Practice_Unity/Library/Bee/artifacts/UnityLinkerInputs/MethodsToPreserve.xml
Seonkyu.kim 7d8657752e 작업
1. 조이스틱 동작
  1.1. 플레이어 컨트롤러 연동
  1.2. 자연스러운 방향 전환 추가
2. 베이스씬 작업
  2.1. 게임 씬 추가
    2.2. 조이스틱 UI 추가

Todo
1. 카메라를 캐릭터한테 붙이기
2. 다른 UI 작업도 추가하기
3. 몬스터 AI 작업도 할 수 있으면 해보기
2025-09-22 17:48:06 +09:00

29 lines
969 B
XML

<linker>
<assembly fullname="Unity.RenderPipelines.Core.Runtime" ignoreIfMissing="1">
<type fullname="UnityEngine.Rendering.UI.DebugUIHandlerButton">
<method name="OnAction"/>
</type>
<type fullname="UnityEngine.Rendering.UI.DebugUIHandlerIntField">
<method name="OnDecrement"/>
<method name="OnDecrement"/>
<method name="OnIncrement"/>
<method name="OnIncrement"/>
</type>
<type fullname="UnityEngine.Rendering.UI.DebugUIHandlerObjectPopupField">
<method name="OnDecrement"/>
<method name="OnIncrement"/>
</type>
<type fullname="UnityEngine.Rendering.UI.DebugUIHandlerPanel">
<method name="OnScrollbarClicked"/>
<method name="OnScrollbarClicked"/>
<method name="ResetDebugManager"/>
</type>
<type fullname="UnityEngine.Rendering.UI.DebugUIHandlerUIntField">
<method name="OnDecrement"/>
<method name="OnDecrement"/>
<method name="OnIncrement"/>
<method name="OnIncrement"/>
</type>
</assembly>
</linker>