Unity Editor version: 6000.2.2f1 (ea398eefe1c2) Branch: 6000.2/staging Build type: Release Batch mode: YES macOS version: Version 15.0.1 (Build 24A348) Darwin version: 24.0.0 Architecture: arm64 Running under Rosetta: NO Available memory: 16384 MB Date: 2025-09-06T13:16:32Z [Licensing::Module] Trying to connect to existing licensing client channel... [Licensing::IpcConnector] Successfully connected to: "LicenseClient-seankim" at "2025-09-06T13:16:32.639626Z" COMMAND LINE ARGUMENTS: /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MacOS/Unity -adb2 -batchMode -noUpm -name AssetImportWorker0 -projectPath /Users/seankim/1.Program/7. Unity/Unity_Learn -logFile Logs/AssetImportWorker0.log -srvPort 50044 -licensingIpc LicenseClient-seankim -job-worker-count 4 -background-job-worker-count 8 -gc-helper-count 1 -name AssetImport Successfully changed project path to: /Users/seankim/1.Program/7. Unity/Unity_Learn /Users/seankim/1.Program/7. Unity/Unity_Learn [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [8402154048] Target information: Player connection [8402154048] * "[IP] 169.254.114.221 [Port] 0 [Flags] 2 [Guid] 1759037425 [EditorId] 1759037425 [Version] 1048832 [Id] OSXEditor(0,Seanui-MacBookPro.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor" Player connection [8402154048] * "[IP] 192.168.0.88 [Port] 0 [Flags] 2 [Guid] 1759037425 [EditorId] 1759037425 [Version] 1048832 [Id] OSXEditor(0,Seanui-MacBookPro.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor" Player connection [8402154048] Host joined multi-casting on [225.0.0.222:54997]... Player connection [8402154048] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 4 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Library Redirect Path: Library/ [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Refreshing native plugins compatible for Editor in 3.27 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.2.2f1 (ea398eefe1c2) [Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path /Users/seankim/1.Program/7. Unity/Unity_Learn/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded preferred device: Apple M1 Pro (high power) Metal devices available: 1 0: Apple M1 Pro (high power) Using device Apple M1 Pro (high power) Initializing Metal device caps: Apple M1 Pro Mac GPU Family: 2 Apple GPU Family: 7 MSL Version: 3.0 Has Float MSAA: 1 Has Float Filtering: 1 ReadWrite Texture Tier: 2 [Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 3173, path: "/Applications/Unity Hub.app/Contents/Frameworks/UnityLicensingClient_V1.app/Contents/MacOS/Unity.Licensing.Client") [Licensing::Module] LicensingClient has failed validation; ignoring [Licensing::Client] Error: HandshakeResponse reported an error: ResponseCode: 505 ResponseStatus: Unsupported protocol version '1.17.2'. [Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-seankim" [Licensing::IpcConnector] LicenseClient-seankim channel disconnected successfully. [Licensing::IpcConnector] Successfully connected to: "LicenseClient-seankim-6000.2.2" at "2025-09-06T13:16:33.245231Z" [Licensing::Client] Code 1 while verifying Licensing Client signature (process Id: 3640, path: "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Frameworks/UnityLicensingClient.app/Contents/MacOS/Unity.Licensing.Client") [Licensing::Module] LicensingClient has failed validation; ignoring [Licensing::Client] Handshaking with LicensingClient: Version: 1.17.2+ff71f16 Session Id: e7926cee553f49cabb1e634189c38bfa Correlation Id: 4c658165f7784e2da7e453380daad50b External correlation Id: 6060107862389861210 Machine Id: L1E+DpWPuBBsZGrjgTWuGS/Z64k= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-seankim-6000.2.2" (connect: 0.00s, validation: 0.00s, handshake: 0.01s) [Licensing::IpcConnector] Successfully connected to: "LicenseClient-seankim-6000.2.2-notifications" at "2025-09-06T13:16:33.256953Z" [Licensing::Module] Licensing Background thread has ended after 0.62s Initialize mono Mono path[0] = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed' Mono path[1] = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit-macos' Mono config path = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56684 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX Product: Unity Personal Type: ULF Expiration: 2025-10-13T10:20:41Z [Licensing::Module] License group: Id: 14569339450714-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX Product: Unity Personal Type: ULF Expiration: 2025-10-13T10:20:41Z [Licensing::Module] License group: Id: 14569339450714-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll Registered in 0.007090 seconds. - Loaded All Assemblies, in 0.403 seconds [usbmuxd] Start listen thread [usbmuxd] Listen thread started [usbmuxd] Send listen message [usbmuxd] Attached: 1 00008020-000919162E7A002E Native extension for iOS target not found Native extension for Android target not found Android Extension - Scanning For ADB Devices 247 ms Native extension for WindowsStandalone target not found Native extension for OSXStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.719 seconds Domain Reload Profiling: 1122ms BeginReloadAssembly (135ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (35ms) RebuildNativeTypeToScriptingClass (14ms) initialDomainReloadingComplete (44ms) LoadAllAssembliesAndSetupDomain (174ms) LoadAssemblies (137ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (169ms) TypeCache.Refresh (167ms) TypeCache.ScanAssembly (153ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (1ms) FinalizeReload (719ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (678ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (429ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (73ms) ProcessInitializeOnLoadAttributes (110ms) ProcessInitializeOnLoadMethodAttributes (61ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX Product: Unity Personal Type: ULF Expiration: 2025-10-13T10:20:41Z [Licensing::Module] License group: Id: 14569339450714-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited - Loaded All Assemblies, in 0.670 seconds Refreshing native plugins compatible for Editor in 0.32 ms, found 2 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found Native extension for OSXStandalone target not found Native extension for WebGL target not found Package Manager log level set to [2] [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.773 seconds Domain Reload Profiling: 1443ms BeginReloadAssembly (131ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (38ms) RebuildCommonClasses (34ms) RebuildNativeTypeToScriptingClass (12ms) initialDomainReloadingComplete (28ms) LoadAllAssembliesAndSetupDomain (466ms) LoadAssemblies (299ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (219ms) TypeCache.Refresh (172ms) TypeCache.ScanAssembly (153ms) BuildScriptInfoCaches (34ms) ResolveRequiredComponents (10ms) FinalizeReload (773ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (663ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (24ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (170ms) ProcessInitializeOnLoadAttributes (424ms) ProcessInitializeOnLoadMethodAttributes (39ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (2ms) WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Launching external process: /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/UnityShaderCompiler Launched and connected shader compiler UnityShaderCompiler after 0.06 seconds Refreshing native plugins compatible for Editor in 0.39 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 34 Unused Serialized files (Serialized files now loaded: 0) Unloading 6163 unused Assets / (6.1 MB). Loaded Objects now: 6763. Memory consumption went from 150.1 MB to 143.9 MB. Total: 8.312208 ms (FindLiveObjects: 0.547333 ms CreateObjectMapping: 0.203333 ms MarkObjects: 5.318208 ms DeleteObjects: 2.242625 ms) ======================================================================== Received Import Request. Time since last request: 19835.121319 seconds. path: Assets/Unity UI Samples/Textures and Sprites/Decoration artifactKey: Guid(2f548ddb7d7b841a6b8a20693ef7a74b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Unity UI Samples/Textures and Sprites/Decoration using Guid(2f548ddb7d7b841a6b8a20693ef7a74b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '65c747f610bff562c1ad3c91a8cdbd69') in 0.003704792 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.000042 seconds. path: Assets/Unity UI Samples/Textures and Sprites artifactKey: Guid(e3a5123eeaeabcb47b68c25bd63af922) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Unity UI Samples/Textures and Sprites using Guid(e3a5123eeaeabcb47b68c25bd63af922) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'bd113ca099fc07491c541d9f31981c9d') in 0.000481041 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 23.372019 seconds. path: Assets/Unity UI Samples/Textures and Sprites/SF UI/SF Generic.psd artifactKey: Guid(1f1d5baae1d26404a8a639a07e5c7766) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Unity UI Samples/Textures and Sprites/SF UI/SF Generic.psd using Guid(1f1d5baae1d26404a8a639a07e5c7766) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '8465fa9fdabfc2371cf4adde629dcea3') in 