477 lines
26 KiB
Plaintext
477 lines
26 KiB
Plaintext
Unity Editor version: 6000.2.2f1 (ea398eefe1c2)
|
|
Branch: 6000.2/staging
|
|
Build type: Release
|
|
Batch mode: YES
|
|
macOS version: Version 15.0.1 (Build 24A348)
|
|
Darwin version: 24.0.0
|
|
Architecture: arm64
|
|
Running under Rosetta: NO
|
|
Available memory: 16384 MB
|
|
Date: 2025-09-17T16:13:12Z
|
|
[Licensing::Module] Trying to connect to existing licensing client channel...
|
|
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-seankim" at "2025-09-17T16:13:12.623967Z"
|
|
|
|
COMMAND LINE ARGUMENTS:
|
|
/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MacOS/Unity
|
|
-adb2
|
|
-batchMode
|
|
-noUpm
|
|
-name
|
|
AssetImportWorker1
|
|
-projectPath
|
|
/Users/seankim/1.Program/7. Unity/Practice_Unity
|
|
-logFile
|
|
Logs/AssetImportWorker1.log
|
|
-srvPort
|
|
49637
|
|
-licensingIpc
|
|
LicenseClient-seankim
|
|
-job-worker-count
|
|
4
|
|
-background-job-worker-count
|
|
8
|
|
-gc-helper-count
|
|
1
|
|
-name AssetImport
|
|
Successfully changed project path to: /Users/seankim/1.Program/7. Unity/Practice_Unity
|
|
/Users/seankim/1.Program/7. Unity/Practice_Unity
|
|
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
|
"memorysetup-allocator-temp-initial-block-size-main=262144"
|
|
"memorysetup-allocator-temp-initial-block-size-worker=262144"
|
|
"memorysetup-bucket-allocator-granularity=16"
|
|
"memorysetup-bucket-allocator-bucket-count=8"
|
|
"memorysetup-bucket-allocator-block-size=33554432"
|
|
"memorysetup-bucket-allocator-block-count=8"
|
|
"memorysetup-main-allocator-block-size=16777216"
|
|
"memorysetup-thread-allocator-block-size=16777216"
|
|
"memorysetup-gfx-main-allocator-block-size=16777216"
|
|
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
|
"memorysetup-cache-allocator-block-size=4194304"
|
|
"memorysetup-typetree-allocator-block-size=2097152"
|
|
"memorysetup-profiler-bucket-allocator-granularity=16"
|
|
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
|
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
|
"memorysetup-profiler-bucket-allocator-block-count=8"
|
|
"memorysetup-profiler-allocator-block-size=16777216"
|
|
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
|
"memorysetup-temp-allocator-size-main=16777216"
|
|
"memorysetup-job-temp-allocator-block-size=2097152"
|
|
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
|
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
|
"memorysetup-temp-allocator-size-background-worker=32768"
|
|
"memorysetup-temp-allocator-size-job-worker=262144"
|
|
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
|
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
|
"memorysetup-temp-allocator-size-audio-worker=65536"
|
|
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
|
"memorysetup-temp-allocator-size-gfx=262144"
|
|
Player connection [8402154048] Target information:
|
|
|
|
Player connection [8402154048] * "[IP] 192.168.0.110 [Port] 0 [Flags] 2 [Guid] 3301657026 [EditorId] 3301657026 [Version] 1048832 [Id] OSXEditor(0,Seanui-MacBookPro.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
|
|
|
|
Player connection [8402154048] Host joined multi-casting on [225.0.0.222:54997]...
|
|
Player connection [8402154048] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
|
JobSystem: Creating JobQueue using job-worker-count value 4
|
|
Input System module state changed to: Initialized.
|
|
[Physics::Module] Initialized fallback backend.
|
|
[Physics::Module] Id: 0xdecafbad
|
|
Library Redirect Path: Library/
|
|
[Physics::Module] Selected backend.
