Practice_Unity/Logs/AssetImportWorker1.log
SeonKyu_Kim b2e290df76 작업
시야감지 작업 완료
에너미 상태 완료
상태 변환 로직 완료

필요한건 todo 파일 보면서 확인 할 것
Todo
1. 에너미 추가학기 위한 path 하는 작업 하기
2025-09-24 18:06:09 +09:00

8920 lines
559 KiB
Plaintext

Unity Editor version: 6000.2.2f1 (ea398eefe1c2)
Branch: 6000.2/staging
Build type: Release
Batch mode: YES
macOS version: Version 15.6.1 (Build 24G90)
Darwin version: 24.6.0
Architecture: arm64
Running under Rosetta: NO
Available memory: 24576 MB
Date: 2025-09-24T00:20:13Z
[Licensing::Module] Trying to connect to existing licensing client channel...
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ta9" at "2025-09-24T00:20:13.650189Z"
[Licensing::Client] Code 1 while verifying Licensing Client signature (process Id: 4701, path: "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Frameworks/UnityLicensingClient.app/Contents/MacOS/Unity.Licensing.Client")
[Licensing::Module] LicensingClient has failed validation; ignoring
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.17.2+ff71f16
Session Id: 23467f55e08d4af6a17cc2d2971ad173
Correlation Id: 509f23bddd7d07fe204b771f96ab26b4
External correlation Id: 7199072028757071751
Machine Id: BEpxCz+pMrKzdY+p7VM7BZwoSBk=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-ta9" (connect: 0.00s, validation: 0.00s, handshake: 0.01s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ta9-notifications" at "2025-09-24T00:20:13.662861Z"
[Licensing::Module] Licensing Background thread has ended after 0.01s
COMMAND LINE ARGUMENTS:
/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MacOS/Unity
-adb2
-batchMode
-noUpm
-name
AssetImportWorker1
-projectPath
/Users/ta9/DEV/Study/Practice_Unity
-logFile
Logs/AssetImportWorker1.log
-srvPort
62020
-licensingIpc
LicenseClient-ta9
-job-worker-count
5
-background-job-worker-count
8
-gc-helper-count
1
-name AssetImport
Successfully changed project path to: /Users/ta9/DEV/Study/Practice_Unity
/Users/ta9/DEV/Study/Practice_Unity
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [8439554240] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [8439554240] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 5
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
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Library Redirect Path: Library/
[Physics::Module] Selected backend.
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: 14569339450714-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
Refreshing native plugins compatible for Editor in 3.03 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.2.2f1 (ea398eefe1c2)
[Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path /Users/ta9/DEV/Study/Practice_Unity/Assets
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Metal devices available: 1
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Using device Apple M4 Pro (high power)
Initializing Metal device caps: Apple M4 Pro
Mac GPU Family: 2
Apple GPU Family: 9
MSL Version: 3.0
Has Float MSAA: 1
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Initialize mono
Mono path[0] = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed'
Mono path[1] = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit-macos'
Mono config path = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56920
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
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- Loaded All Assemblies, in 0.215 seconds
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[usbmuxd] Attached: 21 00008120-001451DA2690C01E
[usbmuxd] Attached: 20 00008103-000870243EEA001E
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
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Domain Reload Profiling: 451ms
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ProcessInitializeOnLoadMethodAttributes (35ms)
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 0.392 seconds
Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.349 seconds
Domain Reload Profiling: 742ms
BeginReloadAssembly (73ms)
ExecutionOrderSort (0ms)
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ProcessInitializeOnLoadAttributes (188ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Launching external process: /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/UnityShaderCompiler
Launched and connected shader compiler UnityShaderCompiler after 0.02 seconds
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6153 unused Assets / (4.9 MB). Loaded Objects now: 6714.
Memory consumption went from 141.3 MB to 136.4 MB.
Total: 5.503958 ms (FindLiveObjects: 0.593958 ms CreateObjectMapping: 0.123250 ms MarkObjects: 3.026041 ms DeleteObjects: 1.760375 ms)
========================================================================
Received Import Request.
Time since last request: 340111.040813 seconds.
path: Assets/Scripts/Movements
artifactKey: Guid(b46648cf714a04744a4c5019207c572f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/Movements using Guid(b46648cf714a04744a4c5019207c572f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '95e7cbf153b6dc8a4a79efbf8b767b18') in 0.002234791 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
[usbmuxd] Detached: 21 00008120-001451DA2690C01E
[usbmuxd] Attached: 22 00008120-001451DA2690C01E
========================================================================
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (5.3 MB). Loaded Objects now: 6716.
Memory consumption went from 137.1 MB to 131.7 MB.
Total: 13.038542 ms (FindLiveObjects: 0.295958 ms CreateObjectMapping: 0.089667 ms MarkObjects: 11.118000 ms DeleteObjects: 1.534792 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x33136f000 may have been prematurely finalized
- Loaded All Assemblies, in 0.402 seconds
Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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Domain Reload Profiling: 752ms
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (5.8 MB). Loaded Objects now: 6718.
Memory consumption went from 145.7 MB to 139.8 MB.
Total: 4.941959 ms (FindLiveObjects: 0.271083 ms CreateObjectMapping: 0.119583 ms MarkObjects: 2.947584 ms DeleteObjects: 1.603167 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (3.7 MB). Loaded Objects now: 6718.
Memory consumption went from 139.5 MB to 135.8 MB.
Total: 22.333917 ms (FindLiveObjects: 0.456125 ms CreateObjectMapping: 0.184917 ms MarkObjects: 20.415667 ms DeleteObjects: 1.277000 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.461 seconds
Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.341 seconds
Domain Reload Profiling: 804ms
BeginReloadAssembly (114ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (46ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (16ms)
LoadAllAssembliesAndSetupDomain (306ms)
LoadAssemblies (221ms)
RebuildTransferFunctionScriptingTraits (0ms)
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TypeCache.Refresh (12ms)
TypeCache.ScanAssembly (1ms)
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ResolveRequiredComponents (6ms)
FinalizeReload (341ms)
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RebuildScriptCaches (0ms)
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LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
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BeforeProcessingInitializeOnLoad (73ms)
ProcessInitializeOnLoadAttributes (172ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (5.5 MB). Loaded Objects now: 6720.
Memory consumption went from 145.6 MB to 140.0 MB.
Total: 4.624916 ms (FindLiveObjects: 0.266500 ms CreateObjectMapping: 0.100875 ms MarkObjects: 2.850583 ms DeleteObjects: 1.406334 ms)
Prepare: number of updated asset objects reloaded= 0
[usbmuxd] Detached: 22 00008120-001451DA2690C01E
[usbmuxd] Attached: 23 00008120-00160D6A3468C01E
[usbmuxd] Detached: 23 00008120-00160D6A3468C01E
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (5.3 MB). Loaded Objects now: 6720.
Memory consumption went from 139.5 MB to 134.3 MB.
Total: 18.726875 ms (FindLiveObjects: 0.313333 ms CreateObjectMapping: 0.114334 ms MarkObjects: 17.135667 ms DeleteObjects: 1.163209 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (5.6 MB). Loaded Objects now: 6720.
Memory consumption went from 139.6 MB to 134.0 MB.
Total: 12.634292 ms (FindLiveObjects: 0.305125 ms CreateObjectMapping: 0.099375 ms MarkObjects: 10.710750 ms DeleteObjects: 1.518750 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.421 seconds
Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.342 seconds
Domain Reload Profiling: 765ms
BeginReloadAssembly (125ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (51ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (258ms)
LoadAssemblies (180ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (111ms)
TypeCache.Refresh (11ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (89ms)
ResolveRequiredComponents (6ms)
FinalizeReload (342ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (276ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (64ms)
ProcessInitializeOnLoadAttributes (179ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (5.4 MB). Loaded Objects now: 6722.
Memory consumption went from 145.6 MB to 140.3 MB.
Total: 3.854583 ms (FindLiveObjects: 0.232125 ms CreateObjectMapping: 0.098333 ms MarkObjects: 2.585542 ms DeleteObjects: 0.938167 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (5.9 MB). Loaded Objects now: 6722.
Memory consumption went from 139.6 MB to 133.7 MB.
Total: 6.831500 ms (FindLiveObjects: 0.302375 ms CreateObjectMapping: 0.117083 ms MarkObjects: 4.719292 ms DeleteObjects: 1.692500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.31 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (5.1 MB). Loaded Objects now: 6722.
Memory consumption went from 139.8 MB to 134.7 MB.
Total: 7.425167 ms (FindLiveObjects: 0.263125 ms CreateObjectMapping: 0.103875 ms MarkObjects: 5.617708 ms DeleteObjects: 1.440250 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.413 seconds
Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.338 seconds
Domain Reload Profiling: 753ms
BeginReloadAssembly (109ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (42ms)
RebuildCommonClasses (22ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (13ms)
LoadAllAssembliesAndSetupDomain (264ms)
LoadAssemblies (184ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (112ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (91ms)
ResolveRequiredComponents (5ms)
FinalizeReload (338ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (274ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (66ms)
ProcessInitializeOnLoadAttributes (173ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (2ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (5.2 MB). Loaded Objects now: 6724.
Memory consumption went from 145.8 MB to 140.6 MB.
Total: 4.613167 ms (FindLiveObjects: 0.251125 ms CreateObjectMapping: 0.104292 ms MarkObjects: 2.935167 ms DeleteObjects: 1.322291 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (5.6 MB). Loaded Objects now: 6724.
Memory consumption went from 139.9 MB to 134.3 MB.
Total: 5.540791 ms (FindLiveObjects: 0.276209 ms CreateObjectMapping: 0.098625 ms MarkObjects: 3.791459 ms DeleteObjects: 1.373875 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.422 seconds
Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.341 seconds
Domain Reload Profiling: 765ms
BeginReloadAssembly (137ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (7ms)
BackupInstance (0ms)
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initialDomainReloadingComplete (15ms)
LoadAllAssembliesAndSetupDomain (242ms)
LoadAssemblies (175ms)
RebuildTransferFunctionScriptingTraits (0ms)
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TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (85ms)
ResolveRequiredComponents (6ms)
FinalizeReload (341ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (273ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (64ms)
ProcessInitializeOnLoadAttributes (174ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.47 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (5.3 MB). Loaded Objects now: 6726.
Memory consumption went from 145.8 MB to 140.5 MB.
Total: 4.836041 ms (FindLiveObjects: 0.253125 ms CreateObjectMapping: 0.090083 ms MarkObjects: 3.101709 ms DeleteObjects: 1.390625 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (5.6 MB). Loaded Objects now: 6726.
Memory consumption went from 139.9 MB to 134.3 MB.
Total: 8.667125 ms (FindLiveObjects: 0.307042 ms CreateObjectMapping: 0.204333 ms MarkObjects: 6.546542 ms DeleteObjects: 1.609042 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.441 seconds
Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.344 seconds
Domain Reload Profiling: 787ms
BeginReloadAssembly (111ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (47ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (292ms)
LoadAssemblies (209ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (111ms)
TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (92ms)
ResolveRequiredComponents (6ms)
FinalizeReload (344ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (280ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (67ms)
ProcessInitializeOnLoadAttributes (179ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (5.6 MB). Loaded Objects now: 6728.
