Practice_Unity/Library
Seonkyu.kim 4fa0e67c42 작업
1. UI 모듈화 진행 중
 - 버튼이라는거 하나로 모든 버튼 동작을 하게 하려는데 다중 등록이 잘 안되는 문제가 있음
2025-10-13 18:00:21 +09:00
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APIUpdater
Artifacts 작업 2025-10-13 18:00:21 +09:00
Bee 작업 2025-10-13 18:00:21 +09:00
BuildPlayerData 작업 2025-10-02 17:37:10 +09:00
BuildProfiles
BurstCache 작업 2025-10-13 18:00:21 +09:00
com.unity.ide.rider 작업 2025-10-13 18:00:21 +09:00
InputSystem
PackageCache
PackageManager 작업 2025-10-13 18:00:21 +09:00
PlayerDataCache/iOS2 작업 2025-10-02 17:37:10 +09:00
ScriptAssemblies 작업 2025-10-13 18:00:21 +09:00
Search 작업 2025-10-13 18:00:21 +09:00
ShaderCache 작업 2025-10-13 00:22:30 +09:00
SplashScreenCache/2c
StateCache 작업 2025-10-13 18:00:21 +09:00
UIElements/EditorWindows 작업 2025-10-01 17:56:13 +09:00
AnnotationManager
ArtifactDB 작업 2025-10-13 18:00:21 +09:00
ArtifactDB-lock 작업 2025-10-13 18:00:21 +09:00
BuildPlayer.prefs
BuildProfileContext.asset
BuildSettings.asset 작업 2025-10-13 18:00:21 +09:00
EditorInstance.json 작업 2025-10-13 18:00:21 +09:00
EditorOnlyScriptingSettings.json 작업 2025-10-02 17:37:10 +09:00
EditorOnlyVirtualTextureState.json
EditorSnapSettings.asset
EditorUserBuildSettings.asset 작업 2025-09-24 18:06:09 +09:00
expandedItems 작업 2025-10-13 00:22:30 +09:00
ilpp.pid 작업 2025-10-13 18:00:21 +09:00
InputUserSettings.json
InspectorExpandedItems.asset 작업 2025-10-13 18:00:21 +09:00
LastBuild.buildreport 작업 2025-10-02 17:37:10 +09:00
LastSceneManagerSetup.txt
MonoManager.asset
PreviousActionData.bin 작업 2025-10-13 18:00:21 +09:00
PreviousActionStack.bin 작업 2025-10-13 18:00:21 +09:00
ProtocolInstance.json 작업 2025-10-13 18:00:21 +09:00
SceneVisibilityState.asset 작업 2025-10-13 18:00:21 +09:00
ScriptMapper 작업 2025-09-29 17:59:40 +09:00
ShaderCache.db 작업 2025-10-13 18:00:21 +09:00
SourceAssetDB 작업 2025-10-13 18:00:21 +09:00
SourceAssetDB-lock 작업 2025-10-13 18:00:21 +09:00
SpriteAtlasDatabase.asset
Style.catalog 작업 2025-10-13 18:00:21 +09:00
UndoData.bin 작업 2025-10-13 18:00:21 +09:00
UndoStack.bin 작업 2025-10-13 18:00:21 +09:00