이동 작업
1. 플레이어 이동 작업 2. 무브먼트 통합 코드로 관리하게 작성
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</Reference>
|
||||
<Reference Include="Unity.Collections.Editor">
|
||||
<HintPath>/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/ScriptAssemblies/Unity.Collections.Editor.dll</HintPath>
|
||||
<HintPath>/Users/ta9/DEV/Study/Practice_Unity/Library/ScriptAssemblies/Unity.Collections.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.ShaderGraph.Editor">
|
||||
<HintPath>/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/ScriptAssemblies/Unity.ShaderGraph.Editor.dll</HintPath>
|
||||
<HintPath>/Users/ta9/DEV/Study/Practice_Unity/Library/ScriptAssemblies/Unity.ShaderGraph.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.RenderPipelines.Core.Editor.Shared">
|
||||
<HintPath>/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Shared.dll</HintPath>
|
||||
<HintPath>/Users/ta9/DEV/Study/Practice_Unity/Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Shared.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.InputSystem">
|
||||
<HintPath>/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/ScriptAssemblies/Unity.InputSystem.dll</HintPath>
|
||||
<HintPath>/Users/ta9/DEV/Study/Practice_Unity/Library/ScriptAssemblies/Unity.InputSystem.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>/Users/seankim/1.Program/7. Unity/Practice_Unity/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
||||
<HintPath>/Users/ta9/DEV/Study/Practice_Unity/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
|
|
|||
|
|
@ -405,7 +405,7 @@ AnimatorController:
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m_Type: 4
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m_DefaultFloat: 0
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m_DefaultInt: 0
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m_DefaultBool: 1
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m_DefaultBool: 0
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m_Controller: {fileID: 9100000}
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- m_Name: atk_speed
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m_Type: 1
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||||
|
|
|
|||
Binary file not shown.
File diff suppressed because it is too large
Load Diff
|
|
@ -751,6 +751,8 @@ GameObject:
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- component: {fileID: 4695851172305695540}
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- component: {fileID: 1924097033653192463}
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- component: {fileID: 4047159541620092913}
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m_Layer: 0
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m_TagString: Player
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@ -767,7 +769,7 @@ Transform:
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m_GameObject: {fileID: 2849397319095216478}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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||||
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|
@ -799,7 +801,7 @@ Rigidbody:
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|||
m_UseGravity: 0
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||||
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||||
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--- !u!136 &3958726178943305157
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|
@ -824,6 +826,40 @@ CapsuleCollider:
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m_Height: 2.5
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m_Center: {x: 0, y: 1.25, z: 0}
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--- !u!114 &1924097033653192463
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MonoBehaviour:
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2849397319095216478}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: c066e7d06f19c403580359b7f56a4216, type: 3}
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m_Name:
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||||
m_EditorClassIdentifier: Assembly-CSharp::KnightController
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--- !u!95 &4047159541620092913
