Practice_Unity/Logs/AssetImportWorker0.log
Seonkyu.kim ba665c50ce 작업
1. 카메라 컨트롤러 작성
2. Data 매니저 작성
3. 몬스터 세팅 시작
4. Gemini 환경 설정 등록
2025-09-23 17:58:22 +09:00

492 lines
28 KiB
Plaintext

Unity Editor version: 6000.2.2f1 (ea398eefe1c2)
Branch: 6000.2/staging
Build type: Release
Batch mode: YES
macOS version: Version 15.6.1 (Build 24G90)
Darwin version: 24.6.0
Architecture: arm64
Running under Rosetta: NO
Available memory: 24576 MB
Date: 2025-09-23T03:32:04Z
[Licensing::Module] Trying to connect to existing licensing client channel...
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ta9" at "2025-09-23T03:32:04.970473Z"
COMMAND LINE ARGUMENTS:
/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MacOS/Unity
-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
/Users/ta9/DEV/Study/Practice_Unity
-logFile
Logs/AssetImportWorker0.log
-srvPort
55214
-licensingIpc
LicenseClient-ta9
-job-worker-count
5
-background-job-worker-count
8
-gc-helper-count
1
-name AssetImport
Successfully changed project path to: /Users/ta9/DEV/Study/Practice_Unity
/Users/ta9/DEV/Study/Practice_Unity
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [8439554240] Target information:
Player connection [8439554240] * "[IP] 10.174.179.91 [Port] 0 [Flags] 2 [Guid] 2467925394 [EditorId] 2467925394 [Version] 1048832 [Id] OSXEditor(0,TA9-MacBook-Pro-14.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
Player connection [8439554240] * "[IP] 169.254.111.112 [Port] 0 [Flags] 2 [Guid] 2467925394 [EditorId] 2467925394 [Version] 1048832 [Id] OSXEditor(0,TA9-MacBook-Pro-14.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
Player connection [8439554240] * "[IP] 169.254.251.77 [Port] 0 [Flags] 2 [Guid] 2467925394 [EditorId] 2467925394 [Version] 1048832 [Id] OSXEditor(0,TA9-MacBook-Pro-14.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
Player connection [8439554240] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [8439554240] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 5
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
[Licensing::Module] Licensing is not yet initialized.
[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 85969, path: "/Applications/Unity Hub.app/Contents/Frameworks/UnityLicensingClient_V1.app/Contents/MacOS/Unity.Licensing.Client")
[Licensing::Module] LicensingClient has failed validation; ignoring
[Licensing::Client] Error: HandshakeResponse reported an error:
ResponseCode: 505
ResponseStatus: Unsupported protocol version '1.17.2'.
[Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-ta9"
[Licensing::IpcConnector] LicenseClient-ta9 channel disconnected successfully.
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ta9-6000.2.2" at "2025-09-23T03:32:05.269683Z"
[Licensing::Client] Code 1 while verifying Licensing Client signature (process Id: 89712, path: "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Frameworks/UnityLicensingClient.app/Contents/MacOS/Unity.Licensing.Client")
[Licensing::Module] LicensingClient has failed validation; ignoring
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.17.2+ff71f16
Session Id: 6a008976e6584bb284535e45ed51dea7
Correlation Id: 769d1b1fee391d92c1503bac62ae12ca
External correlation Id: 2756862080460781996
Machine Id: BEpxCz+pMrKzdY+p7VM7BZwoSBk=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-ta9-6000.2.2" (connect: 0.00s, validation: 0.00s, handshake: 0.01s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ta9-6000.2.2-notifications" at "2025-09-23T03:32:05.280211Z"
[Licensing::Module] Licensing Background thread has ended after 0.31s
[Licensing::Module] Licensing is initialized (took 0.13s).
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: 14569339450714-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
Refreshing native plugins compatible for Editor in 2.11 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.2.2f1 (ea398eefe1c2)
[Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path /Users/ta9/DEV/Study/Practice_Unity/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
preferred device: Apple M4 Pro (high power)
Metal devices available: 1
0: Apple M4 Pro (high power)
Using device Apple M4 Pro (high power)
Initializing Metal device caps: Apple M4 Pro
Mac GPU Family: 2
Apple GPU Family: 9
MSL Version: 3.0
Has Float MSAA: 1
Has Float Filtering: 1
ReadWrite Texture Tier: 2
Initialize mono
Mono path[0] = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed'
Mono path[1] = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit-macos'
Mono config path = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56756
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
Registered in 0.000363 seconds.
- Loaded All Assemblies, in 0.238 seconds
[usbmuxd] Start listen thread
[usbmuxd] Listen thread started
[usbmuxd] Send listen message
[usbmuxd] Attached: 19 00008120-001451DA2690C01E
[usbmuxd] Attached: 15 00008103-000870243EEA001E
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.229 seconds
Domain Reload Profiling: 467ms
BeginReloadAssembly (87ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (0ms)
RebuildCommonClasses (22ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (23ms)
LoadAllAssembliesAndSetupDomain (99ms)
LoadAssemblies (87ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (97ms)
TypeCache.Refresh (96ms)
TypeCache.ScanAssembly (88ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (0ms)
FinalizeReload (229ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (206ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (62ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (39ms)
ProcessInitializeOnLoadAttributes (72ms)
ProcessInitializeOnLoadMethodAttributes (30ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 0.419 seconds
Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.586 seconds
Domain Reload Profiling: 1004ms
BeginReloadAssembly (74ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (21ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (6ms)
initialDomainReloadingComplete (18ms)
LoadAllAssembliesAndSetupDomain (299ms)
LoadAssemblies (192ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (136ms)
TypeCache.Refresh (108ms)
TypeCache.ScanAssembly (97ms)
BuildScriptInfoCaches (20ms)
ResolveRequiredComponents (6ms)
FinalizeReload (586ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (521ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (232ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (63ms)
ProcessInitializeOnLoadAttributes (198ms)
ProcessInitializeOnLoadMethodAttributes (26ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Launching external process: /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/UnityShaderCompiler
Launched and connected shader compiler UnityShaderCompiler after 0.03 seconds
Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6147 unused Assets / (5.7 MB). Loaded Objects now: 6706.