Memory consumption went from 145.9 MB to 140.3 MB.
Total: 4.366000 ms (FindLiveObjects: 0.272750 ms CreateObjectMapping: 0.100416 ms MarkObjects: 2.747250 ms DeleteObjects: 1.245375 ms)
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (5.3 MB). Loaded Objects now: 6728.
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Total: 15.702834 ms (FindLiveObjects: 0.309625 ms CreateObjectMapping: 0.098458 ms MarkObjects: 14.002959 ms DeleteObjects: 1.291583 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (5.5 MB). Loaded Objects now: 6728.
Memory consumption went from 139.9 MB to 134.3 MB.
Total: 4.788208 ms (FindLiveObjects: 0.267250 ms CreateObjectMapping: 0.099167 ms MarkObjects: 2.962875 ms DeleteObjects: 1.458708 ms)
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Client] Successfully resolved entitlement details
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Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (5.3 MB). Loaded Objects now: 6730.
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========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (5.4 MB). Loaded Objects now: 6730.
Memory consumption went from 139.8 MB to 134.4 MB.
Total: 4.744750 ms (FindLiveObjects: 0.266625 ms CreateObjectMapping: 0.103625 ms MarkObjects: 3.119750 ms DeleteObjects: 1.254458 ms)
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Client] Successfully resolved entitlement details
Thread 0x16bdeb000 may have been prematurely finalized
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Refreshing native plugins compatible for Editor in 0.40 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (5.4 MB). Loaded Objects now: 6732.
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========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (4.9 MB). Loaded Objects now: 6732.
Memory consumption went from 139.9 MB to 135.0 MB.
Total: 5.509708 ms (FindLiveObjects: 0.304708 ms CreateObjectMapping: 0.107458 ms MarkObjects: 3.772125 ms DeleteObjects: 1.325083 ms)
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Thread 0x16bdeb000 may have been prematurely finalized
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Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (5.5 MB). Loaded Objects now: 6734.
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========================================================================
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (5.5 MB). Loaded Objects now: 6734.
Memory consumption went from 139.8 MB to 134.3 MB.
Total: 15.108708 ms (FindLiveObjects: 0.309542 ms CreateObjectMapping: 0.110666 ms MarkObjects: 13.077959 ms DeleteObjects: 1.610083 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 2714.951632 seconds.
path: Assets/Scripts/Controllers/EnemyController.cs
artifactKey: Guid(885b7b223928c415db07239e793bbe36) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/Controllers/EnemyController.cs using Guid(885b7b223928c415db07239e793bbe36) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f0d0bbccf3c787bda3591b02985cc1d7') in 0.001426042 seconds
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Client] Successfully resolved entitlement details
Thread 0x16ba17000 may have been prematurely finalized
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Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
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ExecutionOrderSort (0ms)
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (5.3 MB). Loaded Objects now: 6736.
Memory consumption went from 145.9 MB to 140.5 MB.
Total: 4.550291 ms (FindLiveObjects: 0.246916 ms CreateObjectMapping: 0.105125 ms MarkObjects: 2.902833 ms DeleteObjects: 1.295041 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (5.5 MB). Loaded Objects now: 6736.
Memory consumption went from 139.8 MB to 134.3 MB.
Total: 17.812292 ms (FindLiveObjects: 0.322041 ms CreateObjectMapping: 0.215292 ms MarkObjects: 15.855708 ms DeleteObjects: 1.418500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.32 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (5.5 MB). Loaded Objects now: 6736.
Memory consumption went from 139.8 MB to 134.3 MB.
Total: 9.167250 ms (FindLiveObjects: 0.270500 ms CreateObjectMapping: 0.109750 ms MarkObjects: 7.247000 ms DeleteObjects: 1.539750 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (6.0 MB). Loaded Objects now: 6736.
Memory consumption went from 139.8 MB to 133.8 MB.
Total: 5.656167 ms (FindLiveObjects: 0.276334 ms CreateObjectMapping: 0.118083 ms MarkObjects: 3.701458 ms DeleteObjects: 1.560000 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (5.5 MB). Loaded Objects now: 6736.
Memory consumption went from 139.8 MB to 134.3 MB.
Total: 10.306042 ms (FindLiveObjects: 0.302417 ms CreateObjectMapping: 0.108500 ms MarkObjects: 8.388042 ms DeleteObjects: 1.506583 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (4.5 MB). Loaded Objects now: 6736.
Memory consumption went from 139.8 MB to 135.4 MB.
Total: 20.237167 ms (FindLiveObjects: 0.341000 ms CreateObjectMapping: 0.179375 ms MarkObjects: 18.270958 ms DeleteObjects: 1.445542 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.570 seconds
Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.387 seconds
Domain Reload Profiling: 959ms
BeginReloadAssembly (187ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (67ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (22ms)
LoadAllAssembliesAndSetupDomain (336ms)
LoadAssemblies (206ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (164ms)
TypeCache.Refresh (21ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (131ms)
ResolveRequiredComponents (7ms)
FinalizeReload (387ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (310ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (19ms)
SetLoadedEditorAssemblies (6ms)
BeforeProcessingInitializeOnLoad (83ms)
ProcessInitializeOnLoadAttributes (179ms)
ProcessInitializeOnLoadMethodAttributes (22ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (5.4 MB). Loaded Objects now: 6738.
Memory consumption went from 145.8 MB to 140.4 MB.
Total: 4.565208 ms (FindLiveObjects: 0.254000 ms CreateObjectMapping: 0.100625 ms MarkObjects: 2.836750 ms DeleteObjects: 1.373375 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 1.16 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (5.4 MB). Loaded Objects now: 6738.
Memory consumption went from 139.8 MB to 134.4 MB.
Total: 9.091041 ms (FindLiveObjects: 0.427708 ms CreateObjectMapping: 0.111292 ms MarkObjects: 6.735291 ms DeleteObjects: 1.816584 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6145 unused Assets / (5.0 MB). Loaded Objects now: 6739.
Memory consumption went from 139.9 MB to 134.9 MB.
Total: 13.640250 ms (FindLiveObjects: 0.385667 ms CreateObjectMapping: 0.185291 ms MarkObjects: 11.462292 ms DeleteObjects: 1.606667 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6145 unused Assets / (5.5 MB). Loaded Objects now: 6739.
Memory consumption went from 139.9 MB to 134.4 MB.
Total: 4.644375 ms (FindLiveObjects: 0.262000 ms CreateObjectMapping: 0.104584 ms MarkObjects: 2.983791 ms DeleteObjects: 1.293708 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6146 unused Assets / (5.5 MB). Loaded Objects now: 6740.
Memory consumption went from 139.9 MB to 134.4 MB.
Total: 4.696541 ms (FindLiveObjects: 0.265208 ms CreateObjectMapping: 0.104125 ms MarkObjects: 2.954041 ms DeleteObjects: 1.372583 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6146 unused Assets / (5.3 MB). Loaded Objects now: 6740.
Memory consumption went from 139.8 MB to 134.6 MB.
Total: 4.872917 ms (FindLiveObjects: 0.266250 ms CreateObjectMapping: 0.110083 ms MarkObjects: 3.025291 ms DeleteObjects: 1.471000 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 1.37 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6147 unused Assets / (5.6 MB). Loaded Objects now: 6741.
Memory consumption went from 139.9 MB to 134.3 MB.
Total: 4.538667 ms (FindLiveObjects: 0.266167 ms CreateObjectMapping: 0.102792 ms MarkObjects: 2.997041 ms DeleteObjects: 1.172542 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6147 unused Assets / (4.8 MB). Loaded Objects now: 6741.
Memory consumption went from 139.9 MB to 135.1 MB.
Total: 13.595583 ms (FindLiveObjects: 0.319166 ms CreateObjectMapping: 0.097792 ms MarkObjects: 11.875916 ms DeleteObjects: 1.302375 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.32 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.5 MB). Loaded Objects now: 6742.
Memory consumption went from 139.8 MB to 134.4 MB.
Total: 9.060750 ms (FindLiveObjects: 0.294458 ms CreateObjectMapping: 0.113958 ms MarkObjects: 7.061834 ms DeleteObjects: 1.590291 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6147 unused Assets / (5.4 MB). Loaded Objects now: 6741.
Memory consumption went from 139.9 MB to 134.5 MB.
Total: 13.696375 ms (FindLiveObjects: 0.338500 ms CreateObjectMapping: 0.114917 ms MarkObjects: 11.937625 ms DeleteObjects: 1.304833 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6147 unused Assets / (5.3 MB). Loaded Objects now: 6741.
Memory consumption went from 139.9 MB to 134.6 MB.
Total: 4.232125 ms (FindLiveObjects: 0.235416 ms CreateObjectMapping: 0.097959 ms MarkObjects: 2.680084 ms DeleteObjects: 1.218500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6147 unused Assets / (5.7 MB). Loaded Objects now: 6741.
Memory consumption went from 139.9 MB to 134.2 MB.
Total: 5.222250 ms (FindLiveObjects: 0.273541 ms CreateObjectMapping: 0.108833 ms MarkObjects: 3.120542 ms DeleteObjects: 1.719167 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.409 seconds
Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.344 seconds
Domain Reload Profiling: 756ms
BeginReloadAssembly (130ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (7ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (53ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (6ms)
initialDomainReloadingComplete (13ms)
LoadAllAssembliesAndSetupDomain (241ms)
LoadAssemblies (163ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (109ms)
TypeCache.Refresh (11ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (89ms)
ResolveRequiredComponents (6ms)
FinalizeReload (344ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (278ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (64ms)
ProcessInitializeOnLoadAttributes (180ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6154 unused Assets / (5.5 MB). Loaded Objects now: 6743.
Memory consumption went from 145.8 MB to 140.3 MB.
Total: 4.314750 ms (FindLiveObjects: 0.270333 ms CreateObjectMapping: 0.093708 ms MarkObjects: 2.785917 ms DeleteObjects: 1.164334 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6147 unused Assets / (5.8 MB). Loaded Objects now: 6743.
Memory consumption went from 139.9 MB to 134.1 MB.
Total: 5.661458 ms (FindLiveObjects: 0.279000 ms CreateObjectMapping: 0.106667 ms MarkObjects: 3.954833 ms DeleteObjects: 1.320708 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16baa3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.382 seconds
Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.343 seconds
Domain Reload Profiling: 727ms
BeginReloadAssembly (108ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (49ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (239ms)
LoadAssemblies (152ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (111ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (90ms)
ResolveRequiredComponents (9ms)
FinalizeReload (343ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (276ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (66ms)
ProcessInitializeOnLoadAttributes (177ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6154 unused Assets / (5.4 MB). Loaded Objects now: 6745.
Memory consumption went from 145.8 MB to 140.4 MB.
Total: 4.357167 ms (FindLiveObjects: 0.262583 ms CreateObjectMapping: 0.109250 ms MarkObjects: 2.738958 ms DeleteObjects: 1.246042 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6147 unused Assets / (5.6 MB). Loaded Objects now: 6745.
