Practice_Unity/Library/Bee/artifacts/iOS/il2cppOutput/cpp/UnityEngine.VFXModule_CodeGen.c
Seonkyu.kim 60d64f1069 작업
1. UI - 조이스틱 UIManager에 추가 및 Scene에서 호출 방식 변경
2. UI - 경험치 바 앞에 레벨 아이콘 추가
3. 몬스터 죽었을때 경험치로 변경
4. 경험치 바와 레벨 아이콘 연동

Todo
1. 투사체 공격 만들기
2. 몬스터가 플레이어 쫓아오게 만들기
3. 몬스터를 카메라 외각에서 다량으로 생성하는 기능 추가하기
4. 몬스터가 캐릭터 공격시 체력 닳게 하기
5. 메뉴 UI 만들기
6. 레벨업시 획득 스킬 UI 만들기
7. 체력바 UI 만들기
8. 공격시 데미지 띄우는 UI 만들기
2025-10-02 17:37:10 +09:00

165 lines
7.7 KiB
C

#include "pch-c.h"
#include "codegen/il2cpp-codegen-metadata.h"
extern void VFXEventAttribute__ctor_m08E26E4F79DA1062FC43501FDFE00B9EF3ED3AE1 (void);
extern void VFXEventAttribute_CreateEventAttributeWrapper_m8875BE7EF5B016C001E79C5CC228969A98EA846A (void);
extern void VFXEventAttribute_SetWrapValue_mB74CE4A4E6203AA7E95F9446AC2CC043E21CB757 (void);
extern void VFXEventAttribute_Internal_Create_m2ABF5098E27A4F13603C974ECE4819F6257FA157 (void);
extern void VFXEventAttribute_Internal_InstanciateVFXEventAttribute_m67D4914621592C8A2F54808E0F77F15831A63FE6 (void);
extern void VFXEventAttribute_Internal_InitFromAsset_mFA13F75CCECE6D2DAD270E37126F211724D5EFD2 (void);
extern void VFXEventAttribute_Release_m959FB9B7EEC401D763A16AC1188F18B7F5B2D8F2 (void);
extern void VFXEventAttribute_Finalize_m7922B5B3EF84DB5BE447C5A6F4F6B5F00B3E4AA4 (void);
extern void VFXEventAttribute_Dispose_m172293D888316328F19F4C7E03D50CD178E0EB36 (void);
extern void VFXEventAttribute_Internal_Destroy_m2D0838414E77C04FBD44CEB8B7F825C0C4EBC30E (void);
extern void VFXEventAttribute_Internal_InitFromAsset_Injected_m94813F7077B5F2BE8F5D83D1883825F33B03E5B3 (void);
extern void BindingsMarshaller_ConvertToNative_m91059026EFB50B8F90927D1B45D857C3FA02CB1F (void);
extern void VFXExpressionValues__ctor_mB5923888F1BBEEE55955E24514A69629D932DDD0 (void);
extern void VFXExpressionValues_CreateExpressionValuesWrapper_m94D1AD2FD2FF7D005B0AEF2D22333D321631AACE (void);
extern void VFXManager_ProcessCameraCommand_m58F378DDAE272DC813C6E8D7C8E4926D709A0BA1 (void);
extern void VFXManager_Internal_ProcessCameraCommand_mA731F657AA49A0DD5CA6732053B22C3D31D3ADF8 (void);
extern void VFXManager_IsCameraBufferNeeded_m91EC688346FAC7B993581D199FB4E8A84BF0EF2E (void);
extern void VFXManager_SetCameraBuffer_mCFA9702671C450459EF72FFC7054BA9D37412F36 (void);
extern void VFXManager__cctor_mAD02D20E3B33A9A3C291A9C79D3B243AA54CADC0 (void);
extern void VFXManager_Internal_ProcessCameraCommand_Injected_m2EF59C9AC3B0F9459A0DC760D7F288072AD59644 (void);
extern void VFXManager_IsCameraBufferNeeded_Injected_m31A255F72EF385A5C0638FBFF7CCD4C37B476BE4 (void);
extern void VFXManager_SetCameraBuffer_Injected_m0DA32902D12E05270744FE39BEF7FCE338648012 (void);
extern void VFXSpawnerCallbacks__ctor_mF8C2AB380D2D25B5309E22DA5A0F48ECE40BAAEB (void);
