966 lines
51 KiB
Plaintext
966 lines
51 KiB
Plaintext
Unity Editor version: 6000.2.2f1 (ea398eefe1c2)
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Branch: 6000.2/staging
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Build type: Release
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Batch mode: YES
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macOS version: Version 15.0.1 (Build 24A348)
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Darwin version: 24.0.0
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Architecture: arm64
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Running under Rosetta: NO
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Available memory: 16384 MB
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Date: 2025-09-17T12:31:28Z
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[Licensing::Module] Trying to connect to existing licensing client channel...
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-seankim" at "2025-09-17T12:31:28.571204Z"
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COMMAND LINE ARGUMENTS:
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/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MacOS/Unity
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AssetImportWorker0
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/Users/seankim/1.Program/7. Unity/Unity_Learn
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Logs/AssetImportWorker0.log
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-name AssetImport
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Successfully changed project path to: /Users/seankim/1.Program/7. Unity/Unity_Learn
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/Users/seankim/1.Program/7. Unity/Unity_Learn
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [8402154048] Target information:
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Player connection [8402154048] * "[IP] 192.168.0.110 [Port] 0 [Flags] 2 [Guid] 2517981793 [EditorId] 2517981793 [Version] 1048832 [Id] OSXEditor(0,Seanui-MacBookPro.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
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Player connection [8402154048] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [8402154048] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 4
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Physics::Module] Name: PhysX
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[Physics::Module] Integration Version: 1.0.0
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.2.2f1 (ea398eefe1c2)
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[Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path /Users/seankim/1.Program/7. Unity/Unity_Learn/Assets
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Metal devices available: 1
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0: Apple M1 Pro (high power)
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Using device Apple M1 Pro (high power)
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Initializing Metal device caps: Apple M1 Pro
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Mac GPU Family: 2
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Apple GPU Family: 7
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MSL Version: 3.0
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[Licensing::IpcConnector] LicenseClient-seankim channel disconnected successfully.
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[Licensing::Module] LicensingClient has failed validation; ignoring
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[Licensing::Module] Licensing Background thread has ended after 0.56s
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Initialize mono
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Mono path[0] = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed'
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Mono path[1] = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit-macos'
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Mono config path = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56981
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
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[Licensing::Module] License group:
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Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX
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Product: Unity Personal
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Type: ULF
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Expiration: 2025-10-24T13:28:02Z
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[Licensing::Module] License group:
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Id: 14569339450714-UnityPersXXXX
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Product: Unity Personal
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Type: Assigned
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Expiration: Unlimited
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Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX
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Product: Unity Personal
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Type: ULF
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Expiration: 2025-10-24T13:28:02Z
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[Licensing::Module] License group:
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Id: 14569339450714-UnityPersXXXX
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Product: Unity Personal
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Type: Assigned
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Expiration: Unlimited
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Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
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[usbmuxd] Listen thread started
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[usbmuxd] Send listen message
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Native extension for Android target not found
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Android Extension - Scanning For ADB Devices 101 ms
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Native extension for WindowsStandalone target not found
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Native extension for OSXStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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========================================================================
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[Licensing::Module] License group:
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Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX
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Product: Unity Personal
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Type: ULF
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Expiration: 2025-10-24T13:28:02Z
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[Licensing::Module] License group:
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Id: 14569339450714-UnityPersXXXX
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Product: Unity Personal
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Type: Assigned
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Expiration: Unlimited
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Refreshing native plugins compatible for Editor in 0.37 ms, found 2 plugins.
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Native extension for iOS target not found
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Native extension for Android target not found
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Native extension for WindowsStandalone target not found
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Native extension for OSXStandalone target not found
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Native extension for WebGL target not found
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Package Manager log level set to [2]
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Launching external process: /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/UnityShaderCompiler
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Refreshing native plugins compatible for Editor in 0.79 ms, found 2 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6232 unused Assets / (6.3 MB). Loaded Objects now: 6845.
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Memory consumption went from 157.1 MB to 150.8 MB.
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========================================================================
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Received Import Request.
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Time since last request: 835745.074787 seconds.