Memory consumption went from 139.9 MB to 134.4 MB.
Total: 20.930250 ms (FindLiveObjects: 0.307041 ms CreateObjectMapping: 0.101625 ms MarkObjects: 19.178583 ms DeleteObjects: 1.342750 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16baa3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.383 seconds
Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.360 seconds
Domain Reload Profiling: 745ms
BeginReloadAssembly (107ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (43ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (240ms)
LoadAssemblies (161ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (108ms)
TypeCache.Refresh (12ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (87ms)
ResolveRequiredComponents (6ms)
FinalizeReload (360ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (293ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (3ms)
BeforeProcessingInitializeOnLoad (72ms)
ProcessInitializeOnLoadAttributes (184ms)
ProcessInitializeOnLoadMethodAttributes (26ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6154 unused Assets / (5.6 MB). Loaded Objects now: 6747.
Memory consumption went from 145.8 MB to 140.2 MB.
Total: 4.366375 ms (FindLiveObjects: 0.267167 ms CreateObjectMapping: 0.091166 ms MarkObjects: 2.773584 ms DeleteObjects: 1.233958 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.5 MB). Loaded Objects now: 6748.
Memory consumption went from 139.9 MB to 134.4 MB.
Total: 20.598208 ms (FindLiveObjects: 0.308166 ms CreateObjectMapping: 0.200375 ms MarkObjects: 18.628500 ms DeleteObjects: 1.459875 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16baa3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.397 seconds
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
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Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.6 MB). Loaded Objects now: 6750.
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Total: 4.710375 ms (FindLiveObjects: 0.262416 ms CreateObjectMapping: 0.133209 ms MarkObjects: 3.106250 ms DeleteObjects: 1.208333 ms)
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========================================================================
Received Import Request.
Time since last request: 15599.944309 seconds.
path: Assets/Scripts/AI/Detection.cs
artifactKey: Guid(003981c30030c4c4c89e2eeb808ad532) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6147 unused Assets / (5.5 MB). Loaded Objects now: 6749.
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Total: 4.370458 ms (FindLiveObjects: 0.259917 ms CreateObjectMapping: 0.109042 ms MarkObjects: 2.829708 ms DeleteObjects: 1.171541 ms)
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========================================================================
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Thread 0x16baa3000 may have been prematurely finalized
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Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6154 unused Assets / (5.4 MB). Loaded Objects now: 6751.
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========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.4 MB). Loaded Objects now: 6752.
Memory consumption went from 139.9 MB to 134.5 MB.
Total: 4.325500 ms (FindLiveObjects: 0.271833 ms CreateObjectMapping: 0.097083 ms MarkObjects: 2.848709 ms DeleteObjects: 1.107708 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
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Begin MonoManager ReloadAssembly
Thread 0x16ba17000 may have been prematurely finalized
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Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.3 MB). Loaded Objects now: 6754.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.6 MB). Loaded Objects now: 6754.
Memory consumption went from 139.9 MB to 134.4 MB.
Total: 5.562333 ms (FindLiveObjects: 0.269750 ms CreateObjectMapping: 0.103083 ms MarkObjects: 3.851750 ms DeleteObjects: 1.337417 ms)
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========================================================================
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Begin MonoManager ReloadAssembly
Thread 0x16bd5f000 may have been prematurely finalized
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Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.5 MB). Loaded Objects now: 6756.
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========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.6 MB). Loaded Objects now: 6756.
Memory consumption went from 139.9 MB to 134.3 MB.
Total: 21.758417 ms (FindLiveObjects: 0.360750 ms CreateObjectMapping: 0.131583 ms MarkObjects: 19.792708 ms DeleteObjects: 1.472958 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Client] Successfully resolved entitlement details
Thread 0x16bd5f000 may have been prematurely finalized
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Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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Domain Reload Profiling: 721ms
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ExecutionOrderSort (0ms)
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AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.3 MB). Loaded Objects now: 6758.
Memory consumption went from 145.7 MB to 140.3 MB.
Total: 4.377291 ms (FindLiveObjects: 0.242208 ms CreateObjectMapping: 0.110917 ms MarkObjects: 2.753375 ms DeleteObjects: 1.270458 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.3 MB). Loaded Objects now: 6758.
Memory consumption went from 139.9 MB to 134.6 MB.
Total: 11.992875 ms (FindLiveObjects: 0.320583 ms CreateObjectMapping: 0.108459 ms MarkObjects: 10.140500 ms DeleteObjects: 1.422833 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16bd5f000 may have been prematurely finalized
- Loaded All Assemblies, in 0.403 seconds
Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.342 seconds
Domain Reload Profiling: 747ms
BeginReloadAssembly (111ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
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CreateAndSetChildDomain (42ms)
RebuildCommonClasses (22ms)
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initialDomainReloadingComplete (13ms)
LoadAllAssembliesAndSetupDomain (252ms)
LoadAssemblies (179ms)
RebuildTransferFunctionScriptingTraits (0ms)
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TypeCache.Refresh (11ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (87ms)
ResolveRequiredComponents (6ms)
FinalizeReload (342ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (279ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (75ms)
ProcessInitializeOnLoadAttributes (171ms)
ProcessInitializeOnLoadMethodAttributes (22ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.5 MB). Loaded Objects now: 6760.
Memory consumption went from 145.7 MB to 140.3 MB.
Total: 4.255167 ms (FindLiveObjects: 0.250666 ms CreateObjectMapping: 0.097375 ms MarkObjects: 2.772000 ms DeleteObjects: 1.134708 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.6 MB). Loaded Objects now: 6760.
Memory consumption went from 139.9 MB to 134.4 MB.
Total: 18.687458 ms (FindLiveObjects: 0.777750 ms CreateObjectMapping: 0.111667 ms MarkObjects: 16.277542 ms DeleteObjects: 1.520250 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16bd5f000 may have been prematurely finalized
- Loaded All Assemblies, in 0.457 seconds
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.335 seconds
Domain Reload Profiling: 794ms
BeginReloadAssembly (129ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (63ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (291ms)
LoadAssemblies (210ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (110ms)
TypeCache.Refresh (14ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (88ms)
ResolveRequiredComponents (5ms)
FinalizeReload (335ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (270ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (65ms)
ProcessInitializeOnLoadAttributes (173ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.3 MB). Loaded Objects now: 6762.
Memory consumption went from 145.7 MB to 140.4 MB.
Total: 4.689208 ms (FindLiveObjects: 0.278625 ms CreateObjectMapping: 0.104583 ms MarkObjects: 3.067042 ms DeleteObjects: 1.238666 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.6 MB). Loaded Objects now: 6762.
Memory consumption went from 139.9 MB to 134.3 MB.
Total: 17.566833 ms (FindLiveObjects: 0.311208 ms CreateObjectMapping: 0.100250 ms MarkObjects: 15.615000 ms DeleteObjects: 1.540000 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16bd5f000 may have been prematurely finalized
- Loaded All Assemblies, in 0.451 seconds
Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.328 seconds
Domain Reload Profiling: 781ms
BeginReloadAssembly (130ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (61ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (18ms)
LoadAllAssembliesAndSetupDomain (277ms)
LoadAssemblies (204ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (106ms)
TypeCache.Refresh (11ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (87ms)
ResolveRequiredComponents (6ms)
FinalizeReload (328ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (267ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (63ms)
ProcessInitializeOnLoadAttributes (171ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6764.
Memory consumption went from 145.7 MB to 140.3 MB.
Total: 4.169792 ms (FindLiveObjects: 0.262584 ms CreateObjectMapping: 0.111916 ms MarkObjects: 2.681833 ms DeleteObjects: 1.113084 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.31 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (4.4 MB). Loaded Objects now: 6764.
Memory consumption went from 139.9 MB to 135.5 MB.
Total: 5.285167 ms (FindLiveObjects: 0.303125 ms CreateObjectMapping: 0.197125 ms MarkObjects: 3.451709 ms DeleteObjects: 1.332792 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16bd5f000 may have been prematurely finalized
- Loaded All Assemblies, in 0.367 seconds
Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.361 seconds
Domain Reload Profiling: 731ms
BeginReloadAssembly (108ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (43ms)
RebuildCommonClasses (22ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (10ms)
LoadAllAssembliesAndSetupDomain (223ms)
LoadAssemblies (149ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (103ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (86ms)
ResolveRequiredComponents (5ms)
FinalizeReload (362ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (296ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (67ms)
ProcessInitializeOnLoadAttributes (194ms)
ProcessInitializeOnLoadMethodAttributes (25ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6766.
Memory consumption went from 145.7 MB to 140.3 MB.
Total: 4.473709 ms (FindLiveObjects: 0.268333 ms CreateObjectMapping: 0.097458 ms MarkObjects: 2.816458 ms DeleteObjects: 1.290958 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.3 MB). Loaded Objects now: 6766.
Memory consumption went from 139.9 MB to 134.7 MB.
Total: 17.846417 ms (FindLiveObjects: 0.321625 ms CreateObjectMapping: 0.105166 ms MarkObjects: 16.045708 ms DeleteObjects: 1.373625 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.422 seconds
Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.391 seconds
Domain Reload Profiling: 816ms
BeginReloadAssembly (130ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (64ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (6ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (256ms)
LoadAssemblies (174ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (111ms)
TypeCache.Refresh (11ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (92ms)
ResolveRequiredComponents (6ms)
FinalizeReload (391ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (313ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (9ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (75ms)
ProcessInitializeOnLoadAttributes (202ms)
ProcessInitializeOnLoadMethodAttributes (25ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.3 MB). Loaded Objects now: 6768.
Memory consumption went from 145.7 MB to 140.3 MB.
Total: 4.019291 ms (FindLiveObjects: 0.232000 ms CreateObjectMapping: 0.091584 ms MarkObjects: 2.719166 ms DeleteObjects: 0.976166 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.42 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.4 MB). Loaded Objects now: 6768.
Memory consumption went from 139.9 MB to 134.5 MB.
Total: 11.673541 ms (FindLiveObjects: 0.633833 ms CreateObjectMapping: 0.170708 ms MarkObjects: 9.701375 ms DeleteObjects: 1.167083 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.399 seconds
Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.347 seconds
Domain Reload Profiling: 749ms
BeginReloadAssembly (115ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
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CreateAndSetChildDomain (50ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (247ms)
LoadAssemblies (171ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (107ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (89ms)
ResolveRequiredComponents (5ms)
FinalizeReload (347ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (280ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (64ms)
ProcessInitializeOnLoadAttributes (183ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.5 MB). Loaded Objects now: 6770.
Memory consumption went from 145.7 MB to 140.2 MB.
Total: 4.645959 ms (FindLiveObjects: 0.283834 ms CreateObjectMapping: 0.124750 ms MarkObjects: 3.016125 ms DeleteObjects: 1.220709 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.425 seconds
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.368 seconds
Domain Reload Profiling: 795ms
BeginReloadAssembly (134ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (6ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (52ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (254ms)
LoadAssemblies (177ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (106ms)
TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (93ms)
ResolveRequiredComponents (5ms)
FinalizeReload (368ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (302ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (66ms)
ProcessInitializeOnLoadAttributes (200ms)
ProcessInitializeOnLoadMethodAttributes (25ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (2ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6772.