Memory consumption went from 140.4 MB to 134.7 MB.
Total: 4.955250 ms (FindLiveObjects: 0.283917 ms CreateObjectMapping: 0.103708 ms MarkObjects: 3.270875 ms DeleteObjects: 1.296291 ms)
========================================================================
Received Import Request.
Time since last request: 285136.824598 seconds.
path: Assets/Scripts/Controllers/MonsterController.cs
artifactKey: Guid(885b7b223928c415db07239e793bbe36) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/Controllers/MonsterController.cs using Guid(885b7b223928c415db07239e793bbe36) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '8e8cd71aedd25a8b87fcfc0f34278452') in 0.002240667 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16fa87000 may have been prematurely finalized
- Loaded All Assemblies, in 0.331 seconds
Refreshing native plugins compatible for Editor in 0.79 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.335 seconds
Domain Reload Profiling: 669ms
BeginReloadAssembly (84ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (31ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (210ms)
LoadAssemblies (138ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (93ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (77ms)
ResolveRequiredComponents (6ms)
FinalizeReload (335ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (272ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (63ms)
ProcessInitializeOnLoadAttributes (176ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6145 unused Assets / (5.8 MB). Loaded Objects now: 6710.
Memory consumption went from 147.7 MB to 141.9 MB.
Total: 4.381583 ms (FindLiveObjects: 0.252208 ms CreateObjectMapping: 0.110041 ms MarkObjects: 3.043584 ms DeleteObjects: 0.975416 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6138 unused Assets / (5.6 MB). Loaded Objects now: 6710.
Memory consumption went from 138.8 MB to 133.2 MB.
Total: 4.409125 ms (FindLiveObjects: 0.273791 ms CreateObjectMapping: 0.109709 ms MarkObjects: 2.903958 ms DeleteObjects: 1.121250 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16b01b000 may have been prematurely finalized
- Loaded All Assemblies, in 0.331 seconds
Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.347 seconds
Domain Reload Profiling: 679ms
BeginReloadAssembly (87ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (32ms)
RebuildCommonClasses (19ms)
RebuildNativeTypeToScriptingClass (6ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (209ms)
LoadAssemblies (139ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (93ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (78ms)
ResolveRequiredComponents (5ms)
FinalizeReload (347ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (280ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (68ms)
ProcessInitializeOnLoadAttributes (177ms)
ProcessInitializeOnLoadMethodAttributes (25ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6145 unused Assets / (5.1 MB). Loaded Objects now: 6712.
Memory consumption went from 144.8 MB to 139.7 MB.
Total: 4.393708 ms (FindLiveObjects: 0.258208 ms CreateObjectMapping: 0.094625 ms MarkObjects: 2.871625 ms DeleteObjects: 1.168917 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 211.836927 seconds.
path: Assets/Resources/Art/Characters/Knight/Characters/Knight.FBX
artifactKey: Guid(417a287abb2cab94889f1f1ddd91f928) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Resources/Art/Characters/Knight/Characters/Knight.FBX using Guid(417a287abb2cab94889f1f1ddd91f928) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'b10515f7a99ca053640bf17f70902269') in 0.140104083 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 125
========================================================================
Received Import Request.
Time since last request: 21.877263 seconds.
path: Assets/Resources/Art/Characters/Archer/Materials/Archer.mat
artifactKey: Guid(e1cd1a76ecd557440a55dfaeead52541) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Resources/Art/Characters/Archer/Materials/Archer.mat using Guid(e1cd1a76ecd557440a55dfaeead52541) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '6caf8d2e2e6ece2ef2f26ecea4dfa736') in 0.033701542 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000042 seconds.
path: Assets/Joystick Pack/Examples/Player.mat
artifactKey: Guid(59e4faf24927edf4a82f463ad16f1c37) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Joystick Pack/Examples/Player.mat using Guid(59e4faf24927edf4a82f463ad16f1c37) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '919bc797f58d304c97e7be671e179188') in 0.016111959 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.000065 seconds.
path: Assets/Resources/Art/Characters/Knight/Materials/Knight.mat
artifactKey: Guid(cc40f1b9a8fbd6642ad5b1f7b08366e7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Resources/Art/Characters/Knight/Materials/Knight.mat using Guid(cc40f1b9a8fbd6642ad5b1f7b08366e7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f5160dbb6dcf2aa0d8da590f68e37e98') in 0.004214417 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000043 seconds.
path: Assets/Resources/Art/Characters/Mage/Materials/Mage.mat
artifactKey: Guid(477b1ce20530f594b87bce7fe5ba012a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Resources/Art/Characters/Mage/Materials/Mage.mat using Guid(477b1ce20530f594b87bce7fe5ba012a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'cf07f3cb29254ecaf711e9f51a9c7260') in 0.003700541 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting