Practice_Unity/Library
Seonkyu.kim c0eeb5455c 작업
1. UIButton.cs 파일 하나로 버튼 동작 청사진 만들기
- 씬 <> UI매니저 <> 버튼 <> 인풋 매니저 <> 컨트롤러
2025-10-14 13:54:45 +09:00
..
APIUpdater
Artifacts 작업 2025-10-14 13:54:45 +09:00
Bee 작업 2025-10-14 13:54:45 +09:00
BuildPlayerData 작업 2025-10-02 17:37:10 +09:00
BuildProfiles
BurstCache 작업 2025-10-14 13:54:45 +09:00
com.unity.ide.rider 작업 2025-10-14 13:54:45 +09:00
InputSystem
PackageCache 작업 2025-10-14 13:54:45 +09:00
PackageManager 작업 2025-10-14 13:54:45 +09:00
PlayerDataCache/iOS2 작업 2025-10-02 17:37:10 +09:00
ScriptAssemblies 작업 2025-10-14 13:54:45 +09:00
Search 작업 2025-10-14 13:54:45 +09:00
ShaderCache 작업 2025-10-14 13:54:45 +09:00
SplashScreenCache/2c
StateCache 작업 2025-10-14 13:54:45 +09:00
UIElements/EditorWindows 작업 2025-10-01 17:56:13 +09:00
.DS_Store 작업 2025-10-14 13:54:45 +09:00
AnnotationManager
ArtifactDB 작업 2025-10-14 13:54:45 +09:00
ArtifactDB-lock 작업 2025-10-14 13:54:45 +09:00
BuildPlayer.prefs
BuildProfileContext.asset
BuildSettings.asset 작업 2025-10-14 13:54:45 +09:00
EditorInstance.json 작업 2025-10-14 13:54:45 +09:00
EditorOnlyScriptingSettings.json 작업 2025-10-14 13:54:45 +09:00
EditorOnlyVirtualTextureState.json
EditorSnapSettings.asset
EditorUserBuildSettings.asset
expandedItems 작업 2025-10-13 00:22:30 +09:00
ilpp.pid 작업 2025-10-14 13:54:45 +09:00
InputUserSettings.json
InspectorExpandedItems.asset 작업 2025-10-13 18:00:21 +09:00
LastBuild.buildreport 작업 2025-10-02 17:37:10 +09:00
LastSceneManagerSetup.txt
MonoManager.asset
PreviousActionData.bin 작업 2025-10-13 18:00:21 +09:00
PreviousActionStack.bin 작업 2025-10-13 18:00:21 +09:00
ProtocolInstance.json 작업 2025-10-14 13:54:45 +09:00
SceneVisibilityState.asset 작업 2025-10-14 13:54:45 +09:00
ScriptMapper
ShaderCache.db 작업 2025-10-14 13:54:45 +09:00
SourceAssetDB 작업 2025-10-14 13:54:45 +09:00
SourceAssetDB-lock 작업 2025-10-14 13:54:45 +09:00
SpriteAtlasDatabase.asset
Style.catalog 작업 2025-10-14 13:54:45 +09:00