Practice_Unity/Library
SEAN-59 14514010f8 작업
1. rule 과 Todo 새롭게 나눴고 다시 작성함
2. enemyController 에 대해서 설계 시작
2025-09-24 00:44:01 +09:00
..
APIUpdater
Artifacts 작업 2025-09-24 00:44:01 +09:00
Bee 작업 2025-09-24 00:44:01 +09:00
BuildPlayerData 작업 2025-09-23 17:58:22 +09:00
BuildProfiles 작업 2025-09-21 23:55:29 +09:00
BurstCache 작업 2025-09-24 00:44:01 +09:00
com.unity.ide.rider 작업 2025-09-24 00:44:01 +09:00
InputSystem 작업 2025-09-22 17:48:06 +09:00
PackageCache
PackageManager 작업 2025-09-24 00:44:01 +09:00
PlayerDataCache/iOS2 작업 2025-09-23 17:58:22 +09:00
ScriptAssemblies 작업 2025-09-24 00:44:01 +09:00
Search 작업 2025-09-24 00:44:01 +09:00
ShaderCache 작업 2025-09-23 17:58:22 +09:00
SplashScreenCache/2c 작업 2025-09-22 17:48:06 +09:00
StateCache 작업 2025-09-23 17:58:22 +09:00
UIElements/EditorWindows 작업 2025-09-23 17:58:22 +09:00
AnnotationManager
ArtifactDB 작업 2025-09-24 00:44:01 +09:00
ArtifactDB-lock 작업 2025-09-24 00:44:01 +09:00
BuildPlayer.prefs
BuildProfileContext.asset
BuildSettings.asset 작업 2025-09-24 00:44:01 +09:00
EditorInstance.json 작업 2025-09-24 00:44:01 +09:00
EditorOnlyScriptingSettings.json 작업 2025-09-23 17:58:22 +09:00
EditorOnlyVirtualTextureState.json
EditorSnapSettings.asset
EditorUserBuildSettings.asset 작업 2025-09-24 00:44:01 +09:00
expandedItems 작업 2025-09-24 00:44:01 +09:00
ilpp.pid 작업 2025-09-24 00:44:01 +09:00
InputUserSettings.json 작업 2025-09-22 17:48:06 +09:00
InspectorExpandedItems.asset 작업 2025-09-23 17:58:22 +09:00
LastBuild.buildreport 작업 2025-09-23 17:58:22 +09:00
LastSceneManagerSetup.txt
MonoManager.asset
ProtocolInstance.json 작업 2025-09-24 00:44:01 +09:00
SceneVisibilityState.asset 작업 2025-09-24 00:44:01 +09:00
ScriptMapper
ShaderCache.db 작업 2025-09-24 00:44:01 +09:00
SourceAssetDB 작업 2025-09-24 00:44:01 +09:00
SourceAssetDB-lock 작업 2025-09-24 00:44:01 +09:00
SpriteAtlasDatabase.asset
Style.catalog 작업 2025-09-24 00:44:01 +09:00
UndoData.bin 작업 2025-09-24 00:44:01 +09:00
UndoStack.bin 작업 2025-09-24 00:44:01 +09:00