|
|
[Physics::Module] Name: PhysX
|
|
[Physics::Module] Id: 0xf2b8ea05
|
|
[Physics::Module] SDK Version: 4.1.2
|
|
[Physics::Module] Integration Version: 1.0.0
|
|
[Physics::Module] Threading Mode: Multi-Threaded
|
|
Refreshing native plugins compatible for Editor in 4.98 ms, found 2 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Initialize engine version: 6000.2.2f1 (ea398eefe1c2)
|
|
[Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Resources/UnitySubsystems
|
|
[Subsystems] Discovering subsystems at path /Users/seankim/1.Program/7. Unity/Practice_Unity/Assets
|
|
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
|
|
preferred device: Apple M1 Pro (high power)
|
|
Metal devices available: 1
|
|
0: Apple M1 Pro (high power)
|
|
Using device Apple M1 Pro (high power)
|
|
Initializing Metal device caps: Apple M1 Pro
|
|
Mac GPU Family: 2
|
|
Apple GPU Family: 7
|
|
MSL Version: 3.0
|
|
Has Float MSAA: 1
|
|
Has Float Filtering: 1
|
|
ReadWrite Texture Tier: 2
|
|
[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 10410, path: "/Applications/Unity Hub.app/Contents/Frameworks/UnityLicensingClient_V1.app/Contents/MacOS/Unity.Licensing.Client")
|
|
[Licensing::Module] LicensingClient has failed validation; ignoring
|
|
[Licensing::Client] Error: HandshakeResponse reported an error:
|
|
ResponseCode: 505
|
|
ResponseStatus: Unsupported protocol version '1.17.2'.
|
|
[Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-seankim"
|
|
[Licensing::IpcConnector] LicenseClient-seankim channel disconnected successfully.
|
|
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-seankim-6000.2.2" at "2025-09-17T16:13:13.182161Z"
|
|
[Licensing::Client] Code 1 while verifying Licensing Client signature (process Id: 19891, path: "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Frameworks/UnityLicensingClient.app/Contents/MacOS/Unity.Licensing.Client")
|
|
[Licensing::Module] LicensingClient has failed validation; ignoring
|
|
[Licensing::Client] Handshaking with LicensingClient:
|
|
Version: 1.17.2+ff71f16
|
|
Session Id: a8ca3765b11644a48256a652050bf5a7
|
|
Correlation Id: 8f60eebd42cd43dc5c84ce1927f04d75
|
|
External correlation Id: 936150926678332463
|
|
Machine Id: L1E+DpWPuBBsZGrjgTWuGS/Z64k=
|
|
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-seankim-6000.2.2" (connect: 0.00s, validation: 0.00s, handshake: 0.02s)
|
|
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-seankim-6000.2.2-notifications" at "2025-09-17T16:13:13.202314Z"
|
|
[Licensing::Module] Licensing Background thread has ended after 0.58s
|
|
Initialize mono
|
|
Mono path[0] = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed'
|
|
Mono path[1] = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit-macos'
|
|
Mono config path = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MonoBleedingEdge/etc'
|
|
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56992
|
|
Begin MonoManager ReloadAssembly
|
|
Registering precompiled unity dll's ...
|
|
Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
|
|
Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
|
|
Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Module] License group:
|
|
Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX
|
|
Product: Unity Personal
|
|
Type: ULF
|
|
Expiration: 2025-10-24T17:12:53Z
|
|
[Licensing::Module] License group:
|
|
Id: 14569339450714-UnityPersXXXX
|
|
Product: Unity Personal
|
|
Type: Assigned
|
|
Expiration: Unlimited
|
|
Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Module] License group:
|
|
Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX
|
|
Product: Unity Personal
|
|
Type: ULF
|
|
Expiration: 2025-10-24T17:12:53Z
|
|
[Licensing::Module] License group:
|
|
Id: 14569339450714-UnityPersXXXX
|
|
Product: Unity Personal
|
|
Type: Assigned
|
|
Expiration: Unlimited
|
|
Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
|
|
Registered in 0.005852 seconds.
