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Property: "FocusDistance", "double", "",200 Property: "UseAntialiasing", "bool", "",0 Property: "AntialiasingIntensity", "double", "",0.77777 Property: "UseAccumulationBuffer", "bool", "",0 Property: "FrameSamplingCount", "int", "",7 } MultiLayer: 0 MultiTake: 0 Hidden: "True" Shading: Y Culling: "CullingOff" TypeFlags: "Camera" GeometryVersion: 124 Position: -4000.000000,0.000000,0.000000 Up: 0,1,0 LookAt: 0,0,0 ShowInfoOnMoving: 1 ShowAudio: 0 AudioColor: 0,1,0 CameraOrthoZoom: 1 } Material: "Material::Buildings__Building_Texture_tga", "" { Version: 102 ShadingModel: "lambert" MultiLayer: 0 Properties60: { Property: "ShadingModel", "KString", "", "Lambert" Property: "MultiLayer", "bool", "",0 Property: "EmissiveColor", "ColorRGB", "",0.8000,0.8000,0.8000 Property: "EmissiveFactor", "double", "",0.0000 Property: "AmbientColor", "ColorRGB", "",1.0000,1.0000,1.0000 Property: "AmbientFactor", "double", "",1.0000 Property: "DiffuseColor", "ColorRGB", "",0.8000,0.8000,0.8000 Property: 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"Building_Texture.tga" Property: "StartFrame", "int", "",0 Property: "StopFrame", "int", "",0 Property: "PlaySpeed", "double", "",1 Property: "Offset", "KTime", "",0 Property: "InterlaceMode", "enum", "",0 Property: "FreeRunning", "bool", "",0 Property: "Loop", "bool", "",0 Property: "AccessMode", "enum", "",0 } UseMipMap: 0 Filename: "Building_Texture.tga" RelativeFilename: "C:\Users\Adam\Desktop\Adam's\1. Work\2. UnityAssets_Assets\CartoonBuildings\Model\Building_Texture.tga" } Texture: "Texture::Building_Texture_tga", "TextureVideoClip" { Type: "TextureVideoClip" Version: 202 TextureName: "Texture::Building_Texture_tga" Properties60: { Property: "Translation", "Vector", "A+",0,0,0 Property: "Rotation", "Vector", "A+",0,0,0 Property: "Scaling", "Vector", "A+",1,1,1 Property: "Texture alpha", "Number", "A+",0 Property: "TextureTypeUse", "enum", "",0 Property: "CurrentTextureBlendMode", "enum", "",1 Property: "UseMaterial", "bool", "",0 Property: "UseMipMap", "bool", "",0 Property: "CurrentMappingType", "enum", "",0 Property: "UVSwap", "bool", "",0 Property: "WrapModeU", "enum", "",0 Property: "WrapModeV", "enum", "",0 Property: "TextureRotationPivot", "Vector3D", "",0,0,0 Property: "TextureScalingPivot", "Vector3D", "",0,0,0 Property: "VideoProperty", "object", "" } Media: "Video::Building_Texture_tga" FileName: "Building_Texture.tga" RelativeFilename: "C:\Users\Adam\Desktop\Adam's\1. Work\2. UnityAssets_Assets\CartoonBuildings\Model\Building_Texture.tga" ModelUVTranslation: 0,0 ModelUVScaling: 1,1 Texture_Alpha_Source: "None" Cropping: 0,0,0,0 } Pose: "Pose::BIND_POSES", "BindPose" { Type: "BindPose" Version: 100 Properties60: { } NbPoseNodes: 1 PoseNode: { Node: "Model::Sign_c" Matrix: 0.000000075497901,0.000000000000000,-1.000000000000000,0.000000000000000,-1.000000000000000,0.000000000000000,-0.000000075497901,0.000000000000000,0.000000000000000,1.