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diff --git a/Assembly-CSharp.csproj b/Assembly-CSharp.csproj
index 8e44df01e..b9b250e2a 100644
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- /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/ScriptAssemblies/Unity.InputSystem.dll
+ /Users/ta9/DEV/Study/Practice_Unity/Library/ScriptAssemblies/Unity.InputSystem.dll
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diff --git a/Assets/Gemini.meta b/Assets/Gemini.meta
new file mode 100644
index 000000000..162a85b19
--- /dev/null
+++ b/Assets/Gemini.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 50a089c5b7d440b0a812f34443806c57
+timeCreated: 1758673257
\ No newline at end of file
diff --git a/Assets/Resources/Gemini_Rule.md b/Assets/Gemini/Rule.md
similarity index 100%
rename from Assets/Resources/Gemini_Rule.md
rename to Assets/Gemini/Rule.md
diff --git a/Assets/Resources/Gemini_Rule.md.meta b/Assets/Gemini/Rule.md.meta
similarity index 100%
rename from Assets/Resources/Gemini_Rule.md.meta
rename to Assets/Gemini/Rule.md.meta
diff --git a/Assets/Resources/Gemini_Todo.md b/Assets/Gemini/Todo.md
similarity index 81%
rename from Assets/Resources/Gemini_Todo.md
rename to Assets/Gemini/Todo.md
index 650e8bb1b..85a6a476a 100644
--- a/Assets/Resources/Gemini_Todo.md
+++ b/Assets/Gemini/Todo.md
@@ -1,4 +1,4 @@
-# Gemini To-Do List
+# To-Do List
## 작성 규칙
1. 날짜를 가장 상위에 작성한다.
2. 할일 - 상태를 순서대로 작성한다.
@@ -10,10 +10,21 @@
3. `Movement_Ground.cs` 기능 확인 및 필요 기능 구현 - 대기
---
2025-09-24
-1. `EnemyController.cs`의 `Init(EnemyData data)` 메서드 구현 - 대기
-2. `EnemyData` 및 `Status_Enemy` 정의 확인 및 필요 시 구현 - 대기
-3. `Assets/Scripts/AI/States/` 폴더 내에 상태 클래스들 생성 (`IdleState.cs`, `PatrolState.cs`, `ChaseState.cs`, `AttackState.cs`, `DieState.cs`) - 대기
-4. `Movement` 기본 클래스/인터페이스 및 `Movement_Ground.cs` 기능 확인 (`MoveTo`, `Stop` 메서드) - 대기
+1. `EnemyController.cs`의 `Init(EnemyData data)` 메서드 구현 - 완료
+2. `EnemyData` 및 `Status_Enemy` 정의 확인 및 필요 시 구현 - 완료
+3. `Assets/Scripts/AI/States/` 폴더 내에 상태 클래스들 생성 (`IdleState.cs`, `PatrolState.cs`, `ChaseState.cs`, `AttackState.cs`, `DieState.cs`) - 완료
+4. `Movement` 기본 클래스/인터페이스 및 `Movement_Ground.cs` 기능 확인 (`MoveTo`, `Stop` 메서드) - 완료
+---
+2025-09-25
+1. `Manager.cs` 싱글톤 이중 초기화 문제 해결 (제안된 포괄적 수정 적용) - 대기
+2. `InputActions.Finalize()` 경고 원인 파악 및 해결 (로그 분석 및 `Manager.cs` 수정 후 재확인) - 대기
+3. `DetectionSystem.cs` 시각 감지 로직 구현 (변수 오타 수정, `Awake()` 초기화, `LayerMask` 적용, `DStage` 및 `IsTargetInSight` setter 수정, `_targetTransitionDuration` 제거) - 대기
+4. `DetectionSystem.cs` 청각 감지 로직 구현 - 대기
+5. `Idle_State.cs` 행동 로직 구현 - 대기
+6. `Patrol_State.cs` 행동 로직 구현 - 대기
+7. `Chase_State.cs` 행동 로직 구현 - 대기
+8. `Attack_State.cs` 행동 로직 구현 - 대기
+9. `Die_State.cs` 행동 로직 구현 - 대기
-----------------------------------------------------------------------------------------------------------------------
# 상세
@@ -26,14 +37,14 @@ To-Do 리스트에 해야할 내용을 상세하게 작성한다.
- `private AI_State _currentState;` 변수를 추가하여 현재 상태를 관리합니다. (완료)
- `public AI_State CurrentState { get; set; }` 프로퍼티를 구현하여 상태를 안전하게 전환합니다. (완료)
- `Update()` 메서드를 `_currentState?.Update();` 한 줄로 수정하여, 현재 상태의 로직만 실행되도록 합니다. (완료)
- - `EnemyData`를 외부에서 받아 `Status_Enemy`를 포함한 각종 능력치를 초기화하는 `Init(EnemyData data)` 메서드를 구현합니다. (대기)
+ - `EnemyData`를 외부에서 받아 `Status_Enemy`를 포함한 각종 능력치를 초기화하는 `Init(EnemyData data)` 메서드를 구현합니다. (완료)
### 2. `EnemyController.cs`의 `Init(EnemyData data)` 메서드 구현
- **목표:** `EnemyController`가 외부에서 주입된 `EnemyData`를 기반으로 초기화될 수 있도록 합니다.
- **세부 작업:**
- - `EnemyData` 클래스의 정의를 확인합니다. (필요 시 생성)
- - `Status_Enemy` 클래스의 정의를 확인합니다. (필요 시 생성)
- - `public void Init(EnemyData data)` 메서드를 `EnemyController.cs`에 추가하고, `data`를 사용하여 `_type` 및 `_status`를 초기화합니다.
+ - `EnemyData` 클래스의 정의를 확인합니다. (필요 시 생성) (완료)
+ - `Status_Enemy` 클래스의 정의를 확인합니다. (필요 시 생성) (완료)
+ - `public void Init(EnemyData data)` 메서드를 `EnemyController.cs`에 추가하고, `data`를 사용하여 `_type` 및 `_status`를 초기화합니다. (완료)
- `_movement` 컴포넌트가 스포너에 의해 주입되는 방식에 따라 `_movement` 참조를 설정하는 로직을 추가합니다.
### 3. 상태 (State) 클래스 생성
@@ -49,11 +60,11 @@ To-Do 리스트에 해야할 내용을 상세하게 작성한다.
### 4. `Movement` 기본 클래스/인터페이스 및 `Movement_Ground.cs` 기능 확인
- **목표:** 상태 클래스들이 적을 움직이는 데 필요한 기능이 `Movement` 기본 클래스/인터페이스와 `Movement_Ground`에 모두 준비되어 있는지 확인하고, 없다면 구현합니다.
- **세부 작업:**
- - `Movement` 기본 클래스 또는 인터페이스의 정의를 확인합니다.
- - `Movement_Ground.cs` 코드를 분석합니다.
- - `PatrolState`와 `ChaseState`에서 사용할 기능이 있는지 확인합니다.
- - 특정 지점으로 이동시키는 `MoveTo(Vector3 destination)`
- - 이동을 멈추는 `Stop()`
+ - `Movement` 기본 클래스 또는 인터페이스의 정의를 확인합니다. (완료)
+ - `Movement_Ground.cs` 코드를 분석합니다. (완료)
+ - `PatrolState`와 `ChaseState`에서 사용할 기능이 있는지 확인합니다. (완료)
+ - 특정 지점으로 이동시키는 `MoveTo(Vector3 destination)` (완료)
+ - 이동을 멈추는 `Stop()` (완료)
- 만약 기능이 없다면, `NavMeshAgent`를 사용하는 등의 방식으로 해당 기능들을 구현할 것을 제안합니다.
@@ -68,4 +79,4 @@ To-Do 리스트에 해야할 내용을 상세하게 작성한다.
* **확인 필요:**
* 스포너에서 `Movement` 컴포넌트를 `GameObject`에 추가한 후 `EnemyController`가 `GetComponent()`를 통해 참조를 가져올 것인지,
* 아니면 스포너가 `EnemyController` 인스턴스에 직접 `_movement`를 할당할 것인지 명확히 해야 합니다.
- * `EnemyController`의 `Init(EnemyData data)` 메서드 내에서 `_movement` 참조를 설정하는 로직이 필요할 수 있습니다.
+ * `EnemyController`의 `Init(EnemyData data)` 메서드 내에서 `_movement` 참조를 설정하는 로직이 필요할 수 있습니다。
diff --git a/Assets/Resources/Gemini_Todo.md.meta b/Assets/Gemini/Todo.md.meta
similarity index 100%
rename from Assets/Resources/Gemini_Todo.md.meta
rename to Assets/Gemini/Todo.md.meta
diff --git a/Assets/Resources/Prefabs/Player.prefab b/Assets/Resources/Prefabs/Player.prefab
index 8c043b851..74ffedf67 100644
--- a/Assets/Resources/Prefabs/Player.prefab
+++ b/Assets/Resources/Prefabs/Player.prefab
@@ -9,7 +9,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 4778676094823477909}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_L_Thigh
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -41,7 +41,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 4859304062926792237}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_L_Finger21
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -73,7 +73,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 8157045581365800638}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_R_Finger21
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -106,7 +106,7 @@ GameObject:
m_Component:
- component: {fileID: 5360434967777863390}
- component: {fileID: 4411371546788146881}
- m_Layer: 0
+ m_Layer: 10
m_Name: Mesh-Knight-Weapon
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -197,7 +197,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 7998685088300484659}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_L_Finger32
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -228,7 +228,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 6978039536947415800}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_R_Finger1
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -261,7 +261,7 @@ GameObject:
m_Component:
- component: {fileID: 1450618590007692681}
- component: {fileID: 3936301313033158718}
- m_Layer: 0
+ m_Layer: 10
m_Name: Knight
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -318,7 +318,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 9178303082942139264}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_L_Finger3
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -350,7 +350,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 8191030318363791099}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_L_Finger22
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -381,7 +381,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 8003529987540003319}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_L_Finger31
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -413,7 +413,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 6382647935953178892}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_L_Finger11
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -445,7 +445,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 2085879951685081222}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_L_UpperArm
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -477,7 +477,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 68707088041218141}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_R_Finger2
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -509,7 +509,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 3298049026048185638}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_R_Finger0
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -541,7 +541,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 2885879221041696982}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_Head
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -572,7 +572,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 6697110143742363728}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_R_Finger41
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -604,7 +604,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 1047511963363789617}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_L_Finger01
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -636,7 +636,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 1411537051984745267}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_R_Finger12
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -667,7 +667,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 1284499679393725060}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_L_Toe0
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -698,7 +698,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 5098570279765429227}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_R_Finger3
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -730,7 +730,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 3383848914123910534}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_L_Clavicle
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -762,7 +762,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 7689136017497831512}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_R_Clavicle
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -794,7 +794,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 4276193392744348850}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_R_Finger02
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -825,7 +825,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 1496763339304417656}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_R_Calf
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -857,7 +857,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 7065118994803877065}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_R_Finger01
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -889,7 +889,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 2150927207232904024}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_R_Hand
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -925,7 +925,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 8926621314447626377}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_L_Finger41
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -957,7 +957,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 3509437264251218943}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_Spine
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -989,7 +989,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 8608990878572578442}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_L_Finger02
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -1020,7 +1020,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 2558896465385636048}
- m_Layer: 0
+ m_Layer: 10
m_Name: Motion
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -1052,7 +1052,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 7081532895056036375}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_R_Finger32
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -1083,7 +1083,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 693679399105089568}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_R_Toe0
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -1114,7 +1114,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 8259789175430751094}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_L_Finger1
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -1147,7 +1147,7 @@ GameObject:
m_Component:
- component: {fileID: 1875652812996256773}
- component: {fileID: 4376253125351637720}
- m_Layer: 0
+ m_Layer: 10
m_Name: Mesh-Knight
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -1289,7 +1289,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 981115575595510644}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_R_Finger4
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -1322,7 +1322,7 @@ GameObject:
m_Component:
- component: {fileID: 6751205923348218536}
- component: {fileID: 8051178392408058451}
- m_Layer: 0
+ m_Layer: 10
m_Name: Mesh-Knight-Shield
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -1413,7 +1413,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 3685995163545211864}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_L_Hand
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -1449,7 +1449,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 3626733173397236830}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_L_Calf
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -1481,7 +1481,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 3489194044207728346}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_L_Finger2
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -1513,7 +1513,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 1285911602779609200}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_R_Foot
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -1545,7 +1545,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 4837730701960348164}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_L_Finger42
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -1576,7 +1576,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 1901468086570788684}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_Neck
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -1608,7 +1608,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 5209676379285972281}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_R_Finger22
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -1639,7 +1639,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 5804870161279023834}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_Spine1
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -1673,7 +1673,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 1547980756263868922}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_R_Thigh
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -1705,7 +1705,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 3792170900997148379}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_R_Finger42
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -1736,7 +1736,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 8102721084253173512}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_L_Finger4
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -1768,7 +1768,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 8163662108971216726}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_Pelvis
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -1802,7 +1802,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 8171987272917210595}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_L_Forearm
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -1834,7 +1834,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 5022419479691398014}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_R_UpperArm
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -1866,7 +1866,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 5935596643350493947}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_L_Foot
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -1903,7 +1903,7 @@ GameObject:
- component: {fileID: 1131269847306242248}
- component: {fileID: 6582010247899559448}
- component: {fileID: 6535369135998422679}
- m_Layer: 0
+ m_Layer: 10
m_Name: Player
m_TagString: Player
m_Icon: {fileID: 0}
@@ -2010,6 +2010,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 72ac6332eec1047a49dd2a67785a1557, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::PlayerController
+ _rotationSpeed: 10
--- !u!114 &6535369135998422679
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -2043,7 +2044,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 3006635609086174951}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_R_Finger31
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -2075,7 +2076,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 601112546836363042}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_R_Forearm
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -2107,7 +2108,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 7361479502577139924}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_L_Finger0
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -2139,7 +2140,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 6198250055932624292}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_R_Finger11
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -2171,7 +2172,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 3245866075145704355}
- m_Layer: 0
+ m_Layer: 10
m_Name: B_L_Finger12
m_TagString: Untagged
m_Icon: {fileID: 0}
diff --git a/Assets/Resources/Prefabs/UI/EventSystem.prefab b/Assets/Resources/Prefabs/UI/EventSystem.prefab
index 46aa8db2c..0927b60fd 100644
--- a/Assets/Resources/Prefabs/UI/EventSystem.prefab
+++ b/Assets/Resources/Prefabs/UI/EventSystem.prefab
@@ -64,7 +64,7 @@ MonoBehaviour:
m_MoveRepeatDelay: 0.5
m_MoveRepeatRate: 0.1
m_XRTrackingOrigin: {fileID: 0}
- m_ActionsAsset: {fileID: -944628639613478452, guid: a9e30bcf6f9514a958beb76de3298015, type: 3}
+ m_ActionsAsset: {fileID: 0}
m_PointAction: {fileID: 7941888863669854430, guid: a9e30bcf6f9514a958beb76de3298015, type: 3}
m_MoveAction: {fileID: 0}
m_SubmitAction: {fileID: 0}
diff --git a/Assets/Scripts/AI/Combat.cs b/Assets/Scripts/AI/Combat.cs
deleted file mode 100644
index 64b9f9609..000000000
--- a/Assets/Scripts/AI/Combat.cs
+++ /dev/null
@@ -1,14 +0,0 @@
-using UnityEngine;
-
-public class Combat : MonoBehaviour
-{
- void Start()
- {
-
- }
-
- void Update()
- {
-
- }
-}
diff --git a/Assets/Scripts/AI/DetectionSystem.cs b/Assets/Scripts/AI/DetectionSystem.cs
new file mode 100644
index 000000000..7434d3ba7
--- /dev/null
+++ b/Assets/Scripts/AI/DetectionSystem.cs
@@ -0,0 +1,213 @@
+using System;
+using UnityEngine;
+
+public class DetectionSystem : MonoBehaviour
+{
+ public enum DetectionStage
+ {
+ Stage0,
+ Stage1,
+ Stage2,
+ Stage3
+ }
+
+ [SerializeField] private DetectionStage _dStage = DetectionStage.Stage0;
+ public DetectionStage DStage { get { return _dStage; } private set { _dStage = value; } }
+ public event Action OnDetectionStageChanged;
+
+ [Header("Target")]
+ [SerializeField] private LayerMask _targetLayers;
+ [SerializeField] private Transform _targetCharacter; // 타겟 캐릭터
+ [SerializeField] private Vector3 _lastKnownPosition; // 마지막으로 알려진 위치
+ [SerializeField] private Vector3 _suspiciousPosition; // 의심스러운 위치
+
+
+ [Header("Sight Detection")]
+ [SerializeField] private float _fieldOfViewAngle = 120f; // 시야각
+ [SerializeField] private float _maxSightDistance = 40f; // 최대 거리
+ [SerializeField] private float _detectionDistance = 20f; // 감지 거리
+ [SerializeField] private float _recognitionDistance = 15f; // 인식 거리
+ [SerializeField] private LayerMask _obstacleLayers; // 장애물 레이어
+
+ [Header("Hearing Detection")]
+ [SerializeField] private float _maxAudioDistanse = 25f; // 청각 감지 최대 거리
+
+ private bool _isTargetInSight = false; // 타겟이 시야에 있는지 여부
+ private float _currentTransitionTimer = 0f;
+ private float _targetTransitionDuration = 0f;
+
+ public Transform TargetCharacter { get => _targetCharacter; set => _targetCharacter = value; }
+ public Vector3 LastKnownPosition { get => _lastKnownPosition; set => _lastKnownPosition = value; }
+ public Vector3 SuspiciousPosition { get => _suspiciousPosition; set => _suspiciousPosition = value; }
+ public bool IsTargetInSight { get => _isTargetInSight; set => _isTargetInSight = value; }
+
+ private void Awake()
+ {
+ if (TargetCharacter == null)
+ {
+ Collider[] hitColliders = Physics.OverlapSphere(transform.position, _maxSightDistance, _targetLayers);
+ Transform closestTarget = null;
+ float minDistance = Mathf.Infinity;
+
+ foreach (var hitCollider in hitColliders)
+ {
+ float distance = Vector3.Distance(transform.position, hitCollider.transform.position);
+ if (distance < minDistance)
+ {
+ minDistance = distance;
+ closestTarget = hitCollider.transform;
+ }
+ }
+
+ if (closestTarget != null)
+ {
+ TargetCharacter = closestTarget;
+ }
+ else
+ {
+ Debug.LogWarning("No target found within sight distance.");
+ }
+ }
+ }
+
+ private void Update()
+ {
+ SightDetection();
+ UpdateDetectionStage();
+ }
+
+ private void UpdateDetectionStage(DetectionStage newStage)
+ {
+ if (_dStage != newStage)
+ {
+ _dStage = newStage;
+ OnDetectionStageChanged?.Invoke(_dStage);
+ _currentTransitionTimer = 0f;
+ }
+ }
+
+ private void SightDetection()
+ {
+ _isTargetInSight = false;
+ if (TargetCharacter == null) return;
+
+ Vector3 directionToTarget = (TargetCharacter.position - transform.position).normalized;
+ float distanceToTarget = Vector3.Distance(TargetCharacter.position, transform.position);
+ float angleToTarget = Vector3.Angle(transform.forward, directionToTarget);
+
+ if (angleToTarget < _fieldOfViewAngle / 2f) // 나누기 2 하는 이유 : 시야각이 중심 기준 좌로 60/ 우로 60으로 측정했기 떄문임
+ {
+ if (distanceToTarget <= _maxSightDistance) // 최대 거리 확인 : 역전환 3->2 갈떄 사용
+ {
+ RaycastHit hit;
+ Vector3 rayOrigin = transform.position + Vector3.up * 0.5f;
+ // 레이캐스팅 필터링을 위해 레이어 2개 사용 (장애물, 타겟)
+ if (Physics.Raycast(rayOrigin, directionToTarget, out hit, distanceToTarget,
+ _obstacleLayers | _targetLayers))
+ {
+ // 타겟인가?
+ if (hit.transform == TargetCharacter)
+ {
+ IsTargetInSight = true;
+ LastKnownPosition = TargetCharacter.position; // 마지막 본 위치 확인
+ }
+ else
+ {
+ IsTargetInSight = false;
+ }
+ }
+ else
+ {
+ IsTargetInSight = false;
+ }
+ }
+ }
+ }
+
+ private void UpdateDetectionStage()
+ {
+ DetectionStage stage = _dStage;
+ _currentTransitionTimer += Time.deltaTime;
+
+ switch (_dStage)
+ {
+ case DetectionStage.Stage0:
+ // 타겟이라 불릴만한게 최대 거리에 들어왔는가?
+ if (IsTargetInSight && Vector3.Distance(TargetCharacter.position, transform.position) <=
+ _detectionDistance)
+ {
+ if (_currentTransitionTimer >= 0.5f)
+ {
+ UpdateDetectionStage(DetectionStage.Stage1);
+ _currentTransitionTimer = 0f;
+ }
+ }
+ else _currentTransitionTimer = 0f;
+
+ break;
+
+ case DetectionStage.Stage1:
+ // 타겟이라 불릴만한게 감지 거리에 들어왔는가?
+ if (IsTargetInSight && Vector3.Distance(TargetCharacter.position, transform.position) <=
+ _detectionDistance)
+ {
+ if (_currentTransitionTimer >= 1f)
+ {
+ UpdateDetectionStage(DetectionStage.Stage2);
+ _currentTransitionTimer = 0f;
+ }
+ }
+ else
+ {
+ // 이제 역전환 조건 추가하기
+ if (_currentTransitionTimer >= 3f)
+ {
+ UpdateDetectionStage(DetectionStage.Stage0);
+ _currentTransitionTimer = 0f;
+ }
+ }
+
+ break;
+
+ case DetectionStage.Stage2:
+ // 타겟이라 불릴만한게 인식 거리에 들어왔는가?
+ if(IsTargetInSight && Vector3.Distance(TargetCharacter.position, transform.position) <= _recognitionDistance)
+ {
+ UpdateDetectionStage(DetectionStage.Stage3);
+ _currentTransitionTimer = 0f;
+ }
+ else
+ {
+ // 이제 역전환 조건 추가하기
+ if (_currentTransitionTimer >= 5f)
+ {
+ UpdateDetectionStage(DetectionStage.Stage1);
+ _currentTransitionTimer = 0f;
+ }
+ }
+
+ break;
+
+ case DetectionStage.Stage3:
+ if (!IsTargetInSight ||
+ Vector3.Distance(TargetCharacter.position, transform.position) <= _maxSightDistance)
+ {
+ // 전환 조건이 아닌 역전환 조건만 추가
+ if (_currentTransitionTimer >= 3f)
+ {
+ UpdateDetectionStage(DetectionStage.Stage2);
+ _currentTransitionTimer = 0f;
+ }
+ }
+ else
+ {
+ // 시야내로 돌아왔다? 타이머 리셋
+ _currentTransitionTimer = 0f;
+ }
+ break;
+ }
+
+
+ }
+
+}
diff --git a/Assets/Scripts/AI/DetectionSystem.cs.meta b/Assets/Scripts/AI/DetectionSystem.cs.meta
new file mode 100644
index 000000000..213994307
--- /dev/null
+++ b/Assets/Scripts/AI/DetectionSystem.cs.meta
@@ -0,0 +1,2 @@
+fileFormatVersion: 2
+guid: 79b20267422c94b67ad8649e8fa4f07d
\ No newline at end of file
diff --git a/Assets/Scripts/AI/Logic.md b/Assets/Scripts/AI/Logic.md
new file mode 100644
index 000000000..5fe043b66
--- /dev/null
+++ b/Assets/Scripts/AI/Logic.md
@@ -0,0 +1,171 @@
+# Enemy AI Logic
+
+## 1. 개요
+
+이 문서는 게임 내 적 AI 시스템의 설계 원칙과 구현 방법을 설명한다.
+적 AI는 플레이어에게 도전적이면서도 예측 가능한 패턴을 제공하여 게임 플레이 경험을 향상시키는 것을 목표로 한다.
+
+## 2. AI 아키텍처
+
+### 2.1 상태 기계(State Machine)
+적 AI는 기본적으로 상태 기계 패턴을 사용하여 구현되며 다음과 같은 주요 상태를 포함한다:
+- **대기(Idle)**: 특별한 행동 없이 주변을 관찰 및 가벼운 주변 배회 이동
+- **순찰(Patrol)**: 정해진 경로를 따라 이동
+- **추적(Chase)**: 플레이어를 감지하고 추적
+- **공격(Attack)**: 플레이어에게 공격 실행
+- **도망(Retreat)**: 체력이 낮을 때 안전한 위치로 이동
+
+### 2.2 결정 트리
+상태 전환은 다음 조건에 따라 결정됩니다:
+- 감지 시스템
+ - 플레이어와의 거리
+ - 시야각 내 플레이어 존재 여부
+- 현재 체력 상태
+- 마지막 공격 후 경과 시간
+
+## 3. 감지 시스템
+### 3.1 단계
+- 감지 시스템에 따라 상태가 정해지며 총 4단계로 정의한다.
+- 1. 0단계 : 아무런 이상 없이 감지가 되지 않는 상태
+- 2. 1단계 : 이상은 감지 하였으나 타겟이 특정되지 않은 상태
+- 3. 2단계 : 이상 위치를 파악한 상태
+- 4. 3단계 : 이상 타겟을 특정한 상태
+
+### 3.1 시야 감지
+- Enemy의 시야에 따른 감지 범위 설정
+- 시야각: 전방 120도
+- 최대 거리: 30 ~ 40미터 (난이도에 따라 조정)
+- 감지 거리: 15 ~ 20미터 (난이도에 따라 조정)
+- 인식 거리: 0 ~ 15미터 (난이도에 따라 조정)
+- 장애물 고려: 시야 차단 검사
+- 시야에 따른 감지 단계 전환:
+ - 0단계 -> 1단계: 0.5 ~ 1초 동안 감지 거리 내에 캐릭터 오브젝트가 시야 안에 들어옴 (적대 관계인지 아닌지 파악)
+ - 1단계 -> 2단계: 1초 이상 감지 거리 내에 캐릭터 오브젝트가 시야 안에 들어옴
+ - 2단계 -> 3단계: 인식거리 내에 캐릭터 오브젝트가 시야 안에 들어옴
+ - 역전환 조건:
+ - 3단계 -> 2단계: 타겟이 최대 거리 밖으로 벗어난 상태가 3초 이상 지속되며 관찰했던 타겟의 위치를 기억
+ - 2단계 -> 1단계: 이상의 최종 위치로 이동 후 주변(반경 5미터 이내) 순찰 후 5초간 타겟이 발견되지 않음
+ - 1단계 -> 0단계: 원래 위치로 이동 후 3초간 아무런 이상이 발견되지 않음
+
+### 3.2 청각 감지
+- 플레이어 행동 소음 수준에 따른 감지 범위 설정
+- 감지 거리: 10 ~ 25미터 (난이도에 따라 조정)
+- 소음 발생 지수
+ - 장애물 고려: 청각 차단 검사
+ - 소음의 지수는 캐릭터 오브젝트의 움직이는 속도와 행동에 따라 결정된다.
+ - 측정 기준 수치 : 걷기 : 0~3의 속도 / 달리기 : 3 이상 /
+ - 일반적인 걷기: ((1 * 소음 방지 지수(기본 1)) * 캐릭터의 이동 속도) - 장애물 지수(장애물이 있으면 1, 없으면 0) = 0 ~ 3
+ - 달리기 : ((1.2 * 소음 방지 지수(기본 1)) * 캐릭터의 이동 속도) - 장애물 지수(장애물이 있으면 1, 없으면 0) = 3.6 이상
+ - 공격 : ((1.5 * 소음 방지 지수(기본 1)) * 5) - 장애물 지수(장애물이 있으면 1, 없으면 0) = 7.5
+- 소음 수준: (캐릭터 오브젝트의 소음 발생 지수에 따라 결정)
+ - 무소음: 0 ~ 1
+ - 약한 소음: 1 ~ 2.5
+ - 보통 소음: 2.5 ~ 4
+ - 큰 소음: 4 이상
+- 소리에 따른 감지단계 전환:
+ - 0단계 -> 1단계: 약한 소음 이상이 감지 거리 내에 들어옴
+ - 1단계 -> 2단계: 보통 소음 이상이 감지 거리 내에 들어옴
+ - 2단계 -> 3단계: 큰 소음이 감지 거리 내에 들어옴
+ - 역전환 조건:
+ - 3단계 -> 2단계: 타겟이 최대 거리 밖으로 벗어난 상태가 3초 이상 지속되며 관찰했던 타겟의 위치를 기억
+ - 2단계 -> 1단계: 이상의 최종 위치로 이동 후 주변(반경 5미터 이내) 순찰 후 5초간 타겟이 발견되지 않음
+ - 1단계 -> 0단계: 원래 위치로 이동 후 3초간 아무런 이상이 발견되지 않음
+
+## 4. 행동 패턴
+### 4.1 상태
+- 행동 패턴은 각 AI가 가지는 상태에 따라서 그 동작이 결정된다.
+- 상태는 행동 패턴의 대기, 순찰, 전투 등과는 다른 개념이다.
+- 상태의 종류는 다음과 같다:
+ - 일반(Normal): AI의 행동에 개입하는 어떠한 이상이나 타겟이 없는 상태로 주어진 행동 패턴에 맞는 활동을 수행한다.
+ - 감지(Detected): AI가 이상을 감지한 상태로 아직은 타겟을 파악하지는 못하였기에 주어진 행동 패턴에 맞는 활동을 수행하나 언제든 다음 상태로 넘어갈 수 있는 상태이다.
+ - 인식(Aware): AI가 이상을 인식한 상태이지만 아직도 타겟은 특정 캐릭터 관련 오브젝트가 아니라 이상이 발생한 위치이다. 이 상태에서는 주어진 행동 패턴에서 인식 상태에 맞는 활동을 수행한다.
+ - 탐지(Alerted): AI가 타겟을 탐지한 상태로 이때 타겟을 향해 상호작용을 진행한다. 주어진 행동 패턴에서 탐지 상태에 맞는 활동을 수행한다.
+- 상태의 전환은 감지 시스템과 캐릭터 오브젝트의 상황에 따라 결정된다.
+
+### 4.2 대기(Idle) 로직
+- 주변을 천천히 관찰하며 가벼운 주변 배회 이동을 한다.
+- 상태의 전환은 감지 시스템에 의해 결정된다.
+ - 감지 0단계는 일반 상태, 감지 1단계는 감지 상태, 감지 2단계는 인식 상태, 감지 3단계는 탐지 상태로 전환된다.
+ - 각 상태별 대기 행동:
+ - 일반 상태: 정해진 반경 내 랜덤 이동 (반경 2미터 이내), 주기적인 방향 전환, 주변 환경 관찰
+ - 감지 상태: 의심 방향으로 돌리기, 이동 속도 감소, 주의 집중도 증가
+ - 인식 상태: 의심 지점으로 이동, 주변 5미터 반경 탐색, 방어 태세 준비
+ - 탐지 상태: 타겟 방향으로 신속 이동, 공격 준비 태세, 전투 로직 활성화
+
+### 4.3 순찰(Patrol) 로직
+- 정해진 경로를 따라 순찰하며 지점 도달 시 주변을 관찰한다.
+- 무작위 대기 행동 추가로 자연스러운 움직임 구현
+- 상태의 전환은 감지 시스템에 의해 결정된다.
+ - 감지 0단계는 일반 상태, 감지 1단계는 감지 상태, 감지 2단계는 인식 상태, 감지 3단계는 탐지 상태로 전환된다.
+ - 각 상태별 순찰 행동:
+ - 일반 상태: 정해진 경로를 따라 순찰, 지점 도달 시 주변 관찰(2~4초)
+ - 감지 상태: 의심 방향으로 돌리기, 이동 속도 감소, 주의 집중도 증가
+ - 인식 상태: 의심 지점으로 이동, 주변 5미터 반경 탐색, 방어 태세 준비
+ - 탐지 상태: 타겟 방향으로 신속 이동, 공격 준비 태세, 전투 로직 활성화
+
+### 4.3 전투(Attack) 로직
+- 근접 공격: 플레이어와 2미터 이내일 때 실행
+- 원거리 공격: 5-10미터 거리에서 실행
+- 공격 쿨타임: 1-3초 (난이도에 따라 조정)
+- 상태의 전환은 감지 시스템에 의해 결정된다.
+ - 감지 0단계는 일반 상태, 감지 1단계는 감지 상태, 감지 2단계는 인식 상태, 감지 3단계는 탐지 상태로 전환된다.