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||||
Animator:
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
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||||
m_CorrespondingSourceObject: {fileID: 0}
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||||
m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2849397319095216478}
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m_Enabled: 1
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m_Avatar: {fileID: 9000000, guid: 417a287abb2cab94889f1f1ddd91f928, type: 3}
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m_Controller: {fileID: 9100000, guid: c2e655e81a39c4af8b7d1f1c50342701, type: 2}
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||||
m_CullingMode: 0
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m_UpdateMode: 0
|
||||
m_ApplyRootMotion: 0
|
||||
m_LinearVelocityBlending: 0
|
||||
m_StabilizeFeet: 0
|
||||
m_AnimatePhysics: 0
|
||||
m_WarningMessage:
|
||||
m_HasTransformHierarchy: 1
|
||||
m_AllowConstantClipSamplingOptimization: 1
|
||||
m_KeepAnimatorStateOnDisable: 0
|
||||
m_WriteDefaultValuesOnDisable: 0
|
||||
--- !u!1 &2867655469663529336
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||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
|
|||
|
|
@ -348,7 +348,7 @@ Transform:
|
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m_GameObject: {fileID: 1615832970016760778}
|
||||
serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 8, z: 8}
|
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m_LocalPosition: {x: 0, y: 0, z: 0}
|
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m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
|
|
@ -380,7 +380,7 @@ Rigidbody:
|
|||
m_UseGravity: 0
|
||||
m_IsKinematic: 1
|
||||
m_Interpolate: 0
|
||||
m_Constraints: 80
|
||||
m_Constraints: 112
|
||||
m_CollisionDetection: 0
|
||||
--- !u!136 &2872449770544104151
|
||||
CapsuleCollider:
|
||||
|
|
|
|||
2195
Assets/Resources/Prefabs/Player.prefab
Normal file
2195
Assets/Resources/Prefabs/Player.prefab
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Resources/Prefabs/Player.prefab.meta
Normal file
7
Assets/Resources/Prefabs/Player.prefab.meta
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 9208ffa390ccf4bd5932dd01eb70dc4b
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PrefabImporter:
|
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externalObjects: {}
|
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userData:
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assetBundleName:
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||||
assetBundleVariant:
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8
Assets/Scenes/SampleScene.meta
Normal file
8
Assets/Scenes/SampleScene.meta
Normal file
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
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||||
guid: 86ac56bee362c41cea42002b5917b853
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
|
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assetBundleVariant:
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File diff suppressed because it is too large
Load Diff
BIN
Assets/Scenes/SampleScene/NavMesh-NavMesh Surface.asset
Normal file
BIN
Assets/Scenes/SampleScene/NavMesh-NavMesh Surface.asset
Normal file
Binary file not shown.
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
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guid: 49eb74a2b161d4e78802deb81a6613f3
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 23800000
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userData:
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assetBundleName:
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assetBundleVariant:
|
||||
|
|
@ -1,15 +1,22 @@
|
|||
using System;
|
||||
using Animation;
|
||||
using UnityEngine;
|
||||
using UnityEngine.AI;
|
||||
using UnityEngine.InputSystem;
|
||||
|
||||
public class PlayerController : MonoBehaviour
|
||||
{
|
||||
|
||||
private AnimatorManager<AnimatorParam> _mAnimator;
|
||||
private Vector3 _destPos;
|
||||
private NavMeshAgent _agent;
|
||||
private Movement_Ground _movement;
|
||||
|
||||
private Status_Player _status;
|
||||
private Vector3 _destPos;
|
||||
|
||||
