822 lines
44 KiB
Plaintext
822 lines
44 KiB
Plaintext
Unity Editor version: 6000.2.2f1 (ea398eefe1c2)
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Branch: 6000.2/staging
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Build type: Release
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Batch mode: YES
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macOS version: Version 15.6.1 (Build 24G90)
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Darwin version: 24.6.0
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Architecture: arm64
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Running under Rosetta: NO
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Available memory: 24576 MB
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Date: 2025-09-16T00:30:12Z
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[Licensing::Module] Trying to connect to existing licensing client channel...
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ta9" at "2025-09-16T00:30:12.445227Z"
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[Licensing::Client] Code 1 while verifying Licensing Client signature (process Id: 72825, path: "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Frameworks/UnityLicensingClient.app/Contents/MacOS/Unity.Licensing.Client")
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[Licensing::Module] LicensingClient has failed validation; ignoring
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[Licensing::Client] Handshaking with LicensingClient:
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Version: 1.17.2+ff71f16
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Session Id: ed6659349a514ee1b3cec9d87ecdcbb2
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Correlation Id: ad41220cf9582779a57f338628bec9b3
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External correlation Id: 5935533096978624191
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Machine Id: BEpxCz+pMrKzdY+p7VM7BZwoSBk=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-ta9" (connect: 0.00s, validation: 0.00s, handshake: 0.02s)
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-ta9-notifications" at "2025-09-16T00:30:12.465682Z"
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[Licensing::Module] Licensing Background thread has ended after 0.02s
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COMMAND LINE ARGUMENTS:
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/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MacOS/Unity
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AssetImportWorker1
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/Users/ta9/DEV/Study/Practice_Unity
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Logs/AssetImportWorker1.log
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1
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-name AssetImport
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Successfully changed project path to: /Users/ta9/DEV/Study/Practice_Unity
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/Users/ta9/DEV/Study/Practice_Unity
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [8606441664] Target information:
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Player connection [8606441664] * "[IP] 169.254.77.160 [Port] 0 [Flags] 2 [Guid] 468158996 [EditorId] 468158996 [Version] 1048832 [Id] OSXEditor(0,TA9-MacBook-Pro-14.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
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Player connection [8606441664] * "[IP] 169.254.217.50 [Port] 0 [Flags] 2 [Guid] 468158996 [EditorId] 468158996 [Version] 1048832 [Id] OSXEditor(0,TA9-MacBook-Pro-14.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
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Player connection [8606441664] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [8606441664] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 5
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Input System module state changed to: Initialized.
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[Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path /Users/ta9/DEV/Study/Practice_Unity/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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preferred device: Apple M4 Pro (high power)
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Metal devices available: 1
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Using device Apple M4 Pro (high power)
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Initializing Metal device caps: Apple M4 Pro
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Mac GPU Family: 2
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Apple GPU Family: 9
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Has Float MSAA: 1
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ReadWrite Texture Tier: 2
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Initialize mono
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Mono path[0] = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed'
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Mono path[1] = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit-macos'
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Mono config path = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56607
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: 14569339450714-UnityPersXXXX
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Product: Unity Personal
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Type: Assigned
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Expiration: Unlimited
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Refreshing native plugins compatible for Editor in 0.14 ms, found 2 plugins.
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Native extension for OSXStandalone target not found
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Native extension for WebGL target not found
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Package Manager log level set to [2]
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Launching external process: /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/UnityShaderCompiler
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Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 29 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6112 unused Assets / (6.3 MB). Loaded Objects now: 6775.
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Memory consumption went from 137.9 MB to 131.6 MB.
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Total: 5.937334 ms (FindLiveObjects: 0.443916 ms CreateObjectMapping: 0.114500 ms MarkObjects: 3.062792 ms DeleteObjects: 2.315875 ms)
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========================================================================
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Received Import Request.