+ - 각 상태별 전투 행동:
+ - 일반 상태: 비전투 태세 유지, 주변 경계
+ - 감지 상태: 방어 태세 준비, 이동 속도 감소, 이전에 하던 행동으로 전환
+ - 인식 상태: 타겟 위치로 신속 이동, 공격 준비
+ - 탐지 상태: 타겟 추적 및 공격 실행, 회피 및 방어 동작 포함
+
+### 4.4 추적(Chase) 로직
+- 플레이어를 감지하면 추적 상태로 전환
+- 추적 속도: 기본 이동 속도(걷기)의 1.2배
+- 추적 중 플레이어가 시야에서 벗어나면 마지막 위치로 이동 후 주변 탐색
+- 상태의 전환은 감지 시스템에 의해 결정된다.
+ - 감지 0단계는 일반 상태, 감지 1단계는 감지 상태, 감지 2단계는 인식 상태, 감지 3단계는 탐지 상태로 전환된다.
+ - 각 상태별 추적 행동:
+ - 일반 상태: 비전투 태세 유지, 주변 경계
+ - 감지 상태: 방어 태세 준비, 이동 속도 감소, 이전에 하던 행동으로 전환
+ - 인식 상태: 타겟 위치로 신속 이동, 공격 준비
+ - 탐지 상태: 타겟 추적 및 공격 실행, 회피 및 방어 동작 포함
+
+### 4.5 도망(Retreat) 로직
+- 체력이 20% 이하로 떨어지면 도망 상태로 전환
+- 도망 속도: 기본 이동 속도의 1.2배
+- 안전한 위치(예: 아군 근처, 엄폐물 뒤)로 이동
+- 도망 중 플레이어가 시야에서 벗어나면 일정 시간 후 원래 위치로 복귀
+- 상태의 전환은 감지 시스템에 의해 결정된다.
+ - 감지 0단계는 일반 상태, 감지 1단계는 감지 상태, 감지 2단계는 인식 상태, 감지 3단계는 탐지 상태로 전환된다.
+ - 각 상태별 도망 행동:
+ - 일반 상태: 비전투 태세 유지, 주변 경계
+ - 감지 상태: 방어 태세 준비, 이동 속도 감소, 이전에 하던 행동으로 전환
+ - 인식 상태: 타겟 위치로 신속 이동, 공격 준비
+ - 탐지 상태: 타겟 추적 및 공격 실행, 회피 및 방어 동작 포함
+
+## 5. 경로 탐색
+
+### 5.1 NavMesh 활용
+- Unity NavMesh 시스템을 활용한 경로 계산
+- 장애물 회피를 위한 NavMeshObstacle 활용
+- 동적 장애물 감지 시 경로 재계산(0.5초 간격)
+
+### 5.2 특수 이동
+
+## 6. 성능 최적화
+
+### 6.1 LOD 시스템
+- 거리에 따른 AI 복잡도 조절
+- 30미터 이상: 간소화된 행동 패턴 사용
+- 50미터 이상: 시각적 업데이트만 수행
+
+### 6.2 계산 분산
+- 감지 로직 업데이트: 0.2초마다 실행
+- 경로 재계산: 필요시에만 수행(최소 0.5초 간격)
+
+## 7. 확장성
+
+### 7.1 AI 난이도 조정
+- 감지 범위, 반응 속도, 공격력 등 조정 가능한 파라미터 제공
+- 난이도별 프리셋 구성
+
+### 7.2 새로운 AI 유형 추가
+- 기본 AI 컨트롤러를 상속받아 확장
+- 커스텀 상태 및 전환 조건 정의 방법
\ No newline at end of file
diff --git a/Assets/Scripts/AI/Logic.md.meta b/Assets/Scripts/AI/Logic.md.meta
new file mode 100644
index 000000000..c9f10bd78
--- /dev/null
+++ b/Assets/Scripts/AI/Logic.md.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 9d387a7663384037bd518295ed7ed704
+timeCreated: 1758678073
\ No newline at end of file
diff --git a/Assets/Scripts/AI/Movement.cs b/Assets/Scripts/AI/Movement.cs
deleted file mode 100644
index 27f32dd78..000000000
--- a/Assets/Scripts/AI/Movement.cs
+++ /dev/null
@@ -1,14 +0,0 @@
-using UnityEngine;
-
-public class Movement : MonoBehaviour
-{
- void Start()
- {
-
- }
-
- void Update()
- {
-
- }
-}
diff --git a/Assets/Scripts/AI/State.meta b/Assets/Scripts/AI/State.meta
new file mode 100644
index 000000000..17555e06d
--- /dev/null
+++ b/Assets/Scripts/AI/State.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: ad832524ab368476f9b18fecc181333d
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Scripts/AI/AI_State.cs b/Assets/Scripts/AI/State/AI_State.cs
similarity index 57%
rename from Assets/Scripts/AI/AI_State.cs
rename to Assets/Scripts/AI/State/AI_State.cs
index 89d661543..cfc8c1eea 100644
--- a/Assets/Scripts/AI/AI_State.cs
+++ b/Assets/Scripts/AI/State/AI_State.cs
@@ -3,10 +3,16 @@ using UnityEngine;
public abstract class AI_State
{
protected EnemyController _owner;
+ protected Transform _transform;
+ protected Movement_Base _movement;
+ protected Status _status;
public AI_State(EnemyController owner)
{
_owner = owner;
+ _transform = owner.transform;
+ _movement = owner.Movement;
+ _status = owner.Status;
}
public virtual void Enter() { }
diff --git a/Assets/Scripts/AI/AI_State.cs.meta b/Assets/Scripts/AI/State/AI_State.cs.meta
similarity index 100%
rename from Assets/Scripts/AI/AI_State.cs.meta
rename to Assets/Scripts/AI/State/AI_State.cs.meta
diff --git a/Assets/Scripts/AI/State/Attack_State.cs b/Assets/Scripts/AI/State/Attack_State.cs
new file mode 100644
index 000000000..311fd93df
--- /dev/null
+++ b/Assets/Scripts/AI/State/Attack_State.cs
@@ -0,0 +1,22 @@
+using UnityEngine;
+
+public class Attack_State : AI_State
+{
+ public Attack_State(EnemyController owner) : base(owner)
+ {
+ }
+ public override void Enter()
+ {
+ // Debug.Log("Entering State");
+ // _movement.Stop();
+ }
+
+ public override void Update()
+ {
+
+ }
+ public override void Exit()
+ {
+ // Debug.Log("Exiting State");
+ }
+}
\ No newline at end of file
diff --git a/Assets/Scripts/AI/State/Attack_State.cs.meta b/Assets/Scripts/AI/State/Attack_State.cs.meta
new file mode 100644
index 000000000..f895a344a
--- /dev/null
+++ b/Assets/Scripts/AI/State/Attack_State.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: e398ed64c5214fd58494c3a8d3717c3a
+timeCreated: 1758676470
\ No newline at end of file
diff --git a/Assets/Scripts/AI/State/Chase_State.cs b/Assets/Scripts/AI/State/Chase_State.cs
new file mode 100644
index 000000000..4cf1ab2e1
--- /dev/null
+++ b/Assets/Scripts/AI/State/Chase_State.cs
@@ -0,0 +1,22 @@
+using UnityEngine;
+
+public class Chase_State : AI_State
+{
+ public Chase_State(EnemyController owner) : base(owner)
+ {
+ }
+ public override void Enter()
+ {
+ // Debug.Log("Entering State");
+ // _movement.Stop();
+ }
+
+ public override void Update()
+ {
+
+ }
+ public override void Exit()
+ {
+ // Debug.Log("Exiting State");
+ }
+}
\ No newline at end of file
diff --git a/Assets/Scripts/AI/State/Chase_State.cs.meta b/Assets/Scripts/AI/State/Chase_State.cs.meta
new file mode 100644
index 000000000..42b463a3f
--- /dev/null
+++ b/Assets/Scripts/AI/State/Chase_State.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 100f7e810aad49daa2c00341c6ca4de1
+timeCreated: 1758676441
\ No newline at end of file
diff --git a/Assets/Scripts/AI/State/Die_State.cs b/Assets/Scripts/AI/State/Die_State.cs
new file mode 100644
index 000000000..66a1eebd7
--- /dev/null
+++ b/Assets/Scripts/AI/State/Die_State.cs
@@ -0,0 +1,22 @@
+using UnityEngine;
+
+public class Die_State : AI_State
+{
+ public Die_State(EnemyController owner) : base(owner)
+ {
+ }
+ public override void Enter()
+ {
+ // Debug.Log("Entering State");
+ // _movement.Stop();
+ }
+
+ public override void Update()
+ {
+
+ }
+ public override void Exit()
+ {
+ // Debug.Log("Exiting State");
+ }
+}
\ No newline at end of file
diff --git a/Assets/Scripts/AI/State/Die_State.cs.meta b/Assets/Scripts/AI/State/Die_State.cs.meta
new file mode 100644
index 000000000..2f4acfaa1
--- /dev/null
+++ b/Assets/Scripts/AI/State/Die_State.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 18f563a9ff9041008bfac1bc00155500
+timeCreated: 1758676536
\ No newline at end of file
diff --git a/Assets/Scripts/AI/State/Idle_State.cs b/Assets/Scripts/AI/State/Idle_State.cs
new file mode 100644
index 000000000..231e423ec
--- /dev/null
+++ b/Assets/Scripts/AI/State/Idle_State.cs
@@ -0,0 +1,22 @@
+using UnityEngine;
+
+public class Idle_State : AI_State
+{
+ public Idle_State(EnemyController owner) : base(owner)
+ {
+ }
+ public override void Enter()
+ {
+ // Debug.Log("Entering Idle State");
+ // _movement.Stop();
+ }
+
+ public override void Update()
+ {
+
+ }
+ public override void Exit()
+ {
+ // Debug.Log("Exiting Idle State");
+ }
+}
diff --git a/Assets/Scripts/AI/Combat.cs.meta b/Assets/Scripts/AI/State/Idle_State.cs.meta
similarity index 100%
rename from Assets/Scripts/AI/Combat.cs.meta
rename to Assets/Scripts/AI/State/Idle_State.cs.meta
diff --git a/Assets/Scripts/AI/State/Patrol_State.cs b/Assets/Scripts/AI/State/Patrol_State.cs
new file mode 100644
index 000000000..477428490
--- /dev/null
+++ b/Assets/Scripts/AI/State/Patrol_State.cs
@@ -0,0 +1,22 @@
+using UnityEngine;
+
+public class Patrol_State : AI_State
+{
+ public Patrol_State(EnemyController owner) : base(owner)
+ {
+ }
+ public override void Enter()
+ {
+ // Debug.Log("Entering State");
+ // _movement.Stop();
+ }
+
+ public override void Update()
+ {
+
+ }
+ public override void Exit()
+ {
+ // Debug.Log("Exiting State");
+ }
+}
\ No newline at end of file
diff --git a/Assets/Scripts/AI/Movement.cs.meta b/Assets/Scripts/AI/State/Patrol_State.cs.meta
similarity index 100%
rename from Assets/Scripts/AI/Movement.cs.meta
rename to Assets/Scripts/AI/State/Patrol_State.cs.meta
diff --git a/Assets/Scripts/Contents/Status.cs b/Assets/Scripts/Contents/Status.cs
index 713409229..7f69baf10 100644
--- a/Assets/Scripts/Contents/Status.cs
+++ b/Assets/Scripts/Contents/Status.cs
@@ -36,20 +36,33 @@ public class Status : MonoBehaviour
public float MoveSpeed { get { return _moveSpeed; } set { _moveSpeed = value; } }
public float AtkSpeed { get { return _atkSpeed; } set { _atkSpeed = value; } }
-
- private void Awake()
+
+ public virtual void Init(Status status)
{
- _level = 1;
+ Level = status.Level;
+ Hp = status.Hp;
+ MaxHp = status.MaxHp;
+ Mp = status.Mp;
+ MaxMp = status.MaxMp;
+ Attack = status.Attack;
+ Defense = status.Defense;
+ MoveSpeed = status.MoveSpeed;
+ AtkSpeed = status.AtkSpeed;
- _hp = 100;
- _maxHp = 100;
- _mp = 50;
- _maxMp = 50;
-
- _attack = 10;
- _defense = 5;
-
- _moveSpeed = 3.0f;
- _atkSpeed = 1.0f;
}
+ // private void Awake()
+ // {
+ // _level = 1;
+ //
+ // _hp = 100;
+ // _maxHp = 100;
+ // _mp = 50;
+ // _maxMp = 50;
+ //
+ // _attack = 10;
+ // _defense = 5;
+ //
+ // _moveSpeed = 3.0f;
+ // _atkSpeed = 1.0f;
+ // }
}
diff --git a/Assets/Scripts/Contents/Status_Enemy.cs b/Assets/Scripts/Contents/Status_Enemy.cs
index fcf9c788b..c426951d9 100644
--- a/Assets/Scripts/Contents/Status_Enemy.cs
+++ b/Assets/Scripts/Contents/Status_Enemy.cs
@@ -1,16 +1,29 @@
using UnityEngine;
public class Status_Enemy: Status
{
+ [SerializeField]
protected float _scanRange;
+ [SerializeField]
protected float _atkRange;
+ [SerializeField]
protected float _patrolSpeed;
+ [SerializeField]
protected float _chaseSpeed;
public float ScanRange { get { return _scanRange; } set { _scanRange = value; } }
public float AttackRange { get { return _atkRange; } set { _atkRange = value; } }
public float PatrolSpeed { get { return _patrolSpeed; } set { _patrolSpeed = value; } }
- public float ChaseSpeed { get { return _chaseSpeed; } set { _chaseSpeed = value; } }
-
+ public float ChaseSpeed { get { return _chaseSpeed; } set { _chaseSpeed = value; } }
+
+ public void Init(Status_Enemy data)
+ {
+ base.Init(data);
+
+ ScanRange = data.ScanRange;
+ AttackRange = data.AttackRange;
+ PatrolSpeed = data.PatrolSpeed;
+ ChaseSpeed = data.ChaseSpeed;
+ }
}
diff --git a/Assets/Scripts/Contents/Status_Player.cs b/Assets/Scripts/Contents/Status_Player.cs
index 2eccc4e99..0bb366a25 100644
--- a/Assets/Scripts/Contents/Status_Player.cs
+++ b/Assets/Scripts/Contents/Status_Player.cs
@@ -14,6 +14,15 @@ public class Status_Player : Status
public int Exp { get { return _exp; } set { _exp = value; } }
public int MaxExp { get { return _maxExp; } set { _maxExp = value; } }
public int Gold { get { return _gold; } set { _gold = value; } }
+
+ public void Init(Status_Player data)
+ {
+ base.Init(data);
+
+ Exp = data.Exp;
+ MaxExp = data.MaxExp;
+ Gold = data.Gold;
+ }
private void Awake()
{
diff --git a/Assets/Scripts/Controllers/EnemyController.cs b/Assets/Scripts/Controllers/EnemyController.cs
index 3ceb97cf0..1e235ac71 100644
--- a/Assets/Scripts/Controllers/EnemyController.cs
+++ b/Assets/Scripts/Controllers/EnemyController.cs
@@ -8,11 +8,11 @@ using EnemyType = Define.EnemyType;
//EnemyController는 몬스터의 '뇌' 역할을 하며, 상태 머신 패턴을 기반으로 동작하고, 외부에서 데이터를 주입받아 초기화되는 구조로 설계하기
public class EnemyController : MonoBehaviour
{
- private Movement _movement;
+ private Movement_Base _movement;
private Status _status;
[SerializeField] private EnemyType _type = EnemyType.Unknown;
- public Movement Movement => _movement;
+ public Movement_Base Movement => _movement;
public Status Status => _status;
public EnemyType Type => _type;
@@ -33,8 +33,8 @@ public class EnemyController : MonoBehaviour
private void Awake()
{
-
- _status = gameObject.GetOrAddComponent();
+ _movement = gameObject.GetComponent();
+ _status = gameObject.GetComponent();
}
void Start()
@@ -42,6 +42,13 @@ public class EnemyController : MonoBehaviour
}
+ public void Init(EnemyData data)
+ {
+ _type = data.E_Type;
+ if(_status is Status_Enemy statusEnemy && data.status != null)
+ statusEnemy.Init(data.status);
+ }
+
void Update()
{
if (CurrentState != null)
diff --git a/Assets/Scripts/Controllers/SpawnController.cs b/Assets/Scripts/Controllers/SpawnController.cs
index 611604336..5bb55fe2d 100644
--- a/Assets/Scripts/Controllers/SpawnController.cs
+++ b/Assets/Scripts/Controllers/SpawnController.cs
@@ -5,10 +5,22 @@ using UnityEngine;
public class SpawnController : MonoBehaviour
{
private Dictionary _enemyDatas;
+
+ [SerializeField] private string _enemyPrefabPath; // 스폰할 프리팹
+ [SerializeField] private string _enemyDataPath; // 스폰할 프리팹
+ [SerializeField] private LayerMask _spawnedTargetLayers; // 스포너 Inspector에서 설정
+ [SerializeField] private LayerMask _spawnedObstacleLayers; // 스포너 Inspector에서 설정
+ int monsterCount = 0;
+
+ public string EnemyPrefabPath { get { return _enemyPrefabPath; } set { _enemyPrefabPath = value; }}
+ public string EnemyDataPath { get { return _enemyDataPath; } set { _enemyDataPath = value; }}
+
void Awake()
{
_enemyDatas =
- Manager.Data.LoadToDict("Data/E_Test1", (enemy) => enemy.name);
+ Manager.Data.LoadToDict(EnemyDataPath, (enemy) => enemy.name);
+
+ //"Data/E_Test1"
}
@@ -17,20 +29,20 @@ public class SpawnController : MonoBehaviour
// GameObject enemy = Manager.Resource.Instantiate("Prefabs/Characters/Test_Enemy");
// enemy.AddComponent();
// enemy.transform.position = new Vector3(0,0,10);
- int monsterCount = 5;
+
+ }
+ // Prefabs/Characters/{_enemyPrefab.name}
+ void Update()
+ {
float radius = 2.0f;
- for (int i = 0; i < monsterCount; i++)
+ if (EnemyPrefabPath == null ) return;
+ for (; monsterCount < 5; monsterCount++)
{
- float angle = i * Mathf.PI * 2 / monsterCount;
+ float angle = monsterCount * Mathf.PI * 2 / 5;
Vector3 pos = new Vector3(Mathf.Cos(angle), 0, Mathf.Sin(angle)) * radius + new Vector3(0, 0, 10);
- GameObject enemy = Manager.Resource.Instantiate("Prefabs/Characters/Test_Enemy");
+ GameObject enemy = Manager.Resource.Instantiate(EnemyPrefabPath);
enemy.AddComponent();
enemy.transform.position = pos;
}
}
-
- void Update()
- {
-
- }
}
diff --git a/Assets/Scripts/Managers/InputManager.cs b/Assets/Scripts/Managers/InputManager.cs
index 2a65d4a4d..77d1e5d6a 100644
--- a/Assets/Scripts/Managers/InputManager.cs
+++ b/Assets/Scripts/Managers/InputManager.cs
@@ -91,7 +91,7 @@ public class InputManager: IManager
public void Clear()
{
- _action.UI.Disable();
+ _action.Dispose();
InputAction = null;
PointAction = null;
diff --git a/Assets/Scripts/Managers/Manager.cs b/Assets/Scripts/Managers/Manager.cs
index a5f54f4bf..9c2cbf275 100644
--- a/Assets/Scripts/Managers/Manager.cs
+++ b/Assets/Scripts/Managers/Manager.cs
@@ -1,3 +1,4 @@
+using System;
using Animation;
using UnityEngine;
@@ -11,13 +12,32 @@ interface IManager
public class Manager : MonoBehaviour, IManager
{
static Manager s_instance;
- static Manager Instance {get { Init(); return s_instance;}}
-
-
- InputManager _input = new InputManager();
- DataManager _data = new DataManager();
- PoolManager _pool = new PoolManager();
- ResourceManager _resource = new ResourceManager();
+
+ static Manager Instance
+ {
+ get
+ {
+ if (s_instance == null)
+ {
+ GameObject obj = GameObject.Find("@Manager");
+ if (obj == null)
+ {
+ obj = new GameObject { name = "@Manager" };
+ obj.AddComponent();
+ }
+ s_instance = obj.GetComponent();
+ DontDestroyOnLoad(obj);
+ s_instance.Init();
+ }
+ return s_instance;
+ }
+ }
+
+
+ private InputManager _input;
+ private DataManager _data;
+ private PoolManager _pool;
+ private ResourceManager _resource;
public static InputManager Input { get { return Instance._input; } }
public static DataManager Data { get { return Instance._data; } }
@@ -25,34 +45,37 @@ public class Manager : MonoBehaviour, IManager
public static ResourceManager Resource { get { return Instance._resource; } }
- static void Init()
+ private void Init()
{
- if (s_instance == null)
- {
- GameObject obj = GameObject.Find("@Manager");
- if (obj == null)
- {
- obj = new GameObject { name = "@Manager" };
- obj.AddComponent();
- }
- DontDestroyOnLoad(obj);
- s_instance = obj.GetComponent();
-
- s_instance._input.Init();
- s_instance._pool.Init();
- }
+ s_instance._input = new InputManager();
+ s_instance._data = new DataManager();
+ s_instance._pool = new PoolManager();
+ s_instance._resource = new ResourceManager();
+
+ s_instance._input.Init();
+ s_instance._pool.Init();
+
}
void Awake()
{
- Init();
}
void Update()
{
_input.OnUpdate();
}
-
+
+ private void OnDestroy()
+ {
+ Clear();
+ }
+
+ void OnApplicationQuit()
+ {
+ Clear();
+ }
+
// 클리어는 모든 것을 초기화 하는 역할로 자주 사용 되기에 그냥 전역적으로 사용 가능하게 함
public static void Clear()
{
diff --git a/Assets/Scripts/Scenes/GameScene.cs b/Assets/Scripts/Scenes/GameScene.cs
index 407aafbd0..5e7b0d28c 100644
--- a/Assets/Scripts/Scenes/GameScene.cs
+++ b/Assets/Scripts/Scenes/GameScene.cs
@@ -1,3 +1,4 @@
+using Unity.VisualScripting;
using UnityEngine;
public class GameScene : BaseScene
@@ -21,6 +22,12 @@ public class GameScene : BaseScene
{
GameObject spawner = Manager.Resource.Instantiate("Prefabs/UI/Spawner", GameObject.Find("@Scene").transform);
spawner.AddComponent();
+ spawn.EnemyPrefabPath = "Prefabs/Characters/Test_Enemy";
+ spawn.EnemyDataPath = "Data/E_Test1";
+
+
+
+
}
public override void Clear()
diff --git a/Assets/_Recovery/0 (9).unity b/Assets/_Recovery/0 (9).unity
new file mode 100644
index 000000000..a0563f9b4
--- /dev/null
+++ b/Assets/_Recovery/0 (9).unity
@@ -0,0 +1,1792 @@
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diff --git a/Library/Bee/900b0aE.dag_derived b/Library/Bee/900b0aE.dag_derived
index bf4140d0a..437fa4192 100644
Binary files a/Library/Bee/900b0aE.dag_derived and b/Library/Bee/900b0aE.dag_derived differ
diff --git a/Library/Bee/TundraBuildState.state b/Library/Bee/TundraBuildState.state
index f72d25d62..9d28d83a2 100644
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diff --git a/Library/Bee/TundraBuildState.state.map b/Library/Bee/TundraBuildState.state.map
index 0b46701e5..afaedd3c2 100644
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diff --git a/Library/Bee/artifacts/900b0aE.dag/Assembly-CSharp-Editor.dll b/Library/Bee/artifacts/900b0aE.dag/Assembly-CSharp-Editor.dll
index fa36f42cd..f7039e1f8 100644
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diff --git a/Library/Bee/artifacts/900b0aE.dag/Assembly-CSharp-Editor.pdb b/Library/Bee/artifacts/900b0aE.dag/Assembly-CSharp-Editor.pdb
index 49b9600ed..9cb64d6af 100644
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diff --git a/Library/Bee/artifacts/900b0aE.dag/Assembly-CSharp.dll b/Library/Bee/artifacts/900b0aE.dag/Assembly-CSharp.dll
deleted file mode 100644
index 64bf70a95..000000000
Binary files a/Library/Bee/artifacts/900b0aE.dag/Assembly-CSharp.dll and /dev/null differ
diff --git a/Library/Bee/artifacts/900b0aE.dag/Assembly-CSharp.pdb b/Library/Bee/artifacts/900b0aE.dag/Assembly-CSharp.pdb
deleted file mode 100644
index ffdf559ce..000000000
Binary files a/Library/Bee/artifacts/900b0aE.dag/Assembly-CSharp.pdb and /dev/null differ
diff --git a/Library/Bee/artifacts/900b0aE.dag/Assembly-CSharp.ref.dll b/Library/Bee/artifacts/900b0aE.dag/Assembly-CSharp.ref.dll
deleted file mode 100644
index 2b1f420fa..000000000
Binary files a/Library/Bee/artifacts/900b0aE.dag/Assembly-CSharp.ref.dll and /dev/null differ
diff --git a/Library/Bee/artifacts/900b0aE.dag/Assembly-CSharp.rsp b/Library/Bee/artifacts/900b0aE.dag/Assembly-CSharp.rsp
index 9fa948918..c2090c453 100644
--- a/Library/Bee/artifacts/900b0aE.dag/Assembly-CSharp.rsp
+++ b/Library/Bee/artifacts/900b0aE.dag/Assembly-CSharp.rsp
@@ -446,9 +446,13 @@
"Assets/Joystick Pack/Scripts/Joysticks/FixedJoystick.cs"
"Assets/Joystick Pack/Scripts/Joysticks/FloatingJoystick.cs"
"Assets/Joystick Pack/Scripts/Joysticks/VariableJoystick.cs"
-"Assets/Scripts/AI/AI_State.cs"
-"Assets/Scripts/AI/Combat.cs"
-"Assets/Scripts/AI/Movement.cs"
+"Assets/Scripts/AI/DetectionSystem.cs"
+"Assets/Scripts/AI/State/AI_State.cs"
+"Assets/Scripts/AI/State/Attack_State.cs"
+"Assets/Scripts/AI/State/Chase_State.cs"
+"Assets/Scripts/AI/State/Die_State.cs"
+"Assets/Scripts/AI/State/Idle_State.cs"
+"Assets/Scripts/AI/State/Patrol_State.cs"
"Assets/Scripts/Contents/Status.cs"
"Assets/Scripts/Contents/Status_Enemy.cs"
"Assets/Scripts/Contents/Status_Player.cs"
diff --git a/Library/Bee/artifacts/900b0aE.dag/post-processed/Assembly-CSharp-Editor.dll b/Library/Bee/artifacts/900b0aE.dag/post-processed/Assembly-CSharp-Editor.dll
index fa36f42cd..f7039e1f8 100644
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diff --git a/Library/Bee/artifacts/900b0aE.dag/post-processed/Assembly-CSharp-Editor.pdb b/Library/Bee/artifacts/900b0aE.dag/post-processed/Assembly-CSharp-Editor.pdb
index 49b9600ed..9cb64d6af 100644
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diff --git a/Library/Bee/artifacts/900b0aE.dag/post-processed/Assembly-CSharp.dll b/Library/Bee/artifacts/900b0aE.dag/post-processed/Assembly-CSharp.dll
index 64bf70a95..c1c55178a 100644
Binary files a/Library/Bee/artifacts/900b0aE.dag/post-processed/Assembly-CSharp.dll and b/Library/Bee/artifacts/900b0aE.dag/post-processed/Assembly-CSharp.dll differ
diff --git a/Library/Bee/artifacts/900b0aE.dag/post-processed/Assembly-CSharp.pdb b/Library/Bee/artifacts/900b0aE.dag/post-processed/Assembly-CSharp.pdb
index ffdf559ce..462f88521 100644
Binary files a/Library/Bee/artifacts/900b0aE.dag/post-processed/Assembly-CSharp.pdb and b/Library/Bee/artifacts/900b0aE.dag/post-processed/Assembly-CSharp.pdb differ
diff --git a/Library/Bee/backend1.traceevents b/Library/Bee/backend1.traceevents
index dbc5b0f11..82d4ea419 100644
--- a/Library/Bee/backend1.traceevents
+++ b/Library/Bee/backend1.traceevents
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,
\ No newline at end of file
diff --git a/Library/Bee/backend2.traceevents b/Library/Bee/backend2.traceevents
index 5ada37bf8..35d763084 100644
--- a/Library/Bee/backend2.traceevents
+++ b/Library/Bee/backend2.traceevents
@@ -1,7576 +1,1336 @@
{ "cat":"", "pid":12345, "tid":0, "ts":0, "ph":"M", "name":"process_name", "args": { "name":"bee_backend" } }
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+,{ "pid":12345, "tid":12, "ts":1758691566843235, "dur":174296, "ph":"X", "name": "WaitingForWork", "cname":"thread_state_sleeping", "args": { "detail":"" }}
+,{ "pid":12345, "tid":0, "ts":1758691567020351, "dur":389, "ph":"X", "name": "ProfilerWriteOutput" }
,
\ No newline at end of file
diff --git a/Library/Bee/buildprogram0.traceevents b/Library/Bee/buildprogram0.traceevents
index f1ab56661..623f8c001 100644
--- a/Library/Bee/buildprogram0.traceevents
+++ b/Library/Bee/buildprogram0.traceevents
@@ -1,10 +1,10 @@
{ "pid": 35942, "tid": -1, "ph": "M", "name": "process_name", "args": { "name": "netcorerun.dll" } },
{ "pid": 35942, "tid": -1, "ph": "M", "name": "process_sort_index", "args": { "sort_index": "-1" } },
{ "pid": 35942, "tid": 1, "ph": "M", "name": "thread_name", "args": { "name": "" } },
-{ "pid": 35942, "tid": 1, "ts": 1758626276317101, "dur": 704091, "ph": "X", "name": "BuildProgram", "args": {} },
-{ "pid": 35942, "tid": 1, "ts": 1758626276318019, "dur": 120696, "ph": "X", "name": "BuildProgramContextConstructor", "args": {} },
-{ "pid": 35942, "tid": 1, "ts": 1758626276934639, "dur": 4739, "ph": "X", "name": "OutputData.Write", "args": {} },
-{ "pid": 35942, "tid": 1, "ts": 1758626276939380, "dur": 81801, "ph": "X", "name": "Backend.Write", "args": {} },
-{ "pid": 35942, "tid": 1, "ts": 1758626276940404, "dur": 63657, "ph": "X", "name": "JsonToString", "args": {} },
-{ "pid": 35942, "tid": 1, "ts": 1758626277027103, "dur": 1081, "ph": "X", "name": "", "args": {} },
-{ "pid": 35942, "tid": 1, "ts": 1758626277026742, "dur": 1632, "ph": "X", "name": "Write chrome-trace events", "args": {} },
+{ "pid": 35942, "tid": 1, "ts": 1758691566076643, "dur": 442094, "ph": "X", "name": "BuildProgram", "args": {} },
+{ "pid": 35942, "tid": 1, "ts": 1758691566077199, "dur": 88193, "ph": "X", "name": "BuildProgramContextConstructor", "args": {} },
+{ "pid": 35942, "tid": 1, "ts": 1758691566454138, "dur": 2662, "ph": "X", "name": "OutputData.Write", "args": {} },
+{ "pid": 35942, "tid": 1, "ts": 1758691566456801, "dur": 61930, "ph": "X", "name": "Backend.Write", "args": {} },
+{ "pid": 35942, "tid": 1, "ts": 1758691566457453, "dur": 42103, "ph": "X", "name": "JsonToString", "args": {} },
+{ "pid": 35942, "tid": 1, "ts": 1758691566522853, "dur": 745, "ph": "X", "name": "", "args": {} },
+{ "pid": 35942, "tid": 1, "ts": 1758691566522633, "dur": 1090, "ph": "X", "name": "Write chrome-trace events", "args": {} },
diff --git a/Library/Bee/fullprofile.json b/Library/Bee/fullprofile.json
index 1993ae5f9..ccbb80a94 100644
--- a/Library/Bee/fullprofile.json
+++ b/Library/Bee/fullprofile.json
@@ -6,1843 +6,1946 @@
},
"traceEvents":[
-{ "pid": 89618, "tid": -1, "ph": "M", "name": "process_name", "args": { "name": "BeeDriver" } },
-{ "pid": 89618, "tid": -1, "ph": "M", "name": "process_sort_index", "args": { "sort_index": "-2" } },
-{ "pid": 89618, "tid": 665, "ph": "M", "name": "thread_name", "args": { "name": "Thread Pool Worker" } },
-{ "pid": 89618, "tid": 665, "ts": 1758642281675359, "dur": 14, "ph": "X", "name": "ChromeTraceHeader", "args": {} },
-{ "pid": 89618, "tid": 665, "ts": 1758642281675390, "dur": 5, "ph": "X", "name": "Thread Pool Worker", "args": {} },
-{ "pid": 89618, "tid": 1, "ph": "M", "name": "thread_name", "args": { "name": "" } },
-{ "pid": 89618, "tid": 1, "ts": 1758642280312811, "dur": 3147, "ph": "X", "name": "b__0", "args": {} },
-{ "pid": 89618, "tid": 1, "ts": 1758642280315965, "dur": 300619, "ph": "X", "name": "b__0", "args": {} },
-{ "pid": 89618, "tid": 1, "ts": 1758642280616594, "dur": 237009, "ph": "X", "name": "WriteJson", "args": {} },
-{ "pid": 89618, "tid": 665, "ts": 1758642281675398, "dur": 12, "ph": "X", "name": "", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ph": "M", "name": "thread_name", "args": { "name": "ReadEntireBinlogFromIpcAsync" } },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280312671, "dur": 24228, "ph": "X", "name": "WaitForConnectionAsync", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280336901, "dur": 1337058, "ph": "X", "name": "UpdateFromStreamAsync", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280336988, "dur": 138, "ph": "X", "name": "ReadAsync 0", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280337144, "dur": 1059, "ph": "X", "name": "ProcessMessages 8112", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280338208, "dur": 115, "ph": "X", "name": "ReadAsync 8112", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280338344, "dur": 11, "ph": "X", "name": "ProcessMessages 8189", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280338357, "dur": 45, "ph": "X", "name": "ReadAsync 8189", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280340862, "dur": 7, "ph": "X", "name": "ProcessMessages 1516", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280340875, "dur": 273, "ph": "X", "name": "ReadAsync 1516", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280341193, "dur": 13, "ph": "X", "name": "ProcessMessages 8144", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280341273, "dur": 162742, "ph": "X", "name": "ReadAsync 8144", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280504031, "dur": 634, "ph": "X", "name": "ProcessMessages 8192", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280504703, "dur": 709, "ph": "X", "name": "ReadAsync 8192", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280505464, "dur": 11, "ph": "X", "name": "ProcessMessages 8177", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280505478, "dur": 205, "ph": "X", "name": "ReadAsync 8177", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280505687, "dur": 2, "ph": "X", "name": "ProcessMessages 886", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280505691, "dur": 142625, "ph": "X", "name": "ReadAsync 886", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280648324, "dur": 12, "ph": "X", "name": "ProcessMessages 8167", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280648339, "dur": 2530, "ph": "X", "name": "ReadAsync 8167", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280650875, "dur": 6, "ph": "X", "name": "ProcessMessages 3299", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280650882, "dur": 9859, "ph": "X", "name": "ReadAsync 3299", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280660920, "dur": 10, "ph": "X", "name": "ProcessMessages 8148", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280660932, "dur": 447, "ph": "X", "name": "ReadAsync 8148", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280661386, "dur": 8, "ph": "X", "name": "ProcessMessages 3828", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280661398, "dur": 1449, "ph": "X", "name": "ReadAsync 3828", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280662864, "dur": 3, "ph": "X", "name": "ProcessMessages 2079", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280662868, "dur": 45, "ph": "X", "name": "ReadAsync 2079", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280662930, "dur": 9, "ph": "X", "name": "ProcessMessages 8100", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280662941, "dur": 19420, "ph": "X", "name": "ReadAsync 8100", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280682370, "dur": 13, "ph": "X", "name": "ProcessMessages 8192", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280682384, "dur": 307, "ph": "X", "name": "ReadAsync 8192", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280682697, "dur": 7, "ph": "X", "name": "ProcessMessages 3954", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280682705, "dur": 39, "ph": "X", "name": "ReadAsync 3954", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280682748, "dur": 4, "ph": "X", "name": "ProcessMessages 3412", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280683109, "dur": 185, "ph": "X", "name": "ReadAsync 3412", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280683333, "dur": 8, "ph": "X", "name": "ProcessMessages 8110", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280683343, "dur": 204, "ph": "X", "name": "ReadAsync 8110", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280683554, "dur": 4, "ph": "X", "name": "ProcessMessages 2398", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280683559, "dur": 170, "ph": "X", "name": "ReadAsync 2398", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280683735, "dur": 5, "ph": "X", "name": "ProcessMessages 3656", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280683741, "dur": 127, "ph": "X", "name": "ReadAsync 3656", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280683871, "dur": 4, "ph": "X", "name": "ProcessMessages 3033", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280683877, "dur": 190, "ph": "X", "name": "ReadAsync 3033", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280684089, "dur": 4, "ph": "X", "name": "ProcessMessages 3425", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280684095, "dur": 255, "ph": "X", "name": "ReadAsync 3425", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280684353, "dur": 4, "ph": "X", "name": "ProcessMessages 2599", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280684358, "dur": 34, "ph": "X", "name": "ReadAsync 2599", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280684394, "dur": 1, "ph": "X", "name": "ProcessMessages 1095", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280684397, "dur": 416, "ph": "X", "name": "ReadAsync 1095", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280684815, "dur": 5, "ph": "X", "name": "ProcessMessages 5315", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280684822, "dur": 368, "ph": "X", "name": "ReadAsync 5315", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280685194, "dur": 10, "ph": "X", "name": "ProcessMessages 8183", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280685206, "dur": 229, "ph": "X", "name": "ReadAsync 8183", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280685437, "dur": 2, "ph": "X", "name": "ProcessMessages 863", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280686241, "dur": 38, "ph": "X", "name": "ReadAsync 863", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280686281, "dur": 8, "ph": "X", "name": "ProcessMessages 8119", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280686290, "dur": 71, "ph": "X", "name": "ReadAsync 8119", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280686363, "dur": 2, "ph": "X", "name": "ProcessMessages 1678", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280686366, "dur": 109, "ph": "X", "name": "ReadAsync 1678", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280686480, "dur": 3, "ph": "X", "name": "ProcessMessages 1713", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280686484, "dur": 41, "ph": "X", "name": "ReadAsync 1713", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280686529, "dur": 2, "ph": "X", "name": "ProcessMessages 1090", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280686532, "dur": 36, "ph": "X", "name": "ReadAsync 1090", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280686571, "dur": 1, "ph": "X", "name": "ProcessMessages 911", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280686574, "dur": 39, "ph": "X", "name": "ReadAsync 911", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280686614, "dur": 1, "ph": "X", "name": "ProcessMessages 604", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280686616, "dur": 25, "ph": "X", "name": "ReadAsync 604", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280686646, "dur": 156, "ph": "X", "name": "ReadAsync 308", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280686805, "dur": 1, "ph": "X", "name": "ProcessMessages 710", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280686807, "dur": 61, "ph": "X", "name": "ReadAsync 710", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280686967, "dur": 4, "ph": "X", "name": "ProcessMessages 2914", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280686972, "dur": 47, "ph": "X", "name": "ReadAsync 2914", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280687022, "dur": 3, "ph": "X", "name": "ProcessMessages 2574", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280687026, "dur": 124, "ph": "X", "name": "ReadAsync 2574", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280687152, "dur": 1, "ph": "X", "name": "ProcessMessages 1033", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280687154, "dur": 22, "ph": "X", "name": "ReadAsync 1033", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280687178, "dur": 1, "ph": "X", "name": "ProcessMessages 413", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280687180, "dur": 404, "ph": "X", "name": "ReadAsync 413", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280687587, "dur": 4, "ph": "X", "name": "ProcessMessages 3475", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280687592, "dur": 186, "ph": "X", "name": "ReadAsync 3475", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280687781, "dur": 2, "ph": "X", "name": "ProcessMessages 1395", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280687784, "dur": 160, "ph": "X", "name": "ReadAsync 1395", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280687946, "dur": 4, "ph": "X", "name": "ProcessMessages 2580", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280687952, "dur": 199, "ph": "X", "name": "ReadAsync 2580", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280688153, "dur": 7, "ph": "X", "name": "ProcessMessages 3858", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280688161, "dur": 146, "ph": "X", "name": "ReadAsync 3858", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280688309, "dur": 1, "ph": "X", "name": "ProcessMessages 793", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280688311, "dur": 225, "ph": "X", "name": "ReadAsync 793", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280688539, "dur": 3, "ph": "X", "name": "ProcessMessages 2268", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280688543, "dur": 4989, "ph": "X", "name": "ReadAsync 2268", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280693539, "dur": 6, "ph": "X", "name": "ProcessMessages 3333", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280693547, "dur": 663, "ph": "X", "name": "ReadAsync 3333", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280694212, "dur": 9, "ph": "X", "name": "ProcessMessages 8191", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280694390, "dur": 194, "ph": "X", "name": "ReadAsync 8191", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280694743, "dur": 3, "ph": "X", "name": "ProcessMessages 1702", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280694747, "dur": 210, "ph": "X", "name": "ReadAsync 1702", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280694959, "dur": 7, "ph": "X", "name": "ProcessMessages 4949", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280694968, "dur": 30, "ph": "X", "name": "ReadAsync 4949", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280695049, "dur": 3, "ph": "X", "name": "ProcessMessages 3198", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280695054, "dur": 21, "ph": "X", "name": "ReadAsync 3198", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280695077, "dur": 1, "ph": "X", "name": "ProcessMessages 731", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280695079, "dur": 60, "ph": "X", "name": "ReadAsync 731", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280695141, "dur": 1, "ph": "X", "name": "ProcessMessages 633", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280695143, "dur": 49, "ph": "X", "name": "ReadAsync 633", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280695194, "dur": 1, "ph": "X", "name": "ProcessMessages 667", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280695196, "dur": 166, "ph": "X", "name": "ReadAsync 667", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280695366, "dur": 5, "ph": "X", "name": "ProcessMessages 2769", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280695372, "dur": 223, "ph": "X", "name": "ReadAsync 2769", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280695597, "dur": 4, "ph": "X", "name": "ProcessMessages 3600", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280695603, "dur": 248, "ph": "X", "name": "ReadAsync 3600", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280695855, "dur": 2, "ph": "X", "name": "ProcessMessages 1629", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280695858, "dur": 188, "ph": "X", "name": "ReadAsync 1629", "args": {} },
