Practice_Unity/Library/Bee/artifacts/iOS/il2cppOutput/cpp/UnityEngine.UnityAnalyticsModule_CodeGen.c
Seonkyu.kim 60d64f1069 작업
1. UI - 조이스틱 UIManager에 추가 및 Scene에서 호출 방식 변경
2. UI - 경험치 바 앞에 레벨 아이콘 추가
3. 몬스터 죽었을때 경험치로 변경
4. 경험치 바와 레벨 아이콘 연동

Todo
1. 투사체 공격 만들기
2. 몬스터가 플레이어 쫓아오게 만들기
3. 몬스터를 카메라 외각에서 다량으로 생성하는 기능 추가하기
4. 몬스터가 캐릭터 공격시 체력 닳게 하기
5. 메뉴 UI 만들기
6. 레벨업시 획득 스킬 UI 만들기
7. 체력바 UI 만들기
8. 공격시 데미지 띄우는 UI 만들기
2025-10-02 17:37:10 +09:00

73 lines
2.7 KiB
C

#include "pch-c.h"
#include "codegen/il2cpp-codegen-metadata.h"
extern void RemoteSettings_RemoteSettingsUpdated_m6202CCC0AF33D44838BB46977D075E54FD5EC069 (void);
extern void RemoteSettings_RemoteSettingsBeforeFetchFromServer_m677DED4CFA8C9E498227A3E939242974DF8FA35C (void);
extern void RemoteSettings_RemoteSettingsUpdateCompleted_m56713308E00B18BF0E5FADEC93D67A70F7E5FD86 (void);
extern void UpdatedEventHandler__ctor_mB914409481F8FDC738B4EDB1DBB4883F743F863A (void);
extern void UpdatedEventHandler_Invoke_m4D496F648FD908A8537A35C4A94CBB44294D6D50 (void);
extern void RemoteConfigSettings_RemoteConfigSettingsUpdated_mA71E7C6CDAF5D349BF0B4880A4D54DF2365EB948 (void);
extern void AnalyticsSessionInfo_CallSessionStateChanged_m6C3C7DD13064E37D7C3AE9411355BCEF77C4664B (void);
extern void AnalyticsSessionInfo_CallIdentityTokenChanged_m1AD21A1840BCB9CB222455F609DBBF7B7B380911 (void);
extern void SessionStateChanged__ctor_m8E04BB6766439BA455F9C808171BD791230496D8 (void);
extern void SessionStateChanged_Invoke_mB9195B30A226CB3E53E470C24FD31E039E5BB4F5 (void);
extern void IdentityTokenChanged__ctor_m1970F8BEEDAA84A8FC5ABB973C0DB62FA2AA8312 (void);
extern void IdentityTokenChanged_Invoke_m22D3DA825F0D6E701D050EFA3D35E84DFAC7F8D9 (void);
static Il2CppMethodPointer s_methodPointers[12] =
{
RemoteSettings_RemoteSettingsUpdated_m6202CCC0AF33D44838BB46977D075E54FD5EC069,
RemoteSettings_RemoteSettingsBeforeFetchFromServer_m677DED4CFA8C9E498227A3E939242974DF8FA35C,
RemoteSettings_RemoteSettingsUpdateCompleted_m56713308E00B18BF0E5FADEC93D67A70F7E5FD86,
UpdatedEventHandler__ctor_mB914409481F8FDC738B4EDB1DBB4883F743F863A,
UpdatedEventHandler_Invoke_m4D496F648FD908A8537A35C4A94CBB44294D6D50,
RemoteConfigSettings_RemoteConfigSettingsUpdated_mA71E7C6CDAF5D349BF0B4880A4D54DF2365EB948,
AnalyticsSessionInfo_CallSessionStateChanged_m6C3C7DD13064E37D7C3AE9411355BCEF77C4664B,
AnalyticsSessionInfo_CallIdentityTokenChanged_m1AD21A1840BCB9CB222455F609DBBF7B7B380911,
SessionStateChanged__ctor_m8E04BB6766439BA455F9C808171BD791230496D8,
SessionStateChanged_Invoke_mB9195B30A226CB3E53E470C24FD31E039E5BB4F5,
IdentityTokenChanged__ctor_m1970F8BEEDAA84A8FC5ABB973C0DB62FA2AA8312,
IdentityTokenChanged_Invoke_m22D3DA825F0D6E701D050EFA3D35E84DFAC7F8D9,
};
static const int32_t s_InvokerIndices[12] =
{
21934,
23132,
17512,
5232,
13580,
19494,
16123,
21947,
5232,
1505,
5232,
10347,
};
IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_UnityAnalyticsModule_CodeGenModule;
const Il2CppCodeGenModule g_UnityEngine_UnityAnalyticsModule_CodeGenModule =
{
"UnityEngine.UnityAnalyticsModule.dll",
12,
s_methodPointers,
0,
NULL,
s_InvokerIndices,
0,
NULL,
0,
NULL,
0,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
};