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Time since last request: 748063.664874 seconds.
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path: Assets/TutorialInfo/Layout.wlt
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artifactKey: Guid(eabc9546105bf4accac1fd62a63e88e6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Refreshing native plugins compatible for Editor in 0.15 ms, found 2 plugins.
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Native extension for OSXStandalone target not found
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Native extension for WebGL target not found
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
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Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins.
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Native extension for OSXStandalone target not found
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Native extension for WebGL target not found
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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Mono: successfully reloaded assembly
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Domain Reload Profiling: 671ms
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BeginReloadAssembly (92ms)
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ExecutionOrderSort (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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RebuildCommonClasses (21ms)
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RebuildNativeTypeToScriptingClass (7ms)
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TypeCache.ScanAssembly (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (6ms)
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6107 unused Assets / (5.6 MB). Loaded Objects now: 6796.
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Memory consumption went from 148.4 MB to 142.8 MB.
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Total: 5.020292 ms (FindLiveObjects: 0.264375 ms CreateObjectMapping: 0.122542 ms MarkObjects: 3.251291 ms DeleteObjects: 1.381834 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Prepare
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 27 unused Assets / (2.8 MB). Loaded Objects now: 6796.
|
|
Memory consumption went from 135.0 MB to 132.2 MB.
|
|
Total: 11.257083 ms (FindLiveObjects: 0.186625 ms CreateObjectMapping: 0.052416 ms MarkObjects: 10.532959 ms DeleteObjects: 0.484875 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 30
|
|
========================================================================
|
|
Received Prepare
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Refreshing native plugins compatible for Editor in 0.22 ms, found 2 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6195 unused Assets / (17.7 MB). Loaded Objects now: 6668.
|
|
Memory consumption went from 136.9 MB to 119.2 MB.
|
|
Total: 7.620625 ms (FindLiveObjects: 0.271875 ms CreateObjectMapping: 0.100083 ms MarkObjects: 2.556167 ms DeleteObjects: 4.692000 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Thread 0x16d873000 may have been prematurely finalized
|
|
- Loaded All Assemblies, in 0.386 seconds
|
|
Refreshing native plugins compatible for Editor in 0.18 ms, found 2 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
Native extension for WebGL target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.356 seconds
|
|
Domain Reload Profiling: 745ms
|
|
BeginReloadAssembly (117ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (3ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (48ms)
|
|
RebuildCommonClasses (21ms)
|
|
RebuildNativeTypeToScriptingClass (7ms)
|
|
initialDomainReloadingComplete (12ms)
|
|
LoadAllAssembliesAndSetupDomain (232ms)
|
|
LoadAssemblies (168ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (92ms)
|
|
TypeCache.Refresh (7ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (77ms)
|
|
ResolveRequiredComponents (5ms)
|
|
FinalizeReload (357ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (287ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (1ms)
|
|
SetLoadedEditorAssemblies (2ms)
|
|
BeforeProcessingInitializeOnLoad (74ms)
|
|
ProcessInitializeOnLoadAttributes (185ms)
|
|
ProcessInitializeOnLoadMethodAttributes (24ms)
|
|
AfterProcessingInitializeOnLoad (1ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (5ms)
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Refreshing native plugins compatible for Editor in 0.19 ms, found 2 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 48 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6126 unused Assets / (7.4 MB). Loaded Objects now: 6670.
|
|
Memory consumption went from 137.6 MB to 130.2 MB.