extern void VFXSpawnerState__ctor_mDF51A64C76B610ED8B1BF46C3CB6F8224B246392 (void);
extern void VFXSpawnerState_CreateSpawnerStateWrapper_mDB5B5B796BD1A60A20A1EDC2F959490804D0E0EA (void);
extern void VFXSpawnerState_PrepareWrapper_mB72BD83CBCF670DCF0FB464BBEAFBB2E6D285D5F (void);
extern void VFXSpawnerState_SetWrapValue_m84E0796288A032B26ADCEF35AE94F5CC95A3FAB5 (void);
extern void VFXSpawnerState_Release_m59F57A6E6C6C8FCA65E61C9D856847493997DBF8 (void);
extern void VFXSpawnerState_Finalize_mAE69A225C7EC591B6B1DE3B01560F5639C6A7839 (void);
extern void VFXSpawnerState_Dispose_m7098E99835290AAF0DFFE32EE2D901CA455975A4 (void);
extern void VFXSpawnerState_Internal_Destroy_m09736C48CDFFFECFDCFEBF16A32E1C98695680AE (void);
extern void VisualEffectAsset__cctor_mFA21B1B8EA5A9FA1BDB43654B4F0CB67E923931A (void);
extern void VFXOutputEventArgs__ctor_m4A6030F4BF7E27F5F682E0FC4211F53DF866ED56 (void);
extern void VisualEffect_get_visualEffectAsset_m301FCE98B138CAB2E16B46CE365538ECA8AF5F00 (void);
extern void VisualEffect_CreateVFXEventAttribute_mC4611FC064DF24028BA3E60D3D450B95541BEB6E (void);
extern void VisualEffect_InvokeGetCachedEventAttributeForOutputEvent_Internal_mB2B1867606653A162B31F890AFFAFF2D4569904E (void);
extern void VisualEffect_InvokeOutputEventReceived_Internal_m8F6FCF09BC8F3774FE1DD70A296182909A9CBCA7 (void);
extern void VisualEffect_get_visualEffectAsset_Injected_m764595B94C5DC2BD82A19676459463A8DCE219F0 (void);
extern void VFXRenderer__ctor_mF0F7DA1BF087936A6A95638221B09CE05EA475BF (void);
static Il2CppMethodPointer s_methodPointers[42] =
{
VFXEventAttribute__ctor_m08E26E4F79DA1062FC43501FDFE00B9EF3ED3AE1,
VFXEventAttribute_CreateEventAttributeWrapper_m8875BE7EF5B016C001E79C5CC228969A98EA846A,
VFXEventAttribute_SetWrapValue_mB74CE4A4E6203AA7E95F9446AC2CC043E21CB757,
VFXEventAttribute_Internal_Create_m2ABF5098E27A4F13603C974ECE4819F6257FA157,
VFXEventAttribute_Internal_InstanciateVFXEventAttribute_m67D4914621592C8A2F54808E0F77F15831A63FE6,
VFXEventAttribute_Internal_InitFromAsset_mFA13F75CCECE6D2DAD270E37126F211724D5EFD2,
VFXEventAttribute_Release_m959FB9B7EEC401D763A16AC1188F18B7F5B2D8F2,
VFXEventAttribute_Finalize_m7922B5B3EF84DB5BE447C5A6F4F6B5F00B3E4AA4,
VFXEventAttribute_Dispose_m172293D888316328F19F4C7E03D50CD178E0EB36,
VFXEventAttribute_Internal_Destroy_m2D0838414E77C04FBD44CEB8B7F825C0C4EBC30E,
VFXEventAttribute_Internal_InitFromAsset_Injected_m94813F7077B5F2BE8F5D83D1883825F33B03E5B3,
BindingsMarshaller_ConvertToNative_m91059026EFB50B8F90927D1B45D857C3FA02CB1F,
VFXExpressionValues__ctor_mB5923888F1BBEEE55955E24514A69629D932DDD0,
VFXExpressionValues_CreateExpressionValuesWrapper_m94D1AD2FD2FF7D005B0AEF2D22333D321631AACE,
VFXManager_ProcessCameraCommand_m58F378DDAE272DC813C6E8D7C8E4926D709A0BA1,
VFXManager_Internal_ProcessCameraCommand_mA731F657AA49A0DD5CA6732053B22C3D31D3ADF8,
VFXManager_IsCameraBufferNeeded_m91EC688346FAC7B993581D199FB4E8A84BF0EF2E,
VFXManager_SetCameraBuffer_mCFA9702671C450459EF72FFC7054BA9D37412F36,
VFXManager__cctor_mAD02D20E3B33A9A3C291A9C79D3B243AA54CADC0,
VFXManager_Internal_ProcessCameraCommand_Injected_m2EF59C9AC3B0F9459A0DC760D7F288072AD59644,
VFXManager_IsCameraBufferNeeded_Injected_m31A255F72EF385A5C0638FBFF7CCD4C37B476BE4,
VFXManager_SetCameraBuffer_Injected_m0DA32902D12E05270744FE39BEF7FCE338648012,
NULL,
NULL,
NULL,
VFXSpawnerCallbacks__ctor_mF8C2AB380D2D25B5309E22DA5A0F48ECE40BAAEB,
VFXSpawnerState__ctor_mDF51A64C76B610ED8B1BF46C3CB6F8224B246392,
VFXSpawnerState_CreateSpawnerStateWrapper_mDB5B5B796BD1A60A20A1EDC2F959490804D0E0EA,
VFXSpawnerState_PrepareWrapper_mB72BD83CBCF670DCF0FB464BBEAFBB2E6D285D5F,
VFXSpawnerState_SetWrapValue_m84E0796288A032B26ADCEF35AE94F5CC95A3FAB5,
VFXSpawnerState_Release_m59F57A6E6C6C8FCA65E61C9D856847493997DBF8,
VFXSpawnerState_Finalize_mAE69A225C7EC591B6B1DE3B01560F5639C6A7839,
VFXSpawnerState_Dispose_m7098E99835290AAF0DFFE32EE2D901CA455975A4,
VFXSpawnerState_Internal_Destroy_m09736C48CDFFFECFDCFEBF16A32E1C98695680AE,
VisualEffectAsset__cctor_mFA21B1B8EA5A9FA1BDB43654B4F0CB67E923931A,
VFXOutputEventArgs__ctor_m4A6030F4BF7E27F5F682E0FC4211F53DF866ED56,
VisualEffect_get_visualEffectAsset_m301FCE98B138CAB2E16B46CE365538ECA8AF5F00,
VisualEffect_CreateVFXEventAttribute_mC4611FC064DF24028BA3E60D3D450B95541BEB6E,
VisualEffect_InvokeGetCachedEventAttributeForOutputEvent_Internal_mB2B1867606653A162B31F890AFFAFF2D4569904E,
VisualEffect_InvokeOutputEventReceived_Internal_m8F6FCF09BC8F3774FE1DD70A296182909A9CBCA7,
VisualEffect_get_visualEffectAsset_Injected_m764595B94C5DC2BD82A19676459463A8DCE219F0,
VFXRenderer__ctor_mF0F7DA1BF087936A6A95638221B09CE05EA475BF,
};
extern void VFXOutputEventArgs__ctor_m4A6030F4BF7E27F5F682E0FC4211F53DF866ED56_AdjustorThunk (void);
static Il2CppTokenAdjustorThunkPair s_adjustorThunks[1] =
{
{ 0x06000024, VFXOutputEventArgs__ctor_m4A6030F4BF7E27F5F682E0FC4211F53DF866ED56_AdjustorThunk },
};
static const int32_t s_InvokerIndices[42] =
{
2203,
23048,
10289,
23032,
21599,
10347,
13580,
13580,
13580,
21944,
19355,
21497,
13580,
21595,
16211,
15394,
21446,
14113,
23132,
15228,
21444,
14098,
-1,
-1,
-1,
13580,
5159,
23048,
13580,
5161,
13580,
13580,
13580,
21944,
23132,
4829,
13389,
13389,
21599,
19503,
21496,
13580,
};
IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_VFXModule_CodeGenModule;
const Il2CppCodeGenModule g_UnityEngine_VFXModule_CodeGenModule =
{
"UnityEngine.VFXModule.dll",
42,
s_methodPointers,
1,
s_adjustorThunks,
s_InvokerIndices,
0,
NULL,
0,
NULL,
0,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
};