..
APIUpdater
Artifacts
작업
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Bee
작업
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BuildPlayerData
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BuildProfiles
BurstCache
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com.unity.ide.rider
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InputSystem
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PackageCache
PackageManager
작업
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PlayerDataCache /iOS2
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ScriptAssemblies
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Search
작업
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ShaderCache
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SplashScreenCache /2c
작업
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StateCache
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UIElements /EditorWindows
작업
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AnnotationManager
ArtifactDB
작업
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ArtifactDB-lock
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BuildPlayer.prefs
BuildProfileContext.asset
BuildSettings.asset
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EditorInstance.json
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EditorOnlyScriptingSettings.json
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EditorOnlyVirtualTextureState.json
EditorSnapSettings.asset
EditorUserBuildSettings.asset
작업
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expandedItems
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ilpp.pid
작업
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InputUserSettings.json
작업
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InspectorExpandedItems.asset
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LastBuild.buildreport
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LastSceneManagerSetup.txt
MonoManager.asset
PreviousActionData.bin
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PreviousActionStack.bin
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ProtocolInstance.json
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SceneVisibilityState.asset
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ScriptMapper
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ShaderCache.db
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SourceAssetDB
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SourceAssetDB-lock
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SpriteAtlasDatabase.asset
Style.catalog
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UndoData.bin
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UndoStack.bin
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