|
|
Total: 5.235542 ms (FindLiveObjects: 0.261750 ms CreateObjectMapping: 0.098208 ms MarkObjects: 3.200500 ms DeleteObjects: 1.674583 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Thread 0x16d873000 may have been prematurely finalized
|
|
- Loaded All Assemblies, in 0.384 seconds
|
|
Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
Native extension for WebGL target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.382 seconds
|
|
Domain Reload Profiling: 769ms
|
|
BeginReloadAssembly (122ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (10ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (45ms)
|
|
RebuildCommonClasses (19ms)
|
|
RebuildNativeTypeToScriptingClass (6ms)
|
|
initialDomainReloadingComplete (11ms)
|
|
LoadAllAssembliesAndSetupDomain (228ms)
|
|
LoadAssemblies (147ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (109ms)
|
|
TypeCache.Refresh (8ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (94ms)
|
|
ResolveRequiredComponents (6ms)
|
|
FinalizeReload (383ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (298ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (2ms)
|
|
SetLoadedEditorAssemblies (3ms)
|
|
BeforeProcessingInitializeOnLoad (74ms)
|
|
ProcessInitializeOnLoadAttributes (193ms)
|
|
ProcessInitializeOnLoadMethodAttributes (25ms)
|
|
AfterProcessingInitializeOnLoad (1ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (5ms)
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 48 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6126 unused Assets / (6.8 MB). Loaded Objects now: 6672.
|
|
Memory consumption went from 137.6 MB to 130.7 MB.
|
|
Total: 5.431125 ms (FindLiveObjects: 0.269250 ms CreateObjectMapping: 0.150709 ms MarkObjects: 3.323625 ms DeleteObjects: 1.687292 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
Thread 0x16d387000 may have been prematurely finalized
|
|
- Loaded All Assemblies, in 0.341 seconds
|
|
Refreshing native plugins compatible for Editor in 0.24 ms, found 2 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
Native extension for WebGL target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.355 seconds
|
|
Domain Reload Profiling: 698ms
|
|
BeginReloadAssembly (93ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (3ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (35ms)
|
|
RebuildCommonClasses (20ms)
|
|
RebuildNativeTypeToScriptingClass (7ms)
|
|
initialDomainReloadingComplete (10ms)
|
|
LoadAllAssembliesAndSetupDomain (212ms)
|
|
LoadAssemblies (147ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (92ms)
|
|
TypeCache.Refresh (7ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (78ms)
|
|
ResolveRequiredComponents (5ms)
|
|
FinalizeReload (355ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (285ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (1ms)
|
|
SetLoadedEditorAssemblies (2ms)
|
|
BeforeProcessingInitializeOnLoad (70ms)
|
|
ProcessInitializeOnLoadAttributes (187ms)
|
|
ProcessInitializeOnLoadMethodAttributes (24ms)
|
|
AfterProcessingInitializeOnLoad (1ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (5ms)
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Refreshing native plugins compatible for Editor in 0.32 ms, found 2 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 48 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6126 unused Assets / (6.6 MB). Loaded Objects now: 6674.
|
|
Memory consumption went from 137.5 MB to 130.9 MB.
|
|
Total: 5.645084 ms (FindLiveObjects: 0.288333 ms CreateObjectMapping: 0.118542 ms MarkObjects: 3.066792 ms DeleteObjects: 2.171084 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Thread 0x16d387000 may have been prematurely finalized
|
|
- Loaded All Assemblies, in 0.373 seconds
|
|
Refreshing native plugins compatible for Editor in 0.16 ms, found 2 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
Native extension for WebGL target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.367 seconds
|
|
Domain Reload Profiling: 742ms
|
|
BeginReloadAssembly (119ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (5ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (46ms)
|
|
RebuildCommonClasses (21ms)
|
|
RebuildNativeTypeToScriptingClass (7ms)
|
|
initialDomainReloadingComplete (13ms)
|
|
LoadAllAssembliesAndSetupDomain (215ms)
|
|
LoadAssemblies (144ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (100ms)
|
|
TypeCache.Refresh (5ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (87ms)
|
|
ResolveRequiredComponents (6ms)
|
|
FinalizeReload (368ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (294ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (1ms)
|
|
SetLoadedEditorAssemblies (2ms)
|
|
BeforeProcessingInitializeOnLoad (70ms)
|
|
ProcessInitializeOnLoadAttributes (196ms)
|
|
ProcessInitializeOnLoadMethodAttributes (24ms)
|
|
AfterProcessingInitializeOnLoad (1ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (5ms)
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Refreshing native plugins compatible for Editor in 0.31 ms, found 2 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 48 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6126 unused Assets / (6.8 MB). Loaded Objects now: 6676.