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-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280907706, "dur": 55, "ph": "X", "name": "ReadAsync 48", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280907766, "dur": 51, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280907819, "dur": 1, "ph": "X", "name": "ProcessMessages 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280907821, "dur": 167, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280907991, "dur": 1, "ph": "X", "name": "ProcessMessages 48", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280907994, "dur": 92, "ph": "X", "name": "ReadAsync 48", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280908089, "dur": 1, "ph": "X", "name": "ProcessMessages 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280908091, "dur": 73, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280908166, "dur": 1, "ph": "X", "name": "ProcessMessages 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280908168, "dur": 43, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280908215, "dur": 73, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280908290, "dur": 1, "ph": "X", "name": "ProcessMessages 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280908293, "dur": 385, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280908681, "dur": 1, "ph": "X", "name": "ProcessMessages 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280908683, "dur": 377, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280909063, "dur": 1, "ph": "X", "name": "ProcessMessages 48", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280909065, "dur": 371, "ph": "X", "name": "ReadAsync 48", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280909441, "dur": 1, "ph": "X", "name": "ProcessMessages 48", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280909444, "dur": 498, "ph": "X", "name": "ReadAsync 48", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280909945, "dur": 1, "ph": "X", "name": "ProcessMessages 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280909947, "dur": 519, "ph": "X", "name": "ReadAsync 32", "args": {} },
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-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280910494, "dur": 336, "ph": "X", "name": "ReadAsync 52", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280910834, "dur": 172, "ph": "X", "name": "ReadAsync 32", "args": {} },
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-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280911011, "dur": 291, "ph": "X", "name": "ReadAsync 16", "args": {} },
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-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280911476, "dur": 249, "ph": "X", "name": "ReadAsync 32", "args": {} },
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-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280911786, "dur": 1, "ph": "X", "name": "ProcessMessages 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280911788, "dur": 127, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280911986, "dur": 1, "ph": "X", "name": "ProcessMessages 48", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280911989, "dur": 75, "ph": "X", "name": "ReadAsync 48", "args": {} },
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-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280913089, "dur": 1, "ph": "X", "name": "ProcessMessages 32", "args": {} },
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-{ "pid": 89618, "tid": 90194313216, "ts": 1758642280914290, "dur": 1, "ph": "X", "name": "ProcessMessages 32", "args": {} },
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-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281028314, "dur": 34, "ph": "X", "name": "ReadAsync 8192", "args": {} },
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-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281033458, "dur": 2, "ph": "X", "name": "ProcessMessages 32", "args": {} },
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-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281033916, "dur": 692, "ph": "X", "name": "ReadAsync 32", "args": {} },
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-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281035172, "dur": 2596, "ph": "X", "name": "ReadAsync 4", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281037773, "dur": 2, "ph": "X", "name": "ProcessMessages 32", "args": {} },
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-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281038377, "dur": 219, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281038604, "dur": 3, "ph": "X", "name": "ProcessMessages 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281038608, "dur": 882, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281039496, "dur": 1637, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281041139, "dur": 2, "ph": "X", "name": "ProcessMessages 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281041142, "dur": 530, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281041677, "dur": 873, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281042552, "dur": 1, "ph": "X", "name": "ProcessMessages 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281042553, "dur": 307, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281042863, "dur": 1, "ph": "X", "name": "ProcessMessages 28", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281042872, "dur": 61, "ph": "X", "name": "ReadAsync 28", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281042938, "dur": 2, "ph": "X", "name": "ProcessMessages 4", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281042941, "dur": 1521, "ph": "X", "name": "ReadAsync 4", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281044465, "dur": 1, "ph": "X", "name": "ProcessMessages 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281044467, "dur": 1553, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281046025, "dur": 1, "ph": "X", "name": "ProcessMessages 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281046027, "dur": 171, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281046202, "dur": 796, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281047002, "dur": 403, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281047409, "dur": 1, "ph": "X", "name": "ProcessMessages 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281047411, "dur": 478, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281047892, "dur": 1, "ph": "X", "name": "ProcessMessages 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281047895, "dur": 330, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281048229, "dur": 1, "ph": "X", "name": "ProcessMessages 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281048231, "dur": 1571, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281049805, "dur": 1, "ph": "X", "name": "ProcessMessages 32", "args": {} },
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-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281050315, "dur": 1, "ph": "X", "name": "ProcessMessages 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281050318, "dur": 928, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281051250, "dur": 1004, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281052257, "dur": 1, "ph": "X", "name": "ProcessMessages 32", "args": {} },
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-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281052929, "dur": 241, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281053184, "dur": 6, "ph": "X", "name": "ProcessMessages 32", "args": {} },
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-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281055413, "dur": 608, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281056023, "dur": 1, "ph": "X", "name": "ProcessMessages 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281056026, "dur": 519, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281056547, "dur": 1, "ph": "X", "name": "ProcessMessages 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281056549, "dur": 293, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281056849, "dur": 3, "ph": "X", "name": "ProcessMessages 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281056854, "dur": 967, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281057826, "dur": 163, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281057992, "dur": 1, "ph": "X", "name": "ProcessMessages 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281057995, "dur": 55, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281058063, "dur": 1, "ph": "X", "name": "ProcessMessages 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281058065, "dur": 139, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281058207, "dur": 78, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281058289, "dur": 145, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281058438, "dur": 1, "ph": "X", "name": "ProcessMessages 48", "args": {} },
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-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281058567, "dur": 1, "ph": "X", "name": "ProcessMessages 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281058569, "dur": 75, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281058647, "dur": 1, "ph": "X", "name": "ProcessMessages 32", "args": {} },
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-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281058758, "dur": 1, "ph": "X", "name": "ProcessMessages 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281058760, "dur": 43, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281058807, "dur": 59, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281058870, "dur": 220, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281059093, "dur": 1, "ph": "X", "name": "ProcessMessages 48", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281059096, "dur": 148, "ph": "X", "name": "ReadAsync 48", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281059248, "dur": 176, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281059426, "dur": 1, "ph": "X", "name": "ProcessMessages 48", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281059428, "dur": 92, "ph": "X", "name": "ReadAsync 48", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281059523, "dur": 1, "ph": "X", "name": "ProcessMessages 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281059540, "dur": 43, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281059587, "dur": 51, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281059642, "dur": 57, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281059703, "dur": 52, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281059759, "dur": 63, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281059823, "dur": 1, "ph": "X", "name": "ProcessMessages 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281059826, "dur": 43, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281059872, "dur": 46, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281059925, "dur": 1, "ph": "X", "name": "ProcessMessages 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281059927, "dur": 96, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281060027, "dur": 30, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281060061, "dur": 137, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281060199, "dur": 1, "ph": "X", "name": "ProcessMessages 64", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281060201, "dur": 138, "ph": "X", "name": "ReadAsync 64", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281060341, "dur": 1, "ph": "X", "name": "ProcessMessages 48", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281060343, "dur": 123, "ph": "X", "name": "ReadAsync 48", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281060468, "dur": 3, "ph": "X", "name": "ProcessMessages 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281060473, "dur": 36, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281060511, "dur": 89, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281060604, "dur": 95, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281060702, "dur": 3, "ph": "X", "name": "ProcessMessages 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281060707, "dur": 124, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281060833, "dur": 1, "ph": "X", "name": "ProcessMessages 48", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281060835, "dur": 61, "ph": "X", "name": "ReadAsync 48", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281060900, "dur": 161, "ph": "X", "name": "ReadAsync 48", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281061065, "dur": 1, "ph": "X", "name": "ProcessMessages 48", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281061068, "dur": 43, "ph": "X", "name": "ReadAsync 48", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281061114, "dur": 73, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281061189, "dur": 1, "ph": "X", "name": "ProcessMessages 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281061191, "dur": 98, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281061292, "dur": 1, "ph": "X", "name": "ProcessMessages 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281061294, "dur": 120, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281061419, "dur": 87, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281061508, "dur": 1, "ph": "X", "name": "ProcessMessages 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281061510, "dur": 154, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281061667, "dur": 1, "ph": "X", "name": "ProcessMessages 48", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281061669, "dur": 142, "ph": "X", "name": "ReadAsync 48", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281061815, "dur": 81, "ph": "X", "name": "ReadAsync 48", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281061899, "dur": 60, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281061963, "dur": 41, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281062006, "dur": 1, "ph": "X", "name": "ProcessMessages 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281062008, "dur": 81, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281062092, "dur": 1, "ph": "X", "name": "ProcessMessages 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281062093, "dur": 41, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281062139, "dur": 47, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281062197, "dur": 99, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281062298, "dur": 1, "ph": "X", "name": "ProcessMessages 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281062300, "dur": 39, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281062349, "dur": 182, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281062534, "dur": 35, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281062572, "dur": 414, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281062989, "dur": 1, "ph": "X", "name": "ProcessMessages 48", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281062991, "dur": 498, "ph": "X", "name": "ReadAsync 48", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281063492, "dur": 126, "ph": "X", "name": "ReadAsync 48", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281063620, "dur": 1, "ph": "X", "name": "ProcessMessages 80", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281063622, "dur": 44, "ph": "X", "name": "ReadAsync 80", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281063669, "dur": 1, "ph": "X", "name": "ProcessMessages 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281063671, "dur": 44, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281063718, "dur": 1, "ph": "X", "name": "ProcessMessages 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281063720, "dur": 400, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281064123, "dur": 1, "ph": "X", "name": "ProcessMessages 48", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281064125, "dur": 143, "ph": "X", "name": "ReadAsync 48", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281064269, "dur": 1, "ph": "X", "name": "ProcessMessages 48", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281064271, "dur": 195580, "ph": "X", "name": "ReadAsync 48", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281259862, "dur": 24, "ph": "X", "name": "ProcessMessages 532", "args": {} },
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-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281261533, "dur": 2, "ph": "X", "name": "ProcessMessages 20", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281261537, "dur": 1896, "ph": "X", "name": "ReadAsync 20", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281263436, "dur": 2, "ph": "X", "name": "ProcessMessages 20", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281263440, "dur": 135492, "ph": "X", "name": "ReadAsync 20", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281398952, "dur": 32, "ph": "X", "name": "ProcessMessages 385", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281398987, "dur": 3286, "ph": "X", "name": "ReadAsync 385", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281402280, "dur": 4, "ph": "X", "name": "ProcessMessages 20", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281402286, "dur": 251193, "ph": "X", "name": "ReadAsync 20", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281653492, "dur": 3, "ph": "X", "name": "ProcessMessages 8192", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281653498, "dur": 90, "ph": "X", "name": "ReadAsync 8192", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281653591, "dur": 1, "ph": "X", "name": "ProcessMessages 8192", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281653593, "dur": 59, "ph": "X", "name": "ReadAsync 8192", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281653657, "dur": 1, "ph": "X", "name": "ProcessMessages 8192", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281653659, "dur": 49, "ph": "X", "name": "ReadAsync 8192", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281653712, "dur": 47, "ph": "X", "name": "ReadAsync 8192", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281653761, "dur": 50, "ph": "X", "name": "ProcessMessages 6272", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281653842, "dur": 70, "ph": "X", "name": "ReadAsync 6272", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281653916, "dur": 49, "ph": "X", "name": "ReadAsync 8192", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281653968, "dur": 48, "ph": "X", "name": "ReadAsync 8192", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281654019, "dur": 48, "ph": "X", "name": "ReadAsync 8192", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281654071, "dur": 51, "ph": "X", "name": "ReadAsync 8192", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281654125, "dur": 35, "ph": "X", "name": "ReadAsync 8192", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281654162, "dur": 12, "ph": "X", "name": "ProcessMessages 1330", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281654176, "dur": 11787, "ph": "X", "name": "ReadAsync 1330", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281665970, "dur": 4, "ph": "X", "name": "ProcessMessages 80", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281665977, "dur": 1050, "ph": "X", "name": "ReadAsync 80", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281667034, "dur": 29, "ph": "X", "name": "ProcessMessages 46", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281667065, "dur": 47, "ph": "X", "name": "ReadAsync 46", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281667114, "dur": 138, "ph": "X", "name": "ProcessMessages 138", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281667256, "dur": 51, "ph": "X", "name": "ReadAsync 138", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281667311, "dur": 1, "ph": "X", "name": "ProcessMessages 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281667313, "dur": 155, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281667471, "dur": 1, "ph": "X", "name": "ProcessMessages 25", "args": {} },
-{ "pid": 89618, "tid": 90194313216, "ts": 1758642281667473, "dur": 6462, "ph": "X", "name": "ReadAsync 25", "args": {} },
-{ "pid": 89618, "tid": 665, "ts": 1758642281675412, "dur": 1294, "ph": "X", "name": "ReadEntireBinlogFromIpcAsync", "args": {} },
-{ "pid": 89618, "tid": 85899345920, "ph": "M", "name": "thread_name", "args": { "name": "WaitForBuildProgramInputDataBeingWrittenAndSendDagReadyMessageAsync" } },
-{ "pid": 89618, "tid": 85899345920, "ts": 1758642280312512, "dur": 541105, "ph": "X", "name": "await writeBuildProgramInputDataTask", "args": {} },
-{ "pid": 89618, "tid": 85899345920, "ts": 1758642280853618, "dur": 1, "ph": "X", "name": "WritePipe.WaitConnectionAsync", "args": {} },
-{ "pid": 89618, "tid": 85899345920, "ts": 1758642280853621, "dur": 82, "ph": "X", "name": "WriteDagReadyMessage", "args": {} },
-{ "pid": 89618, "tid": 665, "ts": 1758642281676709, "dur": 9, "ph": "X", "name": "WaitForBuildProgramInputDataBeingWrittenAndSendDagReadyMessageAsync", "args": {} },
-{ "pid": 89618, "tid": 81604378624, "ph": "M", "name": "thread_name", "args": { "name": "BuildAsync" } },
-{ "pid": 89618, "tid": 81604378624, "ts": 1758642280265245, "dur": 1408993, "ph": "X", "name": "RunBackend", "args": {} },
-{ "pid": 89618, "tid": 81604378624, "ts": 1758642280265775, "dur": 46494, "ph": "X", "name": "BackendProgram.Start", "args": {} },
-{ "pid": 89618, "tid": 81604378624, "ts": 1758642281674245, "dur": 156, "ph": "X", "name": "await WaitForAndApplyScriptUpdaters", "args": {} },
-{ "pid": 89618, "tid": 81604378624, "ts": 1758642281674284, "dur": 10, "ph": "X", "name": "await ScriptUpdaters", "args": {} },
-{ "pid": 89618, "tid": 81604378624, "ts": 1758642281674418, "dur": 1, "ph": "X", "name": "await taskToReadBuildProgramOutput", "args": {} },
-{ "pid": 89618, "tid": 665, "ts": 1758642281676720, "dur": 19, "ph": "X", "name": "BuildAsync", "args": {} },
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+{ "pid": 4739, "tid": -1, "ph": "M", "name": "process_sort_index", "args": { "sort_index": "-2" } },
+{ "pid": 4739, "tid": 458, "ph": "M", "name": "thread_name", "args": { "name": "Thread Pool Worker" } },
+{ "pid": 4739, "tid": 458, "ts": 1758703176892046, "dur": 399, "ph": "X", "name": "ChromeTraceHeader", "args": {} },
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+{ "pid": 4739, "tid": 1, "ph": "M", "name": "thread_name", "args": { "name": "" } },
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+{ "pid": 4739, "tid": 12884901888, "ph": "M", "name": "thread_name", "args": { "name": "ReadEntireBinlogFromIpcAsync" } },
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diff --git a/Library/EditorInstance.json b/Library/EditorInstance.json
index c874f417b..4c341f66d 100644
--- a/Library/EditorInstance.json
+++ b/Library/EditorInstance.json
@@ -1,5 +1,5 @@
{
- "process_id" : 89618,
+ "process_id" : 4739,
"version" : "6000.2.2f1",
"app_path" : "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app",
"app_contents_path" : "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents"
diff --git a/Library/EditorOnlyScriptingSettings.json b/Library/EditorOnlyScriptingSettings.json
index 649da0d86..b101a404f 100644
--- a/Library/EditorOnlyScriptingSettings.json
+++ b/Library/EditorOnlyScriptingSettings.json
@@ -1 +1 @@
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\ No newline at end of file
+{"m_DefineSymbols":{"m_Value":{},"m_Initialized":false},"m_AllowUnsafeCode":{"m_Value":false,"m_Initialized":false},"m_ScriptDebugInfoEnabled":{"m_Value":false,"m_Initialized":true}}
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index 88b69f780..1047382c6 100644
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diff --git a/Library/InspectorExpandedItems.asset b/Library/InspectorExpandedItems.asset
index 89c2bb4d5..2c49fa205 100644
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diff --git a/Library/PackageManager/ProjectCache b/Library/PackageManager/ProjectCache
index ac030b04e..5f429f46e 100644
--- a/Library/PackageManager/ProjectCache
+++ b/Library/PackageManager/ProjectCache
@@ -1,25 +1,25 @@
m_ProjectFiles:
m_ManifestFileStatus:
- m_FilePath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Packages/manifest.json
+ m_FilePath: /Users/ta9/DEV/Study/Practice_Unity/Packages/manifest.json
m_PathExists: 1
m_ContentTrackingEnabled: 1
m_ModificationDate:
serializedVersion: 2
- ticks: 638937066040000000
+ ticks: 638935784630000000
m_Hash: 2682485135
m_LockFileStatus:
- m_FilePath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Packages/packages-lock.json
+ m_FilePath: /Users/ta9/DEV/Study/Practice_Unity/Packages/packages-lock.json
m_PathExists: 1
m_ContentTrackingEnabled: 1
m_ModificationDate:
serializedVersion: 2
- ticks: 638937066040000000
+ ticks: 638935784630000000
m_Hash: 43247242
m_EmbeddedPackageManifests:
m_ManifestsStatus: {}
m_LocalPackages:
m_LocalFileStatus: []
-m_ProjectPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Packages
+m_ProjectPath: /Users/ta9/DEV/Study/Practice_Unity/Packages
m_EditorVersion: 6000.2.2f1 (ea398eefe1c2)
m_ResolvedPackages:
- packageId: com.unity.ai.navigation@2.0.8
@@ -27,7 +27,7 @@ m_ResolvedPackages:
isDirectDependency: 1
version: 2.0.8
source: 1
- resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.ai.navigation@eb5635ad590d
+ resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.ai.navigation@eb5635ad590d
assetPath: Packages/com.unity.ai.navigation
name: com.unity.ai.navigation
displayName: AI Navigation
@@ -152,7 +152,7 @@ m_ResolvedPackages:
isDirectDependency: 1
version: 2.9.3
source: 1
- resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.collab-proxy@ab839cc7d2ad
+ resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.collab-proxy@ab839cc7d2ad
assetPath: Packages/com.unity.collab-proxy
name: com.unity.collab-proxy
displayName: Unity Version Control
@@ -331,7 +331,7 @@ m_ResolvedPackages:
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version: 3.0.36
source: 1
- resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.ide.rider@4d374c7eb6db
+ resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.ide.rider@4d374c7eb6db
assetPath: Packages/com.unity.ide.rider
name: com.unity.ide.rider
displayName: JetBrains Rider Editor
@@ -464,7 +464,7 @@ m_ResolvedPackages:
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version: 2.0.23
source: 1
- resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.ide.visualstudio@198cdf337d13
+ resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.ide.visualstudio@198cdf337d13
assetPath: Packages/com.unity.ide.visualstudio
name: com.unity.ide.visualstudio
displayName: Visual Studio Editor
@@ -580,7 +580,7 @@ m_ResolvedPackages:
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version: 1.14.2
source: 1
- resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.inputsystem@be6c4fd0abf5
+ resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.inputsystem@be6c4fd0abf5
assetPath: Packages/com.unity.inputsystem
name: com.unity.inputsystem
displayName: Input System
@@ -738,7 +738,7 @@ m_ResolvedPackages:
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version: 1.0.0
source: 2
- resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.multiplayer.center@f3fb577b3546
+ resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.multiplayer.center@f3fb577b3546
assetPath: Packages/com.unity.multiplayer.center
name: com.unity.multiplayer.center
displayName: Multiplayer Center
@@ -834,7 +834,7 @@ m_ResolvedPackages:
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version: 17.2.0
source: 2
- resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.render-pipelines.universal@a2829103b3d4
+ resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.render-pipelines.universal@a2829103b3d4
assetPath: Packages/com.unity.render-pipelines.universal
name: com.unity.render-pipelines.universal
displayName: Universal Render Pipeline
@@ -961,7 +961,7 @@ m_ResolvedPackages:
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version: 1.5.1
source: 2
- resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.test-framework@a6f5be5f149c
+ resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.test-framework@a6f5be5f149c
assetPath: Packages/com.unity.test-framework
name: com.unity.test-framework
displayName: Test Framework
@@ -1051,7 +1051,7 @@ m_ResolvedPackages:
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version: 1.8.9
source: 1
- resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.timeline@6b9e48457ddb
+ resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.timeline@6b9e48457ddb
assetPath: Packages/com.unity.timeline
name: com.unity.timeline
displayName: Timeline
@@ -1249,7 +1249,7 @@ m_ResolvedPackages:
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version: 2.0.0
source: 2
- resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.ugui@754dbde2be27
+ resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.ugui@754dbde2be27
assetPath: Packages/com.unity.ugui
name: com.unity.ugui
displayName: Unity UI
@@ -1345,7 +1345,7 @@ m_ResolvedPackages:
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version: 1.9.7
source: 1
- resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.visualscripting@6279e2b7c485
+ resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.visualscripting@6279e2b7c485
assetPath: Packages/com.unity.visualscripting
name: com.unity.visualscripting
displayName: Visual Scripting
@@ -4243,7 +4243,7 @@ m_ResolvedPackages:
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version: 2.0.5
source: 2
- resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.ext.nunit@031a54704bff
+ resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.ext.nunit@031a54704bff
assetPath: Packages/com.unity.ext.nunit
name: com.unity.ext.nunit
displayName: Custom NUnit
@@ -4323,7 +4323,7 @@ m_ResolvedPackages:
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version: 17.2.0
source: 2
- resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.render-pipelines.core@5e056b397fc0
+ resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.render-pipelines.core@5e056b397fc0
assetPath: Packages/com.unity.render-pipelines.core
name: com.unity.render-pipelines.core
displayName: Scriptable Render Pipeline Core
@@ -4449,7 +4449,7 @@ m_ResolvedPackages:
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version: 17.2.0
source: 2
- resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.shadergraph@287dd3fa176c
+ resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.shadergraph@287dd3fa176c
assetPath: Packages/com.unity.shadergraph
name: com.unity.shadergraph
displayName: Shader Graph
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version: 17.0.3
source: 2
- resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.render-pipelines.universal-config@8dc1aab4af1d
+ resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.render-pipelines.universal-config@8dc1aab4af1d
assetPath: Packages/com.unity.render-pipelines.universal-config
name: com.unity.render-pipelines.universal-config
displayName: Universal Render Pipeline Config
@@ -4673,7 +4673,7 @@ m_ResolvedPackages:
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version: 4.9.3
source: 1
- resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.searcher@1e17ce91558d
+ resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.searcher@1e17ce91558d
assetPath: Packages/com.unity.searcher
name: com.unity.searcher
displayName: Searcher
@@ -4770,7 +4770,7 @@ m_ResolvedPackages:
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version: 1.8.24
source: 1
- resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.burst@f7a407abf4d5
+ resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.burst@f7a407abf4d5
assetPath: Packages/com.unity.burst
name: com.unity.burst
displayName: Burst
@@ -5005,7 +5005,7 @@ m_ResolvedPackages:
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version: 1.3.2
source: 1
- resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.mathematics@8017b507cc74
+ resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.mathematics@8017b507cc74
assetPath: Packages/com.unity.mathematics
name: com.unity.mathematics
displayName: Mathematics
@@ -5104,7 +5104,7 @@ m_ResolvedPackages:
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version: 2.5.7
source: 1
- resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.collections@d49facba0036
+ resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.collections@d49facba0036
assetPath: Packages/com.unity.collections
name: com.unity.collections
displayName: Collections
@@ -5294,7 +5294,7 @@ m_ResolvedPackages:
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source: 2
- resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.rendering.light-transport@2c9279f90d7c
+ resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.rendering.light-transport@2c9279f90d7c
assetPath: Packages/com.unity.rendering.light-transport
name: com.unity.rendering.light-transport
displayName: Unity Light Transport Library
@@ -5400,7 +5400,7 @@ m_ResolvedPackages:
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source: 1
- resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.nuget.mono-cecil@d78732e851eb
+ resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.nuget.mono-cecil@d78732e851eb
assetPath: Packages/com.unity.nuget.mono-cecil
name: com.unity.nuget.mono-cecil
displayName: Mono Cecil
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version: 3.1.0
source: 1
- resolvedPath: /Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.test-framework.performance@92d1d09a72ed
+ resolvedPath: /Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.test-framework.performance@92d1d09a72ed
assetPath: Packages/com.unity.test-framework.performance
name: com.unity.test-framework.performance
displayName: Performance testing API
diff --git a/Library/PackageManager/ProjectCache.md5 b/Library/PackageManager/ProjectCache.md5
index a468c63c3..a5b5c9cd2 100644
--- a/Library/PackageManager/ProjectCache.md5
+++ b/Library/PackageManager/ProjectCache.md5
@@ -1 +1 @@
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+08d8030cbd95592f16528fc8ddd6da32
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diff --git a/Library/PackageManager/projectResolution.json b/Library/PackageManager/projectResolution.json
index ae2dc643a..f3478f8b6 100644
--- a/Library/PackageManager/projectResolution.json
+++ b/Library/PackageManager/projectResolution.json
@@ -1,18 +1,18 @@
{
"context": {
- "projectPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Packages",
+ "projectPath": "/Users/ta9/DEV/Study/Practice_Unity/Packages",
"unityVersion": "6000.2.2f1"
},
"inputs": [
- "/Users/seankim/1.Program/7. Unity/Practice_Unity/Packages/manifest.json",
- "/Users/seankim/1.Program/7. Unity/Practice_Unity/Packages/packages-lock.json",
+ "/Users/ta9/DEV/Study/Practice_Unity/Packages/manifest.json",
+ "/Users/ta9/DEV/Study/Practice_Unity/Packages/packages-lock.json",
"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/BuiltInPackagesCombined.sha1"
],
"outputs": {
"com.unity.ai.navigation@2.0.8": {
"name": "com.unity.ai.navigation",
"displayName": "AI Navigation",
- "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.ai.navigation@eb5635ad590d",
+ "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.ai.navigation@eb5635ad590d",
"fingerprint": "eb5635ad590d47cef2a5c920d9475cc222db3f67",
"editorCompatibility": "6000.0.0a1",
"version": "2.0.8",
@@ -22,7 +22,7 @@
"com.unity.collab-proxy@2.9.3": {
"name": "com.unity.collab-proxy",
"displayName": "Unity Version Control",
- "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.collab-proxy@ab839cc7d2ad",
+ "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.collab-proxy@ab839cc7d2ad",
"fingerprint": "ab839cc7d2adf143e5378baf46edc31cbc5d84f7",
"editorCompatibility": "2021.3.0f1",
"version": "2.9.3",
@@ -32,7 +32,7 @@
"com.unity.ide.rider@3.0.36": {
"name": "com.unity.ide.rider",
"displayName": "JetBrains Rider Editor",
- "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.ide.rider@4d374c7eb6db",
+ "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.ide.rider@4d374c7eb6db",
"fingerprint": "4d374c7eb6db6907c7e6925e3086c3c73f926e13",
"editorCompatibility": "2019.4.6f1",
"version": "3.0.36",
@@ -42,7 +42,7 @@
"com.unity.ide.visualstudio@2.0.23": {
"name": "com.unity.ide.visualstudio",
"displayName": "Visual Studio Editor",
- "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.ide.visualstudio@198cdf337d13",
+ "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.ide.visualstudio@198cdf337d13",
"fingerprint": "198cdf337d13c83ca953581515630d66b779e92b",
"editorCompatibility": "2019.4.25f1",
"version": "2.0.23",
@@ -52,7 +52,7 @@
"com.unity.inputsystem@1.14.2": {
"name": "com.unity.inputsystem",
"displayName": "Input System",
- "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.inputsystem@be6c4fd0abf5",
+ "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.inputsystem@be6c4fd0abf5",
"fingerprint": "be6c4fd0abf5b9b45f956b97294032a67f3c2f4d",
"editorCompatibility": "2021.3.0a1",
"version": "1.14.2",
@@ -62,7 +62,7 @@
"com.unity.multiplayer.center@1.0.0": {
"name": "com.unity.multiplayer.center",
"displayName": "Multiplayer Center",
- "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.multiplayer.center@f3fb577b3546",
+ "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.multiplayer.center@f3fb577b3546",
"fingerprint": "f3fb577b3546594b97b8cc34307cd621f60f1c73",
"editorCompatibility": "6000.0.0a1",
"version": "1.0.0",
@@ -72,7 +72,7 @@
"com.unity.render-pipelines.universal@17.2.0": {
"name": "com.unity.render-pipelines.universal",
"displayName": "Universal Render Pipeline",
- "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.render-pipelines.universal@a2829103b3d4",
+ "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.render-pipelines.universal@a2829103b3d4",
"fingerprint": "a2829103b3d42d070af55d083049347cf216898c",
"editorCompatibility": "6000.2.0a1",
"version": "17.2.0",
@@ -82,7 +82,7 @@
"com.unity.test-framework@1.5.1": {
"name": "com.unity.test-framework",
"displayName": "Test Framework",
- "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.test-framework@a6f5be5f149c",
+ "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.test-framework@a6f5be5f149c",
"fingerprint": "a6f5be5f149c799640cce1ac6aa4057426adc0c7",
"editorCompatibility": "2022.3.0a1",
"version": "1.5.1",
@@ -92,7 +92,7 @@
"com.unity.timeline@1.8.9": {
"name": "com.unity.timeline",
"displayName": "Timeline",
- "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.timeline@6b9e48457ddb",
+ "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.timeline@6b9e48457ddb",
"fingerprint": "6b9e48457ddb4f64813d77fd77efc79a8f3102ae",
"editorCompatibility": "2021.3.0a1",
"version": "1.8.9",
@@ -102,7 +102,7 @@
"com.unity.ugui@2.0.0": {
"name": "com.unity.ugui",
"displayName": "Unity UI",
- "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.ugui@754dbde2be27",
+ "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.ugui@754dbde2be27",
"fingerprint": "754dbde2be278c90c6f2804c14a59bb1c6cff4ba",
"editorCompatibility": "2019.2.0a1",
"version": "2.0.0",
@@ -112,7 +112,7 @@
"com.unity.visualscripting@1.9.7": {
"name": "com.unity.visualscripting",
"displayName": "Visual Scripting",
- "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.visualscripting@6279e2b7c485",
+ "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.visualscripting@6279e2b7c485",
"fingerprint": "6279e2b7c4858e56cca7f367cd38c49ef66778c9",
"editorCompatibility": "2021.3.0a1",
"version": "1.9.7",
@@ -394,7 +394,7 @@
"com.unity.ext.nunit@2.0.5": {
"name": "com.unity.ext.nunit",
"displayName": "Custom NUnit",
- "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.ext.nunit@031a54704bff",
+ "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.ext.nunit@031a54704bff",
"fingerprint": "031a54704bffe39e6a0324909f8eaa4565bdebf2",
"editorCompatibility": "2019.4.0a1",
"version": "2.0.5",
@@ -404,7 +404,7 @@
"com.unity.render-pipelines.core@17.2.0": {
"name": "com.unity.render-pipelines.core",
"displayName": "Scriptable Render Pipeline Core",
- "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.render-pipelines.core@5e056b397fc0",
+ "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.render-pipelines.core@5e056b397fc0",
"fingerprint": "5e056b397fc0d6a40852063f677043eb1d27105c",
"editorCompatibility": "6000.2.0a1",
"version": "17.2.0",
@@ -414,7 +414,7 @@
"com.unity.shadergraph@17.2.0": {
"name": "com.unity.shadergraph",
"displayName": "Shader Graph",
- "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.shadergraph@287dd3fa176c",
+ "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.shadergraph@287dd3fa176c",
"fingerprint": "287dd3fa176ca6d32a0e7df9c31073ff2700e705",
"editorCompatibility": "6000.2.0a1",
"version": "17.2.0",
@@ -424,7 +424,7 @@
"com.unity.render-pipelines.universal-config@17.0.3": {
"name": "com.unity.render-pipelines.universal-config",
"displayName": "Universal Render Pipeline Config",
- "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.render-pipelines.universal-config@8dc1aab4af1d",
+ "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.render-pipelines.universal-config@8dc1aab4af1d",
"fingerprint": "8dc1aab4af1d718781689a36ed5231a35ad1a524",
"editorCompatibility": "6000.0.0a1",
"version": "17.0.3",
@@ -434,7 +434,7 @@
"com.unity.searcher@4.9.3": {
"name": "com.unity.searcher",
"displayName": "Searcher",
- "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.searcher@1e17ce91558d",
+ "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.searcher@1e17ce91558d",
"fingerprint": "1e17ce91558d1d9127554adc03d275f39a7466a2",
"editorCompatibility": "2019.1.0a1",
"version": "4.9.3",
@@ -444,7 +444,7 @@
"com.unity.burst@1.8.24": {
"name": "com.unity.burst",
"displayName": "Burst",
- "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.burst@f7a407abf4d5",
+ "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.burst@f7a407abf4d5",
"fingerprint": "f7a407abf4d5abf19ce630824dcde261e02ed97e",
"editorCompatibility": "2021.3.0a1",
"version": "1.8.24",
@@ -454,7 +454,7 @@
"com.unity.mathematics@1.3.2": {
"name": "com.unity.mathematics",
"displayName": "Mathematics",
- "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.mathematics@8017b507cc74",
+ "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.mathematics@8017b507cc74",
"fingerprint": "8017b507cc74bf0a1dd14b18aa860569f807314d",
"editorCompatibility": "2021.3.0a1",
"version": "1.3.2",
@@ -464,7 +464,7 @@
"com.unity.collections@2.5.7": {
"name": "com.unity.collections",
"displayName": "Collections",
- "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.collections@d49facba0036",
+ "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.collections@d49facba0036",
"fingerprint": "d49facba0036aa0e1508296262f9d93b44d1ab3b",
"editorCompatibility": "2022.3.20f1",
"version": "2.5.7",
@@ -474,7 +474,7 @@
"com.unity.rendering.light-transport@1.0.1": {
"name": "com.unity.rendering.light-transport",
"displayName": "Unity Light Transport Library",
- "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.rendering.light-transport@2c9279f90d7c",
+ "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.rendering.light-transport@2c9279f90d7c",
"fingerprint": "2c9279f90d7c8dfb6e76e3f90b6b3be1cafabfbc",
"editorCompatibility": "2023.3.0b1",
"version": "1.0.1",
@@ -484,7 +484,7 @@
"com.unity.nuget.mono-cecil@1.11.5": {
"name": "com.unity.nuget.mono-cecil",
"displayName": "Mono Cecil",
- "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.nuget.mono-cecil@d78732e851eb",
+ "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.nuget.mono-cecil@d78732e851eb",
"fingerprint": "d78732e851eb42273c8e4d97993d3a94b207e570",
"editorCompatibility": "2019.4.0a1",
"version": "1.11.5",
@@ -494,7 +494,7 @@
"com.unity.test-framework.performance@3.1.0": {
"name": "com.unity.test-framework.performance",
"displayName": "Performance testing API",
- "resolvedPath": "/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/PackageCache/com.unity.test-framework.performance@92d1d09a72ed",
+ "resolvedPath": "/Users/ta9/DEV/Study/Practice_Unity/Library/PackageCache/com.unity.test-framework.performance@92d1d09a72ed",
"fingerprint": "92d1d09a72ed696fa23fd76c675b29d211664b50",
"editorCompatibility": "2020.3.0a1",
"version": "3.1.0",
diff --git a/Temp/FSTimeGet-3da46463109bb41f9af5395e397b8200 b/Library/PreviousActionData.bin
similarity index 100%
rename from Temp/FSTimeGet-3da46463109bb41f9af5395e397b8200
rename to Library/PreviousActionData.bin
diff --git a/Temp/FSTimeGet-742a2f549094a421097fafa8516d2e00 b/Library/PreviousActionStack.bin
similarity index 100%
rename from Temp/FSTimeGet-742a2f549094a421097fafa8516d2e00
rename to Library/PreviousActionStack.bin
diff --git a/Library/ProtocolInstance.json b/Library/ProtocolInstance.json
index f3b8c421e..7fb4d7400 100644
--- a/Library/ProtocolInstance.json
+++ b/Library/ProtocolInstance.json
@@ -1 +1 @@
-[{"Port":55203,"SolutionName":"Practice_Unity","ProtocolGuid":"ca1ba338-cca4-4e4d-8a49-b08f8e521651"}]
\ No newline at end of file
+[{"Port":52596,"SolutionName":"Practice_Unity","ProtocolGuid":"ca1ba338-cca4-4e4d-8a49-b08f8e521651"}]
\ No newline at end of file
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index ae48b3211..7d9b54481 100644
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diff --git a/Library/ScriptAssemblies/Assembly-CSharp-Editor.dll b/Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
index 9870d1712..f7039e1f8 100644
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diff --git a/Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb b/Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
index e32126b7d..9cb64d6af 100644
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diff --git a/Library/ScriptAssemblies/Unity.AI.Navigation.Editor.ConversionSystem.dll b/Library/ScriptAssemblies/Unity.AI.Navigation.Editor.ConversionSystem.dll
index 788e4aa60..0ab9c116a 100644
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diff --git a/Library/StateCache/MainStageHierarchy/a1/a1ce664172dcdb82b3c7bf4616eb43ef.json b/Library/StateCache/MainStageHierarchy/a1/a1ce664172dcdb82b3c7bf4616eb43ef.json
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@@ -0,0 +1 @@
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@@ -0,0 +1 @@
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diff --git a/Library/StateCache/PrefabStageHierarchy/86/8602f767556491ec0d0dc218c3626b74.json b/Library/StateCache/PrefabStageHierarchy/86/8602f767556491ec0d0dc218c3626b74.json
new file mode 100644
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diff --git a/Library/StateCache/PrefabStageHierarchy/88/885fadecbe0c6ed2464ec783052faddc.json b/Library/StateCache/PrefabStageHierarchy/88/885fadecbe0c6ed2464ec783052faddc.json
index a005f7760..a128d83aa 100644
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@@ -1 +1 @@
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new file mode 100644
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@@ -0,0 +1 @@
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diff --git a/Library/StateCache/SceneView/2b/2ba7836c29b0451a495d2d1dbbba50d1.json b/Library/StateCache/SceneView/2b/2ba7836c29b0451a495d2d1dbbba50d1.json
new file mode 100644
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--- /dev/null
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@@ -0,0 +1 @@
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diff --git a/Library/StateCache/SceneView/6a/6ace718443ad9f064cc9e456fd40952c.json b/Library/StateCache/SceneView/6a/6ace718443ad9f064cc9e456fd40952c.json
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@@ -0,0 +1 @@
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diff --git a/Library/StateCache/SceneView/da/da3a53565f58ccd7b341c66b99cbe31e.json b/Library/StateCache/SceneView/da/da3a53565f58ccd7b341c66b99cbe31e.json
new file mode 100644
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--- /dev/null
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@@ -0,0 +1 @@
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diff --git a/Library/Style.catalog b/Library/Style.catalog
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diff --git a/Library/UIElements/EditorWindows/UnityEditor.InspectorWindow.pref b/Library/UIElements/EditorWindows/UnityEditor.InspectorWindow.pref
index 65d069778..f957f0dfb 100644
--- a/Library/UIElements/EditorWindows/UnityEditor.InspectorWindow.pref
+++ b/Library/UIElements/EditorWindows/UnityEditor.InspectorWindow.pref
@@ -16,5 +16,5 @@ MonoBehaviour:
- __PanelContainer__rootVisualContainer__inspector-window-main-scroll-view__unity-vertical-collection-scroll-view__UnityEngine.UIElements.ScrollView
- __PanelContainer__rootVisualContainer__inspector-window-main-scroll-view__unity-vertical-collection-scroll-view__Slider__UnityEngine.UIElements.Scroller+ScrollerSlider
m_Values:
- - '{}'
- - '{}'
+ - '{"m_ScrollOffset":{"x":0.0,"y":0.0}}'
+ - '{"m_Value":0.0,"m_LowValue":0.0,"m_HighValue":2147483648.0}'
diff --git a/Library/UndoData.bin b/Library/UndoData.bin
index 91b61298b..a6d8ff61a 100644
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diff --git a/Library/UndoStack.bin b/Library/UndoStack.bin
index cda6f773d..640ca1ae6 100644
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diff --git a/Library/com.unity.ide.rider/PersistedState.asset b/Library/com.unity.ide.rider/PersistedState.asset
index bb67ee96f..6d3fe94ed 100644
--- a/Library/com.unity.ide.rider/PersistedState.asset
+++ b/Library/com.unity.ide.rider/PersistedState.asset
@@ -12,5 +12,5 @@ MonoBehaviour:
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m_Name:
m_EditorClassIdentifier: Unity.Rider.Editor::Packages.Rider.Editor.RiderScriptEditorPersistedState
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manifestJsonLastWriteTicks: -8584434970813467779
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index c78bd71c6..acfcd180b 100644
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new file mode 100644
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+Player connection [8402154048] Host joined alternative multi-casting on [225.0.0.222:34997]...
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+[Physics::Module] Id: 0xdecafbad
+Library Redirect Path: Library/
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+[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 88865, path: "/Applications/Unity Hub.app/Contents/Frameworks/UnityLicensingClient_V1.app/Contents/MacOS/Unity.Licensing.Client")
+[Licensing::Module] LicensingClient has failed validation; ignoring
+[Licensing::Client] Error: HandshakeResponse reported an error:
+ ResponseCode: 505
+ ResponseStatus: Unsupported protocol version '1.17.2'.
+[Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-seankim"
+[Licensing::IpcConnector] LicenseClient-seankim channel disconnected successfully.
+[Licensing::IpcConnector] Successfully connected to: "LicenseClient-seankim-6000.2.2" at "2025-09-23T13:57:14.245354Z"
+[Licensing::Client] Code 1 while verifying Licensing Client signature (process Id: 89622, path: "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Frameworks/UnityLicensingClient.app/Contents/MacOS/Unity.Licensing.Client")
+[Licensing::Module] LicensingClient has failed validation; ignoring
+[Licensing::Client] Handshaking with LicensingClient:
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+ Machine Id: L1E+DpWPuBBsZGrjgTWuGS/Z64k=
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+ Product: Unity Personal
+ Type: ULF
+ Expiration: 2025-10-30T14:47:10Z
+[Licensing::Module] License group:
+ Id: 14569339450714-UnityPersXXXX
+ Product: Unity Personal
+ Type: Assigned
+ Expiration: Unlimited
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+Initialize engine version: 6000.2.2f1 (ea398eefe1c2)
+[Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Resources/UnitySubsystems
+[Subsystems] Discovering subsystems at path /Users/seankim/1.Program/7. Unity/Practice_Unity/Assets
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+0: Apple M1 Pro (high power)
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+Registering precompiled unity dll's ...
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+[Licensing::Client] Successfully resolved entitlement details
+[Licensing::Module] License group:
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+ Product: Unity Personal
+ Type: ULF
+ Expiration: 2025-10-30T14:47:10Z
+[Licensing::Module] License group:
+ Id: 14569339450714-UnityPersXXXX
+ Product: Unity Personal
+ Type: Assigned
+ Expiration: Unlimited
+Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
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+Android Extension - Scanning For ADB Devices 103 ms
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+ Product: Unity Personal
+ Type: ULF
+ Expiration: 2025-10-30T14:47:10Z
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+ Type: Assigned
+ Expiration: Unlimited
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+Package Manager log level set to [2]
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
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+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Launching external process: /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/UnityShaderCompiler
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
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+Total: 10.054916 ms (FindLiveObjects: 0.871209 ms CreateObjectMapping: 0.227541 ms MarkObjects: 5.537417 ms DeleteObjects: 3.418125 ms)
+
+========================================================================
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+ path: Assets/Scripts/AI/AI_State.cs
+ artifactKey: Guid(fa2df4027e38549f78b74d505b2f60a3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
+
+========================================================================
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+========================================================================
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6144 unused Assets / (4.4 MB). Loaded Objects now: 6736.
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+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.51 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6144 unused Assets / (4.2 MB). Loaded Objects now: 6736.
+Memory consumption went from 141.1 MB to 136.9 MB.
+Total: 32.524125 ms (FindLiveObjects: 0.551166 ms CreateObjectMapping: 0.295834 ms MarkObjects: 29.519542 ms DeleteObjects: 2.157083 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+[Licensing::Client] Successfully resolved entitlement details
+[Licensing::Module] License group:
+ Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX
+ Product: Unity Personal
+ Type: ULF
+ Expiration: 2025-10-30T14:47:10Z
+[Licensing::Module] License group:
+ Id: 14569339450714-UnityPersXXXX
+ Product: Unity Personal
+ Type: Assigned
+ Expiration: Unlimited
+Begin MonoManager ReloadAssembly
+[Licensing::Client] Successfully resolved entitlement details
+[Licensing::Module] License group:
+ Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX
+ Product: Unity Personal
+ Type: ULF
+ Expiration: 2025-10-30T14:47:10Z
+[Licensing::Module] License group:
+ Id: 14569339450714-UnityPersXXXX
+ Product: Unity Personal
+ Type: Assigned
+ Expiration: Unlimited
+Thread 0x16f89b000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.666 seconds
+Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WindowsStandalone target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in 0.730 seconds
+Domain Reload Profiling: 1400ms
+ BeginReloadAssembly (209ms)
+ ExecutionOrderSort (0ms)
+ DisableScriptedObjects (7ms)
+ BackupInstance (0ms)
+ ReleaseScriptingObjects (0ms)
+ CreateAndSetChildDomain (97ms)
+ RebuildCommonClasses (34ms)
+ RebuildNativeTypeToScriptingClass (12ms)
+ initialDomainReloadingComplete (20ms)
+ LoadAllAssembliesAndSetupDomain (395ms)
+ LoadAssemblies (272ms)
+ RebuildTransferFunctionScriptingTraits (0ms)
+ AnalyzeDomain (170ms)
+ TypeCache.Refresh (13ms)
+ TypeCache.ScanAssembly (1ms)
+ BuildScriptInfoCaches (145ms)
+ ResolveRequiredComponents (9ms)
+ FinalizeReload (730ms)
+ ReleaseScriptCaches (0ms)
+ RebuildScriptCaches (0ms)
+ SetupLoadedEditorAssemblies (614ms)
+ LogAssemblyErrors (0ms)
+ InitializePlatformSupportModulesInManaged (24ms)
+ SetLoadedEditorAssemblies (4ms)
+ BeforeProcessingInitializeOnLoad (156ms)
+ ProcessInitializeOnLoadAttributes (391ms)
+ ProcessInitializeOnLoadMethodAttributes (38ms)
+ AfterProcessingInitializeOnLoad (1ms)
+ EditorAssembliesLoaded (0ms)
+ ExecutionOrderSort2 (0ms)
+ AwakeInstancesAfterBackupRestoration (2ms)
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6151 unused Assets / (3.2 MB). Loaded Objects now: 6738.
+Memory consumption went from 156.3 MB to 153.0 MB.
+Total: 8.603750 ms (FindLiveObjects: 0.362375 ms CreateObjectMapping: 0.231625 ms MarkObjects: 5.127042 ms DeleteObjects: 2.882041 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+Thread 0x16f89b000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.557 seconds
+Refreshing native plugins compatible for Editor in 0.31 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WindowsStandalone target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in 0.752 seconds
+Domain Reload Profiling: 1312ms
+ BeginReloadAssembly (143ms)
+ ExecutionOrderSort (0ms)
+ DisableScriptedObjects (4ms)
+ BackupInstance (0ms)
+ ReleaseScriptingObjects (0ms)
+ CreateAndSetChildDomain (61ms)
+ RebuildCommonClasses (34ms)
+ RebuildNativeTypeToScriptingClass (12ms)
+ initialDomainReloadingComplete (17ms)
+ LoadAllAssembliesAndSetupDomain (354ms)
+ LoadAssemblies (239ms)
+ RebuildTransferFunctionScriptingTraits (0ms)
+ AnalyzeDomain (151ms)
+ TypeCache.Refresh (10ms)
+ TypeCache.ScanAssembly (0ms)
+ BuildScriptInfoCaches (129ms)
+ ResolveRequiredComponents (9ms)
+ FinalizeReload (752ms)
+ ReleaseScriptCaches (0ms)
+ RebuildScriptCaches (0ms)
+ SetupLoadedEditorAssemblies (641ms)
+ LogAssemblyErrors (0ms)
+ InitializePlatformSupportModulesInManaged (37ms)
+ SetLoadedEditorAssemblies (4ms)
+ BeforeProcessingInitializeOnLoad (151ms)
+ ProcessInitializeOnLoadAttributes (409ms)
+ ProcessInitializeOnLoadMethodAttributes (38ms)
+ AfterProcessingInitializeOnLoad (1ms)
+ EditorAssembliesLoaded (0ms)
+ ExecutionOrderSort2 (0ms)
+ AwakeInstancesAfterBackupRestoration (2ms)
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.43 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6151 unused Assets / (5.0 MB). Loaded Objects now: 6740.
+Memory consumption went from 156.3 MB to 151.3 MB.
+Total: 7.317500 ms (FindLiveObjects: 0.317459 ms CreateObjectMapping: 0.193583 ms MarkObjects: 4.781792 ms DeleteObjects: 2.024208 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+Thread 0x16f89b000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.567 seconds
+Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WindowsStandalone target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in 0.747 seconds
+Domain Reload Profiling: 1317ms
+ BeginReloadAssembly (155ms)
+ ExecutionOrderSort (0ms)
+ DisableScriptedObjects (5ms)
+ BackupInstance (0ms)
+ ReleaseScriptingObjects (0ms)
+ CreateAndSetChildDomain (65ms)
+ RebuildCommonClasses (35ms)
+ RebuildNativeTypeToScriptingClass (12ms)
+ initialDomainReloadingComplete (20ms)
+ LoadAllAssembliesAndSetupDomain (348ms)
+ LoadAssemblies (232ms)
+ RebuildTransferFunctionScriptingTraits (0ms)
+ AnalyzeDomain (159ms)
+ TypeCache.Refresh (10ms)
+ TypeCache.ScanAssembly (0ms)
+ BuildScriptInfoCaches (136ms)
+ ResolveRequiredComponents (9ms)
+ FinalizeReload (747ms)
+ ReleaseScriptCaches (0ms)
+ RebuildScriptCaches (0ms)
+ SetupLoadedEditorAssemblies (630ms)
+ LogAssemblyErrors (0ms)
+ InitializePlatformSupportModulesInManaged (23ms)
+ SetLoadedEditorAssemblies (4ms)
+ BeforeProcessingInitializeOnLoad (149ms)
+ ProcessInitializeOnLoadAttributes (414ms)
+ ProcessInitializeOnLoadMethodAttributes (40ms)
+ AfterProcessingInitializeOnLoad (1ms)
+ EditorAssembliesLoaded (0ms)
+ ExecutionOrderSort2 (0ms)
+ AwakeInstancesAfterBackupRestoration (2ms)
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.45 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6151 unused Assets / (5.3 MB). Loaded Objects now: 6742.
+Memory consumption went from 156.3 MB to 150.9 MB.
+Total: 7.761584 ms (FindLiveObjects: 0.337875 ms CreateObjectMapping: 0.233584 ms MarkObjects: 5.299375 ms DeleteObjects: 1.889125 ms)
+
+Prepare: number of updated asset objects reloaded= 0
diff --git a/Logs/AssetImportWorker0.log b/Logs/AssetImportWorker0.log
index c434e97c3..9239b0435 100644
--- a/Logs/AssetImportWorker0.log
+++ b/Logs/AssetImportWorker0.log
@@ -2,14 +2,25 @@ Unity Editor version: 6000.2.2f1 (ea398eefe1c2)
Branch: 6000.2/staging
Build type: Release
Batch mode: YES
-macOS version: Version 15.0.1 (Build 24A348)
-Darwin version: 24.0.0
+macOS version: Version 15.6.1 (Build 24G90)
+Darwin version: 24.6.0
Architecture: arm64
Running under Rosetta: NO
-Available memory: 16384 MB
-Date: 2025-09-23T13:57:13Z
+Available memory: 24576 MB
+Date: 2025-09-24T00:20:13Z
[Licensing::Module] Trying to connect to existing licensing client channel...
-[Licensing::IpcConnector] Successfully connected to: "LicenseClient-seankim" at "2025-09-23T13:57:13.783593Z"
+[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ta9" at "2025-09-24T00:20:13.638499Z"
+[Licensing::Client] Code 1 while verifying Licensing Client signature (process Id: 4701, path: "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Frameworks/UnityLicensingClient.app/Contents/MacOS/Unity.Licensing.Client")
+[Licensing::Module] LicensingClient has failed validation; ignoring
+[Licensing::Client] Handshaking with LicensingClient:
+ Version: 1.17.2+ff71f16
+ Session Id: ad795ea5016c419dbebf1f9c16c3c8b8
+ Correlation Id: 509f23bddd7d07fe204b771f96ab26b4
+ External correlation Id: 8718284374101213232
+ Machine Id: BEpxCz+pMrKzdY+p7VM7BZwoSBk=
+[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-ta9" (connect: 0.00s, validation: 0.00s, handshake: 0.01s)
+[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ta9-notifications" at "2025-09-24T00:20:13.653815Z"
+[Licensing::Module] Licensing Background thread has ended after 0.02s
COMMAND LINE ARGUMENTS:
/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MacOS/Unity
@@ -19,22 +30,22 @@ COMMAND LINE ARGUMENTS:
-name
AssetImportWorker0
-projectPath
-/Users/seankim/1.Program/7. Unity/Practice_Unity
+/Users/ta9/DEV/Study/Practice_Unity
-logFile
Logs/AssetImportWorker0.log
-srvPort
-53756
+62020
-licensingIpc
-LicenseClient-seankim
+LicenseClient-ta9
-job-worker-count
-4
+5
-background-job-worker-count
8
-gc-helper-count
1
-name AssetImport
-Successfully changed project path to: /Users/seankim/1.Program/7. Unity/Practice_Unity
-/Users/seankim/1.Program/7. Unity/Practice_Unity
+Successfully changed project path to: /Users/ta9/DEV/Study/Practice_Unity
+/Users/ta9/DEV/Study/Practice_Unity
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
@@ -70,15 +81,17 @@ Successfully changed project path to: /Users/seankim/1.Program/7. Unity/Practice
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
-Player connection [8402154048] Target information:
+Player connection [8439554240] Target information:
-Player connection [8402154048] * "[IP] 192.168.0.110 [Port] 0 [Flags] 2 [Guid] 1348704062 [EditorId] 1348704062 [Version] 1048832 [Id] OSXEditor(0,Seanui-MacBookPro.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
+Player connection [8439554240] * "[IP] 10.174.179.91 [Port] 0 [Flags] 2 [Guid] 2629962596 [EditorId] 2629962596 [Version] 1048832 [Id] OSXEditor(0,TA9-MacBook-Pro-14.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
-Player connection [8402154048] * "[IP] 169.254.50.57 [Port] 0 [Flags] 2 [Guid] 1348704062 [EditorId] 1348704062 [Version] 1048832 [Id] OSXEditor(0,Seanui-MacBookPro.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
+Player connection [8439554240] * "[IP] 169.254.143.71 [Port] 0 [Flags] 2 [Guid] 2629962596 [EditorId] 2629962596 [Version] 1048832 [Id] OSXEditor(0,TA9-MacBook-Pro-14.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
-Player connection [8402154048] Host joined multi-casting on [225.0.0.222:54997]...
