Practice_Unity/Logs/AssetImportWorker2.log
Seonkyu.kim ba665c50ce 작업
1. 카메라 컨트롤러 작성
2. Data 매니저 작성
3. 몬스터 세팅 시작
4. Gemini 환경 설정 등록
2025-09-23 17:58:22 +09:00

8058 lines
501 KiB
Plaintext

Unity Editor version: 6000.2.2f1 (ea398eefe1c2)
Branch: 6000.2/staging
Build type: Release
Batch mode: YES
macOS version: Version 15.6.1 (Build 24G90)
Darwin version: 24.6.0
Architecture: arm64
Running under Rosetta: NO
Available memory: 24576 MB
Date: 2025-09-23T03:36:01Z
[Licensing::Module] Trying to connect to existing licensing client channel...
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ta9" at "2025-09-23T03:36:01.584463Z"
COMMAND LINE ARGUMENTS:
/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MacOS/Unity
-adb2
-batchMode
-noUpm
-name
AssetImportWorker2
-projectPath
/Users/ta9/DEV/Study/Practice_Unity
-logFile
Logs/AssetImportWorker2.log
-srvPort
55214
-licensingIpc
LicenseClient-ta9
-job-worker-count
5
-background-job-worker-count
8
-gc-helper-count
1
-name AssetImport
Successfully changed project path to: /Users/ta9/DEV/Study/Practice_Unity
/Users/ta9/DEV/Study/Practice_Unity
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [8439554240] Target information:
Player connection [8439554240] * "[IP] 10.174.179.91 [Port] 0 [Flags] 2 [Guid] 689368615 [EditorId] 689368615 [Version] 1048832 [Id] OSXEditor(0,TA9-MacBook-Pro-14.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
Player connection [8439554240] * "[IP] 169.254.111.112 [Port] 0 [Flags] 2 [Guid] 689368615 [EditorId] 689368615 [Version] 1048832 [Id] OSXEditor(0,TA9-MacBook-Pro-14.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
Player connection [8439554240] * "[IP] 169.254.251.77 [Port] 0 [Flags] 2 [Guid] 689368615 [EditorId] 689368615 [Version] 1048832 [Id] OSXEditor(0,TA9-MacBook-Pro-14.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
Player connection [8439554240] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [8439554240] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 5
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
[Licensing::Module] Licensing is not yet initialized.
[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 85969, path: "/Applications/Unity Hub.app/Contents/Frameworks/UnityLicensingClient_V1.app/Contents/MacOS/Unity.Licensing.Client")
[Licensing::Module] LicensingClient has failed validation; ignoring
[Licensing::Client] Error: HandshakeResponse reported an error:
ResponseCode: 505
ResponseStatus: Unsupported protocol version '1.17.2'.
[Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-ta9"
[Licensing::IpcConnector] LicenseClient-ta9 channel disconnected successfully.
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ta9-6000.2.2" at "2025-09-23T03:36:01.788302Z"
[Licensing::Client] Code 1 while verifying Licensing Client signature (process Id: 89712, path: "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Frameworks/UnityLicensingClient.app/Contents/MacOS/Unity.Licensing.Client")
[Licensing::Module] LicensingClient has failed validation; ignoring
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.17.2+ff71f16
Session Id: b9b29f291c5c48ffbfbea600b43a8ecd
Correlation Id: 769d1b1fee391d92c1503bac62ae12ca
External correlation Id: 5295996159144835154
Machine Id: BEpxCz+pMrKzdY+p7VM7BZwoSBk=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-ta9-6000.2.2" (connect: 0.00s, validation: 0.00s, handshake: 0.01s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ta9-6000.2.2-notifications" at "2025-09-23T03:36:01.801005Z"
[Licensing::Module] Licensing Background thread has ended after 0.22s
[Licensing::Module] Licensing is initialized (took 0.07s).
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: 14569339450714-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
Refreshing native plugins compatible for Editor in 2.77 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.2.2f1 (ea398eefe1c2)
[Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path /Users/ta9/DEV/Study/Practice_Unity/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
preferred device: Apple M4 Pro (high power)
Metal devices available: 1
0: Apple M4 Pro (high power)
Using device Apple M4 Pro (high power)
Initializing Metal device caps: Apple M4 Pro
Mac GPU Family: 2
Apple GPU Family: 9
MSL Version: 3.0
Has Float MSAA: 1
Has Float Filtering: 1
ReadWrite Texture Tier: 2
Initialize mono
Mono path[0] = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed'
Mono path[1] = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit-macos'
Mono config path = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56851
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
Registered in 0.001782 seconds.
- Loaded All Assemblies, in 0.219 seconds
[usbmuxd] Start listen thread
[usbmuxd] Listen thread started
[usbmuxd] Send listen message
[usbmuxd] Attached: 19 00008120-001451DA2690C01E
[usbmuxd] Attached: 15 00008103-000870243EEA001E
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.231 seconds
Domain Reload Profiling: 449ms
BeginReloadAssembly (68ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (0ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (25ms)
LoadAllAssembliesAndSetupDomain (98ms)
LoadAssemblies (69ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (95ms)
TypeCache.Refresh (94ms)
TypeCache.ScanAssembly (87ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (0ms)
FinalizeReload (231ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (204ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (63ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (39ms)
ProcessInitializeOnLoadAttributes (70ms)
ProcessInitializeOnLoadMethodAttributes (30ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 0.365 seconds
Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.369 seconds
Domain Reload Profiling: 735ms
BeginReloadAssembly (74ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (21ms)
RebuildCommonClasses (22ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (20ms)
LoadAllAssembliesAndSetupDomain (243ms)
LoadAssemblies (136ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (134ms)
TypeCache.Refresh (107ms)
TypeCache.ScanAssembly (100ms)
BuildScriptInfoCaches (19ms)
ResolveRequiredComponents (6ms)
FinalizeReload (370ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (304ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (9ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (68ms)
ProcessInitializeOnLoadAttributes (201ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Launching external process: /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/UnityShaderCompiler
Launched and connected shader compiler UnityShaderCompiler after 0.02 seconds
Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6147 unused Assets / (6.1 MB). Loaded Objects now: 6706.
Memory consumption went from 140.4 MB to 134.3 MB.
Total: 4.916209 ms (FindLiveObjects: 0.292167 ms CreateObjectMapping: 0.111542 ms MarkObjects: 3.120416 ms DeleteObjects: 1.391959 ms)
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6138 unused Assets / (5.4 MB). Loaded Objects now: 6706.
Memory consumption went from 135.4 MB to 130.0 MB.
Total: 11.303625 ms (FindLiveObjects: 0.294458 ms CreateObjectMapping: 0.100417 ms MarkObjects: 9.685041 ms DeleteObjects: 1.223333 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d8ab000 may have been prematurely finalized
- Loaded All Assemblies, in 0.343 seconds
Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.343 seconds
Domain Reload Profiling: 687ms
BeginReloadAssembly (109ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (44ms)
RebuildCommonClasses (22ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (195ms)
LoadAssemblies (128ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (96ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (81ms)
ResolveRequiredComponents (6ms)
FinalizeReload (343ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (278ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (68ms)
ProcessInitializeOnLoadAttributes (177ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6145 unused Assets / (5.8 MB). Loaded Objects now: 6708.
Memory consumption went from 144.1 MB to 138.4 MB.
Total: 4.182708 ms (FindLiveObjects: 0.267833 ms CreateObjectMapping: 0.096250 ms MarkObjects: 2.843125 ms DeleteObjects: 0.975042 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d8ab000 may have been prematurely finalized
- Loaded All Assemblies, in 0.332 seconds
Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.337 seconds
Domain Reload Profiling: 671ms
BeginReloadAssembly (93ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (35ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (6ms)
initialDomainReloadingComplete (10ms)
LoadAllAssembliesAndSetupDomain (204ms)
LoadAssemblies (141ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (88ms)
TypeCache.Refresh (5ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (76ms)
ResolveRequiredComponents (5ms)
FinalizeReload (337ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (274ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (65ms)
ProcessInitializeOnLoadAttributes (176ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6145 unused Assets / (4.9 MB). Loaded Objects now: 6710.
Memory consumption went from 143.9 MB to 139.0 MB.
Total: 4.988292 ms (FindLiveObjects: 0.401125 ms CreateObjectMapping: 0.177917 ms MarkObjects: 2.996250 ms DeleteObjects: 1.412792 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6138 unused Assets / (5.5 MB). Loaded Objects now: 6710.
Memory consumption went from 137.8 MB to 132.2 MB.
Total: 9.315125 ms (FindLiveObjects: 0.304583 ms CreateObjectMapping: 0.101916 ms MarkObjects: 7.839625 ms DeleteObjects: 1.068541 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d8ab000 may have been prematurely finalized
- Loaded All Assemblies, in 0.350 seconds
Refreshing native plugins compatible for Editor in 0.15 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.336 seconds
Domain Reload Profiling: 689ms
BeginReloadAssembly (98ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (37ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (216ms)
LoadAssemblies (140ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (102ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (85ms)
ResolveRequiredComponents (6ms)
FinalizeReload (336ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (273ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (69ms)
ProcessInitializeOnLoadAttributes (171ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6145 unused Assets / (5.1 MB). Loaded Objects now: 6712.
Memory consumption went from 143.9 MB to 138.9 MB.
Total: 4.264167 ms (FindLiveObjects: 0.281833 ms CreateObjectMapping: 0.105375 ms MarkObjects: 2.633459 ms DeleteObjects: 1.243250 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6138 unused Assets / (4.3 MB). Loaded Objects now: 6712.
Memory consumption went from 137.8 MB to 133.5 MB.
Total: 6.299750 ms (FindLiveObjects: 0.276250 ms CreateObjectMapping: 0.098250 ms MarkObjects: 4.789417 ms DeleteObjects: 1.135625 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d8ab000 may have been prematurely finalized
- Loaded All Assemblies, in 0.350 seconds
Refreshing native plugins compatible for Editor in 0.32 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.347 seconds
Domain Reload Profiling: 700ms
BeginReloadAssembly (89ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (35ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (6ms)
initialDomainReloadingComplete (10ms)
LoadAllAssembliesAndSetupDomain (227ms)
LoadAssemblies (149ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (99ms)
TypeCache.Refresh (7ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (85ms)
ResolveRequiredComponents (6ms)
FinalizeReload (347ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (282ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (71ms)
ProcessInitializeOnLoadAttributes (180ms)
ProcessInitializeOnLoadMethodAttributes (21ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6145 unused Assets / (5.5 MB). Loaded Objects now: 6714.
Memory consumption went from 143.9 MB to 138.4 MB.
Total: 4.377750 ms (FindLiveObjects: 0.264542 ms CreateObjectMapping: 0.097125 ms MarkObjects: 2.906333 ms DeleteObjects: 1.109458 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6138 unused Assets / (5.8 MB). Loaded Objects now: 6714.
Memory consumption went from 137.8 MB to 132.1 MB.
Total: 5.252750 ms (FindLiveObjects: 0.281416 ms CreateObjectMapping: 0.099500 ms MarkObjects: 3.444208 ms DeleteObjects: 1.427375 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d8ab000 may have been prematurely finalized
- Loaded All Assemblies, in 0.342 seconds
Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.338 seconds
Domain Reload Profiling: 683ms
BeginReloadAssembly (90ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (34ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (10ms)
LoadAllAssembliesAndSetupDomain (218ms)
LoadAssemblies (140ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (101ms)
TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (83ms)
ResolveRequiredComponents (5ms)
FinalizeReload (338ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (274ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (67ms)
ProcessInitializeOnLoadAttributes (175ms)
ProcessInitializeOnLoadMethodAttributes (22ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6145 unused Assets / (5.4 MB). Loaded Objects now: 6716.
Memory consumption went from 143.9 MB to 138.5 MB.
Total: 4.066792 ms (FindLiveObjects: 0.269917 ms CreateObjectMapping: 0.105375 ms MarkObjects: 2.728250 ms DeleteObjects: 0.962959 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6138 unused Assets / (4.9 MB). Loaded Objects now: 6716.
Memory consumption went from 137.7 MB to 132.8 MB.
