from 140.3 MB to 133.1 MB. +Total: 14.736500 ms (FindLiveObjects: 0.301708 ms CreateObjectMapping: 0.114792 ms MarkObjects: 12.186708 ms DeleteObjects: 2.132834 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Import Request. + Time since last request: 966.716496 seconds. + path: Assets/Scripts/Managers/BaseMovement.cs + artifactKey: Guid(ddebca9bd9cf14d7ea4e685061cdc9a8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Scripts/Managers/BaseMovement.cs using Guid(ddebca9bd9cf14d7ea4e685061cdc9a8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '082d4ac2efc6fa205be96e3aaebe83f9') in 0.005944083 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.397 seconds +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. Native extension for OSXStandalone target not found Native extension for WebGL target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.767 seconds -Domain Reload Profiling: 1353ms - BeginReloadAssembly (160ms) +- Finished resetting the current domain, in 0.378 seconds +Domain Reload Profiling: 778ms + BeginReloadAssembly (105ms) ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) + DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (66ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (20ms) - LoadAllAssembliesAndSetupDomain (352ms) - LoadAssemblies (222ms) + CreateAndSetChildDomain (40ms) + RebuildCommonClasses (19ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (12ms) + LoadAllAssembliesAndSetupDomain (256ms) + LoadAssemblies (182ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (174ms) + AnalyzeDomain (102ms) TypeCache.Refresh (9ms) TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (151ms) - ResolveRequiredComponents (11ms) - FinalizeReload (768ms) + BuildScriptInfoCaches (84ms) + ResolveRequiredComponents (6ms) + FinalizeReload (379ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (641ms) + SetupLoadedEditorAssemblies (308ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (25ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (149ms) - ProcessInitializeOnLoadAttributes (421ms) - ProcessInitializeOnLoadMethodAttributes (40ms) - AfterProcessingInitializeOnLoad (1ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (4ms) + BeforeProcessingInitializeOnLoad (78ms) + ProcessInitializeOnLoadAttributes (199ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) + AwakeInstancesAfterBackupRestoration (1ms) WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? @@ -1284,14 +558,22 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.48 ms, found 2 plugins. +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (6.8 MB). Loaded Objects now: 6706. -Memory consumption went from 157.4 MB to 150.6 MB. -Total: 9.105625 ms (FindLiveObjects: 0.391792 ms CreateObjectMapping: 0.213541 ms MarkObjects: 5.301792 ms DeleteObjects: 3.197458 ms) +Unloading 6136 unused Assets / (7.1 MB). Loaded Objects now: 6679. +Memory consumption went from 146.7 MB to 139.6 MB. +Total: 5.469375 ms (FindLiveObjects: 0.286542 ms CreateObjectMapping: 0.101292 ms MarkObjects: 3.208875 ms DeleteObjects: 1.872042 ms) Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Import Request. + Time since last request: 5.319061 seconds. + path: Assets/Scripts/Managers/BaseMovement.cs + artifactKey: Guid(ddebca9bd9cf14d7ea4e685061cdc9a8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Scripts/Managers/BaseMovement.cs using Guid(ddebca9bd9cf14d7ea4e685061cdc9a8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '809d0bd64632efa3e22a111dae96857c') in 0.001242875 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + ======================================================================== Received Prepare WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed @@ -1312,62 +594,59 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.43 ms, found 2 plugins. +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6124 unused Assets / (5.3 MB). Loaded Objects now: 6706. -Memory consumption went from 144.4 MB to 139.1 MB. -Total: 30.538208 ms (FindLiveObjects: 0.422625 ms CreateObjectMapping: 0.202708 ms MarkObjects: 26.701709 ms DeleteObjects: 3.210625 ms) +Unloading 6128 unused Assets / (7.4 MB). Loaded Objects now: 6678. +Memory consumption went from 140.4 MB to 133.0 MB. +Total: 4.756333 ms (FindLiveObjects: 0.267834 ms CreateObjectMapping: 0.112875 ms MarkObjects: 2.775666 ms DeleteObjects: 1.599667 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly -Thread 0x16b833000 may have been prematurely finalized -- Loaded All Assemblies, in 0.738 seconds -Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.319 seconds +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. Native extension for OSXStandalone target not found Native extension for WebGL target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.761 seconds -Domain Reload Profiling: 1502ms - BeginReloadAssembly (185ms) +- Finished resetting the current domain, in 0.351 seconds +Domain Reload Profiling: 672ms + BeginReloadAssembly (86ms) ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) + DisableScriptedObjects (3ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (85ms) - RebuildCommonClasses (39ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (22ms) - LoadAllAssembliesAndSetupDomain (483ms) - LoadAssemblies (323ms) + CreateAndSetChildDomain (31ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (10ms) + LoadAllAssembliesAndSetupDomain (198ms) + LoadAssemblies (131ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (204ms) - TypeCache.Refresh (28ms) + AnalyzeDomain (90ms) + TypeCache.Refresh (7ms) TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (163ms) - ResolveRequiredComponents (10ms) - FinalizeReload (761ms) + BuildScriptInfoCaches (75ms) + ResolveRequiredComponents (5ms) + FinalizeReload (351ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (634ms) + SetupLoadedEditorAssemblies (287ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (38ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (144ms) - ProcessInitializeOnLoadAttributes (403ms) - ProcessInitializeOnLoadMethodAttributes (43ms) - AfterProcessingInitializeOnLoad (1ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (76ms) + ProcessInitializeOnLoadAttributes (182ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) + AwakeInstancesAfterBackupRestoration (1ms) WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? @@ -1386,387 +665,207 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.39 ms, found 2 plugins. +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (7.8 MB). Loaded Objects now: 6708. -Memory consumption went from 157.4 MB to 149.6 MB. -Total: 8.777125 ms (FindLiveObjects: 0.380083 ms CreateObjectMapping: 0.235708 ms MarkObjects: 4.897000 ms DeleteObjects: 3.263750 ms) +Unloading 6135 unused Assets / (6.9 MB). Loaded Objects now: 6680. +Memory consumption went from 146.5 MB to 139.6 MB. +Total: 5.545500 ms (FindLiveObjects: 0.284125 ms CreateObjectMapping: 0.112083 ms MarkObjects: 2.965250 ms DeleteObjects: 2.183709 ms) Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6129 unused Assets / (6.9 MB). Loaded Objects now: 6681. +Memory consumption went from 140.3 MB to 133.4 MB. +Total: 5.990583 ms (FindLiveObjects: 0.256125 ms CreateObjectMapping: 0.117125 ms MarkObjects: 3.367208 ms DeleteObjects: 2.249750 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Import Request. + Time since last request: 9.951906 seconds. + path: Assets/Scripts/Managers/Movement_Base.cs + artifactKey: Guid(7fd5eb0ac164c446dad33d85658f2563) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Scripts/Managers/Movement_Base.cs using Guid(7fd5eb0ac164c446dad33d85658f2563) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '577221fb377acf5b8397932db2e1f94c') in 0.000834458 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + ======================================================================== Received Prepare Begin MonoManager ReloadAssembly -Thread 0x16b833000 may have been prematurely finalized -- Loaded All Assemblies, in 0.582 seconds +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.309 seconds +Refreshing native plugins compatible for Editor in 0.14 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.351 seconds +Domain Reload Profiling: 662ms + BeginReloadAssembly (86ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (32ms) + RebuildCommonClasses (19ms) + RebuildNativeTypeToScriptingClass (6ms) + initialDomainReloadingComplete (10ms) + LoadAllAssembliesAndSetupDomain (190ms) + LoadAssemblies (123ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (89ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (75ms) + ResolveRequiredComponents (5ms) + FinalizeReload (351ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (288ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (72ms) + ProcessInitializeOnLoadAttributes (187ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.758 seconds -Domain Reload Profiling: 1344ms - BeginReloadAssembly (149ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (63ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (19ms) - LoadAllAssembliesAndSetupDomain (364ms) - LoadAssemblies (234ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (169ms) - TypeCache.Refresh (10ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (146ms) - ResolveRequiredComponents (10ms) - FinalizeReload (759ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (629ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (25ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (144ms) - ProcessInitializeOnLoadAttributes (414ms) - ProcessInitializeOnLoadMethodAttributes (40ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.42 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (6.8 MB). Loaded Objects now: 6710. -Memory consumption went from 157.4 MB to 150.6 MB. -Total: 8.367417 ms (FindLiveObjects: 0.331917 ms CreateObjectMapping: 0.242291 ms MarkObjects: 4.978250 ms DeleteObjects: 2.814375 ms) +Unloading 6136 unused Assets / (7.4 MB). Loaded Objects now: 6683. +Memory consumption went from 146.5 MB to 139.1 MB. +Total: 5.445417 ms (FindLiveObjects: 0.279917 ms CreateObjectMapping: 0.097750 ms MarkObjects: 2.946166 ms DeleteObjects: 2.121042 ms) Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Import Request. + Time since last request: 3.461018 seconds. + path: Assets/Scripts/Managers/Movement_Base.cs + artifactKey: Guid(7fd5eb0ac164c446dad33d85658f2563) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Scripts/Managers/Movement_Base.cs using Guid(7fd5eb0ac164c446dad33d85658f2563) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'd26160b3e193e17d5b348b7022999301') in 0.000811375 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6130 unused Assets / (7.6 MB). Loaded Objects now: 6684. +Memory consumption went from 140.4 MB to 132.8 MB. +Total: 20.290208 ms (FindLiveObjects: 0.330334 ms CreateObjectMapping: 0.107875 ms MarkObjects: 17.564291 ms DeleteObjects: 2.287292 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Import Request. + Time since last request: 209.251565 seconds. + path: Assets/Scripts/Managers/Movement_Ground.cs + artifactKey: Guid(89e205fd97be944f08f9d078f326567a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Scripts/Managers/Movement_Ground.cs using Guid(89e205fd97be944f08f9d078f326567a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '74b8333c044623af7e81708b5762bc6f') in 0.000478208 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T12:33:40Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16b833000 may have been prematurely finalized -- Loaded All Assemblies, in 0.699 seconds -Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.376 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. Native extension for OSXStandalone target not found Native extension for WebGL target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.722 seconds -Domain Reload Profiling: 1425ms - BeginReloadAssembly (213ms) +- Finished resetting the current domain, in 0.351 seconds +Domain Reload Profiling: 729ms + BeginReloadAssembly (102ms) ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) + DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (105ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (20ms) - LoadAllAssembliesAndSetupDomain (417ms) - LoadAssemblies (268ms) + CreateAndSetChildDomain (39ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (12ms) + LoadAllAssembliesAndSetupDomain (236ms) + LoadAssemblies (164ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (196ms) - TypeCache.Refresh (11ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (165ms) - ResolveRequiredComponents (12ms) - FinalizeReload (722ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (600ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (23ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (138ms) - ProcessInitializeOnLoadAttributes (393ms) - ProcessInitializeOnLoadMethodAttributes (39ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (8.3 MB). Loaded Objects now: 6712. -Memory consumption went from 157.4 MB to 149.2 MB. -Total: 8.228458 ms (FindLiveObjects: 0.336750 ms CreateObjectMapping: 0.199458 ms MarkObjects: 4.664167 ms DeleteObjects: 3.027209 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T12:33:40Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16b833000 may have been prematurely finalized -- Loaded All Assemblies, in 0.785 seconds -Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.816 seconds -Domain Reload Profiling: 1604ms - BeginReloadAssembly (254ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (8ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (132ms) - RebuildCommonClasses (42ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (29ms) - LoadAllAssembliesAndSetupDomain (450ms) - LoadAssemblies (296ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (208ms) - TypeCache.Refresh (23ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (169ms) - ResolveRequiredComponents (11ms) - FinalizeReload (816ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (683ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (39ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (155ms) - ProcessInitializeOnLoadAttributes (442ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.68 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (8.3 MB). Loaded Objects now: 6714. -Memory consumption went from 157.4 MB to 149.1 MB. -Total: 9.651958 ms (FindLiveObjects: 0.656458 ms CreateObjectMapping: 0.279333 ms MarkObjects: 5.609459 ms DeleteObjects: 3.105958 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.584 seconds -Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.766 seconds -Domain Reload Profiling: 1353ms - BeginReloadAssembly (153ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (62ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (21ms) - LoadAllAssembliesAndSetupDomain (360ms) - LoadAssemblies (223ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (178ms) - TypeCache.Refresh (10ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (152ms) - ResolveRequiredComponents (11ms) - FinalizeReload (767ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (639ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (146ms) - ProcessInitializeOnLoadAttributes (419ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.41 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (7.6 MB). Loaded Objects now: 6716. -Memory consumption went from 157.5 MB to 149.9 MB. -Total: 8.359750 ms (FindLiveObjects: 0.360333 ms CreateObjectMapping: 0.197084 ms MarkObjects: 4.805375 ms DeleteObjects: 2.996500 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T12:33:40Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.650 seconds -Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.783 seconds -Domain Reload Profiling: 1437ms - BeginReloadAssembly (200ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (95ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (15ms) - initialDomainReloadingComplete (20ms) - LoadAllAssembliesAndSetupDomain (378ms) - LoadAssemblies (249ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (176ms) + AnalyzeDomain (98ms) TypeCache.Refresh (13ms) TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (150ms) - ResolveRequiredComponents (10ms) - FinalizeReload (784ms) + BuildScriptInfoCaches (78ms) + ResolveRequiredComponents (5ms) + FinalizeReload (351ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (657ms) + SetupLoadedEditorAssemblies (287ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (26ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (155ms) - ProcessInitializeOnLoadAttributes (425ms) - ProcessInitializeOnLoadMethodAttributes (44ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (74ms) + ProcessInitializeOnLoadAttributes (184ms) + ProcessInitializeOnLoadMethodAttributes (24ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) @@ -1789,12 +888,12 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.49 ms, found 2 plugins. +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (7.9 MB). Loaded Objects now: 6718. -Memory consumption went from 157.4 MB to 149.5 MB. -Total: 9.454083 ms (FindLiveObjects: 0.348541 ms CreateObjectMapping: 0.187125 ms MarkObjects: 4.919042 ms DeleteObjects: 3.998958 ms) +Unloading 6137 unused Assets / (6.9 MB). Loaded Objects now: 6686. +Memory consumption went from 146.4 MB to 139.6 MB. +Total: 5.306666 ms (FindLiveObjects: 0.246667 ms CreateObjectMapping: 0.104875 ms MarkObjects: 2.866000 ms DeleteObjects: 2.088709 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== @@ -1817,69 +916,476 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.48 ms, found 2 plugins. +Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6124 unused Assets / (4.5 MB). Loaded Objects now: 6718. -Memory consumption went from 144.3 MB to 139.8 MB. -Total: 41.162291 ms (FindLiveObjects: 0.536584 ms CreateObjectMapping: 0.256208 ms MarkObjects: 37.605458 ms DeleteObjects: 2.763166 ms) +Unloading 6131 unused Assets / (7.0 MB). Loaded Objects now: 6687. +Memory consumption went from 140.3 MB to 133.3 MB. +Total: 5.074042 ms (FindLiveObjects: 0.238917 ms CreateObjectMapping: 0.101667 ms MarkObjects: 2.760833 ms DeleteObjects: 1.972208 ms) Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Import Request. + Time since last request: 15.386712 seconds. + path: Assets/Scripts/Managers/Movement_Air.cs + artifactKey: Guid(22216904469334abb99045cddf8acf73) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Scripts/Managers/Movement_Air.cs using Guid(22216904469334abb99045cddf8acf73) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '617d7a6c886ee5980df6a457837f041e') in 0.000895375 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + ======================================================================== Received Prepare Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T12:33:40Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.724 seconds -Refreshing native plugins compatible for Editor in 0.38 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.363 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. Native extension for OSXStandalone target not found Native extension for WebGL target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.744 seconds -Domain Reload Profiling: 1471ms - BeginReloadAssembly (210ms) +- Finished resetting the current domain, in 0.348 seconds +Domain Reload Profiling: 713ms + BeginReloadAssembly (90ms) ExecutionOrderSort (0ms) - DisableScriptedObjects (8ms) + DisableScriptedObjects (3ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (97ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (22ms) - LoadAllAssembliesAndSetupDomain (442ms) - LoadAssemblies (287ms) + CreateAndSetChildDomain (35ms) + RebuildCommonClasses (19ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (239ms) + LoadAssemblies (162ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (199ms) - TypeCache.Refresh (33ms) + AnalyzeDomain (101ms) + TypeCache.Refresh (8ms) TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (154ms) - ResolveRequiredComponents (10ms) - FinalizeReload (745ms) + BuildScriptInfoCaches (85ms) + ResolveRequiredComponents (6ms) + FinalizeReload (348ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (617ms) + SetupLoadedEditorAssemblies (285ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (26ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (142ms) - ProcessInitializeOnLoadAttributes (402ms) - ProcessInitializeOnLoadMethodAttributes (41ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (72ms) + ProcessInitializeOnLoadAttributes (183ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.2 MB). Loaded Objects now: 6689. +Memory consumption went from 146.3 MB to 139.1 MB. +Total: 4.964625 ms (FindLiveObjects: 0.278792 ms CreateObjectMapping: 0.109375 ms MarkObjects: 2.847666 ms DeleteObjects: 1.728542 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Import Request. + Time since last request: 10.351569 seconds. + path: Assets/Scripts/Managers/Movement + artifactKey: Guid(b46648cf714a04744a4c5019207c572f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Scripts/Managers/Movement using Guid(b46648cf714a04744a4c5019207c572f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '060b0093bde4e6aec6edc8de0083391f') in 0.001054792 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 1.156369 seconds. + path: Assets/Scripts/Managers/Movement_Air.cs + artifactKey: Guid(22216904469334abb99045cddf8acf73) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Scripts/Managers/Movement_Air.cs using Guid(22216904469334abb99045cddf8acf73) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '971152602bf8b6768e94b1dcf93cdb75') in 0.000535084 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (7.1 MB). Loaded Objects now: 6689. +Memory consumption went from 140.3 MB to 133.3 MB. +Total: 5.777875 ms (FindLiveObjects: 0.267750 ms CreateObjectMapping: 0.107583 ms MarkObjects: 2.921834 ms DeleteObjects: 2.480458 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.365 seconds +Refreshing native plugins compatible for Editor in 0.15 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.351 seconds +Domain Reload Profiling: 719ms + BeginReloadAssembly (92ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (34ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (12ms) + LoadAllAssembliesAndSetupDomain (236ms) + LoadAssemblies (159ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (101ms) + TypeCache.Refresh (9ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (84ms) + ResolveRequiredComponents (5ms) + FinalizeReload (352ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (286ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (4ms) + BeforeProcessingInitializeOnLoad (75ms) + ProcessInitializeOnLoadAttributes (180ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.4 MB). Loaded Objects now: 6691. +Memory consumption went from 146.1 MB to 138.7 MB. +Total: 5.084583 ms (FindLiveObjects: 0.258041 ms CreateObjectMapping: 0.100125 ms MarkObjects: 2.849375 ms DeleteObjects: 1.876709 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (7.5 MB). Loaded Objects now: 6691. +Memory consumption went from 140.4 MB to 132.9 MB. +Total: 5.654292 ms (FindLiveObjects: 0.248291 ms CreateObjectMapping: 0.099375 ms MarkObjects: 2.781125 ms DeleteObjects: 2.525083 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.316 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.348 seconds +Domain Reload Profiling: 666ms + BeginReloadAssembly (85ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (32ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (9ms) + LoadAllAssembliesAndSetupDomain (197ms) + LoadAssemblies (128ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (92ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (78ms) + ResolveRequiredComponents (5ms) + FinalizeReload (348ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (284ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (75ms) + ProcessInitializeOnLoadAttributes (180ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.3 MB). Loaded Objects now: 6693. +Memory consumption went from 146.1 MB to 138.7 MB. +Total: 5.659125 ms (FindLiveObjects: 0.281500 ms CreateObjectMapping: 0.106084 ms MarkObjects: 2.975541 ms DeleteObjects: 2.295708 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (7.2 MB). Loaded Objects now: 6693. +Memory consumption went from 140.4 MB to 133.2 MB. +Total: 5.834042 ms (FindLiveObjects: 0.269708 ms CreateObjectMapping: 0.110125 ms MarkObjects: 3.724334 ms DeleteObjects: 1.729708 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.347 seconds +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.328 seconds +Domain Reload Profiling: 677ms + BeginReloadAssembly (94ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (35ms) + RebuildCommonClasses (19ms) + RebuildNativeTypeToScriptingClass (6ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (220ms) + LoadAssemblies (145ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (100ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (85ms) + ResolveRequiredComponents (6ms) + FinalizeReload (328ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (266ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (70ms) + ProcessInitializeOnLoadAttributes (169ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.5 MB). Loaded Objects now: 6695. +Memory consumption went from 146.1 MB to 138.6 MB. +Total: 5.245958 ms (FindLiveObjects: 0.243791 ms CreateObjectMapping: 0.098750 ms MarkObjects: 2.773667 ms DeleteObjects: 2.129209 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 1.12 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6132 unused Assets / (7.4 MB). Loaded Objects now: 6696. +Memory consumption went from 140.4 MB to 133.0 MB. +Total: 10.120875 ms (FindLiveObjects: 0.339417 ms CreateObjectMapping: 0.107333 ms MarkObjects: 7.287000 ms DeleteObjects: 2.387042 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.421 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.341 seconds +Domain Reload Profiling: 764ms + BeginReloadAssembly (127ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (53ms) + RebuildCommonClasses (24ms) + RebuildNativeTypeToScriptingClass (8ms) + initialDomainReloadingComplete (14ms) + LoadAllAssembliesAndSetupDomain (251ms) + LoadAssemblies (177ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (110ms) + TypeCache.Refresh (11ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (90ms) + ResolveRequiredComponents (6ms) + FinalizeReload (341ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (275ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (70ms) + ProcessInitializeOnLoadAttributes (177ms) + ProcessInitializeOnLoadMethodAttributes (23ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) @@ -1905,59 +1411,84 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (7.8 MB). Loaded Objects now: 6720. -Memory consumption went from 157.5 MB to 149.7 MB. -Total: 8.852291 ms (FindLiveObjects: 0.344584 ms CreateObjectMapping: 0.193083 ms MarkObjects: 4.734042 ms DeleteObjects: 3.580083 ms) +Unloading 6139 unused Assets / (7.4 MB). Loaded Objects now: 6698. +Memory consumption went from 146.0 MB to 138.7 MB. +Total: 5.666833 ms (FindLiveObjects: 0.244875 ms CreateObjectMapping: 0.091000 ms MarkObjects: 2.775291 ms DeleteObjects: 2.555042 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.34 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (7.6 MB). Loaded Objects now: 6697. +Memory consumption went from 140.4 MB to 132.8 MB. +Total: 5.315292 ms (FindLiveObjects: 0.285000 ms CreateObjectMapping: 0.087750 ms MarkObjects: 2.654542 ms DeleteObjects: 2.287833 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.577 seconds -Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.349 seconds +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. Native extension for OSXStandalone target not found Native extension for WebGL target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.812 seconds -Domain Reload Profiling: 1392ms - BeginReloadAssembly (152ms) +- Finished resetting the current domain, in 0.347 seconds +Domain Reload Profiling: 698ms + BeginReloadAssembly (94ms) ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) + DisableScriptedObjects (3ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (66ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (19ms) - LoadAllAssembliesAndSetupDomain (355ms) - LoadAssemblies (223ms) + CreateAndSetChildDomain (36ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (218ms) + LoadAssemblies (142ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (170ms) - TypeCache.Refresh (10ms) + AnalyzeDomain (99ms) + TypeCache.Refresh (8ms) TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (148ms) - ResolveRequiredComponents (9ms) - FinalizeReload (812ms) + BuildScriptInfoCaches (83ms) + ResolveRequiredComponents (6ms) + FinalizeReload (347ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (677ms) + SetupLoadedEditorAssemblies (284ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (51ms) - SetLoadedEditorAssemblies (7ms) - BeforeProcessingInitializeOnLoad (148ms) - ProcessInitializeOnLoadAttributes (427ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (1ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (71ms) + ProcessInitializeOnLoadAttributes (183ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) + AwakeInstancesAfterBackupRestoration (1ms) WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? @@ -1976,12 +1507,12 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.42 ms, found 2 plugins. +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (7.9 MB). Loaded Objects now: 6722. -Memory consumption went from 157.5 MB to 149.6 MB. -Total: 9.011084 ms (FindLiveObjects: 0.357000 ms CreateObjectMapping: 0.241500 ms MarkObjects: 4.667167 ms DeleteObjects: 3.744875 ms) +Unloading 6138 unused Assets / (6.9 MB). Loaded Objects now: 6699. +Memory consumption went from 146.0 MB to 139.2 MB. +Total: 5.519667 ms (FindLiveObjects: 0.266625 ms CreateObjectMapping: 0.103583 ms MarkObjects: 2.674125 ms DeleteObjects: 2.475000 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== @@ -2004,147 +1535,59 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.47 ms, found 2 plugins. +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6124 unused Assets / (5.9 MB). Loaded Objects now: 6722. -Memory consumption went from 144.3 MB to 138.4 MB. -Total: 30.942292 ms (FindLiveObjects: 0.472625 ms CreateObjectMapping: 0.241417 ms MarkObjects: 27.652292 ms DeleteObjects: 2.574792 ms) +Unloading 6131 unused Assets / (7.3 MB). Loaded Objects now: 6699. +Memory consumption went from 140.4 MB to 133.0 MB. +Total: 14.097250 ms (FindLiveObjects: 0.308917 ms CreateObjectMapping: 0.102708 ms MarkObjects: 11.382208 ms DeleteObjects: 2.303167 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T12:33:40Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.771 seconds -Refreshing native plugins compatible for Editor in 0.37 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.363 seconds +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. Native extension for OSXStandalone target not found Native extension for WebGL target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.776 seconds -Domain Reload Profiling: 1551ms - BeginReloadAssembly (230ms) +- Finished resetting the current domain, in 0.325 seconds +Domain Reload Profiling: 690ms + BeginReloadAssembly (101ms) ExecutionOrderSort (0ms) - DisableScriptedObjects (21ms) - BackupInstance (0ms) - ReleaseScriptingObjects (1ms) - CreateAndSetChildDomain (98ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (23ms) - LoadAllAssembliesAndSetupDomain (468ms) - LoadAssemblies (313ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (207ms) - TypeCache.Refresh (34ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (158ms) - ResolveRequiredComponents (10ms) - FinalizeReload (777ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (647ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (26ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (168ms) - ProcessInitializeOnLoadAttributes (404ms) - ProcessInitializeOnLoadMethodAttributes (43ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.39 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (6.0 MB). Loaded Objects now: 6724. -Memory consumption went from 157.4 MB to 151.4 MB. -Total: 8.384500 ms (FindLiveObjects: 0.363417 ms CreateObjectMapping: 0.215792 ms MarkObjects: 4.859458 ms DeleteObjects: 2.943667 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.624 seconds -Refreshing native plugins compatible for Editor in 0.37 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.783 seconds -Domain Reload Profiling: 1411ms - BeginReloadAssembly (190ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) + DisableScriptedObjects (3ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (79ms) - RebuildCommonClasses (42ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (20ms) - LoadAllAssembliesAndSetupDomain (363ms) - LoadAssemblies (240ms) + CreateAndSetChildDomain (40ms) + RebuildCommonClasses (19ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (12ms) + LoadAllAssembliesAndSetupDomain (226ms) + LoadAssemblies (152ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (174ms) - TypeCache.Refresh (10ms) + AnalyzeDomain (101ms) + TypeCache.Refresh (11ms) TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (150ms) - ResolveRequiredComponents (10ms) - FinalizeReload (784ms) + BuildScriptInfoCaches (83ms) + ResolveRequiredComponents (5ms) + FinalizeReload (326ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (654ms) + SetupLoadedEditorAssemblies (264ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (163ms) - ProcessInitializeOnLoadAttributes (417ms) - ProcessInitializeOnLoadMethodAttributes (43ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (67ms) + ProcessInitializeOnLoadAttributes (170ms) + ProcessInitializeOnLoadMethodAttributes (23ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) + AwakeInstancesAfterBackupRestoration (1ms) WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? @@ -2163,12 +1606,12 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.46 ms, found 2 plugins. +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (5.9 MB). Loaded Objects now: 6726. -Memory consumption went from 157.5 MB to 151.6 MB. -Total: 8.419000 ms (FindLiveObjects: 0.365458 ms CreateObjectMapping: 0.201000 ms MarkObjects: 5.102166 ms DeleteObjects: 2.749584 ms) +Unloading 6138 unused Assets / (7.3 MB). Loaded Objects now: 6701. +Memory consumption went from 146.1 MB to 138.8 MB. +Total: 5.558167 ms (FindLiveObjects: 0.230667 ms CreateObjectMapping: 0.114333 ms MarkObjects: 2.747917 ms DeleteObjects: 2.464792 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== @@ -2191,435 +1634,359 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.37 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6124 unused Assets / (5.3 MB). Loaded Objects now: 6726. -Memory consumption went from 144.4 MB to 139.1 MB. -Total: 38.285334 ms (FindLiveObjects: 0.553125 ms CreateObjectMapping: 0.237542 ms MarkObjects: 34.562708 ms DeleteObjects: 2.931292 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.634 seconds -Refreshing native plugins compatible for Editor in 0.39 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.779 seconds -Domain Reload Profiling: 1416ms - BeginReloadAssembly (183ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (82ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (22ms) - LoadAllAssembliesAndSetupDomain (379ms) - LoadAssemblies (248ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (176ms) - TypeCache.Refresh (14ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (150ms) - ResolveRequiredComponents (10ms) - FinalizeReload (779ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (652ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (23ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (155ms) - ProcessInitializeOnLoadAttributes (424ms) - ProcessInitializeOnLoadMethodAttributes (43ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.45 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (7.1 MB). Loaded Objects now: 6728. -Memory consumption went from 157.5 MB to 150.4 MB. -Total: 8.013750 ms (FindLiveObjects: 0.356459 ms CreateObjectMapping: 0.184459 ms MarkObjects: 4.647083 ms DeleteObjects: 2.825250 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.78 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6124 unused Assets / (4.7 MB). Loaded Objects now: 6728. -Memory consumption went from 144.4 MB to 139.7 MB. -Total: 22.855416 ms (FindLiveObjects: 0.863292 ms CreateObjectMapping: 0.277708 ms MarkObjects: 18.513042 ms DeleteObjects: 3.200875 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T12:33:40Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.677 seconds -Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.778 seconds -Domain Reload Profiling: 1463ms - BeginReloadAssembly (171ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (74ms) - RebuildCommonClasses (39ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (21ms) - LoadAllAssembliesAndSetupDomain (440ms) - LoadAssemblies (258ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (221ms) - TypeCache.Refresh (24ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (178ms) - ResolveRequiredComponents (10ms) - FinalizeReload (779ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (653ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (146ms) - ProcessInitializeOnLoadAttributes (435ms) - ProcessInitializeOnLoadMethodAttributes (41ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.49 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (7.8 MB). Loaded Objects now: 6730. -Memory consumption went from 157.5 MB to 149.7 MB. -Total: 9.494000 ms (FindLiveObjects: 0.334416 ms CreateObjectMapping: 0.216083 ms MarkObjects: 4.929917 ms DeleteObjects: 4.012583 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.701 seconds -Refreshing native plugins compatible for Editor in 3.27 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.940 seconds -Domain Reload Profiling: 1646ms - BeginReloadAssembly (185ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (81ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (14ms) - initialDomainReloadingComplete (24ms) - LoadAllAssembliesAndSetupDomain (441ms) - LoadAssemblies (281ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (212ms) - TypeCache.Refresh (29ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (167ms) - ResolveRequiredComponents (13ms) - FinalizeReload (941ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (798ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (135ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (170ms) - ProcessInitializeOnLoadAttributes (442ms) - ProcessInitializeOnLoadMethodAttributes (44ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.45 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (7.3 MB). Loaded Objects now: 6732. -Memory consumption went from 157.5 MB to 150.2 MB. -Total: 9.319166 ms (FindLiveObjects: 0.376500 ms CreateObjectMapping: 0.210125 ms MarkObjects: 5.229875 ms DeleteObjects: 3.501916 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.40 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6124 unused Assets / (5.8 MB). Loaded Objects now: 6732. -Memory consumption went from 144.4 MB to 138.6 MB. -Total: 38.365667 ms (FindLiveObjects: 0.447250 ms CreateObjectMapping: 0.204625 ms MarkObjects: 34.801542 ms DeleteObjects: 2.911250 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T12:33:40Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.761 seconds -Refreshing native plugins compatible for Editor in 0.54 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.744 seconds -Domain Reload Profiling: 1508ms - BeginReloadAssembly (181ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (82ms) - RebuildCommonClasses (39ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (20ms) - LoadAllAssembliesAndSetupDomain (511ms) - LoadAssemblies (312ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (238ms) - TypeCache.Refresh (33ms) - TypeCache.ScanAssembly (1ms) - BuildScriptInfoCaches (189ms) - ResolveRequiredComponents (12ms) - FinalizeReload (744ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (619ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (23ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (141ms) - ProcessInitializeOnLoadAttributes (409ms) - ProcessInitializeOnLoadMethodAttributes (40ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (7.9 MB). Loaded Objects now: 6734. -Memory consumption went from 157.5 MB to 149.6 MB. -Total: 8.218917 ms (FindLiveObjects: 0.325041 ms CreateObjectMapping: 0.190042 ms MarkObjects: 4.816458 ms DeleteObjects: 2.886792 ms) +Unloading 6131 unused Assets / (7.8 MB). Loaded Objects now: 6701. +Memory consumption went from 140.4 MB to 132.6 MB. +Total: 17.890750 ms (FindLiveObjects: 0.336542 ms CreateObjectMapping: 0.112458 ms MarkObjects: 14.579000 ms DeleteObjects: 2.862416 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly -Thread 0x16b71b000 may have been prematurely finalized -- Loaded All Assemblies, in 0.568 seconds -Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.378 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. Native extension for OSXStandalone target not found Native extension for WebGL target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.752 seconds -Domain Reload Profiling: 1323ms - BeginReloadAssembly (150ms) +- Finished resetting the current domain, in 0.328 seconds +Domain Reload Profiling: 709ms + BeginReloadAssembly (110ms) ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) + DisableScriptedObjects (7ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (62ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (20ms) - LoadAllAssembliesAndSetupDomain (348ms) - LoadAssemblies (211ms) + CreateAndSetChildDomain (39ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (12ms) + LoadAllAssembliesAndSetupDomain (231ms) + LoadAssemblies (160ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (177ms) - TypeCache.Refresh (9ms) + AnalyzeDomain (101ms) + TypeCache.Refresh (8ms) TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (154ms) - ResolveRequiredComponents (11ms) - FinalizeReload (752ms) + BuildScriptInfoCaches (83ms) + ResolveRequiredComponents (6ms) + FinalizeReload (328ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (627ms) + SetupLoadedEditorAssemblies (268ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (145ms) - ProcessInitializeOnLoadAttributes (410ms) - ProcessInitializeOnLoadMethodAttributes (41ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (70ms) + ProcessInitializeOnLoadAttributes (170ms) + ProcessInitializeOnLoadMethodAttributes (23ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.3 MB). Loaded Objects now: 6703. +Memory consumption went from 146.1 MB to 138.8 MB. +Total: 4.887042 ms (FindLiveObjects: 0.261666 ms CreateObjectMapping: 0.108542 ms MarkObjects: 2.777833 ms DeleteObjects: 1.738792 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (7.6 MB). Loaded Objects now: 6703. +Memory consumption went from 140.4 MB to 132.8 MB. +Total: 11.734000 ms (FindLiveObjects: 0.323041 ms CreateObjectMapping: 0.115417 ms MarkObjects: 8.738917 ms DeleteObjects: 2.556375 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.425 seconds +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.330 seconds +Domain Reload Profiling: 757ms + BeginReloadAssembly (115ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (49ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (14ms) + LoadAllAssembliesAndSetupDomain (270ms) + LoadAssemblies (199ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (100ms) + TypeCache.Refresh (10ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (81ms) + ResolveRequiredComponents (6ms) + FinalizeReload (331ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (269ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (68ms) + ProcessInitializeOnLoadAttributes (174ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.1 MB). Loaded Objects now: 6705. +Memory consumption went from 146.1 MB to 139.0 MB. +Total: 5.281000 ms (FindLiveObjects: 0.300292 ms CreateObjectMapping: 0.106167 ms MarkObjects: 2.687292 ms DeleteObjects: 2.187000 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.74 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (7.1 MB). Loaded Objects now: 6705. +Memory consumption went from 140.4 MB to 133.2 MB. +Total: 39.656584 ms (FindLiveObjects: 0.671875 ms CreateObjectMapping: 0.171667 ms MarkObjects: 36.687875 ms DeleteObjects: 2.124833 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.418 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.341 seconds +Domain Reload Profiling: 761ms + BeginReloadAssembly (116ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (47ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (16ms) + LoadAllAssembliesAndSetupDomain (259ms) + LoadAssemblies (182ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (109ms) + TypeCache.Refresh (16ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (85ms) + ResolveRequiredComponents (6ms) + FinalizeReload (341ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (276ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (72ms) + ProcessInitializeOnLoadAttributes (176ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.3 MB). Loaded Objects now: 6707. +Memory consumption went from 146.0 MB to 138.7 MB. +Total: 5.479458 ms (FindLiveObjects: 0.297708 ms CreateObjectMapping: 0.099833 ms MarkObjects: 2.884500 ms DeleteObjects: 2.197250 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.71 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (10.7 MB). Loaded Objects now: 6707. +Memory consumption went from 140.4 MB to 129.7 MB. +Total: 36.223708 ms (FindLiveObjects: 2.112625 ms CreateObjectMapping: 0.160875 ms MarkObjects: 29.774000 ms DeleteObjects: 4.175667 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.401 seconds +Refreshing native plugins compatible for Editor in 0.15 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.331 seconds +Domain Reload Profiling: 735ms + BeginReloadAssembly (103ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (41ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (13ms) + LoadAllAssembliesAndSetupDomain (260ms) + LoadAssemblies (183ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (105ms) + TypeCache.Refresh (10ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (86ms) + ResolveRequiredComponents (5ms) + FinalizeReload (332ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (267ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (68ms) + ProcessInitializeOnLoadAttributes (172ms) + ProcessInitializeOnLoadMethodAttributes (21ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (2ms) WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? @@ -2639,69 +2006,196 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.3 MB). Loaded Objects now: 6709. +Memory consumption went from 146.1 MB to 138.8 MB. +Total: 5.412583 ms (FindLiveObjects: 0.307041 ms CreateObjectMapping: 0.098250 ms MarkObjects: 2.843208 ms DeleteObjects: 2.163666 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (7.2 MB). Loaded Objects now: 6736. -Memory consumption went from 157.5 MB to 150.3 MB. -Total: 7.766917 ms (FindLiveObjects: 0.324333 ms CreateObjectMapping: 0.192208 ms MarkObjects: 4.719084 ms DeleteObjects: 2.530750 ms) +Unloading 6131 unused Assets / (8.2 MB). Loaded Objects now: 6709. +Memory consumption went from 140.4 MB to 132.1 MB. +Total: 15.447541 ms (FindLiveObjects: 0.311084 ms CreateObjectMapping: 0.107500 ms MarkObjects: 11.114750 ms DeleteObjects: 3.913916 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.38 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (7.4 MB). Loaded Objects now: 6709. +Memory consumption went from 140.4 MB to 133.0 MB. +Total: 24.811042 ms (FindLiveObjects: 0.347083 ms CreateObjectMapping: 0.106792 ms MarkObjects: 21.821875 ms DeleteObjects: 2.535125 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.37 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (8.0 MB). Loaded Objects now: 6709. +Memory consumption went from 140.4 MB to 132.4 MB. +Total: 45.332667 ms (FindLiveObjects: 0.497875 ms CreateObjectMapping: 0.119083 ms MarkObjects: 42.275208 ms DeleteObjects: 2.439958 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (7.1 MB). Loaded Objects now: 6709. +Memory consumption went from 140.4 MB to 133.3 MB. +Total: 22.586542 ms (FindLiveObjects: 0.327917 ms CreateObjectMapping: 0.104250 ms MarkObjects: 19.940125 ms DeleteObjects: 2.213875 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (7.1 MB). Loaded Objects now: 6709. +Memory consumption went from 140.4 MB to 133.3 MB. +Total: 5.757417 ms (FindLiveObjects: 0.837500 ms CreateObjectMapping: 0.131834 ms MarkObjects: 2.966083 ms DeleteObjects: 1.821792 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T12:33:40Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16b71b000 may have been prematurely finalized -- Loaded All Assemblies, in 0.659 seconds -Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.445 seconds +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. Native extension for OSXStandalone target not found Native extension for WebGL target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.760 seconds -Domain Reload Profiling: 1423ms - BeginReloadAssembly (202ms) +- Finished resetting the current domain, in 0.350 seconds +Domain Reload Profiling: 797ms + BeginReloadAssembly (115ms) ExecutionOrderSort (0ms) - DisableScriptedObjects (8ms) + DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (86ms) - RebuildCommonClasses (39ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (21ms) - LoadAllAssembliesAndSetupDomain (388ms) - LoadAssemblies (260ms) + CreateAndSetChildDomain (46ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (18ms) + LoadAllAssembliesAndSetupDomain (288ms) + LoadAssemblies (201ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (176ms) - TypeCache.Refresh (10ms) + AnalyzeDomain (119ms) + TypeCache.Refresh (13ms) TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (153ms) - ResolveRequiredComponents (10ms) - FinalizeReload (760ms) + BuildScriptInfoCaches (98ms) + ResolveRequiredComponents (6ms) + FinalizeReload (350ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (634ms) + SetupLoadedEditorAssemblies (286ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (152ms) - ProcessInitializeOnLoadAttributes (412ms) - ProcessInitializeOnLoadMethodAttributes (40ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (72ms) + ProcessInitializeOnLoadAttributes (185ms) + ProcessInitializeOnLoadMethodAttributes (24ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) @@ -2724,22 +2218,85 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.37 ms, found 2 plugins. +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (7.8 MB). Loaded Objects now: 6738. -Memory consumption went from 157.5 MB to 149.7 MB. -Total: 9.173292 ms (FindLiveObjects: 0.331333 ms CreateObjectMapping: 0.194000 ms MarkObjects: 4.692500 ms DeleteObjects: 3.954500 ms) +Unloading 6138 unused Assets / (7.0 MB). Loaded Objects now: 6711. +Memory consumption went from 146.1 MB to 139.1 MB. +Total: 5.497541 ms (FindLiveObjects: 0.280958 ms CreateObjectMapping: 0.103583 ms MarkObjects: 3.050625 ms DeleteObjects: 2.061875 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== -Received Import Request. - Time since last request: 8330.648712 seconds. - path: Assets/Scripts/Data - artifactKey: Guid(7ebb0dc66d5344c65a17a4e743bf44df) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Data using Guid(7ebb0dc66d5344c65a17a4e743bf44df) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '8a58bd698fd349ac9e3f5055384fd55b') in 0.021956667 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.313 seconds +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.383 seconds +Domain Reload Profiling: 698ms + BeginReloadAssembly (90ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (2ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (35ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (10ms) + LoadAllAssembliesAndSetupDomain (189ms) + LoadAssemblies (122ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (90ms) + TypeCache.Refresh (4ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (79ms) + ResolveRequiredComponents (5ms) + FinalizeReload (383ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (314ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (77ms) + ProcessInitializeOnLoadAttributes (204ms) + ProcessInitializeOnLoadMethodAttributes (27ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.32 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (6.9 MB). Loaded Objects now: 6713. +Memory consumption went from 146.1 MB to 139.2 MB. +Total: 5.615125 ms (FindLiveObjects: 0.315542 ms CreateObjectMapping: 0.120000 ms MarkObjects: 3.208750 ms DeleteObjects: 1.970500 ms) +Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed @@ -2760,22 +2317,186 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins. +Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6125 unused Assets / (7.2 MB). Loaded Objects now: 6739. -Memory consumption went from 144.4 MB to 137.2 MB. -Total: 27.648458 ms (FindLiveObjects: 0.480583 ms CreateObjectMapping: 0.223625 ms MarkObjects: 23.415584 ms DeleteObjects: 3.527584 ms) +Unloading 6131 unused Assets / (6.7 MB). Loaded Objects now: 6713. +Memory consumption went from 140.4 MB to 133.7 MB. +Total: 18.708084 ms (FindLiveObjects: 0.301375 ms CreateObjectMapping: 0.097167 ms MarkObjects: 15.938833 ms DeleteObjects: 2.370500 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== -Received Import Request. - Time since last request: 50.907392 seconds. - path: Assets/Scripts/Data/Data.status.cs - artifactKey: Guid(0a52ef54628ff4d3ca6e6eca517d46f8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Data/Data.status.cs using Guid(0a52ef54628ff4d3ca6e6eca517d46f8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a1ba6d2d4ef929deaa5f77cfe37de52e') in 0.001680083 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.441 seconds +Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.338 seconds +Domain Reload Profiling: 781ms + BeginReloadAssembly (124ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (48ms) + RebuildCommonClasses (22ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (16ms) + LoadAllAssembliesAndSetupDomain (275ms) + LoadAssemblies (189ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (120ms) + TypeCache.Refresh (11ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (98ms) + ResolveRequiredComponents (6ms) + FinalizeReload (338ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (273ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (72ms) + ProcessInitializeOnLoadAttributes (174ms) + ProcessInitializeOnLoadMethodAttributes (22ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.8 MB). Loaded Objects now: 6715. +Memory consumption went from 146.1 MB to 138.3 MB. +Total: 6.221666 ms (FindLiveObjects: 0.282584 ms CreateObjectMapping: 0.122333 ms MarkObjects: 3.414708 ms DeleteObjects: 2.401541 ms) +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (7.3 MB). Loaded Objects now: 6715. +Memory consumption went from 140.4 MB to 133.1 MB. +Total: 17.211416 ms (FindLiveObjects: 0.361042 ms CreateObjectMapping: 0.119583 ms MarkObjects: 14.900875 ms DeleteObjects: 1.829833 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.388 seconds +Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.322 seconds +Domain Reload Profiling: 713ms + BeginReloadAssembly (117ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (47ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (14ms) + LoadAllAssembliesAndSetupDomain (232ms) + LoadAssemblies (162ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (99ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (83ms) + ResolveRequiredComponents (6ms) + FinalizeReload (323ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (261ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (65ms) + ProcessInitializeOnLoadAttributes (169ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (6.9 MB). Loaded Objects now: 6717. +Memory consumption went from 146.1 MB to 139.2 MB. +Total: 5.525666 ms (FindLiveObjects: 0.252375 ms CreateObjectMapping: 0.106834 ms MarkObjects: 3.050125 ms DeleteObjects: 2.115875 ms) + +Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed @@ -2799,19 +2520,82 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu Refreshing native plugins compatible for Editor in 0.39 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6125 unused Assets / (7.9 MB). Loaded Objects now: 6739. -Memory consumption went from 144.4 MB to 136.4 MB. -Total: 30.248416 ms (FindLiveObjects: 0.432666 ms CreateObjectMapping: 0.217792 ms MarkObjects: 26.068958 ms DeleteObjects: 3.527833 ms) +Unloading 6131 unused Assets / (7.2 MB). Loaded Objects now: 6717. +Memory consumption went from 140.5 MB to 133.3 MB. +Total: 5.298666 ms (FindLiveObjects: 0.273208 ms CreateObjectMapping: 0.112792 ms MarkObjects: 3.201417 ms DeleteObjects: 1.711083 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== -Received Import Request. - Time since last request: 3.004432 seconds. - path: Assets/Scripts/Data/Data.stat.cs - artifactKey: Guid(0a52ef54628ff4d3ca6e6eca517d46f8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Data/Data.stat.cs using Guid(0a52ef54628ff4d3ca6e6eca517d46f8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a3483012ac5b5c7a44f5f5fc218bf30e') in 0.000427084 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.368 seconds +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.340 seconds +Domain Reload Profiling: 711ms + BeginReloadAssembly (97ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (36ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (235ms) + LoadAssemblies (162ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (100ms) + TypeCache.Refresh (9ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (83ms) + ResolveRequiredComponents (6ms) + FinalizeReload (340ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (275ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (72ms) + ProcessInitializeOnLoadAttributes (175ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.4 MB). Loaded Objects now: 6719. +Memory consumption went from 146.1 MB to 138.7 MB. +Total: 5.339459 ms (FindLiveObjects: 0.241792 ms CreateObjectMapping: 0.102583 ms MarkObjects: 2.794667 ms DeleteObjects: 2.199959 ms) +Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed @@ -2832,22 +2616,86 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins. +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6125 unused Assets / (8.2 MB). Loaded Objects now: 6739. -Memory consumption went from 144.4 MB to 136.3 MB. -Total: 30.188583 ms (FindLiveObjects: 0.435542 ms CreateObjectMapping: 0.244583 ms MarkObjects: 25.491417 ms DeleteObjects: 4.016458 ms) +Unloading 6131 unused Assets / (7.5 MB). Loaded Objects now: 6719. +Memory consumption went from 140.4 MB to 132.9 MB. +Total: 8.288583 ms (FindLiveObjects: 0.299083 ms CreateObjectMapping: 0.095667 ms MarkObjects: 5.822458 ms DeleteObjects: 2.071000 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== -Received Import Request. - Time since last request: 9.847854 seconds. - path: Assets/Scripts/Data/Data.state.cs - artifactKey: Guid(0a52ef54628ff4d3ca6e6eca517d46f8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Data/Data.state.cs using Guid(0a52ef54628ff4d3ca6e6eca517d46f8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f7bd168251f035eb136309886f60bd85') in 0.001094583 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.378 seconds +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.334 seconds +Domain Reload Profiling: 715ms + BeginReloadAssembly (105ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (39ms) + RebuildCommonClasses (22ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (14ms) + LoadAllAssembliesAndSetupDomain (233ms) + LoadAssemblies (167ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (96ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (80ms) + ResolveRequiredComponents (5ms) + FinalizeReload (335ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (272ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (71ms) + ProcessInitializeOnLoadAttributes (171ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.3 MB). Loaded Objects now: 6721. +Memory consumption went from 146.1 MB to 138.8 MB. +Total: 5.302500 ms (FindLiveObjects: 0.268375 ms CreateObjectMapping: 0.153958 ms MarkObjects: 2.767417 ms DeleteObjects: 2.112542 ms) +Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed @@ -2868,22 +2716,86 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.37 ms, found 2 plugins. +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6125 unused Assets / (7.8 MB). Loaded Objects now: 6739. -Memory consumption went from 144.4 MB to 136.5 MB. -Total: 26.109208 ms (FindLiveObjects: 0.437167 ms CreateObjectMapping: 0.224125 ms MarkObjects: 22.060209 ms DeleteObjects: 3.386875 ms) +Unloading 6131 unused Assets / (7.4 MB). Loaded Objects now: 6721. +Memory consumption went from 140.4 MB to 133.0 MB. +Total: 8.125250 ms (FindLiveObjects: 0.344500 ms CreateObjectMapping: 0.111125 ms MarkObjects: 5.377083 ms DeleteObjects: 2.292375 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== -Received Import Request. - Time since last request: 14.977195 seconds. - path: Assets/Scripts/Data/Data_Content.cs - artifactKey: Guid(0a52ef54628ff4d3ca6e6eca517d46f8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Data/Data_Content.cs using Guid(0a52ef54628ff4d3ca6e6eca517d46f8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '65355083bd752b53c059d02f9ffddc31') in 0.002966958 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.389 seconds +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.349 seconds +Domain Reload Profiling: 741ms + BeginReloadAssembly (102ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (42ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (12ms) + LoadAllAssembliesAndSetupDomain (249ms) + LoadAssemblies (173ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (101ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (85ms) + ResolveRequiredComponents (5ms) + FinalizeReload (350ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (290ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (83ms) + ProcessInitializeOnLoadAttributes (179ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (6.9 MB). Loaded Objects now: 6723. +Memory consumption went from 146.1 MB to 139.1 MB. +Total: 5.322709 ms (FindLiveObjects: 0.261125 ms CreateObjectMapping: 0.101500 ms MarkObjects: 2.913666 ms DeleteObjects: 2.046000 ms) +Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed @@ -2907,316 +2819,53 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu Refreshing native plugins compatible for Editor in 0.54 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6125 unused Assets / (8.1 MB). Loaded Objects now: 6739. -Memory consumption went from 144.4 MB to 136.3 MB. -Total: 39.472250 ms (FindLiveObjects: 0.577709 ms CreateObjectMapping: 0.259500 ms MarkObjects: 34.206500 ms DeleteObjects: 4.427875 ms) +Unloading 6131 unused Assets / (5.4 MB). Loaded Objects now: 6723. +Memory consumption went from 140.5 MB to 135.1 MB. +Total: 33.947917 ms (FindLiveObjects: 0.970583 ms CreateObjectMapping: 0.150958 ms MarkObjects: 30.284209 ms DeleteObjects: 2.541833 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T15:47:28Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16b71b000 may have been prematurely finalized -- Loaded All Assemblies, in 0.854 seconds -Refreshing native plugins compatible for Editor in 0.38 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.384 seconds +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. Native extension for OSXStandalone target not found Native extension for WebGL target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.808 seconds -Domain Reload Profiling: 1665ms - BeginReloadAssembly (301ms) +- Finished resetting the current domain, in 0.327 seconds +Domain Reload Profiling: 713ms + BeginReloadAssembly (113ms) ExecutionOrderSort (0ms) - DisableScriptedObjects (16ms) + DisableScriptedObjects (3ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (136ms) - RebuildCommonClasses (42ms) - RebuildNativeTypeToScriptingClass (15ms) - initialDomainReloadingComplete (35ms) - LoadAllAssembliesAndSetupDomain (465ms) - LoadAssemblies (320ms) + CreateAndSetChildDomain (47ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (17ms) + LoadAllAssembliesAndSetupDomain (228ms) + LoadAssemblies (162ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (199ms) - TypeCache.Refresh (23ms) + AnalyzeDomain (98ms) + TypeCache.Refresh (10ms) TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (159ms) - ResolveRequiredComponents (12ms) - FinalizeReload (808ms) + BuildScriptInfoCaches (80ms) + ResolveRequiredComponents (5ms) + FinalizeReload (327ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (678ms) + SetupLoadedEditorAssemblies (263ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (25ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (158ms) - ProcessInitializeOnLoadAttributes (440ms) - ProcessInitializeOnLoadMethodAttributes (48ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (3ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.37 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6132 unused Assets / (7.8 MB). Loaded Objects now: 6741. -Memory consumption went from 157.0 MB to 149.2 MB. -Total: 8.442750 ms (FindLiveObjects: 0.418084 ms CreateObjectMapping: 0.288416 ms MarkObjects: 4.763375 ms DeleteObjects: 2.972333 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Import Request. - Time since last request: 33.139225 seconds. - path: Assets/Scripts/Data/Data_Content.cs - artifactKey: Guid(0a52ef54628ff4d3ca6e6eca517d46f8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Data/Data_Content.cs using Guid(0a52ef54628ff4d3ca6e6eca517d46f8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '247e2bcfbf88ae45abb2f80e37a243cf') in 0.001266833 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6125 unused Assets / (8.1 MB). Loaded Objects now: 6741. -Memory consumption went from 144.4 MB to 136.3 MB. -Total: 32.804041 ms (FindLiveObjects: 0.478000 ms CreateObjectMapping: 0.231875 ms MarkObjects: 27.691917 ms DeleteObjects: 4.401292 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T15:47:28Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16b71b000 may have been prematurely finalized -- Loaded All Assemblies, in 0.780 seconds -Refreshing native plugins compatible for Editor in 0.45 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.820 seconds -Domain Reload Profiling: 1603ms - BeginReloadAssembly (230ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (107ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (21ms) - LoadAllAssembliesAndSetupDomain (478ms) - LoadAssemblies (308ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (222ms) - TypeCache.Refresh (35ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (175ms) - ResolveRequiredComponents (10ms) - FinalizeReload (820ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (681ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (29ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (163ms) - ProcessInitializeOnLoadAttributes (441ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (3ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.43 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6132 unused Assets / (7.9 MB). Loaded Objects now: 6743. -Memory consumption went from 156.9 MB to 149.0 MB. -Total: 8.670584 ms (FindLiveObjects: 0.334167 ms CreateObjectMapping: 0.240125 ms MarkObjects: 4.931250 ms DeleteObjects: 3.164250 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Import Request. - Time since last request: 75.637689 seconds. - path: Assets/Scripts/Data/Data_Content.cs - artifactKey: Guid(0a52ef54628ff4d3ca6e6eca517d46f8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Data/Data_Content.cs using Guid(0a52ef54628ff4d3ca6e6eca517d46f8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'd8694f137f3a929b35b2861e280d1fca') in 0.001234708 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6126 unused Assets / (7.7 MB). Loaded Objects now: 6744. -Memory consumption went from 144.5 MB to 136.8 MB. -Total: 24.005208 ms (FindLiveObjects: 0.524750 ms CreateObjectMapping: 0.219250 ms MarkObjects: 20.527000 ms DeleteObjects: 2.733458 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Import Request. - Time since last request: 67.599401 seconds. - path: Assets/Scripts/Data/Data_Player.cs - artifactKey: Guid(e769ccdc5b3314cc9ab76946cabf1210) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Data/Data_Player.cs using Guid(e769ccdc5b3314cc9ab76946cabf1210) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '3c83425ab860c30698e4a406d1f9250f') in 0.000767375 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T15:47:28Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16b71b000 may have been prematurely finalized -- Loaded All Assemblies, in 0.765 seconds -Refreshing native plugins compatible for Editor in 0.46 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.820 seconds -Domain Reload Profiling: 1590ms - BeginReloadAssembly (221ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (8ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (104ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (22ms) - LoadAllAssembliesAndSetupDomain (473ms) - LoadAssemblies (291ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (228ms) - TypeCache.Refresh (48ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (167ms) - ResolveRequiredComponents (9ms) - FinalizeReload (821ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (686ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (35ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (165ms) - ProcessInitializeOnLoadAttributes (435ms) - ProcessInitializeOnLoadMethodAttributes (43ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (66ms) + ProcessInitializeOnLoadAttributes (168ms) + ProcessInitializeOnLoadMethodAttributes (23ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) @@ -3239,102 +2888,55 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.42 ms, found 2 plugins. +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6133 unused Assets / (6.7 MB). Loaded Objects now: 6746. -Memory consumption went from 156.8 MB to 150.1 MB. -Total: 8.561334 ms (FindLiveObjects: 0.379208 ms CreateObjectMapping: 0.218250 ms MarkObjects: 4.626542 ms DeleteObjects: 3.336833 ms) +Unloading 6138 unused Assets / (7.0 MB). Loaded Objects now: 6725. +Memory consumption went from 146.1 MB to 139.1 MB. +Total: 5.865750 ms (FindLiveObjects: 0.262958 ms CreateObjectMapping: 0.108667 ms MarkObjects: 2.950083 ms DeleteObjects: 2.543416 ms) Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Import Request. - Time since last request: 7.476436 seconds. - path: Assets/Scripts/Data/Data_Player.cs - artifactKey: Guid(e769ccdc5b3314cc9ab76946cabf1210) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Data/Data_Player.cs using Guid(e769ccdc5b3314cc9ab76946cabf1210) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '0d3308762fe93e93c86d76ac3fbc775a') in 0.001278208 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (8.1 MB). Loaded Objects now: 6747. -Memory consumption went from 144.4 MB to 136.4 MB. -Total: 38.967958 ms (FindLiveObjects: 0.505667 ms CreateObjectMapping: 0.232333 ms MarkObjects: 34.034584 ms DeleteObjects: 4.194666 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Import Request. - Time since last request: 22.162434 seconds. - path: Assets/Scripts/Data/Data_State.cs - artifactKey: Guid(915e2e432b61b498daa8b34e82950b57) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Data/Data_State.cs using Guid(915e2e432b61b498daa8b34e82950b57) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4528b81b72169eae205d739262d96a9d') in 0.000724333 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - ======================================================================== Received Prepare Begin MonoManager ReloadAssembly -Thread 0x16b71b000 may have been prematurely finalized -- Loaded All Assemblies, in 0.755 seconds -Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.356 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. Native extension for OSXStandalone target not found Native extension for WebGL target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.757 seconds -Domain Reload Profiling: 1516ms - BeginReloadAssembly (215ms) +- Finished resetting the current domain, in 0.380 seconds +Domain Reload Profiling: 738ms + BeginReloadAssembly (91ms) ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) + DisableScriptedObjects (3ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (107ms) - RebuildCommonClasses (39ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (30ms) - LoadAllAssembliesAndSetupDomain (462ms) - LoadAssemblies (308ms) + CreateAndSetChildDomain (36ms) + RebuildCommonClasses (19ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (230ms) + LoadAssemblies (156ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (200ms) - TypeCache.Refresh (29ms) + AnalyzeDomain (96ms) + TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (158ms) - ResolveRequiredComponents (11ms) - FinalizeReload (757ms) + BuildScriptInfoCaches (79ms) + ResolveRequiredComponents (5ms) + FinalizeReload (381ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (634ms) + SetupLoadedEditorAssemblies (316ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (27ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (147ms) - ProcessInitializeOnLoadAttributes (412ms) - ProcessInitializeOnLoadMethodAttributes (41ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (76ms) + ProcessInitializeOnLoadAttributes (209ms) + ProcessInitializeOnLoadMethodAttributes (26ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) @@ -3357,270 +2959,12 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.39 ms, found 2 plugins. +Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.8 MB). Loaded Objects now: 6749. -Memory consumption went from 156.6 MB to 148.8 MB. -Total: 8.748666 ms (FindLiveObjects: 0.411584 ms CreateObjectMapping: 0.188541 ms MarkObjects: 4.756709 ms DeleteObjects: 3.391250 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Import Request. - Time since last request: 7.792645 seconds. - path: Assets/Scripts/Data/Data_State.cs - artifactKey: Guid(915e2e432b61b498daa8b34e82950b57) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Data/Data_State.cs using Guid(915e2e432b61b498daa8b34e82950b57) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '417a1cbd881fc4a75892109bac783b29') in 0.001308291 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.37 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (6.5 MB). Loaded Objects now: 6749. -Memory consumption went from 144.5 MB to 138.0 MB. -Total: 33.100917 ms (FindLiveObjects: 1.380834 ms CreateObjectMapping: 0.255709 ms MarkObjects: 28.220333 ms DeleteObjects: 3.243708 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Import Request. - Time since last request: 190.401680 seconds. - path: Assets/Scripts/Data/Data_State.cs - artifactKey: Guid(915e2e432b61b498daa8b34e82950b57) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Data/Data_State.cs using Guid(915e2e432b61b498daa8b34e82950b57) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '8b4778764c0daeb71de2feea7d93024f') in 0.000751542 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T15:47:28Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16b7a7000 may have been prematurely finalized -- Loaded All Assemblies, in 0.751 seconds -Refreshing native plugins compatible for Editor in 0.42 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.737 seconds -Domain Reload Profiling: 1493ms - BeginReloadAssembly (201ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (95ms) - RebuildCommonClasses (47ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (22ms) - LoadAllAssembliesAndSetupDomain (474ms) - LoadAssemblies (305ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (214ms) - TypeCache.Refresh (32ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (167ms) - ResolveRequiredComponents (11ms) - FinalizeReload (737ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (609ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (141ms) - ProcessInitializeOnLoadAttributes (397ms) - ProcessInitializeOnLoadMethodAttributes (41ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (8.1 MB). Loaded Objects now: 6751. -Memory consumption went from 156.5 MB to 148.4 MB. -Total: 10.235584 ms (FindLiveObjects: 0.342583 ms CreateObjectMapping: 0.188750 ms MarkObjects: 4.819625 ms DeleteObjects: 4.883834 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Import Request. - Time since last request: 69.583720 seconds. - path: Assets/Scripts/Contents - artifactKey: Guid(bea0666415d7443a0af1743c2f91bb66) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Contents using Guid(bea0666415d7443a0af1743c2f91bb66) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4ccf80941157b4328b2afb47d8966ad8') in 0.024812 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 2.021423 seconds. - path: Assets/Scripts/Data/Data_Player.cs - artifactKey: Guid(e769ccdc5b3314cc9ab76946cabf1210) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Data/Data_Player.cs using Guid(e769ccdc5b3314cc9ab76946cabf1210) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '58864552585ee4dfbd2ccd21b2702650') in 0.000695542 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (8.2 MB). Loaded Objects now: 6751. -Memory consumption went from 144.4 MB to 136.3 MB. -Total: 35.574125 ms (FindLiveObjects: 1.630333 ms CreateObjectMapping: 0.253834 ms MarkObjects: 30.277250 ms DeleteObjects: 3.411583 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T15:47:28Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16b7a7000 may have been prematurely finalized -- Loaded All Assemblies, in 0.671 seconds -Refreshing native plugins compatible for Editor in 0.34 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.740 seconds -Domain Reload Profiling: 1415ms - BeginReloadAssembly (183ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (82ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (20ms) - LoadAllAssembliesAndSetupDomain (420ms) - LoadAssemblies (288ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (177ms) - TypeCache.Refresh (14ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (150ms) - ResolveRequiredComponents (10ms) - FinalizeReload (740ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (613ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (4ms) - BeforeProcessingInitializeOnLoad (141ms) - ProcessInitializeOnLoadAttributes (402ms) - ProcessInitializeOnLoadMethodAttributes (40ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.9 MB). Loaded Objects now: 6753. -Memory consumption went from 156.3 MB to 148.5 MB. -Total: 7.718041 ms (FindLiveObjects: 0.413292 ms CreateObjectMapping: 0.299917 ms MarkObjects: 4.515000 ms DeleteObjects: 2.489500 ms) +Unloading 6138 unused Assets / (7.4 MB). Loaded Objects now: 6727. +Memory consumption went from 146.1 MB to 138.7 MB. +Total: 5.030125 ms (FindLiveObjects: 0.240375 ms CreateObjectMapping: 0.098167 ms MarkObjects: 2.799750 ms DeleteObjects: 1.891500 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== @@ -3646,63 +2990,124 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (8.0 MB). Loaded Objects now: 6753. -Memory consumption went from 144.4 MB to 136.4 MB. -Total: 9.616958 ms (FindLiveObjects: 0.478417 ms CreateObjectMapping: 0.232083 ms MarkObjects: 4.772875 ms DeleteObjects: 4.133458 ms) +Unloading 6131 unused Assets / (6.9 MB). Loaded Objects now: 6727. +Memory consumption went from 140.4 MB to 133.5 MB. +Total: 11.079958 ms (FindLiveObjects: 0.364625 ms CreateObjectMapping: 0.198917 ms MarkObjects: 8.182708 ms DeleteObjects: 2.333417 ms) Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Import Request. - Time since last request: 14.368724 seconds. - path: Assets/Scripts/Contents/State_Player.cs - artifactKey: Guid(e769ccdc5b3314cc9ab76946cabf1210) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Contents/State_Player.cs using Guid(e769ccdc5b3314cc9ab76946cabf1210) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '921ad68940c7d94c836e0e174fa73948') in 0.001335584 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - ======================================================================== Received Prepare Begin MonoManager ReloadAssembly -Thread 0x16b7a7000 may have been prematurely finalized -- Loaded All Assemblies, in 0.760 seconds +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.414 seconds +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.339 seconds +Domain Reload Profiling: 756ms + BeginReloadAssembly (118ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (43ms) + RebuildCommonClasses (22ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (15ms) + LoadAllAssembliesAndSetupDomain (255ms) + LoadAssemblies (190ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (103ms) + TypeCache.Refresh (11ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (84ms) + ResolveRequiredComponents (6ms) + FinalizeReload (339ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (274ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (71ms) + ProcessInitializeOnLoadAttributes (175ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.1 MB). Loaded Objects now: 6729. +Memory consumption went from 146.1 MB to 139.0 MB. +Total: 5.329083 ms (FindLiveObjects: 0.253750 ms CreateObjectMapping: 0.095417 ms MarkObjects: 2.665708 ms DeleteObjects: 2.313792 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.325 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. Native extension for OSXStandalone target not found Native extension for WebGL target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.737 seconds -Domain Reload Profiling: 1500ms - BeginReloadAssembly (210ms) +- Finished resetting the current domain, in 0.346 seconds +Domain Reload Profiling: 673ms + BeginReloadAssembly (92ms) ExecutionOrderSort (0ms) - DisableScriptedObjects (9ms) + DisableScriptedObjects (3ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (87ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (20ms) - LoadAllAssembliesAndSetupDomain (479ms) - LoadAssemblies (292ms) + CreateAndSetChildDomain (36ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (10ms) + LoadAllAssembliesAndSetupDomain (198ms) + LoadAssemblies (132ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (232ms) - TypeCache.Refresh (54ms) + AnalyzeDomain (89ms) + TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (163ms) - ResolveRequiredComponents (10ms) - FinalizeReload (737ms) + BuildScriptInfoCaches (75ms) + ResolveRequiredComponents (6ms) + FinalizeReload (346ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (611ms) + SetupLoadedEditorAssemblies (283ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (28ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (140ms) - ProcessInitializeOnLoadAttributes (396ms) - ProcessInitializeOnLoadMethodAttributes (41ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (72ms) + ProcessInitializeOnLoadAttributes (180ms) + ProcessInitializeOnLoadMethodAttributes (26ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) @@ -3725,1412 +3130,16 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.8 MB). Loaded Objects now: 6755. -Memory consumption went from 156.3 MB to 148.5 MB. -Total: 7.720792 ms (FindLiveObjects: 0.323333 ms CreateObjectMapping: 0.193000 ms MarkObjects: 4.633209 ms DeleteObjects: 2.570458 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (7.9 MB). Loaded Objects now: 6755. -Memory consumption went from 144.5 MB to 136.6 MB. -Total: 8.058041 ms (FindLiveObjects: 0.363750 ms CreateObjectMapping: 0.255666 ms MarkObjects: 4.546625 ms DeleteObjects: 2.891833 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Import Request. - Time since last request: 8.958869 seconds. - path: Assets/Scripts/Contents/State.cs - artifactKey: Guid(915e2e432b61b498daa8b34e82950b57) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Contents/State.cs using Guid(915e2e432b61b498daa8b34e82950b57) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'c1abfa11ba3baf919bdd24b5e6810d4c') in 0.001827292 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16b7a7000 may have been prematurely finalized -- Loaded All Assemblies, in 0.775 seconds -Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.807 seconds -Domain Reload Profiling: 1585ms - BeginReloadAssembly (224ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (10ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (114ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (26ms) - LoadAllAssembliesAndSetupDomain (475ms) - LoadAssemblies (268ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (254ms) - TypeCache.Refresh (22ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (219ms) - ResolveRequiredComponents (10ms) - FinalizeReload (807ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (674ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (27ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (156ms) - ProcessInitializeOnLoadAttributes (441ms) - ProcessInitializeOnLoadMethodAttributes (44ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.7 MB). Loaded Objects now: 6757. -Memory consumption went from 156.2 MB to 148.5 MB. -Total: 8.360041 ms (FindLiveObjects: 0.307584 ms CreateObjectMapping: 0.182791 ms MarkObjects: 4.639209 ms DeleteObjects: 3.229875 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Import Request. - Time since last request: 7.720917 seconds. - path: Assets/Scripts/Contents/State.cs - artifactKey: Guid(915e2e432b61b498daa8b34e82950b57) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Contents/State.cs using Guid(915e2e432b61b498daa8b34e82950b57) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'fdfa84ff8e8494c6bd8055a98bcc7920') in 0.001296625 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.58 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (5.1 MB). Loaded Objects now: 6757. -Memory consumption went from 144.5 MB to 139.4 MB. -Total: 35.617792 ms (FindLiveObjects: 0.485750 ms CreateObjectMapping: 0.200042 ms MarkObjects: 32.002333 ms DeleteObjects: 2.928791 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.777 seconds -Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.752 seconds -Domain Reload Profiling: 1532ms - BeginReloadAssembly (224ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (114ms) - RebuildCommonClasses (45ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (23ms) - LoadAllAssembliesAndSetupDomain (476ms) - LoadAssemblies (313ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (208ms) - TypeCache.Refresh (18ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (176ms) - ResolveRequiredComponents (10ms) - FinalizeReload (752ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (620ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (26ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (142ms) - ProcessInitializeOnLoadAttributes (405ms) - ProcessInitializeOnLoadMethodAttributes (41ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.7 MB). Loaded Objects now: 6759. -Memory consumption went from 156.0 MB to 148.2 MB. -Total: 8.209625 ms (FindLiveObjects: 0.372708 ms CreateObjectMapping: 0.188833 ms MarkObjects: 4.932167 ms DeleteObjects: 2.715292 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Import Request. - Time since last request: 28.410399 seconds. - path: Assets/Scripts/Contents/State.cs - artifactKey: Guid(915e2e432b61b498daa8b34e82950b57) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Contents/State.cs using Guid(915e2e432b61b498daa8b34e82950b57) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '9e210ba12ece8005d91a8576ed5e27dc') in 0.001181 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.46 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (5.5 MB). Loaded Objects now: 6759. -Memory consumption went from 144.4 MB to 139.0 MB. -Total: 45.095750 ms (FindLiveObjects: 0.480083 ms CreateObjectMapping: 0.234708 ms MarkObjects: 41.560333 ms DeleteObjects: 2.820167 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T15:47:28Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.771 seconds -Refreshing native plugins compatible for Editor in 0.40 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.768 seconds -Domain Reload Profiling: 1544ms - BeginReloadAssembly (210ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (8ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (86ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (23ms) - LoadAllAssembliesAndSetupDomain (489ms) - LoadAssemblies (331ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (210ms) - TypeCache.Refresh (30ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (165ms) - ResolveRequiredComponents (11ms) - FinalizeReload (768ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (642ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (29ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (156ms) - ProcessInitializeOnLoadAttributes (407ms) - ProcessInitializeOnLoadMethodAttributes (40ms) - AfterProcessingInitializeOnLoad (3ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.34 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.8 MB). Loaded Objects now: 6761. -Memory consumption went from 155.9 MB to 148.1 MB. -Total: 8.118916 ms (FindLiveObjects: 0.323500 ms CreateObjectMapping: 0.190333 ms MarkObjects: 4.567667 ms DeleteObjects: 3.036584 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.37 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (6.8 MB). Loaded Objects now: 6761. -Memory consumption went from 144.4 MB to 137.6 MB. -Total: 26.883583 ms (FindLiveObjects: 0.503916 ms CreateObjectMapping: 0.227542 ms MarkObjects: 22.845500 ms DeleteObjects: 3.305625 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.798 seconds -Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.786 seconds -Domain Reload Profiling: 1589ms - BeginReloadAssembly (217ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (11ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (86ms) - RebuildCommonClasses (42ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (22ms) - LoadAllAssembliesAndSetupDomain (510ms) - LoadAssemblies (354ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (215ms) - TypeCache.Refresh (24ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (173ms) - ResolveRequiredComponents (12ms) - FinalizeReload (786ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (651ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (28ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (149ms) - ProcessInitializeOnLoadAttributes (428ms) - ProcessInitializeOnLoadMethodAttributes (40ms) - AfterProcessingInitializeOnLoad (2ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.8 MB). Loaded Objects now: 6763. -Memory consumption went from 155.9 MB to 148.1 MB. -Total: 9.031666 ms (FindLiveObjects: 0.437166 ms CreateObjectMapping: 0.196792 ms MarkObjects: 4.719292 ms DeleteObjects: 3.677791 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.44 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (6.4 MB). Loaded Objects now: 6763. -Memory consumption went from 144.5 MB to 138.1 MB. -Total: 12.722250 ms (FindLiveObjects: 0.452583 ms CreateObjectMapping: 0.187125 ms MarkObjects: 8.750541 ms DeleteObjects: 3.331375 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.65 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (7.8 MB). Loaded Objects now: 6763. -Memory consumption went from 144.5 MB to 136.7 MB. -Total: 41.812500 ms (FindLiveObjects: 1.010750 ms CreateObjectMapping: 0.544791 ms MarkObjects: 36.738334 ms DeleteObjects: 3.517375 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.31 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (5.6 MB). Loaded Objects now: 6763. -Memory consumption went from 144.5 MB to 138.9 MB. -Total: 11.456167 ms (FindLiveObjects: 0.373042 ms CreateObjectMapping: 0.207333 ms MarkObjects: 8.396333 ms DeleteObjects: 2.478750 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.796 seconds -Refreshing native plugins compatible for Editor in 0.39 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.767 seconds -Domain Reload Profiling: 1566ms - BeginReloadAssembly (194ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (89ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (26ms) - LoadAllAssembliesAndSetupDomain (523ms) - LoadAssemblies (351ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (215ms) - TypeCache.Refresh (17ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (183ms) - ResolveRequiredComponents (12ms) - FinalizeReload (768ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (638ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (26ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (147ms) - ProcessInitializeOnLoadAttributes (416ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.43 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.7 MB). Loaded Objects now: 6765. -Memory consumption went from 155.9 MB to 148.2 MB. -Total: 7.924833 ms (FindLiveObjects: 0.325042 ms CreateObjectMapping: 0.187625 ms MarkObjects: 4.647666 ms DeleteObjects: 2.763750 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.38 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (8.7 MB). Loaded Objects now: 6765. -Memory consumption went from 144.5 MB to 135.8 MB. -Total: 32.722000 ms (FindLiveObjects: 1.280833 ms CreateObjectMapping: 0.209458 ms MarkObjects: 26.407292 ms DeleteObjects: 4.823292 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T15:47:28Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.753 seconds -Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.746 seconds -Domain Reload Profiling: 1503ms - BeginReloadAssembly (190ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (85ms) - RebuildCommonClasses (42ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (22ms) - LoadAllAssembliesAndSetupDomain (490ms) - LoadAssemblies (314ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (224ms) - TypeCache.Refresh (32ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (178ms) - ResolveRequiredComponents (10ms) - FinalizeReload (746ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (620ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (28ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (143ms) - ProcessInitializeOnLoadAttributes (404ms) - ProcessInitializeOnLoadMethodAttributes (39ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.32 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (8.0 MB). Loaded Objects now: 6767. -Memory consumption went from 155.9 MB to 147.8 MB. -Total: 8.970083 ms (FindLiveObjects: 0.333125 ms CreateObjectMapping: 0.199083 ms MarkObjects: 4.689334 ms DeleteObjects: 3.748000 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.691 seconds -Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.755 seconds -Domain Reload Profiling: 1450ms - BeginReloadAssembly (203ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (89ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (21ms) - LoadAllAssembliesAndSetupDomain (417ms) - LoadAssemblies (271ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (194ms) - TypeCache.Refresh (12ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (163ms) - ResolveRequiredComponents (10ms) - FinalizeReload (756ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (630ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (25ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (146ms) - ProcessInitializeOnLoadAttributes (411ms) - ProcessInitializeOnLoadMethodAttributes (41ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.38 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.2 MB). Loaded Objects now: 6769. -Memory consumption went from 155.8 MB to 148.6 MB. -Total: 8.534000 ms (FindLiveObjects: 0.361125 ms CreateObjectMapping: 0.192416 ms MarkObjects: 4.843417 ms DeleteObjects: 3.136000 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.43 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (8.1 MB). Loaded Objects now: 6769. -Memory consumption went from 144.4 MB to 136.3 MB. -Total: 20.573292 ms (FindLiveObjects: 0.479584 ms CreateObjectMapping: 0.226166 ms MarkObjects: 15.348750 ms DeleteObjects: 4.517875 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.40 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (7.5 MB). Loaded Objects now: 6769. -Memory consumption went from 144.5 MB to 137.0 MB. -Total: 28.083917 ms (FindLiveObjects: 0.510084 ms CreateObjectMapping: 0.228167 ms MarkObjects: 24.242333 ms DeleteObjects: 3.102708 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Import Request. - Time since last request: 1489.091507 seconds. - path: Assets/Scripts/Contents/State.cs - artifactKey: Guid(915e2e432b61b498daa8b34e82950b57) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Contents/State.cs using Guid(915e2e432b61b498daa8b34e82950b57) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'dd940f6254c979f3ab2aec99ac245537') in 0.015205834 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.32 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (8.1 MB). Loaded Objects now: 6769. -Memory consumption went from 144.5 MB to 136.4 MB. -Total: 9.325458 ms (FindLiveObjects: 0.425667 ms CreateObjectMapping: 0.215125 ms MarkObjects: 4.916208 ms DeleteObjects: 3.768083 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Import Request. - Time since last request: 2.038475 seconds. - path: Assets/Scripts/Contents/Status.cs - artifactKey: Guid(915e2e432b61b498daa8b34e82950b57) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Contents/Status.cs using Guid(915e2e432b61b498daa8b34e82950b57) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ec92a70d2d8d4d5d73e450c97fde0a47') in 0.000446625 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.744019 seconds. - path: Assets/Scripts/Contents/State_Player.cs - artifactKey: Guid(e769ccdc5b3314cc9ab76946cabf1210) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Contents/State_Player.cs using Guid(e769ccdc5b3314cc9ab76946cabf1210) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'e422faba291529a29085906e5d7c1126') in 0.000390875 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.40 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (5.0 MB). Loaded Objects now: 6769. -Memory consumption went from 144.4 MB to 139.4 MB. -Total: 15.779083 ms (FindLiveObjects: 0.451334 ms CreateObjectMapping: 0.203416 ms MarkObjects: 11.934125 ms DeleteObjects: 3.189333 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Import Request. - Time since last request: 3.398482 seconds. - path: Assets/Scripts/Contents/Status_Player.cs - artifactKey: Guid(e769ccdc5b3314cc9ab76946cabf1210) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Contents/Status_Player.cs using Guid(e769ccdc5b3314cc9ab76946cabf1210) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '972f9e08aea748865241b3437d690f42') in 0.002533416 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (8.1 MB). Loaded Objects now: 6769. -Memory consumption went from 144.5 MB to 136.4 MB. -Total: 29.239500 ms (FindLiveObjects: 0.420834 ms CreateObjectMapping: 0.215166 ms MarkObjects: 24.399834 ms DeleteObjects: 4.203042 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Import Request. - Time since last request: 109.691403 seconds. - path: Assets/Scripts/Contents/Status_Player.cs - artifactKey: Guid(e769ccdc5b3314cc9ab76946cabf1210) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Contents/Status_Player.cs using Guid(e769ccdc5b3314cc9ab76946cabf1210) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '972f9e08aea748865241b3437d690f42') in 0.000600375 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.39 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (6.2 MB). Loaded Objects now: 6769. -Memory consumption went from 144.4 MB to 138.3 MB. -Total: 33.513917 ms (FindLiveObjects: 0.450125 ms CreateObjectMapping: 0.235041 ms MarkObjects: 28.818084 ms DeleteObjects: 4.009917 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T15:47:28Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.750 seconds -Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.804 seconds -Domain Reload Profiling: 1558ms - BeginReloadAssembly (226ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (8ms) - BackupInstance (0ms) - ReleaseScriptingObjects (1ms) - CreateAndSetChildDomain (99ms) - RebuildCommonClasses (42ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (21ms) - LoadAllAssembliesAndSetupDomain (451ms) - LoadAssemblies (292ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (213ms) - TypeCache.Refresh (31ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (166ms) - ResolveRequiredComponents (12ms) - FinalizeReload (804ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (673ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (26ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (173ms) - ProcessInitializeOnLoadAttributes (428ms) - ProcessInitializeOnLoadMethodAttributes (40ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.4 MB). Loaded Objects now: 6771. -Memory consumption went from 155.6 MB to 148.1 MB. -Total: 8.792167 ms (FindLiveObjects: 0.328083 ms CreateObjectMapping: 0.191875 ms MarkObjects: 4.493208 ms DeleteObjects: 3.778208 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.601 seconds -Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.763 seconds -Domain Reload Profiling: 1368ms - BeginReloadAssembly (152ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (64ms) - RebuildCommonClasses (39ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (19ms) - LoadAllAssembliesAndSetupDomain (382ms) - LoadAssemblies (237ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (184ms) - TypeCache.Refresh (11ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (153ms) - ResolveRequiredComponents (16ms) - FinalizeReload (764ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (638ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (26ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (145ms) - ProcessInitializeOnLoadAttributes (417ms) - ProcessInitializeOnLoadMethodAttributes (43ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.34 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.1 MB). Loaded Objects now: 6773. -Memory consumption went from 155.4 MB to 148.3 MB. -Total: 7.906334 ms (FindLiveObjects: 0.320334 ms CreateObjectMapping: 0.180917 ms MarkObjects: 4.463791 ms DeleteObjects: 2.940917 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Import Request. - Time since last request: 103.474532 seconds. - path: Assets/Scripts/Contents/Status_Player.cs - artifactKey: Guid(e769ccdc5b3314cc9ab76946cabf1210) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Contents/Status_Player.cs using Guid(e769ccdc5b3314cc9ab76946cabf1210) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '91637f7cc7569243c1f93607cfbafe1e') in 0.001197792 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.42 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (5.0 MB). Loaded Objects now: 6773. -Memory consumption went from 144.5 MB to 139.5 MB. -Total: 46.903917 ms (FindLiveObjects: 0.505541 ms CreateObjectMapping: 0.247584 ms MarkObjects: 43.090667 ms DeleteObjects: 3.059250 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T15:47:28Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.772 seconds -Refreshing native plugins compatible for Editor in 0.38 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.825 seconds -Domain Reload Profiling: 1600ms - BeginReloadAssembly (235ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (8ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (110ms) - RebuildCommonClasses (44ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (28ms) - LoadAllAssembliesAndSetupDomain (455ms) - LoadAssemblies (316ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (193ms) - TypeCache.Refresh (23ms) - TypeCache.ScanAssembly (1ms) - BuildScriptInfoCaches (157ms) - ResolveRequiredComponents (10ms) - FinalizeReload (826ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (691ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (32ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (156ms) - ProcessInitializeOnLoadAttributes (456ms) - ProcessInitializeOnLoadMethodAttributes (40ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.38 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.8 MB). Loaded Objects now: 6775. -Memory consumption went from 155.3 MB to 147.5 MB. -Total: 9.610625 ms (FindLiveObjects: 0.382125 ms CreateObjectMapping: 0.384167 ms MarkObjects: 6.125750 ms DeleteObjects: 2.718042 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.606 seconds Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.780 seconds -Domain Reload Profiling: 1389ms - BeginReloadAssembly (166ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (75ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (30ms) - LoadAllAssembliesAndSetupDomain (360ms) - LoadAssemblies (228ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (172ms) - TypeCache.Refresh (10ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (150ms) - ResolveRequiredComponents (10ms) - FinalizeReload (780ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (653ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (28ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (142ms) - ProcessInitializeOnLoadAttributes (436ms) - ProcessInitializeOnLoadMethodAttributes (41ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.9 MB). Loaded Objects now: 6777. -Memory consumption went from 155.4 MB to 147.5 MB. -Total: 8.016250 ms (FindLiveObjects: 0.352042 ms CreateObjectMapping: 0.198875 ms MarkObjects: 4.572292 ms DeleteObjects: 2.892417 ms) +Unloading 6138 unused Assets / (4.2 MB). Loaded Objects now: 6731. +Memory consumption went from 146.1 MB to 141.9 MB. +Total: 5.009542 ms (FindLiveObjects: 0.303333 ms CreateObjectMapping: 0.096958 ms MarkObjects: 3.077500 ms DeleteObjects: 1.531500 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.704 seconds -Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.765 seconds -Domain Reload Profiling: 1473ms - BeginReloadAssembly (210ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (13ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (100ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (20ms) - LoadAllAssembliesAndSetupDomain (425ms) - LoadAssemblies (258ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (210ms) - TypeCache.Refresh (19ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (163ms) - ResolveRequiredComponents (19ms) - FinalizeReload (765ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (638ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (148ms) - ProcessInitializeOnLoadAttributes (416ms) - ProcessInitializeOnLoadMethodAttributes (43ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? @@ -5149,69 +3158,56 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.64 ms, found 2 plugins. +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.4 MB). Loaded Objects now: 6779. -Memory consumption went from 155.3 MB to 147.9 MB. -Total: 8.343625 ms (FindLiveObjects: 0.368959 ms CreateObjectMapping: 0.210000 ms MarkObjects: 4.973750 ms DeleteObjects: 2.789583 ms) +Unloading 6131 unused Assets / (6.2 MB). Loaded Objects now: 6731. +Memory consumption went from 140.4 MB to 134.2 MB. +Total: 10.901000 ms (FindLiveObjects: 0.334500 ms CreateObjectMapping: 0.107750 ms MarkObjects: 7.970750 ms DeleteObjects: 2.487625 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T15:47:28Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.662 seconds -Refreshing native plugins compatible for Editor in 0.37 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.423 seconds +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. Native extension for OSXStandalone target not found Native extension for WebGL target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.762 seconds -Domain Reload Profiling: 1428ms - BeginReloadAssembly (209ms) +- Finished resetting the current domain, in 0.349 seconds +Domain Reload Profiling: 775ms + BeginReloadAssembly (125ms) ExecutionOrderSort (0ms) - DisableScriptedObjects (8ms) + DisableScriptedObjects (3ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (103ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (21ms) - LoadAllAssembliesAndSetupDomain (381ms) - LoadAssemblies (250ms) + CreateAndSetChildDomain (54ms) + RebuildCommonClasses (22ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (16ms) + LoadAllAssembliesAndSetupDomain (256ms) + LoadAssemblies (184ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (178ms) - TypeCache.Refresh (10ms) + AnalyzeDomain (107ms) + TypeCache.Refresh (13ms) TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (155ms) - ResolveRequiredComponents (10ms) - FinalizeReload (763ms) + BuildScriptInfoCaches (86ms) + ResolveRequiredComponents (6ms) + FinalizeReload (350ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (636ms) + SetupLoadedEditorAssemblies (283ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (147ms) - ProcessInitializeOnLoadAttributes (418ms) - ProcessInitializeOnLoadMethodAttributes (41ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (69ms) + ProcessInitializeOnLoadAttributes (184ms) + ProcessInitializeOnLoadMethodAttributes (25ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) @@ -5234,358 +3230,55 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins. +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (8.4 MB). Loaded Objects now: 6781. -Memory consumption went from 155.4 MB to 147.0 MB. -Total: 9.596500 ms (FindLiveObjects: 0.384000 ms CreateObjectMapping: 0.273542 ms MarkObjects: 5.054417 ms DeleteObjects: 3.883916 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.34 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (7.9 MB). Loaded Objects now: 6781. -Memory consumption went from 144.5 MB to 136.7 MB. -Total: 25.979500 ms (FindLiveObjects: 0.478875 ms CreateObjectMapping: 0.235125 ms MarkObjects: 21.425584 ms DeleteObjects: 3.839167 ms) +Unloading 6138 unused Assets / (7.0 MB). Loaded Objects now: 6733. +Memory consumption went from 146.1 MB to 139.1 MB. +Total: 5.599875 ms (FindLiveObjects: 0.280625 ms CreateObjectMapping: 0.099958 ms MarkObjects: 2.992667 ms DeleteObjects: 2.226167 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T15:47:28Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.647 seconds -Refreshing native plugins compatible for Editor in 0.39 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.747 seconds -Domain Reload Profiling: 1398ms - BeginReloadAssembly (178ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (80ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (22ms) - LoadAllAssembliesAndSetupDomain (398ms) - LoadAssemblies (257ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (185ms) - TypeCache.Refresh (16ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (154ms) - ResolveRequiredComponents (11ms) - FinalizeReload (747ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (621ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (140ms) - ProcessInitializeOnLoadAttributes (409ms) - ProcessInitializeOnLoadMethodAttributes (43ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.8 MB). Loaded Objects now: 6783. -Memory consumption went from 155.4 MB to 147.6 MB. -Total: 8.806500 ms (FindLiveObjects: 0.331083 ms CreateObjectMapping: 0.193584 ms MarkObjects: 4.728625 ms DeleteObjects: 3.552667 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.594 seconds -Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.766 seconds -Domain Reload Profiling: 1364ms - BeginReloadAssembly (154ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (65ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (20ms) - LoadAllAssembliesAndSetupDomain (372ms) - LoadAssemblies (245ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (167ms) - TypeCache.Refresh (9ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (145ms) - ResolveRequiredComponents (9ms) - FinalizeReload (766ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (640ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (26ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (144ms) - ProcessInitializeOnLoadAttributes (423ms) - ProcessInitializeOnLoadMethodAttributes (41ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.7 MB). Loaded Objects now: 6785. -Memory consumption went from 155.4 MB to 147.7 MB. -Total: 9.030333 ms (FindLiveObjects: 0.320417 ms CreateObjectMapping: 0.192375 ms MarkObjects: 4.762541 ms DeleteObjects: 3.754375 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.42 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (5.9 MB). Loaded Objects now: 6785. -Memory consumption went from 144.6 MB to 138.6 MB. -Total: 38.245459 ms (FindLiveObjects: 0.455250 ms CreateObjectMapping: 0.190583 ms MarkObjects: 34.627125 ms DeleteObjects: 2.971750 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T15:47:28Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.714 seconds -Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.774 seconds -Domain Reload Profiling: 1492ms - BeginReloadAssembly (195ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (93ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (21ms) - LoadAllAssembliesAndSetupDomain (448ms) - LoadAssemblies (279ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (215ms) - TypeCache.Refresh (29ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (162ms) - ResolveRequiredComponents (15ms) - FinalizeReload (775ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (648ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (26ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (153ms) - ProcessInitializeOnLoadAttributes (421ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (3ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.2 MB). Loaded Objects now: 6787. -Memory consumption went from 155.4 MB to 148.2 MB. -Total: 8.094625 ms (FindLiveObjects: 0.338458 ms CreateObjectMapping: 0.195125 ms MarkObjects: 4.562708 ms DeleteObjects: 2.997875 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.654 seconds +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.357 seconds Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found Native extension for OSXStandalone target not found Native extension for WebGL target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.768 seconds -Domain Reload Profiling: 1425ms - BeginReloadAssembly (201ms) +- Finished resetting the current domain, in 0.352 seconds +Domain Reload Profiling: 711ms + BeginReloadAssembly (90ms) ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) + DisableScriptedObjects (2ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (88ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (20ms) - LoadAllAssembliesAndSetupDomain (382ms) - LoadAssemblies (250ms) + CreateAndSetChildDomain (34ms) + RebuildCommonClasses (22ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (229ms) + LoadAssemblies (155ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (178ms) - TypeCache.Refresh (14ms) + AnalyzeDomain (98ms) + TypeCache.Refresh (7ms) TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (152ms) - ResolveRequiredComponents (10ms) - FinalizeReload (768ms) + BuildScriptInfoCaches (83ms) + ResolveRequiredComponents (5ms) + FinalizeReload (352ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (637ms) + SetupLoadedEditorAssemblies (287ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (25ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (154ms) - ProcessInitializeOnLoadAttributes (409ms) - ProcessInitializeOnLoadMethodAttributes (44ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (73ms) + ProcessInitializeOnLoadAttributes (185ms) + ProcessInitializeOnLoadMethodAttributes (25ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) @@ -5608,784 +3301,55 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.43 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (8.3 MB). Loaded Objects now: 6789. -Memory consumption went from 155.4 MB to 147.1 MB. -Total: 9.840583 ms (FindLiveObjects: 0.376625 ms CreateObjectMapping: 0.244084 ms MarkObjects: 4.937167 ms DeleteObjects: 4.282167 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.39 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (7.9 MB). Loaded Objects now: 6789. -Memory consumption went from 144.6 MB to 136.7 MB. -Total: 36.700959 ms (FindLiveObjects: 0.461458 ms CreateObjectMapping: 0.248000 ms MarkObjects: 31.910209 ms DeleteObjects: 4.080458 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.811 seconds -Refreshing native plugins compatible for Editor in 0.39 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.799 seconds -Domain Reload Profiling: 1614ms - BeginReloadAssembly (228ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (9ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (115ms) - RebuildCommonClasses (42ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (23ms) - LoadAllAssembliesAndSetupDomain (509ms) - LoadAssemblies (325ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (231ms) - TypeCache.Refresh (27ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (175ms) - ResolveRequiredComponents (17ms) - FinalizeReload (799ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (660ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (35ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (145ms) - ProcessInitializeOnLoadAttributes (427ms) - ProcessInitializeOnLoadMethodAttributes (46ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.5 MB). Loaded Objects now: 6791. -Memory consumption went from 155.4 MB to 147.9 MB. -Total: 8.620917 ms (FindLiveObjects: 0.377500 ms CreateObjectMapping: 0.261666 ms MarkObjects: 4.905084 ms DeleteObjects: 3.075833 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.583 seconds -Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.784 seconds -Domain Reload Profiling: 1371ms - BeginReloadAssembly (158ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (68ms) - RebuildCommonClasses (38ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (18ms) - LoadAllAssembliesAndSetupDomain (360ms) - LoadAssemblies (230ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (171ms) - TypeCache.Refresh (11ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (147ms) - ResolveRequiredComponents (9ms) - FinalizeReload (785ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (666ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (22ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (151ms) - ProcessInitializeOnLoadAttributes (445ms) - ProcessInitializeOnLoadMethodAttributes (41ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.38 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.3 MB). Loaded Objects now: 6793. -Memory consumption went from 155.4 MB to 148.1 MB. -Total: 8.841916 ms (FindLiveObjects: 0.336833 ms CreateObjectMapping: 0.194292 ms MarkObjects: 4.698833 ms DeleteObjects: 3.611542 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.41 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (7.5 MB). Loaded Objects now: 6793. -Memory consumption went from 144.6 MB to 137.1 MB. -Total: 27.698875 ms (FindLiveObjects: 0.486041 ms CreateObjectMapping: 0.184458 ms MarkObjects: 24.008750 ms DeleteObjects: 3.018875 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T15:47:28Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.718 seconds -Refreshing native plugins compatible for Editor in 0.46 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.745 seconds -Domain Reload Profiling: 1467ms - BeginReloadAssembly (191ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (86ms) - RebuildCommonClasses (39ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (21ms) - LoadAllAssembliesAndSetupDomain (459ms) - LoadAssemblies (309ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (194ms) - TypeCache.Refresh (20ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (157ms) - ResolveRequiredComponents (13ms) - FinalizeReload (745ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (621ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (25ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (148ms) - ProcessInitializeOnLoadAttributes (400ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.5 MB). Loaded Objects now: 6795. -Memory consumption went from 155.4 MB to 147.9 MB. -Total: 7.783000 ms (FindLiveObjects: 0.315292 ms CreateObjectMapping: 0.220292 ms MarkObjects: 4.613584 ms DeleteObjects: 2.633125 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.575 seconds -Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.759 seconds -Domain Reload Profiling: 1337ms - BeginReloadAssembly (153ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (66ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (20ms) - LoadAllAssembliesAndSetupDomain (353ms) - LoadAssemblies (221ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (171ms) - TypeCache.Refresh (9ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (149ms) - ResolveRequiredComponents (10ms) - FinalizeReload (759ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (633ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (152ms) - ProcessInitializeOnLoadAttributes (409ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.6 MB). Loaded Objects now: 6797. -Memory consumption went from 155.4 MB to 147.7 MB. -Total: 8.992042 ms (FindLiveObjects: 0.329791 ms CreateObjectMapping: 0.210584 ms MarkObjects: 4.807166 ms DeleteObjects: 3.644000 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 1.37 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (8.0 MB). Loaded Objects now: 6797. -Memory consumption went from 144.6 MB to 136.6 MB. -Total: 32.320917 ms (FindLiveObjects: 0.439208 ms CreateObjectMapping: 0.210750 ms MarkObjects: 28.151292 ms DeleteObjects: 3.518625 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.754 seconds -Refreshing native plugins compatible for Editor in 0.37 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.736 seconds -Domain Reload Profiling: 1493ms - BeginReloadAssembly (189ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (89ms) - RebuildCommonClasses (39ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (20ms) - LoadAllAssembliesAndSetupDomain (497ms) - LoadAssemblies (311ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (233ms) - TypeCache.Refresh (38ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (183ms) - ResolveRequiredComponents (9ms) - FinalizeReload (736ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (615ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (26ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (143ms) - ProcessInitializeOnLoadAttributes (401ms) - ProcessInitializeOnLoadMethodAttributes (40ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.6 MB). Loaded Objects now: 6799. -Memory consumption went from 155.4 MB to 147.8 MB. -Total: 7.917750 ms (FindLiveObjects: 0.324625 ms CreateObjectMapping: 0.181916 ms MarkObjects: 4.557042 ms DeleteObjects: 2.853750 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.566 seconds -Refreshing native plugins compatible for Editor in 0.31 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.733 seconds -Domain Reload Profiling: 1302ms - BeginReloadAssembly (155ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (71ms) - RebuildCommonClasses (39ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (18ms) - LoadAllAssembliesAndSetupDomain (345ms) - LoadAssemblies (214ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (169ms) - TypeCache.Refresh (11ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (144ms) - ResolveRequiredComponents (10ms) - FinalizeReload (733ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (616ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (22ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (154ms) - ProcessInitializeOnLoadAttributes (392ms) - ProcessInitializeOnLoadMethodAttributes (41ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (6.9 MB). Loaded Objects now: 6801. -Memory consumption went from 155.4 MB to 148.5 MB. -Total: 7.509375 ms (FindLiveObjects: 0.340250 ms CreateObjectMapping: 0.190542 ms MarkObjects: 4.346667 ms DeleteObjects: 2.631459 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T15:47:28Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.676 seconds -Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.818 seconds -Domain Reload Profiling: 1499ms - BeginReloadAssembly (209ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (8ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (94ms) - RebuildCommonClasses (43ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (21ms) - LoadAllAssembliesAndSetupDomain (394ms) - LoadAssemblies (259ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (183ms) - TypeCache.Refresh (10ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (161ms) - ResolveRequiredComponents (10ms) - FinalizeReload (819ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (683ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (27ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (160ms) - ProcessInitializeOnLoadAttributes (446ms) - ProcessInitializeOnLoadMethodAttributes (43ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (3ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (8.1 MB). Loaded Objects now: 6803. -Memory consumption went from 155.4 MB to 147.3 MB. -Total: 9.520917 ms (FindLiveObjects: 0.369791 ms CreateObjectMapping: 0.244750 ms MarkObjects: 4.879083 ms DeleteObjects: 4.026500 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.46 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (6.1 MB). Loaded Objects now: 6803. -Memory consumption went from 144.5 MB to 138.4 MB. -Total: 35.083750 ms (FindLiveObjects: 0.524792 ms CreateObjectMapping: 0.295792 ms MarkObjects: 31.148958 ms DeleteObjects: 3.113625 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.688 seconds Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.750 seconds -Domain Reload Profiling: 1442ms - BeginReloadAssembly (193ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (13ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (84ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (21ms) - LoadAllAssembliesAndSetupDomain (425ms) - LoadAssemblies (262ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (211ms) - TypeCache.Refresh (19ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (178ms) - ResolveRequiredComponents (10ms) - FinalizeReload (750ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (623ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (147ms) - ProcessInitializeOnLoadAttributes (403ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.8 MB). Loaded Objects now: 6805. -Memory consumption went from 155.4 MB to 147.6 MB. -Total: 8.061958 ms (FindLiveObjects: 0.353958 ms CreateObjectMapping: 0.217542 ms MarkObjects: 4.652916 ms DeleteObjects: 2.836916 ms) +Unloading 6138 unused Assets / (7.2 MB). Loaded Objects now: 6735. +Memory consumption went from 146.1 MB to 138.9 MB. +Total: 5.814750 ms (FindLiveObjects: 0.284042 ms CreateObjectMapping: 0.109500 ms MarkObjects: 3.032709 ms DeleteObjects: 2.388166 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.574 seconds -Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.337 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. Native extension for OSXStandalone target not found Native extension for WebGL target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.756 seconds -Domain Reload Profiling: 1334ms - BeginReloadAssembly (153ms) +- Finished resetting the current domain, in 0.343 seconds +Domain Reload Profiling: 682ms + BeginReloadAssembly (91ms) ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) + DisableScriptedObjects (3ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (66ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (19ms) - LoadAllAssembliesAndSetupDomain (352ms) - LoadAssemblies (219ms) + CreateAndSetChildDomain (34ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (211ms) + LoadAssemblies (144ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (172ms) - TypeCache.Refresh (9ms) + AnalyzeDomain (91ms) + TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (148ms) - ResolveRequiredComponents (11ms) - FinalizeReload (757ms) + BuildScriptInfoCaches (77ms) + ResolveRequiredComponents (5ms) + FinalizeReload (343ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (633ms) + SetupLoadedEditorAssemblies (281ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (25ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (149ms) - ProcessInitializeOnLoadAttributes (412ms) - ProcessInitializeOnLoadMethodAttributes (41ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (70ms) + ProcessInitializeOnLoadAttributes (181ms) + ProcessInitializeOnLoadMethodAttributes (26ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) @@ -6408,171 +3372,327 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins. +Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.5 MB). Loaded Objects now: 6807. -Memory consumption went from 155.4 MB to 147.9 MB. -Total: 8.561666 ms (FindLiveObjects: 0.314041 ms CreateObjectMapping: 0.186917 ms MarkObjects: 4.619042 ms DeleteObjects: 3.441000 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.39 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (7.8 MB). Loaded Objects now: 6807. -Memory consumption went from 144.5 MB to 136.7 MB. -Total: 22.618625 ms (FindLiveObjects: 0.540875 ms CreateObjectMapping: 0.230500 ms MarkObjects: 15.763083 ms DeleteObjects: 6.083042 ms) +Unloading 6138 unused Assets / (7.2 MB). Loaded Objects now: 6737. +Memory consumption went from 146.1 MB to 138.9 MB. +Total: 5.657167 ms (FindLiveObjects: 0.281958 ms CreateObjectMapping: 0.105625 ms MarkObjects: 2.947666 ms DeleteObjects: 2.321333 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T15:47:28Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.762 seconds -Refreshing native plugins compatible for Editor in 0.41 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.370 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. Native extension for OSXStandalone target not found Native extension for WebGL target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.749 seconds -Domain Reload Profiling: 1516ms - BeginReloadAssembly (196ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (96ms) - RebuildCommonClasses (39ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (21ms) - LoadAllAssembliesAndSetupDomain (497ms) - LoadAssemblies (320ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (202ms) - TypeCache.Refresh (15ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (171ms) - ResolveRequiredComponents (12ms) - FinalizeReload (750ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (624ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (25ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (149ms) - ProcessInitializeOnLoadAttributes (401ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.34 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.8 MB). Loaded Objects now: 6809. -Memory consumption went from 155.4 MB to 147.7 MB. -Total: 7.773583 ms (FindLiveObjects: 0.365541 ms CreateObjectMapping: 0.207625 ms MarkObjects: 4.534125 ms DeleteObjects: 2.665583 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.596 seconds -Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.764 seconds -Domain Reload Profiling: 1363ms - BeginReloadAssembly (157ms) +- Finished resetting the current domain, in 0.358 seconds +Domain Reload Profiling: 731ms + BeginReloadAssembly (120ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (69ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (20ms) - LoadAllAssembliesAndSetupDomain (370ms) - LoadAssemblies (240ms) + CreateAndSetChildDomain (47ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (14ms) + LoadAllAssembliesAndSetupDomain (211ms) + LoadAssemblies (150ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (169ms) - TypeCache.Refresh (10ms) + AnalyzeDomain (93ms) + TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (147ms) - ResolveRequiredComponents (10ms) - FinalizeReload (764ms) + BuildScriptInfoCaches (79ms) + ResolveRequiredComponents (5ms) + FinalizeReload (359ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (638ms) + SetupLoadedEditorAssemblies (295ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (25ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (147ms) - ProcessInitializeOnLoadAttributes (418ms) - ProcessInitializeOnLoadMethodAttributes (41ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (68ms) + ProcessInitializeOnLoadAttributes (196ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.2 MB). Loaded Objects now: 6739. +Memory consumption went from 146.2 MB to 138.9 MB. +Total: 5.323500 ms (FindLiveObjects: 0.295792 ms CreateObjectMapping: 0.112375 ms MarkObjects: 2.902875 ms DeleteObjects: 2.012333 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (7.4 MB). Loaded Objects now: 6739. +Memory consumption went from 140.5 MB to 133.1 MB. +Total: 7.188208 ms (FindLiveObjects: 0.267583 ms CreateObjectMapping: 0.099000 ms MarkObjects: 5.158250 ms DeleteObjects: 1.662917 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.364 seconds +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.333 seconds +Domain Reload Profiling: 700ms + BeginReloadAssembly (95ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (39ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (6ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (234ms) + LoadAssemblies (157ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (100ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (84ms) + ResolveRequiredComponents (6ms) + FinalizeReload (334ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (272ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (2ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (69ms) + ProcessInitializeOnLoadAttributes (173ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.2 MB). Loaded Objects now: 6741. +Memory consumption went from 146.1 MB to 138.9 MB. +Total: 4.813917 ms (FindLiveObjects: 0.240167 ms CreateObjectMapping: 0.111541 ms MarkObjects: 2.793917 ms DeleteObjects: 1.667875 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (9.5 MB). Loaded Objects now: 6741. +Memory consumption went from 140.5 MB to 131.0 MB. +Total: 6.638833 ms (FindLiveObjects: 0.292333 ms CreateObjectMapping: 0.099292 ms MarkObjects: 3.504417 ms DeleteObjects: 2.742666 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.353 seconds +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.366 seconds +Domain Reload Profiling: 722ms + BeginReloadAssembly (108ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (39ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (14ms) + LoadAllAssembliesAndSetupDomain (205ms) + LoadAssemblies (147ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (93ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (80ms) + ResolveRequiredComponents (5ms) + FinalizeReload (367ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (303ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (73ms) + ProcessInitializeOnLoadAttributes (199ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.34 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.0 MB). Loaded Objects now: 6743. +Memory consumption went from 146.1 MB to 139.1 MB. +Total: 6.076916 ms (FindLiveObjects: 0.321334 ms CreateObjectMapping: 0.125500 ms MarkObjects: 3.200416 ms DeleteObjects: 2.429000 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.375 seconds +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.381 seconds +Domain Reload Profiling: 759ms + BeginReloadAssembly (108ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (41ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (12ms) + LoadAllAssembliesAndSetupDomain (231ms) + LoadAssemblies (160ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (97ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (82ms) + ResolveRequiredComponents (6ms) + FinalizeReload (381ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (318ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (78ms) + ProcessInitializeOnLoadAttributes (209ms) + ProcessInitializeOnLoadMethodAttributes (26ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) @@ -6595,90 +3715,59 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.34 ms, found 2 plugins. +Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.8 MB). Loaded Objects now: 6811. -Memory consumption went from 155.4 MB to 147.6 MB. -Total: 8.394209 ms (FindLiveObjects: 0.343375 ms CreateObjectMapping: 0.201625 ms MarkObjects: 4.774500 ms DeleteObjects: 3.074417 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.43 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (7.9 MB). Loaded Objects now: 6811. -Memory consumption went from 144.5 MB to 136.6 MB. -Total: 35.457541 ms (FindLiveObjects: 0.426833 ms CreateObjectMapping: 0.227250 ms MarkObjects: 30.710875 ms DeleteObjects: 4.092084 ms) +Unloading 6138 unused Assets / (7.1 MB). Loaded Objects now: 6745. +Memory consumption went from 146.1 MB to 139.0 MB. +Total: 5.703041 ms (FindLiveObjects: 0.300291 ms CreateObjectMapping: 0.100542 ms MarkObjects: 3.068875 ms DeleteObjects: 2.233083 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly -Thread 0x16bec3000 may have been prematurely finalized -- Loaded All Assemblies, in 0.829 seconds -Refreshing native plugins compatible for Editor in 0.37 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.399 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. Native extension for OSXStandalone target not found Native extension for WebGL target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.746 seconds -Domain Reload Profiling: 1578ms - BeginReloadAssembly (240ms) +- Finished resetting the current domain, in 0.373 seconds +Domain Reload Profiling: 775ms + BeginReloadAssembly (122ms) ExecutionOrderSort (0ms) - DisableScriptedObjects (9ms) + DisableScriptedObjects (5ms) BackupInstance (0ms) - ReleaseScriptingObjects (2ms) - CreateAndSetChildDomain (121ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (26ms) - LoadAllAssembliesAndSetupDomain (513ms) - LoadAssemblies (362ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (50ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (13ms) + LoadAllAssembliesAndSetupDomain (238ms) + LoadAssemblies (161ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (202ms) - TypeCache.Refresh (25ms) + AnalyzeDomain (106ms) + TypeCache.Refresh (8ms) TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (161ms) - ResolveRequiredComponents (11ms) - FinalizeReload (746ms) + BuildScriptInfoCaches (90ms) + ResolveRequiredComponents (6ms) + FinalizeReload (374ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (622ms) + SetupLoadedEditorAssemblies (309ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (25ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (142ms) - ProcessInitializeOnLoadAttributes (405ms) - ProcessInitializeOnLoadMethodAttributes (45ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (76ms) + ProcessInitializeOnLoadAttributes (202ms) + ProcessInitializeOnLoadMethodAttributes (25ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (3ms) + AwakeInstancesAfterBackupRestoration (2ms) WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? @@ -6697,11 +3786,426 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.42 ms, found 2 plugins. +Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.7 MB). Loaded Objects now: 6813. -Memory consumption went from 155.4 MB to 147.8 MB. -Total: 8.942500 ms (FindLiveObjects: 0.332000 ms CreateObjectMapping: 0.188125 ms MarkObjects: 4.816459 ms DeleteObjects: 3.605125 ms) +Unloading 6138 unused Assets / (7.2 MB). Loaded Objects now: 6747. +Memory consumption went from 146.2 MB to 139.0 MB. +Total: 6.006167 ms (FindLiveObjects: 0.297709 ms CreateObjectMapping: 0.103750 ms MarkObjects: 3.046792 ms DeleteObjects: 2.557625 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (7.1 MB). Loaded Objects now: 6747. +Memory consumption went from 140.5 MB to 133.4 MB. +Total: 5.136500 ms (FindLiveObjects: 0.269667 ms CreateObjectMapping: 0.095708 ms MarkObjects: 3.041500 ms DeleteObjects: 1.729334 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.360 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.360 seconds +Domain Reload Profiling: 723ms + BeginReloadAssembly (96ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (37ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (229ms) + LoadAssemblies (153ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (100ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (84ms) + ResolveRequiredComponents (5ms) + FinalizeReload (361ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (296ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (74ms) + ProcessInitializeOnLoadAttributes (192ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.3 MB). Loaded Objects now: 6749. +Memory consumption went from 146.1 MB to 138.9 MB. +Total: 5.508750 ms (FindLiveObjects: 0.248792 ms CreateObjectMapping: 0.109167 ms MarkObjects: 2.879416 ms DeleteObjects: 2.271125 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.327 seconds +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.364 seconds +Domain Reload Profiling: 694ms + BeginReloadAssembly (93ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (37ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (198ms) + LoadAssemblies (129ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (92ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (78ms) + ResolveRequiredComponents (5ms) + FinalizeReload (365ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (299ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (69ms) + ProcessInitializeOnLoadAttributes (198ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (6.7 MB). Loaded Objects now: 6751. +Memory consumption went from 146.1 MB to 139.4 MB. +Total: 5.124208 ms (FindLiveObjects: 0.298333 ms CreateObjectMapping: 0.171875 ms MarkObjects: 3.030791 ms DeleteObjects: 1.622792 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.371 seconds +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.369 seconds +Domain Reload Profiling: 742ms + BeginReloadAssembly (107ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (44ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (14ms) + LoadAllAssembliesAndSetupDomain (225ms) + LoadAssemblies (149ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (104ms) + TypeCache.Refresh (9ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (87ms) + ResolveRequiredComponents (5ms) + FinalizeReload (369ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (305ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (4ms) + BeforeProcessingInitializeOnLoad (77ms) + ProcessInitializeOnLoadAttributes (197ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.2 MB). Loaded Objects now: 6753. +Memory consumption went from 146.2 MB to 139.0 MB. +Total: 5.519292 ms (FindLiveObjects: 0.293792 ms CreateObjectMapping: 0.099625 ms MarkObjects: 2.963292 ms DeleteObjects: 2.162292 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (7.8 MB). Loaded Objects now: 6753. +Memory consumption went from 140.5 MB to 132.7 MB. +Total: 18.078792 ms (FindLiveObjects: 0.323042 ms CreateObjectMapping: 0.114958 ms MarkObjects: 15.152709 ms DeleteObjects: 2.487833 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.388 seconds +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.336 seconds +Domain Reload Profiling: 726ms + BeginReloadAssembly (113ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (50ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (16ms) + LoadAllAssembliesAndSetupDomain (233ms) + LoadAssemblies (158ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (103ms) + TypeCache.Refresh (10ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (86ms) + ResolveRequiredComponents (6ms) + FinalizeReload (336ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (272ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (2ms) + SetLoadedEditorAssemblies (4ms) + BeforeProcessingInitializeOnLoad (70ms) + ProcessInitializeOnLoadAttributes (173ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.2 MB). Loaded Objects now: 6755. +Memory consumption went from 146.2 MB to 139.0 MB. +Total: 4.701125 ms (FindLiveObjects: 0.248250 ms CreateObjectMapping: 0.113792 ms MarkObjects: 2.659333 ms DeleteObjects: 1.679583 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16d3b7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.388 seconds +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.376 seconds +Domain Reload Profiling: 767ms + BeginReloadAssembly (133ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (13ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (54ms) + RebuildCommonClasses (22ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (12ms) + LoadAllAssembliesAndSetupDomain (217ms) + LoadAssemblies (153ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (94ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (80ms) + ResolveRequiredComponents (5ms) + FinalizeReload (376ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (311ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (81ms) + ProcessInitializeOnLoadAttributes (200ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (6.6 MB). Loaded Objects now: 6757. +Memory consumption went from 146.1 MB to 139.5 MB. +Total: 5.267875 ms (FindLiveObjects: 0.249667 ms CreateObjectMapping: 0.104083 ms MarkObjects: 2.821667 ms DeleteObjects: 2.092208 ms) Prepare: number of updated asset objects reloaded= 0 diff --git a/Logs/AssetImportWorker1-prev.log b/Logs/AssetImportWorker1-prev.log new file mode 100644 index 000000000..66f5e7cba --- /dev/null +++ b/Logs/AssetImportWorker1-prev.log @@ -0,0 +1,6355 @@ +Unity Editor version: 6000.2.2f1 (ea398eefe1c2) +Branch: 6000.2/staging +Build type: Release +Batch mode: YES +macOS version: Version 15.6.1 (Build 24G90) +Darwin version: 24.6.0 +Architecture: arm64 +Running under Rosetta: NO +Available memory: 24576 MB +Date: 2025-09-19T00:41:32Z +[Licensing::Module] Trying to connect to existing licensing client channel... +[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ta9" at "2025-09-19T00:41:32.36116Z" + +COMMAND LINE ARGUMENTS: +/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MacOS/Unity +-adb2 +-batchMode +-noUpm +-name +AssetImportWorker1 +-projectPath +/Users/ta9/DEV/Study/Practice_Unity +-logFile +Logs/AssetImportWorker1.log +-srvPort +50132 +-licensingIpc +LicenseClient-ta9 +-job-worker-count +5 +-background-job-worker-count +8 +-gc-helper-count +1 +-name AssetImport +Successfully changed project path to: /Users/ta9/DEV/Study/Practice_Unity +/Users/ta9/DEV/Study/Practice_Unity +[UnityMemory] Configuration Parameters - Can be set up in boot.config + "memorysetup-allocator-temp-initial-block-size-main=262144" + "memorysetup-allocator-temp-initial-block-size-worker=262144" + "memorysetup-bucket-allocator-granularity=16" + "memorysetup-bucket-allocator-bucket-count=8" + "memorysetup-bucket-allocator-block-size=33554432" + "memorysetup-bucket-allocator-block-count=8" + "memorysetup-main-allocator-block-size=16777216" + "memorysetup-thread-allocator-block-size=16777216" + "memorysetup-gfx-main-allocator-block-size=16777216" + "memorysetup-gfx-thread-allocator-block-size=16777216" + "memorysetup-cache-allocator-block-size=4194304" + "memorysetup-typetree-allocator-block-size=2097152" + "memorysetup-profiler-bucket-allocator-granularity=16" + "memorysetup-profiler-bucket-allocator-bucket-count=8" + "memorysetup-profiler-bucket-allocator-block-size=33554432" + "memorysetup-profiler-bucket-allocator-block-count=8" + "memorysetup-profiler-allocator-block-size=16777216" + "memorysetup-profiler-editor-allocator-block-size=1048576" + "memorysetup-temp-allocator-size-main=16777216" + "memorysetup-job-temp-allocator-block-size=2097152" + "memorysetup-job-temp-allocator-block-size-background=1048576" + "memorysetup-job-temp-allocator-reduction-small-platforms=262144" + "memorysetup-temp-allocator-size-background-worker=32768" + "memorysetup-temp-allocator-size-job-worker=262144" + "memorysetup-temp-allocator-size-preload-manager=33554432" + "memorysetup-temp-allocator-size-nav-mesh-worker=65536" + "memorysetup-temp-allocator-size-audio-worker=65536" + "memorysetup-temp-allocator-size-cloud-worker=32768" + "memorysetup-temp-allocator-size-gi-baking-worker=262144" + "memorysetup-temp-allocator-size-gi-baking-worker=262144" + "memorysetup-temp-allocator-size-gi-baking-worker=262144" + "memorysetup-temp-allocator-size-gi-baking-worker=262144" + "memorysetup-temp-allocator-size-gi-baking-worker=262144" + "memorysetup-temp-allocator-size-gfx=262144" +Player connection [8439554240] Target information: + +Player connection [8439554240] * "[IP] 10.174.179.91 [Port] 0 [Flags] 2 [Guid] 2725580587 [EditorId] 2725580587 [Version] 1048832 [Id] OSXEditor(0,TA9-MacBook-Pro-14.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor" + +Player connection [8439554240] * "[IP] 169.254.125.251 [Port] 0 [Flags] 2 [Guid] 2725580587 [EditorId] 2725580587 [Version] 1048832 [Id] OSXEditor(0,TA9-MacBook-Pro-14.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor" + +Player connection [8439554240] * "[IP] 169.254.63.127 [Port] 0 [Flags] 2 [Guid] 2725580587 [EditorId] 2725580587 [Version] 1048832 [Id] OSXEditor(0,TA9-MacBook-Pro-14.