-Player connection [8402154048] Host joined alternative multi-casting on [225.0.0.222:34997]...
-JobSystem: Creating JobQueue using job-worker-count value 4
+Player connection [8439554240] * "[IP] 169.254.230.138 [Port] 0 [Flags] 2 [Guid] 2629962596 [EditorId] 2629962596 [Version] 1048832 [Id] OSXEditor(0,TA9-MacBook-Pro-14.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
+
+Player connection [8439554240] Host joined multi-casting on [225.0.0.222:54997]...
+Player connection [8439554240] Host joined alternative multi-casting on [225.0.0.222:34997]...
+JobSystem: Creating JobQueue using job-worker-count value 5
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
@@ -89,51 +102,25 @@ Library Redirect Path: Library/
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
-[Licensing::Module] Licensing is not yet initialized.
-[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 88865, path: "/Applications/Unity Hub.app/Contents/Frameworks/UnityLicensingClient_V1.app/Contents/MacOS/Unity.Licensing.Client")
-[Licensing::Module] LicensingClient has failed validation; ignoring
-[Licensing::Client] Error: HandshakeResponse reported an error:
- ResponseCode: 505
- ResponseStatus: Unsupported protocol version '1.17.2'.
-[Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-seankim"
-[Licensing::IpcConnector] LicenseClient-seankim channel disconnected successfully.
-[Licensing::IpcConnector] Successfully connected to: "LicenseClient-seankim-6000.2.2" at "2025-09-23T13:57:14.245354Z"
-[Licensing::Client] Code 1 while verifying Licensing Client signature (process Id: 89622, path: "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Frameworks/UnityLicensingClient.app/Contents/MacOS/Unity.Licensing.Client")
-[Licensing::Module] LicensingClient has failed validation; ignoring
-[Licensing::Client] Handshaking with LicensingClient:
- Version: 1.17.2+ff71f16
- Session Id: 5e6fd3759efb4c60a473d129a4b164d0
- Correlation Id: 1cb3210e166a570356980fc9ffbac6e3
- External correlation Id: 4832176125267308951
- Machine Id: L1E+DpWPuBBsZGrjgTWuGS/Z64k=
-[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-seankim-6000.2.2" (connect: 0.00s, validation: 0.00s, handshake: 0.01s)
-[Licensing::IpcConnector] Successfully connected to: "LicenseClient-seankim-6000.2.2-notifications" at "2025-09-23T13:57:14.257491Z"
-[Licensing::Module] Licensing Background thread has ended after 0.47s
-[Licensing::Module] Licensing is initialized (took 0.04s).
[Licensing::Client] Successfully resolved entitlement details
-[Licensing::Module] License group:
- Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX
- Product: Unity Personal
- Type: ULF
- Expiration: 2025-10-30T14:47:10Z
[Licensing::Module] License group:
Id: 14569339450714-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
-Refreshing native plugins compatible for Editor in 2.98 ms, found 2 plugins.
+Refreshing native plugins compatible for Editor in 2.90 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.2.2f1 (ea398eefe1c2)
[Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Resources/UnitySubsystems
-[Subsystems] Discovering subsystems at path /Users/seankim/1.Program/7. Unity/Practice_Unity/Assets
+[Subsystems] Discovering subsystems at path /Users/ta9/DEV/Study/Practice_Unity/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
- preferred device: Apple M1 Pro (high power)
+ preferred device: Apple M4 Pro (high power)
Metal devices available: 1
-0: Apple M1 Pro (high power)
-Using device Apple M1 Pro (high power)
-Initializing Metal device caps: Apple M1 Pro
+0: Apple M4 Pro (high power)
+Using device Apple M4 Pro (high power)
+Initializing Metal device caps: Apple M4 Pro
Mac GPU Family: 2
-Apple GPU Family: 7
+Apple GPU Family: 9
MSL Version: 3.0
Has Float MSAA: 1
Has Float Filtering: 1
@@ -142,67 +129,52 @@ Initialize mono
Mono path[0] = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed'
Mono path[1] = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit-macos'
Mono config path = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MonoBleedingEdge/etc'
-Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56039
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56918
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
-Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
-[Licensing::Client] Successfully resolved entitlement details
-[Licensing::Module] License group:
- Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX
- Product: Unity Personal
- Type: ULF
- Expiration: 2025-10-30T14:47:10Z
-[Licensing::Module] License group:
- Id: 14569339450714-UnityPersXXXX
- Product: Unity Personal
- Type: Assigned
- Expiration: Unlimited
-Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
-Registered in 0.003424 seconds.
-- Loaded All Assemblies, in 0.387 seconds
+Registered in 0.000849 seconds.
+- Loaded All Assemblies, in 0.217 seconds
[usbmuxd] Start listen thread
-Native extension for iOS target not found
[usbmuxd] Listen thread started
[usbmuxd] Send listen message
-[usbmuxd] Attached: 1420 00008020-000919162E7A002E
-Native extension for Android target not found
-Android Extension - Scanning For ADB Devices 103 ms
-Native extension for WindowsStandalone target not found
+[usbmuxd] Attached: 21 00008120-001451DA2690C01E
+[usbmuxd] Attached: 20 00008103-000870243EEA001E
+Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
-- Finished resetting the current domain, in 0.625 seconds
-Domain Reload Profiling: 1012ms
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DisableScriptedObjects (0ms)
BackupInstance (0ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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- TypeCache.Refresh (164ms)
- TypeCache.ScanAssembly (151ms)
+ AnalyzeDomain (94ms)
+ TypeCache.Refresh (93ms)
+ TypeCache.ScanAssembly (85ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (0ms)
- FinalizeReload (625ms)
+ FinalizeReload (243ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (583ms)
+ SetupLoadedEditorAssemblies (219ms)
LogAssemblyErrors (0ms)
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- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (75ms)
- ProcessInitializeOnLoadAttributes (106ms)
- ProcessInitializeOnLoadMethodAttributes (52ms)
+ InitializePlatformSupportModulesInManaged (67ms)
+ SetLoadedEditorAssemblies (2ms)
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AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
@@ -212,21 +184,9 @@ Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
-[Licensing::Module] License group:
- Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX
- Product: Unity Personal
- Type: ULF
- Expiration: 2025-10-30T14:47:10Z
-[Licensing::Module] License group:
- Id: 14569339450714-UnityPersXXXX
- Product: Unity Personal
- Type: Assigned
- Expiration: Unlimited
-- Loaded All Assemblies, in 0.626 seconds
-Refreshing native plugins compatible for Editor in 0.57 ms, found 2 plugins.
+- Loaded All Assemblies, in 0.392 seconds
+Refreshing native plugins compatible for Editor in 0.15 ms, found 2 plugins.
Native extension for iOS target not found
-Native extension for Android target not found
-Native extension for WindowsStandalone target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
Package Manager log level set to [2]
@@ -234,39 +194,39 @@ Package Manager log level set to [2]
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
-- Finished resetting the current domain, in 0.779 seconds
-Domain Reload Profiling: 1404ms
- BeginReloadAssembly (134ms)
+- Finished resetting the current domain, in 0.352 seconds
+Domain Reload Profiling: 744ms
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ExecutionOrderSort (0ms)
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ReleaseScriptingObjects (0ms)
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RebuildScriptCaches (0ms)
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LogAssemblyErrors (0ms)
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
@@ -286,22 +246,24 @@ WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subsh
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Launching external process: /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/UnityShaderCompiler
-Launched and connected shader compiler UnityShaderCompiler after 0.03 seconds
-Refreshing native plugins compatible for Editor in 1.34 ms, found 2 plugins.
+Launched and connected shader compiler UnityShaderCompiler after 0.02 seconds
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 6153 unused Assets / (4.5 MB). Loaded Objects now: 6734.
-Memory consumption went from 147.2 MB to 142.7 MB.
-Total: 10.054916 ms (FindLiveObjects: 0.871209 ms CreateObjectMapping: 0.227541 ms MarkObjects: 5.537417 ms DeleteObjects: 3.418125 ms)
+Unloading 6153 unused Assets / (5.4 MB). Loaded Objects now: 6714.
+Memory consumption went from 141.3 MB to 136.0 MB.
+Total: 5.628750 ms (FindLiveObjects: 0.576667 ms CreateObjectMapping: 0.119875 ms MarkObjects: 3.070750 ms DeleteObjects: 1.861125 ms)
========================================================================
Received Import Request.
- Time since last request: 1228839.096896 seconds.
- path: Assets/Scripts/AI/AI_State.cs
- artifactKey: Guid(fa2df4027e38549f78b74d505b2f60a3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/Scripts/AI/AI_State.cs using Guid(fa2df4027e38549f78b74d505b2f60a3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '9f196efb2e9249c3d04a21a2bc277c85') in 0.003683416 seconds
+ Time since last request: 340115.166114 seconds.
+ path: Assets/Scripts/Controllers/EnemyController.cs
+ artifactKey: Guid(885b7b223928c415db07239e793bbe36) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/Scripts/Controllers/EnemyController.cs using Guid(885b7b223928c415db07239e793bbe36) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'd7a82727d2f32ce75f256ee6953e8ede') in 0.001560167 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
+[usbmuxd] Detached: 21 00008120-001451DA2690C01E
+[usbmuxd] Attached: 22 00008120-001451DA2690C01E
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
@@ -322,12 +284,94 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-Refreshing native plugins compatible for Editor in 1.05 ms, found 2 plugins.
+Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 6144 unused Assets / (3.3 MB). Loaded Objects now: 6736.
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-Total: 33.766333 ms (FindLiveObjects: 0.832167 ms CreateObjectMapping: 0.277166 ms MarkObjects: 30.720209 ms DeleteObjects: 1.935708 ms)
+Unloading 6144 unused Assets / (5.5 MB). Loaded Objects now: 6716.
+Memory consumption went from 137.3 MB to 131.8 MB.
+Total: 12.813417 ms (FindLiveObjects: 0.299250 ms CreateObjectMapping: 0.098500 ms MarkObjects: 11.296417 ms DeleteObjects: 1.119000 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Import Request.
+ Time since last request: 580.378067 seconds.
+ path: Assets/Scripts/Controllers/EnemyController.cs
+ artifactKey: Guid(885b7b223928c415db07239e793bbe36) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/Scripts/Controllers/EnemyController.cs using Guid(885b7b223928c415db07239e793bbe36) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '9a853734d582e6d361b1f1652876e564') in 0.000464041 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
+
+========================================================================
+Received Prepare
+[Licensing::Client] Successfully resolved entitlement details
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+[Licensing::Client] Successfully resolved entitlement details
+Thread 0x32598b000 may have been prematurely finalized
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+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
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Prepare: number of updated asset objects reloaded= 0
========================================================================
@@ -350,12 +394,4857 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-Refreshing native plugins compatible for Editor in 0.45 ms, found 2 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 6144 unused Assets / (5.2 MB). Loaded Objects now: 6736.
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-Total: 22.542125 ms (FindLiveObjects: 0.862459 ms CreateObjectMapping: 0.336416 ms MarkObjects: 18.827750 ms DeleteObjects: 2.514959 ms)
+Unloading 6144 unused Assets / (3.5 MB). Loaded Objects now: 6718.
+Memory consumption went from 139.8 MB to 136.3 MB.
+Total: 22.356958 ms (FindLiveObjects: 0.462916 ms CreateObjectMapping: 0.179292 ms MarkObjects: 20.525458 ms DeleteObjects: 1.189042 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+[Licensing::Client] Successfully resolved entitlement details
+Begin MonoManager ReloadAssembly
+[Licensing::Client] Successfully resolved entitlement details
+Thread 0x16d893000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.454 seconds
+Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in 0.353 seconds
+Domain Reload Profiling: 810ms
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6151 unused Assets / (5.6 MB). Loaded Objects now: 6720.
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+Prepare: number of updated asset objects reloaded= 0
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+[usbmuxd] Attached: 23 00008120-00160D6A3468C01E
+[usbmuxd] Detached: 23 00008120-00160D6A3468C01E
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+========================================================================
+Received Prepare
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+[Licensing::Client] Successfully resolved entitlement details
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+Thread 0x16d893000 may have been prematurely finalized
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+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
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+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6151 unused Assets / (5.3 MB). Loaded Objects now: 6722.
+Memory consumption went from 145.6 MB to 140.3 MB.
+Total: 3.873333 ms (FindLiveObjects: 0.253125 ms CreateObjectMapping: 0.095583 ms MarkObjects: 2.584458 ms DeleteObjects: 0.939875 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6144 unused Assets / (5.7 MB). Loaded Objects now: 6722.
+Memory consumption went from 139.7 MB to 134.0 MB.
+Total: 6.801250 ms (FindLiveObjects: 0.272917 ms CreateObjectMapping: 0.144250 ms MarkObjects: 4.859541 ms DeleteObjects: 1.524250 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6144 unused Assets / (5.4 MB). Loaded Objects now: 6722.
+Memory consumption went from 139.7 MB to 134.3 MB.
+Total: 7.331542 ms (FindLiveObjects: 0.273583 ms CreateObjectMapping: 0.104709 ms MarkObjects: 5.629625 ms DeleteObjects: 1.323250 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+Thread 0x16da63000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.422 seconds
+Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in 0.347 seconds
+Domain Reload Profiling: 772ms
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6151 unused Assets / (5.5 MB). Loaded Objects now: 6724.
+Memory consumption went from 145.7 MB to 140.2 MB.
+Total: 4.430708 ms (FindLiveObjects: 0.212458 ms CreateObjectMapping: 0.094417 ms MarkObjects: 2.734709 ms DeleteObjects: 1.388709 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6144 unused Assets / (5.6 MB). Loaded Objects now: 6724.
+Memory consumption went from 139.8 MB to 134.2 MB.
+Total: 5.546792 ms (FindLiveObjects: 0.266833 ms CreateObjectMapping: 0.100000 ms MarkObjects: 3.824500 ms DeleteObjects: 1.355250 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+[Licensing::Client] Successfully resolved entitlement details
+Begin MonoManager ReloadAssembly
+[Licensing::Client] Successfully resolved entitlement details
+Thread 0x16d893000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.420 seconds
+Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in 0.345 seconds
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+ ExecutionOrderSort (0ms)
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.32 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6151 unused Assets / (5.2 MB). Loaded Objects now: 6726.
+Memory consumption went from 145.6 MB to 140.4 MB.
+Total: 4.687958 ms (FindLiveObjects: 0.285125 ms CreateObjectMapping: 0.173959 ms MarkObjects: 2.880209 ms DeleteObjects: 1.348417 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6144 unused Assets / (5.7 MB). Loaded Objects now: 6726.
+Memory consumption went from 139.7 MB to 134.0 MB.
+Total: 8.207542 ms (FindLiveObjects: 0.302750 ms CreateObjectMapping: 0.145541 ms MarkObjects: 6.160584 ms DeleteObjects: 1.598291 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+Thread 0x16d893000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.441 seconds
+Refreshing native plugins compatible for Editor in 0.15 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in 0.347 seconds
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6151 unused Assets / (5.4 MB). Loaded Objects now: 6728.
+Memory consumption went from 145.7 MB to 140.3 MB.
+Total: 4.335042 ms (FindLiveObjects: 0.263291 ms CreateObjectMapping: 0.090292 ms MarkObjects: 2.769792 ms DeleteObjects: 1.211459 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6144 unused Assets / (5.5 MB). Loaded Objects now: 6728.
+Memory consumption went from 139.8 MB to 134.3 MB.
+Total: 15.924834 ms (FindLiveObjects: 0.315959 ms CreateObjectMapping: 0.108625 ms MarkObjects: 13.933458 ms DeleteObjects: 1.566459 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6144 unused Assets / (5.3 MB). Loaded Objects now: 6728.
+Memory consumption went from 139.8 MB to 134.5 MB.
+Total: 4.539416 ms (FindLiveObjects: 0.273625 ms CreateObjectMapping: 0.102125 ms MarkObjects: 2.932708 ms DeleteObjects: 1.230500 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+[Licensing::Client] Successfully resolved entitlement details
+Begin MonoManager ReloadAssembly
+[Licensing::Client] Successfully resolved entitlement details
+Thread 0x16d893000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.389 seconds
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+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+========================================================================
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 6144 unused Assets / (5.4 MB). Loaded Objects now: 6730.
+Memory consumption went from 139.8 MB to 134.4 MB.
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+[Licensing::Client] Successfully resolved entitlement details
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+Thread 0x16da63000 may have been prematurely finalized
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+Refreshing native plugins compatible for Editor in 0.31 ms, found 2 plugins.
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+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6151 unused Assets / (5.4 MB). Loaded Objects now: 6732.
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+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6144 unused Assets / (5.2 MB). Loaded Objects now: 6732.
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
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+Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
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+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6151 unused Assets / (5.3 MB). Loaded Objects now: 6734.
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+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6144 unused Assets / (5.4 MB). Loaded Objects now: 6734.
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+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+[Licensing::Client] Successfully resolved entitlement details
+Begin MonoManager ReloadAssembly
+[Licensing::Client] Successfully resolved entitlement details
+Thread 0x16d68f000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.401 seconds
+Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
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+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6151 unused Assets / (5.3 MB). Loaded Objects now: 6736.
+Memory consumption went from 145.7 MB to 140.5 MB.
+Total: 3.891000 ms (FindLiveObjects: 0.224750 ms CreateObjectMapping: 0.110375 ms MarkObjects: 2.539708 ms DeleteObjects: 1.015834 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6144 unused Assets / (5.4 MB). Loaded Objects now: 6736.
+Memory consumption went from 139.9 MB to 134.4 MB.
+Total: 17.700333 ms (FindLiveObjects: 0.317958 ms CreateObjectMapping: 0.164541 ms MarkObjects: 15.791334 ms DeleteObjects: 1.425500 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6144 unused Assets / (5.9 MB). Loaded Objects now: 6736.
+Memory consumption went from 139.9 MB to 134.0 MB.
+Total: 9.569250 ms (FindLiveObjects: 0.266667 ms CreateObjectMapping: 0.095125 ms MarkObjects: 7.669792 ms DeleteObjects: 1.537458 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6144 unused Assets / (5.9 MB). Loaded Objects now: 6736.
+Memory consumption went from 139.9 MB to 134.0 MB.
+Total: 5.810000 ms (FindLiveObjects: 0.281875 ms CreateObjectMapping: 0.111333 ms MarkObjects: 3.686084 ms DeleteObjects: 1.730458 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6144 unused Assets / (5.4 MB). Loaded Objects now: 6736.
+Memory consumption went from 139.8 MB to 134.4 MB.
+Total: 10.095250 ms (FindLiveObjects: 0.304125 ms CreateObjectMapping: 0.111083 ms MarkObjects: 8.152625 ms DeleteObjects: 1.527000 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6144 unused Assets / (4.5 MB). Loaded Objects now: 6736.
+Memory consumption went from 139.9 MB to 135.4 MB.
+Total: 20.361542 ms (FindLiveObjects: 0.324875 ms CreateObjectMapping: 0.113292 ms MarkObjects: 18.003125 ms DeleteObjects: 1.919750 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+[Licensing::Client] Successfully resolved entitlement details
+Begin MonoManager ReloadAssembly
+[Licensing::Client] Successfully resolved entitlement details
+Thread 0x16d68f000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.566 seconds
+Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in 0.389 seconds
+Domain Reload Profiling: 957ms
+ BeginReloadAssembly (183ms)
+ ExecutionOrderSort (0ms)
+ DisableScriptedObjects (5ms)
+ BackupInstance (0ms)
+ ReleaseScriptingObjects (0ms)
+ CreateAndSetChildDomain (66ms)
+ RebuildCommonClasses (22ms)
+ RebuildNativeTypeToScriptingClass (7ms)
+ initialDomainReloadingComplete (14ms)
+ LoadAllAssembliesAndSetupDomain (342ms)
+ LoadAssemblies (212ms)
+ RebuildTransferFunctionScriptingTraits (0ms)
+ AnalyzeDomain (166ms)
+ TypeCache.Refresh (22ms)
+ TypeCache.ScanAssembly (1ms)
+ BuildScriptInfoCaches (133ms)
+ ResolveRequiredComponents (7ms)
+ FinalizeReload (390ms)
+ ReleaseScriptCaches (0ms)
+ RebuildScriptCaches (0ms)
+ SetupLoadedEditorAssemblies (311ms)
+ LogAssemblyErrors (0ms)
+ InitializePlatformSupportModulesInManaged (19ms)
+ SetLoadedEditorAssemblies (5ms)
+ BeforeProcessingInitializeOnLoad (82ms)
+ ProcessInitializeOnLoadAttributes (182ms)
+ ProcessInitializeOnLoadMethodAttributes (22ms)
+ AfterProcessingInitializeOnLoad (0ms)
+ EditorAssembliesLoaded (0ms)
+ ExecutionOrderSort2 (0ms)
+ AwakeInstancesAfterBackupRestoration (1ms)
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6151 unused Assets / (5.3 MB). Loaded Objects now: 6738.
+Memory consumption went from 145.7 MB to 140.4 MB.
+Total: 3.880542 ms (FindLiveObjects: 0.249667 ms CreateObjectMapping: 0.112875 ms MarkObjects: 2.567000 ms DeleteObjects: 0.950583 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 1.17 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6144 unused Assets / (5.6 MB). Loaded Objects now: 6738.
+Memory consumption went from 139.8 MB to 134.2 MB.
+Total: 6.846250 ms (FindLiveObjects: 0.433792 ms CreateObjectMapping: 0.113792 ms MarkObjects: 4.228959 ms DeleteObjects: 2.069291 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6145 unused Assets / (5.6 MB). Loaded Objects now: 6739.
+Memory consumption went from 139.8 MB to 134.2 MB.
+Total: 14.276625 ms (FindLiveObjects: 0.355333 ms CreateObjectMapping: 0.105667 ms MarkObjects: 12.187125 ms DeleteObjects: 1.628250 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6145 unused Assets / (5.3 MB). Loaded Objects now: 6739.
+Memory consumption went from 139.8 MB to 134.5 MB.
+Total: 4.504167 ms (FindLiveObjects: 0.265500 ms CreateObjectMapping: 0.102000 ms MarkObjects: 2.984791 ms DeleteObjects: 1.151417 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6146 unused Assets / (5.4 MB). Loaded Objects now: 6740.
+Memory consumption went from 139.8 MB to 134.4 MB.
+Total: 4.713667 ms (FindLiveObjects: 0.266709 ms CreateObjectMapping: 0.103834 ms MarkObjects: 3.003458 ms DeleteObjects: 1.339333 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6146 unused Assets / (5.6 MB). Loaded Objects now: 6740.
+Memory consumption went from 139.8 MB to 134.2 MB.
+Total: 4.801166 ms (FindLiveObjects: 0.278708 ms CreateObjectMapping: 0.109000 ms MarkObjects: 2.927333 ms DeleteObjects: 1.485875 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 1.36 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6147 unused Assets / (5.5 MB). Loaded Objects now: 6741.
+Memory consumption went from 139.9 MB to 134.4 MB.
+Total: 4.512083 ms (FindLiveObjects: 0.265834 ms CreateObjectMapping: 0.099500 ms MarkObjects: 2.944666 ms DeleteObjects: 1.201708 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6147 unused Assets / (4.8 MB). Loaded Objects now: 6741.
+Memory consumption went from 139.9 MB to 135.1 MB.
+Total: 13.325250 ms (FindLiveObjects: 0.310708 ms CreateObjectMapping: 0.105833 ms MarkObjects: 11.741750 ms DeleteObjects: 1.166500 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.5 MB). Loaded Objects now: 6742.
+Memory consumption went from 139.9 MB to 134.4 MB.
+Total: 8.577791 ms (FindLiveObjects: 0.289584 ms CreateObjectMapping: 0.102209 ms MarkObjects: 6.755875 ms DeleteObjects: 1.429584 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+========================================================================
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+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
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+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+========================================================================
+Received Prepare
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+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Received Prepare
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+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+========================================================================
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+========================================================================
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+========================================================================
+Received Prepare
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+========================================================================
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+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
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+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.6 MB). Loaded Objects now: 6798.
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 6155 unused Assets / (5.0 MB). Loaded Objects now: 6802.
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+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+========================================================================
+Received Prepare
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+========================================================================
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+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (4.0 MB). Loaded Objects now: 6808.
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+========================================================================
+Received Prepare
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 6148 unused Assets / (5.4 MB). Loaded Objects now: 6808.
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+Prepare: number of updated asset objects reloaded= 0
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+Received Prepare
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+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.0 MB). Loaded Objects now: 6816.
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========================================================================
@@ -381,267 +5270,59 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
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-========================================================================
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-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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-Prepare: number of updated asset objects reloaded= 0
-========================================================================
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-WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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-Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 6144 unused Assets / (5.7 MB). Loaded Objects now: 6736.
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-Total: 16.652708 ms (FindLiveObjects: 0.425791 ms CreateObjectMapping: 0.231167 ms MarkObjects: 13.712375 ms DeleteObjects: 2.283000 ms)
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-Prepare: number of updated asset objects reloaded= 0
-========================================================================
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-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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-WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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-WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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-Unloading 6144 unused Assets / (5.8 MB). Loaded Objects now: 6736.
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-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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-Unloading 6144 unused Assets / (4.2 MB). Loaded Objects now: 6736.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
-[Licensing::Module] License group:
- Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX
- Product: Unity Personal
- Type: ULF
- Expiration: 2025-10-30T14:47:10Z
-[Licensing::Module] License group:
- Id: 14569339450714-UnityPersXXXX
- Product: Unity Personal
- Type: Assigned
- Expiration: Unlimited
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
-[Licensing::Module] License group:
- Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX
- Product: Unity Personal
- Type: ULF
- Expiration: 2025-10-30T14:47:10Z
-[Licensing::Module] License group:
- Id: 14569339450714-UnityPersXXXX
- Product: Unity Personal
- Type: Assigned
- Expiration: Unlimited
-Thread 0x16f89b000 may have been prematurely finalized
-- Loaded All Assemblies, in 0.666 seconds
-Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins.
+Thread 0x16d68f000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.398 seconds
+Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
Native extension for iOS target not found
-Native extension for Android target not found
-Native extension for WindowsStandalone target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
-- Finished resetting the current domain, in 0.730 seconds
-Domain Reload Profiling: 1400ms
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-WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
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-
-Prepare: number of updated asset objects reloaded= 0
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-Thread 0x16f89b000 may have been prematurely finalized
-- Loaded All Assemblies, in 0.557 seconds
-Refreshing native plugins compatible for Editor in 0.31 ms, found 2 plugins.
-Native extension for iOS target not found
-Native extension for Android target not found
-Native extension for WindowsStandalone target not found
-Native extension for OSXStandalone target not found
-Native extension for WebGL target not found
-[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Unable to send message (not connected to server process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Finished resetting the current domain, in 0.752 seconds
-Domain Reload Profiling: 1312ms
- BeginReloadAssembly (143ms)
+- Finished resetting the current domain, in 0.349 seconds
+Domain Reload Profiling: 749ms
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ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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TypeCache.Refresh (10ms)
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ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
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LogAssemblyErrors (0ms)
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- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (151ms)
- ProcessInitializeOnLoadAttributes (409ms)
- ProcessInitializeOnLoadMethodAttributes (38ms)
+ InitializePlatformSupportModulesInManaged (11ms)
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AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (2ms)
+ AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
@@ -660,58 +5341,986 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-Refreshing native plugins compatible for Editor in 0.43 ms, found 2 plugins.
+Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 6151 unused Assets / (5.0 MB). Loaded Objects now: 6740.
-Memory consumption went from 156.3 MB to 151.3 MB.
-Total: 7.317500 ms (FindLiveObjects: 0.317459 ms CreateObjectMapping: 0.193583 ms MarkObjects: 4.781792 ms DeleteObjects: 2.024208 ms)
+Unloading 6155 unused Assets / (5.3 MB). Loaded Objects now: 6818.
+Memory consumption went from 145.4 MB to 140.2 MB.
+Total: 4.134625 ms (FindLiveObjects: 0.228958 ms CreateObjectMapping: 0.098584 ms MarkObjects: 2.541750 ms DeleteObjects: 1.264958 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.32 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.1 MB). Loaded Objects now: 6818.
+Memory consumption went from 140.0 MB to 134.8 MB.
+Total: 23.181959 ms (FindLiveObjects: 0.318208 ms CreateObjectMapping: 0.108792 ms MarkObjects: 21.257500 ms DeleteObjects: 1.497084 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.3 MB). Loaded Objects now: 6818.
+Memory consumption went from 140.0 MB to 134.7 MB.
+Total: 20.248000 ms (FindLiveObjects: 0.526042 ms CreateObjectMapping: 0.107583 ms MarkObjects: 18.314792 ms DeleteObjects: 1.299458 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.5 MB). Loaded Objects now: 6818.
+Memory consumption went from 140.0 MB to 134.5 MB.
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+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.5 MB). Loaded Objects now: 6818.
+Memory consumption went from 140.0 MB to 134.5 MB.
+Total: 10.022375 ms (FindLiveObjects: 0.335458 ms CreateObjectMapping: 0.094542 ms MarkObjects: 8.186500 ms DeleteObjects: 1.405500 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.6 MB). Loaded Objects now: 6818.
+Memory consumption went from 140.0 MB to 134.4 MB.
+Total: 11.053750 ms (FindLiveObjects: 0.308000 ms CreateObjectMapping: 0.112875 ms MarkObjects: 9.317792 ms DeleteObjects: 1.314708 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
-Thread 0x16f89b000 may have been prematurely finalized
-- Loaded All Assemblies, in 0.567 seconds
-Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins.
+[Licensing::Client] Successfully resolved entitlement details
+Thread 0x16d2bb000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.389 seconds
+Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Native extension for iOS target not found
-Native extension for Android target not found
-Native extension for WindowsStandalone target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
-- Finished resetting the current domain, in 0.747 seconds
-Domain Reload Profiling: 1317ms
- BeginReloadAssembly (155ms)
+- Finished resetting the current domain, in 0.351 seconds
+Domain Reload Profiling: 743ms
+ BeginReloadAssembly (113ms)
ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
+ DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (65ms)
- RebuildCommonClasses (35ms)
- RebuildNativeTypeToScriptingClass (12ms)
- initialDomainReloadingComplete (20ms)
- LoadAllAssembliesAndSetupDomain (348ms)
- LoadAssemblies (232ms)
+ CreateAndSetChildDomain (50ms)
+ RebuildCommonClasses (20ms)
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+ initialDomainReloadingComplete (13ms)
+ LoadAllAssembliesAndSetupDomain (239ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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- TypeCache.Refresh (10ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (136ms)
- ResolveRequiredComponents (9ms)
- FinalizeReload (747ms)
+ AnalyzeDomain (112ms)
+ TypeCache.Refresh (12ms)
+ TypeCache.ScanAssembly (1ms)
+ BuildScriptInfoCaches (92ms)
+ ResolveRequiredComponents (6ms)
+ FinalizeReload (351ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (630ms)
+ SetupLoadedEditorAssemblies (287ms)
LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (23ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (149ms)
- ProcessInitializeOnLoadAttributes (414ms)
- ProcessInitializeOnLoadMethodAttributes (40ms)
+ InitializePlatformSupportModulesInManaged (8ms)
+ SetLoadedEditorAssemblies (2ms)
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+ ProcessInitializeOnLoadAttributes (184ms)
+ ProcessInitializeOnLoadMethodAttributes (25ms)
+ AfterProcessingInitializeOnLoad (1ms)
+ EditorAssembliesLoaded (0ms)
+ ExecutionOrderSort2 (0ms)
+ AwakeInstancesAfterBackupRestoration (1ms)
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.5 MB). Loaded Objects now: 6820.
+Memory consumption went from 145.5 MB to 140.0 MB.
+Total: 4.306208 ms (FindLiveObjects: 0.254958 ms CreateObjectMapping: 0.114834 ms MarkObjects: 2.726834 ms DeleteObjects: 1.209291 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.2 MB). Loaded Objects now: 6820.
+Memory consumption went from 140.0 MB to 134.7 MB.
