Practice_Unity/Library/Bee/artifacts/900b0aP.dag/post-processed
Seonkyu.kim 7d8657752e 작업
1. 조이스틱 동작
  1.1. 플레이어 컨트롤러 연동
  1.2. 자연스러운 방향 전환 추가
2. 베이스씬 작업
  2.1. 게임 씬 추가
    2.2. 조이스틱 UI 추가

Todo
1. 카메라를 캐릭터한테 붙이기
2. 다른 UI 작업도 추가하기
3. 몬스터 AI 작업도 할 수 있으면 해보기
2025-09-22 17:48:06 +09:00
..
Assembly-CSharp.dll 작업 2025-09-22 17:48:06 +09:00
Assembly-CSharp.pdb 작업 2025-09-22 17:48:06 +09:00
Unity.AI.Navigation.dll 작업 2025-09-22 17:48:06 +09:00
Unity.AI.Navigation.pdb 작업 2025-09-22 17:48:06 +09:00
Unity.Burst.dll 작업 2025-09-22 17:48:06 +09:00
Unity.Burst.pdb 작업 2025-09-22 17:48:06 +09:00
Unity.Collections.dll 작업 2025-09-22 17:48:06 +09:00
Unity.Collections.pdb 작업 2025-09-22 17:48:06 +09:00
Unity.InputSystem.dll 작업 2025-09-22 17:48:06 +09:00
Unity.InputSystem.ForUI.dll 작업 2025-09-22 17:48:06 +09:00
Unity.InputSystem.ForUI.pdb 작업 2025-09-22 17:48:06 +09:00
Unity.InputSystem.pdb 작업 2025-09-22 17:48:06 +09:00
Unity.Mathematics.dll 작업 2025-09-22 17:48:06 +09:00
Unity.Mathematics.pdb 작업 2025-09-22 17:48:06 +09:00
Unity.Multiplayer.Center.Common.dll 작업 2025-09-22 17:48:06 +09:00
Unity.Multiplayer.Center.Common.pdb 작업 2025-09-22 17:48:06 +09:00
Unity.Rendering.LightTransport.Runtime.dll 작업 2025-09-22 17:48:06 +09:00
Unity.Rendering.LightTransport.Runtime.pdb 작업 2025-09-22 17:48:06 +09:00
Unity.RenderPipeline.Universal.ShaderLibrary.dll 작업 2025-09-22 17:48:06 +09:00
Unity.RenderPipeline.Universal.ShaderLibrary.pdb 작업 2025-09-22 17:48:06 +09:00
Unity.RenderPipelines.Core.Runtime.dll 작업 2025-09-22 17:48:06 +09:00
Unity.RenderPipelines.Core.Runtime.pdb 작업 2025-09-22 17:48:06 +09:00
Unity.RenderPipelines.Core.Runtime.Shared.dll 작업 2025-09-22 17:48:06 +09:00
Unity.RenderPipelines.Core.Runtime.Shared.pdb 작업 2025-09-22 17:48:06 +09:00
Unity.RenderPipelines.Core.ShaderLibrary.dll 작업 2025-09-22 17:48:06 +09:00
Unity.RenderPipelines.Core.ShaderLibrary.pdb 작업 2025-09-22 17:48:06 +09:00
Unity.RenderPipelines.GPUDriven.Runtime.dll 작업 2025-09-22 17:48:06 +09:00
Unity.RenderPipelines.GPUDriven.Runtime.pdb 작업 2025-09-22 17:48:06 +09:00
Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll 작업 2025-09-22 17:48:06 +09:00
Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.pdb 작업 2025-09-22 17:48:06 +09:00
Unity.RenderPipelines.Universal.2D.Runtime.dll 작업 2025-09-22 17:48:06 +09:00
Unity.RenderPipelines.Universal.2D.Runtime.pdb 작업 2025-09-22 17:48:06 +09:00
Unity.RenderPipelines.Universal.Config.Runtime.dll 작업 2025-09-22 17:48:06 +09:00
Unity.RenderPipelines.Universal.Config.Runtime.pdb 작업 2025-09-22 17:48:06 +09:00
Unity.RenderPipelines.Universal.Runtime.dll 작업 2025-09-22 17:48:06 +09:00
Unity.RenderPipelines.Universal.Runtime.pdb 작업 2025-09-22 17:48:06 +09:00
Unity.RenderPipelines.Universal.Shaders.dll 작업 2025-09-22 17:48:06 +09:00
Unity.RenderPipelines.Universal.Shaders.pdb 작업 2025-09-22 17:48:06 +09:00
Unity.TextMeshPro.dll 작업 2025-09-22 17:48:06 +09:00
Unity.TextMeshPro.pdb 작업 2025-09-22 17:48:06 +09:00
Unity.Timeline.dll 작업 2025-09-22 17:48:06 +09:00
Unity.Timeline.pdb 작업 2025-09-22 17:48:06 +09:00
Unity.VisualScripting.Core.dll 작업 2025-09-22 17:48:06 +09:00
Unity.VisualScripting.Core.pdb 작업 2025-09-22 17:48:06 +09:00
Unity.VisualScripting.Flow.dll 작업 2025-09-22 17:48:06 +09:00
Unity.VisualScripting.Flow.pdb 작업 2025-09-22 17:48:06 +09:00
Unity.VisualScripting.State.dll 작업 2025-09-22 17:48:06 +09:00
Unity.VisualScripting.State.pdb 작업 2025-09-22 17:48:06 +09:00
UnityEngine.UI.dll 작업 2025-09-22 17:48:06 +09:00
UnityEngine.UI.pdb 작업 2025-09-22 17:48:06 +09:00