Unity_Learn/Library/PackageCache/com.unity.render-pipelines.universal@a2829103b3d4/Shaders/Terrain/TerrainDetailLitInput.hlsl
2025-09-04 16:57:16 +09:00

6 lines
156 B
HLSL

#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl"
TEXTURE2D(_MainTex); SAMPLER(sampler_MainTex);
float4 _MainTex_ST;