|
||||
|
||||
// --- Enum 정의 ---
|
||||
enum AnimatorParam
|
||||
{
|
||||
speed,
|
||||
|
|
@ -36,57 +43,56 @@ public class PlayerController : MonoBehaviour
|
|||
switch (_behavior)
|
||||
{
|
||||
case PlayerBehavior.Die:
|
||||
_mAnimator.SetValue(AnimatorParam.attack, false);
|
||||
break;
|
||||
case PlayerBehavior.Idle:
|
||||
_mAnimator.SetValue(AnimatorParam.speed, 0);
|
||||
_mAnimator.SetValue(AnimatorParam.attack, false);
|
||||
break;
|
||||
case PlayerBehavior.Move:
|
||||
_mAnimator.SetValue(AnimatorParam.speed, _status.MoveSpeed);
|
||||
_mAnimator.SetValue(AnimatorParam.attack, false);
|
||||
break;
|
||||
case PlayerBehavior.Attack:
|
||||
_mAnimator.SetValue(AnimatorParam.attack, true);
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// --- 초기화 ---
|
||||
private void Awake()
|
||||
{
|
||||
_mAnimator = new AnimatorManager<AnimatorParam>(GetComponent<Animator>());
|
||||
_movement = gameObject.AddComponent<Movement_Ground>();
|
||||
_status = gameObject.GetComponent<Status_Player>();
|
||||
|
||||
if (_status != null && _movement != null) _movement.SetSpeed(_status.MoveSpeed);
|
||||
}
|
||||
|
||||
void Start()
|
||||
{
|
||||
Manager.Input.MouseAction -= OnMouseClicked;
|
||||
Manager.Input.MouseAction += OnMouseClicked;
|
||||
|
||||
Manager.Input.KeyAction -= OnKeyboardInput;
|
||||
Manager.Input.KeyAction += OnKeyboardInput;
|
||||
SetAnimator();
|
||||
}
|
||||
|
||||
void SetAnimator()
|
||||
{
|
||||
_mAnimator.SetValue(AnimatorParam.atk_speed,_status.AtkSpeed);
|
||||
if (_status != null)
|
||||
{
|
||||
_mAnimator.SetValue(AnimatorParam.atk_speed, _status.AtkSpeed);
|
||||
}
|
||||
}
|
||||
|
||||
// --- 매 프레임 실행 ---
|
||||
void Update()
|
||||
{
|
||||
switch (_behavior)
|
||||
Debug.Log($"{_behavior}");
|
||||
if (_agent != null && _movement != null) _mAnimator.SetValue(AnimatorParam.speed, _movement.GetCurrentSpeed());
|
||||
|
||||
if (_behavior == PlayerBehavior.Move)
|
||||
{
|
||||
case PlayerBehavior.Idle:
|
||||
UpdateIdle();
|
||||
break;
|
||||
case PlayerBehavior.Move:
|
||||
UpdateMove();
|
||||
break;
|
||||
case PlayerBehavior.Attack:
|
||||
break;
|
||||
case PlayerBehavior.Die:
|
||||
break;
|
||||
if (!_movement.IsMoving()) Behavior = PlayerBehavior.Idle;
|
||||
else _mAnimator.SetValue(AnimatorParam.speed,_movement.GetCurrentSpeed());
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -95,74 +101,29 @@ public class PlayerController : MonoBehaviour
|
|||
if (Behavior == PlayerBehavior.Die) return;
|
||||
|
||||
RaycastHit hit;
|
||||
Ray ray = Camera.main.ScreenPointToRay((Vector3)Mouse.current.position.ReadValue());
|
||||
bool raycastHit = Physics.Raycast(ray, out hit, 100.0f, LayerMask.GetMask("Ground"));
|
||||
Ray ray = Camera.main.ScreenPointToRay(Mouse.current.position.ReadValue());
|
||||
|
||||
int layerMask = LayerMask.GetMask("Ground");
|
||||
if (!Physics.Raycast(ray, out hit, 100.0f, layerMask))
|
||||
return;
|
||||
|
||||
// --- 디버그 시각화 ---
|
||||
// if (raycastHit)
|
||||
// {
|
||||
// // 레이캐스트 성공 시: 부딪힌 곳까지 빨간 선 표시
|
||||
// Debug.DrawRay(ray.origin, ray.direction * hit.distance, Color.red, 1.0f);
|
||||
//
|
||||
// // 마우스를 처음 눌렀을 때만 디버그용 구 생성
|
||||
// if (evt == Define.MouseEvent.Down)
|
||||
// {
|
||||
// GameObject debugSphere = GameObject.CreatePrimitive(PrimitiveType.Sphere);
|
||||
// debugSphere.transform.position = hit.point;
|
||||
// debugSphere.transform.localScale = Vector3.one * 0.5f;
|
||||
// debugSphere.GetComponent<Collider>().enabled = false;
|
||||
// GameObject.Destroy(debugSphere, 3.0f);
|
||||
// }
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// // 레이캐스트 실패 시: 긴 노란 선 표시
|
||||
// Debug.DrawRay(ray.origin, ray.direction * 100.0f, Color.yellow, 1.0f);
|
||||
// }
|
||||
// --- 디버그 시각화 끝 ---
|
||||
_destPos = hit.point;
|
||||
|
||||
// 레이캐스트가 아무것도 맞추지 못했다면, 이후 로직을 실행하지 않음
|
||||
if (!raycastHit) return;
|
||||
|
||||
// --- 실제 게임 로직 ---
|
||||
switch (evt)
|
||||
{
|
||||
case Define.MouseEvent.Click:
|
||||
case Define.MouseEvent.Down:
|
||||
_destPos = hit.point;
|
||||
_movement.SetDestination(_destPos);
|
||||
Behavior = PlayerBehavior.Move;
|
||||
break;
|
||||
case Define.MouseEvent.Press:
|
||||
_destPos = hit.point;
|
||||