0.068249208 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly Thread 0x16e267000 may have been prematurely finalized - Loaded All Assemblies, in 0.739 seconds Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found Native extension for OSXStandalone target not found Native extension for WebGL target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.757 seconds Domain Reload Profiling: 1499ms BeginReloadAssembly (282ms) ExecutionOrderSort (0ms) DisableScriptedObjects (7ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (142ms) RebuildCommonClasses (33ms) RebuildNativeTypeToScriptingClass (12ms) initialDomainReloadingComplete (27ms) LoadAllAssembliesAndSetupDomain (388ms) LoadAssemblies (284ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (171ms) TypeCache.Refresh (18ms) TypeCache.ScanAssembly (3ms) BuildScriptInfoCaches (140ms) ResolveRequiredComponents (9ms) FinalizeReload (757ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (645ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (25ms) SetLoadedEditorAssemblies (6ms) BeforeProcessingInitializeOnLoad (168ms) ProcessInitializeOnLoadAttributes (407ms) ProcessInitializeOnLoadMethodAttributes (39ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (2ms) WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 0.46 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 34 Unused Serialized files (Serialized files now loaded: 0) Unloading 6215 unused Assets / (3.3 MB). Loaded Objects now: 6827. Memory consumption went from 166.1 MB to 162.8 MB. Total: 7.213916 ms (FindLiveObjects: 0.321417 ms CreateObjectMapping: 0.201666 ms MarkObjects: 5.196459 ms DeleteObjects: 1.493875 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 17.967811 seconds. path: Assets/Unity UI Samples/Textures and Sprites/SF UI/SF Generic.psd artifactKey: Guid(1f1d5baae1d26404a8a639a07e5c7766) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Unity UI Samples/Textures and Sprites/SF UI/SF Generic.psd using Guid(1f1d5baae1d26404a8a639a07e5c7766) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f25acd4ec91ffae316a420d53ac5c7ec') in 0.047107625 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX Product: Unity Personal Type: ULF Expiration: 2025-10-13T10:20:41Z [Licensing::Module] License group: Id: 14569339450714-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited Thread 0x16ffc7000 may have been prematurely finalized - Loaded All Assemblies, in 0.733 seconds Refreshing native plugins compatible for Editor in 0.31 ms, found 2 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for WindowsStandalone target not found Native extension for OSXStandalone target not found Native extension for WebGL target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.799 seconds Domain Reload Profiling: 1535ms BeginReloadAssembly (234ms) ExecutionOrderSort (0ms) DisableScriptedObjects (8ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (106ms) RebuildCommonClasses (34ms) RebuildNativeTypeToScriptingClass (12ms) initialDomainReloadingComplete (25ms) LoadAllAssembliesAndSetupDomain (431ms) LoadAssemblies (280ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (200ms) TypeCache.Refresh (11ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (176ms) ResolveRequiredComponents (10ms) FinalizeReload (799ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (677ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (25ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (164ms) ProcessInitializeOnLoadAttributes (440ms) ProcessInitializeOnLoadMethodAttributes (41ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (2ms) WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 0.38 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 34 Unused Serialized files (Serialized files now loaded: 0) Unloading 6215 unused Assets / (5.7 MB). Loaded Objects now: 6829. Memory consumption went from 165.0 MB to 159.2 MB. Total: 7.851500 ms (FindLiveObjects: 0.288584 ms CreateObjectMapping: 0.180666 ms MarkObjects: 4.981125 ms DeleteObjects: 2.400792 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 30.071533 seconds. path: Assets/Unity UI Samples/Textures and Sprites/SF UI/SF Generic.psd artifactKey: Guid(1f1d5baae1d26404a8a639a07e5c7766) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Unity UI Samples/Textures and Sprites/SF UI/SF Generic.psd using Guid(1f1d5baae1d26404a8a639a07e5c7766) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '6a7e0e0deca24b0271b9826e8a207dca') in 0.045213875 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3 ======================================================================== Received Import Request. Time since last request: 28.824859 seconds. path: Assets/Unity UI Samples/Textures and Sprites/SF UI/SF Window.psd artifactKey: Guid(6858abb4516aae344881bf286b3aac33) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Unity UI Samples/Textures and Sprites/SF UI/SF Window.psd using Guid(6858abb4516aae344881bf286b3aac33) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'bf12b0fa6479172e06d29b4b795a3198') in 0.0179605 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3 ======================================================================== Received Import Request. Time since last request: 0.289050 seconds. path: Assets/Unity UI Samples/Textures and Sprites/SF UI/SF Button.psd artifactKey: Guid(9a32a6cc2cb803443983d45d4a513506) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Unity UI Samples/Textures and Sprites/SF UI/SF Button.psd using Guid(9a32a6cc2cb803443983d45d4a513506) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '47822fa0ad37046cb1f9b11e1aae4fa7') in 0.006359958 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3 ======================================================================== Received Import Request. Time since last request: 18.170725 seconds. path: Assets/Unity UI Samples/Textures and Sprites/SF UI/SF Title.psd artifactKey: Guid(966be606197166640a108ef53355eddf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Unity UI Samples/Textures and Sprites/SF UI/SF Title.psd using Guid(966be606197166640a108ef53355eddf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '789f093ded5c9bb361b26e3d69d39eb2') in 0.007858292 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3 ======================================================================== Received Import Request. Time since last request: 4700.430306 seconds. path: Assets/Unity UI Samples/Textures and Sprites/Rounded UI/UIButtonDefault.png artifactKey: Guid(967c7b47090d34cf090c40749e45f0b4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Unity UI Samples/Textures and Sprites/Rounded UI/UIButtonDefault.png using Guid(967c7b47090d34cf090c40749e45f0b4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '7ee206e2b62f1b1ab2af7a2b2a5b9984') in 0.041600333 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3 ======================================================================== Received Import Request. Time since last request: 22.307060 seconds. path: Assets/Unity UI Samples/Textures and Sprites/Rounded UI/UIButtonDefault.png artifactKey: Guid(967c7b47090d34cf090c40749e45f0b4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Unity UI Samples/Textures and Sprites/Rounded UI/UIButtonDefault.png using Guid(967c7b47090d34cf090c40749e45f0b4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'abb98c6ca1b79543a49c74e2a74e62ea') in 0.0155165 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3 ======================================================================== Received Import Request. Time since last request: 231.464541 seconds. path: Assets/Resources/Prefabs/UI/Scene/UI_Inven_Item.prefab artifactKey: Guid(26ce10382314c4aa0899835522200c01) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Resources/Prefabs/UI/Scene/UI_Inven_Item.prefab using Guid(26ce10382314c4aa0899835522200c01) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'fe3a77acc8d851eef8df55f992bcb1a1') in 0.032990666 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 12 ======================================================================== Received Import Request. Time since last request: 2011.896965 seconds. path: Assets/Resources/Prefabs/UI/Scene/UI_Inven.prefab artifactKey: Guid(c44908e84d535470f8aee2190909f5c3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Resources/Prefabs/UI/Scene/UI_Inven.prefab using Guid(c44908e84d535470f8aee2190909f5c3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a0b573ab254c4c7cf756e6f5e57c2df2') in 0.02400225 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 103 ======================================================================== Received Import Request. Time since last request: 28.489742 seconds. path: Assets/Resources/Prefabs/UI/Scene/UI_Inven.prefab artifactKey: Guid(c44908e84d535470f8aee2190909f5c3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Resources/Prefabs/UI/Scene/UI_Inven.prefab using Guid(c44908e84d535470f8aee2190909f5c3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '5bd9a90e4c101c9153848e8c33db87e1') in 0.004516125 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 103