1. UI - 조이스틱 UIManager에 추가 및 Scene에서 호출 방식 변경 2. UI - 경험치 바 앞에 레벨 아이콘 추가 3. 몬스터 죽었을때 경험치로 변경 4. 경험치 바와 레벨 아이콘 연동 Todo 1. 투사체 공격 만들기 2. 몬스터가 플레이어 쫓아오게 만들기 3. 몬스터를 카메라 외각에서 다량으로 생성하는 기능 추가하기 4. 몬스터가 캐릭터 공격시 체력 닳게 하기 5. 메뉴 UI 만들기 6. 레벨업시 획득 스킬 UI 만들기 7. 체력바 UI 만들기 8. 공격시 데미지 띄우는 UI 만들기
657 lines
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657 lines
36 KiB
Plaintext
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LoadAssemblies (137ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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|
AnalyzeDomain (102ms)
|
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TypeCache.Refresh (6ms)
|
|
TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (80ms)
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ResolveRequiredComponents (13ms)
|
|
FinalizeReload (369ms)
|
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (307ms)
|
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LogAssemblyErrors (0ms)
|
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InitializePlatformSupportModulesInManaged (8ms)
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SetLoadedEditorAssemblies (4ms)
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BeforeProcessingInitializeOnLoad (89ms)
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ProcessInitializeOnLoadAttributes (182ms)
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ProcessInitializeOnLoadMethodAttributes (24ms)
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AfterProcessingInitializeOnLoad (1ms)
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EditorAssembliesLoaded (0ms)
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|
ExecutionOrderSort2 (0ms)
|
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AwakeInstancesAfterBackupRestoration (1ms)
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6159 unused Assets / (5.5 MB). Loaded Objects now: 6740.
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|
Memory consumption went from 156.9 MB to 151.4 MB.
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Total: 4.790833 ms (FindLiveObjects: 0.274375 ms CreateObjectMapping: 0.107084 ms MarkObjects: 2.954250 ms DeleteObjects: 1.454833 ms)
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Prepare: number of updated asset objects reloaded= 0
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|
========================================================================
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Received Prepare
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
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WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Refreshing native plugins compatible for Editor in 0.32 ms, found 2 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6152 unused Assets / (5.4 MB). Loaded Objects now: 6740.
|
|
Memory consumption went from 143.8 MB to 138.4 MB.
|
|
Total: 4.965042 ms (FindLiveObjects: 0.281500 ms CreateObjectMapping: 0.103333 ms MarkObjects: 3.322583 ms DeleteObjects: 1.257375 ms)
|
|
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|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
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Thread 0x16b6bb000 may have been prematurely finalized
|
|
- Loaded All Assemblies, in 0.375 seconds
|
|
Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
|
|
Native extension for iOS target not found
|
|
Native extension for OSXStandalone target not found
|
|
Native extension for WebGL target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
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[Package Manager] Unable to send message (not connected to server process).
|
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[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.379 seconds
|
|
Domain Reload Profiling: 756ms
|
|
BeginReloadAssembly (97ms)
|
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ExecutionOrderSort (0ms)
|
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DisableScriptedObjects (3ms)
|
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BackupInstance (0ms)
|
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ReleaseScriptingObjects (0ms)
|
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CreateAndSetChildDomain (38ms)
|
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RebuildCommonClasses (22ms)
|
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RebuildNativeTypeToScriptingClass (7ms)
|
|
initialDomainReloadingComplete (12ms)
|
|
LoadAllAssembliesAndSetupDomain (239ms)
|
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LoadAssemblies (167ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (98ms)
|
|
TypeCache.Refresh (8ms)
|
|
TypeCache.ScanAssembly (1ms)
|
|
BuildScriptInfoCaches (82ms)
|
|
ResolveRequiredComponents (6ms)
|
|
FinalizeReload (379ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (313ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (7ms)
|
|
SetLoadedEditorAssemblies (4ms)
|
|
BeforeProcessingInitializeOnLoad (89ms)
|
|
ProcessInitializeOnLoadAttributes (187ms)
|
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ProcessInitializeOnLoadMethodAttributes (26ms)
|
|
AfterProcessingInitializeOnLoad (1ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (1ms)
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6159 unused Assets / (5.5 MB). Loaded Objects now: 6742.