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path: Assets/Resources/Art/UnityChan/Animators/PlayerAnimatorController.controller
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artifactKey: Guid(e52d09215a9814edc8f45cf4e73380ea) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Resources/Art/UnityChan/Animators/PlayerAnimatorController.controller using Guid(e52d09215a9814edc8f45cf4e73380ea) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'e16e0eced69f7f5546892d269a8b91e8') in 0.029120167 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 14
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========================================================================
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Begin MonoManager ReloadAssembly
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX
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Product: Unity Personal
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Type: ULF
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Expiration: 2025-10-24T13:28:02Z
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[Licensing::Module] License group:
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Id: 14569339450714-UnityPersXXXX
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Product: Unity Personal
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Type: Assigned
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Expiration: Unlimited
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Thread 0x16f3d3000 may have been prematurely finalized
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Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins.
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Native extension for iOS target not found
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Native extension for OSXStandalone target not found
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Native extension for WebGL target not found
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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Mono: successfully reloaded assembly
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Domain Reload Profiling: 1448ms
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Refreshing native plugins compatible for Editor in 0.37 ms, found 2 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6230 unused Assets / (4.6 MB). Loaded Objects now: 6850.
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Memory consumption went from 171.7 MB to 167.1 MB.
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Total: 11.959833 ms (FindLiveObjects: 0.366500 ms CreateObjectMapping: 0.264084 ms MarkObjects: 9.046417 ms DeleteObjects: 2.282459 ms)
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Prepare: number of updated asset objects reloaded= 0
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Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins.
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Native extension for WebGL target not found
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.770 seconds
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Domain Reload Profiling: 1373ms
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BeginReloadAssembly (148ms)
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ExecutionOrderSort (0ms)
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BackupInstance (0ms)
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RebuildCommonClasses (40ms)
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RebuildNativeTypeToScriptingClass (12ms)
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initialDomainReloadingComplete (19ms)
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LoadAllAssembliesAndSetupDomain (383ms)
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LoadAssemblies (255ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (171ms)
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TypeCache.Refresh (10ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (148ms)
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ResolveRequiredComponents (10ms)
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FinalizeReload (770ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (647ms)
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InitializePlatformSupportModulesInManaged (24ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (2ms)
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Refreshing native plugins compatible for Editor in 0.39 ms, found 2 plugins.
|
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Preloading 0 native plugins for Editor in 0.00 ms.
|
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Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6230 unused Assets / (5.5 MB). Loaded Objects now: 6852.
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Memory consumption went from 167.9 MB to 162.4 MB.
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Total: 8.049208 ms (FindLiveObjects: 0.367083 ms CreateObjectMapping: 0.264208 ms MarkObjects: 4.932750 ms DeleteObjects: 2.484416 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
|
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Received Import Request.
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Time since last request: 1263.484309 seconds.
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path: Assets/Resources/Art/Town/Terrain/Layer/layer_Grass_Texture(4.000,4.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer
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artifactKey: Guid(ea2e05e090ec77148b8279ec23d36187) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Resources/Art/Town/Terrain/Layer/layer_Grass_Texture(4.000,4.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer using Guid(ea2e05e090ec77148b8279ec23d36187) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '9a83d3e94a2b0c2a6f66c3d9c3debb4e') in 0.104691708 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
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========================================================================
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Begin MonoManager ReloadAssembly
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX
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|
Product: Unity Personal
|
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Type: ULF
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Expiration: 2025-10-24T13:28:02Z
|
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[Licensing::Module] License group:
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|
Id: 14569339450714-UnityPersXXXX
|
|
Product: Unity Personal
|
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Type: Assigned
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Expiration: Unlimited
|
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Thread 0x16f68f000 may have been prematurely finalized
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- Loaded All Assemblies, in 0.682 seconds
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Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
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Native extension for iOS target not found
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Native extension for Android target not found
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Native extension for WindowsStandalone target not found
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Native extension for OSXStandalone target not found
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Native extension for WebGL target not found
|
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
|
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[Package Manager] Cannot connect to Unity Package Manager local server
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Mono: successfully reloaded assembly
|
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- Finished resetting the current domain, in 0.790 seconds
|
|
Domain Reload Profiling: 1475ms
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BeginReloadAssembly (211ms)
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ExecutionOrderSort (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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initialDomainReloadingComplete (20ms)
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LoadAllAssembliesAndSetupDomain (401ms)
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LoadAssemblies (270ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (180ms)
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TypeCache.Refresh (12ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (154ms)
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ResolveRequiredComponents (11ms)
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FinalizeReload (790ms)
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ReleaseScriptCaches (0ms)
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SetupLoadedEditorAssemblies (667ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (23ms)
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SetLoadedEditorAssemblies (7ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
|
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AwakeInstancesAfterBackupRestoration (2ms)
|
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Refreshing native plugins compatible for Editor in 0.46 ms, found 2 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6230 unused Assets / (5.8 MB). Loaded Objects now: 6858.