Total: 4.928500 ms (FindLiveObjects: 0.265792 ms CreateObjectMapping: 0.097625 ms MarkObjects: 3.200375 ms DeleteObjects: 1.364417 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16d8ab000 may have been prematurely finalized
- Loaded All Assemblies, in 0.343 seconds
Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.346 seconds
Domain Reload Profiling: 691ms
BeginReloadAssembly (94ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (37ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (213ms)
LoadAssemblies (135ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (102ms)
TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (88ms)
ResolveRequiredComponents (6ms)
FinalizeReload (346ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (278ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (68ms)
ProcessInitializeOnLoadAttributes (178ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6145 unused Assets / (5.3 MB). Loaded Objects now: 6718.
Memory consumption went from 143.8 MB to 138.5 MB.
Total: 4.658792 ms (FindLiveObjects: 0.249166 ms CreateObjectMapping: 0.164500 ms MarkObjects: 3.016417 ms DeleteObjects: 1.228167 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6138 unused Assets / (5.4 MB). Loaded Objects now: 6718.
Memory consumption went from 137.7 MB to 132.3 MB.
Total: 4.847708 ms (FindLiveObjects: 0.277041 ms CreateObjectMapping: 0.098500 ms MarkObjects: 3.122667 ms DeleteObjects: 1.349375 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d8ab000 may have been prematurely finalized
- Loaded All Assemblies, in 0.363 seconds
Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.341 seconds
Domain Reload Profiling: 707ms
BeginReloadAssembly (94ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (36ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (234ms)
LoadAssemblies (155ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (103ms)
TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (84ms)
ResolveRequiredComponents (6ms)
FinalizeReload (342ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (278ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (67ms)
ProcessInitializeOnLoadAttributes (178ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6145 unused Assets / (5.0 MB). Loaded Objects now: 6720.
Memory consumption went from 143.8 MB to 138.8 MB.
Total: 4.352916 ms (FindLiveObjects: 0.252666 ms CreateObjectMapping: 0.098834 ms MarkObjects: 2.746541 ms DeleteObjects: 1.254542 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6138 unused Assets / (5.6 MB). Loaded Objects now: 6720.
Memory consumption went from 137.7 MB to 132.1 MB.
Total: 5.541834 ms (FindLiveObjects: 0.267917 ms CreateObjectMapping: 0.097375 ms MarkObjects: 3.712375 ms DeleteObjects: 1.463959 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d8ab000 may have been prematurely finalized
- Loaded All Assemblies, in 0.352 seconds
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.341 seconds
Domain Reload Profiling: 696ms
BeginReloadAssembly (92ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (35ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (223ms)
LoadAssemblies (147ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (101ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (85ms)
ResolveRequiredComponents (6ms)
FinalizeReload (341ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (276ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (65ms)
ProcessInitializeOnLoadAttributes (177ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6145 unused Assets / (5.5 MB). Loaded Objects now: 6722.
Memory consumption went from 143.9 MB to 138.3 MB.
Total: 4.646625 ms (FindLiveObjects: 0.253458 ms CreateObjectMapping: 0.100167 ms MarkObjects: 2.885041 ms DeleteObjects: 1.407708 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6138 unused Assets / (5.3 MB). Loaded Objects now: 6722.
Memory consumption went from 137.7 MB to 132.4 MB.
Total: 9.618500 ms (FindLiveObjects: 0.281834 ms CreateObjectMapping: 0.103750 ms MarkObjects: 8.087125 ms DeleteObjects: 1.145542 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d8ab000 may have been prematurely finalized
- Loaded All Assemblies, in 0.358 seconds
Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.339 seconds
Domain Reload Profiling: 699ms
BeginReloadAssembly (98ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (39ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (223ms)
LoadAssemblies (149ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (101ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (84ms)
ResolveRequiredComponents (6ms)
FinalizeReload (339ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (276ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (70ms)
ProcessInitializeOnLoadAttributes (175ms)
ProcessInitializeOnLoadMethodAttributes (22ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6145 unused Assets / (5.6 MB). Loaded Objects now: 6724.
Memory consumption went from 143.9 MB to 138.4 MB.
Total: 4.532042 ms (FindLiveObjects: 0.263708 ms CreateObjectMapping: 0.097417 ms MarkObjects: 2.899750 ms DeleteObjects: 1.270917 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 286801.973164 seconds.
path: Assets/Scripts/AI
artifactKey: Guid(03d36be4f995243efb425a40dd9f277f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/AI using Guid(03d36be4f995243efb425a40dd9f277f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'e82c002a76f5b3ef82ca7e39eba81137') in 0.003351667 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6139 unused Assets / (5.5 MB). Loaded Objects now: 6727.
Memory consumption went from 138.5 MB to 133.0 MB.
Total: 9.328791 ms (FindLiveObjects: 0.852542 ms CreateObjectMapping: 0.245208 ms MarkObjects: 6.654834 ms DeleteObjects: 1.576000 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d937000 may have been prematurely finalized
- Loaded All Assemblies, in 0.372 seconds
Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.343 seconds
Domain Reload Profiling: 718ms
BeginReloadAssembly (101ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (41ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (16ms)
LoadAllAssembliesAndSetupDomain (230ms)
LoadAssemblies (157ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (99ms)
TypeCache.Refresh (7ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (84ms)
ResolveRequiredComponents (6ms)
FinalizeReload (343ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (278ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (68ms)
ProcessInitializeOnLoadAttributes (177ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6146 unused Assets / (5.4 MB). Loaded Objects now: 6729.
Memory consumption went from 144.6 MB to 139.2 MB.
Total: 4.640083 ms (FindLiveObjects: 0.277291 ms CreateObjectMapping: 0.104208 ms MarkObjects: 2.848834 ms DeleteObjects: 1.409458 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6138 unused Assets / (5.2 MB). Loaded Objects now: 6728.
Memory consumption went from 138.6 MB to 133.4 MB.
Total: 5.074667 ms (FindLiveObjects: 0.272416 ms CreateObjectMapping: 0.097709 ms MarkObjects: 3.314000 ms DeleteObjects: 1.390333 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.338 seconds
Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.348 seconds
Domain Reload Profiling: 689ms
BeginReloadAssembly (92ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (37ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (10ms)
LoadAllAssembliesAndSetupDomain (211ms)
LoadAssemblies (137ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (97ms)
TypeCache.Refresh (5ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (84ms)
ResolveRequiredComponents (6ms)
FinalizeReload (348ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (287ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (70ms)
ProcessInitializeOnLoadAttributes (183ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6145 unused Assets / (5.6 MB). Loaded Objects now: 6730.
Memory consumption went from 144.6 MB to 139.0 MB.
Total: 4.496833 ms (FindLiveObjects: 0.262333 ms CreateObjectMapping: 0.110292 ms MarkObjects: 3.043041 ms DeleteObjects: 1.080875 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6139 unused Assets / (5.7 MB). Loaded Objects now: 6731.
Memory consumption went from 138.6 MB to 132.9 MB.
Total: 5.092125 ms (FindLiveObjects: 0.290333 ms CreateObjectMapping: 0.102542 ms MarkObjects: 3.178291 ms DeleteObjects: 1.520458 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 30.851396 seconds.
path: Assets/Scripts/AI/Movement.cs
artifactKey: Guid(463666cc4903b4263ad05a102bb637bd) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/AI/Movement.cs using Guid(463666cc4903b4263ad05a102bb637bd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '31be311042cd1e3eb9ad551c88d57f0a') in 0.000871041 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.310 seconds
Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.359 seconds
Domain Reload Profiling: 672ms
BeginReloadAssembly (85ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (31ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (190ms)
LoadAssemblies (121ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (91ms)
TypeCache.Refresh (5ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (79ms)
ResolveRequiredComponents (5ms)
FinalizeReload (360ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (294ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (67ms)
ProcessInitializeOnLoadAttributes (192ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (2ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6146 unused Assets / (5.6 MB). Loaded Objects now: 6733.
Memory consumption went from 144.6 MB to 139.0 MB.
Total: 4.402375 ms (FindLiveObjects: 0.229667 ms CreateObjectMapping: 0.123375 ms MarkObjects: 2.880375 ms DeleteObjects: 1.168708 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6140 unused Assets / (5.4 MB). Loaded Objects now: 6734.
Memory consumption went from 138.5 MB to 133.1 MB.
Total: 5.886417 ms (FindLiveObjects: 0.312209 ms CreateObjectMapping: 0.125666 ms MarkObjects: 4.205167 ms DeleteObjects: 1.243042 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.321 seconds
Refreshing native plugins compatible for Editor in 0.15 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.341 seconds
Domain Reload Profiling: 665ms
BeginReloadAssembly (92ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (35ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (10ms)
LoadAllAssembliesAndSetupDomain (195ms)
LoadAssemblies (124ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (96ms)
TypeCache.Refresh (7ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (81ms)
ResolveRequiredComponents (6ms)
FinalizeReload (341ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (275ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (68ms)
ProcessInitializeOnLoadAttributes (174ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6147 unused Assets / (5.4 MB). Loaded Objects now: 6736.
Memory consumption went from 144.4 MB to 139.0 MB.
Total: 4.391917 ms (FindLiveObjects: 0.261292 ms CreateObjectMapping: 0.098542 ms MarkObjects: 2.882125 ms DeleteObjects: 1.149708 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6141 unused Assets / (5.6 MB). Loaded Objects now: 6737.
Memory consumption went from 138.5 MB to 132.9 MB.
Total: 13.056833 ms (FindLiveObjects: 0.553708 ms CreateObjectMapping: 0.139542 ms MarkObjects: 10.793041 ms DeleteObjects: 1.569917 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 611.695455 seconds.
path: Assets/Scripts/AI/AIState.cs
artifactKey: Guid(2c5abca1a19264ccca5f125301802345) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/AI/AIState.cs using Guid(2c5abca1a19264ccca5f125301802345) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '9a5c4579601e334565c6d4359495cb2c') in 0.0023975 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.370 seconds
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.360 seconds
Domain Reload Profiling: 732ms
BeginReloadAssembly (107ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (43ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (14ms)
LoadAllAssembliesAndSetupDomain (225ms)
LoadAssemblies (154ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (101ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (84ms)
ResolveRequiredComponents (6ms)
FinalizeReload (360ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (294ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (73ms)
ProcessInitializeOnLoadAttributes (187ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (2ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.5 MB). Loaded Objects now: 6739.
Memory consumption went from 144.4 MB to 138.9 MB.
Total: 4.782833 ms (FindLiveObjects: 0.246458 ms CreateObjectMapping: 0.118375 ms MarkObjects: 2.988625 ms DeleteObjects: 1.429083 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6140 unused Assets / (5.5 MB). Loaded Objects now: 6738.
Memory consumption went from 138.6 MB to 133.1 MB.
Total: 4.757250 ms (FindLiveObjects: 0.262375 ms CreateObjectMapping: 0.104709 ms MarkObjects: 2.946958 ms DeleteObjects: 1.443042 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.384 seconds
Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.344 seconds
Domain Reload Profiling: 731ms
BeginReloadAssembly (95ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (37ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (13ms)
LoadAllAssembliesAndSetupDomain (251ms)
LoadAssemblies (172ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (105ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (87ms)
ResolveRequiredComponents (5ms)
FinalizeReload (344ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (280ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (67ms)
ProcessInitializeOnLoadAttributes (180ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6147 unused Assets / (5.4 MB). Loaded Objects now: 6740.
Memory consumption went from 144.3 MB to 138.9 MB.
Total: 4.533708 ms (FindLiveObjects: 0.263791 ms CreateObjectMapping: 0.092042 ms MarkObjects: 2.881958 ms DeleteObjects: 1.295375 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6141 unused Assets / (5.4 MB). Loaded Objects now: 6741.
Memory consumption went from 138.5 MB to 133.1 MB.
Total: 4.254583 ms (FindLiveObjects: 0.254666 ms CreateObjectMapping: 0.110709 ms MarkObjects: 2.787916 ms DeleteObjects: 1.101083 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 17.781627 seconds.
path: Assets/Scripts/AI/AI_State.cs
artifactKey: Guid(fa2df4027e38549f78b74d505b2f60a3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/AI/AI_State.cs using Guid(fa2df4027e38549f78b74d505b2f60a3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '5a1693a42831c959d735dbe0c3904c99') in 0.000839 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.352 seconds
Refreshing native plugins compatible for Editor in 1.10 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.348 seconds
Domain Reload Profiling: 703ms
BeginReloadAssembly (97ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (37ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (10ms)
LoadAllAssembliesAndSetupDomain (219ms)
LoadAssemblies (146ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (100ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (84ms)
ResolveRequiredComponents (6ms)
FinalizeReload (348ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (280ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (68ms)
ProcessInitializeOnLoadAttributes (176ms)
ProcessInitializeOnLoadMethodAttributes (25ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (2ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.5 MB). Loaded Objects now: 6743.
