1805 lines
86 KiB
Plaintext
Executable File
1805 lines
86 KiB
Plaintext
Executable File
; FBX 6.1.0 project file
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; for support mail: ideasman42@gmail.com
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; ----------------------------------------------------
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Year: 2015
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Property: "BackgroundMode", "enum", "",0
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Property: "BackgroundAlphaTreshold", "double", "",0.5
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Property: "ForegroundTransparent", "bool", "",1
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Property: "DisplaySafeArea", "bool", "",0
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Property: "SafeAreaDisplayStyle", "enum", "",1
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Property: "SafeAreaAspectRatio", "double", "",1.33333333333333
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Property: "Use2DMagnifierZoom", "bool", "",0
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Property: "2D Magnifier Zoom", "Real", "A+",100
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Property: "2D Magnifier X", "Real", "A+",50
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Property: "2D Magnifier Y", "Real", "A+",50
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Property: "CameraProjectionType", "enum", "",1
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Property: "UseRealTimeDOFAndAA", "bool", "",0
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Property: "UseDepthOfField", "bool", "",0
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Property: "FocusSource", "enum", "",0
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Property: "FocusAngle", "double", "",3.5
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Property: "FocusDistance", "double", "",200
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Property: "UseAntialiasing", "bool", "",0
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Property: "AntialiasingIntensity", "double", "",0.77777
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Property: "UseAccumulationBuffer", "bool", "",0
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Property: "FrameSamplingCount", "int", "",7
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}
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MultiLayer: 0
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MultiTake: 0
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Hidden: "True"
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Shading: Y
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Culling: "CullingOff"
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TypeFlags: "Camera"
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GeometryVersion: 124
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Position: -4000.000000,0.000000,0.000000
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Up: 0,1,0
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LookAt: 0,0,0
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ShowInfoOnMoving: 1
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ShowAudio: 0
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AudioColor: 0,1,0
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CameraOrthoZoom: 1
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}
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Material: "Material::Buildings__Building_Texture_tga", "" {
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Version: 102
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ShadingModel: "lambert"
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MultiLayer: 0
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Properties60: {
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Property: "ShadingModel", "KString", "", "Lambert"
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Property: "MultiLayer", "bool", "",0
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Property: "EmissiveColor", "ColorRGB", "",0.8000,0.8000,0.8000
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Property: "EmissiveFactor", "double", "",0.0000
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Property: "AmbientColor", "ColorRGB", "",1.0000,1.0000,1.0000
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Property: "AmbientFactor", "double", "",1.0000
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Property: "DiffuseColor", "ColorRGB", "",0.8000,0.8000,0.8000
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Property: "DiffuseFactor", "double", "",1.0000
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Property: "Bump", "Vector3D", "",0,0,0
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Property: "TransparentColor", "ColorRGB", "",1,1,1
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Property: "TransparencyFactor", "double", "",0.0000
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Property: "SpecularColor", "ColorRGB", "",1.0000,1.0000,1.0000
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Property: "SpecularFactor", "double", "",0.0000
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Property: "ShininessExponent", "double", "",29.9
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Property: "ReflectionColor", "ColorRGB", "",0,0,0
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Property: "ReflectionFactor", "double", "",1
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Property: "Emissive", "ColorRGB", "",0,0,0
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Property: "Ambient", "ColorRGB", "",1.0,1.0,1.0
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Property: "Diffuse", "ColorRGB", "",0.8,0.8,0.8
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Property: "Specular", "ColorRGB", "",1.0,1.0,1.0
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Property: "Shininess", "double", "",29.9
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Property: "Opacity", "double", "",1.0
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Property: "Reflectivity", "double", "",0
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}
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Video: "Video::Building_Texture_tga", "Clip" {
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Type: "Clip"
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Properties60: {
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Property: "FrameRate", "double", "",0
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Property: "LastFrame", "int", "",0
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Property: "Width", "int", "",0
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Property: "Height", "int", "",0
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Property: "Path", "charptr", "", "Building_Texture.tga"
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Property: "StartFrame", "int", "",0
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Property: "StopFrame", "int", "",0
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Property: "PlaySpeed", "double", "",1
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Property: "Offset", "KTime", "",0
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Property: "InterlaceMode", "enum", "",0
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Property: "FreeRunning", "bool", "",0
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Property: "Loop", "bool", "",0
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Property: "AccessMode", "enum", "",0
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}
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UseMipMap: 0
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Filename: "Building_Texture.tga"
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RelativeFilename: "C:\Users\Adam\Desktop\Adam's\1. Work\2. UnityAssets_Assets\CartoonBuildings\Model\Building_Texture.tga"