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor" + +Player connection [8439554240] Host joined multi-casting on [225.0.0.222:54997]... +Player connection [8439554240] Host joined alternative multi-casting on [225.0.0.222:34997]... +JobSystem: Creating JobQueue using job-worker-count value 5 +Input System module state changed to: Initialized. +[Physics::Module] Initialized fallback backend. +[Physics::Module] Id: 0xdecafbad +Library Redirect Path: Library/ +[Physics::Module] Selected backend. +[Physics::Module] Name: PhysX +[Physics::Module] Id: 0xf2b8ea05 +[Physics::Module] SDK Version: 4.1.2 +[Physics::Module] Integration Version: 1.0.0 +[Physics::Module] Threading Mode: Multi-Threaded +Refreshing native plugins compatible for Editor in 2.91 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Initialize engine version: 6000.2.2f1 (ea398eefe1c2) +[Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Resources/UnitySubsystems +[Subsystems] Discovering subsystems at path /Users/ta9/DEV/Study/Practice_Unity/Assets +GfxDevice: creating device client; kGfxThreadingModeNonThreaded + preferred device: Apple M4 Pro (high power) +Metal devices available: 1 +0: Apple M4 Pro (high power) +Using device Apple M4 Pro (high power) +Initializing Metal device caps: Apple M4 Pro +Mac GPU Family: 2 +Apple GPU Family: 9 +MSL Version: 3.0 +Has Float MSAA: 1 +Has Float Filtering: 1 +ReadWrite Texture Tier: 2 +Initialize mono +Mono path[0] = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed' +Mono path[1] = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit-macos' +Mono config path = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MonoBleedingEdge/etc' +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56777 +Begin MonoManager ReloadAssembly +[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 5531, path: "/Applications/Unity Hub.app/Contents/Frameworks/UnityLicensingClient_V1.app/Contents/MacOS/Unity.Licensing.Client") +[Licensing::Module] LicensingClient has failed validation; ignoring +[Licensing::Client] Error: HandshakeResponse reported an error: + ResponseCode: 505 + ResponseStatus: Unsupported protocol version '1.17.2'. +[Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-ta9" +[Licensing::IpcConnector] LicenseClient-ta9 channel disconnected successfully. +[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ta9-6000.2.2" at "2025-09-19T00:41:32.664141Z" +[Licensing::Client] Code 1 while verifying Licensing Client signature (process Id: 5544, path: "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Frameworks/UnityLicensingClient.app/Contents/MacOS/Unity.Licensing.Client") +[Licensing::Module] LicensingClient has failed validation; ignoring +[Licensing::Client] Handshaking with LicensingClient: + Version: 1.17.2+ff71f16 + Session Id: 50490b9f888d407b820e72b205edb285 + Correlation Id: 61d0c4cbdc052bfcc6594b20ca059d24 + External correlation Id: 2298085158276594712 + Machine Id: BEpxCz+pMrKzdY+p7VM7BZwoSBk= +[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-ta9-6000.2.2" (connect: 0.00s, validation: 0.00s, handshake: 0.01s) +[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ta9-6000.2.2-notifications" at "2025-09-19T00:41:32.671495Z" +[Licensing::Module] Licensing Background thread has ended after 0.31s +Registering precompiled unity dll's ... +Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll +Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll +Registered in 0.000940 seconds. +- Loaded All Assemblies, in 0.217 seconds +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.204 seconds +Domain Reload Profiling: 422ms + BeginReloadAssembly (69ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (0ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (0ms) + RebuildCommonClasses (19ms) + RebuildNativeTypeToScriptingClass (6ms) + initialDomainReloadingComplete (25ms) + LoadAllAssembliesAndSetupDomain (98ms) + LoadAssemblies (69ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (96ms) + TypeCache.Refresh (95ms) + TypeCache.ScanAssembly (88ms) + BuildScriptInfoCaches (0ms) + ResolveRequiredComponents (0ms) + FinalizeReload (205ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (179ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (28ms) + SetLoadedEditorAssemblies (2ms) + BeforeProcessingInitializeOnLoad (44ms) + ProcessInitializeOnLoadAttributes (71ms) + ProcessInitializeOnLoadMethodAttributes (34ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (0ms) +======================================================================== +Worker process is ready to serve import requests +Import Worker Mode flag is 0x00 +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +[Licensing::Module] License group: + Id: 14569339450714-UnityPersXXXX + Product: Unity Personal + Type: Assigned + Expiration: Unlimited +- Loaded All Assemblies, in 0.392 seconds +Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +Package Manager log level set to [2] +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.376 seconds +Domain Reload Profiling: 767ms + BeginReloadAssembly (73ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (21ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (18ms) + LoadAllAssembliesAndSetupDomain (273ms) + LoadAssemblies (172ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (129ms) + TypeCache.Refresh (101ms) + TypeCache.ScanAssembly (92ms) + BuildScriptInfoCaches (19ms) + ResolveRequiredComponents (6ms) + FinalizeReload (376ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (309ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (2ms) + SetLoadedEditorAssemblies (5ms) + BeforeProcessingInitializeOnLoad (79ms) + ProcessInitializeOnLoadAttributes (196ms) + ProcessInitializeOnLoadMethodAttributes (27ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Launching external process: /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/UnityShaderCompiler +Launched and connected shader compiler UnityShaderCompiler after 0.03 seconds +Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6136 unused Assets / (6.0 MB). Loaded Objects now: 6668. +Memory consumption went from 143.9 MB to 137.9 MB. +Total: 5.650542 ms (FindLiveObjects: 0.316584 ms CreateObjectMapping: 0.108416 ms MarkObjects: 3.327792 ms DeleteObjects: 1.897542 ms) + +======================================================================== +Received Import Request. + Time since last request: 2975.053512 seconds. + path: Assets/Scripts/Managers/InputManager.cs + artifactKey: Guid(53ff76a4f1be94c299a5a049a6b0c12a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Scripts/Managers/InputManager.cs using Guid(53ff76a4f1be94c299a5a049a6b0c12a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a7f5d12ae011b53b8e67f3018f53078e') in 0.002394375 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x17a31f000 may have been prematurely finalized +- Loaded All Assemblies, in 0.347 seconds +Refreshing native plugins compatible for Editor in 0.40 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.351 seconds +Domain Reload Profiling: 700ms + BeginReloadAssembly (115ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (45ms) + RebuildCommonClasses (19ms) + RebuildNativeTypeToScriptingClass (6ms) + initialDomainReloadingComplete (12ms) + LoadAllAssembliesAndSetupDomain (196ms) + LoadAssemblies (127ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (96ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (80ms) + ResolveRequiredComponents (5ms) + FinalizeReload (351ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (287ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (69ms) + ProcessInitializeOnLoadAttributes (188ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.8 MB). Loaded Objects now: 6673. +Memory consumption went from 150.7 MB to 142.9 MB. +Total: 5.909167 ms (FindLiveObjects: 0.301750 ms CreateObjectMapping: 0.105209 ms MarkObjects: 2.919500 ms DeleteObjects: 2.582417 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x17a39f000 may have been prematurely finalized +- Loaded All Assemblies, in 0.337 seconds +Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.349 seconds +Domain Reload Profiling: 688ms + BeginReloadAssembly (89ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (31ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (212ms) + LoadAssemblies (147ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (91ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (77ms) + ResolveRequiredComponents (5ms) + FinalizeReload (349ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (285ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (70ms) + ProcessInitializeOnLoadAttributes (184ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.5 MB). Loaded Objects now: 6675. +Memory consumption went from 148.8 MB to 141.3 MB. +Total: 5.849167 ms (FindLiveObjects: 0.279500 ms CreateObjectMapping: 0.097500 ms MarkObjects: 2.922958 ms DeleteObjects: 2.548834 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f75f000 may have been prematurely finalized +- Loaded All Assemblies, in 0.314 seconds +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.348 seconds +Domain Reload Profiling: 665ms + BeginReloadAssembly (88ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (32ms) + RebuildCommonClasses (19ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (10ms) + LoadAllAssembliesAndSetupDomain (191ms) + LoadAssemblies (125ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (90ms) + TypeCache.Refresh (4ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (79ms) + ResolveRequiredComponents (5ms) + FinalizeReload (350ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (284ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (72ms) + ProcessInitializeOnLoadAttributes (183ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.8 MB). Loaded Objects now: 6677. +Memory consumption went from 147.1 MB to 140.2 MB. +Total: 5.535917 ms (FindLiveObjects: 0.286334 ms CreateObjectMapping: 0.104833 ms MarkObjects: 3.048625 ms DeleteObjects: 2.095875 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f75f000 may have been prematurely finalized +- Loaded All Assemblies, in 0.326 seconds +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.352 seconds +Domain Reload Profiling: 681ms + BeginReloadAssembly (90ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (34ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (10ms) + LoadAllAssembliesAndSetupDomain (201ms) + LoadAssemblies (132ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (92ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (78ms) + ResolveRequiredComponents (5ms) + FinalizeReload (352ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (289ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (67ms) + ProcessInitializeOnLoadAttributes (191ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.39 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.9 MB). Loaded Objects now: 6679. +Memory consumption went from 147.1 MB to 140.2 MB. +Total: 5.865625 ms (FindLiveObjects: 0.285208 ms CreateObjectMapping: 0.119792 ms MarkObjects: 3.271458 ms DeleteObjects: 2.188667 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f75f000 may have been prematurely finalized +- Loaded All Assemblies, in 0.337 seconds +Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.350 seconds +Domain Reload Profiling: 690ms + BeginReloadAssembly (89ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (35ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (212ms) + LoadAssemblies (142ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (93ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (79ms) + ResolveRequiredComponents (5ms) + FinalizeReload (350ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (287ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (72ms) + ProcessInitializeOnLoadAttributes (184ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.41 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.9 MB). Loaded Objects now: 6681. +Memory consumption went from 147.1 MB to 140.2 MB. +Total: 5.514916 ms (FindLiveObjects: 0.285042 ms CreateObjectMapping: 0.112416 ms MarkObjects: 2.883834 ms DeleteObjects: 2.233292 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f7df000 may have been prematurely finalized +- Loaded All Assemblies, in 0.311 seconds +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.346 seconds +Domain Reload Profiling: 660ms + BeginReloadAssembly (90ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (34ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (186ms) + LoadAssemblies (121ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (89ms) + TypeCache.Refresh (4ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (77ms) + ResolveRequiredComponents (6ms) + FinalizeReload (347ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (283ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (69ms) + ProcessInitializeOnLoadAttributes (183ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.9 MB). Loaded Objects now: 6683. +Memory consumption went from 147.1 MB to 140.2 MB. +Total: 5.686166 ms (FindLiveObjects: 0.273291 ms CreateObjectMapping: 0.099834 ms MarkObjects: 2.995875 ms DeleteObjects: 2.316666 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x17a3df000 may have been prematurely finalized +- Loaded All Assemblies, in 0.314 seconds +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.343 seconds +Domain Reload Profiling: 660ms + BeginReloadAssembly (89ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (33ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (188ms) + LoadAssemblies (121ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (92ms) + TypeCache.Refresh (4ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (80ms) + ResolveRequiredComponents (5ms) + FinalizeReload (344ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (281ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (67ms) + ProcessInitializeOnLoadAttributes (184ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.7 MB). Loaded Objects now: 6685. +Memory consumption went from 147.1 MB to 140.4 MB. +Total: 5.220834 ms (FindLiveObjects: 0.250625 ms CreateObjectMapping: 0.110250 ms MarkObjects: 3.025500 ms DeleteObjects: 1.834209 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.2 MB). Loaded Objects now: 6685. +Memory consumption went from 140.7 MB to 133.5 MB. +Total: 8.388209 ms (FindLiveObjects: 0.262333 ms CreateObjectMapping: 0.123375 ms MarkObjects: 6.197709 ms DeleteObjects: 1.804209 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16fb9b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.363 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.334 seconds +Domain Reload Profiling: 699ms + BeginReloadAssembly (96ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (32ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (230ms) + LoadAssemblies (164ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (97ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (80ms) + ResolveRequiredComponents (6ms) + FinalizeReload (335ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (271ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (71ms) + ProcessInitializeOnLoadAttributes (171ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.1 MB). Loaded Objects now: 6687. +Memory consumption went from 147.2 MB to 140.0 MB. +Total: 5.029042 ms (FindLiveObjects: 0.238875 ms CreateObjectMapping: 0.117417 ms MarkObjects: 2.579375 ms DeleteObjects: 2.093041 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.4 MB). Loaded Objects now: 6687. +Memory consumption went from 140.8 MB to 133.4 MB. +Total: 5.855584 ms (FindLiveObjects: 0.271667 ms CreateObjectMapping: 0.103875 ms MarkObjects: 3.782291 ms DeleteObjects: 1.697417 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x17a3df000 may have been prematurely finalized +- Loaded All Assemblies, in 0.342 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.330 seconds +Domain Reload Profiling: 674ms + BeginReloadAssembly (95ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (35ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (12ms) + LoadAllAssembliesAndSetupDomain (210ms) + LoadAssemblies (138ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (98ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (82ms) + ResolveRequiredComponents (5ms) + FinalizeReload (330ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (271ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (68ms) + ProcessInitializeOnLoadAttributes (172ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.3 MB). Loaded Objects now: 6689. +Memory consumption went from 147.2 MB to 139.9 MB. +Total: 4.956500 ms (FindLiveObjects: 0.273375 ms CreateObjectMapping: 0.099333 ms MarkObjects: 3.048000 ms DeleteObjects: 1.535375 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.0 MB). Loaded Objects now: 6689. +Memory consumption went from 140.8 MB to 133.8 MB. +Total: 5.630375 ms (FindLiveObjects: 0.270042 ms CreateObjectMapping: 0.101916 ms MarkObjects: 3.068042 ms DeleteObjects: 2.189834 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f85f000 may have been prematurely finalized +- Loaded All Assemblies, in 0.337 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.327 seconds +Domain Reload Profiling: 666ms + BeginReloadAssembly (90ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (2ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (34ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (10ms) + LoadAllAssembliesAndSetupDomain (211ms) + LoadAssemblies (141ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (96ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (80ms) + ResolveRequiredComponents (6ms) + FinalizeReload (328ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (266ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (70ms) + ProcessInitializeOnLoadAttributes (168ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.4 MB). Loaded Objects now: 6691. +Memory consumption went from 147.2 MB to 139.7 MB. +Total: 5.310000 ms (FindLiveObjects: 0.253875 ms CreateObjectMapping: 0.101417 ms MarkObjects: 2.779167 ms DeleteObjects: 2.175125 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.6 MB). Loaded Objects now: 6691. +Memory consumption went from 140.8 MB to 133.2 MB. +Total: 5.974792 ms (FindLiveObjects: 0.280125 ms CreateObjectMapping: 0.114958 ms MarkObjects: 3.033125 ms DeleteObjects: 2.546250 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f85f000 may have been prematurely finalized +- Loaded All Assemblies, in 0.327 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.355 seconds +Domain Reload Profiling: 684ms + BeginReloadAssembly (87ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (2ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (33ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (6ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (205ms) + LoadAssemblies (135ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (93ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (79ms) + ResolveRequiredComponents (5ms) + FinalizeReload (355ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (291ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (74ms) + ProcessInitializeOnLoadAttributes (186ms) + ProcessInitializeOnLoadMethodAttributes (27ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.0 MB). Loaded Objects now: 6693. +Memory consumption went from 147.1 MB to 140.1 MB. +Total: 5.354417 ms (FindLiveObjects: 0.269500 ms CreateObjectMapping: 0.110000 ms MarkObjects: 2.912542 ms DeleteObjects: 2.062125 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.2 MB). Loaded Objects now: 6693. +Memory consumption went from 140.8 MB to 133.6 MB. +Total: 5.956542 ms (FindLiveObjects: 0.273791 ms CreateObjectMapping: 0.100584 ms MarkObjects: 3.011541 ms DeleteObjects: 2.570375 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f85f000 may have been prematurely finalized +- Loaded All Assemblies, in 0.356 seconds +Refreshing native plugins compatible for Editor in 0.14 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.340 seconds +Domain Reload Profiling: 698ms + BeginReloadAssembly (96ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (33ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (10ms) + LoadAllAssembliesAndSetupDomain (224ms) + LoadAssemblies (149ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (98ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (82ms) + ResolveRequiredComponents (5ms) + FinalizeReload (340ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (277ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (71ms) + ProcessInitializeOnLoadAttributes (177ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.3 MB). Loaded Objects now: 6695. +Memory consumption went from 147.2 MB to 139.8 MB. +Total: 5.060417 ms (FindLiveObjects: 0.271625 ms CreateObjectMapping: 0.107375 ms MarkObjects: 3.008458 ms DeleteObjects: 1.672708 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f75f000 may have been prematurely finalized +- Loaded All Assemblies, in 0.318 seconds +Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.359 seconds +Domain Reload Profiling: 680ms + BeginReloadAssembly (90ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (34ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (192ms) + LoadAssemblies (126ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (90ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (77ms) + ResolveRequiredComponents (6ms) + FinalizeReload (359ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (295ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (73ms) + ProcessInitializeOnLoadAttributes (191ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.1 MB). Loaded Objects now: 6697. +Memory consumption went from 147.1 MB to 140.0 MB. +Total: 5.879375 ms (FindLiveObjects: 0.246167 ms CreateObjectMapping: 0.111083 ms MarkObjects: 3.088167 ms DeleteObjects: 2.433625 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.6 MB). Loaded Objects now: 6697. +Memory consumption went from 140.8 MB to 133.2 MB. +Total: 13.836500 ms (FindLiveObjects: 0.435584 ms CreateObjectMapping: 0.108250 ms MarkObjects: 10.504416 ms DeleteObjects: 2.788000 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f75f000 may have been prematurely finalized +- Loaded All Assemblies, in 0.386 seconds +Refreshing native plugins compatible for Editor in 0.15 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.329 seconds +Domain Reload Profiling: 718ms + BeginReloadAssembly (114ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (39ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (16ms) + LoadAllAssembliesAndSetupDomain (232ms) + LoadAssemblies (169ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (95ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (79ms) + ResolveRequiredComponents (5ms) + FinalizeReload (330ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (268ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (69ms) + ProcessInitializeOnLoadAttributes (170ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.4 MB). Loaded Objects now: 6699. +Memory consumption went from 147.2 MB to 139.8 MB. +Total: 5.488750 ms (FindLiveObjects: 0.268125 ms CreateObjectMapping: 0.115083 ms MarkObjects: 3.080167 ms DeleteObjects: 2.025125 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f6d3000 may have been prematurely finalized +- Loaded All Assemblies, in 0.323 seconds +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.365 seconds +Domain Reload Profiling: 690ms + BeginReloadAssembly (90ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (35ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (198ms) + LoadAssemblies (131ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (91ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (78ms) + ResolveRequiredComponents (5ms) + FinalizeReload (365ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (299ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (75ms) + ProcessInitializeOnLoadAttributes (194ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (1ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.7 MB). Loaded Objects now: 6701. +Memory consumption went from 147.1 MB to 139.5 MB. +Total: 6.327584 ms (FindLiveObjects: 0.278791 ms CreateObjectMapping: 0.096584 ms MarkObjects: 3.259375 ms DeleteObjects: 2.692292 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.2 MB). Loaded Objects now: 6701. +Memory consumption went from 140.8 MB to 133.6 MB. +Total: 5.612084 ms (FindLiveObjects: 0.274458 ms CreateObjectMapping: 0.101375 ms MarkObjects: 3.373125 ms DeleteObjects: 1.863000 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f6d3000 may have been prematurely finalized +- Loaded All Assemblies, in 0.367 seconds +Refreshing native plugins compatible for Editor in 0.15 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.344 seconds +Domain Reload Profiling: 714ms + BeginReloadAssembly (95ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (36ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (10ms) + LoadAllAssembliesAndSetupDomain (236ms) + LoadAssemblies (160ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (101ms) + TypeCache.Refresh (9ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (84ms) + ResolveRequiredComponents (6ms) + FinalizeReload (344ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (281ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (73ms) + ProcessInitializeOnLoadAttributes (180ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.3 MB). Loaded Objects now: 6703. +Memory consumption went from 147.2 MB to 139.9 MB. +Total: 4.790292 ms (FindLiveObjects: 0.284333 ms CreateObjectMapping: 0.118458 ms MarkObjects: 2.722209 ms DeleteObjects: 1.665083 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f6d3000 may have been prematurely finalized +- Loaded All Assemblies, in 0.322 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.355 seconds +Domain Reload Profiling: 679ms + BeginReloadAssembly (91ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (36ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (195ms) + LoadAssemblies (126ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (91ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (78ms) + ResolveRequiredComponents (5ms) + FinalizeReload (355ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (292ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (71ms) + ProcessInitializeOnLoadAttributes (191ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (4.2 MB). Loaded Objects now: 6705. +Memory consumption went from 147.1 MB to 142.9 MB. +Total: 5.582875 ms (FindLiveObjects: 0.270834 ms CreateObjectMapping: 0.110209 ms MarkObjects: 3.102833 ms DeleteObjects: 2.098375 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f6d3000 may have been prematurely finalized +- Loaded All Assemblies, in 0.353 seconds +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.353 seconds +Domain Reload Profiling: 709ms + BeginReloadAssembly (105ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (39ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (14ms) + LoadAllAssembliesAndSetupDomain (209ms) + LoadAssemblies (145ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (93ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (78ms) + ResolveRequiredComponents (5ms) + FinalizeReload (353ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (291ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (71ms) + ProcessInitializeOnLoadAttributes (190ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (5.1 MB). Loaded Objects now: 6707. +Memory consumption went from 147.2 MB to 142.1 MB. +Total: 5.314666 ms (FindLiveObjects: 0.266792 ms CreateObjectMapping: 0.097625 ms MarkObjects: 3.099917 ms DeleteObjects: 1.849834 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f6d3000 may have been prematurely finalized +- Loaded All Assemblies, in 0.324 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.344 seconds +Domain Reload Profiling: 671ms + BeginReloadAssembly (89ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (33ms) + RebuildCommonClasses (19ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (10ms) + LoadAllAssembliesAndSetupDomain (202ms) + LoadAssemblies (132ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (93ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (79ms) + ResolveRequiredComponents (5ms) + FinalizeReload (344ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (282ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (72ms) + ProcessInitializeOnLoadAttributes (179ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.3 MB). Loaded Objects now: 6709. +Memory consumption went from 147.2 MB to 139.9 MB. +Total: 5.425459 ms (FindLiveObjects: 0.279417 ms CreateObjectMapping: 0.108625 ms MarkObjects: 2.704959 ms DeleteObjects: 2.332167 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f6d3000 may have been prematurely finalized +- Loaded All Assemblies, in 0.401 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.378 seconds +Domain Reload Profiling: 782ms + BeginReloadAssembly (136ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (57ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (13ms) + LoadAllAssembliesAndSetupDomain (228ms) + LoadAssemblies (159ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (100ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (82ms) + ResolveRequiredComponents (5ms) + FinalizeReload (378ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (313ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (83ms) + ProcessInitializeOnLoadAttributes (198ms) + ProcessInitializeOnLoadMethodAttributes (27ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.1 MB). Loaded Objects now: 6711. +Memory consumption went from 147.1 MB to 140.1 MB. +Total: 5.302292 ms (FindLiveObjects: 0.272625 ms CreateObjectMapping: 0.106167 ms MarkObjects: 3.070625 ms DeleteObjects: 1.852708 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f6d3000 may have been prematurely finalized +- Loaded All Assemblies, in 0.335 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.348 seconds +Domain Reload Profiling: 686ms + BeginReloadAssembly (91ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (35ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (6ms) + initialDomainReloadingComplete (10ms) + LoadAllAssembliesAndSetupDomain (210ms) + LoadAssemblies (142ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (91ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (77ms) + ResolveRequiredComponents (5ms) + FinalizeReload (348ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (286ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (70ms) + ProcessInitializeOnLoadAttributes (187ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.34 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (4.3 MB). Loaded Objects now: 6713. +Memory consumption went from 147.2 MB to 142.9 MB. +Total: 5.101000 ms (FindLiveObjects: 0.274250 ms CreateObjectMapping: 0.099917 ms MarkObjects: 3.064750 ms DeleteObjects: 1.661708 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.3 MB). Loaded Objects now: 6713. +Memory consumption went from 140.8 MB to 133.5 MB. +Total: 12.391958 ms (FindLiveObjects: 0.327000 ms CreateObjectMapping: 0.104125 ms MarkObjects: 9.391000 ms DeleteObjects: 2.569541 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f417000 may have been prematurely finalized +- Loaded All Assemblies, in 0.412 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.333 seconds +Domain Reload Profiling: 748ms + BeginReloadAssembly (117ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (48ms) + RebuildCommonClasses (23ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (18ms) + LoadAllAssembliesAndSetupDomain (251ms) + LoadAssemblies (182ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (101ms) + TypeCache.Refresh (9ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (82ms) + ResolveRequiredComponents (6ms) + FinalizeReload (333ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (271ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (72ms) + ProcessInitializeOnLoadAttributes (170ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.1 MB). Loaded Objects now: 6715. +Memory consumption went from 147.2 MB to 140.1 MB. +Total: 4.805500 ms (FindLiveObjects: 0.262250 ms CreateObjectMapping: 0.112583 ms MarkObjects: 2.695167 ms DeleteObjects: 1.735166 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.40 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.6 MB). Loaded Objects now: 6715. +Memory consumption went from 140.9 MB to 133.2 MB. +Total: 7.362250 ms (FindLiveObjects: 0.269000 ms CreateObjectMapping: 0.116292 ms MarkObjects: 4.136250 ms DeleteObjects: 2.840125 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f417000 may have been prematurely finalized +- Loaded All Assemblies, in 0.373 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.340 seconds +Domain Reload Profiling: 716ms + BeginReloadAssembly (92ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (35ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (244ms) + LoadAssemblies (168ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (100ms) + TypeCache.Refresh (9ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (83ms) + ResolveRequiredComponents (5ms) + FinalizeReload (341ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (271ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (68ms) + ProcessInitializeOnLoadAttributes (174ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.45 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.5 MB). Loaded Objects now: 6717. +Memory consumption went from 147.2 MB to 139.6 MB. +Total: 6.054000 ms (FindLiveObjects: 0.260584 ms CreateObjectMapping: 0.093125 ms MarkObjects: 2.941250 ms DeleteObjects: 2.758792 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.3 MB). Loaded Objects now: 6717. +Memory consumption went from 140.8 MB to 133.5 MB. +Total: 6.522500 ms (FindLiveObjects: 0.288709 ms CreateObjectMapping: 0.096542 ms MarkObjects: 4.052583 ms DeleteObjects: 2.084417 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f417000 may have been prematurely finalized +- Loaded All Assemblies, in 0.355 seconds +Refreshing native plugins compatible for Editor in 0.15 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.331 seconds +Domain Reload Profiling: 688ms + BeginReloadAssembly (93ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (35ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (12ms) + LoadAllAssembliesAndSetupDomain (226ms) + LoadAssemblies (149ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (102ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (86ms) + ResolveRequiredComponents (5ms) + FinalizeReload (331ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (269ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (70ms) + ProcessInitializeOnLoadAttributes (171ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.1 MB). Loaded Objects now: 6719. +Memory consumption went from 147.2 MB to 140.1 MB. +Total: 4.674000 ms (FindLiveObjects: 0.262083 ms CreateObjectMapping: 0.114042 ms MarkObjects: 2.638125 ms DeleteObjects: 1.659500 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f417000 may have been prematurely finalized +- Loaded All Assemblies, in 0.346 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.348 seconds +Domain Reload Profiling: 696ms + BeginReloadAssembly (109ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (2ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (54ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (10ms) + LoadAllAssembliesAndSetupDomain (202ms) + LoadAssemblies (133ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (93ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (78ms) + ResolveRequiredComponents (5ms) + FinalizeReload (348ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (284ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (73ms) + ProcessInitializeOnLoadAttributes (180ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.2 MB). Loaded Objects now: 6721. +Memory consumption went from 147.2 MB to 141.0 MB. +Total: 5.348708 ms (FindLiveObjects: 0.285583 ms CreateObjectMapping: 0.102292 ms MarkObjects: 3.256458 ms DeleteObjects: 1.703792 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (8.0 MB). Loaded Objects now: 6721. +Memory consumption went from 140.9 MB to 132.8 MB. +Total: 18.941916 ms (FindLiveObjects: 0.309958 ms CreateObjectMapping: 0.119917 ms MarkObjects: 15.684250 ms DeleteObjects: 2.827500 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f417000 may have been prematurely finalized +- Loaded All Assemblies, in 0.392 seconds +Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.373 seconds +Domain Reload Profiling: 768ms + BeginReloadAssembly (109ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (45ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (17ms) + LoadAllAssembliesAndSetupDomain (241ms) + LoadAssemblies (170ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (99ms) + TypeCache.Refresh (9ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (81ms) + ResolveRequiredComponents (5ms) + FinalizeReload (374ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (305ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (4ms) + BeforeProcessingInitializeOnLoad (78ms) + ProcessInitializeOnLoadAttributes (196ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.1 MB). Loaded Objects now: 6723. +Memory consumption went from 147.2 MB to 140.0 MB. +Total: 5.759083 ms (FindLiveObjects: 0.248792 ms CreateObjectMapping: 0.115750 ms MarkObjects: 2.908792 ms DeleteObjects: 2.485333 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f417000 may have been prematurely finalized +- Loaded All Assemblies, in 0.345 seconds +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.355 seconds +Domain Reload Profiling: 704ms + BeginReloadAssembly (103ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (46ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (10ms) + LoadAllAssembliesAndSetupDomain (208ms) + LoadAssemblies (139ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (92ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (79ms) + ResolveRequiredComponents (5ms) + FinalizeReload (356ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (292ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (72ms) + ProcessInitializeOnLoadAttributes (189ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.1 MB). Loaded Objects now: 6725. +Memory consumption went from 147.2 MB to 140.1 MB. +Total: 5.567834 ms (FindLiveObjects: 0.274834 ms CreateObjectMapping: 0.106875 ms MarkObjects: 3.054375 ms DeleteObjects: 2.131209 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f417000 may have been prematurely finalized +- Loaded All Assemblies, in 0.363 seconds +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.355 seconds +Domain Reload Profiling: 721ms + BeginReloadAssembly (118ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (49ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (12ms) + LoadAllAssembliesAndSetupDomain (207ms) + LoadAssemblies (139ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (96ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (81ms) + ResolveRequiredComponents (5ms) + FinalizeReload (355ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (290ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (72ms) + ProcessInitializeOnLoadAttributes (187ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.8 MB). Loaded Objects now: 6727. +Memory consumption went from 147.2 MB to 140.4 MB. +Total: 6.057834 ms (FindLiveObjects: 0.275083 ms CreateObjectMapping: 0.109750 ms MarkObjects: 3.301459 ms DeleteObjects: 2.371375 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f417000 may have been prematurely finalized +- Loaded All Assemblies, in 0.320 seconds +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.356 seconds +Domain Reload Profiling: 679ms + BeginReloadAssembly (92ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (36ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (193ms) + LoadAssemblies (124ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (93ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (79ms) + ResolveRequiredComponents (5ms) + FinalizeReload (357ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (294ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (74ms) + ProcessInitializeOnLoadAttributes (190ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.32 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.9 MB). Loaded Objects now: 6729. +Memory consumption went from 147.2 MB to 140.3 MB. +Total: 5.548375 ms (FindLiveObjects: 0.279542 ms CreateObjectMapping: 0.106875 ms MarkObjects: 2.988167 ms DeleteObjects: 2.173458 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f417000 may have been prematurely finalized +- Loaded All Assemblies, in 0.338 seconds +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.357 seconds +Domain Reload Profiling: 697ms + BeginReloadAssembly (95ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (36ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (10ms) + LoadAllAssembliesAndSetupDomain (206ms) + LoadAssemblies (140ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (92ms) + TypeCache.Refresh (5ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (79ms) + ResolveRequiredComponents (5ms) + FinalizeReload (358ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (294ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (80ms) + ProcessInitializeOnLoadAttributes (182ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.0 MB). Loaded Objects now: 6731. +Memory consumption went from 147.2 MB to 140.1 MB. +Total: 5.141958 ms (FindLiveObjects: 0.279000 ms CreateObjectMapping: 0.120625 ms MarkObjects: 2.796208 ms DeleteObjects: 1.945958 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f417000 may have been prematurely finalized +- Loaded All Assemblies, in 0.374 seconds +Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.347 seconds +Domain Reload Profiling: 724ms + BeginReloadAssembly (115ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (50ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (223ms) + LoadAssemblies (154ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (96ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (81ms) + ResolveRequiredComponents (5ms) + FinalizeReload (347ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (284ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (2ms) + SetLoadedEditorAssemblies (4ms) + BeforeProcessingInitializeOnLoad (72ms) + ProcessInitializeOnLoadAttributes (181ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.9 MB). Loaded Objects now: 6733. +Memory consumption went from 147.2 MB to 140.3 MB. +Total: 5.339792 ms (FindLiveObjects: 0.280916 ms CreateObjectMapping: 0.104250 ms MarkObjects: 2.983833 ms DeleteObjects: 1.970500 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f417000 may have been prematurely finalized +- Loaded All Assemblies, in 0.347 seconds +Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.348 seconds +Domain Reload Profiling: 698ms + BeginReloadAssembly (91ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (2ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (36ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (219ms) + LoadAssemblies (148ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (94ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (80ms) + ResolveRequiredComponents (5ms) + FinalizeReload (349ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (285ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (70ms) + ProcessInitializeOnLoadAttributes (185ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.4 MB). Loaded Objects now: 6735. +Memory consumption went from 147.2 MB to 139.8 MB. +Total: 5.871167 ms (FindLiveObjects: 0.267625 ms CreateObjectMapping: 0.101250 ms MarkObjects: 2.969791 ms DeleteObjects: 2.532292 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.0 MB). Loaded Objects now: 6735. +Memory consumption went from 140.9 MB to 133.9 MB. +Total: 5.120292 ms (FindLiveObjects: 0.275500 ms CreateObjectMapping: 0.117750 ms MarkObjects: 2.621667 ms DeleteObjects: 2.105000 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f417000 may have been prematurely finalized +- Loaded All Assemblies, in 0.352 seconds +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.330 seconds +Domain Reload Profiling: 684ms + BeginReloadAssembly (96ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (36ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (221ms) + LoadAssemblies (147ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (101ms) + TypeCache.Refresh (9ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (84ms) + ResolveRequiredComponents (5ms) + FinalizeReload (330ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (268ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (67ms) + ProcessInitializeOnLoadAttributes (172ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.1 MB). Loaded Objects now: 6737. +Memory consumption went from 147.2 MB to 140.1 MB. +Total: 5.342750 ms (FindLiveObjects: 0.269708 ms CreateObjectMapping: 0.100041 ms MarkObjects: 2.839584 ms DeleteObjects: 2.133250 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f417000 may have been prematurely finalized +- Loaded All Assemblies, in 0.318 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.373 seconds +Domain Reload Profiling: 694ms + BeginReloadAssembly (90ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (35ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (10ms) + LoadAllAssembliesAndSetupDomain (194ms) + LoadAssemblies (125ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (91ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (77ms) + ResolveRequiredComponents (5ms) + FinalizeReload (373ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (310ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (78ms) + ProcessInitializeOnLoadAttributes (200ms) + ProcessInitializeOnLoadMethodAttributes (27ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.0 MB). Loaded Objects now: 6739. +Memory consumption went from 147.2 MB to 140.2 MB. +Total: 5.570750 ms (FindLiveObjects: 0.256334 ms CreateObjectMapping: 0.106291 ms MarkObjects: 2.961500 ms DeleteObjects: 2.246333 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f417000 may have been prematurely finalized +- Loaded All Assemblies, in 0.370 seconds +Refreshing native plugins compatible for Editor in 0.15 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.370 seconds +Domain Reload Profiling: 743ms + BeginReloadAssembly (114ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (46ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (15ms) + LoadAllAssembliesAndSetupDomain (215ms) + LoadAssemblies (144ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (99ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (83ms) + ResolveRequiredComponents (5ms) + FinalizeReload (371ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (307ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (75ms) + ProcessInitializeOnLoadAttributes (198ms) + ProcessInitializeOnLoadMethodAttributes (28ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.5 MB). Loaded Objects now: 6741. +Memory consumption went from 147.2 MB to 140.7 MB. +Total: 5.505500 ms (FindLiveObjects: 0.288625 ms CreateObjectMapping: 0.101500 ms MarkObjects: 3.135916 ms DeleteObjects: 1.979208 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.7 MB). Loaded Objects now: 6741. +Memory consumption went from 140.9 MB to 133.2 MB. +Total: 12.378375 ms (FindLiveObjects: 0.353750 ms CreateObjectMapping: 0.103292 ms MarkObjects: 9.317875 ms DeleteObjects: 2.603291 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f417000 may have been prematurely finalized +- Loaded All Assemblies, in 0.374 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.330 seconds +Domain Reload Profiling: 707ms + BeginReloadAssembly (111ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (44ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (12ms) + LoadAllAssembliesAndSetupDomain (226ms) + LoadAssemblies (154ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (104ms) + TypeCache.Refresh (10ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (86ms) + ResolveRequiredComponents (6ms) + FinalizeReload (331ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (269ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (68ms) + ProcessInitializeOnLoadAttributes (172ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.3 MB). Loaded Objects now: 6743. +Memory consumption went from 147.2 MB to 139.9 MB. +Total: 5.643375 ms (FindLiveObjects: 0.273208 ms CreateObjectMapping: 0.108375 ms MarkObjects: 2.849750 ms DeleteObjects: 2.411750 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.0 MB). Loaded Objects now: 6743. +Memory consumption went from 140.9 MB to 133.9 MB. +Total: 5.389583 ms (FindLiveObjects: 0.272292 ms CreateObjectMapping: 0.101917 ms MarkObjects: 2.924125 ms DeleteObjects: 2.091083 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f417000 may have been prematurely finalized +- Loaded All Assemblies, in 0.336 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.349 seconds +Domain Reload Profiling: 687ms + BeginReloadAssembly (97ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (37ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (203ms) + LoadAssemblies (132ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (98ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (83ms) + ResolveRequiredComponents (5ms) + FinalizeReload (350ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (287ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (68ms) + ProcessInitializeOnLoadAttributes (188ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.0 MB). Loaded Objects now: 6745. +Memory consumption went from 147.2 MB to 140.2 MB. +Total: 5.414334 ms (FindLiveObjects: 0.280583 ms CreateObjectMapping: 0.107667 ms MarkObjects: 2.844125 ms DeleteObjects: 2.181542 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f417000 may have been prematurely finalized +- Loaded All Assemblies, in 0.333 seconds +Refreshing native plugins compatible for Editor in 0.15 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.362 seconds +Domain Reload Profiling: 697ms + BeginReloadAssembly (91ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (35ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (207ms) + LoadAssemblies (136ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (94ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (80ms) + ResolveRequiredComponents (5ms) + FinalizeReload (362ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (298ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (84ms) + ProcessInitializeOnLoadAttributes (184ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (4.3 MB). Loaded Objects now: 6747. +Memory consumption went from 147.3 MB to 143.0 MB. +Total: 5.319333 ms (FindLiveObjects: 0.304250 ms CreateObjectMapping: 0.108750 ms MarkObjects: 3.186208 ms DeleteObjects: 1.719750 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f417000 may have been prematurely finalized +- Loaded All Assemblies, in 0.428 seconds +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.340 seconds +Domain Reload Profiling: 771ms + BeginReloadAssembly (133ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (8ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (52ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (12ms) + LoadAllAssembliesAndSetupDomain (258ms) + LoadAssemblies (160ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (131ms) + TypeCache.Refresh (77ms) + TypeCache.ScanAssembly (65ms) + BuildScriptInfoCaches (45ms) + ResolveRequiredComponents (5ms) + FinalizeReload (340ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (275ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (2ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (66ms) + ProcessInitializeOnLoadAttributes (180ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.7 MB). Loaded Objects now: 6749. +Memory consumption went from 147.5 MB to 140.8 MB. +Total: 5.623417 ms (FindLiveObjects: 0.267167 ms CreateObjectMapping: 0.121625 ms MarkObjects: 3.103416 ms DeleteObjects: 2.130917 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f417000 may have been prematurely finalized +- Loaded All Assemblies, in 0.425 seconds +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.362 seconds +Domain Reload Profiling: 790ms + BeginReloadAssembly (144ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (69ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (13ms) + LoadAllAssembliesAndSetupDomain (243ms) + LoadAssemblies (162ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (111ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (93ms) + ResolveRequiredComponents (6ms) + FinalizeReload (362ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (294ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (67ms) + ProcessInitializeOnLoadAttributes (198ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.0 MB). Loaded Objects now: 6751. +Memory consumption went from 147.4 MB to 140.4 MB. +Total: 5.501917 ms (FindLiveObjects: 0.290583 ms CreateObjectMapping: 0.104541 ms MarkObjects: 3.149167 ms DeleteObjects: 1.957125 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.5 MB). Loaded Objects now: 6751. +Memory consumption went from 141.0 MB to 133.4 MB. +Total: 20.964333 ms (FindLiveObjects: 0.307917 ms CreateObjectMapping: 0.102000 ms MarkObjects: 17.936208 ms DeleteObjects: 2.617916 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f417000 may have been prematurely finalized +- Loaded All Assemblies, in 0.409 seconds +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.368 seconds +Domain Reload Profiling: 780ms + BeginReloadAssembly (115ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (48ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (13ms) + LoadAllAssembliesAndSetupDomain (255ms) + LoadAssemblies (170ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (116ms) + TypeCache.Refresh (11ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (89ms) + ResolveRequiredComponents (6ms) + FinalizeReload (369ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (302ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (69ms) + ProcessInitializeOnLoadAttributes (204ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.2 MB). Loaded Objects now: 6753. +Memory consumption went from 147.5 MB to 140.3 MB. +Total: 5.469583 ms (FindLiveObjects: 0.276625 ms CreateObjectMapping: 0.103625 ms MarkObjects: 2.900542 ms DeleteObjects: 2.188542 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (6.7 MB). Loaded Objects now: 6753. +Memory consumption went from 141.0 MB to 134.3 MB. +Total: 15.691792 ms (FindLiveObjects: 0.400500 ms CreateObjectMapping: 0.121083 ms MarkObjects: 12.759709 ms DeleteObjects: 2.410125 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.4 MB). Loaded Objects now: 6753. +Memory consumption went from 141.0 MB to 133.5 MB. +Total: 5.663250 ms (FindLiveObjects: 0.279334 ms CreateObjectMapping: 0.112000 ms MarkObjects: 2.752667 ms DeleteObjects: 2.518833 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f417000 may have been prematurely finalized +- Loaded All Assemblies, in 0.415 seconds +Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.337 seconds +Domain Reload Profiling: 754ms + BeginReloadAssembly (117ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (50ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (12ms) + LoadAllAssembliesAndSetupDomain (260ms) + LoadAssemblies (184ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (106ms) + TypeCache.Refresh (9ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (88ms) + ResolveRequiredComponents (6ms) + FinalizeReload (337ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (270ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (62ms) + ProcessInitializeOnLoadAttributes (178ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.2 MB). Loaded Objects now: 6755. +Memory consumption went from 147.4 MB to 140.2 MB. +Total: 5.691250 ms (FindLiveObjects: 0.281167 ms CreateObjectMapping: 0.102791 ms MarkObjects: 3.126209 ms DeleteObjects: 2.180917 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f417000 may have been prematurely finalized +- Loaded All Assemblies, in 0.341 seconds +Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.365 seconds +Domain Reload Profiling: 708ms + BeginReloadAssembly (97ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (35ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (208ms) + LoadAssemblies (146ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (92ms) + TypeCache.Refresh (5ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (79ms) + ResolveRequiredComponents (6ms) + FinalizeReload (365ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (298ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (68ms) + ProcessInitializeOnLoadAttributes (198ms) + ProcessInitializeOnLoadMethodAttributes (27ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.2 MB). Loaded Objects now: 6757. +Memory consumption went from 147.5 MB to 141.2 MB. +Total: 5.785917 ms (FindLiveObjects: 0.280667 ms CreateObjectMapping: 0.100125 ms MarkObjects: 3.064208 ms DeleteObjects: 2.340792 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.7 MB). Loaded Objects now: 6757. +Memory consumption went from 141.0 MB to 133.3 MB. +Total: 8.448875 ms (FindLiveObjects: 0.301334 ms CreateObjectMapping: 0.100833 ms MarkObjects: 5.319917 ms DeleteObjects: 2.726500 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f417000 may have been prematurely finalized +- Loaded All Assemblies, in 0.378 seconds +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.343 seconds +Domain Reload Profiling: 724ms + BeginReloadAssembly (116ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (45ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (14ms) + LoadAllAssembliesAndSetupDomain (223ms) + LoadAssemblies (150ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (109ms) + TypeCache.Refresh (9ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (91ms) + ResolveRequiredComponents (6ms) + FinalizeReload (344ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (276ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (66ms) + ProcessInitializeOnLoadAttributes (182ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.2 MB). Loaded Objects now: 6759. +Memory consumption went from 147.4 MB to 140.2 MB. +Total: 5.238875 ms (FindLiveObjects: 0.266375 ms CreateObjectMapping: 0.103333 ms MarkObjects: 2.895417 ms DeleteObjects: 1.973459 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f417000 may have been prematurely finalized +- Loaded All Assemblies, in 0.339 seconds +Refreshing native plugins compatible for Editor in 0.15 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.354 seconds +Domain Reload Profiling: 696ms + BeginReloadAssembly (93ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (37ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (211ms) + LoadAssemblies (139ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (95ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (82ms) + ResolveRequiredComponents (5ms) + FinalizeReload (354ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (288ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (4ms) + BeforeProcessingInitializeOnLoad (66ms) + ProcessInitializeOnLoadAttributes (189ms) + ProcessInitializeOnLoadMethodAttributes (27ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.2 MB). Loaded Objects now: 6761. +Memory consumption went from 147.5 MB to 140.3 MB. +Total: 6.014500 ms (FindLiveObjects: 0.275334 ms CreateObjectMapping: 0.102541 ms MarkObjects: 3.167000 ms DeleteObjects: 2.469375 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f417000 may have been prematurely finalized +- Loaded All Assemblies, in 0.362 seconds +Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.360 seconds +Domain Reload Profiling: 724ms + BeginReloadAssembly (99ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (38ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (10ms) + LoadAllAssembliesAndSetupDomain (227ms) + LoadAssemblies (156ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (99ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (81ms) + ResolveRequiredComponents (5ms) + FinalizeReload (360ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (293ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (69ms) + ProcessInitializeOnLoadAttributes (193ms) + ProcessInitializeOnLoadMethodAttributes (27ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.0 MB). Loaded Objects now: 6763. +Memory consumption went from 147.4 MB to 140.4 MB. +Total: 5.931250 ms (FindLiveObjects: 0.299125 ms CreateObjectMapping: 0.138666 ms MarkObjects: 3.142750 ms DeleteObjects: 2.350417 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f417000 may have been prematurely finalized +- Loaded All Assemblies, in 0.400 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.371 seconds +Domain Reload Profiling: 773ms + BeginReloadAssembly (129ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (52ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (14ms) + LoadAllAssembliesAndSetupDomain (230ms) + LoadAssemblies (163ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (104ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (88ms) + ResolveRequiredComponents (6ms) + FinalizeReload (371ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (303ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (69ms) + ProcessInitializeOnLoadAttributes (202ms) + ProcessInitializeOnLoadMethodAttributes (27ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.5 MB). Loaded Objects now: 6765. +Memory consumption went from 147.4 MB to 140.9 MB. +Total: 5.891084 ms (FindLiveObjects: 0.280333 ms CreateObjectMapping: 0.109209 ms MarkObjects: 3.221209 ms DeleteObjects: 2.280084 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 2.38 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (6.6 MB). Loaded Objects now: 6765. +Memory consumption went from 141.0 MB to 134.5 MB. +Total: 6.918208 ms (FindLiveObjects: 0.274625 ms CreateObjectMapping: 0.126167 ms MarkObjects: 4.352375 ms DeleteObjects: 2.164667 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f38b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.400 seconds +Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.334 seconds +Domain Reload Profiling: 736ms + BeginReloadAssembly (114ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (45ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (12ms) + LoadAllAssembliesAndSetupDomain (247ms) + LoadAssemblies (165ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (112ms) + TypeCache.Refresh (12ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (90ms) + ResolveRequiredComponents (6ms) + FinalizeReload (334ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (267ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (62ms) + ProcessInitializeOnLoadAttributes (175ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.7 MB). Loaded Objects now: 6767. +Memory consumption went from 147.4 MB to 140.7 MB. +Total: 5.891333 ms (FindLiveObjects: 0.295834 ms CreateObjectMapping: 0.098041 ms MarkObjects: 3.210084 ms DeleteObjects: 2.287125 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f38b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.349 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.355 seconds +Domain Reload Profiling: 706ms + BeginReloadAssembly (98ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (38ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (215ms) + LoadAssemblies (143ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (98ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (85ms) + ResolveRequiredComponents (5ms) + FinalizeReload (355ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (288ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (67ms) + ProcessInitializeOnLoadAttributes (189ms) + ProcessInitializeOnLoadMethodAttributes (27ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.6 MB). Loaded Objects now: 6769. +Memory consumption went from 147.4 MB to 140.8 MB. +Total: 5.455375 ms (FindLiveObjects: 0.287917 ms CreateObjectMapping: 0.098458 ms MarkObjects: 2.908000 ms DeleteObjects: 2.160542 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.2 MB). Loaded Objects now: 6769. +Memory consumption went from 141.0 MB to 133.8 MB. +Total: 14.424125 ms (FindLiveObjects: 0.307708 ms CreateObjectMapping: 0.102042 ms MarkObjects: 11.563166 ms DeleteObjects: 2.450875 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f38b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.420 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.373 seconds +Domain Reload Profiling: 796ms + BeginReloadAssembly (119ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (54ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (17ms) + LoadAllAssembliesAndSetupDomain (259ms) + LoadAssemblies (184ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (104ms) + TypeCache.Refresh (9ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (85ms) + ResolveRequiredComponents (6ms) + FinalizeReload (373ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (307ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (69ms) + ProcessInitializeOnLoadAttributes (205ms) + ProcessInitializeOnLoadMethodAttributes (28ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (5.1 MB). Loaded Objects now: 6771. +Memory consumption went from 147.5 MB to 142.4 MB. +Total: 8.230166 ms (FindLiveObjects: 0.958041 ms CreateObjectMapping: 0.384500 ms MarkObjects: 4.434083 ms DeleteObjects: 2.452458 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.7 MB). Loaded Objects now: 6771. +Memory consumption went from 141.0 MB to 133.4 MB. +Total: 22.461833 ms (FindLiveObjects: 0.444458 ms CreateObjectMapping: 0.176041 ms MarkObjects: 19.234875 ms DeleteObjects: 2.606000 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f38b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.415 seconds +Refreshing native plugins compatible for Editor in 0.37 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.348 seconds +Domain Reload Profiling: 765ms + BeginReloadAssembly (127ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (54ms) + RebuildCommonClasses (22ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (13ms) + LoadAllAssembliesAndSetupDomain (249ms) + LoadAssemblies (173ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (109ms) + TypeCache.Refresh (11ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (88ms) + ResolveRequiredComponents (6ms) + FinalizeReload (348ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (283ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (69ms) + ProcessInitializeOnLoadAttributes (185ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.3 MB). Loaded Objects now: 6773. +Memory consumption went from 147.5 MB to 140.1 MB. +Total: 5.812333 ms (FindLiveObjects: 0.267334 ms CreateObjectMapping: 0.109500 ms MarkObjects: 2.885584 ms DeleteObjects: 2.549584 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f38b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.359 seconds +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.361 seconds +Domain Reload Profiling: 723ms + BeginReloadAssembly (93ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (36ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (10ms) + LoadAllAssembliesAndSetupDomain (230ms) + LoadAssemblies (162ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (94ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (80ms) + ResolveRequiredComponents (6ms) + FinalizeReload (362ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (295ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (68ms) + ProcessInitializeOnLoadAttributes (196ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.3 MB). Loaded Objects now: 6775. +Memory consumption went from 147.5 MB to 140.2 MB. +Total: 5.547541 ms (FindLiveObjects: 0.295917 ms CreateObjectMapping: 0.099542 ms MarkObjects: 2.955000 ms DeleteObjects: 2.196834 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (6.5 MB). Loaded Objects now: 6775. +Memory consumption went from 141.0 MB to 134.6 MB. +Total: 14.055208 ms (FindLiveObjects: 0.316125 ms CreateObjectMapping: 0.104708 ms MarkObjects: 10.921709 ms DeleteObjects: 2.712083 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f38b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.429 seconds +Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.342 seconds +Domain Reload Profiling: 773ms + BeginReloadAssembly (139ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (62ms) + RebuildCommonClasses (25ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (13ms) + LoadAllAssembliesAndSetupDomain (246ms) + LoadAssemblies (172ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (112ms) + TypeCache.Refresh (11ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (91ms) + ResolveRequiredComponents (6ms) + FinalizeReload (342ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (273ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (67ms) + ProcessInitializeOnLoadAttributes (177ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.4 MB). Loaded Objects now: 6777. +Memory consumption went from 147.4 MB to 141.0 MB. +Total: 5.380125 ms (FindLiveObjects: 0.271167 ms CreateObjectMapping: 0.129166 ms MarkObjects: 3.052042 ms DeleteObjects: 1.927541 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f38b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.359 seconds +Refreshing native plugins compatible for Editor in 0.41 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.365 seconds +Domain Reload Profiling: 727ms + BeginReloadAssembly (95ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (35ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (229ms) + LoadAssemblies (164ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (91ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (78ms) + ResolveRequiredComponents (5ms) + FinalizeReload (365ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (298ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (68ms) + ProcessInitializeOnLoadAttributes (197ms) + ProcessInitializeOnLoadMethodAttributes (27ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.40 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.7 MB). Loaded Objects now: 6779. +Memory consumption went from 147.5 MB to 140.8 MB. +Total: 5.308000 ms (FindLiveObjects: 0.245250 ms CreateObjectMapping: 0.139750 ms MarkObjects: 2.946791 ms DeleteObjects: 1.975833 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (6.2 MB). Loaded Objects now: 6779. +Memory consumption went from 141.1 MB to 134.9 MB. +Total: 19.065125 ms (FindLiveObjects: 0.324750 ms CreateObjectMapping: 0.202292 ms MarkObjects: 16.615166 ms DeleteObjects: 1.922625 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.3 MB). Loaded Objects now: 6779. +Memory consumption went from 141.1 MB to 133.8 MB. +Total: 13.591541 ms (FindLiveObjects: 0.307417 ms CreateObjectMapping: 0.106250 ms MarkObjects: 11.352042 ms DeleteObjects: 1.825458 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f38b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.432 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.347 seconds +Domain Reload Profiling: 783ms + BeginReloadAssembly (113ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (47ms) + RebuildCommonClasses (23ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (14ms) + LoadAllAssembliesAndSetupDomain (280ms) + LoadAssemblies (195ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (112ms) + TypeCache.Refresh (10ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (92ms) + ResolveRequiredComponents (6ms) + FinalizeReload (347ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (283ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (64ms) + ProcessInitializeOnLoadAttributes (188ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.0 MB). Loaded Objects now: 6781. +Memory consumption went from 147.5 MB to 140.5 MB. +Total: 5.347583 ms (FindLiveObjects: 0.269666 ms CreateObjectMapping: 0.137583 ms MarkObjects: 2.694625 ms DeleteObjects: 2.245458 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f38b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.403 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.357 seconds +Domain Reload Profiling: 763ms + BeginReloadAssembly (122ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (52ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (12ms) + LoadAllAssembliesAndSetupDomain (244ms) + LoadAssemblies (173ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (100ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (84ms) + ResolveRequiredComponents (5ms) + FinalizeReload (357ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (290ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (68ms) + ProcessInitializeOnLoadAttributes (190ms) + ProcessInitializeOnLoadMethodAttributes (27ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.0 MB). Loaded Objects now: 6783. +Memory consumption went from 147.5 MB to 140.4 MB. +Total: 5.582708 ms (FindLiveObjects: 0.274542 ms CreateObjectMapping: 0.110417 ms MarkObjects: 3.094916 ms DeleteObjects: 2.102750 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.1 MB). Loaded Objects now: 6783. +Memory consumption went from 141.1 MB to 133.9 MB. +Total: 8.038708 ms (FindLiveObjects: 0.297541 ms CreateObjectMapping: 0.098750 ms MarkObjects: 5.058916 ms DeleteObjects: 2.583083 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f38b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.416 seconds +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.360 seconds +Domain Reload Profiling: 779ms + BeginReloadAssembly (137ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (56ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (18ms) + LoadAllAssembliesAndSetupDomain (237ms) + LoadAssemblies (174ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (107ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (89ms) + ResolveRequiredComponents (7ms) + FinalizeReload (360ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (292ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (4ms) + BeforeProcessingInitializeOnLoad (70ms) + ProcessInitializeOnLoadAttributes (192ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (5.3 MB). Loaded Objects now: 6785. +Memory consumption went from 147.5 MB to 142.2 MB. +Total: 5.124167 ms (FindLiveObjects: 0.288625 ms CreateObjectMapping: 0.100500 ms MarkObjects: 2.983417 ms DeleteObjects: 1.751292 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f38b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.320 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.352 seconds +Domain Reload Profiling: 675ms + BeginReloadAssembly (97ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (41ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (187ms) + LoadAssemblies (120ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (90ms) + TypeCache.Refresh (5ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (78ms) + ResolveRequiredComponents (5ms) + FinalizeReload (352ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (288ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (68ms) + ProcessInitializeOnLoadAttributes (188ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (4.2 MB). Loaded Objects now: 6787. +Memory consumption went from 147.4 MB to 143.2 MB. +Total: 4.922875 ms (FindLiveObjects: 0.288625 ms CreateObjectMapping: 0.103916 ms MarkObjects: 3.133959 ms DeleteObjects: 1.395750 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.2 MB). Loaded Objects now: 6787. +Memory consumption went from 141.1 MB to 133.8 MB. +Total: 6.897834 ms (FindLiveObjects: 0.290208 ms CreateObjectMapping: 0.101542 ms MarkObjects: 4.314917 ms DeleteObjects: 2.190917 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f38b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.342 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.355 seconds +Domain Reload Profiling: 700ms + BeginReloadAssembly (96ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (39ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (211ms) + LoadAssemblies (139ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (95ms) + TypeCache.Refresh (5ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (82ms) + ResolveRequiredComponents (6ms) + FinalizeReload (356ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (288ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (72ms) + ProcessInitializeOnLoadAttributes (186ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.2 MB). Loaded Objects now: 6789. +Memory consumption went from 147.5 MB to 140.3 MB. +Total: 4.602667 ms (FindLiveObjects: 0.281125 ms CreateObjectMapping: 0.109875 ms MarkObjects: 2.501625 ms DeleteObjects: 1.709750 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f38b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.322 seconds +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.347 seconds +Domain Reload Profiling: 671ms + BeginReloadAssembly (94ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (37ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (193ms) + LoadAssemblies (129ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (88ms) + TypeCache.Refresh (4ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (78ms) + ResolveRequiredComponents (5ms) + FinalizeReload (347ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (282ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (66ms) + ProcessInitializeOnLoadAttributes (185ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.9 MB). Loaded Objects now: 6791. +Memory consumption went from 147.5 MB to 140.6 MB. +Total: 5.811916 ms (FindLiveObjects: 0.274459 ms CreateObjectMapping: 0.106708 ms MarkObjects: 3.091333 ms DeleteObjects: 2.339250 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f38b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.350 seconds +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.355 seconds +Domain Reload Profiling: 708ms + BeginReloadAssembly (107ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (44ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (208ms) + LoadAssemblies (136ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (98ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (82ms) + ResolveRequiredComponents (5ms) + FinalizeReload (355ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (291ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (65ms) + ProcessInitializeOnLoadAttributes (194ms) + ProcessInitializeOnLoadMethodAttributes (27ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (5.5 MB). Loaded Objects now: 6793. +Memory consumption went from 147.5 MB to 142.0 MB. +Total: 5.547292 ms (FindLiveObjects: 0.271750 ms CreateObjectMapping: 0.105875 ms MarkObjects: 3.026333 ms DeleteObjects: 2.143125 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.3 MB). Loaded Objects now: 6793. +Memory consumption went from 141.1 MB to 133.8 MB. +Total: 5.450750 ms (FindLiveObjects: 0.270959 ms CreateObjectMapping: 0.098458 ms MarkObjects: 3.053667 ms DeleteObjects: 2.027416 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f38b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.354 seconds +Refreshing native plugins compatible for Editor in 0.15 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.351 seconds +Domain Reload Profiling: 707ms + BeginReloadAssembly (98ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (39ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (10ms) + LoadAllAssembliesAndSetupDomain (222ms) + LoadAssemblies (146ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (101ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (86ms) + ResolveRequiredComponents (5ms) + FinalizeReload (351ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (284ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (68ms) + ProcessInitializeOnLoadAttributes (185ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.4 MB). Loaded Objects now: 6795. +Memory consumption went from 147.5 MB to 140.1 MB. +Total: 5.555125 ms (FindLiveObjects: 0.278833 ms CreateObjectMapping: 0.137625 ms MarkObjects: 2.516750 ms DeleteObjects: 2.621625 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f38b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.347 seconds +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.342 seconds +Domain Reload Profiling: 691ms + BeginReloadAssembly (94ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (38ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (218ms) + LoadAssemblies (148ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (94ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (81ms) + ResolveRequiredComponents (5ms) + FinalizeReload (342ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (278ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (64ms) + ProcessInitializeOnLoadAttributes (184ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.9 MB). Loaded Objects now: 6797. +Memory consumption went from 147.6 MB to 140.6 MB. +Total: 5.071750 ms (FindLiveObjects: 0.268625 ms CreateObjectMapping: 0.103416 ms MarkObjects: 2.616208 ms DeleteObjects: 2.083208 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f38b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.395 seconds +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.362 seconds +Domain Reload Profiling: 760ms + BeginReloadAssembly (145ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (8ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (64ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (19ms) + LoadAllAssembliesAndSetupDomain (206ms) + LoadAssemblies (142ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (94ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (81ms) + ResolveRequiredComponents (5ms) + FinalizeReload (363ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (294ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (4ms) + BeforeProcessingInitializeOnLoad (67ms) + ProcessInitializeOnLoadAttributes (195ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.38 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (5.9 MB). Loaded Objects now: 6799. +Memory consumption went from 147.5 MB to 141.6 MB. +Total: 5.957250 ms (FindLiveObjects: 0.285000 ms CreateObjectMapping: 0.104833 ms MarkObjects: 3.279709 ms DeleteObjects: 2.287417 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.3 MB). Loaded Objects now: 6799. +Memory consumption went from 141.1 MB to 133.8 MB. +Total: 26.604792 ms (FindLiveObjects: 0.311416 ms CreateObjectMapping: 0.107792 ms MarkObjects: 23.634125 ms DeleteObjects: 2.551208 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f38b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.409 seconds +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.363 seconds +Domain Reload Profiling: 774ms + BeginReloadAssembly (116ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (50ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (14ms) + LoadAllAssembliesAndSetupDomain (253ms) + LoadAssemblies (182ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (100ms) + TypeCache.Refresh (9ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (84ms) + ResolveRequiredComponents (5ms) + FinalizeReload (363ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (297ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (4ms) + BeforeProcessingInitializeOnLoad (73ms) + ProcessInitializeOnLoadAttributes (193ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.0 MB). Loaded Objects now: 6801. +Memory consumption went from 147.6 MB to 140.5 MB. +Total: 5.280959 ms (FindLiveObjects: 0.259667 ms CreateObjectMapping: 0.106417 ms MarkObjects: 3.146875 ms DeleteObjects: 1.767667 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f38b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.347 seconds +Refreshing native plugins compatible for Editor in 0.15 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.347 seconds +Domain Reload Profiling: 697ms + BeginReloadAssembly (97ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (36ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (215ms) + LoadAssemblies (151ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (93ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (80ms) + ResolveRequiredComponents (5ms) + FinalizeReload (347ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (281ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (65ms) + ProcessInitializeOnLoadAttributes (186ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.1 MB). Loaded Objects now: 6803. +Memory consumption went from 147.5 MB to 141.4 MB. +Total: 5.322667 ms (FindLiveObjects: 0.262958 ms CreateObjectMapping: 0.086250 ms MarkObjects: 3.021333 ms DeleteObjects: 1.951667 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f38b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.366 seconds +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.357 seconds +Domain Reload Profiling: 725ms + BeginReloadAssembly (111ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (47ms) + RebuildCommonClasses (19ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (219ms) + LoadAssemblies (149ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (95ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (81ms) + ResolveRequiredComponents (6ms) + FinalizeReload (357ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (291ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (71ms) + ProcessInitializeOnLoadAttributes (188ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.5 MB). Loaded Objects now: 6805. +Memory consumption went from 147.5 MB to 140.0 MB. +Total: 6.563500 ms (FindLiveObjects: 0.289042 ms CreateObjectMapping: 0.098417 ms MarkObjects: 3.523125 ms DeleteObjects: 2.652666 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.4 MB). Loaded Objects now: 6805. +Memory consumption went from 141.1 MB to 133.7 MB. +Total: 11.544750 ms (FindLiveObjects: 0.318667 ms CreateObjectMapping: 0.108875 ms MarkObjects: 8.966500 ms DeleteObjects: 2.150584 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f38b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.400 seconds +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.342 seconds +Domain Reload Profiling: 745ms + BeginReloadAssembly (132ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (49ms) + RebuildCommonClasses (22ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (15ms) + LoadAllAssembliesAndSetupDomain (227ms) + LoadAssemblies (174ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (100ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (84ms) + ResolveRequiredComponents (5ms) + FinalizeReload (342ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (276ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (65ms) + ProcessInitializeOnLoadAttributes (181ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.0 MB). Loaded Objects now: 6807. +Memory consumption went from 147.5 MB to 140.5 MB. +Total: 4.961417 ms (FindLiveObjects: 0.276291 ms CreateObjectMapping: 0.104167 ms MarkObjects: 2.865125 ms DeleteObjects: 1.715584 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f38b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.330 seconds +Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.344 seconds +Domain Reload Profiling: 676ms + BeginReloadAssembly (91ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (37ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (203ms) + LoadAssemblies (133ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (92ms) + TypeCache.Refresh (5ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (79ms) + ResolveRequiredComponents (6ms) + FinalizeReload (344ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (280ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (68ms) + ProcessInitializeOnLoadAttributes (181ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.3 MB). Loaded Objects now: 6809. +Memory consumption went from 147.6 MB to 140.3 MB. +Total: 5.403250 ms (FindLiveObjects: 0.289417 ms CreateObjectMapping: 0.112958 ms MarkObjects: 3.095458 ms DeleteObjects: 1.904875 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f38b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.378 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.356 seconds +Domain Reload Profiling: 736ms + BeginReloadAssembly (121ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (51ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (12ms) + LoadAllAssembliesAndSetupDomain (219ms) + LoadAssemblies (154ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (95ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (81ms) + ResolveRequiredComponents (5ms) + FinalizeReload (357ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (292ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (69ms) + ProcessInitializeOnLoadAttributes (192ms) + ProcessInitializeOnLoadMethodAttributes (27ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.4 MB). Loaded Objects now: 6811. +Memory consumption went from 147.6 MB to 140.1 MB. +Total: 6.126416 ms (FindLiveObjects: 0.282417 ms CreateObjectMapping: 0.101000 ms MarkObjects: 3.008250 ms DeleteObjects: 2.734416 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.4 MB). Loaded Objects now: 6811. +Memory consumption went from 141.1 MB to 133.8 MB. +Total: 15.771750 ms (FindLiveObjects: 0.456083 ms CreateObjectMapping: 0.110708 ms MarkObjects: 12.908000 ms DeleteObjects: 2.296208 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f38b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.404 seconds +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.335 seconds +Domain Reload Profiling: 742ms + BeginReloadAssembly (117ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (9ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (48ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (13ms) + LoadAllAssembliesAndSetupDomain (249ms) + LoadAssemblies (177ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (101ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (84ms) + ResolveRequiredComponents (6ms) + FinalizeReload (336ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (273ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (65ms) + ProcessInitializeOnLoadAttributes (178ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.1 MB). Loaded Objects now: 6813. +Memory consumption went from 147.6 MB to 140.5 MB. +Total: 4.747500 ms (FindLiveObjects: 0.272250 ms CreateObjectMapping: 0.107750 ms MarkObjects: 2.651167 ms DeleteObjects: 1.716083 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f38b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.355 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.344 seconds +Domain Reload Profiling: 703ms + BeginReloadAssembly (94ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (36ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (10ms) + LoadAllAssembliesAndSetupDomain (227ms) + LoadAssemblies (157ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (95ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (79ms) + ResolveRequiredComponents (6ms) + FinalizeReload (345ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (282ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (66ms) + ProcessInitializeOnLoadAttributes (184ms) + ProcessInitializeOnLoadMethodAttributes (27ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (6.1 MB). Loaded Objects now: 6815. +Memory consumption went from 147.6 MB to 141.5 MB. +Total: 5.352042 ms (FindLiveObjects: 0.305209 ms CreateObjectMapping: 0.107750 ms MarkObjects: 3.191959 ms DeleteObjects: 1.746750 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f38b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.378 seconds +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.359 seconds +Domain Reload Profiling: 740ms + BeginReloadAssembly (128ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (58ms) + RebuildCommonClasses (22ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (12ms) + LoadAllAssembliesAndSetupDomain (211ms) + LoadAssemblies (144ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (94ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (80ms) + ResolveRequiredComponents (5ms) + FinalizeReload (359ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (292ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (68ms) + ProcessInitializeOnLoadAttributes (190ms) + ProcessInitializeOnLoadMethodAttributes (29ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6134 unused Assets / (7.3 MB). Loaded Objects now: 6817. +Memory consumption went from 147.6 MB to 140.2 MB. +Total: 5.816375 ms (FindLiveObjects: 0.289084 ms CreateObjectMapping: 0.106458 ms MarkObjects: 3.141042 ms DeleteObjects: 2.279542 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6127 unused Assets / (7.2 MB). Loaded Objects now: 6817. +Memory consumption went from 141.1 MB to 134.0 MB. +Total: 18.275792 ms (FindLiveObjects: 0.330625 ms CreateObjectMapping: 0.104958 ms MarkObjects: 15.626958 ms DeleteObjects: 2.212875 ms) + +Prepare: number of updated asset objects reloaded= 0 +AssetImportWorkerClient::OnTransportError - code=2 error=End of file diff --git a/Logs/AssetImportWorker1.log b/Logs/AssetImportWorker1.log index 5d362d96e..05850f21e 100644 --- a/Logs/AssetImportWorker1.log +++ b/Logs/AssetImportWorker1.log @@ -2,14 +2,14 @@ Unity Editor version: 6000.2.2f1 (ea398eefe1c2) Branch: 6000.2/staging Build type: Release Batch mode: YES -macOS version: Version 15.0.1 (Build 24A348) -Darwin version: 24.0.0 +macOS version: Version 15.6.1 (Build 24G90) +Darwin version: 24.6.0 Architecture: arm64 Running under Rosetta: NO -Available memory: 16384 MB -Date: 2025-09-18T12:27:31Z +Available memory: 24576 MB +Date: 2025-09-19T05:43:03Z [Licensing::Module] Trying to connect to existing licensing client channel... -[Licensing::IpcConnector] Successfully connected to: "LicenseClient-seankim" at "2025-09-18T12:27:31.204809Z" +[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ta9" at "2025-09-19T05:43:03.856783Z" COMMAND LINE ARGUMENTS: /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MacOS/Unity @@ -19,22 +19,22 @@ COMMAND LINE ARGUMENTS: -name AssetImportWorker1 -projectPath -/Users/seankim/1.Program/7. Unity/Practice_Unity +/Users/ta9/DEV/Study/Practice_Unity -logFile Logs/AssetImportWorker1.log -srvPort -55272 +52973 -licensingIpc -LicenseClient-seankim +LicenseClient-ta9 -job-worker-count -4 +5 -background-job-worker-count 8 -gc-helper-count 1 -name AssetImport -Successfully changed project path to: /Users/seankim/1.Program/7. Unity/Practice_Unity -/Users/seankim/1.Program/7. Unity/Practice_Unity +Successfully changed project path to: /Users/ta9/DEV/Study/Practice_Unity +/Users/ta9/DEV/Study/Practice_Unity [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" @@ -70,13 +70,15 @@ Successfully changed project path to: /Users/seankim/1.Program/7. Unity/Practice "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" -Player connection [8402154048] Target information: +Player connection [8439554240] Target information: -Player connection [8402154048] * "[IP] 192.168.0.110 [Port] 0 [Flags] 2 [Guid] 281897130 [EditorId] 281897130 [Version] 1048832 [Id] OSXEditor(0,Seanui-MacBookPro.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor" +Player connection [8439554240] * "[IP] 10.174.179.91 [Port] 0 [Flags] 2 [Guid] 2585861845 [EditorId] 2585861845 [Version] 1048832 [Id] OSXEditor(0,TA9-MacBook-Pro-14.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor" -Player connection [8402154048] Host joined multi-casting on [225.0.0.222:54997]... -Player connection [8402154048] Host joined alternative multi-casting on [225.0.0.222:34997]... -JobSystem: Creating JobQueue using job-worker-count value 4 +Player connection [8439554240] * "[IP] 169.254.129.164 [Port] 0 [Flags] 2 [Guid] 2585861845 [EditorId] 2585861845 [Version] 1048832 [Id] OSXEditor(0,TA9-MacBook-Pro-14.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor" + +Player connection [8439554240] Host joined multi-casting on [225.0.0.222:54997]... +Player connection [8439554240] Host joined alternative multi-casting on [225.0.0.222:34997]... +JobSystem: Creating JobQueue using job-worker-count value 5 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad @@ -87,117 +89,85 @@ Library Redirect Path: Library/ [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded -Refreshing native plugins compatible for Editor in 3.45 ms, found 2 plugins. +Refreshing native plugins compatible for Editor in 2.23 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.2.2f1 (ea398eefe1c2) [Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Resources/UnitySubsystems -[Subsystems] Discovering subsystems at path /Users/seankim/1.Program/7. Unity/Practice_Unity/Assets +[Subsystems] Discovering subsystems at path /Users/ta9/DEV/Study/Practice_Unity/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded - preferred device: Apple M1 Pro (high power) + preferred device: Apple M4 Pro (high power) Metal devices available: 1 -0: Apple M1 Pro (high power) -Using device Apple M1 Pro (high power) -Initializing Metal device caps: Apple M1 Pro +0: Apple M4 Pro (high power) +Using device Apple M4 Pro (high power) +Initializing Metal device caps: Apple M4 Pro Mac GPU Family: 2 -Apple GPU Family: 7 +Apple GPU Family: 9 MSL Version: 3.0 Has Float MSAA: 1 Has Float Filtering: 1 ReadWrite Texture Tier: 2 -[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 10410, path: "/Applications/Unity Hub.app/Contents/Frameworks/UnityLicensingClient_V1.app/Contents/MacOS/Unity.Licensing.Client") -[Licensing::Module] LicensingClient has failed validation; ignoring -[Licensing::Client] Error: HandshakeResponse reported an error: - ResponseCode: 505 - ResponseStatus: Unsupported protocol version '1.17.2'. -[Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-seankim" -[Licensing::IpcConnector] LicenseClient-seankim channel disconnected successfully. -[Licensing::IpcConnector] Successfully connected to: "LicenseClient-seankim-6000.2.2" at "2025-09-18T12:27:31.689043Z" -[Licensing::Client] Code 1 while verifying Licensing Client signature (process Id: 41134, path: "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Frameworks/UnityLicensingClient.app/Contents/MacOS/Unity.Licensing.Client") -[Licensing::Module] LicensingClient has failed validation; ignoring -[Licensing::Client] Handshaking with LicensingClient: - Version: 1.17.2+ff71f16 - Session Id: 2bb27738870f45ee876a53577c22c2f2 - Correlation Id: 8cf713a3283bb7fc3f03af2e98f2a75e - External correlation Id: 6761165055484756915 - Machine Id: L1E+DpWPuBBsZGrjgTWuGS/Z64k= -[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-seankim-6000.2.2" (connect: 0.00s, validation: 0.00s, handshake: 0.01s) -[Licensing::IpcConnector] Successfully connected to: "LicenseClient-seankim-6000.2.2-notifications" at "2025-09-18T12:27:31.701956Z" -[Licensing::Module] Licensing Background thread has ended after 0.50s Initialize mono Mono path[0] = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed' Mono path[1] = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit-macos' Mono config path = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56461 +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56921 Begin MonoManager ReloadAssembly +[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 5531, path: "/Applications/Unity Hub.app/Contents/Frameworks/UnityLicensingClient_V1.app/Contents/MacOS/Unity.Licensing.Client") +[Licensing::Module] LicensingClient has failed validation; ignoring +[Licensing::Client] Error: HandshakeResponse reported an error: + ResponseCode: 505 + ResponseStatus: Unsupported protocol version '1.17.2'. +[Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-ta9" +[Licensing::IpcConnector] LicenseClient-ta9 channel disconnected successfully. +[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ta9-6000.2.2" at "2025-09-19T05:43:04.192933Z" +[Licensing::Client] Code 1 while verifying Licensing Client signature (process Id: 15881, path: "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Frameworks/UnityLicensingClient.app/Contents/MacOS/Unity.Licensing.Client") +[Licensing::Module] LicensingClient has failed validation; ignoring +[Licensing::Client] Handshaking with LicensingClient: + Version: 1.17.2+ff71f16 + Session Id: e6ff76c93a824897855071f510320bad + Correlation Id: efca938cac6bb6acd885bd2ff81a2f5c + External correlation Id: 8193337290915490321 + Machine Id: BEpxCz+pMrKzdY+p7VM7BZwoSBk= +[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-ta9-6000.2.2" (connect: 0.00s, validation: 0.00s, handshake: 0.01s) +[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ta9-6000.2.2-notifications" at "2025-09-19T05:43:04.204349Z" +[Licensing::Module] Licensing Background thread has ended after 0.35s Registering precompiled unity dll's ... Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll -Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T12:33:40Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T12:33:40Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll -Registered in 0.007031 seconds. -- Loaded All Assemblies, in 0.391 seconds -[usbmuxd] Start listen thread -[usbmuxd] Listen thread started -[usbmuxd] Send listen message -Native extension for iOS target not found -Native extension for Android target not found -Android Extension - Scanning For ADB Devices 99 ms -Native extension for WindowsStandalone target not found +Registered in 0.000733 seconds. +- Loaded All Assemblies, in 0.251 seconds Native extension for OSXStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.628 seconds -Domain Reload Profiling: 1019ms - BeginReloadAssembly (109ms) +- Finished resetting the current domain, in 0.227 seconds +Domain Reload Profiling: 479ms + BeginReloadAssembly (97ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) - RebuildCommonClasses (38ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (46ms) - LoadAllAssembliesAndSetupDomain (185ms) - LoadAssemblies (112ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (24ms) + LoadAllAssembliesAndSetupDomain (103ms) + LoadAssemblies (97ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (180ms) - TypeCache.Refresh (178ms) - TypeCache.ScanAssembly (165ms) + AnalyzeDomain (100ms) + TypeCache.Refresh (99ms) + TypeCache.ScanAssembly (90ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (0ms) - FinalizeReload (628ms) + FinalizeReload (227ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (586ms) + SetupLoadedEditorAssemblies (201ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (341ms) - SetLoadedEditorAssemblies (4ms) - BeforeProcessingInitializeOnLoad (75ms) - ProcessInitializeOnLoadAttributes (106ms) - ProcessInitializeOnLoadMethodAttributes (58ms) + InitializePlatformSupportModulesInManaged (29ms) + SetLoadedEditorAssemblies (2ms) + BeforeProcessingInitializeOnLoad (50ms) + ProcessInitializeOnLoadAttributes (82ms) + ProcessInitializeOnLoadMethodAttributes (38ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) @@ -207,21 +177,13 @@ Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T12:33:40Z [Licensing::Module] License group: Id: 14569339450714-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited -- Loaded All Assemblies, in 0.686 seconds -Refreshing native plugins compatible for Editor in 0.43 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found +- Loaded All Assemblies, in 0.433 seconds +Refreshing native plugins compatible for Editor in 0.42 ms, found 2 plugins. Native extension for OSXStandalone target not found Native extension for WebGL target not found Package Manager log level set to [2] @@ -229,39 +191,39 @@ Package Manager log level set to [2] [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.775 seconds -Domain Reload Profiling: 1462ms - BeginReloadAssembly (136ms) +- Finished resetting the current domain, in 0.401 seconds +Domain Reload Profiling: 834ms + BeginReloadAssembly (90ms) ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) + DisableScriptedObjects (3ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (37ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (31ms) - LoadAllAssembliesAndSetupDomain (466ms) - LoadAssemblies (285ms) + CreateAndSetChildDomain (26ms) + RebuildCommonClasses (22ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (19ms) + LoadAllAssembliesAndSetupDomain (295ms) + LoadAssemblies (200ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (238ms) - TypeCache.Refresh (193ms) - TypeCache.ScanAssembly (175ms) - BuildScriptInfoCaches (33ms) - ResolveRequiredComponents (9ms) - FinalizeReload (776ms) + AnalyzeDomain (131ms) + TypeCache.Refresh (104ms) + TypeCache.ScanAssembly (94ms) + BuildScriptInfoCaches (20ms) + ResolveRequiredComponents (5ms) + FinalizeReload (402ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (654ms) + SetupLoadedEditorAssemblies (334ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (23ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (168ms) - ProcessInitializeOnLoadAttributes (417ms) - ProcessInitializeOnLoadMethodAttributes (42ms) + InitializePlatformSupportModulesInManaged (2ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (112ms) + ProcessInitializeOnLoadAttributes (189ms) + ProcessInitializeOnLoadMethodAttributes (27ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (4ms) + AwakeInstancesAfterBackupRestoration (2ms) WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? @@ -281,22 +243,1613 @@ WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subsh WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Launching external process: /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/UnityShaderCompiler -Launched and connected shader compiler UnityShaderCompiler after 0.03 seconds -Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins. +Launched and connected shader compiler UnityShaderCompiler after 0.02 seconds +Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.9 MB). Loaded Objects now: 6686. -Memory consumption went from 148.2 MB to 140.3 MB. -Total: 8.484167 ms (FindLiveObjects: 0.526500 ms CreateObjectMapping: 0.246792 ms MarkObjects: 4.856333 ms DeleteObjects: 2.854042 ms) +Unloading 6137 unused Assets / (7.1 MB). Loaded Objects now: 6669. +Memory consumption went from 143.4 MB to 136.3 MB. +Total: 5.930375 ms (FindLiveObjects: 0.295167 ms CreateObjectMapping: 0.132041 ms MarkObjects: 2.984750 ms DeleteObjects: 2.517792 ms) ======================================================================== Received Import Request. - Time since last request: 908896.760459 seconds. - path: Assets/Resources/Art/Characters/Knight/Animators/KnightAnimator.controller - artifactKey: Guid(c2e655e81a39c4af8b7d1f1c50342701) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Resources/Art/Characters/Knight/Animators/KnightAnimator.controller using Guid(c2e655e81a39c4af8b7d1f1c50342701) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'be541cca088e7ef0cb5ca1fc873d0c68') in 0.021097833 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 32 + Time since last request: 21066.708102 seconds. + path: Assets/Scripts/Managers/MovementManager.cs + artifactKey: Guid(eecd42aad63f140fd87fd2d75d093b0e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Scripts/Managers/MovementManager.cs using Guid(eecd42aad63f140fd87fd2d75d093b0e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '3e93e5ba601f7792a12a860beb012688') in 0.002330083 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x339bc7000 may have been prematurely finalized +- Loaded All Assemblies, in 0.359 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.333 seconds +Domain Reload Profiling: 694ms + BeginReloadAssembly (95ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (35ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (10ms) + LoadAllAssembliesAndSetupDomain (229ms) + LoadAssemblies (159ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (97ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (80ms) + ResolveRequiredComponents (6ms) + FinalizeReload (334ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (272ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (66ms) + ProcessInitializeOnLoadAttributes (177ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6135 unused Assets / (7.3 MB). Loaded Objects now: 6674. +Memory consumption went from 151.2 MB to 143.8 MB. +Total: 5.595042 ms (FindLiveObjects: 0.259250 ms CreateObjectMapping: 0.095333 ms MarkObjects: 2.885333 ms DeleteObjects: 2.354417 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6128 unused Assets / (7.4 MB). Loaded Objects now: 6674. +Memory consumption went from 140.3 MB to 132.9 MB. +Total: 16.832916 ms (FindLiveObjects: 0.358042 ms CreateObjectMapping: 0.104166 ms MarkObjects: 13.789750 ms DeleteObjects: 2.580750 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.32 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6128 unused Assets / (7.3 MB). Loaded Objects now: 6674. +Memory consumption went from 140.2 MB to 133.0 MB. +Total: 6.980958 ms (FindLiveObjects: 0.261500 ms CreateObjectMapping: 0.141209 ms MarkObjects: 4.048292 ms DeleteObjects: 2.529666 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f9cb000 may have been prematurely finalized +- Loaded All Assemblies, in 0.379 seconds +Refreshing native plugins compatible for Editor in 0.14 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.335 seconds +Domain Reload Profiling: 716ms + BeginReloadAssembly (108ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (8ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (37ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (6ms) + initialDomainReloadingComplete (16ms) + LoadAllAssembliesAndSetupDomain (230ms) + LoadAssemblies (162ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (97ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (81ms) + ResolveRequiredComponents (6ms) + FinalizeReload (336ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (269ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (72ms) + ProcessInitializeOnLoadAttributes (169ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6135 unused Assets / (7.3 MB). Loaded Objects now: 6676. +Memory consumption went from 146.7 MB to 139.4 MB. +Total: 4.652416 ms (FindLiveObjects: 0.239083 ms CreateObjectMapping: 0.097292 ms MarkObjects: 2.887375 ms DeleteObjects: 1.428333 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6129 unused Assets / (7.1 MB). Loaded Objects now: 6677. +Memory consumption went from 140.2 MB to 133.1 MB. +Total: 14.993709 ms (FindLiveObjects: 0.304250 ms CreateObjectMapping: 0.108166 ms MarkObjects: 12.528542 ms DeleteObjects: 2.052500 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f9cb000 may have been prematurely finalized +- Loaded All Assemblies, in 0.395 seconds +Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.376 seconds +Domain Reload Profiling: 774ms + BeginReloadAssembly (104ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (40ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (15ms) + LoadAllAssembliesAndSetupDomain (251ms) + LoadAssemblies (176ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (102ms) + TypeCache.Refresh (9ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (84ms) + ResolveRequiredComponents (6ms) + FinalizeReload (376ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (305ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (73ms) + ProcessInitializeOnLoadAttributes (202ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6136 unused Assets / (6.9 MB). Loaded Objects now: 6679. +Memory consumption went from 146.7 MB to 139.8 MB. +Total: 5.812959 ms (FindLiveObjects: 0.275791 ms CreateObjectMapping: 0.108167 ms MarkObjects: 3.232083 ms DeleteObjects: 2.196542 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6128 unused Assets / (7.2 MB). Loaded Objects now: 6678. +Memory consumption went from 140.3 MB to 133.1 MB. +Total: 5.472250 ms (FindLiveObjects: 0.258291 ms CreateObjectMapping: 0.097375 ms MarkObjects: 2.792625 ms DeleteObjects: 2.323500 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f9cb000 may have been prematurely finalized +- Loaded All Assemblies, in 0.318 seconds +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.349 seconds +Domain Reload Profiling: 670ms + BeginReloadAssembly (85ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (31ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (6ms) + initialDomainReloadingComplete (9ms) + LoadAllAssembliesAndSetupDomain (199ms) + LoadAssemblies (128ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (92ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (77ms) + ResolveRequiredComponents (5ms) + FinalizeReload (349ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (285ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (75ms) + ProcessInitializeOnLoadAttributes (182ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6135 unused Assets / (7.3 MB). Loaded Objects now: 6680. +Memory consumption went from 146.7 MB to 139.3 MB. +Total: 4.904542 ms (FindLiveObjects: 0.285291 ms CreateObjectMapping: 0.099167 ms MarkObjects: 2.916125 ms DeleteObjects: 1.603458 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6129 unused Assets / (7.0 MB). Loaded Objects now: 6681. +Memory consumption went from 140.3 MB to 133.3 MB. +Total: 5.755791 ms (FindLiveObjects: 0.260750 ms CreateObjectMapping: 0.104500 ms MarkObjects: 3.017042 ms DeleteObjects: 2.373166 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f9cb000 may have been prematurely finalized +- Loaded All Assemblies, in 0.306 seconds +Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.358 seconds +Domain Reload Profiling: 666ms + BeginReloadAssembly (85ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (32ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (10ms) + LoadAllAssembliesAndSetupDomain (186ms) + LoadAssemblies (121ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (87ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (74ms) + ResolveRequiredComponents (5ms) + FinalizeReload (358ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (296ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (2ms) + BeforeProcessingInitializeOnLoad (77ms) + ProcessInitializeOnLoadAttributes (190ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6136 unused Assets / (6.8 MB). Loaded Objects now: 6683. +Memory consumption went from 146.7 MB to 139.9 MB. +Total: 5.297125 ms (FindLiveObjects: 0.261417 ms CreateObjectMapping: 0.114208 ms MarkObjects: 3.065584 ms DeleteObjects: 1.855333 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6130 unused Assets / (7.5 MB). Loaded Objects now: 6684. +Memory consumption went from 140.3 MB to 132.8 MB. +Total: 20.601167 ms (FindLiveObjects: 0.336958 ms CreateObjectMapping: 0.114083 ms MarkObjects: 17.485292 ms DeleteObjects: 2.664500 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f9cb000 may have been prematurely finalized +- Loaded All Assemblies, in 0.379 seconds +Refreshing native plugins compatible for Editor in 0.15 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.351 seconds +Domain Reload Profiling: 733ms + BeginReloadAssembly (100ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (37ms) + RebuildCommonClasses (22ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (13ms) + LoadAllAssembliesAndSetupDomain (240ms) + LoadAssemblies (168ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (98ms) + TypeCache.Refresh (12ms) + TypeCache.ScanAssembly (1ms) + BuildScriptInfoCaches (78ms) + ResolveRequiredComponents (6ms) + FinalizeReload (351ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (288ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (75ms) + ProcessInitializeOnLoadAttributes (185ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6137 unused Assets / (7.6 MB). Loaded Objects now: 6686. +Memory consumption went from 146.7 MB to 139.1 MB. +Total: 5.873375 ms (FindLiveObjects: 0.251500 ms CreateObjectMapping: 0.102708 ms MarkObjects: 2.989083 ms DeleteObjects: 2.529541 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (6.9 MB). Loaded Objects now: 6687. +Memory consumption went from 140.3 MB to 133.4 MB. +Total: 4.731708 ms (FindLiveObjects: 0.226458 ms CreateObjectMapping: 0.102292 ms MarkObjects: 2.807916 ms DeleteObjects: 1.594917 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f9cb000 may have been prematurely finalized +- Loaded All Assemblies, in 0.367 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.348 seconds +Domain Reload Profiling: 718ms + BeginReloadAssembly (90ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (35ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (10ms) + LoadAllAssembliesAndSetupDomain (242ms) + LoadAssemblies (161ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (104ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (88ms) + ResolveRequiredComponents (5ms) + FinalizeReload (349ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (284ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (73ms) + ProcessInitializeOnLoadAttributes (184ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.5 MB). Loaded Objects now: 6689. +Memory consumption went from 146.7 MB to 139.2 MB. +Total: 5.841041 ms (FindLiveObjects: 0.288416 ms CreateObjectMapping: 0.101500 ms MarkObjects: 2.936667 ms DeleteObjects: 2.513959 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (7.3 MB). Loaded Objects now: 6689. +Memory consumption went from 140.3 MB to 133.0 MB. +Total: 5.083334 ms (FindLiveObjects: 0.281791 ms CreateObjectMapping: 0.102875 ms MarkObjects: 3.093125 ms DeleteObjects: 1.605167 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f9cb000 may have been prematurely finalized +- Loaded All Assemblies, in 0.369 seconds +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.348 seconds +Domain Reload Profiling: 719ms + BeginReloadAssembly (94ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (35ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (14ms) + LoadAllAssembliesAndSetupDomain (236ms) + LoadAssemblies (159ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (102ms) + TypeCache.Refresh (9ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (85ms) + ResolveRequiredComponents (6ms) + FinalizeReload (348ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (286ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (73ms) + ProcessInitializeOnLoadAttributes (183ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.3 MB). Loaded Objects now: 6691. +Memory consumption went from 146.7 MB to 139.4 MB. +Total: 4.852208 ms (FindLiveObjects: 0.246916 ms CreateObjectMapping: 0.130250 ms MarkObjects: 2.847834 ms DeleteObjects: 1.626667 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (7.7 MB). Loaded Objects now: 6691. +Memory consumption went from 140.3 MB to 132.6 MB. +Total: 5.636917 ms (FindLiveObjects: 0.278333 ms CreateObjectMapping: 0.100208 ms MarkObjects: 2.715625 ms DeleteObjects: 2.542584 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f9cb000 may have been prematurely finalized +- Loaded All Assemblies, in 0.320 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.349 seconds +Domain Reload Profiling: 672ms + BeginReloadAssembly (87ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (31ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (10ms) + LoadAllAssembliesAndSetupDomain (198ms) + LoadAssemblies (127ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (95ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (81ms) + ResolveRequiredComponents (5ms) + FinalizeReload (350ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (287ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (75ms) + ProcessInitializeOnLoadAttributes (182ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.8 MB). Loaded Objects now: 6693. +Memory consumption went from 146.8 MB to 139.0 MB. +Total: 5.967834 ms (FindLiveObjects: 0.265875 ms CreateObjectMapping: 0.104625 ms MarkObjects: 2.848917 ms DeleteObjects: 2.748084 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (7.4 MB). Loaded Objects now: 6693. +Memory consumption went from 140.3 MB to 133.0 MB. +Total: 6.189084 ms (FindLiveObjects: 0.275625 ms CreateObjectMapping: 0.103292 ms MarkObjects: 3.537166 ms DeleteObjects: 2.272667 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f9cb000 may have been prematurely finalized +- Loaded All Assemblies, in 0.357 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.329 seconds +Domain Reload Profiling: 688ms + BeginReloadAssembly (94ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (34ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (6ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (227ms) + LoadAssemblies (147ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (107ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (92ms) + ResolveRequiredComponents (6ms) + FinalizeReload (329ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (267ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (67ms) + ProcessInitializeOnLoadAttributes (173ms) + ProcessInitializeOnLoadMethodAttributes (22ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.2 MB). Loaded Objects now: 6695. +Memory consumption went from 146.8 MB to 139.5 MB. +Total: 4.594542 ms (FindLiveObjects: 0.257250 ms CreateObjectMapping: 0.088250 ms MarkObjects: 2.573375 ms DeleteObjects: 1.675459 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 1.11 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6132 unused Assets / (7.4 MB). Loaded Objects now: 6696. +Memory consumption went from 140.3 MB to 132.9 MB. +Total: 9.876292 ms (FindLiveObjects: 0.331000 ms CreateObjectMapping: 0.106333 ms MarkObjects: 7.098292 ms DeleteObjects: 2.340250 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f9cb000 may have been prematurely finalized +- Loaded All Assemblies, in 0.422 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.346 seconds +Domain Reload Profiling: 771ms + BeginReloadAssembly (127ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (53ms) + RebuildCommonClasses (22ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (13ms) + LoadAllAssembliesAndSetupDomain (255ms) + LoadAssemblies (180ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (112ms) + TypeCache.Refresh (10ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (93ms) + ResolveRequiredComponents (6ms) + FinalizeReload (346ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (280ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (72ms) + ProcessInitializeOnLoadAttributes (179ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6139 unused Assets / (7.1 MB). Loaded Objects now: 6698. +Memory consumption went from 146.8 MB to 139.6 MB. +Total: 5.450000 ms (FindLiveObjects: 0.265417 ms CreateObjectMapping: 0.104333 ms MarkObjects: 2.853083 ms DeleteObjects: 2.226834 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (7.2 MB). Loaded Objects now: 6697. +Memory consumption went from 140.3 MB to 133.0 MB. +Total: 6.459917 ms (FindLiveObjects: 0.283250 ms CreateObjectMapping: 0.094333 ms MarkObjects: 3.706292 ms DeleteObjects: 2.375750 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f9cb000 may have been prematurely finalized +- Loaded All Assemblies, in 0.350 seconds +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.344 seconds +Domain Reload Profiling: 697ms + BeginReloadAssembly (99ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (39ms) + RebuildCommonClasses (22ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (12ms) + LoadAllAssembliesAndSetupDomain (212ms) + LoadAssemblies (138ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (100ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (84ms) + ResolveRequiredComponents (6ms) + FinalizeReload (344ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (279ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (66ms) + ProcessInitializeOnLoadAttributes (184ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (6.8 MB). Loaded Objects now: 6699. +Memory consumption went from 146.7 MB to 139.9 MB. +Total: 5.327375 ms (FindLiveObjects: 0.258667 ms CreateObjectMapping: 0.107833 ms MarkObjects: 2.919000 ms DeleteObjects: 2.041417 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (7.0 MB). Loaded Objects now: 6699. +Memory consumption went from 140.3 MB to 133.3 MB. +Total: 12.955958 ms (FindLiveObjects: 0.323709 ms CreateObjectMapping: 0.099292 ms MarkObjects: 10.500125 ms DeleteObjects: 2.032500 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f9cb000 may have been prematurely finalized +- Loaded All Assemblies, in 0.363 seconds +Refreshing native plugins compatible for Editor in 0.15 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.334 seconds +Domain Reload Profiling: 700ms + BeginReloadAssembly (101ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (40ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (12ms) + LoadAllAssembliesAndSetupDomain (225ms) + LoadAssemblies (152ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (100ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (84ms) + ResolveRequiredComponents (6ms) + FinalizeReload (334ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (271ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (66ms) + ProcessInitializeOnLoadAttributes (177ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.4 MB). Loaded Objects now: 6701. +Memory consumption went from 146.7 MB to 139.3 MB. +Total: 4.849541 ms (FindLiveObjects: 0.266875 ms CreateObjectMapping: 0.093542 ms MarkObjects: 2.764292 ms DeleteObjects: 1.724583 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.32 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (6.6 MB). Loaded Objects now: 6701. +Memory consumption went from 140.4 MB to 133.8 MB. +Total: 18.945917 ms (FindLiveObjects: 0.323125 ms CreateObjectMapping: 0.109291 ms MarkObjects: 15.987625 ms DeleteObjects: 2.525542 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f9cb000 may have been prematurely finalized +- Loaded All Assemblies, in 0.377 seconds +Refreshing native plugins compatible for Editor in 0.14 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.332 seconds +Domain Reload Profiling: 712ms + BeginReloadAssembly (111ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (41ms) + RebuildCommonClasses (22ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (15ms) + LoadAllAssembliesAndSetupDomain (225ms) + LoadAssemblies (155ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (101ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (82ms) + ResolveRequiredComponents (6ms) + FinalizeReload (332ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (270ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (70ms) + ProcessInitializeOnLoadAttributes (173ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.3 MB). Loaded Objects now: 6703. +Memory consumption went from 146.8 MB to 139.5 MB. +Total: 4.851958 ms (FindLiveObjects: 0.260709 ms CreateObjectMapping: 0.106000 ms MarkObjects: 2.786542 ms DeleteObjects: 1.698458 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (7.8 MB). Loaded Objects now: 6703. +Memory consumption went from 140.4 MB to 132.6 MB. +Total: 11.354791 ms (FindLiveObjects: 0.348917 ms CreateObjectMapping: 0.121833 ms MarkObjects: 8.471208 ms DeleteObjects: 2.412375 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f9cb000 may have been prematurely finalized +- Loaded All Assemblies, in 0.430 seconds +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.335 seconds +Domain Reload Profiling: 767ms + BeginReloadAssembly (115ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (49ms) + RebuildCommonClasses (22ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (14ms) + LoadAllAssembliesAndSetupDomain (274ms) + LoadAssemblies (201ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (102ms) + TypeCache.Refresh (10ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (83ms) + ResolveRequiredComponents (5ms) + FinalizeReload (335ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (270ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (68ms) + ProcessInitializeOnLoadAttributes (175ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.1 MB). Loaded Objects now: 6705. +Memory consumption went from 146.8 MB to 139.7 MB. +Total: 5.300375 ms (FindLiveObjects: 0.270166 ms CreateObjectMapping: 0.101834 ms MarkObjects: 2.692875 ms DeleteObjects: 2.235042 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.71 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (7.3 MB). Loaded Objects now: 6705. +Memory consumption went from 140.3 MB to 133.0 MB. +Total: 39.330583 ms (FindLiveObjects: 0.530875 ms CreateObjectMapping: 0.159042 ms MarkObjects: 36.498041 ms DeleteObjects: 2.142250 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f94b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.419 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.343 seconds +Domain Reload Profiling: 765ms + BeginReloadAssembly (115ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (48ms) + RebuildCommonClasses (23ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (15ms) + LoadAllAssembliesAndSetupDomain (261ms) + LoadAssemblies (182ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (110ms) + TypeCache.Refresh (15ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (86ms) + ResolveRequiredComponents (5ms) + FinalizeReload (343ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (279ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (4ms) + BeforeProcessingInitializeOnLoad (71ms) + ProcessInitializeOnLoadAttributes (180ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.3 MB). Loaded Objects now: 6707. +Memory consumption went from 146.8 MB to 139.5 MB. +Total: 5.494208 ms (FindLiveObjects: 0.250375 ms CreateObjectMapping: 0.107417 ms MarkObjects: 2.839125 ms DeleteObjects: 2.297041 ms) + +Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed @@ -320,141 +1873,54 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu Refreshing native plugins compatible for Editor in 0.55 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6124 unused Assets / (7.4 MB). Loaded Objects now: 6688. -Memory consumption went from 144.2 MB to 136.8 MB. -Total: 29.228250 ms (FindLiveObjects: 0.407458 ms CreateObjectMapping: 0.217167 ms MarkObjects: 25.631417 ms DeleteObjects: 2.971750 ms) +Unloading 6131 unused Assets / (10.2 MB). Loaded Objects now: 6707. +Memory consumption went from 140.4 MB to 130.1 MB. +Total: 29.449584 ms (FindLiveObjects: 1.544584 ms CreateObjectMapping: 0.187375 ms MarkObjects: 23.850709 ms DeleteObjects: 3.866417 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T12:33:40Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x17f387000 may have been prematurely finalized -- Loaded All Assemblies, in 0.859 seconds -Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found +Thread 0x16f94b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.404 seconds +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. Native extension for OSXStandalone target not found Native extension for WebGL target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.840 seconds -Domain Reload Profiling: 1703ms - BeginReloadAssembly (296ms) +- Finished resetting the current domain, in 0.334 seconds +Domain Reload Profiling: 740ms + BeginReloadAssembly (105ms) ExecutionOrderSort (0ms) - DisableScriptedObjects (10ms) + DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (118ms) - RebuildCommonClasses (45ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (28ms) - LoadAllAssembliesAndSetupDomain (480ms) - LoadAssemblies (373ms) + CreateAndSetChildDomain (41ms) + RebuildCommonClasses (22ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (12ms) + LoadAllAssembliesAndSetupDomain (260ms) + LoadAssemblies (183ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (212ms) - TypeCache.Refresh (28ms) - TypeCache.ScanAssembly (1ms) - BuildScriptInfoCaches (170ms) - ResolveRequiredComponents (11ms) - FinalizeReload (840ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (702ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (28ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (184ms) - ProcessInitializeOnLoadAttributes (438ms) - ProcessInitializeOnLoadMethodAttributes (45ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (3ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (8.0 MB). Loaded Objects now: 6691. -Memory consumption went from 160.1 MB to 152.1 MB. -Total: 9.375250 ms (FindLiveObjects: 0.458459 ms CreateObjectMapping: 0.278792 ms MarkObjects: 5.025125 ms DeleteObjects: 3.612291 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16dd83000 may have been prematurely finalized -- Loaded All Assemblies, in 0.637 seconds -Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.779 seconds -Domain Reload Profiling: 1419ms - BeginReloadAssembly (194ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (74ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (23ms) - LoadAllAssembliesAndSetupDomain (370ms) - LoadAssemblies (242ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (184ms) - TypeCache.Refresh (9ms) + AnalyzeDomain (106ms) + TypeCache.Refresh (10ms) TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (156ms) - ResolveRequiredComponents (11ms) - FinalizeReload (779ms) + BuildScriptInfoCaches (86ms) + ResolveRequiredComponents (6ms) + FinalizeReload (334ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (655ms) + SetupLoadedEditorAssemblies (271ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (25ms) - SetLoadedEditorAssemblies (7ms) - BeforeProcessingInitializeOnLoad (160ms) - ProcessInitializeOnLoadAttributes (420ms) - ProcessInitializeOnLoadMethodAttributes (41ms) - AfterProcessingInitializeOnLoad (1ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (2ms) + BeforeProcessingInitializeOnLoad (68ms) + ProcessInitializeOnLoadAttributes (174ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (2ms) @@ -476,12 +1942,12 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.32 ms, found 2 plugins. +Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (6.8 MB). Loaded Objects now: 6693. -Memory consumption went from 157.3 MB to 150.5 MB. -Total: 8.085166 ms (FindLiveObjects: 0.328875 ms CreateObjectMapping: 0.196917 ms MarkObjects: 4.850500 ms DeleteObjects: 2.708000 ms) +Unloading 6138 unused Assets / (7.3 MB). Loaded Objects now: 6709. +Memory consumption went from 146.7 MB to 139.4 MB. +Total: 5.287958 ms (FindLiveObjects: 0.278792 ms CreateObjectMapping: 0.119042 ms MarkObjects: 2.796875 ms DeleteObjects: 2.092750 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== @@ -504,97 +1970,40 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.54 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6124 unused Assets / (4.3 MB). Loaded Objects now: 6693. -Memory consumption went from 144.1 MB to 139.9 MB. -Total: 33.378875 ms (FindLiveObjects: 0.436125 ms CreateObjectMapping: 0.238500 ms MarkObjects: 30.454208 ms DeleteObjects: 2.248959 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T12:33:40Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16dd83000 may have been prematurely finalized -- Loaded All Assemblies, in 0.774 seconds -Refreshing native plugins compatible for Editor in 0.47 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.751 seconds -Domain Reload Profiling: 1529ms - BeginReloadAssembly (241ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (17ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (120ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (14ms) - initialDomainReloadingComplete (34ms) - LoadAllAssembliesAndSetupDomain (446ms) - LoadAssemblies (289ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (202ms) - TypeCache.Refresh (27ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (163ms) - ResolveRequiredComponents (10ms) - FinalizeReload (752ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (625ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (25ms) - SetLoadedEditorAssemblies (7ms) - BeforeProcessingInitializeOnLoad (151ms) - ProcessInitializeOnLoadAttributes (399ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 0.40 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (7.5 MB). Loaded Objects now: 6695. -Memory consumption went from 157.2 MB to 149.7 MB. -Total: 7.661541 ms (FindLiveObjects: 0.410250 ms CreateObjectMapping: 0.192292 ms MarkObjects: 4.700458 ms DeleteObjects: 2.357667 ms) +Unloading 6131 unused Assets / (6.9 MB). Loaded Objects now: 6709. +Memory consumption went from 140.4 MB to 133.5 MB. +Total: 13.687250 ms (FindLiveObjects: 0.326875 ms CreateObjectMapping: 0.104042 ms MarkObjects: 9.680667 ms DeleteObjects: 3.575250 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.40 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (7.6 MB). Loaded Objects now: 6709. +Memory consumption went from 140.3 MB to 132.7 MB. +Total: 24.901166 ms (FindLiveObjects: 0.338792 ms CreateObjectMapping: 0.106458 ms MarkObjects: 21.756458 ms DeleteObjects: 2.699125 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== @@ -620,66 +2029,2092 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu Refreshing native plugins compatible for Editor in 0.34 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6124 unused Assets / (6.9 MB). Loaded Objects now: 6695. -Memory consumption went from 144.1 MB to 137.2 MB. -Total: 44.433333 ms (FindLiveObjects: 4.418750 ms CreateObjectMapping: 0.334292 ms MarkObjects: 36.176916 ms DeleteObjects: 3.502291 ms) +Unloading 6131 unused Assets / (7.8 MB). Loaded Objects now: 6709. +Memory consumption went from 140.3 MB to 132.5 MB. +Total: 48.499709 ms (FindLiveObjects: 0.527084 ms CreateObjectMapping: 0.139416 ms MarkObjects: 45.345750 ms DeleteObjects: 2.486959 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (7.4 MB). Loaded Objects now: 6709. +Memory consumption went from 140.4 MB to 132.9 MB. +Total: 22.363125 ms (FindLiveObjects: 0.325209 ms CreateObjectMapping: 0.109375 ms MarkObjects: 19.575875 ms DeleteObjects: 2.352209 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (7.2 MB). Loaded Objects now: 6709. +Memory consumption went from 140.3 MB to 133.1 MB. +Total: 6.013625 ms (FindLiveObjects: 0.861625 ms CreateObjectMapping: 0.131375 ms MarkObjects: 2.802458 ms DeleteObjects: 2.217875 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T12:33:40Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.787 seconds -Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found +Thread 0x16f94b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.449 seconds +Refreshing native plugins compatible for Editor in 0.15 ms, found 2 plugins. Native extension for OSXStandalone target not found Native extension for WebGL target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.780 seconds -Domain Reload Profiling: 1570ms - BeginReloadAssembly (247ms) +- Finished resetting the current domain, in 0.355 seconds +Domain Reload Profiling: 805ms + BeginReloadAssembly (116ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (45ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (15ms) + LoadAllAssembliesAndSetupDomain (292ms) + LoadAssemblies (204ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (121ms) + TypeCache.Refresh (13ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (99ms) + ResolveRequiredComponents (6ms) + FinalizeReload (355ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (292ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (71ms) + ProcessInitializeOnLoadAttributes (192ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.3 MB). Loaded Objects now: 6711. +Memory consumption went from 146.8 MB to 139.5 MB. +Total: 5.591500 ms (FindLiveObjects: 0.279917 ms CreateObjectMapping: 0.101167 ms MarkObjects: 3.094500 ms DeleteObjects: 2.115583 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f94b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.314 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.375 seconds +Domain Reload Profiling: 692ms + BeginReloadAssembly (91ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (34ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (6ms) + initialDomainReloadingComplete (10ms) + LoadAllAssembliesAndSetupDomain (188ms) + LoadAssemblies (121ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (91ms) + TypeCache.Refresh (4ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (78ms) + ResolveRequiredComponents (6ms) + FinalizeReload (375ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (309ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (4ms) + BeforeProcessingInitializeOnLoad (76ms) + ProcessInitializeOnLoadAttributes (202ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (6.4 MB). Loaded Objects now: 6713. +Memory consumption went from 146.7 MB to 140.3 MB. +Total: 6.193625 ms (FindLiveObjects: 0.289250 ms CreateObjectMapping: 0.106917 ms MarkObjects: 3.369042 ms DeleteObjects: 2.427916 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (7.5 MB). Loaded Objects now: 6713. +Memory consumption went from 140.3 MB to 132.8 MB. +Total: 19.020083 ms (FindLiveObjects: 0.304625 ms CreateObjectMapping: 0.111667 ms MarkObjects: 16.615875 ms DeleteObjects: 1.987208 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f94b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.445 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.342 seconds +Domain Reload Profiling: 790ms + BeginReloadAssembly (127ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (51ms) + RebuildCommonClasses (24ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (16ms) + LoadAllAssembliesAndSetupDomain (274ms) + LoadAssemblies (183ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (124ms) + TypeCache.Refresh (11ms) + TypeCache.ScanAssembly (1ms) + BuildScriptInfoCaches (103ms) + ResolveRequiredComponents (6ms) + FinalizeReload (342ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (277ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (73ms) + ProcessInitializeOnLoadAttributes (177ms) + ProcessInitializeOnLoadMethodAttributes (22ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.5 MB). Loaded Objects now: 6715. +Memory consumption went from 146.8 MB to 139.3 MB. +Total: 7.377250 ms (FindLiveObjects: 0.277333 ms CreateObjectMapping: 0.098750 ms MarkObjects: 4.937000 ms DeleteObjects: 2.063500 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (7.3 MB). Loaded Objects now: 6715. +Memory consumption went from 140.4 MB to 133.1 MB. +Total: 17.214709 ms (FindLiveObjects: 0.369625 ms CreateObjectMapping: 0.107708 ms MarkObjects: 14.658875 ms DeleteObjects: 2.078125 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f94b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.394 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.329 seconds +Domain Reload Profiling: 725ms + BeginReloadAssembly (122ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (55ms) + RebuildCommonClasses (22ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (14ms) + LoadAllAssembliesAndSetupDomain (232ms) + LoadAssemblies (157ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (104ms) + TypeCache.Refresh (9ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (86ms) + ResolveRequiredComponents (6ms) + FinalizeReload (329ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (266ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (68ms) + ProcessInitializeOnLoadAttributes (170ms) + ProcessInitializeOnLoadMethodAttributes (22ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.3 MB). Loaded Objects now: 6717. +Memory consumption went from 146.8 MB to 139.5 MB. +Total: 4.704625 ms (FindLiveObjects: 0.258208 ms CreateObjectMapping: 0.091500 ms MarkObjects: 2.804000 ms DeleteObjects: 1.550667 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.40 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (7.9 MB). Loaded Objects now: 6717. +Memory consumption went from 140.4 MB to 132.5 MB. +Total: 6.866750 ms (FindLiveObjects: 0.295167 ms CreateObjectMapping: 0.119000 ms MarkObjects: 4.045041 ms DeleteObjects: 2.407000 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f94b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.370 seconds +Refreshing native plugins compatible for Editor in 0.14 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.346 seconds +Domain Reload Profiling: 718ms + BeginReloadAssembly (97ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (37ms) + RebuildCommonClasses (22ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (236ms) + LoadAssemblies (160ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (103ms) + TypeCache.Refresh (9ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (86ms) + ResolveRequiredComponents (6ms) + FinalizeReload (346ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (280ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (72ms) + ProcessInitializeOnLoadAttributes (180ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.4 MB). Loaded Objects now: 6719. +Memory consumption went from 146.8 MB to 139.4 MB. +Total: 5.293042 ms (FindLiveObjects: 0.240417 ms CreateObjectMapping: 0.094833 ms MarkObjects: 2.881417 ms DeleteObjects: 2.076000 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (7.1 MB). Loaded Objects now: 6719. +Memory consumption went from 140.3 MB to 133.2 MB. +Total: 9.342666 ms (FindLiveObjects: 0.285209 ms CreateObjectMapping: 0.098541 ms MarkObjects: 6.917250 ms DeleteObjects: 2.041375 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f94b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.382 seconds +Refreshing native plugins compatible for Editor in 0.14 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.331 seconds +Domain Reload Profiling: 716ms + BeginReloadAssembly (106ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (39ms) + RebuildCommonClasses (23ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (14ms) + LoadAllAssembliesAndSetupDomain (235ms) + LoadAssemblies (168ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (98ms) + TypeCache.Refresh (9ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (82ms) + ResolveRequiredComponents (5ms) + FinalizeReload (331ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (270ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (68ms) + ProcessInitializeOnLoadAttributes (174ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.1 MB). Loaded Objects now: 6721. +Memory consumption went from 146.8 MB to 139.6 MB. +Total: 5.401791 ms (FindLiveObjects: 0.278542 ms CreateObjectMapping: 0.155708 ms MarkObjects: 2.794666 ms DeleteObjects: 2.172750 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (7.2 MB). Loaded Objects now: 6721. +Memory consumption went from 140.3 MB to 133.2 MB. +Total: 7.724834 ms (FindLiveObjects: 0.329917 ms CreateObjectMapping: 0.103542 ms MarkObjects: 5.179250 ms DeleteObjects: 2.112000 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f94b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.393 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.349 seconds +Domain Reload Profiling: 744ms + BeginReloadAssembly (106ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (43ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (12ms) + LoadAllAssembliesAndSetupDomain (249ms) + LoadAssemblies (173ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (104ms) + TypeCache.Refresh (9ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (87ms) + ResolveRequiredComponents (5ms) + FinalizeReload (349ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (288ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (84ms) + ProcessInitializeOnLoadAttributes (176ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.2 MB). Loaded Objects now: 6723. +Memory consumption went from 146.8 MB to 139.6 MB. +Total: 5.668625 ms (FindLiveObjects: 0.264708 ms CreateObjectMapping: 0.109084 ms MarkObjects: 2.937583 ms DeleteObjects: 2.356916 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.45 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (5.7 MB). Loaded Objects now: 6723. +Memory consumption went from 140.4 MB to 134.7 MB. +Total: 31.399791 ms (FindLiveObjects: 1.149917 ms CreateObjectMapping: 0.160667 ms MarkObjects: 27.091042 ms DeleteObjects: 2.997291 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f94b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.390 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.326 seconds +Domain Reload Profiling: 718ms + BeginReloadAssembly (116ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (50ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (17ms) + LoadAllAssembliesAndSetupDomain (231ms) + LoadAssemblies (160ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (101ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (85ms) + ResolveRequiredComponents (5ms) + FinalizeReload (326ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (262ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (64ms) + ProcessInitializeOnLoadAttributes (170ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.2 MB). Loaded Objects now: 6725. +Memory consumption went from 146.8 MB to 139.6 MB. +Total: 5.888083 ms (FindLiveObjects: 0.268833 ms CreateObjectMapping: 0.099375 ms MarkObjects: 3.000167 ms DeleteObjects: 2.519334 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f94b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.357 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.369 seconds +Domain Reload Profiling: 729ms + BeginReloadAssembly (91ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (35ms) + RebuildCommonClasses (20ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (230ms) + LoadAssemblies (157ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (97ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (82ms) + ResolveRequiredComponents (6ms) + FinalizeReload (369ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (307ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (81ms) + ProcessInitializeOnLoadAttributes (197ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.3 MB). Loaded Objects now: 6727. +Memory consumption went from 146.8 MB to 139.5 MB. +Total: 5.461500 ms (FindLiveObjects: 0.293750 ms CreateObjectMapping: 0.098000 ms MarkObjects: 2.947917 ms DeleteObjects: 2.121625 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.31 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (6.8 MB). Loaded Objects now: 6727. +Memory consumption went from 140.4 MB to 133.6 MB. +Total: 11.204250 ms (FindLiveObjects: 0.369250 ms CreateObjectMapping: 0.145042 ms MarkObjects: 8.313375 ms DeleteObjects: 2.376292 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f94b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.418 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.338 seconds +Domain Reload Profiling: 759ms + BeginReloadAssembly (118ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (47ms) + RebuildCommonClasses (23ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (17ms) + LoadAllAssembliesAndSetupDomain (256ms) + LoadAssemblies (184ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (107ms) + TypeCache.Refresh (10ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (89ms) + ResolveRequiredComponents (6ms) + FinalizeReload (339ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (274ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (68ms) + ProcessInitializeOnLoadAttributes (178ms) + ProcessInitializeOnLoadMethodAttributes (23ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.0 MB). Loaded Objects now: 6729. +Memory consumption went from 146.8 MB to 139.8 MB. +Total: 5.186375 ms (FindLiveObjects: 0.262959 ms CreateObjectMapping: 0.085500 ms MarkObjects: 2.601458 ms DeleteObjects: 2.236042 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f94b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.327 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.350 seconds +Domain Reload Profiling: 680ms + BeginReloadAssembly (93ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (35ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (6ms) + initialDomainReloadingComplete (10ms) + LoadAllAssembliesAndSetupDomain (200ms) + LoadAssemblies (132ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (92ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (78ms) + ResolveRequiredComponents (6ms) + FinalizeReload (350ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (287ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (71ms) + ProcessInitializeOnLoadAttributes (185ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (5.6 MB). Loaded Objects now: 6731. +Memory consumption went from 146.8 MB to 141.3 MB. +Total: 5.731250 ms (FindLiveObjects: 0.462292 ms CreateObjectMapping: 0.174333 ms MarkObjects: 3.049917 ms DeleteObjects: 2.044584 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (6.3 MB). Loaded Objects now: 6731. +Memory consumption went from 140.4 MB to 134.1 MB. +Total: 10.556083 ms (FindLiveObjects: 0.331916 ms CreateObjectMapping: 0.102042 ms MarkObjects: 7.977958 ms DeleteObjects: 2.143541 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f94b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.427 seconds +Refreshing native plugins compatible for Editor in 0.44 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.353 seconds +Domain Reload Profiling: 783ms + BeginReloadAssembly (129ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (55ms) + RebuildCommonClasses (23ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (13ms) + LoadAllAssembliesAndSetupDomain (258ms) + LoadAssemblies (184ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (110ms) + TypeCache.Refresh (13ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (89ms) + ResolveRequiredComponents (6ms) + FinalizeReload (353ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (286ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (2ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (68ms) + ProcessInitializeOnLoadAttributes (188ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.0 MB). Loaded Objects now: 6733. +Memory consumption went from 146.8 MB to 139.8 MB. +Total: 5.298208 ms (FindLiveObjects: 0.264542 ms CreateObjectMapping: 0.103125 ms MarkObjects: 3.018333 ms DeleteObjects: 1.911875 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f94b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.358 seconds +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.356 seconds +Domain Reload Profiling: 716ms + BeginReloadAssembly (93ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (34ms) + RebuildCommonClasses (22ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (227ms) + LoadAssemblies (152ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (101ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (85ms) + ResolveRequiredComponents (6ms) + FinalizeReload (356ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (287ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (2ms) + BeforeProcessingInitializeOnLoad (71ms) + ProcessInitializeOnLoadAttributes (188ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.3 MB). Loaded Objects now: 6735. +Memory consumption went from 146.8 MB to 139.4 MB. +Total: 5.306333 ms (FindLiveObjects: 0.267167 ms CreateObjectMapping: 0.101250 ms MarkObjects: 2.828333 ms DeleteObjects: 2.109333 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f94b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.341 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.349 seconds +Domain Reload Profiling: 692ms + BeginReloadAssembly (91ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (34ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (214ms) + LoadAssemblies (145ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (93ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (79ms) + ResolveRequiredComponents (5ms) + FinalizeReload (349ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (286ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (69ms) + ProcessInitializeOnLoadAttributes (186ms) + ProcessInitializeOnLoadMethodAttributes (27ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (6.5 