Memory consumption went from 144.4 MB to 138.9 MB.
Total: 4.552334 ms (FindLiveObjects: 0.300459 ms CreateObjectMapping: 0.100958 ms MarkObjects: 2.995792 ms DeleteObjects: 1.154750 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6141 unused Assets / (5.7 MB). Loaded Objects now: 6743.
Memory consumption went from 138.6 MB to 132.9 MB.
Total: 5.543042 ms (FindLiveObjects: 0.278000 ms CreateObjectMapping: 0.105167 ms MarkObjects: 3.645667 ms DeleteObjects: 1.513958 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.360 seconds
Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.352 seconds
Domain Reload Profiling: 715ms
BeginReloadAssembly (98ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (37ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (226ms)
LoadAssemblies (150ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (101ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (84ms)
ResolveRequiredComponents (5ms)
FinalizeReload (352ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (287ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (69ms)
ProcessInitializeOnLoadAttributes (186ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.0 MB). Loaded Objects now: 6745.
Memory consumption went from 144.2 MB to 139.2 MB.
Total: 4.555000 ms (FindLiveObjects: 0.266000 ms CreateObjectMapping: 0.101708 ms MarkObjects: 2.871459 ms DeleteObjects: 1.315458 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6141 unused Assets / (5.4 MB). Loaded Objects now: 6745.
Memory consumption went from 138.5 MB to 133.1 MB.
Total: 4.427041 ms (FindLiveObjects: 0.272208 ms CreateObjectMapping: 0.092750 ms MarkObjects: 2.953125 ms DeleteObjects: 1.108666 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.336 seconds
Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.340 seconds
Domain Reload Profiling: 678ms
BeginReloadAssembly (90ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (2ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (36ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (209ms)
LoadAssemblies (134ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (97ms)
TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (83ms)
ResolveRequiredComponents (5ms)
FinalizeReload (340ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (276ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (63ms)
ProcessInitializeOnLoadAttributes (180ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.6 MB). Loaded Objects now: 6747.
Memory consumption went from 144.2 MB to 138.6 MB.
Total: 5.155459 ms (FindLiveObjects: 0.288916 ms CreateObjectMapping: 0.094792 ms MarkObjects: 3.209542 ms DeleteObjects: 1.561959 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6141 unused Assets / (5.5 MB). Loaded Objects now: 6747.
Memory consumption went from 138.5 MB to 133.1 MB.
Total: 4.351916 ms (FindLiveObjects: 0.269584 ms CreateObjectMapping: 0.106666 ms MarkObjects: 2.837833 ms DeleteObjects: 1.137333 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 241.930726 seconds.
path: Assets/Scripts/AI/AI_State.cs
artifactKey: Guid(fa2df4027e38549f78b74d505b2f60a3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/AI/AI_State.cs using Guid(fa2df4027e38549f78b74d505b2f60a3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '35f7d8f9d1f947ba3dbfc882c4af729f') in 0.00105925 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.346 seconds
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.341 seconds
Domain Reload Profiling: 690ms
BeginReloadAssembly (88ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (2ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (34ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (6ms)
initialDomainReloadingComplete (10ms)
LoadAllAssembliesAndSetupDomain (223ms)
LoadAssemblies (145ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (101ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (86ms)
ResolveRequiredComponents (6ms)
FinalizeReload (341ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (276ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (68ms)
ProcessInitializeOnLoadAttributes (175ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6148 unused Assets / (5.7 MB). Loaded Objects now: 6749.
Memory consumption went from 144.2 MB to 138.5 MB.
Total: 4.881291 ms (FindLiveObjects: 0.289375 ms CreateObjectMapping: 0.132250 ms MarkObjects: 2.909792 ms DeleteObjects: 1.549625 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.32 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6142 unused Assets / (6.3 MB). Loaded Objects now: 6750.
Memory consumption went from 138.6 MB to 132.3 MB.
Total: 17.996334 ms (FindLiveObjects: 0.312834 ms CreateObjectMapping: 0.105791 ms MarkObjects: 15.594334 ms DeleteObjects: 1.983250 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 1044.548065 seconds.
path: Assets/Scripts/Managers/DataManager.cs
artifactKey: Guid(7dbef5f6a127a4071a093c50c1db0e7d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/Managers/DataManager.cs using Guid(7dbef5f6a127a4071a093c50c1db0e7d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '0b02d0ca906c2d50c5133b32f4653b97') in 0.003393417 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.420 seconds
Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.406 seconds
Domain Reload Profiling: 829ms
BeginReloadAssembly (110ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (46ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (273ms)
LoadAssemblies (172ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (129ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (108ms)
ResolveRequiredComponents (6ms)
FinalizeReload (406ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (334ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (12ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (86ms)
ProcessInitializeOnLoadAttributes (209ms)
ProcessInitializeOnLoadMethodAttributes (25ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.39 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6149 unused Assets / (4.8 MB). Loaded Objects now: 6752.
Memory consumption went from 144.1 MB to 139.3 MB.
Total: 4.830708 ms (FindLiveObjects: 0.264667 ms CreateObjectMapping: 0.102000 ms MarkObjects: 3.073000 ms DeleteObjects: 1.390542 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 5.794450 seconds.
path: Assets/Scripts/Managers/DataManager.cs
artifactKey: Guid(7dbef5f6a127a4071a093c50c1db0e7d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/Managers/DataManager.cs using Guid(7dbef5f6a127a4071a093c50c1db0e7d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '428bc9c30976ec31205f64480629aa79') in 0.001253208 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6142 unused Assets / (4.9 MB). Loaded Objects now: 6752.
Memory consumption went from 138.6 MB to 133.6 MB.
Total: 5.948666 ms (FindLiveObjects: 0.297542 ms CreateObjectMapping: 0.098917 ms MarkObjects: 4.045791 ms DeleteObjects: 1.506041 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 44.444676 seconds.
path: Assets/Scripts/Managers/DataManager.cs
artifactKey: Guid(7dbef5f6a127a4071a093c50c1db0e7d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/Managers/DataManager.cs using Guid(7dbef5f6a127a4071a093c50c1db0e7d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '9b63560f54f654cbc6937612998e2c8f') in 0.000364667 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.391 seconds
Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.345 seconds
Domain Reload Profiling: 739ms
BeginReloadAssembly (93ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (38ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (6ms)
initialDomainReloadingComplete (10ms)
LoadAllAssembliesAndSetupDomain (264ms)
LoadAssemblies (182ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (105ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (88ms)
ResolveRequiredComponents (6ms)
FinalizeReload (345ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (280ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (68ms)
ProcessInitializeOnLoadAttributes (178ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (2ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6149 unused Assets / (5.6 MB). Loaded Objects now: 6754.
Memory consumption went from 144.0 MB to 138.5 MB.
Total: 4.644125 ms (FindLiveObjects: 0.273250 ms CreateObjectMapping: 0.128125 ms MarkObjects: 2.999916 ms DeleteObjects: 1.242416 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6142 unused Assets / (5.7 MB). Loaded Objects now: 6754.
Memory consumption went from 138.6 MB to 132.9 MB.
Total: 13.872959 ms (FindLiveObjects: 0.301833 ms CreateObjectMapping: 0.105958 ms MarkObjects: 11.787084 ms DeleteObjects: 1.677667 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 3911.369043 seconds.
path: Assets/Scripts/Managers/DataManager.cs
artifactKey: Guid(7dbef5f6a127a4071a093c50c1db0e7d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/Managers/DataManager.cs using Guid(7dbef5f6a127a4071a093c50c1db0e7d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4c163ac36dd5223155d1ff9387f0f678') in 0.002193708 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.392 seconds
Refreshing native plugins compatible for Editor in 0.31 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.347 seconds
Domain Reload Profiling: 742ms
BeginReloadAssembly (115ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (51ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (13ms)
LoadAllAssembliesAndSetupDomain (239ms)
LoadAssemblies (166ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (103ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (86ms)
ResolveRequiredComponents (6ms)
FinalizeReload (348ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (279ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (9ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (64ms)
ProcessInitializeOnLoadAttributes (179ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6149 unused Assets / (5.2 MB). Loaded Objects now: 6756.
Memory consumption went from 143.9 MB to 138.6 MB.
Total: 4.392792 ms (FindLiveObjects: 0.266583 ms CreateObjectMapping: 0.099208 ms MarkObjects: 2.875000 ms DeleteObjects: 1.151584 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6143 unused Assets / (5.6 MB). Loaded Objects now: 6757.
Memory consumption went from 138.6 MB to 133.0 MB.
Total: 18.843583 ms (FindLiveObjects: 0.314625 ms CreateObjectMapping: 0.105333 ms MarkObjects: 17.241084 ms DeleteObjects: 1.182416 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.393 seconds
Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.354 seconds
Domain Reload Profiling: 749ms
BeginReloadAssembly (110ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (45ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (248ms)
LoadAssemblies (165ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (113ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (94ms)
ResolveRequiredComponents (6ms)
FinalizeReload (354ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (293ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (71ms)
ProcessInitializeOnLoadAttributes (188ms)
ProcessInitializeOnLoadMethodAttributes (25ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.31 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6150 unused Assets / (3.3 MB). Loaded Objects now: 6759.
Memory consumption went from 143.8 MB to 140.5 MB.
Total: 4.478625 ms (FindLiveObjects: 0.267917 ms CreateObjectMapping: 0.104916 ms MarkObjects: 3.051917 ms DeleteObjects: 1.053084 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6143 unused Assets / (4.4 MB). Loaded Objects now: 6759.
Memory consumption went from 138.6 MB to 134.2 MB.
Total: 24.079083 ms (FindLiveObjects: 0.359584 ms CreateObjectMapping: 0.124500 ms MarkObjects: 20.775250 ms DeleteObjects: 2.818791 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d937000 may have been prematurely finalized
- Loaded All Assemblies, in 0.469 seconds
Refreshing native plugins compatible for Editor in 0.41 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.368 seconds
Domain Reload Profiling: 839ms
BeginReloadAssembly (152ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (6ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (66ms)
RebuildCommonClasses (23ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (22ms)
LoadAllAssembliesAndSetupDomain (268ms)
LoadAssemblies (184ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (125ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (102ms)
ResolveRequiredComponents (7ms)
FinalizeReload (368ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (298ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (10ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (69ms)
ProcessInitializeOnLoadAttributes (191ms)
ProcessInitializeOnLoadMethodAttributes (25ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6150 unused Assets / (5.6 MB). Loaded Objects now: 6761.
Memory consumption went from 143.8 MB to 138.2 MB.
Total: 4.497709 ms (FindLiveObjects: 0.262000 ms CreateObjectMapping: 0.103250 ms MarkObjects: 2.863500 ms DeleteObjects: 1.268750 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6143 unused Assets / (5.7 MB). Loaded Objects now: 6761.
Memory consumption went from 138.6 MB to 133.0 MB.
Total: 6.333625 ms (FindLiveObjects: 0.292000 ms CreateObjectMapping: 0.104708 ms MarkObjects: 4.437083 ms DeleteObjects: 1.499500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d937000 may have been prematurely finalized
- Loaded All Assemblies, in 0.358 seconds
Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.352 seconds
Domain Reload Profiling: 712ms
BeginReloadAssembly (96ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (38ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (226ms)
LoadAssemblies (145ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (105ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (88ms)
ResolveRequiredComponents (6ms)
FinalizeReload (352ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (287ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (66ms)
ProcessInitializeOnLoadAttributes (188ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6150 unused Assets / (5.5 MB). Loaded Objects now: 6763.
Memory consumption went from 143.8 MB to 138.3 MB.
Total: 4.566791 ms (FindLiveObjects: 0.286584 ms CreateObjectMapping: 0.099625 ms MarkObjects: 2.884333 ms DeleteObjects: 1.295958 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.81 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6143 unused Assets / (5.5 MB). Loaded Objects now: 6763.
Memory consumption went from 138.6 MB to 133.1 MB.
Total: 14.246208 ms (FindLiveObjects: 0.399958 ms CreateObjectMapping: 0.165208 ms MarkObjects: 12.486250 ms DeleteObjects: 1.194291 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 1141.432846 seconds.
path: Assets/Scripts/Managers/DataManager.cs
artifactKey: Guid(7dbef5f6a127a4071a093c50c1db0e7d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/Managers/DataManager.cs using Guid(7dbef5f6a127a4071a093c50c1db0e7d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'd149a332a5778b0a0be39587bce8fb1e') in 0.001546292 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6143 unused Assets / (5.6 MB). Loaded Objects now: 6763.