Memory consumption went from 145.7 MB to 140.3 MB.
Total: 5.011625 ms (FindLiveObjects: 0.276375 ms CreateObjectMapping: 0.098042 ms MarkObjects: 3.224167 ms DeleteObjects: 1.412583 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.431 seconds
Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.389 seconds
Domain Reload Profiling: 823ms
BeginReloadAssembly (135ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (58ms)
RebuildCommonClasses (19ms)
RebuildNativeTypeToScriptingClass (6ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (261ms)
LoadAssemblies (169ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (122ms)
TypeCache.Refresh (11ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (104ms)
ResolveRequiredComponents (5ms)
FinalizeReload (389ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (324ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (67ms)
ProcessInitializeOnLoadAttributes (217ms)
ProcessInitializeOnLoadMethodAttributes (30ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.44 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (4.0 MB). Loaded Objects now: 6774.
Memory consumption went from 145.7 MB to 141.7 MB.
Total: 6.143916 ms (FindLiveObjects: 0.277667 ms CreateObjectMapping: 0.104208 ms MarkObjects: 4.021625 ms DeleteObjects: 1.739750 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.3 MB). Loaded Objects now: 6774.
Memory consumption went from 139.9 MB to 134.6 MB.
Total: 10.749250 ms (FindLiveObjects: 0.315500 ms CreateObjectMapping: 0.111250 ms MarkObjects: 8.957625 ms DeleteObjects: 1.364792 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16bd5f000 may have been prematurely finalized
- Loaded All Assemblies, in 0.408 seconds
Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.377 seconds
Domain Reload Profiling: 787ms
BeginReloadAssembly (113ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (46ms)
RebuildCommonClasses (19ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (258ms)
LoadAssemblies (185ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (104ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (86ms)
ResolveRequiredComponents (5ms)
FinalizeReload (378ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (309ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (9ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (73ms)
ProcessInitializeOnLoadAttributes (199ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (2ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6776.
Memory consumption went from 145.7 MB to 140.3 MB.
Total: 4.329375 ms (FindLiveObjects: 0.264750 ms CreateObjectMapping: 0.096458 ms MarkObjects: 2.859834 ms DeleteObjects: 1.107917 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16bd5f000 may have been prematurely finalized
- Loaded All Assemblies, in 0.324 seconds
Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.351 seconds
Domain Reload Profiling: 677ms
BeginReloadAssembly (94ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (37ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (193ms)
LoadAssemblies (124ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (93ms)
TypeCache.Refresh (4ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (80ms)
ResolveRequiredComponents (5ms)
FinalizeReload (351ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (288ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (65ms)
ProcessInitializeOnLoadAttributes (186ms)
ProcessInitializeOnLoadMethodAttributes (27ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (2ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.5 MB). Loaded Objects now: 6778.
Memory consumption went from 145.8 MB to 140.3 MB.
Total: 5.064750 ms (FindLiveObjects: 0.275792 ms CreateObjectMapping: 0.107458 ms MarkObjects: 3.210958 ms DeleteObjects: 1.470167 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16bd5f000 may have been prematurely finalized
- Loaded All Assemblies, in 0.333 seconds
Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.349 seconds
Domain Reload Profiling: 684ms
BeginReloadAssembly (95ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (2ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (38ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (202ms)
LoadAssemblies (137ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (90ms)
TypeCache.Refresh (4ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (78ms)
ResolveRequiredComponents (6ms)
FinalizeReload (349ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (285ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (65ms)
ProcessInitializeOnLoadAttributes (184ms)
ProcessInitializeOnLoadMethodAttributes (26ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.0 MB). Loaded Objects now: 6780.
Memory consumption went from 145.7 MB to 140.7 MB.
Total: 4.816209 ms (FindLiveObjects: 0.271416 ms CreateObjectMapping: 0.104167 ms MarkObjects: 3.015041 ms DeleteObjects: 1.425042 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (6.3 MB). Loaded Objects now: 6780.
Memory consumption went from 140.0 MB to 133.7 MB.
Total: 23.541458 ms (FindLiveObjects: 0.317250 ms CreateObjectMapping: 0.107375 ms MarkObjects: 19.707375 ms DeleteObjects: 3.409125 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.393 seconds
Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.343 seconds
Domain Reload Profiling: 738ms
BeginReloadAssembly (111ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (5ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (45ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (10ms)
LoadAllAssembliesAndSetupDomain (245ms)
LoadAssemblies (172ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (102ms)
TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (84ms)
ResolveRequiredComponents (6ms)
FinalizeReload (343ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (279ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (66ms)
ProcessInitializeOnLoadAttributes (181ms)
ProcessInitializeOnLoadMethodAttributes (22ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.5 MB). Loaded Objects now: 6782.
Memory consumption went from 145.7 MB to 140.2 MB.
Total: 4.530458 ms (FindLiveObjects: 0.265250 ms CreateObjectMapping: 0.139083 ms MarkObjects: 2.827833 ms DeleteObjects: 1.297875 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.343 seconds
Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.354 seconds
Domain Reload Profiling: 699ms
BeginReloadAssembly (95ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (37ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (10ms)
LoadAllAssembliesAndSetupDomain (213ms)
LoadAssemblies (138ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (99ms)
TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (80ms)
ResolveRequiredComponents (6ms)
FinalizeReload (354ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (289ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (65ms)
ProcessInitializeOnLoadAttributes (188ms)
ProcessInitializeOnLoadMethodAttributes (26ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (3.4 MB). Loaded Objects now: 6784.
Memory consumption went from 145.7 MB to 142.3 MB.
Total: 4.866042 ms (FindLiveObjects: 0.284500 ms CreateObjectMapping: 0.156875 ms MarkObjects: 3.248625 ms DeleteObjects: 1.175792 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.9 MB). Loaded Objects now: 6784.
Memory consumption went from 139.9 MB to 134.1 MB.
Total: 18.837042 ms (FindLiveObjects: 0.316209 ms CreateObjectMapping: 0.121375 ms MarkObjects: 16.623292 ms DeleteObjects: 1.775958 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.432 seconds
Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.370 seconds
Domain Reload Profiling: 804ms
BeginReloadAssembly (112ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (46ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (6ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (284ms)
LoadAssemblies (185ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (130ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (106ms)
ResolveRequiredComponents (10ms)
FinalizeReload (370ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (307ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (72ms)
ProcessInitializeOnLoadAttributes (199ms)
ProcessInitializeOnLoadMethodAttributes (25ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (2ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (4.9 MB). Loaded Objects now: 6786.
Memory consumption went from 145.7 MB to 140.8 MB.
Total: 4.811583 ms (FindLiveObjects: 0.305750 ms CreateObjectMapping: 0.186667 ms MarkObjects: 2.934416 ms DeleteObjects: 1.384084 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16bd5f000 may have been prematurely finalized
- Loaded All Assemblies, in 0.331 seconds
Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.345 seconds
Domain Reload Profiling: 678ms
BeginReloadAssembly (93ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (37ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (6ms)
initialDomainReloadingComplete (10ms)
LoadAllAssembliesAndSetupDomain (202ms)
LoadAssemblies (135ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (92ms)
TypeCache.Refresh (5ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (79ms)
ResolveRequiredComponents (5ms)
FinalizeReload (345ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (283ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (64ms)
ProcessInitializeOnLoadAttributes (183ms)
ProcessInitializeOnLoadMethodAttributes (26ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.32 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.0 MB). Loaded Objects now: 6788.
Memory consumption went from 145.8 MB to 140.7 MB.
Total: 4.741625 ms (FindLiveObjects: 0.290209 ms CreateObjectMapping: 0.136000 ms MarkObjects: 3.103875 ms DeleteObjects: 1.211209 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.7 MB). Loaded Objects now: 6788.
Memory consumption went from 140.0 MB to 134.3 MB.
Total: 22.309417 ms (FindLiveObjects: 0.320917 ms CreateObjectMapping: 0.111917 ms MarkObjects: 20.368083 ms DeleteObjects: 1.508375 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16bd5f000 may have been prematurely finalized
- Loaded All Assemblies, in 0.414 seconds
Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.344 seconds
Domain Reload Profiling: 760ms
BeginReloadAssembly (122ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (57ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (13ms)
LoadAllAssembliesAndSetupDomain (254ms)
LoadAssemblies (176ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (107ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (87ms)
ResolveRequiredComponents (6ms)
FinalizeReload (344ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (279ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (66ms)
ProcessInitializeOnLoadAttributes (179ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.2 MB). Loaded Objects now: 6790.
Memory consumption went from 145.7 MB to 140.5 MB.
Total: 4.239708 ms (FindLiveObjects: 0.268375 ms CreateObjectMapping: 0.102458 ms MarkObjects: 2.801958 ms DeleteObjects: 1.066625 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.322 seconds
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.378 seconds
Domain Reload Profiling: 703ms
BeginReloadAssembly (92ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
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CreateAndSetChildDomain (35ms)
RebuildCommonClasses (21ms)
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initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (194ms)
LoadAssemblies (126ms)
RebuildTransferFunctionScriptingTraits (0ms)
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TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (80ms)
ResolveRequiredComponents (5ms)
FinalizeReload (379ms)
ReleaseScriptCaches (0ms)
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SetupLoadedEditorAssemblies (312ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
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ProcessInitializeOnLoadAttributes (189ms)
ProcessInitializeOnLoadMethodAttributes (29ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (4.9 MB). Loaded Objects now: 6792.
Memory consumption went from 145.8 MB to 140.9 MB.
Total: 4.780333 ms (FindLiveObjects: 0.276541 ms CreateObjectMapping: 0.102167 ms MarkObjects: 3.045750 ms DeleteObjects: 1.355625 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.331 seconds
Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.352 seconds
Domain Reload Profiling: 686ms
BeginReloadAssembly (96ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
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CreateAndSetChildDomain (38ms)
RebuildCommonClasses (20ms)
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initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (199ms)
LoadAssemblies (128ms)
RebuildTransferFunctionScriptingTraits (0ms)
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TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (80ms)
ResolveRequiredComponents (6ms)
FinalizeReload (353ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (288ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (65ms)
ProcessInitializeOnLoadAttributes (187ms)
ProcessInitializeOnLoadMethodAttributes (26ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (2ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.3 MB). Loaded Objects now: 6794.
Memory consumption went from 145.8 MB to 140.4 MB.
Total: 4.626542 ms (FindLiveObjects: 0.294959 ms CreateObjectMapping: 0.168166 ms MarkObjects: 2.998917 ms DeleteObjects: 1.164250 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.4 MB). Loaded Objects now: 6794.
Memory consumption went from 140.0 MB to 134.6 MB.
Total: 20.735584 ms (FindLiveObjects: 0.707084 ms CreateObjectMapping: 0.121666 ms MarkObjects: 18.352000 ms DeleteObjects: 1.554667 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.459 seconds
Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.341 seconds
Domain Reload Profiling: 802ms
BeginReloadAssembly (112ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
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CreateAndSetChildDomain (46ms)
RebuildCommonClasses (21ms)
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initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (310ms)
LoadAssemblies (227ms)
RebuildTransferFunctionScriptingTraits (0ms)
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TypeCache.Refresh (18ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (84ms)
ResolveRequiredComponents (5ms)
FinalizeReload (341ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (276ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (66ms)
ProcessInitializeOnLoadAttributes (177ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6796.
Memory consumption went from 145.7 MB to 140.3 MB.
Total: 4.287708 ms (FindLiveObjects: 0.264417 ms CreateObjectMapping: 0.109250 ms MarkObjects: 2.827750 ms DeleteObjects: 1.086083 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.328 seconds
Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.348 seconds
Domain Reload Profiling: 678ms
BeginReloadAssembly (93ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (2ms)
BackupInstance (0ms)
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CreateAndSetChildDomain (37ms)
RebuildCommonClasses (20ms)
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initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (201ms)
LoadAssemblies (132ms)
RebuildTransferFunctionScriptingTraits (0ms)
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TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (80ms)
ResolveRequiredComponents (6ms)
FinalizeReload (348ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (285ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (64ms)
ProcessInitializeOnLoadAttributes (185ms)
ProcessInitializeOnLoadMethodAttributes (26ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.0 MB). Loaded Objects now: 6798.
Memory consumption went from 145.8 MB to 140.8 MB.
Total: 4.456417 ms (FindLiveObjects: 0.303250 ms CreateObjectMapping: 0.185166 ms MarkObjects: 2.832375 ms DeleteObjects: 1.135292 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (4.9 MB). Loaded Objects now: 6798.
Memory consumption went from 140.0 MB to 135.1 MB.
Total: 14.940750 ms (FindLiveObjects: 0.316750 ms CreateObjectMapping: 0.115209 ms MarkObjects: 13.016916 ms DeleteObjects: 1.491416 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.396 seconds
Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.336 seconds
Domain Reload Profiling: 734ms
BeginReloadAssembly (111ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (44ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (249ms)
LoadAssemblies (175ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (104ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (86ms)
ResolveRequiredComponents (6ms)
FinalizeReload (336ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (272ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (64ms)
ProcessInitializeOnLoadAttributes (175ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.34 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (3.2 MB). Loaded Objects now: 6800.
Memory consumption went from 145.7 MB to 142.5 MB.
Total: 4.295750 ms (FindLiveObjects: 0.270791 ms CreateObjectMapping: 0.100542 ms MarkObjects: 3.007375 ms DeleteObjects: 0.916834 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.340 seconds
Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.346 seconds
Domain Reload Profiling: 689ms
BeginReloadAssembly (98ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (38ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (10ms)
LoadAllAssembliesAndSetupDomain (208ms)
LoadAssemblies (142ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (92ms)
TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (79ms)
ResolveRequiredComponents (5ms)
FinalizeReload (346ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (283ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (63ms)
ProcessInitializeOnLoadAttributes (185ms)
ProcessInitializeOnLoadMethodAttributes (25ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6802.
Memory consumption went from 145.8 MB to 140.4 MB.
Total: 5.026667 ms (FindLiveObjects: 0.283625 ms CreateObjectMapping: 0.110334 ms MarkObjects: 3.175875 ms DeleteObjects: 1.456584 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.351 seconds
Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.356 seconds
Domain Reload Profiling: 709ms
BeginReloadAssembly (96ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
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CreateAndSetChildDomain (38ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (219ms)
LoadAssemblies (147ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (98ms)
TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (84ms)
ResolveRequiredComponents (6ms)
FinalizeReload (357ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (293ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (66ms)
ProcessInitializeOnLoadAttributes (189ms)
ProcessInitializeOnLoadMethodAttributes (28ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6804.
Memory consumption went from 145.8 MB to 140.4 MB.
Total: 4.799167 ms (FindLiveObjects: 0.252291 ms CreateObjectMapping: 0.160625 ms MarkObjects: 3.018667 ms DeleteObjects: 1.367333 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.6 MB). Loaded Objects now: 6804.
Memory consumption went from 140.0 MB to 134.4 MB.
Total: 12.388000 ms (FindLiveObjects: 0.283083 ms CreateObjectMapping: 0.100250 ms MarkObjects: 10.426625 ms DeleteObjects: 1.577750 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.401 seconds
Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.348 seconds
Domain Reload Profiling: 751ms
BeginReloadAssembly (108ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
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initialDomainReloadingComplete (13ms)
LoadAllAssembliesAndSetupDomain (255ms)
LoadAssemblies (176ms)
RebuildTransferFunctionScriptingTraits (0ms)
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TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (90ms)
ResolveRequiredComponents (6ms)
FinalizeReload (348ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (283ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
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ProcessInitializeOnLoadAttributes (183ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6806.
Memory consumption went from 145.8 MB to 140.4 MB.
Total: 4.350208 ms (FindLiveObjects: 0.264500 ms CreateObjectMapping: 0.108958 ms MarkObjects: 2.864625 ms DeleteObjects: 1.111542 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.340 seconds
Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.350 seconds
Domain Reload Profiling: 693ms
BeginReloadAssembly (105ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (44ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (199ms)
LoadAssemblies (137ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (92ms)
TypeCache.Refresh (5ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (79ms)
ResolveRequiredComponents (6ms)
FinalizeReload (350ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (288ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (65ms)
ProcessInitializeOnLoadAttributes (185ms)
ProcessInitializeOnLoadMethodAttributes (28ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (4.0 MB). Loaded Objects now: 6808.
Memory consumption went from 145.7 MB to 141.7 MB.
Total: 5.136625 ms (FindLiveObjects: 0.294708 ms CreateObjectMapping: 0.118167 ms MarkObjects: 3.362834 ms DeleteObjects: 1.360250 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.3 MB). Loaded Objects now: 6808.
Memory consumption went from 140.0 MB to 134.7 MB.
Total: 4.550667 ms (FindLiveObjects: 0.282500 ms CreateObjectMapping: 0.085958 ms MarkObjects: 2.887167 ms DeleteObjects: 1.294875 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.398 seconds
Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.344 seconds
Domain Reload Profiling: 744ms
BeginReloadAssembly (121ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (51ms)
RebuildCommonClasses (22ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (239ms)
LoadAssemblies (168ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (99ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (82ms)
ResolveRequiredComponents (5ms)
FinalizeReload (344ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (280ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (65ms)
ProcessInitializeOnLoadAttributes (181ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6810.
Memory consumption went from 145.7 MB to 140.3 MB.
Total: 4.682083 ms (FindLiveObjects: 0.257500 ms CreateObjectMapping: 0.108666 ms MarkObjects: 3.134958 ms DeleteObjects: 1.180542 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.327 seconds
Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.357 seconds
Domain Reload Profiling: 687ms
BeginReloadAssembly (92ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (37ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (198ms)
LoadAssemblies (130ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (91ms)
TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (79ms)
ResolveRequiredComponents (5ms)
FinalizeReload (357ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
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LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (65ms)
ProcessInitializeOnLoadAttributes (187ms)
ProcessInitializeOnLoadMethodAttributes (29ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (2ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (3.6 MB). Loaded Objects now: 6812.
Memory consumption went from 145.7 MB to 142.1 MB.
Total: 4.550292 ms (FindLiveObjects: 0.278042 ms CreateObjectMapping: 0.102708 ms MarkObjects: 2.965459 ms DeleteObjects: 1.203625 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.40 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (3.6 MB). Loaded Objects now: 6812.
Memory consumption went from 140.0 MB to 136.3 MB.
Total: 21.613875 ms (FindLiveObjects: 0.405459 ms CreateObjectMapping: 0.131291 ms MarkObjects: 19.678750 ms DeleteObjects: 1.398042 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.425 seconds
Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.353 seconds
Domain Reload Profiling: 781ms
BeginReloadAssembly (133ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (58ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (6ms)
initialDomainReloadingComplete (17ms)
LoadAllAssembliesAndSetupDomain (251ms)
LoadAssemblies (176ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (113ms)
TypeCache.Refresh (11ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (92ms)
ResolveRequiredComponents (6ms)
FinalizeReload (353ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (286ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (67ms)
ProcessInitializeOnLoadAttributes (185ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.5 MB). Loaded Objects now: 6814.
Memory consumption went from 145.8 MB to 140.3 MB.
Total: 4.393834 ms (FindLiveObjects: 0.270250 ms CreateObjectMapping: 0.115208 ms MarkObjects: 2.796125 ms DeleteObjects: 1.211709 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.330 seconds
Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.351 seconds
Domain Reload Profiling: 684ms
BeginReloadAssembly (92ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (2ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (38ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (10ms)
LoadAllAssembliesAndSetupDomain (203ms)
LoadAssemblies (129ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (96ms)
TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (82ms)
ResolveRequiredComponents (6ms)
FinalizeReload (351ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (284ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (65ms)
ProcessInitializeOnLoadAttributes (183ms)
ProcessInitializeOnLoadMethodAttributes (25ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.39 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (4.4 MB). Loaded Objects now: 6816.
Memory consumption went from 145.7 MB to 141.3 MB.
Total: 4.756792 ms (FindLiveObjects: 0.269083 ms CreateObjectMapping: 0.108500 ms MarkObjects: 3.178208 ms DeleteObjects: 1.200834 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.57 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.1 MB). Loaded Objects now: 6816.
Memory consumption went from 140.0 MB to 134.9 MB.
Total: 16.340209 ms (FindLiveObjects: 1.260208 ms CreateObjectMapping: 0.165334 ms MarkObjects: 13.440500 ms DeleteObjects: 1.474042 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.396 seconds
Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.340 seconds
Domain Reload Profiling: 739ms
BeginReloadAssembly (113ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (47ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (247ms)
LoadAssemblies (171ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (105ms)
TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (87ms)
ResolveRequiredComponents (6ms)
FinalizeReload (341ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (276ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (66ms)
ProcessInitializeOnLoadAttributes (175ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6818.
Memory consumption went from 145.8 MB to 140.4 MB.
Total: 4.175583 ms (FindLiveObjects: 0.248459 ms CreateObjectMapping: 0.107250 ms MarkObjects: 2.779125 ms DeleteObjects: 1.040500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.32 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.1 MB). Loaded Objects now: 6818.
Memory consumption went from 140.0 MB to 135.0 MB.
Total: 23.172875 ms (FindLiveObjects: 0.304916 ms CreateObjectMapping: 0.108417 ms MarkObjects: 21.544667 ms DeleteObjects: 1.214542 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.2 MB). Loaded Objects now: 6818.
Memory consumption went from 140.0 MB to 134.7 MB.
Total: 20.424583 ms (FindLiveObjects: 0.474167 ms CreateObjectMapping: 0.115625 ms MarkObjects: 18.546125 ms DeleteObjects: 1.288250 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.4 MB). Loaded Objects now: 6818.
Memory consumption went from 140.0 MB to 134.7 MB.
Total: 12.815459 ms (FindLiveObjects: 0.320083 ms CreateObjectMapping: 0.110250 ms MarkObjects: 10.980250 ms DeleteObjects: 1.404667 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.5 MB). Loaded Objects now: 6818.
Memory consumption went from 140.0 MB to 134.5 MB.
Total: 10.052916 ms (FindLiveObjects: 0.337458 ms CreateObjectMapping: 0.098834 ms MarkObjects: 8.173416 ms DeleteObjects: 1.442875 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.5 MB). Loaded Objects now: 6818.