+Total: 16.745792 ms (FindLiveObjects: 0.330584 ms CreateObjectMapping: 0.111541 ms MarkObjects: 13.618583 ms DeleteObjects: 2.684667 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+Thread 0x16d2bb000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.418 seconds
+Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in 0.361 seconds
+Domain Reload Profiling: 782ms
+ BeginReloadAssembly (119ms)
+ ExecutionOrderSort (0ms)
+ DisableScriptedObjects (4ms)
+ BackupInstance (0ms)
+ ReleaseScriptingObjects (0ms)
+ CreateAndSetChildDomain (55ms)
+ RebuildCommonClasses (21ms)
+ RebuildNativeTypeToScriptingClass (7ms)
+ initialDomainReloadingComplete (12ms)
+ LoadAllAssembliesAndSetupDomain (262ms)
+ LoadAssemblies (174ms)
+ RebuildTransferFunctionScriptingTraits (0ms)
+ AnalyzeDomain (115ms)
+ TypeCache.Refresh (10ms)
+ TypeCache.ScanAssembly (1ms)
+ BuildScriptInfoCaches (97ms)
+ ResolveRequiredComponents (6ms)
+ FinalizeReload (361ms)
+ ReleaseScriptCaches (0ms)
+ RebuildScriptCaches (0ms)
+ SetupLoadedEditorAssemblies (295ms)
+ LogAssemblyErrors (0ms)
+ InitializePlatformSupportModulesInManaged (8ms)
+ SetLoadedEditorAssemblies (3ms)
+ BeforeProcessingInitializeOnLoad (77ms)
+ ProcessInitializeOnLoadAttributes (185ms)
+ ProcessInitializeOnLoadMethodAttributes (22ms)
+ AfterProcessingInitializeOnLoad (1ms)
+ EditorAssembliesLoaded (0ms)
+ ExecutionOrderSort2 (0ms)
+ AwakeInstancesAfterBackupRestoration (1ms)
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6822.
+Memory consumption went from 145.5 MB to 140.1 MB.
+Total: 3.802083 ms (FindLiveObjects: 0.224500 ms CreateObjectMapping: 0.098417 ms MarkObjects: 2.488333 ms DeleteObjects: 0.990375 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.7 MB). Loaded Objects now: 6822.
+Memory consumption went from 140.0 MB to 134.3 MB.
+Total: 11.094500 ms (FindLiveObjects: 0.421875 ms CreateObjectMapping: 0.112333 ms MarkObjects: 8.968584 ms DeleteObjects: 1.591209 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.5 MB). Loaded Objects now: 6822.
+Memory consumption went from 140.0 MB to 134.5 MB.
+Total: 8.403958 ms (FindLiveObjects: 0.280542 ms CreateObjectMapping: 0.127375 ms MarkObjects: 6.701917 ms DeleteObjects: 1.293792 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.4 MB). Loaded Objects now: 6822.
+Memory consumption went from 140.0 MB to 134.6 MB.
+Total: 19.708250 ms (FindLiveObjects: 1.639625 ms CreateObjectMapping: 0.226750 ms MarkObjects: 16.299250 ms DeleteObjects: 1.542416 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (4.5 MB). Loaded Objects now: 6822.
+Memory consumption went from 140.0 MB to 135.5 MB.
+Total: 18.721125 ms (FindLiveObjects: 0.324792 ms CreateObjectMapping: 0.107416 ms MarkObjects: 16.909708 ms DeleteObjects: 1.379000 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.3 MB). Loaded Objects now: 6822.
+Memory consumption went from 140.0 MB to 134.6 MB.
+Total: 4.859416 ms (FindLiveObjects: 0.280250 ms CreateObjectMapping: 0.109708 ms MarkObjects: 2.942458 ms DeleteObjects: 1.526875 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.6 MB). Loaded Objects now: 6822.
+Memory consumption went from 140.0 MB to 134.4 MB.
+Total: 6.489583 ms (FindLiveObjects: 0.238292 ms CreateObjectMapping: 0.169333 ms MarkObjects: 4.752417 ms DeleteObjects: 1.329291 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.4 MB). Loaded Objects now: 6822.
+Memory consumption went from 140.0 MB to 134.5 MB.
+Total: 25.678583 ms (FindLiveObjects: 0.539167 ms CreateObjectMapping: 0.147125 ms MarkObjects: 23.440958 ms DeleteObjects: 1.550958 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.5 MB). Loaded Objects now: 6822.
+Memory consumption went from 140.0 MB to 134.5 MB.
+Total: 13.223875 ms (FindLiveObjects: 0.312291 ms CreateObjectMapping: 0.110542 ms MarkObjects: 11.425292 ms DeleteObjects: 1.375375 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.5 MB). Loaded Objects now: 6822.
+Memory consumption went from 140.0 MB to 134.6 MB.
+Total: 18.700792 ms (FindLiveObjects: 0.328750 ms CreateObjectMapping: 0.102958 ms MarkObjects: 16.848667 ms DeleteObjects: 1.420250 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.6 MB). Loaded Objects now: 6822.
+Memory consumption went from 140.0 MB to 134.4 MB.
+Total: 19.071041 ms (FindLiveObjects: 0.318416 ms CreateObjectMapping: 0.110209 ms MarkObjects: 17.024834 ms DeleteObjects: 1.617250 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+[Licensing::Client] Successfully resolved entitlement details
+Begin MonoManager ReloadAssembly
+[Licensing::Client] Successfully resolved entitlement details
+Thread 0x16d2bb000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.430 seconds
+Refreshing native plugins compatible for Editor in 0.15 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in 0.353 seconds
+Domain Reload Profiling: 786ms
+ BeginReloadAssembly (113ms)
+ ExecutionOrderSort (0ms)
+ DisableScriptedObjects (4ms)
+ BackupInstance (0ms)
+ ReleaseScriptingObjects (0ms)
+ CreateAndSetChildDomain (48ms)
+ RebuildCommonClasses (21ms)
+ RebuildNativeTypeToScriptingClass (7ms)
+ initialDomainReloadingComplete (13ms)
+ LoadAllAssembliesAndSetupDomain (279ms)
+ LoadAssemblies (192ms)
+ RebuildTransferFunctionScriptingTraits (0ms)
+ AnalyzeDomain (115ms)
+ TypeCache.Refresh (10ms)
+ TypeCache.ScanAssembly (1ms)
+ BuildScriptInfoCaches (93ms)
+ ResolveRequiredComponents (10ms)
+ FinalizeReload (353ms)
+ ReleaseScriptCaches (0ms)
+ RebuildScriptCaches (0ms)
+ SetupLoadedEditorAssemblies (286ms)
+ LogAssemblyErrors (0ms)
+ InitializePlatformSupportModulesInManaged (7ms)
+ SetLoadedEditorAssemblies (2ms)
+ BeforeProcessingInitializeOnLoad (67ms)
+ ProcessInitializeOnLoadAttributes (184ms)
+ ProcessInitializeOnLoadMethodAttributes (26ms)
+ AfterProcessingInitializeOnLoad (0ms)
+ EditorAssembliesLoaded (0ms)
+ ExecutionOrderSort2 (0ms)
+ AwakeInstancesAfterBackupRestoration (1ms)
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.31 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.3 MB). Loaded Objects now: 6824.
+Memory consumption went from 145.5 MB to 140.2 MB.
+Total: 4.390542 ms (FindLiveObjects: 0.266709 ms CreateObjectMapping: 0.092625 ms MarkObjects: 2.697875 ms DeleteObjects: 1.332959 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.5 MB). Loaded Objects now: 6824.
+Memory consumption went from 140.0 MB to 134.5 MB.
+Total: 13.817291 ms (FindLiveObjects: 0.309459 ms CreateObjectMapping: 0.106083 ms MarkObjects: 12.011125 ms DeleteObjects: 1.390416 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+[Licensing::Client] Successfully resolved entitlement details
+Begin MonoManager ReloadAssembly
+[Licensing::Client] Successfully resolved entitlement details
+Thread 0x16d2bb000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.430 seconds
+Refreshing native plugins compatible for Editor in 1.85 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in 0.375 seconds
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6826.
+Memory consumption went from 145.5 MB to 140.1 MB.
+Total: 4.164334 ms (FindLiveObjects: 0.250667 ms CreateObjectMapping: 0.128166 ms MarkObjects: 2.774250 ms DeleteObjects: 1.010625 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.4 MB). Loaded Objects now: 6826.
+Memory consumption went from 140.0 MB to 134.6 MB.
+Total: 23.801708 ms (FindLiveObjects: 0.366250 ms CreateObjectMapping: 0.110084 ms MarkObjects: 21.924166 ms DeleteObjects: 1.401000 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.6 MB). Loaded Objects now: 6826.
+Memory consumption went from 140.0 MB to 134.4 MB.
+Total: 13.508042 ms (FindLiveObjects: 0.308084 ms CreateObjectMapping: 0.103750 ms MarkObjects: 11.683209 ms DeleteObjects: 1.412583 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+[Licensing::Client] Successfully resolved entitlement details
+Begin MonoManager ReloadAssembly
+[Licensing::Client] Successfully resolved entitlement details
+Thread 0x16d2bb000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.461 seconds
+Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in 0.348 seconds
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6828.
+Memory consumption went from 145.5 MB to 140.1 MB.
+Total: 4.281291 ms (FindLiveObjects: 0.274417 ms CreateObjectMapping: 0.103333 ms MarkObjects: 2.716875 ms DeleteObjects: 1.186458 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.7 MB). Loaded Objects now: 6828.
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+Total: 20.142458 ms (FindLiveObjects: 0.487458 ms CreateObjectMapping: 0.113750 ms MarkObjects: 17.915625 ms DeleteObjects: 1.625500 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+[Licensing::Client] Successfully resolved entitlement details
+Begin MonoManager ReloadAssembly
+[Licensing::Client] Successfully resolved entitlement details
+Thread 0x16d603000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.479 seconds
+Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in 0.467 seconds
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+ ReleaseScriptCaches (0ms)
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+ LogAssemblyErrors (0ms)
+ InitializePlatformSupportModulesInManaged (8ms)
+ SetLoadedEditorAssemblies (2ms)
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AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
@@ -734,11 +6343,972 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-Refreshing native plugins compatible for Editor in 0.45 ms, found 2 plugins.
+Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 6151 unused Assets / (5.3 MB). Loaded Objects now: 6742.
-Memory consumption went from 156.3 MB to 150.9 MB.
-Total: 7.761584 ms (FindLiveObjects: 0.337875 ms CreateObjectMapping: 0.233584 ms MarkObjects: 5.299375 ms DeleteObjects: 1.889125 ms)
+Unloading 6155 unused Assets / (3.7 MB). Loaded Objects now: 6830.
+Memory consumption went from 145.5 MB to 141.7 MB.
+Total: 4.900417 ms (FindLiveObjects: 0.278125 ms CreateObjectMapping: 0.105292 ms MarkObjects: 3.223625 ms DeleteObjects: 1.293167 ms)
Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (4.5 MB). Loaded Objects now: 6830.
+Memory consumption went from 140.0 MB to 135.5 MB.
+Total: 4.905542 ms (FindLiveObjects: 0.294750 ms CreateObjectMapping: 0.123583 ms MarkObjects: 3.223208 ms DeleteObjects: 1.263750 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+Thread 0x16d603000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.369 seconds
+Refreshing native plugins compatible for Editor in 0.71 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in 0.376 seconds
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (3.5 MB). Loaded Objects now: 6832.
+Memory consumption went from 145.5 MB to 142.0 MB.
+Total: 5.960084 ms (FindLiveObjects: 0.406416 ms CreateObjectMapping: 0.114542 ms MarkObjects: 4.420958 ms DeleteObjects: 1.017459 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.5 MB). Loaded Objects now: 6832.
+Memory consumption went from 140.0 MB to 134.5 MB.
+Total: 20.301083 ms (FindLiveObjects: 1.266625 ms CreateObjectMapping: 0.175292 ms MarkObjects: 17.242125 ms DeleteObjects: 1.616750 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+[Licensing::Client] Successfully resolved entitlement details
+Begin MonoManager ReloadAssembly
+[Licensing::Client] Successfully resolved entitlement details
+Thread 0x16d603000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.444 seconds
+Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in 0.397 seconds
+Domain Reload Profiling: 844ms
+ BeginReloadAssembly (116ms)
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.5 MB). Loaded Objects now: 6834.
+Memory consumption went from 145.5 MB to 140.0 MB.
+Total: 4.063125 ms (FindLiveObjects: 0.279250 ms CreateObjectMapping: 0.097000 ms MarkObjects: 2.532333 ms DeleteObjects: 1.154250 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.5 MB). Loaded Objects now: 6834.
+Memory consumption went from 140.0 MB to 134.6 MB.
+Total: 23.348541 ms (FindLiveObjects: 0.323958 ms CreateObjectMapping: 0.106292 ms MarkObjects: 21.367167 ms DeleteObjects: 1.550750 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+[Licensing::Client] Successfully resolved entitlement details
+Begin MonoManager ReloadAssembly
+[Licensing::Client] Successfully resolved entitlement details
+Thread 0x16d603000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.404 seconds
+Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in 0.358 seconds
+Domain Reload Profiling: 765ms
+ BeginReloadAssembly (112ms)
+ ExecutionOrderSort (0ms)
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.5 MB). Loaded Objects now: 6836.
+Memory consumption went from 145.5 MB to 140.0 MB.
+Total: 4.663584 ms (FindLiveObjects: 0.271541 ms CreateObjectMapping: 0.103334 ms MarkObjects: 2.818000 ms DeleteObjects: 1.470459 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.5 MB). Loaded Objects now: 6836.
+Memory consumption went from 140.0 MB to 134.5 MB.
+Total: 19.981541 ms (FindLiveObjects: 0.333125 ms CreateObjectMapping: 0.115667 ms MarkObjects: 18.045333 ms DeleteObjects: 1.487166 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (6.1 MB). Loaded Objects now: 6836.
+Memory consumption went from 140.0 MB to 134.0 MB.
+Total: 16.152708 ms (FindLiveObjects: 0.366083 ms CreateObjectMapping: 0.106625 ms MarkObjects: 13.954375 ms DeleteObjects: 1.725166 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Import Request.
+ Time since last request: 8700.454118 seconds.
+ path: ProjectSettings/TagManager.asset
+ artifactKey: Guid(00000000000000003000000000000000) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
+
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6149 unused Assets / (5.4 MB). Loaded Objects now: 6837.
+Memory consumption went from 140.0 MB to 134.6 MB.
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+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.4 MB). Loaded Objects now: 6837.
+Memory consumption went from 140.0 MB to 134.6 MB.
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+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.5 MB). Loaded Objects now: 6837.
+Memory consumption went from 140.0 MB to 134.4 MB.
+Total: 7.463875 ms (FindLiveObjects: 0.287875 ms CreateObjectMapping: 0.092084 ms MarkObjects: 5.773083 ms DeleteObjects: 1.310375 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+[Licensing::Client] Successfully resolved entitlement details
+Begin MonoManager ReloadAssembly
+[Licensing::Client] Successfully resolved entitlement details
+Thread 0x16d603000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.456 seconds
+Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+ path: Assets/Resources/Prefabs/Characters/Knight.prefab
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+========================================================================
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+ path: Assets/Resources/Prefabs/Test.prefab
+ artifactKey: Guid(4f85301b4612148f3bcba59587b9098a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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+
+========================================================================
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+ path: Assets/Resources/Prefabs/Player.prefab
+ artifactKey: Guid(9208ffa390ccf4bd5932dd01eb70dc4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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+========================================================================
+Received Import Request.
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+ artifactKey: Guid(9208ffa390ccf4bd5932dd01eb70dc4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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+
+========================================================================
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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diff --git a/Logs/AssetImportWorker1-prev.log b/Logs/AssetImportWorker1-prev.log
new file mode 100644
index 000000000..382407d4f
--- /dev/null
+++ b/Logs/AssetImportWorker1-prev.log
@@ -0,0 +1,736 @@
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+Branch: 6000.2/staging
+Build type: Release
+Batch mode: YES
+macOS version: Version 15.0.1 (Build 24A348)
+Darwin version: 24.0.0
+Architecture: arm64
+Running under Rosetta: NO
+Available memory: 16384 MB
+Date: 2025-09-23T13:57:13Z
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+/Users/seankim/1.Program/7. Unity/Practice_Unity
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+ Product: Unity Personal
+ Type: ULF
+ Expiration: 2025-10-30T14:47:10Z
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+Registering precompiled unity dll's ...
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+[Licensing::Module] License group:
+ Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX
+ Product: Unity Personal
+ Type: ULF
+ Expiration: 2025-10-30T14:47:10Z
+[Licensing::Module] License group:
+ Id: 14569339450714-UnityPersXXXX
+ Product: Unity Personal
+ Type: Assigned
+ Expiration: Unlimited
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+ Product: Unity Personal
+ Type: ULF
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+ Product: Unity Personal
+ Type: Assigned
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+[Package Manager] Unable to send message (not connected to server process).
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.46 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6144 unused Assets / (4.3 MB). Loaded Objects now: 6734.
+Memory consumption went from 140.1 MB to 135.8 MB.
+Total: 20.254375 ms (FindLiveObjects: 0.457958 ms CreateObjectMapping: 0.288833 ms MarkObjects: 16.690625 ms DeleteObjects: 2.815917 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
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+Memory consumption went from 140.0 MB to 134.4 MB.
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+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.43 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6144 unused Assets / (5.7 MB). Loaded Objects now: 6734.
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+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.42 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6144 unused Assets / (4.2 MB). Loaded Objects now: 6734.
+Memory consumption went from 140.0 MB to 135.9 MB.
+Total: 32.309125 ms (FindLiveObjects: 0.550625 ms CreateObjectMapping: 0.299583 ms MarkObjects: 29.216542 ms DeleteObjects: 2.241334 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+[Licensing::Client] Successfully resolved entitlement details
+[Licensing::Module] License group:
+ Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX
+ Product: Unity Personal
+ Type: ULF
+ Expiration: 2025-10-30T14:47:10Z
+[Licensing::Module] License group:
+ Id: 14569339450714-UnityPersXXXX
+ Product: Unity Personal
+ Type: Assigned
+ Expiration: Unlimited
+Begin MonoManager ReloadAssembly
+[Licensing::Client] Successfully resolved entitlement details
+[Licensing::Module] License group:
+ Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX
+ Product: Unity Personal
+ Type: ULF
+ Expiration: 2025-10-30T14:47:10Z
+[Licensing::Module] License group:
+ Id: 14569339450714-UnityPersXXXX
+ Product: Unity Personal
+ Type: Assigned
+ Expiration: Unlimited
+Thread 0x16f04b000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.684 seconds
+Refreshing native plugins compatible for Editor in 0.32 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WindowsStandalone target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in 0.766 seconds
+Domain Reload Profiling: 1453ms
+ BeginReloadAssembly (217ms)
+ ExecutionOrderSort (0ms)
+ DisableScriptedObjects (12ms)
+ BackupInstance (0ms)
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+ RebuildNativeTypeToScriptingClass (13ms)
+ initialDomainReloadingComplete (24ms)
+ LoadAllAssembliesAndSetupDomain (391ms)
+ LoadAssemblies (258ms)
+ RebuildTransferFunctionScriptingTraits (0ms)
+ AnalyzeDomain (187ms)
+ TypeCache.Refresh (26ms)
+ TypeCache.ScanAssembly (2ms)
+ BuildScriptInfoCaches (147ms)
+ ResolveRequiredComponents (10ms)
+ FinalizeReload (766ms)
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+ SetupLoadedEditorAssemblies (643ms)
+ LogAssemblyErrors (0ms)
+ InitializePlatformSupportModulesInManaged (23ms)
+ SetLoadedEditorAssemblies (5ms)
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+ EditorAssembliesLoaded (0ms)
+ ExecutionOrderSort2 (0ms)
+ AwakeInstancesAfterBackupRestoration (2ms)
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6151 unused Assets / (3.3 MB). Loaded Objects now: 6736.
+Memory consumption went from 155.4 MB to 152.1 MB.
+Total: 7.761459 ms (FindLiveObjects: 0.360042 ms CreateObjectMapping: 0.193125 ms MarkObjects: 5.229459 ms DeleteObjects: 1.977667 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+Thread 0x16f04b000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.596 seconds
+Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WindowsStandalone target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in 0.819 seconds
+Domain Reload Profiling: 1418ms
+ BeginReloadAssembly (149ms)
+ ExecutionOrderSort (0ms)
+ DisableScriptedObjects (5ms)
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+ LoadAssemblies (245ms)
+ RebuildTransferFunctionScriptingTraits (0ms)
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+ TypeCache.Refresh (11ms)
+ TypeCache.ScanAssembly (0ms)
+ BuildScriptInfoCaches (148ms)
+ ResolveRequiredComponents (10ms)
+ FinalizeReload (819ms)
+ ReleaseScriptCaches (0ms)
+ RebuildScriptCaches (0ms)
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+ LogAssemblyErrors (0ms)
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+ SetLoadedEditorAssemblies (5ms)
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+ EditorAssembliesLoaded (0ms)
+ ExecutionOrderSort2 (0ms)
+ AwakeInstancesAfterBackupRestoration (2ms)
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6151 unused Assets / (5.1 MB). Loaded Objects now: 6738.
+Memory consumption went from 155.3 MB to 150.2 MB.
+Total: 7.275459 ms (FindLiveObjects: 0.337292 ms CreateObjectMapping: 0.208125 ms MarkObjects: 4.773625 ms DeleteObjects: 1.955750 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+Thread 0x16f04b000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.603 seconds
+Refreshing native plugins compatible for Editor in 0.47 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for Android target not found
+Native extension for WindowsStandalone target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in 0.792 seconds
+Domain Reload Profiling: 1398ms
+ BeginReloadAssembly (157ms)
+ ExecutionOrderSort (0ms)
+ DisableScriptedObjects (6ms)
+ BackupInstance (0ms)
+ ReleaseScriptingObjects (0ms)
+ CreateAndSetChildDomain (64ms)
+ RebuildCommonClasses (40ms)
+ RebuildNativeTypeToScriptingClass (13ms)
+ initialDomainReloadingComplete (22ms)
+ LoadAllAssembliesAndSetupDomain (374ms)
+ LoadAssemblies (236ms)
+ RebuildTransferFunctionScriptingTraits (0ms)
+ AnalyzeDomain (181ms)
+ TypeCache.Refresh (10ms)
+ TypeCache.ScanAssembly (0ms)
+ BuildScriptInfoCaches (152ms)
+ ResolveRequiredComponents (11ms)
+ FinalizeReload (792ms)
+ ReleaseScriptCaches (0ms)
+ RebuildScriptCaches (0ms)
+ SetupLoadedEditorAssemblies (668ms)
+ LogAssemblyErrors (0ms)
+ InitializePlatformSupportModulesInManaged (25ms)
+ SetLoadedEditorAssemblies (5ms)
+ BeforeProcessingInitializeOnLoad (160ms)
+ ProcessInitializeOnLoadAttributes (431ms)
+ ProcessInitializeOnLoadMethodAttributes (44ms)
+ AfterProcessingInitializeOnLoad (3ms)
+ EditorAssembliesLoaded (0ms)
+ ExecutionOrderSort2 (0ms)
+ AwakeInstancesAfterBackupRestoration (2ms)
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6151 unused Assets / (5.6 MB). Loaded Objects now: 6740.
+Memory consumption went from 155.3 MB to 149.7 MB.
+Total: 7.767167 ms (FindLiveObjects: 0.334750 ms CreateObjectMapping: 0.259791 ms MarkObjects: 4.907750 ms DeleteObjects: 2.264208 ms)
+
+Prepare: number of updated asset objects reloaded= 0
diff --git a/Logs/AssetImportWorker1.log b/Logs/AssetImportWorker1.log
index 382407d4f..f993678ff 100644
--- a/Logs/AssetImportWorker1.log
+++ b/Logs/AssetImportWorker1.log
@@ -2,14 +2,25 @@ Unity Editor version: 6000.2.2f1 (ea398eefe1c2)
Branch: 6000.2/staging
Build type: Release
Batch mode: YES
-macOS version: Version 15.0.1 (Build 24A348)
-Darwin version: 24.0.0
+macOS version: Version 15.6.1 (Build 24G90)
+Darwin version: 24.6.0
Architecture: arm64
Running under Rosetta: NO
-Available memory: 16384 MB
-Date: 2025-09-23T13:57:13Z
+Available memory: 24576 MB
+Date: 2025-09-24T00:20:13Z
[Licensing::Module] Trying to connect to existing licensing client channel...
-[Licensing::IpcConnector] Successfully connected to: "LicenseClient-seankim" at "2025-09-23T13:57:13.828535Z"
+[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ta9" at "2025-09-24T00:20:13.650189Z"
+[Licensing::Client] Code 1 while verifying Licensing Client signature (process Id: 4701, path: "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Frameworks/UnityLicensingClient.app/Contents/MacOS/Unity.Licensing.Client")
+[Licensing::Module] LicensingClient has failed validation; ignoring
+[Licensing::Client] Handshaking with LicensingClient:
+ Version: 1.17.2+ff71f16
+ Session Id: 23467f55e08d4af6a17cc2d2971ad173
+ Correlation Id: 509f23bddd7d07fe204b771f96ab26b4
+ External correlation Id: 7199072028757071751
+ Machine Id: BEpxCz+pMrKzdY+p7VM7BZwoSBk=
+[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-ta9" (connect: 0.00s, validation: 0.00s, handshake: 0.01s)
+[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ta9-notifications" at "2025-09-24T00:20:13.662861Z"
+[Licensing::Module] Licensing Background thread has ended after 0.01s
COMMAND LINE ARGUMENTS:
/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MacOS/Unity
@@ -19,22 +30,22 @@ COMMAND LINE ARGUMENTS:
-name
AssetImportWorker1
-projectPath
-/Users/seankim/1.Program/7. Unity/Practice_Unity
+/Users/ta9/DEV/Study/Practice_Unity
-logFile
Logs/AssetImportWorker1.log
-srvPort
-53756
+62020
-licensingIpc
-LicenseClient-seankim
+LicenseClient-ta9
-job-worker-count
-4
+5
-background-job-worker-count
8
-gc-helper-count
1
-name AssetImport
-Successfully changed project path to: /Users/seankim/1.Program/7. Unity/Practice_Unity
-/Users/seankim/1.Program/7. Unity/Practice_Unity
+Successfully changed project path to: /Users/ta9/DEV/Study/Practice_Unity
+/Users/ta9/DEV/Study/Practice_Unity
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
@@ -70,15 +81,17 @@ Successfully changed project path to: /Users/seankim/1.Program/7. Unity/Practice
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
-Player connection [8402154048] Target information:
+Player connection [8439554240] Target information:
-Player connection [8402154048] * "[IP] 192.168.0.110 [Port] 0 [Flags] 2 [Guid] 3169795794 [EditorId] 3169795794 [Version] 1048832 [Id] OSXEditor(0,Seanui-MacBookPro.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
+Player connection [8439554240] * "[IP] 10.174.179.91 [Port] 0 [Flags] 2 [Guid] 1618423221 [EditorId] 1618423221 [Version] 1048832 [Id] OSXEditor(0,TA9-MacBook-Pro-14.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
-Player connection [8402154048] * "[IP] 169.254.50.57 [Port] 0 [Flags] 2 [Guid] 3169795794 [EditorId] 3169795794 [Version] 1048832 [Id] OSXEditor(0,Seanui-MacBookPro.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
+Player connection [8439554240] * "[IP] 169.254.143.71 [Port] 0 [Flags] 2 [Guid] 1618423221 [EditorId] 1618423221 [Version] 1048832 [Id] OSXEditor(0,TA9-MacBook-Pro-14.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
-Player connection [8402154048] Host joined multi-casting on [225.0.0.222:54997]...
-Player connection [8402154048] Host joined alternative multi-casting on [225.0.0.222:34997]...
-JobSystem: Creating JobQueue using job-worker-count value 4
+Player connection [8439554240] * "[IP] 169.254.230.138 [Port] 0 [Flags] 2 [Guid] 1618423221 [EditorId] 1618423221 [Version] 1048832 [Id] OSXEditor(0,TA9-MacBook-Pro-14.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
+
+Player connection [8439554240] Host joined multi-casting on [225.0.0.222:54997]...
+Player connection [8439554240] Host joined alternative multi-casting on [225.0.0.222:34997]...
+JobSystem: Creating JobQueue using job-worker-count value 5
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
@@ -89,51 +102,25 @@ Library Redirect Path: Library/
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
-[Licensing::Module] Licensing is not yet initialized.
-[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 88865, path: "/Applications/Unity Hub.app/Contents/Frameworks/UnityLicensingClient_V1.app/Contents/MacOS/Unity.Licensing.Client")
-[Licensing::Module] LicensingClient has failed validation; ignoring
-[Licensing::Client] Error: HandshakeResponse reported an error:
- ResponseCode: 505
- ResponseStatus: Unsupported protocol version '1.17.2'.
-[Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-seankim"
-[Licensing::IpcConnector] LicenseClient-seankim channel disconnected successfully.
-[Licensing::IpcConnector] Successfully connected to: "LicenseClient-seankim-6000.2.2" at "2025-09-23T13:57:14.285979Z"
-[Licensing::Client] Code 1 while verifying Licensing Client signature (process Id: 89622, path: "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Frameworks/UnityLicensingClient.app/Contents/MacOS/Unity.Licensing.Client")
-[Licensing::Module] LicensingClient has failed validation; ignoring
-[Licensing::Client] Handshaking with LicensingClient:
- Version: 1.17.2+ff71f16
- Session Id: 65e27dbf23634de9a25044c966ac4cf2
- Correlation Id: 1cb3210e166a570356980fc9ffbac6e3
- External correlation Id: 1440194532796597638
- Machine Id: L1E+DpWPuBBsZGrjgTWuGS/Z64k=
-[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-seankim-6000.2.2" (connect: 0.00s, validation: 0.00s, handshake: 0.01s)
-[Licensing::IpcConnector] Successfully connected to: "LicenseClient-seankim-6000.2.2-notifications" at "2025-09-23T13:57:14.296672Z"
-[Licensing::Module] Licensing Background thread has ended after 0.47s
-[Licensing::Module] Licensing is initialized (took 0.08s).
[Licensing::Client] Successfully resolved entitlement details
-[Licensing::Module] License group:
- Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX
- Product: Unity Personal
- Type: ULF
- Expiration: 2025-10-30T14:47:10Z
[Licensing::Module] License group:
Id: 14569339450714-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
-Refreshing native plugins compatible for Editor in 0.84 ms, found 2 plugins.
+Refreshing native plugins compatible for Editor in 3.03 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.2.2f1 (ea398eefe1c2)
[Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Resources/UnitySubsystems
-[Subsystems] Discovering subsystems at path /Users/seankim/1.Program/7. Unity/Practice_Unity/Assets
+[Subsystems] Discovering subsystems at path /Users/ta9/DEV/Study/Practice_Unity/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
- preferred device: Apple M1 Pro (high power)
+ preferred device: Apple M4 Pro (high power)
Metal devices available: 1
-0: Apple M1 Pro (high power)
-Using device Apple M1 Pro (high power)
-Initializing Metal device caps: Apple M1 Pro
+0: Apple M4 Pro (high power)
+Using device Apple M4 Pro (high power)
+Initializing Metal device caps: Apple M4 Pro
Mac GPU Family: 2
-Apple GPU Family: 7
+Apple GPU Family: 9
MSL Version: 3.0
Has Float MSAA: 1
Has Float Filtering: 1
@@ -142,67 +129,52 @@ Initialize mono
Mono path[0] = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed'
Mono path[1] = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit-macos'
Mono config path = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MonoBleedingEdge/etc'
-Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56041
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56920
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
-Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
-[Licensing::Client] Successfully resolved entitlement details
-[Licensing::Module] License group:
- Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX
- Product: Unity Personal
- Type: ULF
- Expiration: 2025-10-30T14:47:10Z
-[Licensing::Module] License group:
- Id: 14569339450714-UnityPersXXXX
- Product: Unity Personal
- Type: Assigned
- Expiration: Unlimited
-Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
-Registered in 0.001657 seconds.
-- Loaded All Assemblies, in 0.406 seconds
+Registered in 0.001257 seconds.
+- Loaded All Assemblies, in 0.215 seconds
[usbmuxd] Start listen thread
[usbmuxd] Listen thread started
[usbmuxd] Send listen message
-[usbmuxd] Attached: 1420 00008020-000919162E7A002E
+[usbmuxd] Attached: 21 00008120-001451DA2690C01E
+[usbmuxd] Attached: 20 00008103-000870243EEA001E
Native extension for iOS target not found
-Native extension for Android target not found
-Android Extension - Scanning For ADB Devices 104 ms
-Native extension for WindowsStandalone target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
-- Finished resetting the current domain, in 0.642 seconds
-Domain Reload Profiling: 1048ms
- BeginReloadAssembly (132ms)
+- Finished resetting the current domain, in 0.236 seconds
+Domain Reload Profiling: 451ms
+ BeginReloadAssembly (72ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (1ms)
- RebuildCommonClasses (39ms)
- RebuildNativeTypeToScriptingClass (12ms)
- initialDomainReloadingComplete (40ms)
- LoadAllAssembliesAndSetupDomain (181ms)
- LoadAssemblies (133ms)
+ CreateAndSetChildDomain (0ms)
+ RebuildCommonClasses (20ms)
+ RebuildNativeTypeToScriptingClass (6ms)
+ initialDomainReloadingComplete (21ms)
+ LoadAllAssembliesAndSetupDomain (95ms)
+ LoadAssemblies (73ms)
RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (178ms)
- TypeCache.Refresh (176ms)
- TypeCache.ScanAssembly (162ms)
+ AnalyzeDomain (92ms)
+ TypeCache.Refresh (91ms)
+ TypeCache.ScanAssembly (82ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (0ms)
- FinalizeReload (642ms)
+ FinalizeReload (237ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (596ms)
+ SetupLoadedEditorAssemblies (213ms)
LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (350ms)
- SetLoadedEditorAssemblies (5ms)
- BeforeProcessingInitializeOnLoad (74ms)
- ProcessInitializeOnLoadAttributes (109ms)
- ProcessInitializeOnLoadMethodAttributes (57ms)
+ InitializePlatformSupportModulesInManaged (64ms)
+ SetLoadedEditorAssemblies (2ms)
+ BeforeProcessingInitializeOnLoad (41ms)
+ ProcessInitializeOnLoadAttributes (72ms)
+ ProcessInitializeOnLoadMethodAttributes (35ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
@@ -212,21 +184,9 @@ Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
-[Licensing::Module] License group:
- Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX
- Product: Unity Personal
- Type: ULF
- Expiration: 2025-10-30T14:47:10Z
-[Licensing::Module] License group:
- Id: 14569339450714-UnityPersXXXX
- Product: Unity Personal
- Type: Assigned
- Expiration: Unlimited
-- Loaded All Assemblies, in 0.638 seconds
-Refreshing native plugins compatible for Editor in 0.46 ms, found 2 plugins.
