수정
1. ResourceManager에서 오타 발견해서 수정
This commit is contained in:
parent
14514010f8
commit
b2f82b0d58
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@ -21,7 +21,7 @@ public class ResourceManager: IManager
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}
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}
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// 캐싱된게 있으면 그걸 반환
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// 캐싱된게 있으면 그걸 반환
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if (_resources.TryGetValue(path, out Object cachedResource)) return cachedResourcㅎ드e as T;
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if (_resources.TryGetValue(path, out Object cachedResource)) return cachedResource as T;
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// 새로 로드
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// 새로 로드
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T resource = Resources.Load<T>(path);
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T resource = Resources.Load<T>(path);
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Library/Bee/artifacts/900b0aEDbg.dag/Assembly-CSharp.dll
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Library/Bee/artifacts/900b0aEDbg.dag/Assembly-CSharp.dll
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Library/Bee/artifacts/900b0aEDbg.dag/Assembly-CSharp.pdb
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Library/Bee/artifacts/900b0aEDbg.dag/Assembly-CSharp.pdb
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Library/Bee/artifacts/900b0aEDbg.dag/Assembly-CSharp.ref.dll
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Library/Bee/artifacts/900b0aEDbg.dag/Assembly-CSharp.ref.dll
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@ -1 +1 @@
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[{"Port":53770,"SolutionName":"Practice_Unity","ProtocolGuid":"ca1ba338-cca4-4e4d-8a49-b08f8e521651"}]
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[{"Port":55203,"SolutionName":"Practice_Unity","ProtocolGuid":"ca1ba338-cca4-4e4d-8a49-b08f8e521651"}]
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@ -1 +1 @@
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{"m_ScrollY":0.0,"m_ExpandedSceneGameObjectInstanceIDs":[],"m_LastClickedInstanceID":0,"m_OpenSceneGUIDs":[]}
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{"m_ScrollY":0.0,"m_ExpandedSceneGameObjectInstanceIDs":[-1260],"m_LastClickedInstanceID":0,"m_OpenSceneGUIDs":["99c9720ab356a0642a771bea13969a05"]}
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@ -470,3 +470,275 @@ Memory consumption went from 141.0 MB to 135.2 MB.
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Total: 27.403208 ms (FindLiveObjects: 0.426875 ms CreateObjectMapping: 0.238541 ms MarkObjects: 24.170000 ms DeleteObjects: 2.567166 ms)
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Total: 27.403208 ms (FindLiveObjects: 0.426875 ms CreateObjectMapping: 0.238541 ms MarkObjects: 24.170000 ms DeleteObjects: 2.567166 ms)
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Prepare: number of updated asset objects reloaded= 0
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Prepare
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Refreshing native plugins compatible for Editor in 0.51 ms, found 2 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6144 unused Assets / (4.2 MB). Loaded Objects now: 6736.
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Memory consumption went from 141.1 MB to 136.9 MB.
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Total: 32.524125 ms (FindLiveObjects: 0.551166 ms CreateObjectMapping: 0.295834 ms MarkObjects: 29.519542 ms DeleteObjects: 2.157083 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Prepare
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX
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Product: Unity Personal
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Type: ULF
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Expiration: 2025-10-30T14:47:10Z
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[Licensing::Module] License group:
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Id: 14569339450714-UnityPersXXXX
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Product: Unity Personal
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Type: Assigned
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Expiration: Unlimited
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Begin MonoManager ReloadAssembly
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX
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Product: Unity Personal
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Type: ULF
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Expiration: 2025-10-30T14:47:10Z
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[Licensing::Module] License group:
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Id: 14569339450714-UnityPersXXXX
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Product: Unity Personal
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Type: Assigned
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Expiration: Unlimited
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Thread 0x16f89b000 may have been prematurely finalized
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- Loaded All Assemblies, in 0.666 seconds
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Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins.
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Native extension for iOS target not found
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Native extension for Android target not found
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Native extension for WindowsStandalone target not found
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Native extension for OSXStandalone target not found
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Native extension for WebGL target not found
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.730 seconds
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Domain Reload Profiling: 1400ms
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BeginReloadAssembly (209ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (7ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (97ms)
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RebuildCommonClasses (34ms)
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RebuildNativeTypeToScriptingClass (12ms)
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initialDomainReloadingComplete (20ms)
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LoadAllAssembliesAndSetupDomain (395ms)
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LoadAssemblies (272ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (170ms)
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TypeCache.Refresh (13ms)
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TypeCache.ScanAssembly (1ms)
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BuildScriptInfoCaches (145ms)
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ResolveRequiredComponents (9ms)
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FinalizeReload (730ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (614ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (24ms)
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SetLoadedEditorAssemblies (4ms)
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BeforeProcessingInitializeOnLoad (156ms)
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ProcessInitializeOnLoadAttributes (391ms)
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ProcessInitializeOnLoadMethodAttributes (38ms)
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AfterProcessingInitializeOnLoad (1ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (2ms)
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6151 unused Assets / (3.2 MB). Loaded Objects now: 6738.