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}
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Texture: "Texture::Building_Texture_tga", "TextureVideoClip" {
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Type: "TextureVideoClip"
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|
Version: 202
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|
TextureName: "Texture::Building_Texture_tga"
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Properties60: {
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Property: "Translation", "Vector", "A+",0,0,0
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Property: "Rotation", "Vector", "A+",0,0,0
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Property: "Scaling", "Vector", "A+",1,1,1
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Property: "Texture alpha", "Number", "A+",0
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Property: "TextureTypeUse", "enum", "",0
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Property: "CurrentTextureBlendMode", "enum", "",1
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Property: "UseMaterial", "bool", "",0
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Property: "UseMipMap", "bool", "",0
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Property: "CurrentMappingType", "enum", "",0
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Property: "UVSwap", "bool", "",0
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Property: "WrapModeU", "enum", "",0
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Property: "WrapModeV", "enum", "",0
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Property: "TextureRotationPivot", "Vector3D", "",0,0,0
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Property: "TextureScalingPivot", "Vector3D", "",0,0,0
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Property: "VideoProperty", "object", ""
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}
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Media: "Video::Building_Texture_tga"
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|
FileName: "Building_Texture.tga"
|
|
RelativeFilename: "C:\Users\Adam\Desktop\Adam's\1. Work\2. UnityAssets_Assets\CartoonBuildings\Model\Building_Texture.tga"
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ModelUVTranslation: 0,0
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ModelUVScaling: 1,1
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Texture_Alpha_Source: "None"
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Cropping: 0,0,0,0
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|
}
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Pose: "Pose::BIND_POSES", "BindPose" {
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|
Type: "BindPose"
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|
Version: 100
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Properties60: {
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}
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NbPoseNodes: 1
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PoseNode: {
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|
Node: "Model::Sack_a"
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Matrix: 0.000000075497901,0.000000000000000,-1.000000000000000,0.000000000000000,-1.000000000000000,0.000000000000000,-0.000000075497901,0.000000000000000,0.000000000000000,1.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000,1.000000000000000
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}
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}
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GlobalSettings: {
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Version: 1000
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Properties60: {
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Property: "UpAxis", "int", "",1
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Property: "UpAxisSign", "int", "",1
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Property: "FrontAxis", "int", "",2
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Property: "FrontAxisSign", "int", "",1
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Property: "CoordAxis", "int", "",0
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Property: "CoordAxisSign", "int", "",1
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Property: "UnitScaleFactor", "double", "",1
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}
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}
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}
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; Object relations
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;------------------------------------------------------------------
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Relations: {
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Model: "Model::Sack_a", "Mesh" {
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}
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Model: "Model::Producer Perspective", "Camera" {
|
|
}
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Model: "Model::Producer Top", "Camera" {
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|
}
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|
Model: "Model::Producer Bottom", "Camera" {
|
|
}
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Model: "Model::Producer Front", "Camera" {
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|
}
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|
Model: "Model::Producer Back", "Camera" {
|
|
}
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Model: "Model::Producer Right", "Camera" {
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|
}
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|
Model: "Model::Producer Left", "Camera" {
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}
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Model: "Model::Camera Switcher", "CameraSwitcher" {
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|
}
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Material: "Material::Buildings__Building_Texture_tga", "" {
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}
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Texture: "Texture::Building_Texture_tga", "TextureVideoClip" {
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}
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Video: "Video::Building_Texture_tga", "Clip" {
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}
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}
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; Object connections
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;------------------------------------------------------------------
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Connections: {
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Connect: "OO", "Model::Sack_a", "Model::Scene"
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Connect: "OO", "Material::Buildings__Building_Texture_tga", "Model::Sack_a"
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Connect: "OO", "Texture::Building_Texture_tga", "Model::Sack_a"
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Connect: "OO", "Video::Building_Texture_tga", "Texture::Building_Texture_tga"
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}
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;Takes and animation section
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|
;----------------------------------------------------
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Takes: {
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Current: "Default Take"
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Take: "Default Take" {
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FileName: "Default_Take.tak"
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LocalTime: -1924423249,479181389250
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ReferenceTime: -1924423249,479181389250