if (Behavior == PlayerBehavior.Move) _movement.SetDestination(_destPos);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateIdle()
|
||||
void OnKeyboardInput()
|
||||
{
|
||||
|
||||
// 키보드 입력이 필요할 경우 여기에 로직 구현
|
||||
}
|
||||
void UpdateMove()
|
||||
{
|
||||
|
||||
Vector3 dir = _destPos - transform.position;
|
||||
|
||||
if (dir.magnitude < 0.1f) Behavior = PlayerBehavior.Idle;
|
||||
|
||||
else
|
||||
{
|
||||
float moveDist = Mathf.Clamp(_status.MoveSpeed * Time.deltaTime, 0, dir.magnitude);
|
||||
transform.position += dir.normalized * moveDist;
|
||||
|
||||
Vector3 targetDir = new Vector3(dir.x, 0, dir.z).normalized;
|
||||
if(targetDir != Vector3.zero)
|
||||
transform.rotation = Quaternion.Slerp(transform.rotation, Quaternion.LookRotation(targetDir), 0.15f);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateAttack()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -16,7 +16,8 @@ public class InputManager: IManager
|
|||
// UI 위에 마우스 있으면 리턴
|
||||
if(EventSystem.current.IsPointerOverGameObject()) return;
|
||||
|
||||
if (Keyboard.current.anyKey.isPressed && KeyAction != null) KeyAction.Invoke();
|
||||
KeyboardInput();
|
||||
|
||||
|
||||
if (MouseAction != null)
|
||||
{
|
||||
|
|
@ -47,6 +48,11 @@ public class InputManager: IManager
|
|||
}
|
||||
}
|
||||
|
||||
void KeyboardInput()
|
||||
{
|
||||
if (Keyboard.current.aKey.wasPressedThisFrame && KeyAction != null) KeyAction.Invoke();
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
KeyAction = null;
|
||||
|
|
|
|||
|
|
@ -1,3 +1,4 @@
|
|||
using Animation;
|
||||
using UnityEngine;
|
||||
|
||||
interface IManager
|
||||
|
|
@ -11,7 +12,6 @@ public class Manager : MonoBehaviour, IManager
|
|||
{
|
||||
static Manager s_instance;
|
||||
static Manager Instance {get { Init(); return s_instance;}}
|
||||
|
||||
InputManager _input = new InputManager();
|
||||
|
||||
public static InputManager Input { get { return Instance._input; } }
|
||||
|
|
|
|||
22
Assets/Scripts/Managers/MovementManager.cs
Normal file
22
Assets/Scripts/Managers/MovementManager.cs
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
using UnityEngine;
|
||||
|
||||
public class MovementManager : MonoBehaviour
|
||||
{
|
||||
// 만약 작성하게 된다면 모든 Movement와 관련된 인스턴스 들의 Update를 관리
|
||||
// 방법
|
||||
// 1. 매니저라는 싱글톤에서 해당 매니저를 인스턴스화 함
|
||||
// 2. 이 매니저에서 Movement_Base를 상속받은 모든 인스턴스들을 관리할 리스트를 생성
|
||||
// 3. 각 Movement_Base를 상속받은 클래스에서 OnEnable, OnDisable을 통해 매니저의 리스트에 자신을 추가/제거
|
||||
// 4. 이제 상속받은 클래스를 갖고 있는 오브젝트가 활성화 될 때마다 매니저의 리스트에 추가되고 비활성화 될 때마다 제거됨
|
||||
// 5. 매니저의 Update 메서드에서 리스트를 순회하며 각 인스턴스의 Update 메서드를 호출
|
||||
// 6. 이렇게 하면 매니저가 모든 Movement 인스턴스의 Update를 중앙에서 관리할 수 있음
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/Managers/MovementManager.cs.meta
Normal file
2
Assets/Scripts/Managers/MovementManager.cs.meta
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
fileFormatVersion: 2
|
||||
guid: eecd42aad63f140fd87fd2d75d093b0e
|
||||
8
Assets/Scripts/Movements.meta
Normal file
8
Assets/Scripts/Movements.meta
Normal file
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: b46648cf714a04744a4c5019207c572f
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
14
Assets/Scripts/Movements/Movement_Air.cs
Normal file
14
Assets/Scripts/Movements/Movement_Air.cs
Normal file
|
|
@ -0,0 +1,14 @@
|
|||
using UnityEngine;
|
||||
|
||||
public class Movement_Air : MonoBehaviour
|
||||
{
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/Movements/Movement_Air.cs.meta
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2
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Normal file
|
|
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21
Assets/Scripts/Movements/Movement_Base.cs
Normal file
21
Assets/Scripts/Movements/Movement_Base.cs
Normal file
|
|
@ -0,0 +1,21 @@
|
|||
using UnityEngine;
|
||||
using UnityEngine.AI;
|
||||
|
||||
public abstract class Movement_Base: MonoBehaviour
|
||||
{
|
||||
// 파생 클래스들이 사용할 수 있도록 protected로 선언
|
||||
protected NavMeshAgent _agent;
|
||||
protected Rigidbody _rb;
|
||||
|
||||
protected virtual void Awake()
|
||||
{
|
||||
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|
||||
}
|
||||
|
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// 모든 이동 타입이 반드시 구현해야 할 추상 메서드들
|
||||