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Memory consumption went from 156.3 MB to 153.0 MB.
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Total: 8.603750 ms (FindLiveObjects: 0.362375 ms CreateObjectMapping: 0.231625 ms MarkObjects: 5.127042 ms DeleteObjects: 2.882041 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Prepare
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Begin MonoManager ReloadAssembly
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Thread 0x16f89b000 may have been prematurely finalized
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- Loaded All Assemblies, in 0.557 seconds
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Refreshing native plugins compatible for Editor in 0.31 ms, found 2 plugins.
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Native extension for iOS target not found
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Native extension for Android target not found
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Native extension for WindowsStandalone target not found
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Native extension for OSXStandalone target not found
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Native extension for WebGL target not found
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.752 seconds
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Domain Reload Profiling: 1312ms
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BeginReloadAssembly (143ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (4ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (61ms)
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RebuildCommonClasses (34ms)
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RebuildNativeTypeToScriptingClass (12ms)
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initialDomainReloadingComplete (17ms)
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LoadAllAssembliesAndSetupDomain (354ms)
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LoadAssemblies (239ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (151ms)
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TypeCache.Refresh (10ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (129ms)
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ResolveRequiredComponents (9ms)
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FinalizeReload (752ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (641ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (37ms)
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SetLoadedEditorAssemblies (4ms)
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BeforeProcessingInitializeOnLoad (151ms)
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ProcessInitializeOnLoadAttributes (409ms)
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ProcessInitializeOnLoadMethodAttributes (38ms)
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AfterProcessingInitializeOnLoad (1ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (2ms)
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Refreshing native plugins compatible for Editor in 0.43 ms, found 2 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6151 unused Assets / (5.0 MB). Loaded Objects now: 6740.
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Memory consumption went from 156.3 MB to 151.3 MB.
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Total: 7.317500 ms (FindLiveObjects: 0.317459 ms CreateObjectMapping: 0.193583 ms MarkObjects: 4.781792 ms DeleteObjects: 2.024208 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Prepare
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||||||
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Begin MonoManager ReloadAssembly
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Thread 0x16f89b000 may have been prematurely finalized
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- Loaded All Assemblies, in 0.567 seconds
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Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins.
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Native extension for iOS target not found
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Native extension for Android target not found
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Native extension for WindowsStandalone target not found
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Native extension for OSXStandalone target not found
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Native extension for WebGL target not found
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.747 seconds
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Domain Reload Profiling: 1317ms
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BeginReloadAssembly (155ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (5ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (65ms)
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RebuildCommonClasses (35ms)
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RebuildNativeTypeToScriptingClass (12ms)
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initialDomainReloadingComplete (20ms)
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LoadAllAssembliesAndSetupDomain (348ms)
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LoadAssemblies (232ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (159ms)
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TypeCache.Refresh (10ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (136ms)
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ResolveRequiredComponents (9ms)
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FinalizeReload (747ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (630ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (23ms)
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SetLoadedEditorAssemblies (4ms)
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BeforeProcessingInitializeOnLoad (149ms)
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ProcessInitializeOnLoadAttributes (414ms)
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ProcessInitializeOnLoadMethodAttributes (40ms)
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AfterProcessingInitializeOnLoad (1ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (2ms)
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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||||||
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
||||||
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||||
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||||
|
Refreshing native plugins compatible for Editor in 0.45 ms, found 2 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
|
Unloading 6151 unused Assets / (5.3 MB). Loaded Objects now: 6742.
|
||||||
|
Memory consumption went from 156.3 MB to 150.9 MB.
|
||||||
|
Total: 7.761584 ms (FindLiveObjects: 0.337875 ms CreateObjectMapping: 0.233584 ms MarkObjects: 5.299375 ms DeleteObjects: 1.889125 ms)
|
||||||
|
|
||||||
|
Prepare: number of updated asset objects reloaded= 0
|
||||||
|
|
|
||||||
|
|
@ -462,3 +462,275 @@ Memory consumption went from 140.1 MB to 134.4 MB.