|
|
Memory consumption went from 137.6 MB to 130.7 MB.
|
|
Total: 5.858666 ms (FindLiveObjects: 0.276500 ms CreateObjectMapping: 0.098084 ms MarkObjects: 3.083875 ms DeleteObjects: 2.400000 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Thread 0x16d387000 may have been prematurely finalized
|
|
- Loaded All Assemblies, in 0.424 seconds
|
|
Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
Native extension for WebGL target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.353 seconds
|
|
Domain Reload Profiling: 780ms
|
|
BeginReloadAssembly (122ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (6ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (50ms)
|
|
RebuildCommonClasses (22ms)
|
|
RebuildNativeTypeToScriptingClass (7ms)
|
|
initialDomainReloadingComplete (15ms)
|
|
LoadAllAssembliesAndSetupDomain (262ms)
|
|
LoadAssemblies (160ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (129ms)
|
|
TypeCache.Refresh (15ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (106ms)
|
|
ResolveRequiredComponents (5ms)
|
|
FinalizeReload (353ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (278ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (1ms)
|
|
SetLoadedEditorAssemblies (2ms)
|
|
BeforeProcessingInitializeOnLoad (66ms)
|
|
ProcessInitializeOnLoadAttributes (184ms)
|
|
ProcessInitializeOnLoadMethodAttributes (25ms)
|
|
AfterProcessingInitializeOnLoad (1ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (5ms)
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Refreshing native plugins compatible for Editor in 0.31 ms, found 2 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 48 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6126 unused Assets / (6.7 MB). Loaded Objects now: 6678.
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Memory consumption went from 137.5 MB to 130.8 MB.
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Total: 5.847583 ms (FindLiveObjects: 0.308583 ms CreateObjectMapping: 0.110583 ms MarkObjects: 3.061208 ms DeleteObjects: 2.367042 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Prepare
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Begin MonoManager ReloadAssembly
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Thread 0x16d387000 may have been prematurely finalized
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- Loaded All Assemblies, in 0.333 seconds
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Refreshing native plugins compatible for Editor in 0.17 ms, found 2 plugins.
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Native extension for OSXStandalone target not found
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Native extension for WebGL target not found
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.376 seconds
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Domain Reload Profiling: 711ms
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BeginReloadAssembly (94ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (3ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (37ms)
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RebuildCommonClasses (21ms)
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RebuildNativeTypeToScriptingClass (7ms)
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initialDomainReloadingComplete (10ms)
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LoadAllAssembliesAndSetupDomain (202ms)
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LoadAssemblies (133ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (93ms)
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TypeCache.Refresh (5ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (80ms)
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ResolveRequiredComponents (5ms)
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FinalizeReload (377ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (305ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (1ms)
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SetLoadedEditorAssemblies (2ms)
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BeforeProcessingInitializeOnLoad (70ms)
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ProcessInitializeOnLoadAttributes (205ms)
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ProcessInitializeOnLoadMethodAttributes (25ms)
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AfterProcessingInitializeOnLoad (1ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (5ms)
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
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WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Refreshing native plugins compatible for Editor in 0.29 ms, found 2 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 48 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6126 unused Assets / (6.9 MB). Loaded Objects now: 6680.
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Memory consumption went from 137.6 MB to 130.7 MB.
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Total: 5.582500 ms (FindLiveObjects: 0.262209 ms CreateObjectMapping: 0.095458 ms MarkObjects: 3.075875 ms DeleteObjects: 2.148584 ms)
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Prepare: number of updated asset objects reloaded= 0
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