public abstract void SetSpeed(float speed);
|
||||
public abstract void SetDestination(Vector3 target);
|
||||
public abstract void Stop();
|
||||
public abstract float GetCurrentSpeed(); // 애니메이션을 위해 현재 속도 반환
|
||||
public abstract bool IsMoving(); // 현재 이동 중인지 여부
|
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}
|
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2
Assets/Scripts/Movements/Movement_Base.cs.meta
Normal file
2
Assets/Scripts/Movements/Movement_Base.cs.meta
Normal file
|
|
@ -0,0 +1,2 @@
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fileFormatVersion: 2
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69
Assets/Scripts/Movements/Movement_Ground.cs
Normal file
69
Assets/Scripts/Movements/Movement_Ground.cs
Normal file
|
|
@ -0,0 +1,69 @@
|
|||
using UnityEngine;
|
||||
using UnityEngine.AI; // Required for NavMeshAgent
|
||||
|
||||
public class Movement_Ground : Movement_Base
|
||||
{
|
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// Awake 메서드를 오버라이드하여 NavMeshAgent를 가져옵니다.
|
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protected override void Awake()
|
||||
{
|
||||
base.Awake(); // BaseMovement의 Awake 호출
|
||||
_agent = GetComponent<NavMeshAgent>();
|
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if (_agent == null)
|
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{
|
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Debug.LogError("GroundMovement requires a NavMeshAgent component on the same GameObject!");
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}
|
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}
|
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public override void SetSpeed(float speed)
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{
|
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if (_agent != null) _agent.speed = speed;
|
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}
|
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|
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// BaseMovement의 SetDestination 추상 메서드를 구현합니다.
|
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public override void SetDestination(Vector3 target)
|
||||
{
|
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if (_agent != null && _agent.isOnNavMesh)
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{
|
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_agent.isStopped = false; // 목적지 설정 전 에이전트가 멈춰있지 않도록 합니다.
|
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_agent.SetDestination(target);
|
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}
|
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}
|
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|
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// BaseMovement의 Stop 추상 메서드를 구현합니다.
|
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public override void Stop()
|
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{
|
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if (_agent != null && _agent.isOnNavMesh)
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{
|
||||
_agent.isStopped = true; // 에이전트를 명시적으로 멈춥니다.
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}
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}
|
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|
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// BaseMovement의 GetCurrentSpeed 추상 메서드를 구현합니다.
|
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public override float GetCurrentSpeed()
|
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{
|
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return (_agent != null) ? _agent.velocity.magnitude : 0f;
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}
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// BaseMovement의 IsMoving 추상 메서드를 구현합니다.
|
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public override bool IsMoving()
|
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{
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if (_agent == null || !_agent.isOnNavMesh) return false;
|
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|
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// 에이전트가 멈춰있지 않고, 경로가 있으며, 남은 거리가 stoppingDistance보다 크면 이동 중으로 간주합니다.