Memory consumption went from 138.6 MB to 133.0 MB.
Total: 11.921167 ms (FindLiveObjects: 0.319667 ms CreateObjectMapping: 0.098667 ms MarkObjects: 10.173959 ms DeleteObjects: 1.328625 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 360.515989 seconds.
path: Assets/Scripts/Managers/DataManager.cs
artifactKey: Guid(7dbef5f6a127a4071a093c50c1db0e7d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/Managers/DataManager.cs using Guid(7dbef5f6a127a4071a093c50c1db0e7d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'dfa8a6911e19b1100ea6400ee19f90ba') in 0.001270334 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6143 unused Assets / (5.4 MB). Loaded Objects now: 6763.
Memory consumption went from 138.6 MB to 133.3 MB.
Total: 4.351166 ms (FindLiveObjects: 0.276667 ms CreateObjectMapping: 0.098500 ms MarkObjects: 2.850250 ms DeleteObjects: 1.125333 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 9.912043 seconds.
path: Assets/Scripts/Managers/DataManager.cs
artifactKey: Guid(7dbef5f6a127a4071a093c50c1db0e7d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/Managers/DataManager.cs using Guid(7dbef5f6a127a4071a093c50c1db0e7d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '234455323cc58448f1064c0aad881775') in 0.000524792 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6143 unused Assets / (5.4 MB). Loaded Objects now: 6763.
Memory consumption went from 138.6 MB to 133.2 MB.
Total: 5.044459 ms (FindLiveObjects: 0.766667 ms CreateObjectMapping: 0.159458 ms MarkObjects: 2.787458 ms DeleteObjects: 1.330792 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6143 unused Assets / (5.6 MB). Loaded Objects now: 6763.
Memory consumption went from 138.6 MB to 133.0 MB.
Total: 6.498750 ms (FindLiveObjects: 0.291625 ms CreateObjectMapping: 0.103917 ms MarkObjects: 4.590333 ms DeleteObjects: 1.512625 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6143 unused Assets / (5.2 MB). Loaded Objects now: 6763.
Memory consumption went from 138.6 MB to 133.5 MB.
Total: 4.888834 ms (FindLiveObjects: 0.283750 ms CreateObjectMapping: 0.172334 ms MarkObjects: 2.971541 ms DeleteObjects: 1.460917 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6143 unused Assets / (3.6 MB). Loaded Objects now: 6763.
Memory consumption went from 138.6 MB to 135.0 MB.
Total: 15.468208 ms (FindLiveObjects: 0.354333 ms CreateObjectMapping: 0.164500 ms MarkObjects: 13.772250 ms DeleteObjects: 1.176750 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d937000 may have been prematurely finalized
- Loaded All Assemblies, in 0.421 seconds
Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.347 seconds
Domain Reload Profiling: 771ms
BeginReloadAssembly (125ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (5ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (53ms)
RebuildCommonClasses (22ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (13ms)
LoadAllAssembliesAndSetupDomain (258ms)
LoadAssemblies (168ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (118ms)
TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (98ms)
ResolveRequiredComponents (6ms)
FinalizeReload (347ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (281ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (9ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (66ms)
ProcessInitializeOnLoadAttributes (179ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6150 unused Assets / (5.3 MB). Loaded Objects now: 6765.
Memory consumption went from 143.6 MB to 138.3 MB.
Total: 4.566166 ms (FindLiveObjects: 0.304375 ms CreateObjectMapping: 0.113833 ms MarkObjects: 2.952708 ms DeleteObjects: 1.194958 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6143 unused Assets / (5.5 MB). Loaded Objects now: 6765.
Memory consumption went from 138.6 MB to 133.1 MB.
Total: 19.911333 ms (FindLiveObjects: 0.306042 ms CreateObjectMapping: 0.097333 ms MarkObjects: 18.113000 ms DeleteObjects: 1.394750 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6143 unused Assets / (5.5 MB). Loaded Objects now: 6765.
Memory consumption went from 138.6 MB to 133.1 MB.
Total: 4.351167 ms (FindLiveObjects: 0.266792 ms CreateObjectMapping: 0.102709 ms MarkObjects: 2.815291 ms DeleteObjects: 1.166125 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 736.925906 seconds.
path: Assets/Scripts/Managers/DataManager.cs
artifactKey: Guid(7dbef5f6a127a4071a093c50c1db0e7d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/Managers/DataManager.cs using Guid(7dbef5f6a127a4071a093c50c1db0e7d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'c567d3e45ead22b17d71948ee812036e') in 0.001803 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6143 unused Assets / (5.5 MB). Loaded Objects now: 6765.
Memory consumption went from 138.6 MB to 133.2 MB.
Total: 16.551042 ms (FindLiveObjects: 0.318500 ms CreateObjectMapping: 0.105375 ms MarkObjects: 14.750708 ms DeleteObjects: 1.376167 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6143 unused Assets / (5.8 MB). Loaded Objects now: 6765.
Memory consumption went from 138.6 MB to 132.9 MB.
Total: 14.256709 ms (FindLiveObjects: 0.300666 ms CreateObjectMapping: 0.106375 ms MarkObjects: 12.251375 ms DeleteObjects: 1.597708 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 899.836988 seconds.
path: Assets/Scripts/Managers/DataManager.cs
artifactKey: Guid(7dbef5f6a127a4071a093c50c1db0e7d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/Managers/DataManager.cs using Guid(7dbef5f6a127a4071a093c50c1db0e7d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '8782a06342862f8eda3e22bed7c0f934') in 0.000439458 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d937000 may have been prematurely finalized
- Loaded All Assemblies, in 0.417 seconds
Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.345 seconds
Domain Reload Profiling: 765ms
BeginReloadAssembly (107ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (44ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (19ms)
LoadAllAssembliesAndSetupDomain (266ms)
LoadAssemblies (186ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (108ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (89ms)
ResolveRequiredComponents (6ms)
FinalizeReload (346ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (279ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (69ms)
ProcessInitializeOnLoadAttributes (177ms)
ProcessInitializeOnLoadMethodAttributes (22ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6150 unused Assets / (5.7 MB). Loaded Objects now: 6767.
Memory consumption went from 143.4 MB to 137.8 MB.
Total: 4.681791 ms (FindLiveObjects: 0.279708 ms CreateObjectMapping: 0.100709 ms MarkObjects: 2.814958 ms DeleteObjects: 1.485959 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6143 unused Assets / (5.6 MB). Loaded Objects now: 6767.
Memory consumption went from 138.6 MB to 133.1 MB.
Total: 13.735875 ms (FindLiveObjects: 0.525250 ms CreateObjectMapping: 0.110042 ms MarkObjects: 11.825958 ms DeleteObjects: 1.274083 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d937000 may have been prematurely finalized
- Loaded All Assemblies, in 0.415 seconds
Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.348 seconds
Domain Reload Profiling: 765ms
BeginReloadAssembly (118ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (47ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (15ms)
LoadAllAssembliesAndSetupDomain (256ms)
LoadAssemblies (179ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (110ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (90ms)
ResolveRequiredComponents (6ms)
FinalizeReload (348ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (283ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (67ms)
ProcessInitializeOnLoadAttributes (182ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6150 unused Assets / (5.5 MB). Loaded Objects now: 6769.
Memory consumption went from 143.3 MB to 137.8 MB.
Total: 4.447708 ms (FindLiveObjects: 0.286959 ms CreateObjectMapping: 0.109917 ms MarkObjects: 2.807041 ms DeleteObjects: 1.243084 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6143 unused Assets / (5.8 MB). Loaded Objects now: 6769.
Memory consumption went from 138.6 MB to 132.8 MB.
Total: 12.043209 ms (FindLiveObjects: 0.327041 ms CreateObjectMapping: 0.114167 ms MarkObjects: 9.917125 ms DeleteObjects: 1.684625 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d937000 may have been prematurely finalized
- Loaded All Assemblies, in 0.418 seconds
Refreshing native plugins compatible for Editor in 0.47 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.388 seconds
Domain Reload Profiling: 810ms
BeginReloadAssembly (112ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (44ms)
RebuildCommonClasses (22ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (15ms)
LoadAllAssembliesAndSetupDomain (265ms)
LoadAssemblies (183ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (113ms)
TypeCache.Refresh (11ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (91ms)
ResolveRequiredComponents (7ms)
FinalizeReload (389ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (315ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (9ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (85ms)
ProcessInitializeOnLoadAttributes (193ms)
ProcessInitializeOnLoadMethodAttributes (25ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6150 unused Assets / (5.0 MB). Loaded Objects now: 6771.
Memory consumption went from 143.3 MB to 138.3 MB.
Total: 4.697500 ms (FindLiveObjects: 0.247166 ms CreateObjectMapping: 0.108833 ms MarkObjects: 3.056417 ms DeleteObjects: 1.284625 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6143 unused Assets / (3.9 MB). Loaded Objects now: 6771.
Memory consumption went from 138.6 MB to 134.8 MB.
Total: 5.794542 ms (FindLiveObjects: 0.294125 ms CreateObjectMapping: 0.133083 ms MarkObjects: 4.201250 ms DeleteObjects: 1.165792 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16d937000 may have been prematurely finalized
- Loaded All Assemblies, in 0.372 seconds
Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.344 seconds
Domain Reload Profiling: 719ms
BeginReloadAssembly (94ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (39ms)
RebuildCommonClasses (22ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (240ms)
LoadAssemblies (156ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (106ms)
TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (88ms)
ResolveRequiredComponents (6ms)
FinalizeReload (345ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (281ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (68ms)
ProcessInitializeOnLoadAttributes (178ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (2ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6150 unused Assets / (5.4 MB). Loaded Objects now: 6773.
Memory consumption went from 143.3 MB to 137.9 MB.
Total: 4.066291 ms (FindLiveObjects: 0.245416 ms CreateObjectMapping: 0.102583 ms MarkObjects: 2.730625 ms DeleteObjects: 0.987416 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6143 unused Assets / (5.2 MB). Loaded Objects now: 6773.
Memory consumption went from 138.6 MB to 133.4 MB.
Total: 18.271250 ms (FindLiveObjects: 0.304292 ms CreateObjectMapping: 0.099916 ms MarkObjects: 16.485750 ms DeleteObjects: 1.381125 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d937000 may have been prematurely finalized
- Loaded All Assemblies, in 0.388 seconds
Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.349 seconds
Domain Reload Profiling: 740ms
BeginReloadAssembly (109ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (45ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (14ms)
LoadAllAssembliesAndSetupDomain (240ms)
LoadAssemblies (163ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (103ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (86ms)
ResolveRequiredComponents (5ms)
FinalizeReload (349ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (284ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (10ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (69ms)
ProcessInitializeOnLoadAttributes (178ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6150 unused Assets / (5.2 MB). Loaded Objects now: 6775.
Memory consumption went from 143.3 MB to 138.1 MB.
Total: 4.372375 ms (FindLiveObjects: 0.270167 ms CreateObjectMapping: 0.102208 ms MarkObjects: 2.817083 ms DeleteObjects: 1.182625 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6143 unused Assets / (6.0 MB). Loaded Objects now: 6775.
Memory consumption went from 138.6 MB to 132.7 MB.
Total: 20.083875 ms (FindLiveObjects: 0.310417 ms CreateObjectMapping: 0.107875 ms MarkObjects: 17.863709 ms DeleteObjects: 1.801375 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6143 unused Assets / (5.7 MB). Loaded Objects now: 6775.
Memory consumption went from 138.6 MB to 132.9 MB.
Total: 23.754333 ms (FindLiveObjects: 0.312916 ms CreateObjectMapping: 0.115750 ms MarkObjects: 21.665084 ms DeleteObjects: 1.660541 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d937000 may have been prematurely finalized
- Loaded All Assemblies, in 0.413 seconds
Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.364 seconds
Domain Reload Profiling: 779ms
BeginReloadAssembly (115ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (48ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (260ms)
LoadAssemblies (178ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (110ms)
TypeCache.Refresh (11ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (89ms)
ResolveRequiredComponents (6ms)
FinalizeReload (364ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (294ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (9ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (75ms)
ProcessInitializeOnLoadAttributes (183ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (2ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6150 unused Assets / (5.2 MB). Loaded Objects now: 6777.