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|
|
;Models animation
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|
;----------------------------------------------------
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Model: "Model::Sack_a" {
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Version: 1.1
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Channel: "Transform" {
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Channel: "T" {
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Channel: "X" {
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KeyVer: 4005
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KeyCount: 1
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Key:
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0,0.000000000000000,L
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Color: 1,0,0
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}
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Channel: "Y" {
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Default: 0.000000000000000
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KeyVer: 4005
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KeyCount: 1
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Key:
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0,0.000000000000000,L
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Color: 0,1,0
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}
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Channel: "Z" {
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Default: 0.000000000000000
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KeyVer: 4005
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KeyCount: 1
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Key:
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0,0.000000000000000,L
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Color: 0,0,1
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}
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LayerType: 1
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}
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Channel: "R" {
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Channel: "X" {
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Default: -90.000002504348856
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KeyVer: 4005
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KeyCount: 1
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Key:
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0,-90.000002504348856,L
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Color: 1,0,0
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}
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Channel: "Y" {
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Default: -0.000000000000000
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KeyVer: 4005
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KeyCount: 1
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Key:
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0,-0.000000000000000,L
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Color: 0,1,0
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}
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Channel: "Z" {
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Default: 0.000000000000000
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KeyVer: 4005
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KeyCount: 1
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Key:
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0,0.000000000000000,L
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Color: 0,0,1
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}
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LayerType: 2
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}
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Channel: "S" {
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Channel: "X" {
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Default: 1.000000000000000
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KeyVer: 4005
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KeyCount: 1
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Key:
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0,1.000000000000000,L
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Color: 1,0,0
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}
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Channel: "Y" {
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Default: 1.000000000000000
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KeyVer: 4005
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KeyCount: 1
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Key:
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0,1.000000000000000,L
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Color: 0,1,0
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}
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Channel: "Z" {
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Default: 1.000000000000000
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KeyVer: 4005
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KeyCount: 1
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Key:
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0,1.000000000000000,L
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Color: 0,0,1
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}
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LayerType: 3
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}
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}
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}
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}
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}
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;Version 5 settings
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;------------------------------------------------------------------
|
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|
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Version5: {
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AmbientRenderSettings: {
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Version: 101
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|
AmbientLightColor: 0.0,0.0,0.0,0
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}
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FogOptions: {
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FogEnable: 0
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FogMode: 0
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FogDensity: 0.000
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FogStart: 5.000
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FogEnd: 25.000
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FogColor: 0.1,0.1,0.1,1
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}
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Settings: {
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FrameRate: "24"
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|
TimeFormat: 1
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SnapOnFrames: 0
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ReferenceTimeIndex: -1
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TimeLineStartTime: -1924423249
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TimeLineStopTime: 479181389250
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}
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RendererSetting: {
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DefaultCamera: "Producer Perspective"
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DefaultViewingMode: 0
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}
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}
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