|
|
- Loaded All Assemblies, in 0.347 seconds
|
|
[usbmuxd] Start listen thread
|
|
[usbmuxd] Listen thread started
|
|
[usbmuxd] Send listen message
|
|
Native extension for iOS target not found
|
|
Native extension for Android target not found
|
|
Android Extension - Scanning For ADB Devices 92 ms
|
|
Native extension for WindowsStandalone target not found
|
|
Native extension for OSXStandalone target not found
|
|
Native extension for WebGL target not found
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.548 seconds
|
|
Domain Reload Profiling: 896ms
|
|
BeginReloadAssembly (102ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (0ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (1ms)
|
|
RebuildCommonClasses (33ms)
|
|
RebuildNativeTypeToScriptingClass (11ms)
|
|
initialDomainReloadingComplete (42ms)
|
|
LoadAllAssembliesAndSetupDomain (159ms)
|
|
LoadAssemblies (104ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (154ms)
|
|
TypeCache.Refresh (152ms)
|
|
TypeCache.ScanAssembly (139ms)
|
|
BuildScriptInfoCaches (0ms)
|
|
ResolveRequiredComponents (0ms)
|
|
FinalizeReload (549ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (508ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (282ms)
|
|
SetLoadedEditorAssemblies (4ms)
|
|
BeforeProcessingInitializeOnLoad (66ms)
|
|
ProcessInitializeOnLoadAttributes (97ms)
|
|
ProcessInitializeOnLoadMethodAttributes (58ms)
|
|
AfterProcessingInitializeOnLoad (0ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (0ms)
|
|
========================================================================
|
|
Worker process is ready to serve import requests
|
|
Import Worker Mode flag is 0x00
|
|
Begin MonoManager ReloadAssembly
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Module] License group:
|
|
Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX
|
|
Product: Unity Personal
|
|
Type: ULF
|
|
Expiration: 2025-10-24T17:12:53Z
|
|
[Licensing::Module] License group:
|
|
Id: 14569339450714-UnityPersXXXX
|
|
Product: Unity Personal
|
|
Type: Assigned
|
|
Expiration: Unlimited
|
|
- Loaded All Assemblies, in 0.596 seconds
|
|
Refreshing native plugins compatible for Editor in 0.57 ms, found 2 plugins.
|
|
Native extension for iOS target not found
|
|
Native extension for Android target not found
|
|
Native extension for WindowsStandalone target not found
|
|
Native extension for OSXStandalone target not found
|
|
Native extension for WebGL target not found
|
|
Package Manager log level set to [2]
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.728 seconds
|
|
Domain Reload Profiling: 1324ms
|
|
BeginReloadAssembly (126ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (5ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (37ms)
|
|
RebuildCommonClasses (35ms)
|
|
RebuildNativeTypeToScriptingClass (11ms)
|
|
initialDomainReloadingComplete (28ms)
|
|
LoadAllAssembliesAndSetupDomain (395ms)
|
|
LoadAssemblies (232ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (212ms)
|
|
TypeCache.Refresh (167ms)
|
|
TypeCache.ScanAssembly (151ms)
|
|
BuildScriptInfoCaches (33ms)
|
|
ResolveRequiredComponents (9ms)
|
|
FinalizeReload (728ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (617ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (23ms)
|
|
SetLoadedEditorAssemblies (4ms)
|
|
BeforeProcessingInitializeOnLoad (153ms)
|
|
ProcessInitializeOnLoadAttributes (397ms)
|
|
ProcessInitializeOnLoadMethodAttributes (39ms)
|
|
AfterProcessingInitializeOnLoad (1ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (2ms)
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Launching external process: /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/UnityShaderCompiler
|
|
Launched and connected shader compiler UnityShaderCompiler after 0.03 seconds
|
|
Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 47 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6128 unused Assets / (7.8 MB). Loaded Objects now: 6680.
|
|
Memory consumption went from 148.9 MB to 141.1 MB.
|
|
Total: 9.114042 ms (FindLiveObjects: 0.877042 ms CreateObjectMapping: 0.207750 ms MarkObjects: 4.943709 ms DeleteObjects: 3.085167 ms)
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 849047.470663 seconds.
|
|
path: Assets/Scenes/SampleScene.unity
|
|
artifactKey: Guid(99c9720ab356a0642a771bea13969a05) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Scenes/SampleScene.unity using Guid(99c9720ab356a0642a771bea13969a05) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'cc30d632e78bbe1cf09861b72a0a95a4') in 0.002628917 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
|
|
|
========================================================================
|
|
Received Prepare
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Refreshing native plugins compatible for Editor in 0.52 ms, found 2 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 47 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6119 unused Assets / (4.4 MB). Loaded Objects now: 6682.