|
|
Memory consumption went from 166.4 MB to 160.6 MB.
|
|
Total: 7.853166 ms (FindLiveObjects: 0.344667 ms CreateObjectMapping: 0.227625 ms MarkObjects: 4.776208 ms DeleteObjects: 2.504083 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
[usbmuxd] Attached: 1120 00008103-000870243EEA001E
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|
[usbmuxd] Detached: 1120 00008103-000870243EEA001E
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[usbmuxd] Attached: 1121 00008103-000870243EEA001E
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|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Module] License group:
|
|
Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX
|
|
Product: Unity Personal
|
|
Type: ULF
|
|
Expiration: 2025-10-24T13:28:02Z
|
|
[Licensing::Module] License group:
|
|
Id: 14569339450714-UnityPersXXXX
|
|
Product: Unity Personal
|
|
Type: Assigned
|
|
Expiration: Unlimited
|
|
Thread 0x16f89b000 may have been prematurely finalized
|
|
- Loaded All Assemblies, in 0.664 seconds
|
|
Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins.
|
|
Native extension for iOS target not found
|
|
Native extension for Android target not found
|
|
Native extension for WindowsStandalone target not found
|
|
Native extension for OSXStandalone target not found
|
|
Native extension for WebGL target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.777 seconds
|
|
Domain Reload Profiling: 1444ms
|
|
BeginReloadAssembly (206ms)
|
|
ExecutionOrderSort (0ms)
|
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DisableScriptedObjects (8ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (88ms)
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RebuildCommonClasses (39ms)
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RebuildNativeTypeToScriptingClass (12ms)
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initialDomainReloadingComplete (21ms)
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LoadAllAssembliesAndSetupDomain (388ms)
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LoadAssemblies (254ms)
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AnalyzeDomain (184ms)
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TypeCache.Refresh (10ms)
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TypeCache.ScanAssembly (0ms)
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|
BuildScriptInfoCaches (150ms)
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ResolveRequiredComponents (14ms)
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FinalizeReload (777ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (655ms)
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InitializePlatformSupportModulesInManaged (27ms)
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SetLoadedEditorAssemblies (6ms)
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ProcessInitializeOnLoadAttributes (421ms)
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AfterProcessingInitializeOnLoad (1ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (3ms)
|
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Refreshing native plugins compatible for Editor in 0.33 ms, found 2 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6230 unused Assets / (5.6 MB). Loaded Objects now: 6860.
|
|
Memory consumption went from 166.3 MB to 160.7 MB.
|
|
Total: 7.805000 ms (FindLiveObjects: 0.340834 ms CreateObjectMapping: 0.236083 ms MarkObjects: 4.869125 ms DeleteObjects: 2.358333 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 3821.056194 seconds.
|
|
path: Assets/Resources/Art/Town/Terrain/Demo_Terrain.asset
|
|
artifactKey: Guid(cd71c8a14f2c40c4facca03eb05ed00b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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|
Start importing Assets/Resources/Art/Town/Terrain/Demo_Terrain.asset using Guid(cd71c8a14f2c40c4facca03eb05ed00b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'b9b385fff397ec5f16e0b946f35cd09d') in 0.098182666 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
|
|
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Module] License group:
|
|
Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX
|
|
Product: Unity Personal
|
|
Type: ULF
|
|
Expiration: 2025-10-24T13:28:02Z
|
|
[Licensing::Module] License group:
|
|
Id: 14569339450714-UnityPersXXXX
|
|
Product: Unity Personal
|
|
Type: Assigned
|
|
Expiration: Unlimited
|
|
Thread 0x16f893000 may have been prematurely finalized
|
|
- Loaded All Assemblies, in 0.694 seconds
|
|
Refreshing native plugins compatible for Editor in 0.31 ms, found 2 plugins.
