Practice_Unity/Library
SEAN 312d08e005 작업
버전 변경 업데이트 관련
2025-10-16 12:58:57 +09:00
..
APIUpdater
Artifacts
Bee 작업 2025-10-16 12:58:57 +09:00
BuildPlayerData
BuildProfiles
BurstCache 작업 2025-10-16 12:58:57 +09:00
com.unity.ide.rider 작업 2025-10-16 12:58:57 +09:00
InputSystem
PackageCache 작업 2025-10-16 12:58:57 +09:00
PackageManager 작업 2025-10-16 12:58:57 +09:00
PlayerDataCache/iOS2
ScriptAssemblies 작업 2025-10-16 12:58:57 +09:00
Search 작업 2025-10-16 12:58:57 +09:00
ShaderCache 작업 2025-10-16 12:58:57 +09:00
SplashScreenCache/2c
StateCache 작업 2025-10-16 12:58:57 +09:00
UIElements/EditorWindows
.DS_Store
AnnotationManager
ArtifactDB 작업 2025-10-16 12:58:57 +09:00
ArtifactDB-lock 작업 2025-10-16 12:58:57 +09:00
BuildPlayer.prefs
BuildProfileContext.asset
BuildSettings.asset 작업 2025-10-16 12:58:57 +09:00
EditorInstance.json 작업 2025-10-16 12:58:57 +09:00
EditorOnlyScriptingSettings.json
EditorOnlyVirtualTextureState.json
EditorSnapSettings.asset
EditorUserBuildSettings.asset 작업 2025-10-16 12:58:57 +09:00
expandedItems
ilpp.pid 작업 2025-10-16 12:58:57 +09:00
InputUserSettings.json
InspectorExpandedItems.asset
LastBuild.buildreport
LastSceneManagerSetup.txt
MonoManager.asset
PreviousActionData.bin
PreviousActionStack.bin
ProtocolInstance.json 작업 2025-10-16 12:58:57 +09:00
SceneVisibilityState.asset 작업 2025-10-16 12:58:57 +09:00
ScriptMapper 작업 2025-10-16 12:58:57 +09:00
ShaderCache.db 작업 2025-10-16 12:58:57 +09:00
SourceAssetDB 작업 2025-10-16 12:58:57 +09:00
SourceAssetDB-lock 작업 2025-10-16 12:58:57 +09:00
SpriteAtlasDatabase.asset 작업 2025-10-16 12:58:57 +09:00
Style.catalog 작업 2025-10-16 12:58:57 +09:00