Memory consumption went from 140.0 MB to 134.5 MB.
Total: 11.464166 ms (FindLiveObjects: 0.320208 ms CreateObjectMapping: 0.109334 ms MarkObjects: 9.507959 ms DeleteObjects: 1.526541 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.399 seconds
Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.345 seconds
Domain Reload Profiling: 746ms
BeginReloadAssembly (113ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (48ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (6ms)
initialDomainReloadingComplete (14ms)
LoadAllAssembliesAndSetupDomain (248ms)
LoadAssemblies (160ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (117ms)
TypeCache.Refresh (12ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (96ms)
ResolveRequiredComponents (6ms)
FinalizeReload (345ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (282ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (67ms)
ProcessInitializeOnLoadAttributes (181ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (2ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.5 MB). Loaded Objects now: 6820.
Memory consumption went from 145.8 MB to 140.3 MB.
Total: 4.276875 ms (FindLiveObjects: 0.258875 ms CreateObjectMapping: 0.093292 ms MarkObjects: 2.715541 ms DeleteObjects: 1.208916 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (8.2 MB). Loaded Objects now: 6820.
Memory consumption went from 140.0 MB to 131.8 MB.
Total: 16.203833 ms (FindLiveObjects: 0.383583 ms CreateObjectMapping: 0.128375 ms MarkObjects: 12.929333 ms DeleteObjects: 2.762250 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.415 seconds
Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.352 seconds
Domain Reload Profiling: 769ms
BeginReloadAssembly (120ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (54ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (257ms)
LoadAssemblies (173ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (114ms)
TypeCache.Refresh (11ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (95ms)
ResolveRequiredComponents (6ms)
FinalizeReload (352ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (285ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (3ms)
BeforeProcessingInitializeOnLoad (77ms)
ProcessInitializeOnLoadAttributes (174ms)
ProcessInitializeOnLoadMethodAttributes (22ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6822.
Memory consumption went from 145.8 MB to 140.4 MB.
Total: 4.053709 ms (FindLiveObjects: 0.246125 ms CreateObjectMapping: 0.099458 ms MarkObjects: 2.666250 ms DeleteObjects: 1.041542 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.7 MB). Loaded Objects now: 6822.
Memory consumption went from 140.0 MB to 134.3 MB.
Total: 11.090542 ms (FindLiveObjects: 0.407875 ms CreateObjectMapping: 0.161334 ms MarkObjects: 8.912583 ms DeleteObjects: 1.608458 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.6 MB). Loaded Objects now: 6822.
Memory consumption went from 140.0 MB to 134.4 MB.
Total: 7.744292 ms (FindLiveObjects: 0.289625 ms CreateObjectMapping: 0.127667 ms MarkObjects: 6.165042 ms DeleteObjects: 1.161625 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.3 MB). Loaded Objects now: 6822.
Memory consumption went from 140.0 MB to 134.6 MB.
Total: 19.173250 ms (FindLiveObjects: 1.648167 ms CreateObjectMapping: 0.224291 ms MarkObjects: 15.774042 ms DeleteObjects: 1.526500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.9 MB). Loaded Objects now: 6822.
Memory consumption went from 140.0 MB to 134.0 MB.
Total: 16.532041 ms (FindLiveObjects: 0.326416 ms CreateObjectMapping: 0.108542 ms MarkObjects: 12.810958 ms DeleteObjects: 3.285916 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.3 MB). Loaded Objects now: 6822.
Memory consumption went from 140.0 MB to 134.8 MB.
Total: 4.529875 ms (FindLiveObjects: 0.281958 ms CreateObjectMapping: 0.107708 ms MarkObjects: 2.914709 ms DeleteObjects: 1.225291 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (9.9 MB). Loaded Objects now: 6822.
Memory consumption went from 140.0 MB to 130.1 MB.
Total: 8.854125 ms (FindLiveObjects: 0.310833 ms CreateObjectMapping: 0.174750 ms MarkObjects: 5.152250 ms DeleteObjects: 3.216125 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.5 MB). Loaded Objects now: 6822.
Memory consumption went from 140.0 MB to 134.4 MB.
Total: 25.887000 ms (FindLiveObjects: 0.460416 ms CreateObjectMapping: 0.181083 ms MarkObjects: 23.585583 ms DeleteObjects: 1.659125 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (6.4 MB). Loaded Objects now: 6822.
Memory consumption went from 140.0 MB to 133.6 MB.
Total: 13.331500 ms (FindLiveObjects: 0.323625 ms CreateObjectMapping: 0.110209 ms MarkObjects: 10.997083 ms DeleteObjects: 1.900208 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.7 MB). Loaded Objects now: 6822.
Memory consumption went from 140.0 MB to 134.4 MB.
Total: 18.369417 ms (FindLiveObjects: 0.318375 ms CreateObjectMapping: 0.105500 ms MarkObjects: 16.549917 ms DeleteObjects: 1.395042 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.7 MB). Loaded Objects now: 6822.
Memory consumption went from 140.0 MB to 134.3 MB.
Total: 19.063000 ms (FindLiveObjects: 0.327625 ms CreateObjectMapping: 0.107875 ms MarkObjects: 16.960500 ms DeleteObjects: 1.666625 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.432 seconds
Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.349 seconds
Domain Reload Profiling: 783ms
BeginReloadAssembly (114ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (48ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (13ms)
LoadAllAssembliesAndSetupDomain (280ms)
LoadAssemblies (196ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (113ms)
TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (93ms)
ResolveRequiredComponents (6ms)
FinalizeReload (350ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (283ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (66ms)
ProcessInitializeOnLoadAttributes (182ms)
ProcessInitializeOnLoadMethodAttributes (25ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.3 MB). Loaded Objects now: 6824.
Memory consumption went from 145.8 MB to 140.5 MB.
Total: 4.451792 ms (FindLiveObjects: 0.263583 ms CreateObjectMapping: 0.092625 ms MarkObjects: 2.683542 ms DeleteObjects: 1.411667 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.3 MB). Loaded Objects now: 6824.
Memory consumption went from 140.0 MB to 134.8 MB.
Total: 13.086583 ms (FindLiveObjects: 0.330500 ms CreateObjectMapping: 0.111292 ms MarkObjects: 11.282750 ms DeleteObjects: 1.361917 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16baa3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.430 seconds
Refreshing native plugins compatible for Editor in 0.64 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.365 seconds
Domain Reload Profiling: 798ms
BeginReloadAssembly (109ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
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initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (286ms)
LoadAssemblies (203ms)
RebuildTransferFunctionScriptingTraits (0ms)
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TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (91ms)
ResolveRequiredComponents (6ms)
FinalizeReload (365ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (286ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (9ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (70ms)
ProcessInitializeOnLoadAttributes (181ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6826.
Memory consumption went from 145.8 MB to 140.4 MB.
Total: 3.842542 ms (FindLiveObjects: 0.240042 ms CreateObjectMapping: 0.107125 ms MarkObjects: 2.503916 ms DeleteObjects: 0.991042 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.4 MB). Loaded Objects now: 6826.
Memory consumption went from 140.0 MB to 134.6 MB.
Total: 23.787500 ms (FindLiveObjects: 0.337083 ms CreateObjectMapping: 0.119125 ms MarkObjects: 21.841417 ms DeleteObjects: 1.489458 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.4 MB). Loaded Objects now: 6826.
Memory consumption went from 140.0 MB to 134.6 MB.
Total: 13.315125 ms (FindLiveObjects: 0.317584 ms CreateObjectMapping: 0.107333 ms MarkObjects: 11.479667 ms DeleteObjects: 1.410250 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16baa3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.456 seconds
Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.349 seconds
Domain Reload Profiling: 808ms
BeginReloadAssembly (121ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (52ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (14ms)
LoadAllAssembliesAndSetupDomain (296ms)
LoadAssemblies (200ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (125ms)
TypeCache.Refresh (14ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (103ms)
ResolveRequiredComponents (6ms)
FinalizeReload (349ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (285ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (67ms)
ProcessInitializeOnLoadAttributes (185ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.5 MB). Loaded Objects now: 6828.
Memory consumption went from 145.8 MB to 140.3 MB.
Total: 4.247417 ms (FindLiveObjects: 0.269583 ms CreateObjectMapping: 0.088625 ms MarkObjects: 2.684958 ms DeleteObjects: 1.204000 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.31 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.6 MB). Loaded Objects now: 6828.
Memory consumption went from 140.0 MB to 134.4 MB.
Total: 20.351417 ms (FindLiveObjects: 0.479333 ms CreateObjectMapping: 0.112667 ms MarkObjects: 18.145792 ms DeleteObjects: 1.613291 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16baa3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.472 seconds
Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.467 seconds
Domain Reload Profiling: 940ms
BeginReloadAssembly (124ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
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initialDomainReloadingComplete (20ms)
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LoadAssemblies (215ms)
RebuildTransferFunctionScriptingTraits (0ms)
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TypeCache.Refresh (11ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (100ms)
ResolveRequiredComponents (6ms)
FinalizeReload (467ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (398ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (106ms)
ProcessInitializeOnLoadAttributes (255ms)
ProcessInitializeOnLoadMethodAttributes (26ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (3.3 MB). Loaded Objects now: 6830.
Memory consumption went from 145.8 MB to 142.5 MB.
Total: 4.680708 ms (FindLiveObjects: 0.276542 ms CreateObjectMapping: 0.100125 ms MarkObjects: 3.273041 ms DeleteObjects: 1.030750 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (3.7 MB). Loaded Objects now: 6830.
Memory consumption went from 140.0 MB to 136.3 MB.
Total: 4.649833 ms (FindLiveObjects: 0.289667 ms CreateObjectMapping: 0.121958 ms MarkObjects: 3.119583 ms DeleteObjects: 1.118167 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16baa3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.372 seconds
Refreshing native plugins compatible for Editor in 0.66 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.370 seconds
Domain Reload Profiling: 745ms
BeginReloadAssembly (97ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (39ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (237ms)
LoadAssemblies (139ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (122ms)
TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (101ms)
ResolveRequiredComponents (6ms)
FinalizeReload (370ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (299ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (12ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (76ms)
ProcessInitializeOnLoadAttributes (184ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (3.5 MB). Loaded Objects now: 6832.
Memory consumption went from 145.8 MB to 142.3 MB.
Total: 4.938375 ms (FindLiveObjects: 0.265875 ms CreateObjectMapping: 0.103792 ms MarkObjects: 3.525666 ms DeleteObjects: 1.042834 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.6 MB). Loaded Objects now: 6832.
Memory consumption went from 140.0 MB to 134.4 MB.
Total: 19.029250 ms (FindLiveObjects: 1.039792 ms CreateObjectMapping: 0.132000 ms MarkObjects: 16.565750 ms DeleteObjects: 1.291291 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16baa3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.443 seconds
Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.387 seconds
Domain Reload Profiling: 833ms
BeginReloadAssembly (118ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (50ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (13ms)
LoadAllAssembliesAndSetupDomain (286ms)
LoadAssemblies (211ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (105ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (88ms)
ResolveRequiredComponents (6ms)
FinalizeReload (388ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (325ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (16ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (86ms)
ProcessInitializeOnLoadAttributes (197ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.3 MB). Loaded Objects now: 6834.
Memory consumption went from 145.8 MB to 140.6 MB.
Total: 4.197375 ms (FindLiveObjects: 0.241625 ms CreateObjectMapping: 0.094334 ms MarkObjects: 2.733333 ms DeleteObjects: 1.127792 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.2 MB). Loaded Objects now: 6834.
Memory consumption went from 140.0 MB to 134.8 MB.
Total: 22.906416 ms (FindLiveObjects: 0.319833 ms CreateObjectMapping: 0.106541 ms MarkObjects: 21.243292 ms DeleteObjects: 1.236041 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16baa3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.406 seconds
Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.356 seconds
Domain Reload Profiling: 765ms
BeginReloadAssembly (115ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (48ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (13ms)
LoadAllAssembliesAndSetupDomain (254ms)
LoadAssemblies (179ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (105ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (87ms)
ResolveRequiredComponents (6ms)
FinalizeReload (356ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (288ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (13ms)
SetLoadedEditorAssemblies (3ms)
BeforeProcessingInitializeOnLoad (70ms)
ProcessInitializeOnLoadAttributes (175ms)
ProcessInitializeOnLoadMethodAttributes (25ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6836.
Memory consumption went from 145.8 MB to 140.4 MB.
Total: 4.563583 ms (FindLiveObjects: 0.253958 ms CreateObjectMapping: 0.114750 ms MarkObjects: 3.027292 ms DeleteObjects: 1.167167 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.6 MB). Loaded Objects now: 6836.
Memory consumption went from 140.1 MB to 134.4 MB.
Total: 19.943917 ms (FindLiveObjects: 0.320792 ms CreateObjectMapping: 0.108792 ms MarkObjects: 17.926459 ms DeleteObjects: 1.587708 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.5 MB). Loaded Objects now: 6836.
Memory consumption went from 140.0 MB to 134.5 MB.
Total: 15.881750 ms (FindLiveObjects: 0.366792 ms CreateObjectMapping: 0.108083 ms MarkObjects: 13.968875 ms DeleteObjects: 1.437791 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.4 MB). Loaded Objects now: 6836.
Memory consumption went from 140.1 MB to 134.7 MB.
Total: 14.335542 ms (FindLiveObjects: 0.321333 ms CreateObjectMapping: 0.105750 ms MarkObjects: 12.695458 ms DeleteObjects: 1.212667 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.8 MB). Loaded Objects now: 6836.
Memory consumption went from 140.1 MB to 134.2 MB.
Total: 17.455417 ms (FindLiveObjects: 0.324333 ms CreateObjectMapping: 0.116834 ms MarkObjects: 15.388458 ms DeleteObjects: 1.625375 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.5 MB). Loaded Objects now: 6836.
Memory consumption went from 140.1 MB to 134.5 MB.
Total: 6.778750 ms (FindLiveObjects: 0.312958 ms CreateObjectMapping: 0.093417 ms MarkObjects: 4.984958 ms DeleteObjects: 1.387375 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16baa3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.458 seconds
Refreshing native plugins compatible for Editor in 1.52 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.349 seconds
Domain Reload Profiling: 809ms
BeginReloadAssembly (116ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (7ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (49ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (15ms)
LoadAllAssembliesAndSetupDomain (301ms)
LoadAssemblies (216ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (113ms)
TypeCache.Refresh (11ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (92ms)
ResolveRequiredComponents (6ms)
FinalizeReload (349ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (280ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (63ms)
ProcessInitializeOnLoadAttributes (183ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (2ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.1 MB). Loaded Objects now: 6838.
Memory consumption went from 145.8 MB to 140.7 MB.
Total: 4.484041 ms (FindLiveObjects: 0.287875 ms CreateObjectMapping: 0.158167 ms MarkObjects: 2.740792 ms DeleteObjects: 1.296625 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.5 MB). Loaded Objects now: 6838.
Memory consumption went from 140.0 MB to 134.5 MB.
Total: 10.948875 ms (FindLiveObjects: 0.321292 ms CreateObjectMapping: 0.106458 ms MarkObjects: 9.116917 ms DeleteObjects: 1.403958 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Client] Successfully resolved entitlement details
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Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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========================================================================
Received Prepare
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.6 MB). Loaded Objects now: 6840.
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Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6842.
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========================================================================
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Begin MonoManager ReloadAssembly
Thread 0x16baa3000 may have been prematurely finalized
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Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
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Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6844.
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path: Assets/Joystick Pack/Prefabs/Dynamic Joystick.prefab
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path: Assets/Resources/Animations/Knight/Knight@Fall.FBX
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path: Assets/Resources/Animations/Knight/Knight@Idle.FBX
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path: Assets/Resources/Prefabs/UI/EventSystem.prefab
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path: Assets/Resources/Animations/Knight/Knight@Jump.FBX
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Received Import Request.
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path: Assets/Joystick Pack/Prefabs/Fixed Joystick.prefab
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Received Import Request.
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path: Assets/Resources/Art/Characters/Knight/Prefabs/Knight Warrior.prefab
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.31 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (7.4 MB). Loaded Objects now: 6854.
Memory consumption went from 149.8 MB to 142.4 MB.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16baa3000 may have been prematurely finalized
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Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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Domain Reload Profiling: 778ms
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.2 MB). Loaded Objects now: 6855.
Memory consumption went from 155.0 MB to 149.8 MB.
Total: 4.335375 ms (FindLiveObjects: 0.263625 ms CreateObjectMapping: 0.106541 ms MarkObjects: 2.925625 ms DeleteObjects: 1.039333 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.2 MB). Loaded Objects now: 6855.
Memory consumption went from 149.2 MB to 144.0 MB.
Total: 4.456791 ms (FindLiveObjects: 0.278917 ms CreateObjectMapping: 0.104583 ms MarkObjects: 2.760833 ms DeleteObjects: 1.312209 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16baa3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.347 seconds
Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.343 seconds
Domain Reload Profiling: 693ms
BeginReloadAssembly (97ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (43ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (213ms)
LoadAssemblies (134ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (101ms)
TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (83ms)
ResolveRequiredComponents (6ms)
FinalizeReload (344ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (279ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (69ms)
ProcessInitializeOnLoadAttributes (175ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6857.
Memory consumption went from 154.9 MB to 149.5 MB.
Total: 4.219541 ms (FindLiveObjects: 0.254875 ms CreateObjectMapping: 0.097625 ms MarkObjects: 2.797750 ms DeleteObjects: 1.068834 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16baa3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.321 seconds
Refreshing native plugins compatible for Editor in 0.15 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.344 seconds
Domain Reload Profiling: 667ms
BeginReloadAssembly (90ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (2ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (37ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (194ms)
LoadAssemblies (125ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (91ms)
TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (78ms)
ResolveRequiredComponents (5ms)
FinalizeReload (344ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (280ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (65ms)
ProcessInitializeOnLoadAttributes (178ms)
ProcessInitializeOnLoadMethodAttributes (25ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (2ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (4.5 MB). Loaded Objects now: 6859.
Memory consumption went from 154.9 MB to 150.4 MB.
Total: 5.625458 ms (FindLiveObjects: 0.288709 ms CreateObjectMapping: 0.101125 ms MarkObjects: 3.183750 ms DeleteObjects: 2.051417 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.4 MB). Loaded Objects now: 6859.
Memory consumption went from 149.3 MB to 143.9 MB.
Total: 5.212625 ms (FindLiveObjects: 0.286541 ms CreateObjectMapping: 0.106458 ms MarkObjects: 3.597459 ms DeleteObjects: 1.221750 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16baa3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.342 seconds
Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.360 seconds
Domain Reload Profiling: 704ms
BeginReloadAssembly (99ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (41ms)
RebuildCommonClasses (19ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (10ms)
LoadAllAssembliesAndSetupDomain (208ms)
LoadAssemblies (133ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (101ms)
TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (85ms)
ResolveRequiredComponents (6ms)
FinalizeReload (360ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (291ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (72ms)
ProcessInitializeOnLoadAttributes (185ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (3.8 MB). Loaded Objects now: 6861.
Memory consumption went from 154.9 MB to 151.1 MB.
Total: 4.572708 ms (FindLiveObjects: 0.291000 ms CreateObjectMapping: 0.101125 ms MarkObjects: 2.951291 ms DeleteObjects: 1.229000 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16baa3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.335 seconds
Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.343 seconds
Domain Reload Profiling: 681ms
BeginReloadAssembly (94ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (38ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (205ms)
LoadAssemblies (135ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (94ms)
TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (80ms)
ResolveRequiredComponents (5ms)
FinalizeReload (343ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (278ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (9ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (63ms)
ProcessInitializeOnLoadAttributes (179ms)
ProcessInitializeOnLoadMethodAttributes (25ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (4.8 MB). Loaded Objects now: 6863.
Memory consumption went from 154.9 MB to 150.1 MB.
Total: 4.953917 ms (FindLiveObjects: 0.282792 ms CreateObjectMapping: 0.103500 ms MarkObjects: 3.177500 ms DeleteObjects: 1.389750 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.4 MB). Loaded Objects now: 6863.
Memory consumption went from 149.3 MB to 143.9 MB.
Total: 6.883333 ms (FindLiveObjects: 0.292500 ms CreateObjectMapping: 0.110000 ms MarkObjects: 4.987334 ms DeleteObjects: 1.493292 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.353 seconds
Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.337 seconds
Domain Reload Profiling: 692ms
BeginReloadAssembly (101ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (43ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (214ms)
LoadAssemblies (136ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (101ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (85ms)
ResolveRequiredComponents (6ms)
FinalizeReload (337ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (273ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (65ms)
ProcessInitializeOnLoadAttributes (177ms)
ProcessInitializeOnLoadMethodAttributes (22ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.3 MB). Loaded Objects now: 6865.
Memory consumption went from 154.9 MB to 149.6 MB.
Total: 4.350916 ms (FindLiveObjects: 0.229708 ms CreateObjectMapping: 0.118625 ms MarkObjects: 2.798292 ms DeleteObjects: 1.204000 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.338 seconds
Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.344 seconds
Domain Reload Profiling: 684ms
BeginReloadAssembly (93ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (38ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (209ms)
LoadAssemblies (138ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (95ms)
TypeCache.Refresh (7ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (80ms)
ResolveRequiredComponents (6ms)
FinalizeReload (344ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (281ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (10ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (66ms)
ProcessInitializeOnLoadAttributes (177ms)
ProcessInitializeOnLoadMethodAttributes (25ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6867.
Memory consumption went from 154.9 MB to 149.6 MB.
Total: 4.747958 ms (FindLiveObjects: 0.291458 ms CreateObjectMapping: 0.109000 ms MarkObjects: 3.185417 ms DeleteObjects: 1.161750 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.31 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.6 MB). Loaded Objects now: 6867.
Memory consumption went from 149.3 MB to 143.7 MB.