+- Loaded All Assemblies, in 0.392 seconds
+Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins.
Native extension for iOS target not found
-Native extension for Android target not found
-Native extension for WindowsStandalone target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
Package Manager log level set to [2]
@@ -234,39 +194,39 @@ Package Manager log level set to [2]
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
-- Finished resetting the current domain, in 0.815 seconds
-Domain Reload Profiling: 1453ms
- BeginReloadAssembly (124ms)
+- Finished resetting the current domain, in 0.349 seconds
+Domain Reload Profiling: 742ms
+ BeginReloadAssembly (73ms)
ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
+ DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (36ms)
- RebuildCommonClasses (41ms)
- RebuildNativeTypeToScriptingClass (12ms)
- initialDomainReloadingComplete (32ms)
- LoadAllAssembliesAndSetupDomain (428ms)
- LoadAssemblies (229ms)
+ CreateAndSetChildDomain (21ms)
+ RebuildCommonClasses (21ms)
+ RebuildNativeTypeToScriptingClass (7ms)
+ initialDomainReloadingComplete (17ms)
+ LoadAllAssembliesAndSetupDomain (275ms)
+ LoadAssemblies (180ms)
RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (244ms)
- TypeCache.Refresh (196ms)
- TypeCache.ScanAssembly (178ms)
- BuildScriptInfoCaches (35ms)
- ResolveRequiredComponents (10ms)
- FinalizeReload (816ms)
+ AnalyzeDomain (123ms)
+ TypeCache.Refresh (97ms)
+ TypeCache.ScanAssembly (88ms)
+ BuildScriptInfoCaches (18ms)
+ ResolveRequiredComponents (6ms)
+ FinalizeReload (350ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (693ms)
+ SetupLoadedEditorAssemblies (288ms)
LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (25ms)
- SetLoadedEditorAssemblies (6ms)
- BeforeProcessingInitializeOnLoad (174ms)
- ProcessInitializeOnLoadAttributes (444ms)
- ProcessInitializeOnLoadMethodAttributes (42ms)
+ InitializePlatformSupportModulesInManaged (8ms)
+ SetLoadedEditorAssemblies (2ms)
+ BeforeProcessingInitializeOnLoad (66ms)
+ ProcessInitializeOnLoadAttributes (188ms)
+ ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (2ms)
+ AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
@@ -286,14 +246,24 @@ WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subsh
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Launching external process: /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/UnityShaderCompiler
-Launched and connected shader compiler UnityShaderCompiler after 0.04 seconds
-Refreshing native plugins compatible for Editor in 1.33 ms, found 2 plugins.
+Launched and connected shader compiler UnityShaderCompiler after 0.02 seconds
+Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 6153 unused Assets / (5.1 MB). Loaded Objects now: 6734.
-Memory consumption went from 146.9 MB to 141.8 MB.
-Total: 10.078375 ms (FindLiveObjects: 0.814667 ms CreateObjectMapping: 0.224125 ms MarkObjects: 5.547125 ms DeleteObjects: 3.490917 ms)
+Unloading 6153 unused Assets / (4.9 MB). Loaded Objects now: 6714.
+Memory consumption went from 141.3 MB to 136.4 MB.
+Total: 5.503958 ms (FindLiveObjects: 0.593958 ms CreateObjectMapping: 0.123250 ms MarkObjects: 3.026041 ms DeleteObjects: 1.760375 ms)
+========================================================================
+Received Import Request.
+ Time since last request: 340111.040813 seconds.
+ path: Assets/Scripts/Movements
+ artifactKey: Guid(b46648cf714a04744a4c5019207c572f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/Scripts/Movements using Guid(b46648cf714a04744a4c5019207c572f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '95e7cbf153b6dc8a4a79efbf8b767b18') in 0.002234791 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
+
+[usbmuxd] Detached: 21 00008120-001451DA2690C01E
+[usbmuxd] Attached: 22 00008120-001451DA2690C01E
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
@@ -314,252 +284,62 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-Refreshing native plugins compatible for Editor in 0.62 ms, found 2 plugins.
+Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 6144 unused Assets / (3.3 MB). Loaded Objects now: 6734.
-Memory consumption went from 141.9 MB to 138.6 MB.
-Total: 30.712125 ms (FindLiveObjects: 1.097000 ms CreateObjectMapping: 0.271666 ms MarkObjects: 27.671209 ms DeleteObjects: 1.671250 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-========================================================================
-Received Prepare
-WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-Refreshing native plugins compatible for Editor in 0.44 ms, found 2 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 6144 unused Assets / (5.4 MB). Loaded Objects now: 6734.
-Memory consumption went from 140.1 MB to 134.7 MB.
-Total: 22.453625 ms (FindLiveObjects: 1.058375 ms CreateObjectMapping: 0.298042 ms MarkObjects: 18.624583 ms DeleteObjects: 2.471542 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-========================================================================
-Received Prepare
-WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-Refreshing native plugins compatible for Editor in 0.43 ms, found 2 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 6144 unused Assets / (5.9 MB). Loaded Objects now: 6734.
-Memory consumption went from 140.1 MB to 134.2 MB.
-Total: 31.930291 ms (FindLiveObjects: 0.422750 ms CreateObjectMapping: 0.230541 ms MarkObjects: 28.916084 ms DeleteObjects: 2.360291 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-========================================================================
-Received Prepare
-WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-Refreshing native plugins compatible for Editor in 0.46 ms, found 2 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 6144 unused Assets / (4.3 MB). Loaded Objects now: 6734.
-Memory consumption went from 140.1 MB to 135.8 MB.
-Total: 20.254375 ms (FindLiveObjects: 0.457958 ms CreateObjectMapping: 0.288833 ms MarkObjects: 16.690625 ms DeleteObjects: 2.815917 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-========================================================================
-Received Prepare
-WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-Refreshing native plugins compatible for Editor in 0.44 ms, found 2 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 6144 unused Assets / (5.6 MB). Loaded Objects now: 6734.
-Memory consumption went from 140.0 MB to 134.4 MB.
-Total: 15.893625 ms (FindLiveObjects: 0.430125 ms CreateObjectMapping: 0.235000 ms MarkObjects: 12.982125 ms DeleteObjects: 2.245500 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-========================================================================
-Received Prepare
-WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-Refreshing native plugins compatible for Editor in 0.43 ms, found 2 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 6144 unused Assets / (5.7 MB). Loaded Objects now: 6734.
-Memory consumption went from 140.1 MB to 134.4 MB.
-Total: 27.477625 ms (FindLiveObjects: 0.405084 ms CreateObjectMapping: 0.233125 ms MarkObjects: 24.119000 ms DeleteObjects: 2.719625 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-========================================================================
-Received Prepare
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========================================================================
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[Licensing::Client] Successfully resolved entitlement details
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-[Licensing::Module] License group:
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- Product: Unity Personal
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[Licensing::Client] Successfully resolved entitlement details
-[Licensing::Module] License group:
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- Product: Unity Personal
- Type: ULF
- Expiration: 2025-10-30T14:47:10Z
-[Licensing::Module] License group:
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Native extension for iOS target not found
-Native extension for Android target not found
-Native extension for WindowsStandalone target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
@@ -578,58 +358,2987 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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========================================================================
Received Prepare
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Native extension for iOS target not found
-Native extension for Android target not found
-Native extension for WindowsStandalone target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+[Licensing::Client] Successfully resolved entitlement details
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+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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+========================================================================
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6144 unused Assets / (5.1 MB). Loaded Objects now: 6722.
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
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+Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6151 unused Assets / (5.2 MB). Loaded Objects now: 6724.
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+========================================================================
+Received Prepare
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+========================================================================
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+[Licensing::Client] Successfully resolved entitlement details
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+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
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+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
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+Begin MonoManager ReloadAssembly
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+Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 6151 unused Assets / (5.6 MB). Loaded Objects now: 6728.
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+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6144 unused Assets / (5.5 MB). Loaded Objects now: 6728.
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+[Licensing::Client] Successfully resolved entitlement details
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+[Licensing::Client] Successfully resolved entitlement details
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+Native extension for OSXStandalone target not found
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+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6151 unused Assets / (5.3 MB). Loaded Objects now: 6730.
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+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6144 unused Assets / (5.4 MB). Loaded Objects now: 6730.
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+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
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+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6144 unused Assets / (4.5 MB). Loaded Objects now: 6736.
+Memory consumption went from 139.8 MB to 135.4 MB.
+Total: 20.237167 ms (FindLiveObjects: 0.341000 ms CreateObjectMapping: 0.179375 ms MarkObjects: 18.270958 ms DeleteObjects: 1.445542 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+[Licensing::Client] Successfully resolved entitlement details
+Begin MonoManager ReloadAssembly
+[Licensing::Client] Successfully resolved entitlement details
+Thread 0x16bdeb000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.570 seconds
+Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in 0.387 seconds
+Domain Reload Profiling: 959ms
+ BeginReloadAssembly (187ms)
+ ExecutionOrderSort (0ms)
+ DisableScriptedObjects (4ms)
+ BackupInstance (0ms)
+ ReleaseScriptingObjects (0ms)
+ CreateAndSetChildDomain (67ms)
+ RebuildCommonClasses (21ms)
+ RebuildNativeTypeToScriptingClass (7ms)
+ initialDomainReloadingComplete (22ms)
+ LoadAllAssembliesAndSetupDomain (336ms)
+ LoadAssemblies (206ms)
+ RebuildTransferFunctionScriptingTraits (0ms)
+ AnalyzeDomain (164ms)
+ TypeCache.Refresh (21ms)
+ TypeCache.ScanAssembly (1ms)
+ BuildScriptInfoCaches (131ms)
+ ResolveRequiredComponents (7ms)
+ FinalizeReload (387ms)
+ ReleaseScriptCaches (0ms)
+ RebuildScriptCaches (0ms)
+ SetupLoadedEditorAssemblies (310ms)
+ LogAssemblyErrors (0ms)
+ InitializePlatformSupportModulesInManaged (19ms)
+ SetLoadedEditorAssemblies (6ms)
+ BeforeProcessingInitializeOnLoad (83ms)
+ ProcessInitializeOnLoadAttributes (179ms)
+ ProcessInitializeOnLoadMethodAttributes (22ms)
+ AfterProcessingInitializeOnLoad (1ms)
+ EditorAssembliesLoaded (0ms)
+ ExecutionOrderSort2 (0ms)
+ AwakeInstancesAfterBackupRestoration (1ms)
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6151 unused Assets / (5.4 MB). Loaded Objects now: 6738.
+Memory consumption went from 145.8 MB to 140.4 MB.
+Total: 4.565208 ms (FindLiveObjects: 0.254000 ms CreateObjectMapping: 0.100625 ms MarkObjects: 2.836750 ms DeleteObjects: 1.373375 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 1.16 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6144 unused Assets / (5.4 MB). Loaded Objects now: 6738.
+Memory consumption went from 139.8 MB to 134.4 MB.
+Total: 9.091041 ms (FindLiveObjects: 0.427708 ms CreateObjectMapping: 0.111292 ms MarkObjects: 6.735291 ms DeleteObjects: 1.816584 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6145 unused Assets / (5.0 MB). Loaded Objects now: 6739.
+Memory consumption went from 139.9 MB to 134.9 MB.
+Total: 13.640250 ms (FindLiveObjects: 0.385667 ms CreateObjectMapping: 0.185291 ms MarkObjects: 11.462292 ms DeleteObjects: 1.606667 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6145 unused Assets / (5.5 MB). Loaded Objects now: 6739.
+Memory consumption went from 139.9 MB to 134.4 MB.
+Total: 4.644375 ms (FindLiveObjects: 0.262000 ms CreateObjectMapping: 0.104584 ms MarkObjects: 2.983791 ms DeleteObjects: 1.293708 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6146 unused Assets / (5.5 MB). Loaded Objects now: 6740.
+Memory consumption went from 139.9 MB to 134.4 MB.
+Total: 4.696541 ms (FindLiveObjects: 0.265208 ms CreateObjectMapping: 0.104125 ms MarkObjects: 2.954041 ms DeleteObjects: 1.372583 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6146 unused Assets / (5.3 MB). Loaded Objects now: 6740.
+Memory consumption went from 139.8 MB to 134.6 MB.
+Total: 4.872917 ms (FindLiveObjects: 0.266250 ms CreateObjectMapping: 0.110083 ms MarkObjects: 3.025291 ms DeleteObjects: 1.471000 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 1.37 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6147 unused Assets / (5.6 MB). Loaded Objects now: 6741.
+Memory consumption went from 139.9 MB to 134.3 MB.
+Total: 4.538667 ms (FindLiveObjects: 0.266167 ms CreateObjectMapping: 0.102792 ms MarkObjects: 2.997041 ms DeleteObjects: 1.172542 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6147 unused Assets / (4.8 MB). Loaded Objects now: 6741.
+Memory consumption went from 139.9 MB to 135.1 MB.
+Total: 13.595583 ms (FindLiveObjects: 0.319166 ms CreateObjectMapping: 0.097792 ms MarkObjects: 11.875916 ms DeleteObjects: 1.302375 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.32 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.5 MB). Loaded Objects now: 6742.
+Memory consumption went from 139.8 MB to 134.4 MB.
+Total: 9.060750 ms (FindLiveObjects: 0.294458 ms CreateObjectMapping: 0.113958 ms MarkObjects: 7.061834 ms DeleteObjects: 1.590291 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6147 unused Assets / (5.4 MB). Loaded Objects now: 6741.
+Memory consumption went from 139.9 MB to 134.5 MB.
+Total: 13.696375 ms (FindLiveObjects: 0.338500 ms CreateObjectMapping: 0.114917 ms MarkObjects: 11.937625 ms DeleteObjects: 1.304833 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6147 unused Assets / (5.3 MB). Loaded Objects now: 6741.
+Memory consumption went from 139.9 MB to 134.6 MB.
+Total: 4.232125 ms (FindLiveObjects: 0.235416 ms CreateObjectMapping: 0.097959 ms MarkObjects: 2.680084 ms DeleteObjects: 1.218500 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
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+Thread 0x16baa3000 may have been prematurely finalized
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+Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6154 unused Assets / (5.4 MB). Loaded Objects now: 6751.
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+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.4 MB). Loaded Objects now: 6752.
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
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+Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.3 MB). Loaded Objects now: 6754.
+Memory consumption went from 145.7 MB to 140.4 MB.
+Total: 4.400750 ms (FindLiveObjects: 0.273625 ms CreateObjectMapping: 0.100959 ms MarkObjects: 2.821791 ms DeleteObjects: 1.204125 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.6 MB). Loaded Objects now: 6754.
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+Thread 0x16bd5f000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.380 seconds
+Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.5 MB). Loaded Objects now: 6756.
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+Total: 4.735125 ms (FindLiveObjects: 0.304875 ms CreateObjectMapping: 0.163583 ms MarkObjects: 2.940625 ms DeleteObjects: 1.325667 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.6 MB). Loaded Objects now: 6756.
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+[Licensing::Client] Successfully resolved entitlement details
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+[Licensing::Client] Successfully resolved entitlement details
+Thread 0x16bd5f000 may have been prematurely finalized
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+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.3 MB). Loaded Objects now: 6758.
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+Total: 4.377291 ms (FindLiveObjects: 0.242208 ms CreateObjectMapping: 0.110917 ms MarkObjects: 2.753375 ms DeleteObjects: 1.270458 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.3 MB). Loaded Objects now: 6758.
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
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+[Licensing::Client] Successfully resolved entitlement details
+Thread 0x16bd5f000 may have been prematurely finalized
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+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 6148 unused Assets / (5.6 MB). Loaded Objects now: 6760.
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+Total: 18.687458 ms (FindLiveObjects: 0.777750 ms CreateObjectMapping: 0.111667 ms MarkObjects: 16.277542 ms DeleteObjects: 1.520250 ms)
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
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+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 6148 unused Assets / (5.6 MB). Loaded Objects now: 6762.
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+[Licensing::Client] Successfully resolved entitlement details
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+[Licensing::Client] Successfully resolved entitlement details
+Thread 0x16bd5f000 may have been prematurely finalized
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+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6764.
+Memory consumption went from 145.7 MB to 140.3 MB.
+Total: 4.169792 ms (FindLiveObjects: 0.262584 ms CreateObjectMapping: 0.111916 ms MarkObjects: 2.681833 ms DeleteObjects: 1.113084 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (4.4 MB). Loaded Objects now: 6764.
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
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+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6766.
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+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.3 MB). Loaded Objects now: 6766.
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+[Licensing::Client] Successfully resolved entitlement details
+Begin MonoManager ReloadAssembly
+[Licensing::Client] Successfully resolved entitlement details
+Thread 0x16bdeb000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.422 seconds
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+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.3 MB). Loaded Objects now: 6768.
+Memory consumption went from 145.7 MB to 140.3 MB.
+Total: 4.019291 ms (FindLiveObjects: 0.232000 ms CreateObjectMapping: 0.091584 ms MarkObjects: 2.719166 ms DeleteObjects: 0.976166 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.42 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.4 MB). Loaded Objects now: 6768.
+Memory consumption went from 139.9 MB to 134.5 MB.
+Total: 11.673541 ms (FindLiveObjects: 0.633833 ms CreateObjectMapping: 0.170708 ms MarkObjects: 9.701375 ms DeleteObjects: 1.167083 ms)
+
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+========================================================================
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+[Licensing::Client] Successfully resolved entitlement details
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+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.5 MB). Loaded Objects now: 6770.
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+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+[Licensing::Client] Successfully resolved entitlement details
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+[Licensing::Client] Successfully resolved entitlement details
+Thread 0x16bdeb000 may have been prematurely finalized
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+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in 0.368 seconds
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+ ProcessInitializeOnLoadMethodAttributes (25ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
@@ -652,59 +3361,233 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins.
+Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 6151 unused Assets / (5.1 MB). Loaded Objects now: 6738.
-Memory consumption went from 155.3 MB to 150.2 MB.
-Total: 7.275459 ms (FindLiveObjects: 0.337292 ms CreateObjectMapping: 0.208125 ms MarkObjects: 4.773625 ms DeleteObjects: 1.955750 ms)
+Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6772.
+Memory consumption went from 145.7 MB to 140.3 MB.
+Total: 5.011625 ms (FindLiveObjects: 0.276375 ms CreateObjectMapping: 0.098042 ms MarkObjects: 3.224167 ms DeleteObjects: 1.412583 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
+[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
-Thread 0x16f04b000 may have been prematurely finalized
-- Loaded All Assemblies, in 0.603 seconds
-Refreshing native plugins compatible for Editor in 0.47 ms, found 2 plugins.
+[Licensing::Client] Successfully resolved entitlement details
+Thread 0x16bdeb000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.431 seconds
+Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Native extension for iOS target not found
-Native extension for Android target not found
-Native extension for WindowsStandalone target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
-- Finished resetting the current domain, in 0.792 seconds
-Domain Reload Profiling: 1398ms
- BeginReloadAssembly (157ms)
+- Finished resetting the current domain, in 0.389 seconds
+Domain Reload Profiling: 823ms
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ExecutionOrderSort (0ms)
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BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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TypeCache.ScanAssembly (0ms)
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ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
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LogAssemblyErrors (0ms)
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.44 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (4.0 MB). Loaded Objects now: 6774.
+Memory consumption went from 145.7 MB to 141.7 MB.
+Total: 6.143916 ms (FindLiveObjects: 0.277667 ms CreateObjectMapping: 0.104208 ms MarkObjects: 4.021625 ms DeleteObjects: 1.739750 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.3 MB). Loaded Objects now: 6774.
+Memory consumption went from 139.9 MB to 134.6 MB.
+Total: 10.749250 ms (FindLiveObjects: 0.315500 ms CreateObjectMapping: 0.111250 ms MarkObjects: 8.957625 ms DeleteObjects: 1.364792 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+[Licensing::Client] Successfully resolved entitlement details
+Begin MonoManager ReloadAssembly
+[Licensing::Client] Successfully resolved entitlement details
+Thread 0x16bd5f000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.408 seconds
+Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6776.
+Memory consumption went from 145.7 MB to 140.3 MB.
+Total: 4.329375 ms (FindLiveObjects: 0.264750 ms CreateObjectMapping: 0.096458 ms MarkObjects: 2.859834 ms DeleteObjects: 1.107917 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+Thread 0x16bd5f000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.324 seconds
+Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in 0.351 seconds
+Domain Reload Profiling: 677ms
+ BeginReloadAssembly (94ms)
+ ExecutionOrderSort (0ms)
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+ LoadAllAssembliesAndSetupDomain (193ms)
+ LoadAssemblies (124ms)
+ RebuildTransferFunctionScriptingTraits (0ms)
+ AnalyzeDomain (93ms)
+ TypeCache.Refresh (4ms)
+ TypeCache.ScanAssembly (0ms)
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (2ms)
@@ -726,11 +3609,5311 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins.
+Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 6151 unused Assets / (5.6 MB). Loaded Objects now: 6740.
-Memory consumption went from 155.3 MB to 149.7 MB.
-Total: 7.767167 ms (FindLiveObjects: 0.334750 ms CreateObjectMapping: 0.259791 ms MarkObjects: 4.907750 ms DeleteObjects: 2.264208 ms)
+Unloading 6155 unused Assets / (5.5 MB). Loaded Objects now: 6778.
+Memory consumption went from 145.8 MB to 140.3 MB.
+Total: 5.064750 ms (FindLiveObjects: 0.275792 ms CreateObjectMapping: 0.107458 ms MarkObjects: 3.210958 ms DeleteObjects: 1.470167 ms)
Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+Thread 0x16bd5f000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.333 seconds
+Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 6155 unused Assets / (5.0 MB). Loaded Objects now: 6780.
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
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+========================================================================
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+========================================================================
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+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+========================================================================
+Received Prepare
+[Licensing::Client] Successfully resolved entitlement details
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+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 6155 unused Assets / (5.0 MB). Loaded Objects now: 6788.
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+========================================================================
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Received Prepare
+[Licensing::Client] Successfully resolved entitlement details
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+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Native extension for WebGL target not found
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+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 6155 unused Assets / (5.3 MB). Loaded Objects now: 6794.
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+========================================================================
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 6148 unused Assets / (5.4 MB). Loaded Objects now: 6794.
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+========================================================================
+Received Prepare
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+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
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+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 6155 unused Assets / (5.0 MB). Loaded Objects now: 6798.
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+========================================================================
+Received Prepare
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
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+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6802.
+Memory consumption went from 145.8 MB to 140.4 MB.
+Total: 5.026667 ms (FindLiveObjects: 0.283625 ms CreateObjectMapping: 0.110334 ms MarkObjects: 3.175875 ms DeleteObjects: 1.456584 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
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+Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6804.
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 6148 unused Assets / (5.6 MB). Loaded Objects now: 6804.
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+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
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+Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
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+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6806.
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+Total: 4.350208 ms (FindLiveObjects: 0.264500 ms CreateObjectMapping: 0.108958 ms MarkObjects: 2.864625 ms DeleteObjects: 1.111542 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
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+Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (4.0 MB). Loaded Objects now: 6808.
+Memory consumption went from 145.7 MB to 141.7 MB.
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+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 6148 unused Assets / (5.3 MB). Loaded Objects now: 6808.
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
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+Native extension for OSXStandalone target not found
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+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6810.
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+Total: 4.682083 ms (FindLiveObjects: 0.257500 ms CreateObjectMapping: 0.108666 ms MarkObjects: 3.134958 ms DeleteObjects: 1.180542 ms)
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
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+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (3.6 MB). Loaded Objects now: 6812.
+Memory consumption went from 145.7 MB to 142.1 MB.
+Total: 4.550292 ms (FindLiveObjects: 0.278042 ms CreateObjectMapping: 0.102708 ms MarkObjects: 2.965459 ms DeleteObjects: 1.203625 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (3.6 MB). Loaded Objects now: 6812.
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+Total: 21.613875 ms (FindLiveObjects: 0.405459 ms CreateObjectMapping: 0.131291 ms MarkObjects: 19.678750 ms DeleteObjects: 1.398042 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
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+[Licensing::Client] Successfully resolved entitlement details
+Thread 0x16bdeb000 may have been prematurely finalized
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+Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
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+Prepare: number of updated asset objects reloaded= 0
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+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (4.4 MB). Loaded Objects now: 6816.
+Memory consumption went from 145.7 MB to 141.3 MB.
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+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.1 MB). Loaded Objects now: 6816.
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+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+[Licensing::Client] Successfully resolved entitlement details
+Begin MonoManager ReloadAssembly
+[Licensing::Client] Successfully resolved entitlement details
+Thread 0x16bdeb000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.396 seconds
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+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6818.
+Memory consumption went from 145.8 MB to 140.4 MB.
+Total: 4.175583 ms (FindLiveObjects: 0.248459 ms CreateObjectMapping: 0.107250 ms MarkObjects: 2.779125 ms DeleteObjects: 1.040500 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.1 MB). Loaded Objects now: 6818.
+Memory consumption went from 140.0 MB to 135.0 MB.
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+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.2 MB). Loaded Objects now: 6818.
+Memory consumption went from 140.0 MB to 134.7 MB.
+Total: 20.424583 ms (FindLiveObjects: 0.474167 ms CreateObjectMapping: 0.115625 ms MarkObjects: 18.546125 ms DeleteObjects: 1.288250 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.4 MB). Loaded Objects now: 6818.
+Memory consumption went from 140.0 MB to 134.7 MB.
+Total: 12.815459 ms (FindLiveObjects: 0.320083 ms CreateObjectMapping: 0.110250 ms MarkObjects: 10.980250 ms DeleteObjects: 1.404667 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.5 MB). Loaded Objects now: 6818.
+Memory consumption went from 140.0 MB to 134.5 MB.
+Total: 10.052916 ms (FindLiveObjects: 0.337458 ms CreateObjectMapping: 0.098834 ms MarkObjects: 8.173416 ms DeleteObjects: 1.442875 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.5 MB). Loaded Objects now: 6818.
+Memory consumption went from 140.0 MB to 134.5 MB.
+Total: 11.464166 ms (FindLiveObjects: 0.320208 ms CreateObjectMapping: 0.109334 ms MarkObjects: 9.507959 ms DeleteObjects: 1.526541 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+[Licensing::Client] Successfully resolved entitlement details
+Begin MonoManager ReloadAssembly
+[Licensing::Client] Successfully resolved entitlement details
+Thread 0x16bdeb000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.399 seconds
+Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in 0.345 seconds
+Domain Reload Profiling: 746ms
+ BeginReloadAssembly (113ms)
+ ExecutionOrderSort (0ms)
+ DisableScriptedObjects (3ms)
+ BackupInstance (0ms)
+ ReleaseScriptingObjects (0ms)
+ CreateAndSetChildDomain (48ms)
+ RebuildCommonClasses (20ms)
+ RebuildNativeTypeToScriptingClass (6ms)
+ initialDomainReloadingComplete (14ms)
+ LoadAllAssembliesAndSetupDomain (248ms)
+ LoadAssemblies (160ms)
+ RebuildTransferFunctionScriptingTraits (0ms)
+ AnalyzeDomain (117ms)
+ TypeCache.Refresh (12ms)
+ TypeCache.ScanAssembly (1ms)
+ BuildScriptInfoCaches (96ms)
+ ResolveRequiredComponents (6ms)
+ FinalizeReload (345ms)
+ ReleaseScriptCaches (0ms)
+ RebuildScriptCaches (0ms)
+ SetupLoadedEditorAssemblies (282ms)
+ LogAssemblyErrors (0ms)
+ InitializePlatformSupportModulesInManaged (8ms)
+ SetLoadedEditorAssemblies (2ms)
+ BeforeProcessingInitializeOnLoad (67ms)
+ ProcessInitializeOnLoadAttributes (181ms)
+ ProcessInitializeOnLoadMethodAttributes (24ms)
+ AfterProcessingInitializeOnLoad (1ms)
+ EditorAssembliesLoaded (1ms)
+ ExecutionOrderSort2 (0ms)
+ AwakeInstancesAfterBackupRestoration (2ms)
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.5 MB). Loaded Objects now: 6820.
+Memory consumption went from 145.8 MB to 140.3 MB.
+Total: 4.276875 ms (FindLiveObjects: 0.258875 ms CreateObjectMapping: 0.093292 ms MarkObjects: 2.715541 ms DeleteObjects: 1.208916 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (8.2 MB). Loaded Objects now: 6820.
+Memory consumption went from 140.0 MB to 131.8 MB.
+Total: 16.203833 ms (FindLiveObjects: 0.383583 ms CreateObjectMapping: 0.128375 ms MarkObjects: 12.929333 ms DeleteObjects: 2.762250 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+Thread 0x16bdeb000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.415 seconds
+Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in 0.352 seconds
+Domain Reload Profiling: 769ms
+ BeginReloadAssembly (120ms)
+ ExecutionOrderSort (0ms)
+ DisableScriptedObjects (4ms)
+ BackupInstance (0ms)
+ ReleaseScriptingObjects (0ms)
+ CreateAndSetChildDomain (54ms)
+ RebuildCommonClasses (21ms)
+ RebuildNativeTypeToScriptingClass (7ms)
+ initialDomainReloadingComplete (12ms)
+ LoadAllAssembliesAndSetupDomain (257ms)
+ LoadAssemblies (173ms)
+ RebuildTransferFunctionScriptingTraits (0ms)
+ AnalyzeDomain (114ms)
+ TypeCache.Refresh (11ms)
+ TypeCache.ScanAssembly (1ms)
+ BuildScriptInfoCaches (95ms)
+ ResolveRequiredComponents (6ms)
+ FinalizeReload (352ms)
+ ReleaseScriptCaches (0ms)
+ RebuildScriptCaches (0ms)
+ SetupLoadedEditorAssemblies (285ms)
+ LogAssemblyErrors (0ms)
+ InitializePlatformSupportModulesInManaged (8ms)
+ SetLoadedEditorAssemblies (3ms)
+ BeforeProcessingInitializeOnLoad (77ms)
+ ProcessInitializeOnLoadAttributes (174ms)
+ ProcessInitializeOnLoadMethodAttributes (22ms)
+ AfterProcessingInitializeOnLoad (1ms)
+ EditorAssembliesLoaded (0ms)
+ ExecutionOrderSort2 (0ms)
+ AwakeInstancesAfterBackupRestoration (1ms)
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6822.
+Memory consumption went from 145.8 MB to 140.4 MB.
+Total: 4.053709 ms (FindLiveObjects: 0.246125 ms CreateObjectMapping: 0.099458 ms MarkObjects: 2.666250 ms DeleteObjects: 1.041542 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.7 MB). Loaded Objects now: 6822.
+Memory consumption went from 140.0 MB to 134.3 MB.
+Total: 11.090542 ms (FindLiveObjects: 0.407875 ms CreateObjectMapping: 0.161334 ms MarkObjects: 8.912583 ms DeleteObjects: 1.608458 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.6 MB). Loaded Objects now: 6822.
+Memory consumption went from 140.0 MB to 134.4 MB.
+Total: 7.744292 ms (FindLiveObjects: 0.289625 ms CreateObjectMapping: 0.127667 ms MarkObjects: 6.165042 ms DeleteObjects: 1.161625 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.3 MB). Loaded Objects now: 6822.
+Memory consumption went from 140.0 MB to 134.6 MB.
+Total: 19.173250 ms (FindLiveObjects: 1.648167 ms CreateObjectMapping: 0.224291 ms MarkObjects: 15.774042 ms DeleteObjects: 1.526500 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.9 MB). Loaded Objects now: 6822.
+Memory consumption went from 140.0 MB to 134.0 MB.
