1. 조이스틱 동작
1.1. 플레이어 컨트롤러 연동
1.2. 자연스러운 방향 전환 추가
2. 베이스씬 작업
2.1. 게임 씬 추가
2.2. 조이스틱 UI 추가
Todo
1. 카메라를 캐릭터한테 붙이기
2. 다른 UI 작업도 추가하기
3. 몬스터 AI 작업도 할 수 있으면 해보기
29 lines
969 B
XML
29 lines
969 B
XML
<linker>
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<assembly fullname="Unity.RenderPipelines.Core.Runtime" ignoreIfMissing="1">
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<type fullname="UnityEngine.Rendering.UI.DebugUIHandlerButton">
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<method name="OnAction"/>
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</type>
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<type fullname="UnityEngine.Rendering.UI.DebugUIHandlerIntField">
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<method name="OnDecrement"/>
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<method name="OnDecrement"/>
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<method name="OnIncrement"/>
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<method name="OnIncrement"/>
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</type>
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<type fullname="UnityEngine.Rendering.UI.DebugUIHandlerObjectPopupField">
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<method name="OnDecrement"/>
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<method name="OnIncrement"/>
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</type>
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<type fullname="UnityEngine.Rendering.UI.DebugUIHandlerPanel">
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<method name="OnScrollbarClicked"/>
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<method name="OnScrollbarClicked"/>
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<method name="ResetDebugManager"/>
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</type>
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<type fullname="UnityEngine.Rendering.UI.DebugUIHandlerUIntField">
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<method name="OnDecrement"/>
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<method name="OnDecrement"/>
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<method name="OnIncrement"/>
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<method name="OnIncrement"/>
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</type>
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</assembly>
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</linker>
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