Practice_Unity/Library/PackageCache/com.unity.shadergraph@287dd3fa176c/Editor/Data/Attributes/NeverAllowedByTargetAttribute.cs
2025-09-16 17:30:13 +09:00

10 lines
230 B
C#

using System;
namespace UnityEditor.ShaderGraph
{
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = false)]
internal class NeverAllowedByTargetAttribute : ContextFilterableAttribute
{
}
}