+Total: 16.532041 ms (FindLiveObjects: 0.326416 ms CreateObjectMapping: 0.108542 ms MarkObjects: 12.810958 ms DeleteObjects: 3.285916 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.3 MB). Loaded Objects now: 6822.
+Memory consumption went from 140.0 MB to 134.8 MB.
+Total: 4.529875 ms (FindLiveObjects: 0.281958 ms CreateObjectMapping: 0.107708 ms MarkObjects: 2.914709 ms DeleteObjects: 1.225291 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (9.9 MB). Loaded Objects now: 6822.
+Memory consumption went from 140.0 MB to 130.1 MB.
+Total: 8.854125 ms (FindLiveObjects: 0.310833 ms CreateObjectMapping: 0.174750 ms MarkObjects: 5.152250 ms DeleteObjects: 3.216125 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.5 MB). Loaded Objects now: 6822.
+Memory consumption went from 140.0 MB to 134.4 MB.
+Total: 25.887000 ms (FindLiveObjects: 0.460416 ms CreateObjectMapping: 0.181083 ms MarkObjects: 23.585583 ms DeleteObjects: 1.659125 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (6.4 MB). Loaded Objects now: 6822.
+Memory consumption went from 140.0 MB to 133.6 MB.
+Total: 13.331500 ms (FindLiveObjects: 0.323625 ms CreateObjectMapping: 0.110209 ms MarkObjects: 10.997083 ms DeleteObjects: 1.900208 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.7 MB). Loaded Objects now: 6822.
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+Total: 19.063000 ms (FindLiveObjects: 0.327625 ms CreateObjectMapping: 0.107875 ms MarkObjects: 16.960500 ms DeleteObjects: 1.666625 ms)
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
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+Thread 0x16bdeb000 may have been prematurely finalized
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+Native extension for OSXStandalone target not found
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+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.3 MB). Loaded Objects now: 6824.
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+[Licensing::Client] Successfully resolved entitlement details
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+[Licensing::Client] Successfully resolved entitlement details
+Thread 0x16baa3000 may have been prematurely finalized
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+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6826.
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.4 MB). Loaded Objects now: 6826.
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.4 MB). Loaded Objects now: 6826.
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+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+[Licensing::Client] Successfully resolved entitlement details
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+[Licensing::Client] Successfully resolved entitlement details
+Thread 0x16baa3000 may have been prematurely finalized
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+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.5 MB). Loaded Objects now: 6828.
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
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+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
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+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (3.3 MB). Loaded Objects now: 6830.
+Memory consumption went from 145.8 MB to 142.5 MB.
+Total: 4.680708 ms (FindLiveObjects: 0.276542 ms CreateObjectMapping: 0.100125 ms MarkObjects: 3.273041 ms DeleteObjects: 1.030750 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (3.7 MB). Loaded Objects now: 6830.
+Memory consumption went from 140.0 MB to 136.3 MB.
+Total: 4.649833 ms (FindLiveObjects: 0.289667 ms CreateObjectMapping: 0.121958 ms MarkObjects: 3.119583 ms DeleteObjects: 1.118167 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+Thread 0x16baa3000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.372 seconds
+Refreshing native plugins compatible for Editor in 0.66 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in 0.370 seconds
+Domain Reload Profiling: 745ms
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (3.5 MB). Loaded Objects now: 6832.
+Memory consumption went from 145.8 MB to 142.3 MB.
+Total: 4.938375 ms (FindLiveObjects: 0.265875 ms CreateObjectMapping: 0.103792 ms MarkObjects: 3.525666 ms DeleteObjects: 1.042834 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.6 MB). Loaded Objects now: 6832.
+Memory consumption went from 140.0 MB to 134.4 MB.
+Total: 19.029250 ms (FindLiveObjects: 1.039792 ms CreateObjectMapping: 0.132000 ms MarkObjects: 16.565750 ms DeleteObjects: 1.291291 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+[Licensing::Client] Successfully resolved entitlement details
+Begin MonoManager ReloadAssembly
+[Licensing::Client] Successfully resolved entitlement details
+Thread 0x16baa3000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.443 seconds
+Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in 0.387 seconds
+Domain Reload Profiling: 833ms
+ BeginReloadAssembly (118ms)
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.3 MB). Loaded Objects now: 6834.
+Memory consumption went from 145.8 MB to 140.6 MB.
+Total: 4.197375 ms (FindLiveObjects: 0.241625 ms CreateObjectMapping: 0.094334 ms MarkObjects: 2.733333 ms DeleteObjects: 1.127792 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.2 MB). Loaded Objects now: 6834.
+Memory consumption went from 140.0 MB to 134.8 MB.
+Total: 22.906416 ms (FindLiveObjects: 0.319833 ms CreateObjectMapping: 0.106541 ms MarkObjects: 21.243292 ms DeleteObjects: 1.236041 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+[Licensing::Client] Successfully resolved entitlement details
+Begin MonoManager ReloadAssembly
+[Licensing::Client] Successfully resolved entitlement details
+Thread 0x16baa3000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.406 seconds
+Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in 0.356 seconds
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6836.
+Memory consumption went from 145.8 MB to 140.4 MB.
+Total: 4.563583 ms (FindLiveObjects: 0.253958 ms CreateObjectMapping: 0.114750 ms MarkObjects: 3.027292 ms DeleteObjects: 1.167167 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.6 MB). Loaded Objects now: 6836.
+Memory consumption went from 140.1 MB to 134.4 MB.
+Total: 19.943917 ms (FindLiveObjects: 0.320792 ms CreateObjectMapping: 0.108792 ms MarkObjects: 17.926459 ms DeleteObjects: 1.587708 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.5 MB). Loaded Objects now: 6836.
+Memory consumption went from 140.0 MB to 134.5 MB.
+Total: 15.881750 ms (FindLiveObjects: 0.366792 ms CreateObjectMapping: 0.108083 ms MarkObjects: 13.968875 ms DeleteObjects: 1.437791 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.4 MB). Loaded Objects now: 6836.
+Memory consumption went from 140.1 MB to 134.7 MB.
+Total: 14.335542 ms (FindLiveObjects: 0.321333 ms CreateObjectMapping: 0.105750 ms MarkObjects: 12.695458 ms DeleteObjects: 1.212667 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+========================================================================
+Received Prepare
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.32 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.3 MB). Loaded Objects now: 6873.
+Memory consumption went from 155.0 MB to 149.6 MB.
+Total: 4.823666 ms (FindLiveObjects: 0.281208 ms CreateObjectMapping: 0.102917 ms MarkObjects: 2.987208 ms DeleteObjects: 1.452083 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
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+Refreshing native plugins compatible for Editor in 0.85 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.34 ms, found 2 plugins.
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6875.
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+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.4 MB). Loaded Objects now: 6875.
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+Total: 7.469583 ms (FindLiveObjects: 0.967750 ms CreateObjectMapping: 0.133208 ms MarkObjects: 5.010583 ms DeleteObjects: 1.357833 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
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+Refreshing native plugins compatible for Editor in 0.31 ms, found 2 plugins.
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+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6877.
+Memory consumption went from 154.9 MB to 149.5 MB.
+Total: 4.633209 ms (FindLiveObjects: 0.262291 ms CreateObjectMapping: 0.106084 ms MarkObjects: 3.123041 ms DeleteObjects: 1.141500 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+Thread 0x16bdeb000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.332 seconds
+Refreshing native plugins compatible for Editor in 0.15 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6879.
+Memory consumption went from 154.9 MB to 149.5 MB.
+Total: 5.040125 ms (FindLiveObjects: 0.286500 ms CreateObjectMapping: 0.107125 ms MarkObjects: 3.154208 ms DeleteObjects: 1.492083 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (3.6 MB). Loaded Objects now: 6879.
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+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
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+- Loaded All Assemblies, in 0.359 seconds
+Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins.
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+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.6 MB). Loaded Objects now: 6881.
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+Total: 4.946250 ms (FindLiveObjects: 0.279250 ms CreateObjectMapping: 0.104709 ms MarkObjects: 3.186333 ms DeleteObjects: 1.375459 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+Thread 0x16bdeb000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.331 seconds
+Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (4.7 MB). Loaded Objects now: 6883.
+Memory consumption went from 155.0 MB to 150.3 MB.
+Total: 4.512833 ms (FindLiveObjects: 0.279084 ms CreateObjectMapping: 0.123166 ms MarkObjects: 2.941292 ms DeleteObjects: 1.168958 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (4.8 MB). Loaded Objects now: 6883.
+Memory consumption went from 149.3 MB to 144.5 MB.
+Total: 17.825666 ms (FindLiveObjects: 0.329417 ms CreateObjectMapping: 0.108667 ms MarkObjects: 15.715916 ms DeleteObjects: 1.671334 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.58 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (4.8 MB). Loaded Objects now: 6883.
+Memory consumption went from 149.3 MB to 144.5 MB.
+Total: 20.936875 ms (FindLiveObjects: 0.376875 ms CreateObjectMapping: 0.117625 ms MarkObjects: 19.064625 ms DeleteObjects: 1.377458 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.5 MB). Loaded Objects now: 6883.
+Memory consumption went from 149.3 MB to 143.9 MB.
+Total: 4.254791 ms (FindLiveObjects: 0.274833 ms CreateObjectMapping: 0.104125 ms MarkObjects: 2.720708 ms DeleteObjects: 1.154958 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+[Licensing::Client] Successfully resolved entitlement details
+Begin MonoManager ReloadAssembly
+[Licensing::Client] Successfully resolved entitlement details
+Thread 0x16bdeb000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.422 seconds
+Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6885.
+Memory consumption went from 155.0 MB to 149.6 MB.
+Total: 4.467292 ms (FindLiveObjects: 0.267666 ms CreateObjectMapping: 0.116250 ms MarkObjects: 2.994584 ms DeleteObjects: 1.088500 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+Thread 0x16bdeb000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.328 seconds
+Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in 0.338 seconds
+Domain Reload Profiling: 669ms
+ BeginReloadAssembly (93ms)
+ ExecutionOrderSort (0ms)
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (4.6 MB). Loaded Objects now: 6887.
+Memory consumption went from 155.0 MB to 150.4 MB.
+Total: 5.003666 ms (FindLiveObjects: 0.311875 ms CreateObjectMapping: 0.111208 ms MarkObjects: 3.187375 ms DeleteObjects: 1.392625 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.4 MB). Loaded Objects now: 6887.
+Memory consumption went from 149.3 MB to 143.9 MB.
+Total: 4.690167 ms (FindLiveObjects: 0.278250 ms CreateObjectMapping: 0.097583 ms MarkObjects: 3.166125 ms DeleteObjects: 1.147958 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+Thread 0x16bdeb000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.344 seconds
+Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.6 MB). Loaded Objects now: 6889.
+Memory consumption went from 155.0 MB to 149.4 MB.
+Total: 5.150667 ms (FindLiveObjects: 0.277958 ms CreateObjectMapping: 0.113042 ms MarkObjects: 3.323125 ms DeleteObjects: 1.436375 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+Thread 0x16bdeb000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.398 seconds
+Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in 0.366 seconds
+Domain Reload Profiling: 766ms
+ BeginReloadAssembly (138ms)
+ ExecutionOrderSort (0ms)
+ DisableScriptedObjects (4ms)
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+ AwakeInstancesAfterBackupRestoration (2ms)
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.3 MB). Loaded Objects now: 6891.
+Memory consumption went from 154.9 MB to 149.6 MB.
+Total: 4.139375 ms (FindLiveObjects: 0.242750 ms CreateObjectMapping: 0.093458 ms MarkObjects: 2.796167 ms DeleteObjects: 1.006375 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.6 MB). Loaded Objects now: 6891.
+Memory consumption went from 149.3 MB to 143.7 MB.
+Total: 19.383292 ms (FindLiveObjects: 0.693750 ms CreateObjectMapping: 0.172625 ms MarkObjects: 17.057375 ms DeleteObjects: 1.459167 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+[usbmuxd] Detached: 20 00008103-000870243EEA001E
+[usbmuxd] Attached: 24 00008130-000A254634D8001C
diff --git a/Logs/AssetImportWorker2.log b/Logs/AssetImportWorker2.log
new file mode 100644
index 000000000..4790d61be
--- /dev/null
+++ b/Logs/AssetImportWorker2.log
@@ -0,0 +1,1995 @@
+Unity Editor version: 6000.2.2f1 (ea398eefe1c2)
+Branch: 6000.2/staging
+Build type: Release
+Batch mode: YES
+macOS version: Version 15.6.1 (Build 24G90)
+Darwin version: 24.6.0
+Architecture: arm64
+Running under Rosetta: NO
+Available memory: 24576 MB
+Date: 2025-09-24T08:19:05Z
+[Licensing::Module] Trying to connect to existing licensing client channel...
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+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+========================================================================
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 6155 unused Assets / (4.9 MB). Loaded Objects now: 6726.
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+========================================================================
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+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 6155 unused Assets / (4.2 MB). Loaded Objects now: 6728.
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+========================================================================
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+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
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+========================================================================
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+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6732.
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
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+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 6155 unused Assets / (4.3 MB). Loaded Objects now: 6740.
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+========================================================================
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.3 MB). Loaded Objects now: 6744.
+Memory consumption went from 145.2 MB to 139.9 MB.
+Total: 5.227917 ms (FindLiveObjects: 0.271208 ms CreateObjectMapping: 0.101042 ms MarkObjects: 3.413083 ms DeleteObjects: 1.442333 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (3.7 MB). Loaded Objects now: 6744.
+Memory consumption went from 139.2 MB to 135.5 MB.
+Total: 5.659542 ms (FindLiveObjects: 0.284250 ms CreateObjectMapping: 0.110000 ms MarkObjects: 4.113042 ms DeleteObjects: 1.152084 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
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+Thread 0x16f64b000 may have been prematurely finalized
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+Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.3 MB). Loaded Objects now: 6746.
+Memory consumption went from 145.2 MB to 139.9 MB.
+Total: 4.782459 ms (FindLiveObjects: 0.293208 ms CreateObjectMapping: 0.113875 ms MarkObjects: 3.089000 ms DeleteObjects: 1.285875 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+Thread 0x16f64b000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.325 seconds
+Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in 0.333 seconds
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6748.
+Memory consumption went from 145.2 MB to 139.8 MB.
+Total: 4.881042 ms (FindLiveObjects: 0.272125 ms CreateObjectMapping: 0.104916 ms MarkObjects: 2.989459 ms DeleteObjects: 1.514208 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (4.0 MB). Loaded Objects now: 6748.
+Memory consumption went from 139.1 MB to 135.2 MB.
+Total: 13.665625 ms (FindLiveObjects: 0.314334 ms CreateObjectMapping: 0.103000 ms MarkObjects: 11.788208 ms DeleteObjects: 1.459583 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.72 ms, found 2 plugins.
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.6 MB). Loaded Objects now: 6748.
+Memory consumption went from 139.1 MB to 133.5 MB.
+Total: 20.675875 ms (FindLiveObjects: 0.343167 ms CreateObjectMapping: 0.140875 ms MarkObjects: 18.791042 ms DeleteObjects: 1.400375 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.5 MB). Loaded Objects now: 6748.
+Memory consumption went from 139.2 MB to 133.7 MB.
+Total: 4.270542 ms (FindLiveObjects: 0.266083 ms CreateObjectMapping: 0.101708 ms MarkObjects: 2.765625 ms DeleteObjects: 1.136834 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+[Licensing::Client] Successfully resolved entitlement details
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+[Licensing::Client] Successfully resolved entitlement details
+Thread 0x16f64b000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.402 seconds
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+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
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+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.1 MB). Loaded Objects now: 6750.
+Memory consumption went from 145.2 MB to 140.1 MB.
+Total: 4.504084 ms (FindLiveObjects: 0.271417 ms CreateObjectMapping: 0.103375 ms MarkObjects: 2.981459 ms DeleteObjects: 1.147250 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+Thread 0x16f64b000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.331 seconds
+Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in 0.329 seconds
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.31 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (4.0 MB). Loaded Objects now: 6752.
+Memory consumption went from 145.2 MB to 141.2 MB.
+Total: 4.751750 ms (FindLiveObjects: 0.273125 ms CreateObjectMapping: 0.100917 ms MarkObjects: 3.101542 ms DeleteObjects: 1.275750 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
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+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.6 MB). Loaded Objects now: 6752.
+Memory consumption went from 139.2 MB to 133.6 MB.
+Total: 4.716416 ms (FindLiveObjects: 0.267833 ms CreateObjectMapping: 0.101167 ms MarkObjects: 3.039166 ms DeleteObjects: 1.307667 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+Thread 0x16f64b000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.339 seconds
+Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in 0.346 seconds
+Domain Reload Profiling: 688ms
+ BeginReloadAssembly (95ms)
+ ExecutionOrderSort (0ms)
+ DisableScriptedObjects (3ms)
+ BackupInstance (0ms)
+ ReleaseScriptingObjects (0ms)
+ CreateAndSetChildDomain (38ms)
+ RebuildCommonClasses (19ms)
+ RebuildNativeTypeToScriptingClass (6ms)
+ initialDomainReloadingComplete (12ms)
+ LoadAllAssembliesAndSetupDomain (209ms)
+ LoadAssemblies (136ms)
+ RebuildTransferFunctionScriptingTraits (0ms)
+ AnalyzeDomain (97ms)
+ TypeCache.Refresh (7ms)
+ TypeCache.ScanAssembly (0ms)
+ BuildScriptInfoCaches (83ms)
+ ResolveRequiredComponents (5ms)
+ FinalizeReload (346ms)
+ ReleaseScriptCaches (0ms)
+ RebuildScriptCaches (0ms)
+ SetupLoadedEditorAssemblies (285ms)
+ LogAssemblyErrors (0ms)
+ InitializePlatformSupportModulesInManaged (7ms)
+ SetLoadedEditorAssemblies (3ms)
+ BeforeProcessingInitializeOnLoad (66ms)
+ ProcessInitializeOnLoadAttributes (184ms)
+ ProcessInitializeOnLoadMethodAttributes (24ms)
+ AfterProcessingInitializeOnLoad (1ms)
+ EditorAssembliesLoaded (0ms)
+ ExecutionOrderSort2 (0ms)
+ AwakeInstancesAfterBackupRestoration (1ms)
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.8 MB). Loaded Objects now: 6754.
+Memory consumption went from 145.3 MB to 139.5 MB.
+Total: 4.834000 ms (FindLiveObjects: 0.295459 ms CreateObjectMapping: 0.116875 ms MarkObjects: 3.203875 ms DeleteObjects: 1.217333 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+Begin MonoManager ReloadAssembly
+Thread 0x16f64b000 may have been prematurely finalized
+- Loaded All Assemblies, in 0.381 seconds
+Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins.
+Native extension for iOS target not found
+Native extension for OSXStandalone target not found
+Native extension for WebGL target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in 0.353 seconds
+Domain Reload Profiling: 736ms
+ BeginReloadAssembly (129ms)
+ ExecutionOrderSort (0ms)
+ DisableScriptedObjects (3ms)
+ BackupInstance (0ms)
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+ CreateAndSetChildDomain (54ms)
+ RebuildCommonClasses (20ms)
+ RebuildNativeTypeToScriptingClass (7ms)
+ initialDomainReloadingComplete (11ms)
+ LoadAllAssembliesAndSetupDomain (216ms)
+ LoadAssemblies (143ms)
+ RebuildTransferFunctionScriptingTraits (0ms)
+ AnalyzeDomain (99ms)
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+ SetupLoadedEditorAssemblies (291ms)
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+ AfterProcessingInitializeOnLoad (1ms)
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+ ExecutionOrderSort2 (0ms)
+ AwakeInstancesAfterBackupRestoration (1ms)
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6155 unused Assets / (5.1 MB). Loaded Objects now: 6756.
+Memory consumption went from 145.2 MB to 140.1 MB.
+Total: 4.068583 ms (FindLiveObjects: 0.250167 ms CreateObjectMapping: 0.101333 ms MarkObjects: 2.679333 ms DeleteObjects: 1.037458 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+========================================================================
+Received Prepare
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 6148 unused Assets / (5.4 MB). Loaded Objects now: 6756.
+Memory consumption went from 139.1 MB to 133.7 MB.
+Total: 18.091375 ms (FindLiveObjects: 0.413959 ms CreateObjectMapping: 0.141000 ms MarkObjects: 16.288625 ms DeleteObjects: 1.247375 ms)
+
+Prepare: number of updated asset objects reloaded= 0
+[usbmuxd] Detached: 20 00008103-000870243EEA001E
+[usbmuxd] Attached: 24 00008130-000A254634D8001C
diff --git a/Logs/shadercompiler-AssetImportWorker0-0.log b/Logs/shadercompiler-AssetImportWorker0-0.log
index cdb58bf29..8fdb94b21 100644
--- a/Logs/shadercompiler-AssetImportWorker0-0.log
+++ b/Logs/shadercompiler-AssetImportWorker0-0.log
@@ -1,3 +1,6 @@
Base path: '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents', plugins path '/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines'
Cmd: initializeCompiler
+Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
+
+Quitting shader compiler process
diff --git a/Logs/shadercompiler-AssetImportWorker2-0.log b/Logs/shadercompiler-AssetImportWorker2-0.log
new file mode 100644
index 000000000..cdb58bf29
--- /dev/null
+++ b/Logs/shadercompiler-AssetImportWorker2-0.log
@@ -0,0 +1,3 @@
+Base path: '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents', plugins path '/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines'
+Cmd: initializeCompiler
+
diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset
index 915eb31fe..1c6759f1c 100644
--- a/ProjectSettings/TagManager.asset
+++ b/ProjectSettings/TagManager.asset
@@ -15,9 +15,9 @@ TagManager:
-
- Ground
- Block
- - Monster
- -
- -
+ - Player
+ - Collage
+ - Enemy
-
-
-
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index 000000000..e69de29bb
diff --git a/Temp/FSTimeGet-d90736813c4f94f5b9e448aa7939705f b/Temp/FSTimeGet-d90736813c4f94f5b9e448aa7939705f
new file mode 100644
index 000000000..e69de29bb
diff --git a/Temp/__Backupscenes/0.backup b/Temp/__Backupscenes/0.backup
index b07143661..d201f077a 100644
Binary files a/Temp/__Backupscenes/0.backup and b/Temp/__Backupscenes/0.backup differ
diff --git a/UserSettings/EditorUserSettings.asset b/UserSettings/EditorUserSettings.asset
index bb595acca..6c7f13def 100644
--- a/UserSettings/EditorUserSettings.asset
+++ b/UserSettings/EditorUserSettings.asset
@@ -6,35 +6,35 @@ EditorUserSettings:
serializedVersion: 4
m_ConfigSettings:
RecentlyUsedSceneGuid-0:
- value: 52570c5103070c585b5a547649775b40434e4c292a7127352c704a37e4e6676f
- flags: 0
- RecentlyUsedSceneGuid-1:
value: 5a08575f5207595a0f5d59741173094444164f7d7d2a23317c7a4465bbe1646d
flags: 0
- RecentlyUsedSceneGuid-2:
+ RecentlyUsedSceneGuid-1:
value: 5a50500507015a02540b5b24467709164f1519737d7b74362f2c4a60b1b36560
flags: 0
- RecentlyUsedSceneGuid-3:
+ RecentlyUsedSceneGuid-2:
value: 5a07065e5757590c0f0b547544770c16404e4078752974312f2f4862bab06160
flags: 0
- RecentlyUsedSceneGuid-4:
+ RecentlyUsedSceneGuid-3:
value: 06505751560d5f0858080a2445770940151519722f7873602b791f63e3e2653e
flags: 0
- RecentlyUsedSceneGuid-5:
+ RecentlyUsedSceneGuid-4:
value: 515504045607080d540c0924127759154f16417b2d7b70617f7f4d6bb6b4643e
flags: 0
- RecentlyUsedSceneGuid-6:
+ RecentlyUsedSceneGuid-5:
value: 5202015051075a095c5f547746770d16144f482c782a2032797b4463bab66660
flags: 0
- RecentlyUsedSceneGuid-7:
+ RecentlyUsedSceneGuid-6:
value: 0753525f01065d58545b0d7748770846104f1b797e707e667f704d32b1e66c3b
flags: 0
- RecentlyUsedSceneGuid-8:
+ RecentlyUsedSceneGuid-7:
value: 5306055752570d0e08565d2013770f444f4e1e29747b25362c7c486bb2b0326d
flags: 0
- RecentlyUsedSceneGuid-9:
+ RecentlyUsedSceneGuid-8:
value: 0108525e5c575d030c565c7047770613144f4c2f2d7f74642c784e62b0b2603d
flags: 0
+ RecentlyUsedSceneGuid-9:
+ value: 5752075050570a09590a5f7a48770a4747164a72797d75667e7a4867e3b86c68
+ flags: 0
vcSharedLogLevel:
value: 0d5e400f0650
flags: 0
diff --git a/UserSettings/Layouts/default-6000.dwlt b/UserSettings/Layouts/default-6000.dwlt
index d17a1915d..21a54ae6e 100644
--- a/UserSettings/Layouts/default-6000.dwlt
+++ b/UserSettings/Layouts/default-6000.dwlt
@@ -598,10 +598,10 @@ MonoBehaviour:
m_MinSize: {x: 100, y: 100}
m_MaxSize: {x: 4000, y: 4000}
m_TitleContent:
- m_Text: "\uC560\uB2C8\uBA54\uC774\uD130"
+ m_Text: Animator
m_Image: {fileID: -1673928668082335149, guid: 0000000000000000d000000000000000, type: 0}
m_Tooltip:
- m_TextWithWhitespace: "\uC560\uB2C8\uBA54\uC774\uD130\u200B"
+ m_TextWithWhitespace: "Animator\u200B"
m_Pos:
serializedVersion: 2
x: 684
@@ -687,10 +687,10 @@ MonoBehaviour:
m_MinSize: {x: 200, y: 200}
m_MaxSize: {x: 4000, y: 4000}
m_TitleContent:
- m_Text: "\uC52C"
+ m_Text: Scene
m_Image: {fileID: 2593428753322112591, guid: 0000000000000000d000000000000000, type: 0}
m_Tooltip:
- m_TextWithWhitespace: "\uC52C\u200B"
+ m_TextWithWhitespace: "Scene\u200B"
m_Pos:
serializedVersion: 2
x: 0
@@ -1368,10 +1368,10 @@ MonoBehaviour:
m_MinSize: {x: 200, y: 200}
m_MaxSize: {x: 4000, y: 4000}
m_TitleContent:
- m_Text: "\uAC8C\uC784"
+ m_Text: Game
m_Image: {fileID: -6423792434712278376, guid: 0000000000000000d000000000000000, type: 0}
m_Tooltip:
- m_TextWithWhitespace: "\uAC8C\uC784\u200B"
+ m_TextWithWhitespace: "Game\u200B"
m_Pos:
serializedVersion: 2
x: 0
@@ -1471,10 +1471,10 @@ MonoBehaviour:
m_MinSize: {x: 50, y: 50}
m_MaxSize: {x: 4000, y: 4000}
m_TitleContent:
- m_Text: "\uC560\uB2C8\uBA54\uC774\uC158 "
+ m_Text: Animation
m_Image: {fileID: -8166618308981325432, guid: 0000000000000000d000000000000000, type: 0}
m_Tooltip:
- m_TextWithWhitespace: "\uC560\uB2C8\uBA54\uC774\uC158 \u200B"
+ m_TextWithWhitespace: "Animation\u200B"
m_Pos:
serializedVersion: 2
x: -1920
@@ -1510,10 +1510,10 @@ MonoBehaviour:
m_MinSize: {x: 200, y: 200}
m_MaxSize: {x: 4000, y: 4000}
m_TitleContent:
- m_Text: "\uACC4\uCE35 \uAD6C\uC870"
+ m_Text: Hierarchy
m_Image: {fileID: 7966133145522015247, guid: 0000000000000000d000000000000000, type: 0}
m_Tooltip:
- m_TextWithWhitespace: "\uACC4\uCE35 \uAD6C\uC870\u200B"
+ m_TextWithWhitespace: "Hierarchy\u200B"
m_Pos:
serializedVersion: 2
x: 1
@@ -1576,10 +1576,10 @@ MonoBehaviour:
m_MinSize: {x: 230, y: 250}
m_MaxSize: {x: 10000, y: 10000}
m_TitleContent:
- m_Text: "\uD504\uB85C\uC81D\uD2B8"
+ m_Text: Project
m_Image: {fileID: -5467254957812901981, guid: 0000000000000000d000000000000000, type: 0}
m_Tooltip:
- m_TextWithWhitespace: "\uD504\uB85C\uC81D\uD2B8\u200B"
+ m_TextWithWhitespace: "Project\u200B"
m_Pos:
serializedVersion: 2
x: 1
@@ -1627,7 +1627,7 @@ MonoBehaviour:
scrollPos: {x: 0, y: 79}
m_SelectedIDs: 6aad0000
m_LastClickedID: 44394
- m_ExpandedIDs: 0000000062ad000064ad000066ad000068ad00006aad00006cad00006ead000070ad0000
+ m_ExpandedIDs: 000000009cb000009eb00000a0b00000a2b00000a4b00000a6b00000a8b00000aab00000
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
@@ -1656,7 +1656,7 @@ MonoBehaviour:
scrollPos: {x: 0, y: 0}
m_SelectedIDs: ded4ffff
m_LastClickedID: 0
- m_ExpandedIDs: 0000000062ad000064ad000066ad000068ad00006aad00006cad00006ead000070ad0000
+ m_ExpandedIDs: 000000009cb000009eb00000a0b00000a2b00000a4b00000a6b00000a8b00000aab00000
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
@@ -1712,10 +1712,10 @@ MonoBehaviour:
m_MinSize: {x: 275, y: 50}
m_MaxSize: {x: 4000, y: 4000}
m_TitleContent:
- m_Text: "\uC778\uC2A4\uD399\uD130"
+ m_Text: Inspector
m_Image: {fileID: -2667387946076563598, guid: 0000000000000000d000000000000000, type: 0}
m_Tooltip:
- m_TextWithWhitespace: "\uC778\uC2A4\uD399\uD130\u200B"
+ m_TextWithWhitespace: "Inspector\u200B"
m_Pos:
serializedVersion: 2
x: 1
@@ -1761,10 +1761,10 @@ MonoBehaviour:
m_MinSize: {x: 300, y: 360}
m_MaxSize: {x: 4000, y: 4000}
m_TitleContent:
- m_Text: "\uB0B4\uBE44\uAC8C\uC774\uC158 "
+ m_Text: Navigation
m_Image: {fileID: 2800000, guid: df6a6289992d3406cb4cad0c522e4adf, type: 2}
m_Tooltip:
- m_TextWithWhitespace: "\uB0B4\uBE44\uAC8C\uC774\uC158 \u200B"
+ m_TextWithWhitespace: "Navigation\u200B"
m_Pos:
serializedVersion: 2
x: 1543
@@ -1797,10 +1797,10 @@ MonoBehaviour:
m_MinSize: {x: 100, y: 100}
m_MaxSize: {x: 4000, y: 4000}
m_TitleContent:
- m_Text: "\uCF58\uC194"
+ m_Text: Console
m_Image: {fileID: -4327648978806127646, guid: 0000000000000000d000000000000000, type: 0}
m_Tooltip:
- m_TextWithWhitespace: "\uCF58\uC194\u200B"
+ m_TextWithWhitespace: "Console\u200B"
m_Pos:
serializedVersion: 2
x: 1
diff --git a/UserSettings/Search.settings b/UserSettings/Search.settings
index f18218c90..60db25b25 100644
--- a/UserSettings/Search.settings
+++ b/UserSettings/Search.settings
@@ -9,9 +9,9 @@ onBoardingDoNotAskAgain = false
showPackageIndexes = false
showStatusBar = false
scopes = {
- "picker_window_position_offset.00000000" = "-233;329;320;550"
+ "picker_window_position_offset.00000000" = "-232.5;329;320;550"
"picker_visibility_flags.00000000" = "0"
- "picker_item_size.00000000" = "1"
+ "picker_item_size.00000000" = "32"
"picker_inspector.00000000" = "0"
}
providers = {
diff --git a/obj/Debug/Assembly-CSharp-Editor.csproj.AssemblyReference.cache b/obj/Debug/Assembly-CSharp-Editor.csproj.AssemblyReference.cache
index 25f1429ca..e83744b5c 100644
Binary files a/obj/Debug/Assembly-CSharp-Editor.csproj.AssemblyReference.cache and b/obj/Debug/Assembly-CSharp-Editor.csproj.AssemblyReference.cache differ
diff --git a/obj/Debug/Assembly-CSharp.csproj.AssemblyReference.cache b/obj/Debug/Assembly-CSharp.csproj.AssemblyReference.cache
index 9a6e1b18d..dad022118 100644
Binary files a/obj/Debug/Assembly-CSharp.csproj.AssemblyReference.cache and b/obj/Debug/Assembly-CSharp.csproj.AssemblyReference.cache differ