MB). Loaded Objects now: 6737. +Memory consumption went from 146.8 MB to 140.3 MB. +Total: 4.937167 ms (FindLiveObjects: 0.288917 ms CreateObjectMapping: 0.102958 ms MarkObjects: 2.911500 ms DeleteObjects: 1.633458 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f94b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.371 seconds +Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.364 seconds +Domain Reload Profiling: 737ms + BeginReloadAssembly (121ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (49ms) + RebuildCommonClasses (22ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (15ms) + LoadAllAssembliesAndSetupDomain (208ms) + LoadAssemblies (146ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (95ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (80ms) + ResolveRequiredComponents (6ms) + FinalizeReload (365ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (299ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (69ms) + ProcessInitializeOnLoadAttributes (197ms) + ProcessInitializeOnLoadMethodAttributes (29ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.2 MB). Loaded Objects now: 6739. +Memory consumption went from 146.8 MB to 139.6 MB. +Total: 5.111417 ms (FindLiveObjects: 0.314000 ms CreateObjectMapping: 0.123333 ms MarkObjects: 3.019416 ms DeleteObjects: 1.654292 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (7.6 MB). Loaded Objects now: 6739. +Memory consumption went from 140.4 MB to 132.9 MB. +Total: 7.197958 ms (FindLiveObjects: 0.271000 ms CreateObjectMapping: 0.096750 ms MarkObjects: 4.700417 ms DeleteObjects: 2.129416 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f94b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.366 seconds +Refreshing native plugins compatible for Editor in 0.15 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.338 seconds +Domain Reload Profiling: 707ms + BeginReloadAssembly (96ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (38ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (234ms) + LoadAssemblies (158ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (101ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (86ms) + ResolveRequiredComponents (5ms) + FinalizeReload (338ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (277ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (2ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (72ms) + ProcessInitializeOnLoadAttributes (175ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.1 MB). Loaded Objects now: 6741. +Memory consumption went from 146.8 MB to 139.7 MB. +Total: 4.758709 ms (FindLiveObjects: 0.264083 ms CreateObjectMapping: 0.094083 ms MarkObjects: 2.703792 ms DeleteObjects: 1.696417 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (7.6 MB). Loaded Objects now: 6741. +Memory consumption went from 140.4 MB to 132.8 MB. +Total: 6.032667 ms (FindLiveObjects: 0.264084 ms CreateObjectMapping: 0.109333 ms MarkObjects: 3.475250 ms DeleteObjects: 2.183875 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f94b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.358 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.368 seconds +Domain Reload Profiling: 729ms + BeginReloadAssembly (112ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (46ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (15ms) + LoadAllAssembliesAndSetupDomain (206ms) + LoadAssemblies (140ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (97ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (83ms) + ResolveRequiredComponents (6ms) + FinalizeReload (368ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (302ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (70ms) + ProcessInitializeOnLoadAttributes (200ms) + ProcessInitializeOnLoadMethodAttributes (28ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (6.6 MB). Loaded Objects now: 6743. +Memory consumption went from 146.8 MB to 140.3 MB. +Total: 5.333500 ms (FindLiveObjects: 0.308458 ms CreateObjectMapping: 0.175584 ms MarkObjects: 3.103000 ms DeleteObjects: 1.746291 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f94b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.384 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.389 seconds +Domain Reload Profiling: 777ms + BeginReloadAssembly (111ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (42ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (237ms) + LoadAssemblies (161ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (104ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (86ms) + ResolveRequiredComponents (6ms) + FinalizeReload (390ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (324ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (74ms) + ProcessInitializeOnLoadAttributes (218ms) + ProcessInitializeOnLoadMethodAttributes (28ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.0 MB). Loaded Objects now: 6745. +Memory consumption went from 146.8 MB to 139.8 MB. +Total: 5.819625 ms (FindLiveObjects: 0.317000 ms CreateObjectMapping: 0.102125 ms MarkObjects: 3.274000 ms DeleteObjects: 2.126000 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f94b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.398 seconds +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.382 seconds +Domain Reload Profiling: 782ms + BeginReloadAssembly (122ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (50ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (14ms) + LoadAllAssembliesAndSetupDomain (237ms) + LoadAssemblies (160ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (105ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (89ms) + ResolveRequiredComponents (6ms) + FinalizeReload (382ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (315ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (81ms) + ProcessInitializeOnLoadAttributes (203ms) + ProcessInitializeOnLoadMethodAttributes (26ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.2 MB). Loaded Objects now: 6747. +Memory consumption went from 146.8 MB to 139.6 MB. +Total: 5.598791 ms (FindLiveObjects: 0.304791 ms CreateObjectMapping: 0.177834 ms MarkObjects: 2.877833 ms DeleteObjects: 2.237958 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (6.9 MB). Loaded Objects now: 6747. +Memory consumption went from 140.4 MB to 133.5 MB. +Total: 5.569833 ms (FindLiveObjects: 0.269000 ms CreateObjectMapping: 0.098667 ms MarkObjects: 3.000541 ms DeleteObjects: 2.201166 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f94b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.361 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.361 seconds +Domain Reload Profiling: 725ms + BeginReloadAssembly (97ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (39ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (10ms) + LoadAllAssembliesAndSetupDomain (229ms) + LoadAssemblies (150ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (101ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (85ms) + ResolveRequiredComponents (5ms) + FinalizeReload (361ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (294ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (72ms) + ProcessInitializeOnLoadAttributes (191ms) + ProcessInitializeOnLoadMethodAttributes (27ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.38 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.0 MB). Loaded Objects now: 6749. +Memory consumption went from 146.9 MB to 139.9 MB. +Total: 5.449167 ms (FindLiveObjects: 0.275334 ms CreateObjectMapping: 0.110500 ms MarkObjects: 3.088916 ms DeleteObjects: 1.973792 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +Thread 0x16f94b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.333 seconds +Refreshing native plugins compatible for Editor in 0.15 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.370 seconds +Domain Reload Profiling: 706ms + BeginReloadAssembly (95ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (38ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (11ms) + LoadAllAssembliesAndSetupDomain (201ms) + LoadAssemblies (129ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (94ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (81ms) + ResolveRequiredComponents (5ms) + FinalizeReload (370ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (303ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (73ms) + ProcessInitializeOnLoadAttributes (197ms) + ProcessInitializeOnLoadMethodAttributes (28ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.6 MB). Loaded Objects now: 6751. +Memory consumption went from 146.9 MB to 139.3 MB. +Total: 5.899917 ms (FindLiveObjects: 0.269792 ms CreateObjectMapping: 0.109041 ms MarkObjects: 3.072042 ms DeleteObjects: 2.448834 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f94b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.373 seconds +Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.380 seconds +Domain Reload Profiling: 755ms + BeginReloadAssembly (107ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (3ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (44ms) + RebuildCommonClasses (22ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (15ms) + LoadAllAssembliesAndSetupDomain (224ms) + LoadAssemblies (148ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (105ms) + TypeCache.Refresh (9ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (88ms) + ResolveRequiredComponents (5ms) + FinalizeReload (381ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (313ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (80ms) + ProcessInitializeOnLoadAttributes (203ms) + ProcessInitializeOnLoadMethodAttributes (25ms) + AfterProcessingInitializeOnLoad (1ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (2ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (6.9 MB). Loaded Objects now: 6753. +Memory consumption went from 146.8 MB to 139.9 MB. +Total: 5.643334 ms (FindLiveObjects: 0.294584 ms CreateObjectMapping: 0.190834 ms MarkObjects: 2.867500 ms DeleteObjects: 2.290042 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6131 unused Assets / (7.3 MB). Loaded Objects now: 6753. +Memory consumption went from 140.4 MB to 133.2 MB. +Total: 18.182708 ms (FindLiveObjects: 0.316917 ms CreateObjectMapping: 0.108416 ms MarkObjects: 15.771167 ms DeleteObjects: 1.985917 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f94b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.392 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.335 seconds +Domain Reload Profiling: 729ms + BeginReloadAssembly (114ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (4ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (51ms) + RebuildCommonClasses (21ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (18ms) + LoadAllAssembliesAndSetupDomain (234ms) + LoadAssemblies (155ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (106ms) + TypeCache.Refresh (10ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (87ms) + ResolveRequiredComponents (5ms) + FinalizeReload (335ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (269ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (2ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (69ms) + ProcessInitializeOnLoadAttributes (170ms) + ProcessInitializeOnLoadMethodAttributes (24ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (1ms) +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 47 Unused Serialized files (Serialized files now loaded: 0) +Unloading 6138 unused Assets / (7.3 MB). Loaded Objects now: 6755. +Memory consumption went from 146.9 MB to 139.6 MB. +Total: 4.835875 ms (FindLiveObjects: 0.255708 ms CreateObjectMapping: 0.099500 ms MarkObjects: 2.742084 ms DeleteObjects: 1.738250 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +Thread 0x16f94b000 may have been prematurely finalized +- Loaded All Assemblies, in 0.390 seconds +Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins. +Native extension for OSXStandalone target not found +Native extension for WebGL target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.387 seconds +Domain Reload Profiling: 780ms + BeginReloadAssembly (135ms) ExecutionOrderSort (0ms) DisableScriptedObjects (9ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (112ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (30ms) - LoadAllAssembliesAndSetupDomain (459ms) - LoadAssemblies (325ms) + CreateAndSetChildDomain (59ms) + RebuildCommonClasses (22ms) + RebuildNativeTypeToScriptingClass (7ms) + initialDomainReloadingComplete (14ms) + LoadAllAssembliesAndSetupDomain (215ms) + LoadAssemblies (150ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (200ms) - TypeCache.Refresh (26ms) - TypeCache.ScanAssembly (1ms) - BuildScriptInfoCaches (161ms) - ResolveRequiredComponents (10ms) - FinalizeReload (780ms) + AnalyzeDomain (95ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (82ms) + ResolveRequiredComponents (5ms) + FinalizeReload (387ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (652ms) + SetupLoadedEditorAssemblies (319ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (160ms) - ProcessInitializeOnLoadAttributes (422ms) - ProcessInitializeOnLoadMethodAttributes (39ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (2ms) + BeforeProcessingInitializeOnLoad (82ms) + ProcessInitializeOnLoadAttributes (206ms) + ProcessInitializeOnLoadMethodAttributes (27ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) @@ -702,5838 +4137,11 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (7.1 MB). Loaded Objects now: 6697. -Memory consumption went from 157.3 MB to 150.2 MB. -Total: 7.717125 ms (FindLiveObjects: 0.299125 ms CreateObjectMapping: 0.178209 ms MarkObjects: 4.543958 ms DeleteObjects: 2.695458 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.41 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6124 unused Assets / (4.8 MB). Loaded Objects now: 6697. -Memory consumption went from 144.1 MB to 139.4 MB. -Total: 28.039500 ms (FindLiveObjects: 1.791583 ms CreateObjectMapping: 0.345958 ms MarkObjects: 23.465750 ms DeleteObjects: 2.435084 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.37 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6124 unused Assets / (7.6 MB). Loaded Objects now: 6697. -Memory consumption went from 144.1 MB to 136.5 MB. -Total: 22.484875 ms (FindLiveObjects: 0.408083 ms CreateObjectMapping: 0.219708 ms MarkObjects: 19.063792 ms DeleteObjects: 2.792458 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T12:33:40Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16dd83000 may have been prematurely finalized -- Loaded All Assemblies, in 0.886 seconds -Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.769 seconds -Domain Reload Profiling: 1658ms - BeginReloadAssembly (332ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (8ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (165ms) - RebuildCommonClasses (44ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (21ms) - LoadAllAssembliesAndSetupDomain (479ms) - LoadAssemblies (369ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (207ms) - TypeCache.Refresh (28ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (165ms) - ResolveRequiredComponents (10ms) - FinalizeReload (769ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (635ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (30ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (149ms) - ProcessInitializeOnLoadAttributes (409ms) - ProcessInitializeOnLoadMethodAttributes (41ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (7.4 MB). Loaded Objects now: 6699. -Memory consumption went from 157.3 MB to 149.9 MB. -Total: 8.971042 ms (FindLiveObjects: 0.382583 ms CreateObjectMapping: 0.221084 ms MarkObjects: 4.757875 ms DeleteObjects: 3.609042 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.59 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6124 unused Assets / (5.3 MB). Loaded Objects now: 6699. -Memory consumption went from 144.1 MB to 138.8 MB. -Total: 35.467542 ms (FindLiveObjects: 0.654416 ms CreateObjectMapping: 0.283792 ms MarkObjects: 31.859416 ms DeleteObjects: 2.669000 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T12:33:40Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.773 seconds -Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.774 seconds -Domain Reload Profiling: 1551ms - BeginReloadAssembly (242ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (17ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (106ms) - RebuildCommonClasses (42ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (22ms) - LoadAllAssembliesAndSetupDomain (458ms) - LoadAssemblies (318ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (190ms) - TypeCache.Refresh (16ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (158ms) - ResolveRequiredComponents (10ms) - FinalizeReload (774ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (647ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (25ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (165ms) - ProcessInitializeOnLoadAttributes (411ms) - ProcessInitializeOnLoadMethodAttributes (40ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (3ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.34 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (7.8 MB). Loaded Objects now: 6701. -Memory consumption went from 157.3 MB to 149.5 MB. -Total: 7.838125 ms (FindLiveObjects: 0.377750 ms CreateObjectMapping: 0.225167 ms MarkObjects: 4.687541 ms DeleteObjects: 2.547250 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.37 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6124 unused Assets / (7.8 MB). Loaded Objects now: 6701. -Memory consumption went from 144.1 MB to 136.3 MB. -Total: 34.102917 ms (FindLiveObjects: 0.420000 ms CreateObjectMapping: 0.234084 ms MarkObjects: 29.623250 ms DeleteObjects: 3.825125 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T12:33:40Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.758 seconds -Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.823 seconds -Domain Reload Profiling: 1585ms - BeginReloadAssembly (206ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (92ms) - RebuildCommonClasses (43ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (23ms) - LoadAllAssembliesAndSetupDomain (476ms) - LoadAssemblies (306ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (222ms) - TypeCache.Refresh (35ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (170ms) - ResolveRequiredComponents (10ms) - FinalizeReload (824ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (692ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (33ms) - SetLoadedEditorAssemblies (7ms) - BeforeProcessingInitializeOnLoad (177ms) - ProcessInitializeOnLoadAttributes (432ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (6.5 MB). Loaded Objects now: 6703. -Memory consumption went from 157.3 MB to 150.8 MB. -Total: 8.245916 ms (FindLiveObjects: 0.334083 ms CreateObjectMapping: 0.214542 ms MarkObjects: 4.918875 ms DeleteObjects: 2.777959 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.40 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6124 unused Assets / (5.4 MB). Loaded Objects now: 6703. -Memory consumption went from 144.1 MB to 138.7 MB. -Total: 55.388458 ms (FindLiveObjects: 0.799417 ms CreateObjectMapping: 0.243958 ms MarkObjects: 51.340625 ms DeleteObjects: 3.003375 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 1.89 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6124 unused Assets / (5.4 MB). Loaded Objects now: 6703. -Memory consumption went from 144.1 MB to 138.7 MB. -Total: 36.621708 ms (FindLiveObjects: 1.080083 ms CreateObjectMapping: 0.289959 ms MarkObjects: 32.170291 ms DeleteObjects: 3.080583 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T12:33:40Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.791 seconds -Refreshing native plugins compatible for Editor in 0.48 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.773 seconds -Domain Reload Profiling: 1568ms - BeginReloadAssembly (220ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (111ms) - RebuildCommonClasses (44ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (28ms) - LoadAllAssembliesAndSetupDomain (489ms) - LoadAssemblies (333ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (201ms) - TypeCache.Refresh (19ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (165ms) - ResolveRequiredComponents (12ms) - FinalizeReload (774ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (640ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (156ms) - ProcessInitializeOnLoadAttributes (410ms) - ProcessInitializeOnLoadMethodAttributes (43ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (4.3 MB). Loaded Objects now: 6705. -Memory consumption went from 157.3 MB to 153.0 MB. -Total: 9.564917 ms (FindLiveObjects: 0.307292 ms CreateObjectMapping: 0.226958 ms MarkObjects: 6.964292 ms DeleteObjects: 2.065667 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.577 seconds -Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.780 seconds -Domain Reload Profiling: 1360ms - BeginReloadAssembly (159ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (65ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (20ms) - LoadAllAssembliesAndSetupDomain (349ms) - LoadAssemblies (225ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (168ms) - TypeCache.Refresh (9ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (147ms) - ResolveRequiredComponents (10ms) - FinalizeReload (780ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (656ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (158ms) - ProcessInitializeOnLoadAttributes (426ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (7.3 MB). Loaded Objects now: 6707. -Memory consumption went from 157.3 MB to 149.9 MB. -Total: 9.012416 ms (FindLiveObjects: 0.363958 ms CreateObjectMapping: 0.211667 ms MarkObjects: 5.264750 ms DeleteObjects: 3.171458 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.43 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6124 unused Assets / (4.3 MB). Loaded Objects now: 6707. -Memory consumption went from 144.1 MB to 139.8 MB. -Total: 30.285708 ms (FindLiveObjects: 0.442167 ms CreateObjectMapping: 0.192666 ms MarkObjects: 25.790709 ms DeleteObjects: 3.859167 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.728 seconds -Refreshing native plugins compatible for Editor in 0.37 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.767 seconds -Domain Reload Profiling: 1498ms - BeginReloadAssembly (188ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (90ms) - RebuildCommonClasses (39ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (24ms) - LoadAllAssembliesAndSetupDomain (468ms) - LoadAssemblies (321ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (192ms) - TypeCache.Refresh (18ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (161ms) - ResolveRequiredComponents (10ms) - FinalizeReload (767ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (641ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (26ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (151ms) - ProcessInitializeOnLoadAttributes (415ms) - ProcessInitializeOnLoadMethodAttributes (40ms) - AfterProcessingInitializeOnLoad (3ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.37 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (7.1 MB). Loaded Objects now: 6709. -Memory consumption went from 157.3 MB to 150.1 MB. -Total: 9.295459 ms (FindLiveObjects: 0.368209 ms CreateObjectMapping: 0.232959 ms MarkObjects: 4.971500 ms DeleteObjects: 3.722542 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.577 seconds Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.770 seconds -Domain Reload Profiling: 1351ms - BeginReloadAssembly (147ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (61ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (19ms) - LoadAllAssembliesAndSetupDomain (362ms) - LoadAssemblies (231ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (168ms) - TypeCache.Refresh (9ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (146ms) - ResolveRequiredComponents (10ms) - FinalizeReload (771ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (640ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (151ms) - ProcessInitializeOnLoadAttributes (416ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (3ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (7.0 MB). Loaded Objects now: 6711. -Memory consumption went from 157.3 MB to 150.3 MB. -Total: 8.667792 ms (FindLiveObjects: 0.368125 ms CreateObjectMapping: 0.262125 ms MarkObjects: 4.951459 ms DeleteObjects: 3.085083 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T12:33:40Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.697 seconds -Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.740 seconds -Domain Reload Profiling: 1440ms - BeginReloadAssembly (212ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (13ms) - BackupInstance (0ms) - ReleaseScriptingObjects (1ms) - CreateAndSetChildDomain (88ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (22ms) - LoadAllAssembliesAndSetupDomain (413ms) - LoadAssemblies (264ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (195ms) - TypeCache.Refresh (12ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (168ms) - ResolveRequiredComponents (10ms) - FinalizeReload (740ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (616ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (23ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (145ms) - ProcessInitializeOnLoadAttributes (400ms) - ProcessInitializeOnLoadMethodAttributes (41ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (7.8 MB). Loaded Objects now: 6713. -Memory consumption went from 157.3 MB to 149.5 MB. -Total: 8.761375 ms (FindLiveObjects: 0.347875 ms CreateObjectMapping: 0.195500 ms MarkObjects: 4.808333 ms DeleteObjects: 3.409458 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T12:33:40Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16d6af000 may have been prematurely finalized -- Loaded All Assemblies, in 0.781 seconds -Refreshing native plugins compatible for Editor in 0.41 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.830 seconds -Domain Reload Profiling: 1614ms - BeginReloadAssembly (269ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (17ms) - BackupInstance (0ms) - ReleaseScriptingObjects (1ms) - CreateAndSetChildDomain (115ms) - RebuildCommonClasses (43ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (25ms) - LoadAllAssembliesAndSetupDomain (435ms) - LoadAssemblies (303ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (201ms) - TypeCache.Refresh (24ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (162ms) - ResolveRequiredComponents (11ms) - FinalizeReload (830ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (697ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (41ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (155ms) - ProcessInitializeOnLoadAttributes (454ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.70 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (8.1 MB). Loaded Objects now: 6715. -Memory consumption went from 157.3 MB to 149.2 MB. -Total: 10.882458 ms (FindLiveObjects: 0.604125 ms CreateObjectMapping: 0.282917 ms MarkObjects: 5.854792 ms DeleteObjects: 4.140041 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16dc03000 may have been prematurely finalized -- Loaded All Assemblies, in 0.592 seconds -Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.779 seconds -Domain Reload Profiling: 1374ms - BeginReloadAssembly (158ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (68ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (21ms) - LoadAllAssembliesAndSetupDomain (363ms) - LoadAssemblies (228ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (175ms) - TypeCache.Refresh (14ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (148ms) - ResolveRequiredComponents (10ms) - FinalizeReload (779ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (652ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (7ms) - BeforeProcessingInitializeOnLoad (156ms) - ProcessInitializeOnLoadAttributes (423ms) - ProcessInitializeOnLoadMethodAttributes (41ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (7.1 MB). Loaded Objects now: 6717. -Memory consumption went from 157.4 MB to 150.2 MB. -Total: 8.602292 ms (FindLiveObjects: 0.375917 ms CreateObjectMapping: 0.193792 ms MarkObjects: 4.512791 ms DeleteObjects: 3.519417 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T12:33:40Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16dc03000 may have been prematurely finalized -- Loaded All Assemblies, in 0.643 seconds -Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.779 seconds -Domain Reload Profiling: 1425ms - BeginReloadAssembly (204ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (94ms) - RebuildCommonClasses (45ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (20ms) - LoadAllAssembliesAndSetupDomain (364ms) - LoadAssemblies (239ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (172ms) - TypeCache.Refresh (11ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (149ms) - ResolveRequiredComponents (9ms) - FinalizeReload (779ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (652ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (159ms) - ProcessInitializeOnLoadAttributes (421ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.49 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (7.8 MB). Loaded Objects now: 6719. -Memory consumption went from 157.3 MB to 149.5 MB. -Total: 8.944167 ms (FindLiveObjects: 0.352958 ms CreateObjectMapping: 0.193208 ms MarkObjects: 4.889625 ms DeleteObjects: 3.508000 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.42 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6124 unused Assets / (4.7 MB). Loaded Objects now: 6719. -Memory consumption went from 144.1 MB to 139.4 MB. -Total: 41.271083 ms (FindLiveObjects: 0.506666 ms CreateObjectMapping: 0.279792 ms MarkObjects: 37.986167 ms DeleteObjects: 2.497750 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T12:33:40Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16dc03000 may have been prematurely finalized -- Loaded All Assemblies, in 0.715 seconds -Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.755 seconds -Domain Reload Profiling: 1473ms - BeginReloadAssembly (206ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (96ms) - RebuildCommonClasses (39ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (24ms) - LoadAllAssembliesAndSetupDomain (436ms) - LoadAssemblies (279ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (202ms) - TypeCache.Refresh (33ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (155ms) - ResolveRequiredComponents (10ms) - FinalizeReload (755ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (627ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (25ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (150ms) - ProcessInitializeOnLoadAttributes (406ms) - ProcessInitializeOnLoadMethodAttributes (40ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.34 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (7.3 MB). Loaded Objects now: 6721. -Memory consumption went from 157.3 MB to 150.0 MB. -Total: 8.100416 ms (FindLiveObjects: 0.402708 ms CreateObjectMapping: 0.212542 ms MarkObjects: 4.869500 ms DeleteObjects: 2.615250 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16dc03000 may have been prematurely finalized -- Loaded All Assemblies, in 0.573 seconds -Refreshing native plugins compatible for Editor in 1.47 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.804 seconds -Domain Reload Profiling: 1380ms - BeginReloadAssembly (152ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (65ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (19ms) - LoadAllAssembliesAndSetupDomain (352ms) - LoadAssemblies (227ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (163ms) - TypeCache.Refresh (8ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (143ms) - ResolveRequiredComponents (9ms) - FinalizeReload (805ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (656ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (29ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (154ms) - ProcessInitializeOnLoadAttributes (425ms) - ProcessInitializeOnLoadMethodAttributes (41ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (6.9 MB). Loaded Objects now: 6723. -Memory consumption went from 157.3 MB to 150.4 MB. -Total: 7.996208 ms (FindLiveObjects: 0.329083 ms CreateObjectMapping: 0.232792 ms MarkObjects: 4.402917 ms DeleteObjects: 3.031000 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.46 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6124 unused Assets / (6.0 MB). Loaded Objects now: 6723. -Memory consumption went from 144.2 MB to 138.2 MB. -Total: 31.357167 ms (FindLiveObjects: 0.487917 ms CreateObjectMapping: 0.239583 ms MarkObjects: 27.683125 ms DeleteObjects: 2.945583 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T12:33:40Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16dc03000 may have been prematurely finalized -- Loaded All Assemblies, in 0.755 seconds -Refreshing native plugins compatible for Editor in 0.38 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.791 seconds -Domain Reload Profiling: 1550ms - BeginReloadAssembly (223ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (11ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (93ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (26ms) - LoadAllAssembliesAndSetupDomain (457ms) - LoadAssemblies (305ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (201ms) - TypeCache.Refresh (32ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (156ms) - ResolveRequiredComponents (10ms) - FinalizeReload (791ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (655ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (175ms) - ProcessInitializeOnLoadAttributes (407ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.38 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (7.9 MB). Loaded Objects now: 6725. -Memory consumption went from 157.3 MB to 149.4 MB. -Total: 9.548083 ms (FindLiveObjects: 0.353709 ms CreateObjectMapping: 0.191250 ms MarkObjects: 5.433875 ms DeleteObjects: 3.568667 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16dc03000 may have been prematurely finalized -- Loaded All Assemblies, in 0.611 seconds -Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.790 seconds -Domain Reload Profiling: 1404ms - BeginReloadAssembly (186ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (79ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (20ms) - LoadAllAssembliesAndSetupDomain (354ms) - LoadAssemblies (229ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (172ms) - TypeCache.Refresh (10ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (149ms) - ResolveRequiredComponents (10ms) - FinalizeReload (791ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (664ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (164ms) - ProcessInitializeOnLoadAttributes (425ms) - ProcessInitializeOnLoadMethodAttributes (44ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.34 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (6.2 MB). Loaded Objects now: 6727. -Memory consumption went from 157.3 MB to 151.1 MB. -Total: 9.152000 ms (FindLiveObjects: 0.377833 ms CreateObjectMapping: 0.241542 ms MarkObjects: 5.609125 ms DeleteObjects: 2.922750 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.43 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6124 unused Assets / (5.6 MB). Loaded Objects now: 6727. -Memory consumption went from 144.1 MB to 138.6 MB. -Total: 38.516709 ms (FindLiveObjects: 0.539750 ms CreateObjectMapping: 0.244250 ms MarkObjects: 34.915583 ms DeleteObjects: 2.816459 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.627 seconds -Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.788 seconds -Domain Reload Profiling: 1419ms - BeginReloadAssembly (180ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (79ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (22ms) - LoadAllAssembliesAndSetupDomain (374ms) - LoadAssemblies (242ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (180ms) - TypeCache.Refresh (14ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (153ms) - ResolveRequiredComponents (10ms) - FinalizeReload (788ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (662ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (23ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (161ms) - ProcessInitializeOnLoadAttributes (429ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (7.0 MB). Loaded Objects now: 6729. -Memory consumption went from 157.4 MB to 150.4 MB. -Total: 8.879708 ms (FindLiveObjects: 0.371959 ms CreateObjectMapping: 0.194875 ms MarkObjects: 4.980250 ms DeleteObjects: 3.332167 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.48 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6124 unused Assets / (5.1 MB). Loaded Objects now: 6729. -Memory consumption went from 144.1 MB to 139.0 MB. -Total: 27.105167 ms (FindLiveObjects: 0.490792 ms CreateObjectMapping: 0.263583 ms MarkObjects: 23.716458 ms DeleteObjects: 2.633125 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T12:33:40Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.690 seconds -Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.791 seconds -Domain Reload Profiling: 1484ms - BeginReloadAssembly (172ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (75ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (21ms) - LoadAllAssembliesAndSetupDomain (448ms) - LoadAssemblies (279ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (213ms) - TypeCache.Refresh (24ms) - TypeCache.ScanAssembly (1ms) - BuildScriptInfoCaches (157ms) - ResolveRequiredComponents (20ms) - FinalizeReload (791ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (663ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (25ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (155ms) - ProcessInitializeOnLoadAttributes (435ms) - ProcessInitializeOnLoadMethodAttributes (41ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (7.5 MB). Loaded Objects now: 6731. -Memory consumption went from 157.4 MB to 149.9 MB. -Total: 8.787500 ms (FindLiveObjects: 0.378833 ms CreateObjectMapping: 0.186208 ms MarkObjects: 4.635167 ms DeleteObjects: 3.586625 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.691 seconds -Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.939 seconds -Domain Reload Profiling: 1634ms - BeginReloadAssembly (186ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (82ms) - RebuildCommonClasses (42ms) - RebuildNativeTypeToScriptingClass (14ms) - initialDomainReloadingComplete (21ms) - LoadAllAssembliesAndSetupDomain (432ms) - LoadAssemblies (289ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (196ms) - TypeCache.Refresh (24ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (155ms) - ResolveRequiredComponents (14ms) - FinalizeReload (939ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (794ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (124ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (173ms) - ProcessInitializeOnLoadAttributes (445ms) - ProcessInitializeOnLoadMethodAttributes (45ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.47 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (7.3 MB). Loaded Objects now: 6733. -Memory consumption went from 157.3 MB to 150.0 MB. -Total: 9.243750 ms (FindLiveObjects: 0.363583 ms CreateObjectMapping: 0.197750 ms MarkObjects: 5.203875 ms DeleteObjects: 3.477917 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.49 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6124 unused Assets / (5.4 MB). Loaded Objects now: 6733. -Memory consumption went from 144.1 MB to 138.7 MB. -Total: 39.671208 ms (FindLiveObjects: 0.467375 ms CreateObjectMapping: 0.227667 ms MarkObjects: 36.237375 ms DeleteObjects: 2.738166 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T12:33:40Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.756 seconds -Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.754 seconds -Domain Reload Profiling: 1514ms - BeginReloadAssembly (177ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (79ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (21ms) - LoadAllAssembliesAndSetupDomain (510ms) - LoadAssemblies (327ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (226ms) - TypeCache.Refresh (36ms) - TypeCache.ScanAssembly (2ms) - BuildScriptInfoCaches (174ms) - ResolveRequiredComponents (11ms) - FinalizeReload (754ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (629ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (22ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (148ms) - ProcessInitializeOnLoadAttributes (411ms) - ProcessInitializeOnLoadMethodAttributes (41ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.34 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (7.8 MB). Loaded Objects now: 6735. -Memory consumption went from 157.4 MB to 149.6 MB. -Total: 9.066750 ms (FindLiveObjects: 0.336708 ms CreateObjectMapping: 0.195375 ms MarkObjects: 4.880917 ms DeleteObjects: 3.653250 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16dc03000 may have been prematurely finalized -- Loaded All Assemblies, in 0.575 seconds -Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.766 seconds -Domain Reload Profiling: 1344ms - BeginReloadAssembly (153ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (67ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (19ms) - LoadAllAssembliesAndSetupDomain (353ms) - LoadAssemblies (219ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (173ms) - TypeCache.Refresh (10ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (150ms) - ResolveRequiredComponents (10ms) - FinalizeReload (766ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (640ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (154ms) - ProcessInitializeOnLoadAttributes (414ms) - ProcessInitializeOnLoadMethodAttributes (41ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.34 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (7.0 MB). Loaded Objects now: 6737. -Memory consumption went from 157.4 MB to 150.4 MB. -Total: 7.966500 ms (FindLiveObjects: 0.318291 ms CreateObjectMapping: 0.179959 ms MarkObjects: 4.755958 ms DeleteObjects: 2.711750 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T12:33:40Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16dc03000 may have been prematurely finalized -- Loaded All Assemblies, in 0.658 seconds -Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.775 seconds -Domain Reload Profiling: 1436ms - BeginReloadAssembly (203ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (92ms) - RebuildCommonClasses (39ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (21ms) - LoadAllAssembliesAndSetupDomain (385ms) - LoadAssemblies (253ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (176ms) - TypeCache.Refresh (9ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (154ms) - ResolveRequiredComponents (10ms) - FinalizeReload (775ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (649ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (155ms) - ProcessInitializeOnLoadAttributes (422ms) - ProcessInitializeOnLoadMethodAttributes (41ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6131 unused Assets / (7.6 MB). Loaded Objects now: 6739. -Memory consumption went from 157.4 MB to 149.8 MB. -Total: 8.257500 ms (FindLiveObjects: 0.326458 ms CreateObjectMapping: 0.169667 ms MarkObjects: 4.756791 ms DeleteObjects: 3.004167 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.37 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6125 unused Assets / (6.4 MB). Loaded Objects now: 6740. -Memory consumption went from 144.2 MB to 137.7 MB. -Total: 28.593417 ms (FindLiveObjects: 0.494416 ms CreateObjectMapping: 0.219875 ms MarkObjects: 24.391583 ms DeleteObjects: 3.487042 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.41 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6125 unused Assets / (8.0 MB). Loaded Objects now: 6740. -Memory consumption went from 144.2 MB to 136.2 MB. -Total: 30.346583 ms (FindLiveObjects: 0.461958 ms CreateObjectMapping: 0.209375 ms MarkObjects: 26.082417 ms DeleteObjects: 3.592291 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.34 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6125 unused Assets / (7.6 MB). Loaded Objects now: 6740. -Memory consumption went from 144.2 MB to 136.6 MB. -Total: 29.799250 ms (FindLiveObjects: 0.494916 ms CreateObjectMapping: 0.228334 ms MarkObjects: 24.724375 ms DeleteObjects: 4.350750 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6125 unused Assets / (7.8 MB). Loaded Objects now: 6740. -Memory consumption went from 144.2 MB to 136.3 MB. -Total: 27.022917 ms (FindLiveObjects: 0.439209 ms CreateObjectMapping: 0.222166 ms MarkObjects: 22.395708 ms DeleteObjects: 3.965208 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.46 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6125 unused Assets / (8.0 MB). Loaded Objects now: 6740. -Memory consumption went from 144.2 MB to 136.2 MB. -Total: 39.412166 ms (FindLiveObjects: 0.570833 ms CreateObjectMapping: 0.323916 ms MarkObjects: 34.117334 ms DeleteObjects: 4.399334 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Import Request. - Time since last request: 8438.713284 seconds. - path: Assets/Scripts/Data/Data_Content.cs - artifactKey: Guid(0a52ef54628ff4d3ca6e6eca517d46f8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Data/Data_Content.cs using Guid(0a52ef54628ff4d3ca6e6eca517d46f8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '68483e1c066c0f9fd3c79bc1d69348b7') in 0.002963167 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T15:47:28Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16dc03000 may have been prematurely finalized -- Loaded All Assemblies, in 0.876 seconds -Refreshing native plugins compatible for Editor in 0.31 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.796 seconds -Domain Reload Profiling: 1675ms - BeginReloadAssembly (309ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (22ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (132ms) - RebuildCommonClasses (48ms) - RebuildNativeTypeToScriptingClass (14ms) - initialDomainReloadingComplete (37ms) - LoadAllAssembliesAndSetupDomain (471ms) - LoadAssemblies (318ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (208ms) - TypeCache.Refresh (22ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (173ms) - ResolveRequiredComponents (10ms) - FinalizeReload (796ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (665ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (29ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (162ms) - ProcessInitializeOnLoadAttributes (424ms) - ProcessInitializeOnLoadMethodAttributes (43ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.46 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6132 unused Assets / (7.6 MB). Loaded Objects now: 6742. -Memory consumption went from 157.4 MB to 149.8 MB. -Total: 8.402333 ms (FindLiveObjects: 0.418334 ms CreateObjectMapping: 0.279416 ms MarkObjects: 4.817834 ms DeleteObjects: 2.886250 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.37 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6125 unused Assets / (7.3 MB). Loaded Objects now: 6742. -Memory consumption went from 144.2 MB to 136.8 MB. -Total: 31.758500 ms (FindLiveObjects: 0.447500 ms CreateObjectMapping: 0.222209 ms MarkObjects: 28.358625 ms DeleteObjects: 2.729792 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Import Request. - Time since last request: 75.833068 seconds. - path: Assets/Scripts/Data/Data_Content.cs - artifactKey: Guid(0a52ef54628ff4d3ca6e6eca517d46f8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Data/Data_Content.cs using Guid(0a52ef54628ff4d3ca6e6eca517d46f8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'cf454f978ebce29d14a6104b8b1072f2') in 0.0028705 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T15:47:28Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16dc03000 may have been prematurely finalized -- Loaded All Assemblies, in 0.815 seconds -Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.866 seconds -Domain Reload Profiling: 1685ms - BeginReloadAssembly (243ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (120ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (35ms) - LoadAllAssembliesAndSetupDomain (487ms) - LoadAssemblies (345ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (194ms) - TypeCache.Refresh (30ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (152ms) - ResolveRequiredComponents (10ms) - FinalizeReload (867ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (729ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (82ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (167ms) - ProcessInitializeOnLoadAttributes (429ms) - ProcessInitializeOnLoadMethodAttributes (43ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.40 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6132 unused Assets / (6.2 MB). Loaded Objects now: 6744. -Memory consumption went from 157.2 MB to 151.1 MB. -Total: 8.356875 ms (FindLiveObjects: 0.320291 ms CreateObjectMapping: 0.250625 ms MarkObjects: 4.908500 ms DeleteObjects: 2.877041 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.37 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6126 unused Assets / (7.6 MB). Loaded Objects now: 6745. -Memory consumption went from 144.2 MB to 136.6 MB. -Total: 25.408708 ms (FindLiveObjects: 0.516625 ms CreateObjectMapping: 0.222917 ms MarkObjects: 20.789291 ms DeleteObjects: 3.878958 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T15:47:28Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16dc03000 may have been prematurely finalized -- Loaded All Assemblies, in 0.751 seconds -Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.842 seconds -Domain Reload Profiling: 1598ms - BeginReloadAssembly (216ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (8ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (106ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (21ms) - LoadAllAssembliesAndSetupDomain (465ms) - LoadAssemblies (298ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (210ms) - TypeCache.Refresh (43ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (154ms) - ResolveRequiredComponents (9ms) - FinalizeReload (843ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (716ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (34ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (173ms) - ProcessInitializeOnLoadAttributes (455ms) - ProcessInitializeOnLoadMethodAttributes (47ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6133 unused Assets / (7.2 MB). Loaded Objects now: 6747. -Memory consumption went from 157.2 MB to 150.0 MB. -Total: 9.180750 ms (FindLiveObjects: 0.357458 ms CreateObjectMapping: 0.204583 ms MarkObjects: 5.109209 ms DeleteObjects: 3.509125 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.37 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (7.3 