Memory consumption went from 143.3 MB to 138.1 MB.
Total: 4.209209 ms (FindLiveObjects: 0.241584 ms CreateObjectMapping: 0.128083 ms MarkObjects: 2.577167 ms DeleteObjects: 1.262084 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 1.11 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6143 unused Assets / (5.5 MB). Loaded Objects now: 6777.
Memory consumption went from 138.7 MB to 133.1 MB.
Total: 5.034208 ms (FindLiveObjects: 0.272375 ms CreateObjectMapping: 0.104375 ms MarkObjects: 3.370500 ms DeleteObjects: 1.286583 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6143 unused Assets / (5.7 MB). Loaded Objects now: 6777.
Memory consumption went from 138.7 MB to 132.9 MB.
Total: 9.216833 ms (FindLiveObjects: 0.271167 ms CreateObjectMapping: 0.104958 ms MarkObjects: 7.190750 ms DeleteObjects: 1.649708 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d937000 may have been prematurely finalized
- Loaded All Assemblies, in 0.421 seconds
Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.369 seconds
Domain Reload Profiling: 794ms
BeginReloadAssembly (126ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (5ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (50ms)
RebuildCommonClasses (31ms)
RebuildNativeTypeToScriptingClass (8ms)
initialDomainReloadingComplete (20ms)
LoadAllAssembliesAndSetupDomain (239ms)
LoadAssemblies (167ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (108ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (91ms)
ResolveRequiredComponents (6ms)
FinalizeReload (370ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (303ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (9ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (71ms)
ProcessInitializeOnLoadAttributes (195ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6150 unused Assets / (5.3 MB). Loaded Objects now: 6779.
Memory consumption went from 143.3 MB to 138.0 MB.
Total: 4.564167 ms (FindLiveObjects: 0.275750 ms CreateObjectMapping: 0.099667 ms MarkObjects: 3.027666 ms DeleteObjects: 1.160583 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6143 unused Assets / (5.3 MB). Loaded Objects now: 6779.
Memory consumption went from 138.6 MB to 133.3 MB.
Total: 9.169041 ms (FindLiveObjects: 0.272167 ms CreateObjectMapping: 0.100792 ms MarkObjects: 7.254375 ms DeleteObjects: 1.541166 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.367 seconds
Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.343 seconds
Domain Reload Profiling: 713ms
BeginReloadAssembly (103ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (44ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (228ms)
LoadAssemblies (146ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (104ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (88ms)
ResolveRequiredComponents (6ms)
FinalizeReload (343ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (280ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (70ms)
ProcessInitializeOnLoadAttributes (177ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6150 unused Assets / (5.5 MB). Loaded Objects now: 6781.
Memory consumption went from 143.3 MB to 137.8 MB.
Total: 4.028000 ms (FindLiveObjects: 0.260708 ms CreateObjectMapping: 0.111333 ms MarkObjects: 2.497875 ms DeleteObjects: 1.157875 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6143 unused Assets / (6.9 MB). Loaded Objects now: 6781.
Memory consumption went from 138.6 MB to 131.7 MB.
Total: 7.860916 ms (FindLiveObjects: 0.294250 ms CreateObjectMapping: 0.116875 ms MarkObjects: 5.129125 ms DeleteObjects: 2.320541 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.357 seconds
Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.343 seconds
Domain Reload Profiling: 703ms
BeginReloadAssembly (104ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (44ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (217ms)
LoadAssemblies (138ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (105ms)
TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (87ms)
ResolveRequiredComponents (6ms)
FinalizeReload (343ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (280ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (66ms)
ProcessInitializeOnLoadAttributes (180ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (2ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6150 unused Assets / (5.5 MB). Loaded Objects now: 6783.
Memory consumption went from 143.3 MB to 137.8 MB.
Total: 4.599917 ms (FindLiveObjects: 0.267541 ms CreateObjectMapping: 0.096417 ms MarkObjects: 2.938583 ms DeleteObjects: 1.296917 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6143 unused Assets / (5.5 MB). Loaded Objects now: 6783.
Memory consumption went from 138.7 MB to 133.1 MB.
Total: 10.695625 ms (FindLiveObjects: 0.305417 ms CreateObjectMapping: 0.113708 ms MarkObjects: 8.806000 ms DeleteObjects: 1.470042 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.369 seconds
Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.349 seconds
Domain Reload Profiling: 720ms
BeginReloadAssembly (103ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (42ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (228ms)
LoadAssemblies (156ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (99ms)
TypeCache.Refresh (7ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (84ms)
ResolveRequiredComponents (6ms)
FinalizeReload (349ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (285ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (9ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (68ms)
ProcessInitializeOnLoadAttributes (182ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6150 unused Assets / (5.5 MB). Loaded Objects now: 6785.
Memory consumption went from 143.3 MB to 137.8 MB.
Total: 4.517667 ms (FindLiveObjects: 0.264625 ms CreateObjectMapping: 0.097791 ms MarkObjects: 2.936000 ms DeleteObjects: 1.218541 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6143 unused Assets / (5.5 MB). Loaded Objects now: 6785.
Memory consumption went from 138.6 MB to 133.1 MB.
Total: 17.112875 ms (FindLiveObjects: 0.324333 ms CreateObjectMapping: 0.103250 ms MarkObjects: 15.355500 ms DeleteObjects: 1.329292 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.397 seconds
Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.362 seconds
Domain Reload Profiling: 761ms
BeginReloadAssembly (110ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (45ms)
RebuildCommonClasses (23ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (14ms)
LoadAllAssembliesAndSetupDomain (245ms)
LoadAssemblies (166ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (107ms)
TypeCache.Refresh (11ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (88ms)
ResolveRequiredComponents (6ms)
FinalizeReload (363ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (293ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (71ms)
ProcessInitializeOnLoadAttributes (187ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (2ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6150 unused Assets / (5.3 MB). Loaded Objects now: 6787.
Memory consumption went from 143.4 MB to 138.1 MB.
Total: 4.526125 ms (FindLiveObjects: 0.270542 ms CreateObjectMapping: 0.100208 ms MarkObjects: 2.854375 ms DeleteObjects: 1.300834 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6143 unused Assets / (5.6 MB). Loaded Objects now: 6787.
Memory consumption went from 138.7 MB to 133.0 MB.
Total: 19.354292 ms (FindLiveObjects: 0.308792 ms CreateObjectMapping: 0.105959 ms MarkObjects: 17.562083 ms DeleteObjects: 1.376916 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6143 unused Assets / (5.1 MB). Loaded Objects now: 6787.
Memory consumption went from 138.7 MB to 133.5 MB.
Total: 4.528500 ms (FindLiveObjects: 0.285583 ms CreateObjectMapping: 0.104167 ms MarkObjects: 2.846292 ms DeleteObjects: 1.291958 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6143 unused Assets / (5.2 MB). Loaded Objects now: 6787.
Memory consumption went from 138.7 MB to 133.5 MB.
Total: 5.165583 ms (FindLiveObjects: 0.318375 ms CreateObjectMapping: 0.098167 ms MarkObjects: 3.419250 ms DeleteObjects: 1.329625 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.401 seconds
Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.353 seconds
Domain Reload Profiling: 757ms
BeginReloadAssembly (109ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (45ms)
RebuildCommonClasses (22ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (254ms)
LoadAssemblies (177ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (105ms)
TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (86ms)
ResolveRequiredComponents (6ms)
FinalizeReload (353ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (286ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (10ms)
SetLoadedEditorAssemblies (3ms)
BeforeProcessingInitializeOnLoad (70ms)
ProcessInitializeOnLoadAttributes (177ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6150 unused Assets / (5.4 MB). Loaded Objects now: 6789.
Memory consumption went from 143.4 MB to 138.0 MB.
Total: 4.110541 ms (FindLiveObjects: 0.237000 ms CreateObjectMapping: 0.105292 ms MarkObjects: 2.731542 ms DeleteObjects: 1.036000 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.431 seconds
Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.382 seconds
Domain Reload Profiling: 817ms
BeginReloadAssembly (147ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (6ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (66ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (15ms)
LoadAllAssembliesAndSetupDomain (244ms)
LoadAssemblies (166ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (106ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (89ms)
ResolveRequiredComponents (6ms)
FinalizeReload (382ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (307ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (76ms)
ProcessInitializeOnLoadAttributes (197ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (2ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6150 unused Assets / (5.4 MB). Loaded Objects now: 6791.
Memory consumption went from 143.4 MB to 137.9 MB.
Total: 4.765708 ms (FindLiveObjects: 0.285250 ms CreateObjectMapping: 0.125792 ms MarkObjects: 3.041042 ms DeleteObjects: 1.313291 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 2403.472607 seconds.
path: Assets/Scripts/Data/JSON
artifactKey: Guid(318830f025954cc48a022c1a05bb0ed5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/Data/JSON using Guid(318830f025954cc48a022c1a05bb0ed5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ed43cef1790eeaf64551a8c62c7808d3') in 0.000937792 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6143 unused Assets / (5.5 MB). Loaded Objects now: 6791.
Memory consumption went from 138.6 MB to 133.1 MB.
Total: 6.060125 ms (FindLiveObjects: 0.293417 ms CreateObjectMapping: 0.129458 ms MarkObjects: 4.311375 ms DeleteObjects: 1.325458 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.373 seconds
Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.357 seconds
Domain Reload Profiling: 733ms
BeginReloadAssembly (111ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (44ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (13ms)
LoadAllAssembliesAndSetupDomain (224ms)
LoadAssemblies (150ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (105ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (87ms)
ResolveRequiredComponents (6ms)
FinalizeReload (357ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (290ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (71ms)
ProcessInitializeOnLoadAttributes (185ms)
ProcessInitializeOnLoadMethodAttributes (25ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6150 unused Assets / (5.4 MB). Loaded Objects now: 6793.
Memory consumption went from 143.2 MB to 137.9 MB.
Total: 4.644375 ms (FindLiveObjects: 0.252375 ms CreateObjectMapping: 0.109375 ms MarkObjects: 2.853416 ms DeleteObjects: 1.429084 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6143 unused Assets / (5.3 MB). Loaded Objects now: 6793.
Memory consumption went from 138.7 MB to 133.3 MB.
Total: 4.491000 ms (FindLiveObjects: 0.267791 ms CreateObjectMapping: 0.099125 ms MarkObjects: 2.950250 ms DeleteObjects: 1.173542 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.400 seconds
Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.361 seconds
Domain Reload Profiling: 763ms
BeginReloadAssembly (112ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (50ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (13ms)
LoadAllAssembliesAndSetupDomain (249ms)
LoadAssemblies (148ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (125ms)
TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (106ms)
ResolveRequiredComponents (6ms)
FinalizeReload (361ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (290ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (10ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (67ms)
ProcessInitializeOnLoadAttributes (187ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6150 unused Assets / (5.5 MB). Loaded Objects now: 6795.
Memory consumption went from 143.2 MB to 137.8 MB.
Total: 4.822375 ms (FindLiveObjects: 0.256000 ms CreateObjectMapping: 0.094083 ms MarkObjects: 3.161458 ms DeleteObjects: 1.310375 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.49 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6143 unused Assets / (5.8 MB). Loaded Objects now: 6795.
Memory consumption went from 138.7 MB to 132.9 MB.
Total: 11.642167 ms (FindLiveObjects: 0.454958 ms CreateObjectMapping: 0.149166 ms MarkObjects: 9.392500 ms DeleteObjects: 1.645334 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.391 seconds
Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.346 seconds
Domain Reload Profiling: 737ms
BeginReloadAssembly (107ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (46ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (15ms)
LoadAllAssembliesAndSetupDomain (244ms)
LoadAssemblies (164ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (106ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (88ms)
ResolveRequiredComponents (6ms)
FinalizeReload (346ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (282ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (68ms)
ProcessInitializeOnLoadAttributes (179ms)
ProcessInitializeOnLoadMethodAttributes (25ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6150 unused Assets / (5.4 MB). Loaded Objects now: 6797.
Memory consumption went from 143.2 MB to 137.8 MB.
Total: 4.478958 ms (FindLiveObjects: 0.270500 ms CreateObjectMapping: 0.097500 ms MarkObjects: 2.843916 ms DeleteObjects: 1.266875 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 1.09 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6143 unused Assets / (5.6 MB). Loaded Objects now: 6797.
