Unity_Learn/Library/PackageCache/com.unity.collab-proxy@8f3c30ecd081/Editor/IntSetting.cs
2025-09-04 16:57:16 +09:00

28 lines
726 B
C#

using UnityEditor;
namespace Unity.PlasticSCM.Editor
{
internal static class IntSetting
{
internal static int Load(string settingName, int defaultValue)
{
return EditorPrefs.GetInt(GetSettingKey(settingName), defaultValue);
}
internal static void Save(int value, string settingName)
{
EditorPrefs.SetInt(GetSettingKey(settingName), value);
}
internal static void Clear(string settingName)
{
EditorPrefs.DeleteKey(GetSettingKey(settingName));
}
static string GetSettingKey(string settingName)
{
return string.Format(settingName, PlayerSettings.productGUID);
}
}
}