|
|
Memory consumption went from 153.6 MB to 148.0 MB.
|
|
Total: 4.524542 ms (FindLiveObjects: 0.262959 ms CreateObjectMapping: 0.104792 ms MarkObjects: 2.906791 ms DeleteObjects: 1.249667 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
Thread 0x16b6bb000 may have been prematurely finalized
|
|
- Loaded All Assemblies, in 0.330 seconds
|
|
Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
|
|
Native extension for iOS target not found
|
|
Native extension for OSXStandalone target not found
|
|
Native extension for WebGL target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.368 seconds
|
|
Domain Reload Profiling: 700ms
|
|
BeginReloadAssembly (90ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (3ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (35ms)
|
|
RebuildCommonClasses (20ms)
|
|
RebuildNativeTypeToScriptingClass (7ms)
|
|
initialDomainReloadingComplete (11ms)
|
|
LoadAllAssembliesAndSetupDomain (204ms)
|
|
LoadAssemblies (135ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (92ms)
|
|
TypeCache.Refresh (6ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (78ms)
|
|
ResolveRequiredComponents (6ms)
|
|
FinalizeReload (368ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (307ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (7ms)
|
|
SetLoadedEditorAssemblies (4ms)
|
|
BeforeProcessingInitializeOnLoad (92ms)
|
|
ProcessInitializeOnLoadAttributes (180ms)
|
|
ProcessInitializeOnLoadMethodAttributes (23ms)
|
|
AfterProcessingInitializeOnLoad (1ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (1ms)
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6159 unused Assets / (5.4 MB). Loaded Objects now: 6744.
|
|
Memory consumption went from 153.4 MB to 147.9 MB.
|
|
Total: 4.393917 ms (FindLiveObjects: 0.265625 ms CreateObjectMapping: 0.102042 ms MarkObjects: 2.827958 ms DeleteObjects: 1.198042 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 916440.709537 seconds.
|
|
path: Assets/Resources/Prefabs/Equipment/Weapon.prefab
|
|
artifactKey: Guid(3016f78fd65644780bbe24c13aa854fa) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Resources/Prefabs/Equipment/Weapon.prefab using Guid(3016f78fd65644780bbe24c13aa854fa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '27ba4182639d83a4e7f57d72ab059f0e') in 0.096142375 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 11
|
|
|
|
========================================================================
|
|
Received Prepare
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Begin MonoManager ReloadAssembly
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Thread 0x16b6bb000 may have been prematurely finalized
|
|
- Loaded All Assemblies, in 0.361 seconds
|
|
Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins.
|
|
Native extension for iOS target not found
|
|
Native extension for OSXStandalone target not found
|
|
Native extension for WebGL target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.376 seconds
|
|
Domain Reload Profiling: 738ms
|
|
BeginReloadAssembly (101ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (3ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (39ms)
|
|
RebuildCommonClasses (20ms)
|
|
RebuildNativeTypeToScriptingClass (7ms)
|
|
initialDomainReloadingComplete (11ms)
|
|
LoadAllAssembliesAndSetupDomain (223ms)
|
|
LoadAssemblies (157ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (94ms)
|
|
TypeCache.Refresh (6ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (79ms)
|
|
ResolveRequiredComponents (6ms)
|
|
FinalizeReload (376ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (314ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (8ms)
|
|
SetLoadedEditorAssemblies (3ms)
|
|
BeforeProcessingInitializeOnLoad (91ms)
|
|
ProcessInitializeOnLoadAttributes (188ms)
|
|
ProcessInitializeOnLoadMethodAttributes (23ms)
|
|
AfterProcessingInitializeOnLoad (1ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (1ms)
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6159 unused Assets / (6.1 MB). Loaded Objects now: 6756.
|
|
Memory consumption went from 156.3 MB to 150.3 MB.
|
|
Total: 4.749458 ms (FindLiveObjects: 0.278209 ms CreateObjectMapping: 0.098875 ms MarkObjects: 2.920500 ms DeleteObjects: 1.451708 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
[usbmuxd] Attached: 42 00008120-001451DA2690C01E
|