Memory consumption went from 138.6 MB to 133.0 MB.
Total: 5.037584 ms (FindLiveObjects: 0.270625 ms CreateObjectMapping: 0.092458 ms MarkObjects: 3.332750 ms DeleteObjects: 1.341417 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6143 unused Assets / (5.6 MB). Loaded Objects now: 6797.
Memory consumption went from 138.7 MB to 133.1 MB.
Total: 9.261084 ms (FindLiveObjects: 0.311666 ms CreateObjectMapping: 0.104167 ms MarkObjects: 7.605083 ms DeleteObjects: 1.239875 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.382 seconds
Refreshing native plugins compatible for Editor in 0.28 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.361 seconds
Domain Reload Profiling: 746ms
BeginReloadAssembly (110ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (45ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (234ms)
LoadAssemblies (157ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (108ms)
TypeCache.Refresh (11ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (88ms)
ResolveRequiredComponents (6ms)
FinalizeReload (362ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (294ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (10ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (69ms)
ProcessInitializeOnLoadAttributes (188ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6150 unused Assets / (5.4 MB). Loaded Objects now: 6799.
Memory consumption went from 143.3 MB to 137.9 MB.
Total: 4.372709 ms (FindLiveObjects: 0.269292 ms CreateObjectMapping: 0.095958 ms MarkObjects: 2.884250 ms DeleteObjects: 1.122875 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (5.5 MB). Loaded Objects now: 6800.
Memory consumption went from 138.8 MB to 133.2 MB.
Total: 4.233834 ms (FindLiveObjects: 0.231125 ms CreateObjectMapping: 0.105291 ms MarkObjects: 2.704250 ms DeleteObjects: 1.192917 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.346 seconds
Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.342 seconds
Domain Reload Profiling: 691ms
BeginReloadAssembly (90ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (37ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (10ms)
LoadAllAssembliesAndSetupDomain (221ms)
LoadAssemblies (146ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (96ms)
TypeCache.Refresh (7ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (81ms)
ResolveRequiredComponents (6ms)
FinalizeReload (342ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (279ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (67ms)
ProcessInitializeOnLoadAttributes (179ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (5.6 MB). Loaded Objects now: 6802.
Memory consumption went from 143.3 MB to 137.7 MB.
Total: 4.420166 ms (FindLiveObjects: 0.266625 ms CreateObjectMapping: 0.103792 ms MarkObjects: 2.930000 ms DeleteObjects: 1.119458 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6145 unused Assets / (5.6 MB). Loaded Objects now: 6803.
Memory consumption went from 138.8 MB to 133.2 MB.
Total: 6.612500 ms (FindLiveObjects: 0.280666 ms CreateObjectMapping: 0.109834 ms MarkObjects: 4.817000 ms DeleteObjects: 1.404791 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 420.114692 seconds.
path: Assets/Scripts/Controllers/SpawnController.cs
artifactKey: Guid(b7658b221e37b43d59eb179b752353f6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/Controllers/SpawnController.cs using Guid(b7658b221e37b43d59eb179b752353f6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '74a8e904e863bda294bbef24336ef74b') in 0.002874459 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.353 seconds
Refreshing native plugins compatible for Editor in 0.15 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.359 seconds
Domain Reload Profiling: 714ms
BeginReloadAssembly (105ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (42ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (210ms)
LoadAssemblies (145ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (96ms)
TypeCache.Refresh (7ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (81ms)
ResolveRequiredComponents (5ms)
FinalizeReload (359ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (292ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (67ms)
ProcessInitializeOnLoadAttributes (189ms)
ProcessInitializeOnLoadMethodAttributes (26ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6152 unused Assets / (5.1 MB). Loaded Objects now: 6805.
Memory consumption went from 143.3 MB to 138.2 MB.
Total: 4.632375 ms (FindLiveObjects: 0.283958 ms CreateObjectMapping: 0.112250 ms MarkObjects: 2.869750 ms DeleteObjects: 1.366167 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (5.6 MB). Loaded Objects now: 6804.
Memory consumption went from 138.8 MB to 133.1 MB.
Total: 4.985791 ms (FindLiveObjects: 0.267958 ms CreateObjectMapping: 0.109500 ms MarkObjects: 3.134500 ms DeleteObjects: 1.473583 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.346 seconds
Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.351 seconds
Domain Reload Profiling: 699ms
BeginReloadAssembly (92ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (37ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (218ms)
LoadAssemblies (140ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (101ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (84ms)
ResolveRequiredComponents (6ms)
FinalizeReload (351ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (288ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (67ms)
ProcessInitializeOnLoadAttributes (186ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (5.8 MB). Loaded Objects now: 6806.
Memory consumption went from 143.2 MB to 137.4 MB.
Total: 4.737750 ms (FindLiveObjects: 0.271084 ms CreateObjectMapping: 0.100416 ms MarkObjects: 3.010292 ms DeleteObjects: 1.355542 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 51.405588 seconds.
path: Assets/Resources/Prefabs/UI/Spawner.prefab
artifactKey: Guid(222123bb30e5c45d2b19825ef1216dd4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Resources/Prefabs/UI/Spawner.prefab using Guid(222123bb30e5c45d2b19825ef1216dd4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '66f3551e5fa266cb95481e12228e3f75') in 0.033559208 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
========================================================================
Received Import Request.
Time since last request: 2.948301 seconds.
path: Assets/Resources/Prefabs/UI/JoyStick.prefab
artifactKey: Guid(e13d170aacc354b53a99df60cf965bbe) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Resources/Prefabs/UI/JoyStick.prefab using Guid(e13d170aacc354b53a99df60cf965bbe) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '399610c4f255caba17a4e375f61a64ff') in 0.003071875 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 15
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (5.8 MB). Loaded Objects now: 6807.
Memory consumption went from 138.8 MB to 133.0 MB.
Total: 26.461917 ms (FindLiveObjects: 2.277292 ms CreateObjectMapping: 0.185125 ms MarkObjects: 21.267417 ms DeleteObjects: 2.731083 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.411 seconds
Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.365 seconds
Domain Reload Profiling: 779ms
BeginReloadAssembly (110ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (46ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (264ms)
LoadAssemblies (177ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (112ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (90ms)
ResolveRequiredComponents (6ms)
FinalizeReload (365ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (296ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (71ms)
ProcessInitializeOnLoadAttributes (190ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (5.6 MB). Loaded Objects now: 6809.
Memory consumption went from 143.1 MB to 137.5 MB.
Total: 4.439708 ms (FindLiveObjects: 0.278792 ms CreateObjectMapping: 0.106500 ms MarkObjects: 2.962875 ms DeleteObjects: 1.091166 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 77.889906 seconds.
path: Assets/Resources/Prefabs/UI/Spawner.prefab
artifactKey: Guid(222123bb30e5c45d2b19825ef1216dd4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Resources/Prefabs/UI/Spawner.prefab using Guid(222123bb30e5c45d2b19825ef1216dd4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ec3a213bc388a97807f8a762f132a873') in 0.016925375 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.339 seconds
Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.339 seconds
Domain Reload Profiling: 680ms
BeginReloadAssembly (95ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (38ms)
RebuildCommonClasses (22ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (207ms)
LoadAssemblies (138ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (92ms)
TypeCache.Refresh (5ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (80ms)
ResolveRequiredComponents (6ms)
FinalizeReload (339ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (275ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (62ms)
ProcessInitializeOnLoadAttributes (178ms)
ProcessInitializeOnLoadMethodAttributes (26ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (4.9 MB). Loaded Objects now: 6811.
Memory consumption went from 143.1 MB to 138.2 MB.
Total: 4.427708 ms (FindLiveObjects: 0.303166 ms CreateObjectMapping: 0.114250 ms MarkObjects: 2.844250 ms DeleteObjects: 1.165875 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (5.6 MB). Loaded Objects now: 6811.
Memory consumption went from 138.8 MB to 133.2 MB.
Total: 6.865250 ms (FindLiveObjects: 0.308417 ms CreateObjectMapping: 0.106584 ms MarkObjects: 5.310708 ms DeleteObjects: 1.139333 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.402 seconds
Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.355 seconds
Domain Reload Profiling: 759ms
BeginReloadAssembly (115ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (43ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (20ms)
LoadAllAssembliesAndSetupDomain (241ms)
LoadAssemblies (165ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (110ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (93ms)
ResolveRequiredComponents (6ms)
FinalizeReload (355ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (290ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (76ms)
ProcessInitializeOnLoadAttributes (182ms)
ProcessInitializeOnLoadMethodAttributes (22ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (5.6 MB). Loaded Objects now: 6813.
Memory consumption went from 143.0 MB to 137.4 MB.
Total: 4.327042 ms (FindLiveObjects: 0.288625 ms CreateObjectMapping: 0.133250 ms MarkObjects: 2.735042 ms DeleteObjects: 1.170000 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.334 seconds
Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.352 seconds
Domain Reload Profiling: 688ms
BeginReloadAssembly (89ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (36ms)
RebuildCommonClasses (22ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (208ms)
LoadAssemblies (135ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (95ms)
TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (81ms)
ResolveRequiredComponents (6ms)
FinalizeReload (352ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (286ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (67ms)
ProcessInitializeOnLoadAttributes (182ms)
ProcessInitializeOnLoadMethodAttributes (26ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (5.1 MB). Loaded Objects now: 6815.
Memory consumption went from 143.0 MB to 137.9 MB.
Total: 4.704084 ms (FindLiveObjects: 0.297958 ms CreateObjectMapping: 0.120542 ms MarkObjects: 2.979708 ms DeleteObjects: 1.305667 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (5.6 MB). Loaded Objects now: 6815.
Memory consumption went from 138.8 MB to 133.2 MB.
Total: 14.864958 ms (FindLiveObjects: 0.315458 ms CreateObjectMapping: 0.110791 ms MarkObjects: 13.055292 ms DeleteObjects: 1.383125 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.432 seconds
Refreshing native plugins compatible for Editor in 0.15 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.346 seconds
Domain Reload Profiling: 781ms
BeginReloadAssembly (114ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (47ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (15ms)
LoadAllAssembliesAndSetupDomain (279ms)
LoadAssemblies (198ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (108ms)
TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (89ms)
ResolveRequiredComponents (6ms)
FinalizeReload (347ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (279ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (66ms)
ProcessInitializeOnLoadAttributes (179ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (2ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (5.3 MB). Loaded Objects now: 6817.
Memory consumption went from 142.9 MB to 137.6 MB.
Total: 4.186375 ms (FindLiveObjects: 0.266500 ms CreateObjectMapping: 0.096000 ms MarkObjects: 2.780458 ms DeleteObjects: 1.043000 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (5.5 MB). Loaded Objects now: 6817.
Memory consumption went from 138.7 MB to 133.2 MB.
Total: 12.024208 ms (FindLiveObjects: 0.395166 ms CreateObjectMapping: 0.157084 ms MarkObjects: 9.883041 ms DeleteObjects: 1.588500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.397 seconds
Refreshing native plugins compatible for Editor in 0.14 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.345 seconds
Domain Reload Profiling: 745ms
BeginReloadAssembly (114ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (50ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (14ms)
LoadAllAssembliesAndSetupDomain (245ms)
LoadAssemblies (163ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (109ms)
TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (90ms)
ResolveRequiredComponents (6ms)
FinalizeReload (345ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (279ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (68ms)
ProcessInitializeOnLoadAttributes (177ms)
ProcessInitializeOnLoadMethodAttributes (25ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (5.7 MB). Loaded Objects now: 6819.
Memory consumption went from 142.9 MB to 137.2 MB.
Total: 4.879959 ms (FindLiveObjects: 0.309416 ms CreateObjectMapping: 0.101042 ms MarkObjects: 2.906792 ms DeleteObjects: 1.562375 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.332 seconds
Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.343 seconds
Domain Reload Profiling: 677ms
BeginReloadAssembly (93ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (36ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (201ms)
LoadAssemblies (134ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (92ms)
TypeCache.Refresh (4ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (81ms)
ResolveRequiredComponents (5ms)
FinalizeReload (343ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (278ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (67ms)
ProcessInitializeOnLoadAttributes (177ms)
ProcessInitializeOnLoadMethodAttributes (25ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (3.3 MB). Loaded Objects now: 6821.
Memory consumption went from 142.9 MB to 139.7 MB.
Total: 4.535125 ms (FindLiveObjects: 0.274291 ms CreateObjectMapping: 0.098584 ms MarkObjects: 3.146500 ms DeleteObjects: 1.015167 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (5.5 MB). Loaded Objects now: 6821.
Memory consumption went from 138.7 MB to 133.3 MB.
Total: 7.818000 ms (FindLiveObjects: 0.302083 ms CreateObjectMapping: 0.111584 ms MarkObjects: 5.941500 ms DeleteObjects: 1.462667 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.411 seconds
Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.384 seconds
Domain Reload Profiling: 797ms
BeginReloadAssembly (109ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (43ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (264ms)
LoadAssemblies (185ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (110ms)
TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (91ms)
ResolveRequiredComponents (7ms)
FinalizeReload (384ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (316ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (12ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (70ms)
ProcessInitializeOnLoadAttributes (206ms)
ProcessInitializeOnLoadMethodAttributes (25ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.32 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (5.5 MB). Loaded Objects now: 6823.
Memory consumption went from 142.9 MB to 137.5 MB.
Total: 4.355750 ms (FindLiveObjects: 0.279042 ms CreateObjectMapping: 0.105375 ms MarkObjects: 2.750417 ms DeleteObjects: 1.220500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.350 seconds
Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.344 seconds
Domain Reload Profiling: 696ms
BeginReloadAssembly (94ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (40ms)
RebuildCommonClasses (20ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (220ms)
LoadAssemblies (148ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (95ms)
TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (81ms)
ResolveRequiredComponents (5ms)
FinalizeReload (344ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (278ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (66ms)
ProcessInitializeOnLoadAttributes (175ms)
ProcessInitializeOnLoadMethodAttributes (27ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (2ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (4.5 MB). Loaded Objects now: 6825.
Memory consumption went from 142.9 MB to 138.5 MB.
Total: 5.073708 ms (FindLiveObjects: 0.311875 ms CreateObjectMapping: 0.117333 ms MarkObjects: 3.247708 ms DeleteObjects: 1.396458 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 683.140989 seconds.
path: Assets/Resources/Data
artifactKey: Guid(408c2b06647064e5a918de313f6c86a4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Resources/Data using Guid(408c2b06647064e5a918de313f6c86a4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'eb973a1828df4fdb65843b686b2ba358') in 0.001553625 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (6.3 MB). Loaded Objects now: 6825.
Memory consumption went from 138.8 MB to 132.5 MB.
Total: 20.281209 ms (FindLiveObjects: 0.324417 ms CreateObjectMapping: 0.111792 ms MarkObjects: 17.987167 ms DeleteObjects: 1.857250 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.438 seconds
Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.373 seconds
Domain Reload Profiling: 814ms
BeginReloadAssembly (127ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (54ms)
RebuildCommonClasses (23ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (16ms)
LoadAllAssembliesAndSetupDomain (267ms)
LoadAssemblies (192ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (108ms)
TypeCache.Refresh (12ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (87ms)
ResolveRequiredComponents (6ms)
FinalizeReload (373ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (307ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (74ms)
ProcessInitializeOnLoadAttributes (195ms)
ProcessInitializeOnLoadMethodAttributes (27ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (4.9 MB). Loaded Objects now: 6827.
Memory consumption went from 142.8 MB to 138.0 MB.
Total: 4.796250 ms (FindLiveObjects: 0.276750 ms CreateObjectMapping: 0.107208 ms MarkObjects: 3.012625 ms DeleteObjects: 1.399333 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.331 seconds
Refreshing native plugins compatible for Editor in 0.31 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.348 seconds
Domain Reload Profiling: 681ms
BeginReloadAssembly (92ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (37ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (203ms)
LoadAssemblies (130ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (95ms)
TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (82ms)
ResolveRequiredComponents (6ms)
FinalizeReload (349ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (282ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (66ms)
ProcessInitializeOnLoadAttributes (179ms)
ProcessInitializeOnLoadMethodAttributes (27ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (2ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (5.0 MB). Loaded Objects now: 6829.
Memory consumption went from 142.8 MB to 137.8 MB.
Total: 4.599333 ms (FindLiveObjects: 0.292959 ms CreateObjectMapping: 0.108000 ms MarkObjects: 2.972000 ms DeleteObjects: 1.225916 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.527 seconds
Refreshing native plugins compatible for Editor in 0.36 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.384 seconds
Domain Reload Profiling: 913ms
BeginReloadAssembly (186ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (10ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (65ms)
RebuildCommonClasses (22ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (18ms)
LoadAllAssembliesAndSetupDomain (296ms)
LoadAssemblies (221ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (143ms)
TypeCache.Refresh (85ms)
TypeCache.ScanAssembly (73ms)
BuildScriptInfoCaches (50ms)
ResolveRequiredComponents (6ms)
FinalizeReload (384ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (311ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (10ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (72ms)
ProcessInitializeOnLoadAttributes (200ms)
ProcessInitializeOnLoadMethodAttributes (26ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (2ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.38 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (4.4 MB). Loaded Objects now: 6831.
Memory consumption went from 143.0 MB to 138.7 MB.
Total: 5.188458 ms (FindLiveObjects: 0.300125 ms CreateObjectMapping: 0.170583 ms MarkObjects: 3.296375 ms DeleteObjects: 1.420959 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.392 seconds
Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.362 seconds
Domain Reload Profiling: 757ms
BeginReloadAssembly (124ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (52ms)
RebuildCommonClasses (23ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (13ms)
LoadAllAssembliesAndSetupDomain (228ms)
LoadAssemblies (160ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (104ms)
TypeCache.Refresh (7ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (86ms)
ResolveRequiredComponents (6ms)
FinalizeReload (363ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (294ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (9ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (69ms)
ProcessInitializeOnLoadAttributes (189ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (5.6 MB). Loaded Objects now: 6833.
Memory consumption went from 143.0 MB to 137.4 MB.
Total: 4.709958 ms (FindLiveObjects: 0.272834 ms CreateObjectMapping: 0.103792 ms MarkObjects: 2.949416 ms DeleteObjects: 1.383084 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (5.3 MB). Loaded Objects now: 6833.
Memory consumption went from 138.8 MB to 133.5 MB.
Total: 10.870958 ms (FindLiveObjects: 0.409250 ms CreateObjectMapping: 0.122917 ms MarkObjects: 8.977625 ms DeleteObjects: 1.360916 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.453 seconds
Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.373 seconds
Domain Reload Profiling: 828ms
BeginReloadAssembly (128ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (57ms)
RebuildCommonClasses (22ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (16ms)
LoadAllAssembliesAndSetupDomain (282ms)
LoadAssemblies (194ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (119ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (101ms)
ResolveRequiredComponents (6ms)
FinalizeReload (373ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (304ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (10ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (72ms)
ProcessInitializeOnLoadAttributes (194ms)
ProcessInitializeOnLoadMethodAttributes (25ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (3.6 MB). Loaded Objects now: 6835.
Memory consumption went from 143.0 MB to 139.4 MB.
Total: 4.640625 ms (FindLiveObjects: 0.278916 ms CreateObjectMapping: 0.115959 ms MarkObjects: 3.062875 ms DeleteObjects: 1.182459 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16d7d7000 may have been prematurely finalized
- Loaded All Assemblies, in 0.357 seconds
Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.345 seconds
Domain Reload Profiling: 705ms
BeginReloadAssembly (100ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (45ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (221ms)
LoadAssemblies (145ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (99ms)
TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (85ms)
ResolveRequiredComponents (6ms)
FinalizeReload (345ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (279ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (65ms)
ProcessInitializeOnLoadAttributes (179ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.21 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (5.4 MB). Loaded Objects now: 6837.
Memory consumption went from 143.0 MB to 137.7 MB.
Total: 4.676875 ms (FindLiveObjects: 0.284333 ms CreateObjectMapping: 0.104875 ms MarkObjects: 2.892167 ms DeleteObjects: 1.395083 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.31 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (5.8 MB). Loaded Objects now: 6837.
Memory consumption went from 138.8 MB to 133.0 MB.
Total: 10.603083 ms (FindLiveObjects: 2.413541 ms CreateObjectMapping: 0.209625 ms MarkObjects: 5.857584 ms DeleteObjects: 2.122000 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d7d7000 may have been prematurely finalized
- Loaded All Assemblies, in 0.412 seconds
Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.359 seconds
Domain Reload Profiling: 774ms
BeginReloadAssembly (131ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (5ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (53ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (243ms)
LoadAssemblies (167ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (107ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (90ms)
ResolveRequiredComponents (6ms)
FinalizeReload (359ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (289ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (70ms)
ProcessInitializeOnLoadAttributes (184ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (5.6 MB). Loaded Objects now: 6839.
Memory consumption went from 143.0 MB to 137.5 MB.
Total: 4.747166 ms (FindLiveObjects: 0.274917 ms CreateObjectMapping: 0.107958 ms MarkObjects: 3.051375 ms DeleteObjects: 1.312583 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16d8ab000 may have been prematurely finalized
- Loaded All Assemblies, in 0.343 seconds
Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.345 seconds
Domain Reload Profiling: 690ms
BeginReloadAssembly (97ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (41ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (209ms)
LoadAssemblies (137ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (95ms)
TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (82ms)
ResolveRequiredComponents (6ms)
FinalizeReload (345ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (280ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (65ms)
ProcessInitializeOnLoadAttributes (181ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (2ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (5.1 MB). Loaded Objects now: 6841.
Memory consumption went from 143.0 MB to 137.9 MB.
Total: 4.657709 ms (FindLiveObjects: 0.272041 ms CreateObjectMapping: 0.103792 ms MarkObjects: 2.960208 ms DeleteObjects: 1.321417 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16d8ab000 may have been prematurely finalized
- Loaded All Assemblies, in 0.443 seconds
Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.371 seconds
Domain Reload Profiling: 817ms
BeginReloadAssembly (143ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (5ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (62ms)
RebuildCommonClasses (23ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (14ms)
LoadAllAssembliesAndSetupDomain (259ms)
LoadAssemblies (180ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (117ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (99ms)
ResolveRequiredComponents (6ms)
FinalizeReload (371ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (297ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (10ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (69ms)
ProcessInitializeOnLoadAttributes (189ms)
ProcessInitializeOnLoadMethodAttributes (27ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (5.3 MB). Loaded Objects now: 6843.
Memory consumption went from 143.0 MB to 137.7 MB.
Total: 4.818750 ms (FindLiveObjects: 0.289041 ms CreateObjectMapping: 0.123209 ms MarkObjects: 3.099666 ms DeleteObjects: 1.306667 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.46 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (3.3 MB). Loaded Objects now: 6843.
Memory consumption went from 138.9 MB to 135.5 MB.
Total: 17.963625 ms (FindLiveObjects: 0.300417 ms CreateObjectMapping: 0.109083 ms MarkObjects: 14.760250 ms DeleteObjects: 2.793417 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d8ab000 may have been prematurely finalized
- Loaded All Assemblies, in 0.390 seconds
Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.386 seconds
Domain Reload Profiling: 778ms
BeginReloadAssembly (113ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (48ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (239ms)
LoadAssemblies (163ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (107ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (88ms)
ResolveRequiredComponents (6ms)
FinalizeReload (386ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (311ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (10ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (75ms)
ProcessInitializeOnLoadAttributes (198ms)
ProcessInitializeOnLoadMethodAttributes (25ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (2ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (5.7 MB). Loaded Objects now: 6845.
Memory consumption went from 143.0 MB to 137.3 MB.
Total: 4.512416 ms (FindLiveObjects: 0.250042 ms CreateObjectMapping: 0.098333 ms MarkObjects: 2.820958 ms DeleteObjects: 1.342833 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (5.5 MB). Loaded Objects now: 6845.
Memory consumption went from 138.8 MB to 133.3 MB.
Total: 6.356000 ms (FindLiveObjects: 0.297959 ms CreateObjectMapping: 0.100875 ms MarkObjects: 4.766416 ms DeleteObjects: 1.190209 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16d8ab000 may have been prematurely finalized
- Loaded All Assemblies, in 0.358 seconds
Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.368 seconds
Domain Reload Profiling: 728ms
BeginReloadAssembly (104ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (49ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (215ms)
LoadAssemblies (139ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (98ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (82ms)
ResolveRequiredComponents (6ms)
FinalizeReload (368ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (298ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (9ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (68ms)
ProcessInitializeOnLoadAttributes (193ms)
ProcessInitializeOnLoadMethodAttributes (26ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (2ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (5.2 MB). Loaded Objects now: 6847.
Memory consumption went from 143.0 MB to 137.8 MB.
