Unity_Learn/Library/PackageCache/com.unity.2d.sprite@331abd9a1e2f/Editor/AssemblyInfo.cs

6 lines
363 B
C#

using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")]
[assembly: InternalsVisibleTo("Assembly-CSharp-Editor-testable")]
[assembly: InternalsVisibleTo("Unity.2D.Sprite.EditorTests")]
[assembly: InternalsVisibleTo("Unity.2D.Sprite.Package.EditorTests")]
[assembly: InternalsVisibleTo("Unity.InternalAPIEditorBridge.001")]