|
||||||
Total: 27.477625 ms (FindLiveObjects: 0.405084 ms CreateObjectMapping: 0.233125 ms MarkObjects: 24.119000 ms DeleteObjects: 2.719625 ms)
|
Total: 27.477625 ms (FindLiveObjects: 0.405084 ms CreateObjectMapping: 0.233125 ms MarkObjects: 24.119000 ms DeleteObjects: 2.719625 ms)
|
||||||
|
|
||||||
Prepare: number of updated asset objects reloaded= 0
|
Prepare: number of updated asset objects reloaded= 0
|
||||||
|
========================================================================
|
||||||
|
Received Prepare
|
||||||
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
||||||
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||||
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||||
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
||||||
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||||
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||||
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
||||||
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||||
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||||
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
||||||
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||||
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||||
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
||||||
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||||
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||||
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
||||||
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||||
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||||
|
Refreshing native plugins compatible for Editor in 0.42 ms, found 2 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
|
Unloading 6144 unused Assets / (4.2 MB). Loaded Objects now: 6734.
|
||||||
|
Memory consumption went from 140.0 MB to 135.9 MB.
|
||||||
|
Total: 32.309125 ms (FindLiveObjects: 0.550625 ms CreateObjectMapping: 0.299583 ms MarkObjects: 29.216542 ms DeleteObjects: 2.241334 ms)
|
||||||
|
|
||||||
|
Prepare: number of updated asset objects reloaded= 0
|
||||||
|
========================================================================
|
||||||
|
Received Prepare
|
||||||
|
[Licensing::Client] Successfully resolved entitlement details
|
||||||
|
[Licensing::Module] License group:
|
||||||
|
Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX
|
||||||
|
Product: Unity Personal
|
||||||
|
Type: ULF
|
||||||
|
Expiration: 2025-10-30T14:47:10Z
|
||||||
|
[Licensing::Module] License group:
|
||||||
|
Id: 14569339450714-UnityPersXXXX
|
||||||
|
Product: Unity Personal
|
||||||
|
Type: Assigned
|
||||||
|
Expiration: Unlimited
|
||||||
|
Begin MonoManager ReloadAssembly
|
||||||
|
[Licensing::Client] Successfully resolved entitlement details
|
||||||
|
[Licensing::Module] License group:
|
||||||
|
Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX
|
||||||
|
Product: Unity Personal
|
||||||
|
Type: ULF
|
||||||
|
Expiration: 2025-10-30T14:47:10Z
|
||||||
|
[Licensing::Module] License group:
|
||||||
|
Id: 14569339450714-UnityPersXXXX
|
||||||
|
Product: Unity Personal
|
||||||
|
Type: Assigned
|
||||||
|
Expiration: Unlimited
|
||||||
|
Thread 0x16f04b000 may have been prematurely finalized
|
||||||
|
- Loaded All Assemblies, in 0.684 seconds
|
||||||
|
Refreshing native plugins compatible for Editor in 0.32 ms, found 2 plugins.
|
||||||
|
Native extension for iOS target not found
|
||||||
|
Native extension for Android target not found
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
Native extension for OSXStandalone target not found
|
||||||
|
Native extension for WebGL target not found
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Finished resetting the current domain, in 0.766 seconds
|
||||||
|
Domain Reload Profiling: 1453ms
|
||||||
|
BeginReloadAssembly (217ms)
|
||||||
|
ExecutionOrderSort (0ms)
|
||||||
|
DisableScriptedObjects (12ms)
|
||||||
|
BackupInstance (0ms)
|
||||||
|
ReleaseScriptingObjects (0ms)
|
||||||
|
CreateAndSetChildDomain (98ms)
|
||||||
|
RebuildCommonClasses (41ms)
|
||||||
|
RebuildNativeTypeToScriptingClass (13ms)
|
||||||
|
initialDomainReloadingComplete (24ms)
|
||||||
|
LoadAllAssembliesAndSetupDomain (391ms)
|
||||||
|
LoadAssemblies (258ms)
|
||||||
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
|
AnalyzeDomain (187ms)
|
||||||
|
TypeCache.Refresh (26ms)
|
||||||
|
TypeCache.ScanAssembly (2ms)
|
||||||
|
BuildScriptInfoCaches (147ms)
|
||||||
|
ResolveRequiredComponents (10ms)
|
||||||
|
FinalizeReload (766ms)
|
||||||
|
ReleaseScriptCaches (0ms)
|
||||||
|
RebuildScriptCaches (0ms)
|
||||||
|
SetupLoadedEditorAssemblies (643ms)
|
||||||
|
LogAssemblyErrors (0ms)
|
||||||
|
InitializePlatformSupportModulesInManaged (23ms)
|
||||||
|
SetLoadedEditorAssemblies (5ms)
|
||||||
|
BeforeProcessingInitializeOnLoad (150ms)
|
||||||
|
ProcessInitializeOnLoadAttributes (425ms)
|
||||||
|
ProcessInitializeOnLoadMethodAttributes (40ms)
|
||||||
|
AfterProcessingInitializeOnLoad (1ms)
|
||||||
|
EditorAssembliesLoaded (0ms)
|
||||||
|
ExecutionOrderSort2 (0ms)
|
||||||
|
AwakeInstancesAfterBackupRestoration (2ms)
|
||||||
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
||||||
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||||
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||||
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
||||||
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||||
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||||
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
||||||
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||||
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||||
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
||||||
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||||
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||||
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
||||||
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||||
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||||
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
||||||
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||||
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||||
|
Refreshing native plugins compatible for Editor in 0.42 ms, found 2 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
|
Unloading 6151 unused Assets / (3.3 MB). Loaded Objects now: 6736.