Total: 4.574417 ms (FindLiveObjects: 0.275333 ms CreateObjectMapping: 0.098917 ms MarkObjects: 2.867125 ms DeleteObjects: 1.332834 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 1088.820286 seconds.
path: Assets/Resources/Prefabs/Characters/Test_Enemy.prefab
artifactKey: Guid(16cf3cb8c997947e8918419cb571cccb) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Resources/Prefabs/Characters/Test_Enemy.prefab using Guid(16cf3cb8c997947e8918419cb571cccb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '193caddfbb8861f3814ffd9bfe08adb6') in 0.162126625 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10
========================================================================
Received Import Request.
Time since last request: 21.242993 seconds.
path: Assets/Resources/Prefabs/Characters/Test_Enemy.prefab
artifactKey: Guid(16cf3cb8c997947e8918419cb571cccb) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Resources/Prefabs/Characters/Test_Enemy.prefab using Guid(16cf3cb8c997947e8918419cb571cccb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '36ba7a297b35b4f424172afde9ddc969') in 0.012751292 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10
========================================================================
Received Import Request.
Time since last request: 0.760105 seconds.
path: Assets/Resources/Prefabs/Characters/Test_Enemy.prefab
artifactKey: Guid(16cf3cb8c997947e8918419cb571cccb) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Resources/Prefabs/Characters/Test_Enemy.prefab using Guid(16cf3cb8c997947e8918419cb571cccb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '76071218531311a3789df3a8d19d7fe5') in 0.003642042 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10
========================================================================
Received Import Request.
Time since last request: 1.840929 seconds.
path: Assets/Resources/Prefabs/Characters/Test_Enemy.prefab
artifactKey: Guid(16cf3cb8c997947e8918419cb571cccb) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Resources/Prefabs/Characters/Test_Enemy.prefab using Guid(16cf3cb8c997947e8918419cb571cccb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '5684c3d347197c16def72787cf4c3515') in 0.006991791 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10
========================================================================
Received Import Request.
Time since last request: 6.292075 seconds.
path: Assets/Resources/Prefabs/Characters/Test_Enemy.prefab
artifactKey: Guid(16cf3cb8c997947e8918419cb571cccb) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Resources/Prefabs/Characters/Test_Enemy.prefab using Guid(16cf3cb8c997947e8918419cb571cccb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4448bb8afa48765ae6e7d36c182590f0') in 0.017394 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (5.9 MB). Loaded Objects now: 6856.
Memory consumption went from 140.7 MB to 134.8 MB.
Total: 12.041333 ms (FindLiveObjects: 0.315250 ms CreateObjectMapping: 0.101834 ms MarkObjects: 10.068625 ms DeleteObjects: 1.555375 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (5.4 MB). Loaded Objects now: 6856.
Memory consumption went from 140.7 MB to 135.3 MB.
Total: 5.060333 ms (FindLiveObjects: 0.283167 ms CreateObjectMapping: 0.102208 ms MarkObjects: 3.456458 ms DeleteObjects: 1.218292 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d937000 may have been prematurely finalized
- Loaded All Assemblies, in 0.429 seconds
Refreshing native plugins compatible for Editor in 0.15 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.375 seconds
Domain Reload Profiling: 806ms
BeginReloadAssembly (128ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (54ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (20ms)
LoadAllAssembliesAndSetupDomain (255ms)
LoadAssemblies (180ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (103ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (88ms)
ResolveRequiredComponents (6ms)
FinalizeReload (375ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (309ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (72ms)
ProcessInitializeOnLoadAttributes (202ms)
ProcessInitializeOnLoadMethodAttributes (25ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (5.6 MB). Loaded Objects now: 6857.
Memory consumption went from 144.5 MB to 138.9 MB.
Total: 4.814375 ms (FindLiveObjects: 0.266667 ms CreateObjectMapping: 0.109500 ms MarkObjects: 2.970291 ms DeleteObjects: 1.467417 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16d937000 may have been prematurely finalized
- Loaded All Assemblies, in 0.345 seconds
Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.349 seconds
Domain Reload Profiling: 696ms
BeginReloadAssembly (96ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (40ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (213ms)
LoadAssemblies (142ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (94ms)
TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (79ms)
ResolveRequiredComponents (6ms)
FinalizeReload (349ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (283ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (66ms)
ProcessInitializeOnLoadAttributes (181ms)
ProcessInitializeOnLoadMethodAttributes (25ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (5.5 MB). Loaded Objects now: 6859.
Memory consumption went from 144.5 MB to 139.0 MB.
Total: 4.758500 ms (FindLiveObjects: 0.284625 ms CreateObjectMapping: 0.104542 ms MarkObjects: 2.975708 ms DeleteObjects: 1.393250 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (4.2 MB). Loaded Objects now: 6859.
Memory consumption went from 140.5 MB to 136.3 MB.
Total: 6.567708 ms (FindLiveObjects: 0.299584 ms CreateObjectMapping: 0.101625 ms MarkObjects: 4.880208 ms DeleteObjects: 1.285875 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16d937000 may have been prematurely finalized
- Loaded All Assemblies, in 0.435 seconds
Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.357 seconds
Domain Reload Profiling: 795ms
BeginReloadAssembly (123ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (48ms)
RebuildCommonClasses (22ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (17ms)
LoadAllAssembliesAndSetupDomain (269ms)
LoadAssemblies (206ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (103ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (85ms)
ResolveRequiredComponents (6ms)
FinalizeReload (357ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (291ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (67ms)
ProcessInitializeOnLoadAttributes (188ms)
ProcessInitializeOnLoadMethodAttributes (25ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (5.0 MB). Loaded Objects now: 6861.
Memory consumption went from 144.5 MB to 139.5 MB.
Total: 4.394875 ms (FindLiveObjects: 0.277916 ms CreateObjectMapping: 0.100667 ms MarkObjects: 2.938375 ms DeleteObjects: 1.077666 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16d937000 may have been prematurely finalized
- Loaded All Assemblies, in 0.344 seconds
Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.354 seconds
Domain Reload Profiling: 700ms
BeginReloadAssembly (94ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (37ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (212ms)
LoadAssemblies (141ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (96ms)
TypeCache.Refresh (7ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (82ms)
ResolveRequiredComponents (6ms)
FinalizeReload (354ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (289ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (9ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (67ms)
ProcessInitializeOnLoadAttributes (187ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (2ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (5.2 MB). Loaded Objects now: 6863.
Memory consumption went from 144.5 MB to 139.3 MB.
Total: 4.264458 ms (FindLiveObjects: 0.281584 ms CreateObjectMapping: 0.108750 ms MarkObjects: 2.789166 ms DeleteObjects: 1.084708 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (5.6 MB). Loaded Objects now: 6863.
Memory consumption went from 140.5 MB to 134.8 MB.
Total: 9.162958 ms (FindLiveObjects: 0.295000 ms CreateObjectMapping: 0.111834 ms MarkObjects: 7.118500 ms DeleteObjects: 1.637416 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d937000 may have been prematurely finalized
- Loaded All Assemblies, in 0.406 seconds
Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.357 seconds
Domain Reload Profiling: 766ms
BeginReloadAssembly (115ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (53ms)
RebuildCommonClasses (24ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (15ms)
LoadAllAssembliesAndSetupDomain (249ms)
LoadAssemblies (169ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (107ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (88ms)
ResolveRequiredComponents (6ms)
FinalizeReload (357ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (290ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (9ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (68ms)
ProcessInitializeOnLoadAttributes (185ms)
ProcessInitializeOnLoadMethodAttributes (25ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (2ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (5.5 MB). Loaded Objects now: 6865.
Memory consumption went from 144.6 MB to 139.0 MB.
Total: 4.626083 ms (FindLiveObjects: 0.268625 ms CreateObjectMapping: 0.105375 ms MarkObjects: 2.825625 ms DeleteObjects: 1.426125 ms)
Prepare: number of updated asset objects reloaded= 0
[usbmuxd] Detached: 19 00008120-001451DA2690C01E
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (5.5 MB). Loaded Objects now: 6865.
Memory consumption went from 140.5 MB to 135.0 MB.
Total: 32.618666 ms (FindLiveObjects: 0.335458 ms CreateObjectMapping: 0.115333 ms MarkObjects: 30.798917 ms DeleteObjects: 1.368750 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d937000 may have been prematurely finalized
- Loaded All Assemblies, in 0.419 seconds
Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.358 seconds
Domain Reload Profiling: 780ms
BeginReloadAssembly (124ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (50ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (15ms)
LoadAllAssembliesAndSetupDomain (255ms)
LoadAssemblies (181ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (106ms)
TypeCache.Refresh (11ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (87ms)
ResolveRequiredComponents (6ms)
FinalizeReload (358ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (292ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (70ms)
ProcessInitializeOnLoadAttributes (188ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (5.4 MB). Loaded Objects now: 6867.
Memory consumption went from 144.5 MB to 139.1 MB.
Total: 4.541959 ms (FindLiveObjects: 0.275541 ms CreateObjectMapping: 0.143625 ms MarkObjects: 2.877417 ms DeleteObjects: 1.244875 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.339 seconds
Refreshing native plugins compatible for Editor in 0.15 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.337 seconds
Domain Reload Profiling: 678ms
BeginReloadAssembly (100ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (41ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (11ms)
LoadAllAssembliesAndSetupDomain (202ms)
LoadAssemblies (137ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (92ms)
TypeCache.Refresh (5ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (79ms)
ResolveRequiredComponents (5ms)
FinalizeReload (337ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (276ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (66ms)
ProcessInitializeOnLoadAttributes (176ms)
ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.23 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (5.7 MB). Loaded Objects now: 6869.
Memory consumption went from 144.6 MB to 138.9 MB.
Total: 4.830000 ms (FindLiveObjects: 0.281167 ms CreateObjectMapping: 0.106333 ms MarkObjects: 2.911500 ms DeleteObjects: 1.530750 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (5.9 MB). Loaded Objects now: 6869.
Memory consumption went from 140.5 MB to 134.6 MB.
Total: 24.093083 ms (FindLiveObjects: 0.327625 ms CreateObjectMapping: 0.106750 ms MarkObjects: 22.116625 ms DeleteObjects: 1.541916 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.383 seconds
Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.370 seconds
Domain Reload Profiling: 756ms
BeginReloadAssembly (116ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (49ms)
RebuildCommonClasses (21ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (12ms)
LoadAllAssembliesAndSetupDomain (229ms)
LoadAssemblies (158ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (100ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (83ms)
ResolveRequiredComponents (6ms)
FinalizeReload (371ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (300ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (9ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (70ms)
ProcessInitializeOnLoadAttributes (193ms)
ProcessInitializeOnLoadMethodAttributes (26ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (5.5 MB). Loaded Objects now: 6871.
Memory consumption went from 144.5 MB to 139.0 MB.
Total: 4.826417 ms (FindLiveObjects: 0.261417 ms CreateObjectMapping: 0.115916 ms MarkObjects: 3.134959 ms DeleteObjects: 1.313959 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6144 unused Assets / (5.6 MB). Loaded Objects now: 6871.
Memory consumption went from 140.5 MB to 135.0 MB.
Total: 15.828084 ms (FindLiveObjects: 0.342167 ms CreateObjectMapping: 0.118250 ms MarkObjects: 14.077666 ms DeleteObjects: 1.289667 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
Thread 0x16d9c3000 may have been prematurely finalized
- Loaded All Assemblies, in 0.399 seconds
Refreshing native plugins compatible for Editor in 0.31 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.356 seconds
Domain Reload Profiling: 757ms
BeginReloadAssembly (123ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (50ms)
RebuildCommonClasses (22ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (14ms)
LoadAllAssembliesAndSetupDomain (235ms)
LoadAssemblies (161ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (104ms)
TypeCache.Refresh (10ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (86ms)
ResolveRequiredComponents (6ms)
FinalizeReload (356ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (287ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (67ms)
ProcessInitializeOnLoadAttributes (186ms)
ProcessInitializeOnLoadMethodAttributes (23ms)
AfterProcessingInitializeOnLoad (1ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (1ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6151 unused Assets / (5.6 MB). Loaded Objects now: 6873.
Memory consumption went from 144.6 MB to 139.0 MB.
Total: 4.754542 ms (FindLiveObjects: 0.269042 ms CreateObjectMapping: 0.123125 ms MarkObjects: 3.009625 ms DeleteObjects: 1.352375 ms)
Prepare: number of updated asset objects reloaded= 0