Practice_Unity/Library/Bee/artifacts/iOS/il2cppOutput/cpp/UnityEngine.UnityConsentModule_CodeGen.c
Seonkyu.kim 7d8657752e 작업
1. 조이스틱 동작
  1.1. 플레이어 컨트롤러 연동
  1.2. 자연스러운 방향 전환 추가
2. 베이스씬 작업
  2.1. 게임 씬 추가
    2.2. 조이스틱 UI 추가

Todo
1. 카메라를 캐릭터한테 붙이기
2. 다른 UI 작업도 추가하기
3. 몬스터 AI 작업도 할 수 있으면 해보기
2025-09-22 17:48:06 +09:00

59 lines
1.8 KiB
C

#include "pch-c.h"
#include "codegen/il2cpp-codegen-metadata.h"
extern void ConsentState__ctor_mB3407A219590592A7EF832910F3CCD58F9FE72C1 (void);
extern void ConsentState_ToString_mEDD4D983C94831BA4C151A6D05B1906810146665 (void);
extern void EndUserConsent_GetConsentState_mD5E805A905B376D596AAF31A4AB4344535F7CD8E (void);
extern void EndUserConsent_OnConsentStateChanged_m7A2FD500C237FDAE46112404721227038A7A259A (void);
extern void EndUserConsent_GetConsentState_Injected_mFF5752BD0372E6E5E859F47B97185C71D2094D53 (void);
static Il2CppMethodPointer s_methodPointers[5] =
{
ConsentState__ctor_mB3407A219590592A7EF832910F3CCD58F9FE72C1,
ConsentState_ToString_mEDD4D983C94831BA4C151A6D05B1906810146665,
EndUserConsent_GetConsentState_mD5E805A905B376D596AAF31A4AB4344535F7CD8E,
EndUserConsent_OnConsentStateChanged_m7A2FD500C237FDAE46112404721227038A7A259A,
EndUserConsent_GetConsentState_Injected_mFF5752BD0372E6E5E859F47B97185C71D2094D53,
};
extern void ConsentState__ctor_mB3407A219590592A7EF832910F3CCD58F9FE72C1_AdjustorThunk (void);
extern void ConsentState_ToString_mEDD4D983C94831BA4C151A6D05B1906810146665_AdjustorThunk (void);
static Il2CppTokenAdjustorThunkPair s_adjustorThunks[2] =
{
{ 0x06000001, ConsentState__ctor_mB3407A219590592A7EF832910F3CCD58F9FE72C1_AdjustorThunk },
{ 0x06000002, ConsentState_ToString_mEDD4D983C94831BA4C151A6D05B1906810146665_AdjustorThunk },
};
static const int32_t s_InvokerIndices[5] =
{
12678,
12500,
21929,
22056,
20864,
};
IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_UnityConsentModule_CodeGenModule;
const Il2CppCodeGenModule g_UnityEngine_UnityConsentModule_CodeGenModule =
{
"UnityEngine.UnityConsentModule.dll",
5,
s_methodPointers,
2,
s_adjustorThunks,
s_InvokerIndices,
0,
NULL,
0,
NULL,
0,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
};