|
||||||
|
Memory consumption went from 155.4 MB to 152.1 MB.
|
||||||
|
Total: 7.761459 ms (FindLiveObjects: 0.360042 ms CreateObjectMapping: 0.193125 ms MarkObjects: 5.229459 ms DeleteObjects: 1.977667 ms)
|
||||||
|
|
||||||
|
Prepare: number of updated asset objects reloaded= 0
|
||||||
|
========================================================================
|
||||||
|
Received Prepare
|
||||||
|
Begin MonoManager ReloadAssembly
|
||||||
|
Thread 0x16f04b000 may have been prematurely finalized
|
||||||
|
- Loaded All Assemblies, in 0.596 seconds
|
||||||
|
Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins.
|
||||||
|
Native extension for iOS target not found
|
||||||
|
Native extension for Android target not found
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
Native extension for OSXStandalone target not found
|
||||||
|
Native extension for WebGL target not found
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Finished resetting the current domain, in 0.819 seconds
|
||||||
|
Domain Reload Profiling: 1418ms
|
||||||
|
BeginReloadAssembly (149ms)
|
||||||
|
ExecutionOrderSort (0ms)
|
||||||
|
DisableScriptedObjects (5ms)
|
||||||
|
BackupInstance (0ms)
|
||||||
|
ReleaseScriptingObjects (0ms)
|
||||||
|
CreateAndSetChildDomain (62ms)
|
||||||
|
RebuildCommonClasses (41ms)
|
||||||
|
RebuildNativeTypeToScriptingClass (13ms)
|
||||||
|
initialDomainReloadingComplete (19ms)
|
||||||
|
LoadAllAssembliesAndSetupDomain (378ms)
|
||||||
|
LoadAssemblies (245ms)
|
||||||
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
|
AnalyzeDomain (172ms)
|
||||||
|
TypeCache.Refresh (11ms)
|
||||||
|
TypeCache.ScanAssembly (0ms)
|
||||||
|
BuildScriptInfoCaches (148ms)
|
||||||
|
ResolveRequiredComponents (10ms)
|
||||||
|
FinalizeReload (819ms)
|
||||||
|
ReleaseScriptCaches (0ms)
|
||||||
|
RebuildScriptCaches (0ms)
|
||||||
|
SetupLoadedEditorAssemblies (692ms)
|
||||||
|
LogAssemblyErrors (0ms)
|
||||||
|
InitializePlatformSupportModulesInManaged (33ms)
|
||||||
|
SetLoadedEditorAssemblies (5ms)
|
||||||
|
BeforeProcessingInitializeOnLoad (174ms)
|
||||||
|
ProcessInitializeOnLoadAttributes (435ms)
|
||||||
|
ProcessInitializeOnLoadMethodAttributes (43ms)
|
||||||
|
AfterProcessingInitializeOnLoad (1ms)
|
||||||
|
EditorAssembliesLoaded (0ms)
|
||||||
|
ExecutionOrderSort2 (0ms)
|
||||||
|
AwakeInstancesAfterBackupRestoration (2ms)
|
||||||
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
||||||
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||||
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||||
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
||||||
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||||
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||||
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
||||||
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||||
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||||
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
||||||
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||||
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||||
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
||||||
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||||
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||||
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
||||||
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||||
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||||
|
Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
|
Unloading 6151 unused Assets / (5.1 MB). Loaded Objects now: 6738.