|
|
Memory consumption went from 145.2 MB to 140.8 MB.
|
|
Total: 49.217208 ms (FindLiveObjects: 0.454833 ms CreateObjectMapping: 0.225125 ms MarkObjects: 45.941750 ms DeleteObjects: 2.594458 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
Thread 0x16cdbf000 may have been prematurely finalized
|
|
- Loaded All Assemblies, in 0.732 seconds
|
|
Refreshing native plugins compatible for Editor in 0.41 ms, found 2 plugins.
|
|
Native extension for iOS target not found
|
|
Native extension for Android target not found
|
|
Native extension for WindowsStandalone target not found
|
|
Native extension for OSXStandalone target not found
|
|
Native extension for WebGL target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.772 seconds
|
|
Domain Reload Profiling: 1508ms
|
|
BeginReloadAssembly (221ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (14ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (99ms)
|
|
RebuildCommonClasses (35ms)
|
|
RebuildNativeTypeToScriptingClass (12ms)
|
|
initialDomainReloadingComplete (32ms)
|
|
LoadAllAssembliesAndSetupDomain (434ms)
|
|
LoadAssemblies (309ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (176ms)
|
|
TypeCache.Refresh (29ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (134ms)
|
|
ResolveRequiredComponents (10ms)
|
|
FinalizeReload (773ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (655ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (26ms)
|
|
SetLoadedEditorAssemblies (5ms)
|
|
BeforeProcessingInitializeOnLoad (166ms)
|
|
ProcessInitializeOnLoadAttributes (416ms)
|
|
ProcessInitializeOnLoadMethodAttributes (41ms)
|
|
AfterProcessingInitializeOnLoad (1ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (2ms)
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Refreshing native plugins compatible for Editor in 0.41 ms, found 2 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 47 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6126 unused Assets / (7.6 MB). Loaded Objects now: 6685.
|
|
Memory consumption went from 161.1 MB to 153.5 MB.
|
|
Total: 9.006000 ms (FindLiveObjects: 0.350084 ms CreateObjectMapping: 0.191958 ms MarkObjects: 4.776750 ms DeleteObjects: 3.686333 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
Thread 0x16b2e7000 may have been prematurely finalized
|
|
- Loaded All Assemblies, in 0.569 seconds
|
|
Refreshing native plugins compatible for Editor in 0.32 ms, found 2 plugins.
|
|
Native extension for iOS target not found
|
|
Native extension for Android target not found
|
|
Native extension for WindowsStandalone target not found
|
|
Native extension for OSXStandalone target not found
|
|
Native extension for WebGL target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.719 seconds
|
|
Domain Reload Profiling: 1291ms
|
|
BeginReloadAssembly (167ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (6ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (67ms)
|
|
RebuildCommonClasses (34ms)
|
|
RebuildNativeTypeToScriptingClass (12ms)
|
|
initialDomainReloadingComplete (18ms)
|
|
LoadAllAssembliesAndSetupDomain (342ms)
|
|
LoadAssemblies (221ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (164ms)
|
|
TypeCache.Refresh (10ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (142ms)
|
|
ResolveRequiredComponents (9ms)
|
|
FinalizeReload (719ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (606ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (22ms)
|
|
SetLoadedEditorAssemblies (5ms)
|
|
BeforeProcessingInitializeOnLoad (138ms)
|
|
ProcessInitializeOnLoadAttributes (402ms)
|
|
ProcessInitializeOnLoadMethodAttributes (39ms)
|
|
AfterProcessingInitializeOnLoad (1ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (2ms)
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Refreshing native plugins compatible for Editor in 0.41 ms, found 2 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 47 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6126 unused Assets / (7.4 MB). Loaded Objects now: 6687.
|
|
Memory consumption went from 157.9 MB to 150.5 MB.
|
|
Total: 8.394417 ms (FindLiveObjects: 0.373000 ms CreateObjectMapping: 0.198208 ms MarkObjects: 4.751708 ms DeleteObjects: 3.070833 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
AssetImportWorkerClient::OnTransportError - code=2 error=End of file
|