|
|
Native extension for iOS target not found
|
|
Native extension for Android target not found
|
|
Native extension for WindowsStandalone target not found
|
|
Native extension for OSXStandalone target not found
|
|
Native extension for WebGL target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.805 seconds
|
|
Domain Reload Profiling: 1502ms
|
|
BeginReloadAssembly (208ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (8ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
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|
CreateAndSetChildDomain (89ms)
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RebuildCommonClasses (40ms)
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|
RebuildNativeTypeToScriptingClass (12ms)
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|
initialDomainReloadingComplete (20ms)
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LoadAllAssembliesAndSetupDomain (417ms)
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LoadAssemblies (281ms)
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|
RebuildTransferFunctionScriptingTraits (0ms)
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|
AnalyzeDomain (184ms)
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TypeCache.Refresh (12ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (158ms)
|
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ResolveRequiredComponents (10ms)
|
|
FinalizeReload (805ms)
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|
ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (678ms)
|
|
LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (30ms)
|
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SetLoadedEditorAssemblies (8ms)
|
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BeforeProcessingInitializeOnLoad (160ms)
|
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ProcessInitializeOnLoadAttributes (435ms)
|
|
ProcessInitializeOnLoadMethodAttributes (44ms)
|
|
AfterProcessingInitializeOnLoad (1ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (2ms)
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Refreshing native plugins compatible for Editor in 0.39 ms, found 2 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6230 unused Assets / (5.6 MB). Loaded Objects now: 6862.
|
|
Memory consumption went from 166.6 MB to 161.0 MB.
|
|
Total: 7.810875 ms (FindLiveObjects: 0.346208 ms CreateObjectMapping: 0.204458 ms MarkObjects: 4.907916 ms DeleteObjects: 2.351667 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
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Received Prepare
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Begin MonoManager ReloadAssembly
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Thread 0x16f893000 may have been prematurely finalized
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- Loaded All Assemblies, in 0.660 seconds
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Refreshing native plugins compatible for Editor in 0.27 ms, found 2 plugins.
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Native extension for iOS target not found
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Native extension for Android target not found
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Native extension for WindowsStandalone target not found
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Native extension for OSXStandalone target not found
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Native extension for WebGL target not found
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.807 seconds
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Domain Reload Profiling: 1471ms
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BeginReloadAssembly (203ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (10ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (94ms)
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RebuildCommonClasses (41ms)
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RebuildNativeTypeToScriptingClass (13ms)
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initialDomainReloadingComplete (21ms)
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LoadAllAssembliesAndSetupDomain (387ms)
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LoadAssemblies (256ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (178ms)
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TypeCache.Refresh (11ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (153ms)
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ResolveRequiredComponents (11ms)
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FinalizeReload (807ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (666ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (24ms)
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SetLoadedEditorAssemblies (6ms)
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BeforeProcessingInitializeOnLoad (169ms)
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ProcessInitializeOnLoadAttributes (425ms)
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ProcessInitializeOnLoadMethodAttributes (41ms)
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AfterProcessingInitializeOnLoad (1ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (2ms)
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Refreshing native plugins compatible for Editor in 0.40 ms, found 2 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6230 unused Assets / (5.7 MB). Loaded Objects now: 6864.
|
|
Memory consumption went from 166.5 MB to 160.8 MB.
|
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Total: 7.551042 ms (FindLiveObjects: 0.349583 ms CreateObjectMapping: 0.291958 ms MarkObjects: 4.613125 ms DeleteObjects: 2.295917 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
|
|
Received Prepare
|
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Begin MonoManager ReloadAssembly
|
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[Licensing::Client] Successfully resolved entitlement details
|
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[Licensing::Module] License group:
|
|
Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX
|
|
Product: Unity Personal
|
|
Type: ULF
|
|
Expiration: 2025-10-24T13:28:02Z
|
|
[Licensing::Module] License group:
|
|
Id: 14569339450714-UnityPersXXXX
|
|
Product: Unity Personal
|
|
Type: Assigned
|
|
Expiration: Unlimited
|
|
Thread 0x16f91f000 may have been prematurely finalized
|
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- Loaded All Assemblies, in 0.697 seconds
|
|
Refreshing native plugins compatible for Editor in 1.12 ms, found 2 plugins.
|
|
Native extension for iOS target not found
|
|
Native extension for Android target not found
|
|
Native extension for WindowsStandalone target not found
|
|
Native extension for OSXStandalone target not found
|
|
Native extension for WebGL target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
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- Finished resetting the current domain, in 0.813 seconds
|
|
Domain Reload Profiling: 1513ms
|
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BeginReloadAssembly (225ms)
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ExecutionOrderSort (0ms)
|
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DisableScriptedObjects (17ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (102ms)
|
|
RebuildCommonClasses (38ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
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initialDomainReloadingComplete (21ms)
|
|
LoadAllAssembliesAndSetupDomain (404ms)
|
|
LoadAssemblies (279ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (175ms)
|
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TypeCache.Refresh (10ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (151ms)
|
|
ResolveRequiredComponents (10ms)
|
|
FinalizeReload (813ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (679ms)
|
|
LogAssemblyErrors (0ms)
|
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InitializePlatformSupportModulesInManaged (29ms)
|
|
SetLoadedEditorAssemblies (8ms)
|
|
BeforeProcessingInitializeOnLoad (166ms)
|
|
ProcessInitializeOnLoadAttributes (433ms)
|
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ProcessInitializeOnLoadMethodAttributes (42ms)
|
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AfterProcessingInitializeOnLoad (1ms)
|
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EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (2ms)
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Refreshing native plugins compatible for Editor in 0.35 ms, found 2 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6230 unused Assets / (5.6 MB). Loaded Objects now: 6866.
|
|
Memory consumption went from 166.5 MB to 160.8 MB.
|
|
Total: 7.950209 ms (FindLiveObjects: 0.322167 ms CreateObjectMapping: 0.188041 ms MarkObjects: 4.905792 ms DeleteObjects: 2.533667 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
Thread 0x16f91f000 may have been prematurely finalized
|
|
- Loaded All Assemblies, in 0.702 seconds
|
|
Refreshing native plugins compatible for Editor in 0.31 ms, found 2 plugins.
|
|
Native extension for iOS target not found
|
|
Native extension for Android target not found
|
|
Native extension for WindowsStandalone target not found
|
|
Native extension for OSXStandalone target not found
|
|
Native extension for WebGL target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.789 seconds
|
|
Domain Reload Profiling: 1495ms
|
|
BeginReloadAssembly (205ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (7ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (99ms)
|
|
RebuildCommonClasses (39ms)
|
|
RebuildNativeTypeToScriptingClass (12ms)
|
|
initialDomainReloadingComplete (21ms)
|
|
LoadAllAssembliesAndSetupDomain (428ms)
|
|
LoadAssemblies (266ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (210ms)
|
|
TypeCache.Refresh (12ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (185ms)
|
|
ResolveRequiredComponents (10ms)
|
|
FinalizeReload (790ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (663ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (23ms)
|
|
SetLoadedEditorAssemblies (7ms)
|
|
BeforeProcessingInitializeOnLoad (159ms)
|
|
ProcessInitializeOnLoadAttributes (433ms)
|
|
ProcessInitializeOnLoadMethodAttributes (40ms)
|
|
AfterProcessingInitializeOnLoad (1ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (2ms)
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Refreshing native plugins compatible for Editor in 0.38 ms, found 2 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6230 unused Assets / (5.7 MB). Loaded Objects now: 6868.
|
|
Memory consumption went from 166.5 MB to 160.8 MB.
|
|
Total: 7.603958 ms (FindLiveObjects: 0.343833 ms CreateObjectMapping: 0.207958 ms MarkObjects: 4.535958 ms DeleteObjects: 2.515416 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|