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000,1.000000000000000 } } GlobalSettings: { Version: 1000 Properties60: { Property: "UpAxis", "int", "",1 Property: "UpAxisSign", "int", "",1 Property: "FrontAxis", "int", "",2 Property: "FrontAxisSign", "int", "",1 Property: "CoordAxis", "int", "",0 Property: "CoordAxisSign", "int", "",1 Property: "UnitScaleFactor", "double", "",1 } } } ; Object relations ;------------------------------------------------------------------ Relations: { Model: "Model::Sign_c", "Mesh" { } Model: "Model::Producer Perspective", "Camera" { } Model: "Model::Producer Top", "Camera" { } Model: "Model::Producer Bottom", "Camera" { } Model: "Model::Producer Front", "Camera" { } Model: "Model::Producer Back", "Camera" { } Model: "Model::Producer Right", "Camera" { } Model: "Model::Producer Left", "Camera" { } Model: "Model::Camera Switcher", "CameraSwitcher" { } Material: "Material::Buildings__Building_Texture_tga", "" { } Texture: "Texture::Building_Texture_tga", "TextureVideoClip" { } Video: "Video::Building_Texture_tga", "Clip" { } } ; Object connections ;------------------------------------------------------------------ Connections: { Connect: "OO", "Model::Sign_c", "Model::Scene" Connect: "OO", "Material::Buildings__Building_Texture_tga", "Model::Sign_c" Connect: "OO", "Texture::Building_Texture_tga", "Model::Sign_c" Connect: "OO", "Video::Building_Texture_tga", "Texture::Building_Texture_tga" } ;Takes and animation section ;---------------------------------------------------- Takes: { Current: "Default Take" Take: "Default Take" { FileName: "Default_Take.tak" LocalTime: -1924423249,479181389250 ReferenceTime: -1924423249,479181389250 ;Models animation ;---------------------------------------------------- Model: "Model::Sign_c" { Version: 1.1 Channel: "Transform" { Channel: "T" { Channel: "X" { Default: 0.000000000000000 KeyVer: 4005 KeyCount: 1 Key: 0,0.000000000000000,L Color: 1,0,0 } Channel: "Y" { Default: 0.000000000000000 KeyVer: 4005 KeyCount: 1 Key: 0,0.000000000000000,L Color: 0,1,0 } Channel: "Z" { Default: 0.000000000000000 KeyVer: 4005 KeyCount: 1 Key: 0,0.000000000000000,L Color: 0,0,1 } LayerType: 1 } Channel: "R" { Channel: "X" { Default: -90.000002504348856 KeyVer: 4005 KeyCount: 1 Key: 0,-90.000002504348856,L Color: 1,0,0 } Channel: "Y" { Default: -0.000000000000000 KeyVer: 4005 KeyCount: 1 Key: 0,-0.000000000000000,L Color: 0,1,0 } Channel: "Z" { Default: 0.000000000000000 KeyVer: 4005 KeyCount: 1 Key: 0,0.000000000000000,L Color: 0,0,1 } LayerType: 2 } Channel: "S" { Channel: "X" { Default: 1.000000000000000 KeyVer: 4005 KeyCount: 1 Key: 0,1.000000000000000,L Color: 1,0,0 } Channel: "Y" { Default: 1.000000000000000 KeyVer: 4005 KeyCount: 1 Key: 0,1.000000000000000,L Color: 0,1,0 } Channel: "Z" { Default: 1.000000000000000 KeyVer: 4005 KeyCount: 1 Key: 0,1.000000000000000,L Color: 0,0,1 } LayerType: 3 } } } } } ;Version 5 settings ;------------------------------------------------------------------ Version5: { AmbientRenderSettings: { Version: 101 AmbientLightColor: 0.0,0.0,0.0,0 } FogOptions: { FogEnable: 0 FogMode: 0 FogDensity: 0.000 FogStart: 5.000 FogEnd: 25.000 FogColor: 0.1,0.1,0.1,1 } Settings: { FrameRate: "24" TimeFormat: 1 SnapOnFrames: 0 ReferenceTimeIndex: -1 TimeLineStartTime: -1924423249 TimeLineStopTime: 479181389250 } RendererSetting: { DefaultCamera: "Producer Perspective" DefaultViewingMode: 0 } }