|
||||||
|
Memory consumption went from 155.3 MB to 150.2 MB.
|
||||||
|
Total: 7.275459 ms (FindLiveObjects: 0.337292 ms CreateObjectMapping: 0.208125 ms MarkObjects: 4.773625 ms DeleteObjects: 1.955750 ms)
|
||||||
|
|
||||||
|
Prepare: number of updated asset objects reloaded= 0
|
||||||
|
========================================================================
|
||||||
|
Received Prepare
|
||||||
|
Begin MonoManager ReloadAssembly
|
||||||
|
Thread 0x16f04b000 may have been prematurely finalized
|
||||||
|
- Loaded All Assemblies, in 0.603 seconds
|
||||||
|
Refreshing native plugins compatible for Editor in 0.47 ms, found 2 plugins.
|
||||||
|
Native extension for iOS target not found
|
||||||
|
Native extension for Android target not found
|
||||||
|
Native extension for WindowsStandalone target not found
|
||||||
|
Native extension for OSXStandalone target not found
|
||||||
|
Native extension for WebGL target not found
|
||||||
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||||
|
[Package Manager] Unable to send message (not connected to server process).
|
||||||
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||||
|
Mono: successfully reloaded assembly
|
||||||
|
- Finished resetting the current domain, in 0.792 seconds
|
||||||
|
Domain Reload Profiling: 1398ms
|
||||||
|
BeginReloadAssembly (157ms)
|
||||||
|
ExecutionOrderSort (0ms)
|
||||||
|
DisableScriptedObjects (6ms)
|
||||||
|
BackupInstance (0ms)
|
||||||
|
ReleaseScriptingObjects (0ms)
|
||||||
|
CreateAndSetChildDomain (64ms)
|
||||||
|
RebuildCommonClasses (40ms)
|
||||||
|
RebuildNativeTypeToScriptingClass (13ms)
|
||||||
|
initialDomainReloadingComplete (22ms)
|
||||||
|
LoadAllAssembliesAndSetupDomain (374ms)
|
||||||
|
LoadAssemblies (236ms)
|
||||||
|
RebuildTransferFunctionScriptingTraits (0ms)
|
||||||
|
AnalyzeDomain (181ms)
|
||||||
|
TypeCache.Refresh (10ms)
|
||||||
|
TypeCache.ScanAssembly (0ms)
|
||||||
|
BuildScriptInfoCaches (152ms)
|
||||||
|
ResolveRequiredComponents (11ms)
|
||||||
|
FinalizeReload (792ms)
|
||||||
|
ReleaseScriptCaches (0ms)
|
||||||
|
RebuildScriptCaches (0ms)
|
||||||
|
SetupLoadedEditorAssemblies (668ms)
|
||||||
|
LogAssemblyErrors (0ms)
|
||||||
|
InitializePlatformSupportModulesInManaged (25ms)
|
||||||
|
SetLoadedEditorAssemblies (5ms)
|
||||||
|
BeforeProcessingInitializeOnLoad (160ms)
|
||||||
|
ProcessInitializeOnLoadAttributes (431ms)
|
||||||
|
ProcessInitializeOnLoadMethodAttributes (44ms)
|
||||||
|
AfterProcessingInitializeOnLoad (3ms)
|
||||||
|
EditorAssembliesLoaded (0ms)
|
||||||
|
ExecutionOrderSort2 (0ms)
|
||||||
|
AwakeInstancesAfterBackupRestoration (2ms)
|
||||||
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
||||||
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||||
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||||
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
||||||
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||||
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||||
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
||||||
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||||
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||||
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
||||||
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||||
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||||
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
||||||
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||||
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||||
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
||||||
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||||
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||||
|
Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins.
|
||||||
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||||
|
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
|
||||||
|
Unloading 6151 unused Assets / (5.6 MB). Loaded Objects now: 6740.
|
||||||
|
Memory consumption went from 155.3 MB to 149.7 MB.
|
||||||
|
Total: 7.767167 ms (FindLiveObjects: 0.334750 ms CreateObjectMapping: 0.259791 ms MarkObjects: 4.907750 ms DeleteObjects: 2.264208 ms)
|
||||||
|
|
||||||
|
Prepare: number of updated asset objects reloaded= 0
|
||||||
|
|
|
||||||
Binary file not shown.
BIN
Temp/__Backupscenes/0.backup
Normal file
BIN
Temp/__Backupscenes/0.backup
Normal file
Binary file not shown.
Loading…
Reference in New Issue
Block a user