1. 적 <-> 플레이어 공격해서 값 체력깎기 기능 추가 2. 적 죽으면(explore)시 정해진 양만큼의 경험치 큐브 생성 - but 아직 1과 연동해서 공격해서 피 깎아서 죽는건 아직 아님 3. 경험치 큐브 범위내에 있으면 당기기 기능 추가 4. 경험치 큐브 캐릭터 최근접 범위에 닿으면 흡수하기 기능 추가 5. 경험치 획득시 레벨업 기능 추가 6. UI 경험치 바 화면에 구현 7. UI 경험치 바 플레이어 정보의 경험치와 연계 Todo 1. UI 다른 요소들 죄다 UIManaer로 이동 2. 몬스터 공격해서 에너지 덩어리로 바꾸는 동작 추가 3. 레벨업시 레벨 화면 표기 4. 몬스터가 캐릭터에게 다가오는 동작 추가 5. 투사체 공격 기능 추가
612 lines
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612 lines
34 KiB
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6152 unused Assets / (5.5 MB). Loaded Objects now: 6738.
|
|
Memory consumption went from 140.5 MB to 135.0 MB.
|
|
Total: 5.599125 ms (FindLiveObjects: 0.302000 ms CreateObjectMapping: 0.106250 ms MarkObjects: 4.065834 ms DeleteObjects: 1.124792 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
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[Licensing::Client] Successfully resolved entitlement details
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|
Begin MonoManager ReloadAssembly
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[Licensing::Client] Successfully resolved entitlement details
|
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Thread 0x16bc2b000 may have been prematurely finalized
|
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- Loaded All Assemblies, in 0.398 seconds
|
|
Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
|
|
Native extension for iOS target not found
|
|
Native extension for OSXStandalone target not found
|
|
Native extension for WebGL target not found
|
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.347 seconds
|
|
Domain Reload Profiling: 747ms
|
|
BeginReloadAssembly (110ms)
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|
ExecutionOrderSort (0ms)
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DisableScriptedObjects (4ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (43ms)
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RebuildCommonClasses (20ms)
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RebuildNativeTypeToScriptingClass (7ms)
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initialDomainReloadingComplete (15ms)
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LoadAllAssembliesAndSetupDomain (248ms)
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LoadAssemblies (177ms)
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|
RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (104ms)
|
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TypeCache.Refresh (11ms)
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TypeCache.ScanAssembly (1ms)
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BuildScriptInfoCaches (85ms)
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|
ResolveRequiredComponents (6ms)
|
|
FinalizeReload (347ms)
|
|
ReleaseScriptCaches (0ms)
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|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (278ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (9ms)
|
|
SetLoadedEditorAssemblies (3ms)
|
|
BeforeProcessingInitializeOnLoad (64ms)
|
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ProcessInitializeOnLoadAttributes (179ms)
|
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ProcessInitializeOnLoadMethodAttributes (22ms)
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AfterProcessingInitializeOnLoad (1ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (1ms)
|
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6159 unused Assets / (5.1 MB). Loaded Objects now: 6740.
|
|
Memory consumption went from 146.4 MB to 141.3 MB.
|
|
Total: 4.990459 ms (FindLiveObjects: 0.282667 ms CreateObjectMapping: 0.116625 ms MarkObjects: 3.286791 ms DeleteObjects: 1.304167 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
Thread 0x16bc2b000 may have been prematurely finalized
|
|
- Loaded All Assemblies, in 0.342 seconds
|
|
Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins.
|
|
Native extension for iOS target not found
|
|
Native extension for OSXStandalone target not found
|
|
Native extension for WebGL target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.322 seconds
|
|
Domain Reload Profiling: 666ms
|
|
BeginReloadAssembly (94ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (3ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (33ms)
|
|
RebuildCommonClasses (20ms)
|
|
RebuildNativeTypeToScriptingClass (7ms)
|
|
initialDomainReloadingComplete (11ms)
|
|
LoadAllAssembliesAndSetupDomain (212ms)
|
|
LoadAssemblies (150ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (91ms)
|
|
TypeCache.Refresh (5ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (78ms)
|
|
ResolveRequiredComponents (6ms)
|
|
FinalizeReload (323ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (264ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (7ms)
|
|
SetLoadedEditorAssemblies (3ms)
|
|
BeforeProcessingInitializeOnLoad (63ms)
|
|
ProcessInitializeOnLoadAttributes (166ms)
|
|
ProcessInitializeOnLoadMethodAttributes (23ms)
|
|
AfterProcessingInitializeOnLoad (1ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (1ms)
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6159 unused Assets / (5.4 MB). Loaded Objects now: 6742.
|
|
Memory consumption went from 146.4 MB to 140.9 MB.
|
|
Total: 4.676000 ms (FindLiveObjects: 0.281375 ms CreateObjectMapping: 0.112292 ms MarkObjects: 3.114125 ms DeleteObjects: 1.167917 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6152 unused Assets / (5.9 MB). Loaded Objects now: 6742.
|
|
Memory consumption went from 140.6 MB to 134.7 MB.
|
|
Total: 10.264750 ms (FindLiveObjects: 0.327583 ms CreateObjectMapping: 0.102834 ms MarkObjects: 8.178000 ms DeleteObjects: 1.656250 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Begin MonoManager ReloadAssembly
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Thread 0x16bc2b000 may have been prematurely finalized
|
|
- Loaded All Assemblies, in 0.432 seconds
|
|
Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
|
|
Native extension for iOS target not found
|
|
Native extension for OSXStandalone target not found
|
|
Native extension for WebGL target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.336 seconds
|
|
Domain Reload Profiling: 770ms
|
|
BeginReloadAssembly (124ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (5ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (48ms)
|
|
RebuildCommonClasses (22ms)
|
|
RebuildNativeTypeToScriptingClass (7ms)
|
|
initialDomainReloadingComplete (13ms)
|
|
LoadAllAssembliesAndSetupDomain (268ms)
|
|
LoadAssemblies (188ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (112ms)
|
|
TypeCache.Refresh (15ms)
|
|
TypeCache.ScanAssembly (1ms)
|
|
BuildScriptInfoCaches (89ms)
|
|
ResolveRequiredComponents (6ms)
|
|
FinalizeReload (337ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (275ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (8ms)
|
|
SetLoadedEditorAssemblies (3ms)
|
|
BeforeProcessingInitializeOnLoad (65ms)
|
|
ProcessInitializeOnLoadAttributes (175ms)
|
|
ProcessInitializeOnLoadMethodAttributes (23ms)
|
|
AfterProcessingInitializeOnLoad (1ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (1ms)
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6159 unused Assets / (5.4 MB). Loaded Objects now: 6744.
|
|
Memory consumption went from 146.4 MB to 141.0 MB.
|
|
Total: 4.487250 ms (FindLiveObjects: 0.250667 ms CreateObjectMapping: 0.098416 ms MarkObjects: 2.854625 ms DeleteObjects: 1.283084 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|