Total: 5.239417 ms (FindLiveObjects: 0.388000 ms CreateObjectMapping: 0.113167 ms MarkObjects: 3.267084 ms DeleteObjects: 1.470709 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.362 seconds
Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.340 seconds
Domain Reload Profiling: 704ms
BeginReloadAssembly (113ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (52ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (212ms)
LoadAssemblies (139ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (99ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (82ms)
ResolveRequiredComponents (6ms)
FinalizeReload (340ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (275ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (65ms)
ProcessInitializeOnLoadAttributes (177ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.3 MB). Loaded Objects now: 6869.
Memory consumption went from 154.9 MB to 149.6 MB.
Total: 4.239625 ms (FindLiveObjects: 0.256917 ms CreateObjectMapping: 0.105500 ms MarkObjects: 2.850875 ms DeleteObjects: 1.025959 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.335 seconds
Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.344 seconds
Domain Reload Profiling: 682ms
BeginReloadAssembly (90ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (37ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (209ms)
LoadAssemblies (135ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (96ms)
TypeCache.Refresh (5ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (83ms)
ResolveRequiredComponents (5ms)
FinalizeReload (345ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (279ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (67ms)
ProcessInitializeOnLoadAttributes (178ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (4.9 MB). Loaded Objects now: 6871.
Memory consumption went from 154.9 MB to 150.0 MB.
Total: 4.680250 ms (FindLiveObjects: 0.273917 ms CreateObjectMapping: 0.114167 ms MarkObjects: 3.042791 ms DeleteObjects: 1.249084 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.5 MB). Loaded Objects now: 6871.
Memory consumption went from 149.2 MB to 143.8 MB.
Total: 7.283417 ms (FindLiveObjects: 0.312917 ms CreateObjectMapping: 0.101166 ms MarkObjects: 5.529125 ms DeleteObjects: 1.339750 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.374 seconds
Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.365 seconds
Domain Reload Profiling: 742ms
BeginReloadAssembly (114ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (47ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (13ms)
LoadAllAssembliesAndSetupDomain (222ms)
LoadAssemblies (149ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (103ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (86ms)
ResolveRequiredComponents (5ms)
FinalizeReload (365ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (295ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (71ms)
ProcessInitializeOnLoadAttributes (188ms)
ProcessInitializeOnLoadMethodAttributes (25ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.32 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.3 MB). Loaded Objects now: 6873.
Memory consumption went from 155.0 MB to 149.6 MB.
Total: 4.823666 ms (FindLiveObjects: 0.281208 ms CreateObjectMapping: 0.102917 ms MarkObjects: 2.987208 ms DeleteObjects: 1.452083 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.327 seconds
Refreshing native plugins compatible for Editor in 0.85 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.354 seconds
Domain Reload Profiling: 683ms
BeginReloadAssembly (90ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (36ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (201ms)
LoadAssemblies (131ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (93ms)
TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (79ms)
ResolveRequiredComponents (6ms)
FinalizeReload (354ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (287ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (71ms)
ProcessInitializeOnLoadAttributes (182ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.34 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6875.
Memory consumption went from 154.9 MB to 149.5 MB.
Total: 5.019667 ms (FindLiveObjects: 0.274750 ms CreateObjectMapping: 0.112458 ms MarkObjects: 3.077208 ms DeleteObjects: 1.554875 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.4 MB). Loaded Objects now: 6875.
Memory consumption went from 149.2 MB to 143.9 MB.
Total: 7.469583 ms (FindLiveObjects: 0.967750 ms CreateObjectMapping: 0.133208 ms MarkObjects: 5.010583 ms DeleteObjects: 1.357833 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.356 seconds
Refreshing native plugins compatible for Editor in 0.31 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.351 seconds
Domain Reload Profiling: 710ms
BeginReloadAssembly (102ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (43ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (217ms)
LoadAssemblies (137ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (103ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (87ms)
ResolveRequiredComponents (6ms)
FinalizeReload (351ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (285ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (68ms)
ProcessInitializeOnLoadAttributes (182ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6877.
Memory consumption went from 154.9 MB to 149.5 MB.
Total: 4.633209 ms (FindLiveObjects: 0.262291 ms CreateObjectMapping: 0.106084 ms MarkObjects: 3.123041 ms DeleteObjects: 1.141500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.332 seconds
Refreshing native plugins compatible for Editor in 0.15 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.344 seconds
Domain Reload Profiling: 679ms
BeginReloadAssembly (94ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (37ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (201ms)
LoadAssemblies (133ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (93ms)
TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (79ms)
ResolveRequiredComponents (6ms)
FinalizeReload (345ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (280ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (66ms)
ProcessInitializeOnLoadAttributes (180ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6879.
Memory consumption went from 154.9 MB to 149.5 MB.
Total: 5.040125 ms (FindLiveObjects: 0.286500 ms CreateObjectMapping: 0.107125 ms MarkObjects: 3.154208 ms DeleteObjects: 1.492083 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (3.6 MB). Loaded Objects now: 6879.
Memory consumption went from 149.3 MB to 145.7 MB.
Total: 5.724583 ms (FindLiveObjects: 0.325417 ms CreateObjectMapping: 0.116959 ms MarkObjects: 4.220625 ms DeleteObjects: 1.061417 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.359 seconds
Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.359 seconds
Domain Reload Profiling: 721ms
BeginReloadAssembly (97ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (41ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (226ms)
LoadAssemblies (147ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (102ms)
TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (84ms)
ResolveRequiredComponents (6ms)
FinalizeReload (359ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (294ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (68ms)
ProcessInitializeOnLoadAttributes (192ms)
ProcessInitializeOnLoadMethodAttributes (25ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.6 MB). Loaded Objects now: 6881.
Memory consumption went from 155.0 MB to 149.4 MB.
Total: 4.946250 ms (FindLiveObjects: 0.279250 ms CreateObjectMapping: 0.104709 ms MarkObjects: 3.186333 ms DeleteObjects: 1.375459 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.331 seconds
Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.341 seconds
Domain Reload Profiling: 675ms
BeginReloadAssembly (93ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (37ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (201ms)
LoadAssemblies (134ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (92ms)
TypeCache.Refresh (5ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (79ms)
ResolveRequiredComponents (5ms)
FinalizeReload (341ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (277ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (64ms)
ProcessInitializeOnLoadAttributes (179ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (2ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (4.7 MB). Loaded Objects now: 6883.
Memory consumption went from 155.0 MB to 150.3 MB.
Total: 4.512833 ms (FindLiveObjects: 0.279084 ms CreateObjectMapping: 0.123166 ms MarkObjects: 2.941292 ms DeleteObjects: 1.168958 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (4.8 MB). Loaded Objects now: 6883.
Memory consumption went from 149.3 MB to 144.5 MB.
Total: 17.825666 ms (FindLiveObjects: 0.329417 ms CreateObjectMapping: 0.108667 ms MarkObjects: 15.715916 ms DeleteObjects: 1.671334 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.58 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (4.8 MB). Loaded Objects now: 6883.
Memory consumption went from 149.3 MB to 144.5 MB.
Total: 20.936875 ms (FindLiveObjects: 0.376875 ms CreateObjectMapping: 0.117625 ms MarkObjects: 19.064625 ms DeleteObjects: 1.377458 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.5 MB). Loaded Objects now: 6883.
Memory consumption went from 149.3 MB to 143.9 MB.
Total: 4.254791 ms (FindLiveObjects: 0.274833 ms CreateObjectMapping: 0.104125 ms MarkObjects: 2.720708 ms DeleteObjects: 1.154958 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.422 seconds
Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.362 seconds
Domain Reload Profiling: 787ms
BeginReloadAssembly (144ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (6ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (59ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (240ms)
LoadAssemblies (149ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (122ms)
TypeCache.Refresh (11ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (100ms)
ResolveRequiredComponents (6ms)
FinalizeReload (363ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (296ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (68ms)
ProcessInitializeOnLoadAttributes (193ms)
ProcessInitializeOnLoadMethodAttributes (25ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.4 MB). Loaded Objects now: 6885.
Memory consumption went from 155.0 MB to 149.6 MB.
Total: 4.467292 ms (FindLiveObjects: 0.267666 ms CreateObjectMapping: 0.116250 ms MarkObjects: 2.994584 ms DeleteObjects: 1.088500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.328 seconds
Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.338 seconds
Domain Reload Profiling: 669ms
BeginReloadAssembly (93ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (38ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (10ms)
LoadAllAssembliesAndSetupDomain (200ms)
LoadAssemblies (132ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (91ms)
TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (77ms)
ResolveRequiredComponents (6ms)
FinalizeReload (338ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (274ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (65ms)
ProcessInitializeOnLoadAttributes (176ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (4.6 MB). Loaded Objects now: 6887.
Memory consumption went from 155.0 MB to 150.4 MB.
Total: 5.003666 ms (FindLiveObjects: 0.311875 ms CreateObjectMapping: 0.111208 ms MarkObjects: 3.187375 ms DeleteObjects: 1.392625 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.4 MB). Loaded Objects now: 6887.
Memory consumption went from 149.3 MB to 143.9 MB.
Total: 4.690167 ms (FindLiveObjects: 0.278250 ms CreateObjectMapping: 0.097583 ms MarkObjects: 3.166125 ms DeleteObjects: 1.147958 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.344 seconds
Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.355 seconds
Domain Reload Profiling: 702ms
BeginReloadAssembly (97ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (40ms)
RebuildCommonClasses (19ms)
RebuildNativeTypeToScriptingClass (6ms)
initialDomainReloadingComplete (13ms)
LoadAllAssembliesAndSetupDomain (211ms)
LoadAssemblies (136ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (99ms)
TypeCache.Refresh (7ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (85ms)
ResolveRequiredComponents (5ms)
FinalizeReload (356ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (290ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (66ms)
ProcessInitializeOnLoadAttributes (189ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.6 MB). Loaded Objects now: 6889.
Memory consumption went from 155.0 MB to 149.4 MB.
Total: 5.150667 ms (FindLiveObjects: 0.277958 ms CreateObjectMapping: 0.113042 ms MarkObjects: 3.323125 ms DeleteObjects: 1.436375 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16bdeb000 may have been prematurely finalized
- Loaded All Assemblies, in 0.398 seconds
Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.366 seconds
Domain Reload Profiling: 766ms
BeginReloadAssembly (138ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (69ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (223ms)
LoadAssemblies (147ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (100ms)
TypeCache.Refresh (7ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (84ms)
ResolveRequiredComponents (6ms)
FinalizeReload (366ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (300ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (74ms)
ProcessInitializeOnLoadAttributes (192ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (2ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6155 unused Assets / (5.3 MB). Loaded Objects now: 6891.
Memory consumption went from 154.9 MB to 149.6 MB.
Total: 4.139375 ms (FindLiveObjects: 0.242750 ms CreateObjectMapping: 0.093458 ms MarkObjects: 2.796167 ms DeleteObjects: 1.006375 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.6 MB). Loaded Objects now: 6891.
Memory consumption went from 149.3 MB to 143.7 MB.
Total: 19.383292 ms (FindLiveObjects: 0.693750 ms CreateObjectMapping: 0.172625 ms MarkObjects: 17.057375 ms DeleteObjects: 1.459167 ms)
Prepare: number of updated asset objects reloaded= 0
[usbmuxd] Detached: 20 00008103-000870243EEA001E
[usbmuxd] Attached: 24 00008130-000A254634D8001C