MB). Loaded Objects now: 6748. -Memory consumption went from 144.2 MB to 136.8 MB. -Total: 37.288500 ms (FindLiveObjects: 0.492666 ms CreateObjectMapping: 0.227083 ms MarkObjects: 33.335625 ms DeleteObjects: 3.232459 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16dc03000 may have been prematurely finalized -- Loaded All Assemblies, in 0.740 seconds -Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.773 seconds -Domain Reload Profiling: 1517ms - BeginReloadAssembly (208ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (8ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (101ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (30ms) - LoadAllAssembliesAndSetupDomain (453ms) - LoadAssemblies (312ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (187ms) - TypeCache.Refresh (18ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (155ms) - ResolveRequiredComponents (11ms) - FinalizeReload (773ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (648ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (27ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (163ms) - ProcessInitializeOnLoadAttributes (412ms) - ProcessInitializeOnLoadMethodAttributes (40ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.5 MB). Loaded Objects now: 6750. -Memory consumption went from 157.2 MB to 149.7 MB. -Total: 8.584083 ms (FindLiveObjects: 0.339333 ms CreateObjectMapping: 0.201042 ms MarkObjects: 4.798291 ms DeleteObjects: 3.244834 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.39 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (8.1 MB). Loaded Objects now: 6750. -Memory consumption went from 144.2 MB to 136.1 MB. -Total: 33.569083 ms (FindLiveObjects: 1.238833 ms CreateObjectMapping: 0.221083 ms MarkObjects: 28.225042 ms DeleteObjects: 3.883041 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T15:47:28Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16dc03000 may have been prematurely finalized -- Loaded All Assemblies, in 0.760 seconds -Refreshing native plugins compatible for Editor in 0.32 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.752 seconds -Domain Reload Profiling: 1515ms - BeginReloadAssembly (225ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (93ms) - RebuildCommonClasses (42ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (26ms) - LoadAllAssembliesAndSetupDomain (457ms) - LoadAssemblies (336ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (194ms) - TypeCache.Refresh (25ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (157ms) - ResolveRequiredComponents (10ms) - FinalizeReload (752ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (624ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (23ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (149ms) - ProcessInitializeOnLoadAttributes (403ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.6 MB). Loaded Objects now: 6752. -Memory consumption went from 157.1 MB to 149.5 MB. -Total: 7.595083 ms (FindLiveObjects: 0.385042 ms CreateObjectMapping: 0.197458 ms MarkObjects: 4.512083 ms DeleteObjects: 2.499792 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (8.2 MB). Loaded Objects now: 6752. -Memory consumption went from 144.3 MB to 136.0 MB. -Total: 41.977167 ms (FindLiveObjects: 1.527084 ms CreateObjectMapping: 0.202708 ms MarkObjects: 35.195833 ms DeleteObjects: 5.050875 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T15:47:28Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16dc03000 may have been prematurely finalized -- Loaded All Assemblies, in 0.672 seconds -Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.757 seconds -Domain Reload Profiling: 1432ms - BeginReloadAssembly (181ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (81ms) - RebuildCommonClasses (39ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (20ms) - LoadAllAssembliesAndSetupDomain (421ms) - LoadAssemblies (289ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (178ms) - TypeCache.Refresh (14ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (151ms) - ResolveRequiredComponents (10ms) - FinalizeReload (757ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (628ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (23ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (153ms) - ProcessInitializeOnLoadAttributes (404ms) - ProcessInitializeOnLoadMethodAttributes (40ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.34 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.4 MB). Loaded Objects now: 6754. -Memory consumption went from 157.2 MB to 149.8 MB. -Total: 7.697917 ms (FindLiveObjects: 0.331459 ms CreateObjectMapping: 0.169583 ms MarkObjects: 4.517917 ms DeleteObjects: 2.678542 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (7.0 MB). Loaded Objects now: 6754. -Memory consumption went from 144.3 MB to 137.3 MB. -Total: 8.945667 ms (FindLiveObjects: 0.468167 ms CreateObjectMapping: 0.236042 ms MarkObjects: 4.772333 ms DeleteObjects: 3.468625 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16dc03000 may have been prematurely finalized -- Loaded All Assemblies, in 0.739 seconds -Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.760 seconds -Domain Reload Profiling: 1503ms - BeginReloadAssembly (207ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (13ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (84ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (21ms) - LoadAllAssembliesAndSetupDomain (461ms) - LoadAssemblies (315ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (190ms) - TypeCache.Refresh (18ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (157ms) - ResolveRequiredComponents (11ms) - FinalizeReload (761ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (632ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (150ms) - ProcessInitializeOnLoadAttributes (411ms) - ProcessInitializeOnLoadMethodAttributes (41ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.32 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.5 MB). Loaded Objects now: 6756. -Memory consumption went from 157.1 MB to 149.7 MB. -Total: 7.676417 ms (FindLiveObjects: 0.357750 ms CreateObjectMapping: 0.176208 ms MarkObjects: 4.782333 ms DeleteObjects: 2.359458 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.37 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (8.0 MB). Loaded Objects now: 6756. -Memory consumption went from 144.3 MB to 136.2 MB. -Total: 9.400459 ms (FindLiveObjects: 0.340875 ms CreateObjectMapping: 0.226750 ms MarkObjects: 4.672166 ms DeleteObjects: 4.160042 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16dc03000 may have been prematurely finalized -- Loaded All Assemblies, in 0.756 seconds -Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.819 seconds -Domain Reload Profiling: 1578ms - BeginReloadAssembly (214ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (2ms) - CreateAndSetChildDomain (93ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (23ms) - LoadAllAssembliesAndSetupDomain (467ms) - LoadAssemblies (279ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (233ms) - TypeCache.Refresh (39ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (181ms) - ResolveRequiredComponents (10ms) - FinalizeReload (819ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (685ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (27ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (164ms) - ProcessInitializeOnLoadAttributes (444ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.5 MB). Loaded Objects now: 6758. -Memory consumption went from 157.1 MB to 149.6 MB. -Total: 8.795625 ms (FindLiveObjects: 0.346833 ms CreateObjectMapping: 0.178958 ms MarkObjects: 4.723167 ms DeleteObjects: 3.546125 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.60 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (4.7 MB). Loaded Objects now: 6758. -Memory consumption went from 144.3 MB to 139.6 MB. -Total: 37.724542 ms (FindLiveObjects: 0.483792 ms CreateObjectMapping: 0.298250 ms MarkObjects: 33.822042 ms DeleteObjects: 3.120000 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.768 seconds -Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.763 seconds -Domain Reload Profiling: 1534ms - BeginReloadAssembly (222ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (114ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (23ms) - LoadAllAssembliesAndSetupDomain (472ms) - LoadAssemblies (307ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (211ms) - TypeCache.Refresh (19ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (178ms) - ResolveRequiredComponents (10ms) - FinalizeReload (763ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (634ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (26ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (153ms) - ProcessInitializeOnLoadAttributes (407ms) - ProcessInitializeOnLoadMethodAttributes (41ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.31 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.7 MB). Loaded Objects now: 6760. -Memory consumption went from 157.1 MB to 149.5 MB. -Total: 8.902917 ms (FindLiveObjects: 0.334875 ms CreateObjectMapping: 0.185833 ms MarkObjects: 4.833750 ms DeleteObjects: 3.548167 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.44 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (5.3 MB). Loaded Objects now: 6760. -Memory consumption went from 144.3 MB to 139.0 MB. -Total: 45.062791 ms (FindLiveObjects: 0.451000 ms CreateObjectMapping: 0.232000 ms MarkObjects: 41.332042 ms DeleteObjects: 3.047042 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T15:47:28Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.766 seconds -Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.789 seconds -Domain Reload Profiling: 1558ms - BeginReloadAssembly (212ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (14ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (87ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (28ms) - LoadAllAssembliesAndSetupDomain (475ms) - LoadAssemblies (313ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (213ms) - TypeCache.Refresh (30ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (165ms) - ResolveRequiredComponents (12ms) - FinalizeReload (789ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (661ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (25ms) - SetLoadedEditorAssemblies (7ms) - BeforeProcessingInitializeOnLoad (167ms) - ProcessInitializeOnLoadAttributes (421ms) - ProcessInitializeOnLoadMethodAttributes (41ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.3 MB). Loaded Objects now: 6762. -Memory consumption went from 157.1 MB to 149.8 MB. -Total: 7.494708 ms (FindLiveObjects: 0.318917 ms CreateObjectMapping: 0.177625 ms MarkObjects: 4.512417 ms DeleteObjects: 2.485375 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (7.8 MB). Loaded Objects now: 6762. -Memory consumption went from 144.3 MB to 136.5 MB. -Total: 33.229667 ms (FindLiveObjects: 0.495291 ms CreateObjectMapping: 0.214542 ms MarkObjects: 29.611666 ms DeleteObjects: 2.907375 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.786 seconds -Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.800 seconds -Domain Reload Profiling: 1591ms - BeginReloadAssembly (203ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (8ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (86ms) - RebuildCommonClasses (42ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (23ms) - LoadAllAssembliesAndSetupDomain (510ms) - LoadAssemblies (355ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (213ms) - TypeCache.Refresh (26ms) - TypeCache.ScanAssembly (1ms) - BuildScriptInfoCaches (169ms) - ResolveRequiredComponents (12ms) - FinalizeReload (800ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (665ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (27ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (158ms) - ProcessInitializeOnLoadAttributes (432ms) - ProcessInitializeOnLoadMethodAttributes (41ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.37 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.2 MB). Loaded Objects now: 6764. -Memory consumption went from 157.2 MB to 150.1 MB. -Total: 8.554125 ms (FindLiveObjects: 0.400833 ms CreateObjectMapping: 0.209500 ms MarkObjects: 4.866084 ms DeleteObjects: 3.077166 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.40 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (7.0 MB). Loaded Objects now: 6764. -Memory consumption went from 144.2 MB to 137.2 MB. -Total: 12.813750 ms (FindLiveObjects: 0.640875 ms CreateObjectMapping: 0.191166 ms MarkObjects: 8.792875 ms DeleteObjects: 3.188041 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 1.06 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (7.1 MB). Loaded Objects now: 6764. -Memory consumption went from 144.2 MB to 137.1 MB. -Total: 42.545250 ms (FindLiveObjects: 0.801375 ms CreateObjectMapping: 0.614208 ms MarkObjects: 38.114167 ms DeleteObjects: 3.014959 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (4.3 MB). Loaded Objects now: 6764. -Memory consumption went from 144.3 MB to 140.0 MB. -Total: 14.419709 ms (FindLiveObjects: 1.234625 ms CreateObjectMapping: 0.827959 ms MarkObjects: 10.349750 ms DeleteObjects: 2.006292 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.795 seconds -Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.780 seconds -Domain Reload Profiling: 1578ms - BeginReloadAssembly (192ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (90ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (37ms) - LoadAllAssembliesAndSetupDomain (514ms) - LoadAssemblies (339ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (221ms) - TypeCache.Refresh (18ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (186ms) - ResolveRequiredComponents (11ms) - FinalizeReload (780ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (652ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (158ms) - ProcessInitializeOnLoadAttributes (422ms) - ProcessInitializeOnLoadMethodAttributes (40ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.5 MB). Loaded Objects now: 6766. -Memory consumption went from 157.2 MB to 149.6 MB. -Total: 9.018667 ms (FindLiveObjects: 0.380125 ms CreateObjectMapping: 0.176750 ms MarkObjects: 4.649083 ms DeleteObjects: 3.812292 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (10.3 MB). Loaded Objects now: 6766. -Memory consumption went from 144.3 MB to 134.0 MB. -Total: 34.602375 ms (FindLiveObjects: 1.210250 ms CreateObjectMapping: 0.377041 ms MarkObjects: 27.082125 ms DeleteObjects: 5.932375 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T15:47:28Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.765 seconds -Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.762 seconds -Domain Reload Profiling: 1530ms - BeginReloadAssembly (195ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (11ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (82ms) - RebuildCommonClasses (42ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (24ms) - LoadAllAssembliesAndSetupDomain (495ms) - LoadAssemblies (330ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (213ms) - TypeCache.Refresh (26ms) - TypeCache.ScanAssembly (2ms) - BuildScriptInfoCaches (170ms) - ResolveRequiredComponents (14ms) - FinalizeReload (762ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (634ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (151ms) - ProcessInitializeOnLoadAttributes (411ms) - ProcessInitializeOnLoadMethodAttributes (40ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.39 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.5 MB). Loaded Objects now: 6768. -Memory consumption went from 157.2 MB to 149.7 MB. -Total: 7.543333 ms (FindLiveObjects: 0.359625 ms CreateObjectMapping: 0.176291 ms MarkObjects: 4.504917 ms DeleteObjects: 2.502167 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.687 seconds -Refreshing native plugins compatible for Editor in 0.37 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.776 seconds -Domain Reload Profiling: 1467ms - BeginReloadAssembly (212ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (14ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (86ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (21ms) - LoadAllAssembliesAndSetupDomain (404ms) - LoadAssemblies (276ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (183ms) - TypeCache.Refresh (15ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (155ms) - ResolveRequiredComponents (10ms) - FinalizeReload (777ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (647ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (23ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (159ms) - ProcessInitializeOnLoadAttributes (418ms) - ProcessInitializeOnLoadMethodAttributes (41ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.40 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (6.9 MB). Loaded Objects now: 6770. -Memory consumption went from 157.2 MB to 150.2 MB. -Total: 8.272208 ms (FindLiveObjects: 0.365417 ms CreateObjectMapping: 0.195167 ms MarkObjects: 4.871375 ms DeleteObjects: 2.839458 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.43 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (8.1 MB). Loaded Objects now: 6770. -Memory consumption went from 144.3 MB to 136.2 MB. -Total: 20.722958 ms (FindLiveObjects: 0.474542 ms CreateObjectMapping: 0.240583 ms MarkObjects: 15.477959 ms DeleteObjects: 4.529292 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.40 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (7.6 MB). Loaded Objects now: 6770. -Memory consumption went from 144.2 MB to 136.6 MB. -Total: 28.690791 ms (FindLiveObjects: 0.509833 ms CreateObjectMapping: 0.231375 ms MarkObjects: 24.399250 ms DeleteObjects: 3.549750 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (7.9 MB). Loaded Objects now: 6770. -Memory consumption went from 144.2 MB to 136.3 MB. -Total: 8.950208 ms (FindLiveObjects: 0.440167 ms CreateObjectMapping: 0.216500 ms MarkObjects: 4.761208 ms DeleteObjects: 3.531417 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (4.9 MB). Loaded Objects now: 6770. -Memory consumption went from 144.2 MB to 139.4 MB. -Total: 14.740334 ms (FindLiveObjects: 0.447166 ms CreateObjectMapping: 0.205458 ms MarkObjects: 11.133625 ms DeleteObjects: 2.952875 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (8.1 MB). Loaded Objects now: 6770. -Memory consumption went from 144.3 MB to 136.1 MB. -Total: 29.887833 ms (FindLiveObjects: 0.416833 ms CreateObjectMapping: 0.213666 ms MarkObjects: 25.518125 ms DeleteObjects: 3.738791 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.39 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (6.1 MB). Loaded Objects now: 6770. -Memory consumption went from 144.3 MB to 138.2 MB. -Total: 33.149875 ms (FindLiveObjects: 0.442375 ms CreateObjectMapping: 0.225334 ms MarkObjects: 29.017875 ms DeleteObjects: 3.463667 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Import Request. - Time since last request: 2131.369498 seconds. - path: Assets/Scripts/Contents/Status_Player.cs - artifactKey: Guid(e769ccdc5b3314cc9ab76946cabf1210) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scripts/Contents/Status_Player.cs using Guid(e769ccdc5b3314cc9ab76946cabf1210) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '972f9e08aea748865241b3437d690f42') in 0.003166166 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T15:47:28Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.756 seconds -Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.802 seconds -Domain Reload Profiling: 1561ms - BeginReloadAssembly (240ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (27ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (92ms) - RebuildCommonClasses (42ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (21ms) - LoadAllAssembliesAndSetupDomain (444ms) - LoadAssemblies (291ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (212ms) - TypeCache.Refresh (21ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (178ms) - ResolveRequiredComponents (10ms) - FinalizeReload (802ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (673ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (25ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (176ms) - ProcessInitializeOnLoadAttributes (425ms) - ProcessInitializeOnLoadMethodAttributes (40ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.3 MB). Loaded Objects now: 6772. -Memory consumption went from 157.2 MB to 149.9 MB. -Total: 8.453375 ms (FindLiveObjects: 0.335334 ms CreateObjectMapping: 0.211167 ms MarkObjects: 4.909917 ms DeleteObjects: 2.996375 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.602 seconds -Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.784 seconds -Domain Reload Profiling: 1389ms - BeginReloadAssembly (152ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (64ms) - RebuildCommonClasses (39ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (19ms) - LoadAllAssembliesAndSetupDomain (381ms) - LoadAssemblies (241ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (180ms) - TypeCache.Refresh (11ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (152ms) - ResolveRequiredComponents (11ms) - FinalizeReload (784ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (656ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (23ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (155ms) - ProcessInitializeOnLoadAttributes (427ms) - ProcessInitializeOnLoadMethodAttributes (44ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.31 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.9 MB). Loaded Objects now: 6774. -Memory consumption went from 157.1 MB to 149.2 MB. -Total: 8.888625 ms (FindLiveObjects: 0.346250 ms CreateObjectMapping: 0.205292 ms MarkObjects: 4.623833 ms DeleteObjects: 3.712750 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.42 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (4.6 MB). Loaded Objects now: 6774. -Memory consumption went from 144.3 MB to 139.7 MB. -Total: 46.673542 ms (FindLiveObjects: 0.482583 ms CreateObjectMapping: 0.249167 ms MarkObjects: 43.517708 ms DeleteObjects: 2.423083 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T15:47:28Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.757 seconds -Refreshing native plugins compatible for Editor in 0.52 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.843 seconds -Domain Reload Profiling: 1604ms - BeginReloadAssembly (225ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (8ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (113ms) - RebuildCommonClasses (42ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (27ms) - LoadAllAssembliesAndSetupDomain (453ms) - LoadAssemblies (307ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (192ms) - TypeCache.Refresh (22ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (158ms) - ResolveRequiredComponents (10ms) - FinalizeReload (843ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (703ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (36ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (191ms) - ProcessInitializeOnLoadAttributes (426ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.6 MB). Loaded Objects now: 6776. -Memory consumption went from 157.1 MB to 149.6 MB. -Total: 9.706625 ms (FindLiveObjects: 0.463625 ms CreateObjectMapping: 0.413542 ms MarkObjects: 6.383375 ms DeleteObjects: 2.445667 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.598 seconds -Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.798 seconds -Domain Reload Profiling: 1400ms - BeginReloadAssembly (163ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (73ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (21ms) - LoadAllAssembliesAndSetupDomain (365ms) - LoadAssemblies (237ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (169ms) - TypeCache.Refresh (9ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (148ms) - ResolveRequiredComponents (10ms) - FinalizeReload (798ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (669ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (25ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (152ms) - ProcessInitializeOnLoadAttributes (443ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.40 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (6.8 MB). Loaded Objects now: 6778. -Memory consumption went from 157.1 MB to 150.3 MB. -Total: 7.527375 ms (FindLiveObjects: 0.309333 ms CreateObjectMapping: 0.187625 ms MarkObjects: 4.436917 ms DeleteObjects: 2.593292 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.693 seconds -Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.780 seconds -Domain Reload Profiling: 1478ms - BeginReloadAssembly (204ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (8ms) - BackupInstance (0ms) - ReleaseScriptingObjects (1ms) - CreateAndSetChildDomain (95ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (21ms) - LoadAllAssembliesAndSetupDomain (421ms) - LoadAssemblies (252ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (211ms) - TypeCache.Refresh (16ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (162ms) - ResolveRequiredComponents (19ms) - FinalizeReload (781ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (654ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (158ms) - ProcessInitializeOnLoadAttributes (423ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.65 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.2 MB). Loaded Objects now: 6780. -Memory consumption went from 157.1 MB to 149.9 MB. -Total: 8.820667 ms (FindLiveObjects: 0.319292 ms CreateObjectMapping: 0.171708 ms MarkObjects: 4.593125 ms DeleteObjects: 3.736000 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T15:47:28Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.647 seconds -Refreshing native plugins compatible for Editor in 0.34 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.780 seconds -Domain Reload Profiling: 1431ms - BeginReloadAssembly (210ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (8ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (108ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (20ms) - LoadAllAssembliesAndSetupDomain (368ms) - LoadAssemblies (236ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (177ms) - TypeCache.Refresh (10ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (153ms) - ResolveRequiredComponents (9ms) - FinalizeReload (781ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (656ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (26ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (158ms) - ProcessInitializeOnLoadAttributes (423ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.34 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.9 MB). Loaded Objects now: 6782. -Memory consumption went from 157.1 MB to 149.2 MB. -Total: 9.622375 ms (FindLiveObjects: 0.382042 ms CreateObjectMapping: 0.269208 ms MarkObjects: 5.016958 ms DeleteObjects: 3.954042 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.37 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (7.9 MB). Loaded Objects now: 6782. -Memory consumption went from 144.3 MB to 136.4 MB. -Total: 25.953875 ms (FindLiveObjects: 0.427583 ms CreateObjectMapping: 0.204458 ms MarkObjects: 21.653000 ms DeleteObjects: 3.668084 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T15:47:28Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.637 seconds -Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.763 seconds -Domain Reload Profiling: 1404ms - BeginReloadAssembly (179ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (83ms) - RebuildCommonClasses (39ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (24ms) - LoadAllAssembliesAndSetupDomain (386ms) - LoadAssemblies (244ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (185ms) - TypeCache.Refresh (15ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (156ms) - ResolveRequiredComponents (11ms) - FinalizeReload (763ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (638ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (23ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (152ms) - ProcessInitializeOnLoadAttributes (415ms) - ProcessInitializeOnLoadMethodAttributes (41ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.5 MB). Loaded Objects now: 6784. -Memory consumption went from 157.1 MB to 149.7 MB. -Total: 7.302083 ms (FindLiveObjects: 0.327333 ms CreateObjectMapping: 0.218708 ms MarkObjects: 4.377709 ms DeleteObjects: 2.377875 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.591 seconds -Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.771 seconds -Domain Reload Profiling: 1365ms - BeginReloadAssembly (151ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (65ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (19ms) - LoadAllAssembliesAndSetupDomain (371ms) - LoadAssemblies (242ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (168ms) - TypeCache.Refresh (9ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (145ms) - ResolveRequiredComponents (10ms) - FinalizeReload (771ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (645ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (23ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (151ms) - ProcessInitializeOnLoadAttributes (421ms) - ProcessInitializeOnLoadMethodAttributes (41ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.7 MB). Loaded Objects now: 6786. -Memory consumption went from 157.1 MB to 149.5 MB. -Total: 7.832917 ms (FindLiveObjects: 0.321458 ms CreateObjectMapping: 0.178084 ms MarkObjects: 4.710709 ms DeleteObjects: 2.622042 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.41 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (5.7 MB). Loaded Objects now: 6786. -Memory consumption went from 144.3 MB to 138.6 MB. -Total: 38.532042 ms (FindLiveObjects: 0.452666 ms CreateObjectMapping: 0.191292 ms MarkObjects: 35.199250 ms DeleteObjects: 2.688125 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T15:47:28Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.703 seconds -Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.785 seconds -Domain Reload Profiling: 1491ms - BeginReloadAssembly (192ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (93ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (22ms) - LoadAllAssembliesAndSetupDomain (439ms) - LoadAssemblies (272ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (209ms) - TypeCache.Refresh (24ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (157ms) - ResolveRequiredComponents (17ms) - FinalizeReload (785ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (658ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (26ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (158ms) - ProcessInitializeOnLoadAttributes (426ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.7 MB). Loaded Objects now: 6788. -Memory consumption went from 157.1 MB to 149.4 MB. -Total: 9.169292 ms (FindLiveObjects: 0.370042 ms CreateObjectMapping: 0.190625 ms MarkObjects: 4.740792 ms DeleteObjects: 3.867334 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.640 seconds -Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.797 seconds -Domain Reload Profiling: 1441ms - BeginReloadAssembly (196ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (8ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (86ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (21ms) - LoadAllAssembliesAndSetupDomain (374ms) - LoadAssemblies (245ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (174ms) - TypeCache.Refresh (13ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (148ms) - ResolveRequiredComponents (10ms) - FinalizeReload (797ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (669ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (7ms) - BeforeProcessingInitializeOnLoad (172ms) - ProcessInitializeOnLoadAttributes (423ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.37 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (8.0 MB). Loaded Objects now: 6790. -Memory consumption went from 157.1 MB to 149.2 MB. -Total: 9.505333 ms (FindLiveObjects: 0.373708 ms CreateObjectMapping: 0.248333 ms MarkObjects: 4.912917 ms DeleteObjects: 3.969750 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.42 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (7.6 MB). Loaded Objects now: 6790. -Memory consumption went from 144.3 MB to 136.6 MB. -Total: 36.649500 ms (FindLiveObjects: 0.457083 ms CreateObjectMapping: 0.241208 ms MarkObjects: 32.574292 ms DeleteObjects: 3.376542 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.813 seconds -Refreshing native plugins compatible for Editor in 0.71 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.802 seconds -Domain Reload Profiling: 1619ms - BeginReloadAssembly (243ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (22ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (115ms) - RebuildCommonClasses (43ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (25ms) - LoadAllAssembliesAndSetupDomain (494ms) - LoadAssemblies (324ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (224ms) - TypeCache.Refresh (20ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (185ms) - ResolveRequiredComponents (10ms) - FinalizeReload (802ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (666ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (30ms) - SetLoadedEditorAssemblies (8ms) - BeforeProcessingInitializeOnLoad (147ms) - ProcessInitializeOnLoadAttributes (438ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.37 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.5 MB). Loaded Objects now: 6792. -Memory consumption went from 157.1 MB to 149.6 MB. -Total: 7.813500 ms (FindLiveObjects: 0.361250 ms CreateObjectMapping: 0.249334 ms MarkObjects: 4.709166 ms DeleteObjects: 2.493416 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.596 seconds -Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.794 seconds -Domain Reload Profiling: 1393ms - BeginReloadAssembly (155ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (65ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (19ms) - LoadAllAssembliesAndSetupDomain (372ms) - LoadAssemblies (243ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (170ms) - TypeCache.Refresh (12ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (146ms) - ResolveRequiredComponents (10ms) - FinalizeReload (794ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (670ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (23ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (182ms) - ProcessInitializeOnLoadAttributes (418ms) - ProcessInitializeOnLoadMethodAttributes (39ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.34 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.9 MB). Loaded Objects now: 6794. -Memory consumption went from 157.1 MB to 149.3 MB. -Total: 9.085167 ms (FindLiveObjects: 0.352583 ms CreateObjectMapping: 0.194334 ms MarkObjects: 4.704708 ms DeleteObjects: 3.833250 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.41 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (6.9 MB). Loaded Objects now: 6794. -Memory consumption went from 144.3 MB to 137.5 MB. -Total: 27.608083 ms (FindLiveObjects: 0.499084 ms CreateObjectMapping: 0.217709 ms MarkObjects: 23.967125 ms DeleteObjects: 2.923000 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T15:47:28Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.707 seconds -Refreshing native plugins compatible for Editor in 0.39 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.758 seconds -Domain Reload Profiling: 1469ms - BeginReloadAssembly (190ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (12ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (85ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (22ms) - LoadAllAssembliesAndSetupDomain (445ms) - LoadAssemblies (298ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (191ms) - TypeCache.Refresh (19ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (156ms) - ResolveRequiredComponents (13ms) - FinalizeReload (759ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (632ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (149ms) - ProcessInitializeOnLoadAttributes (409ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (3ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.34 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.6 MB). Loaded Objects now: 6796. -Memory consumption went from 157.2 MB to 149.6 MB. -Total: 7.458333 ms (FindLiveObjects: 0.299667 ms CreateObjectMapping: 0.171542 ms MarkObjects: 4.581542 ms DeleteObjects: 2.405333 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.573 seconds -Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.781 seconds -Domain Reload Profiling: 1357ms - BeginReloadAssembly (155ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (68ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (19ms) - LoadAllAssembliesAndSetupDomain (348ms) - LoadAssemblies (218ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (169ms) - TypeCache.Refresh (8ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (148ms) - ResolveRequiredComponents (10ms) - FinalizeReload (781ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (656ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (162ms) - ProcessInitializeOnLoadAttributes (421ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (4.3 MB). Loaded Objects now: 6798. -Memory consumption went from 157.2 MB to 152.9 MB. -Total: 7.909375 ms (FindLiveObjects: 0.340792 ms CreateObjectMapping: 0.336000 ms MarkObjects: 5.084167 ms DeleteObjects: 2.147000 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 1.19 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (7.4 MB). Loaded Objects now: 6798. -Memory consumption went from 144.4 MB to 136.9 MB. -Total: 30.989792 ms (FindLiveObjects: 0.486417 ms CreateObjectMapping: 0.201875 ms MarkObjects: 27.634459 ms DeleteObjects: 2.666250 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.750 seconds -Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.756 seconds -Domain Reload Profiling: 1510ms - BeginReloadAssembly (189ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (86ms) - RebuildCommonClasses (38ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (20ms) - LoadAllAssembliesAndSetupDomain (494ms) - LoadAssemblies (333ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (205ms) - TypeCache.Refresh (41ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (152ms) - ResolveRequiredComponents (10ms) - FinalizeReload (756ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (631ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (26ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (152ms) - ProcessInitializeOnLoadAttributes (406ms) - ProcessInitializeOnLoadMethodAttributes (39ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.40 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.5 MB). Loaded Objects now: 6800. -Memory consumption went from 157.2 MB to 149.7 MB. -Total: 7.451084 ms (FindLiveObjects: 0.314458 ms CreateObjectMapping: 0.182459 ms MarkObjects: 4.506334 ms DeleteObjects: 2.447500 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.579 seconds -Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.774 seconds -Domain Reload Profiling: 1357ms - BeginReloadAssembly (150ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (65ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (20ms) - LoadAllAssembliesAndSetupDomain (360ms) - LoadAssemblies (228ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (170ms) - TypeCache.Refresh (10ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (147ms) - ResolveRequiredComponents (10ms) - FinalizeReload (774ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (650ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (25ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (156ms) - ProcessInitializeOnLoadAttributes (420ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.5 MB). Loaded Objects now: 6802. -Memory consumption went from 157.2 MB to 149.7 MB. -Total: 8.784542 ms (FindLiveObjects: 0.360750 ms CreateObjectMapping: 0.170416 ms MarkObjects: 4.621708 ms DeleteObjects: 3.631083 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T15:47:28Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.652 seconds -Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.825 seconds -Domain Reload Profiling: 1480ms - BeginReloadAssembly (202ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (8ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (94ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (21ms) - LoadAllAssembliesAndSetupDomain (380ms) - LoadAssemblies (254ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (172ms) - TypeCache.Refresh (10ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (149ms) - ResolveRequiredComponents (10ms) - FinalizeReload (825ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (692ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (29ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (167ms) - ProcessInitializeOnLoadAttributes (444ms) - ProcessInitializeOnLoadMethodAttributes (45ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (3ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.40 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.5 MB). Loaded Objects now: 6804. -Memory consumption went from 157.1 MB to 149.6 MB. -Total: 8.629000 ms (FindLiveObjects: 0.373625 ms CreateObjectMapping: 0.254916 ms MarkObjects: 4.904667 ms DeleteObjects: 3.094709 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.42 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (6.8 MB). Loaded Objects now: 6804. -Memory consumption went from 144.4 MB to 137.6 MB. -Total: 34.102417 ms (FindLiveObjects: 0.501584 ms CreateObjectMapping: 0.269416 ms MarkObjects: 30.097834 ms DeleteObjects: 3.233000 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.664 seconds -Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.761 seconds -Domain Reload Profiling: 1428ms - BeginReloadAssembly (188ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (85ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (21ms) - LoadAllAssembliesAndSetupDomain (405ms) - LoadAssemblies (250ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (203ms) - TypeCache.Refresh (16ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (170ms) - ResolveRequiredComponents (13ms) - FinalizeReload (761ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (631ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (25ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (148ms) - ProcessInitializeOnLoadAttributes (408ms) - ProcessInitializeOnLoadMethodAttributes (43ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.1 MB). Loaded Objects now: 6806. -Memory consumption went from 157.2 MB to 150.1 MB. -Total: 8.952625 ms (FindLiveObjects: 0.404250 ms CreateObjectMapping: 0.183875 ms MarkObjects: 4.702125 ms DeleteObjects: 3.662125 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.576 seconds -Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.773 seconds -Domain Reload Profiling: 1352ms - BeginReloadAssembly (156ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (69ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (20ms) - LoadAllAssembliesAndSetupDomain (349ms) - LoadAssemblies (217ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (172ms) - TypeCache.Refresh (8ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (151ms) - ResolveRequiredComponents (10ms) - FinalizeReload (773ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (649ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (154ms) - ProcessInitializeOnLoadAttributes (422ms) - ProcessInitializeOnLoadMethodAttributes (43ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.7 MB). Loaded Objects now: 6808. -Memory consumption went from 157.1 MB to 149.5 MB. -Total: 8.501291 ms (FindLiveObjects: 0.342375 ms CreateObjectMapping: 0.186500 ms MarkObjects: 4.742042 ms DeleteObjects: 3.229875 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.39 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (6.5 MB). Loaded Objects now: 6808. -Memory consumption went from 144.3 MB to 137.8 MB. -Total: 19.818291 ms (FindLiveObjects: 0.558583 ms CreateObjectMapping: 0.226750 ms MarkObjects: 15.292542 ms DeleteObjects: 3.739542 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX - Product: Unity Personal - Type: ULF - Expiration: 2025-10-27T15:47:28Z -[Licensing::Module] License group: - Id: 14569339450714-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.745 seconds -Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.760 seconds -Domain Reload Profiling: 1509ms - BeginReloadAssembly (202ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (100ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (21ms) - LoadAllAssembliesAndSetupDomain (474ms) - LoadAssemblies (301ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (200ms) - TypeCache.Refresh (15ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (167ms) - ResolveRequiredComponents (12ms) - FinalizeReload (760ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (636ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (25ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (148ms) - ProcessInitializeOnLoadAttributes (412ms) - ProcessInitializeOnLoadMethodAttributes (44ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.3 MB). Loaded Objects now: 6810. -Memory consumption went from 157.2 MB to 149.9 MB. -Total: 7.650875 ms (FindLiveObjects: 0.350583 ms CreateObjectMapping: 0.183458 ms MarkObjects: 4.528209 ms DeleteObjects: 2.587959 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.592 seconds -Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.790 seconds -Domain Reload Profiling: 1385ms - BeginReloadAssembly (153ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (67ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (19ms) - LoadAllAssembliesAndSetupDomain (369ms) - LoadAssemblies (239ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (169ms) - TypeCache.Refresh (10ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (147ms) - ResolveRequiredComponents (10ms) - FinalizeReload (790ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (662ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (29ms) - SetLoadedEditorAssemblies (7ms) - BeforeProcessingInitializeOnLoad (157ms) - ProcessInitializeOnLoadAttributes (427ms) - ProcessInitializeOnLoadMethodAttributes (41ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (6.8 MB). Loaded Objects now: 6812. -Memory consumption went from 157.2 MB to 150.4 MB. -Total: 7.929000 ms (FindLiveObjects: 0.330708 ms CreateObjectMapping: 0.336667 ms MarkObjects: 4.463208 ms DeleteObjects: 2.798083 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.42 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6127 unused Assets / (7.9 MB). Loaded Objects now: 6812. -Memory consumption went from 144.3 MB to 136.4 MB. -Total: 35.488500 ms (FindLiveObjects: 0.432250 ms CreateObjectMapping: 0.233375 ms MarkObjects: 30.473750 ms DeleteObjects: 4.348458 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -Thread 0x16dc8f000 may have been prematurely finalized -- Loaded All Assemblies, in 0.819 seconds -Refreshing native plugins compatible for Editor in 0.34 ms, found 2 plugins. -Native extension for iOS target not found -Native extension for Android target not found -Native extension for WindowsStandalone target not found -Native extension for OSXStandalone target not found -Native extension for WebGL target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.761 seconds -Domain Reload Profiling: 1583ms - BeginReloadAssembly (240ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (10ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (117ms) - RebuildCommonClasses (40ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (35ms) - LoadAllAssembliesAndSetupDomain (494ms) - LoadAssemblies (341ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (198ms) - TypeCache.Refresh (23ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (159ms) - ResolveRequiredComponents (13ms) - FinalizeReload (762ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (637ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (24ms) - SetLoadedEditorAssemblies (6ms) - BeforeProcessingInitializeOnLoad (153ms) - ProcessInitializeOnLoadAttributes (411ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (1ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (2ms) -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed -WARNING: Shader Did you use #pragma only_renderers and omit this platform? -WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? -Refreshing native plugins compatible for Editor in 0.34 ms, found 2 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 47 Unused Serialized files (Serialized files now loaded: 0) -Unloading 6134 unused Assets / (7.4 MB). Loaded Objects now: 6814. -Memory consumption went from 157.1 MB to 149.8 MB. -Total: 7.560167 ms (FindLiveObjects: 0.319791 ms CreateObjectMapping: 0.191042 ms MarkObjects: 4.545916 ms DeleteObjects: 2.503042 ms) +Unloading 6138 unused Assets / (6.3 MB). Loaded Objects now: 6757. +Memory consumption went from 146.9 MB to 140.5 MB. +Total: 5.377541 ms (FindLiveObjects: 0.279375 ms CreateObjectMapping: 0.104875 ms MarkObjects: 2.970375 ms DeleteObjects: 2.022625 ms) Prepare: number of updated asset objects reloaded= 0 diff --git a/Practice_Unity.sln.DotSettings.user b/Practice_Unity.sln.DotSettings.user index 4e52a27b5..2599dbdc1 100644 --- a/Practice_Unity.sln.DotSettings.user +++ b/Practice_Unity.sln.DotSettings.user @@ -1,3 +1,6 @@  + ForceIncluded ForceIncluded - ForceIncluded \ No newline at end of file + ForceIncluded + ForceIncluded + ForceIncluded \ No newline at end of file diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset index 0abe3a5f5..915eb31fe 100644 --- a/ProjectSettings/TagManager.asset +++ b/ProjectSettings/TagManager.asset @@ -14,8 +14,8 @@ TagManager: - - - Ground - - - - + - Block + - Monster - - - diff --git a/Temp/Burst/burst-aot591yanlq.cmk/lib_burst_generated_part_a4b760b874bcc0dd6a3a8c57b4694fd0.gbc b/Temp/Burst/burst-aot591yanlq.cmk/lib_burst_generated_part_a4b760b874bcc0dd6a3a8c57b4694fd0.gbc deleted file mode 100644 index 509e26bd4..000000000 Binary files a/Temp/Burst/burst-aot591yanlq.cmk/lib_burst_generated_part_a4b760b874bcc0dd6a3a8c57b4694fd0.gbc and /dev/null differ diff --git a/Temp/Burst/burst-aot591yanlq.cmk/lib_burst_generated_part_a4b760b874bcc0dd6a3a8c57b4694fd0.o b/Temp/Burst/burst-aot591yanlq.cmk/lib_burst_generated_part_a4b760b874bcc0dd6a3a8c57b4694fd0.o deleted file mode 100644 index 9fe2be3fb..000000000 Binary files a/Temp/Burst/burst-aot591yanlq.cmk/lib_burst_generated_part_a4b760b874bcc0dd6a3a8c57b4694fd0.o and /dev/null differ diff --git a/Temp/Burst/burst-aotbhvaa52w.gu5/lib_burst_generated_part_89425a97f3f500fa810ad03f0c382542.gbc b/Temp/Burst/burst-aotbhvaa52w.gu5/lib_burst_generated_part_89425a97f3f500fa810ad03f0c382542.gbc deleted file mode 100644 index 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