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return !_agent.isStopped && _agent.hasPath && _agent.remainingDistance > _agent.stoppingDistance;
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}
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// Update 메서드에서 도착 체크 로직을 처리합니다.
|
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void Update()
|
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{
|
||||
// 에이전트가 이동 중일 때만 도착 체크를 수행합니다.
|
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if (IsMoving())
|
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{
|
||||
// 경로 계산이 완료되었고, 남은 거리가 stoppingDistance 이하면 도착으로 간주합니다.
|
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if (!_agent.pathPending && _agent.hasPath && _agent.remainingDistance <= _agent.stoppingDistance)
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{
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Stop(); // 도착했으므로 에이전트를 멈춥니다.
|
||||
}
|
||||
}
|
||||
}
|
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}
|
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2
Assets/Scripts/Movements/Movement_Ground.cs.meta
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2
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Normal file
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Library/Bee/artifacts/mvdfrm/UnityEditor.BuildProfileModule.dll_C57112EE168C0CEE.mvfrm
|
||||
|
|
|
|||
Binary file not shown.
|
|
@ -129,11 +129,6 @@
|
|||
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
||||
-define:CSHARP_7_OR_LATER
|
||||
-define:CSHARP_7_3_OR_NEWER
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
|
||||
|
|
@ -456,5 +451,5 @@
|
|||
/nowarn:1701
|
||||
/nowarn:1702
|
||||
/utf8output
|
||||
/preferreduilang:ko
|
||||
/preferreduilang:en-US
|
||||
/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
|
||||
|
|
@ -1 +1 @@
|
|||
/Users/seankim/1.Program/7. Unity/Practice_Unity
|
||||
/Users/ta9/DEV/Study/Practice_Unity
|
||||
Binary file not shown.
|
|
@ -6,15 +6,7 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_F5D2B13D9F86ABE8.mvf
|
|||
Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm
|
||||
|
|
|
|||
Binary file not shown.
|
|
@ -127,15 +127,7 @@
|
|||
-define:CSHARP_7_OR_LATER
|
||||
-define:CSHARP_7_3_OR_NEWER
|
||||
-define:UNITY_EDITOR_ONLY_COMPILATION
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
|
||||
|
|
@ -435,6 +427,6 @@
|
|||
/nowarn:1701
|
||||
/nowarn:1702
|
||||
/utf8output
|
||||
/preferreduilang:ko
|
||||
/preferreduilang:en-US
|
||||
-warn:0
|
||||
/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/PPv2URPConverters.UnityAdditionalFile.txt"
|
||||
|
|
@ -1 +1 @@
|
|||
/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=.
|
||||
/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=.
|
||||
|
|
@ -1 +1 @@
|
|||
/Users/seankim/1.Program/7. Unity/Practice_Unity
|
||||
/Users/ta9/DEV/Study/Practice_Unity
|
||||
Binary file not shown.
|
|
@ -2,15 +2,7 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_F5D2B13D9F86ABE8.mvf
|
|||
Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm
|
||||
|
|
|
|||
Binary file not shown.
|
|
@ -127,15 +127,7 @@
|
|||
-define:CSHARP_7_OR_LATER
|
||||
-define:CSHARP_7_3_OR_NEWER
|
||||
-define:UNITY_EDITOR_ONLY_COMPILATION
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
|
||||
|
|
@ -428,6 +420,6 @@
|
|||
/nowarn:1701
|
||||
/nowarn:1702
|
||||
/utf8output
|
||||
/preferreduilang:ko
|
||||
/preferreduilang:en-US
|
||||
-warn:0
|
||||
/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ConversionSystem.UnityAdditionalFile.txt"
|
||||
|
|
@ -1 +1 @@
|
|||
/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=.
|
||||
/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=.
|
||||
|
|
@ -1 +1 @@
|
|||
/Users/seankim/1.Program/7. Unity/Practice_Unity
|
||||
/Users/ta9/DEV/Study/Practice_Unity
|
||||
Binary file not shown.
|
|
@ -4,15 +4,7 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_F5D2B13D9F86ABE8.mvf
|
|||
Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm
|
||||
|
|
|
|||
Binary file not shown.
|
|
@ -128,15 +128,7 @@
|
|||
-define:CSHARP_7_OR_LATER
|
||||
-define:CSHARP_7_3_OR_NEWER
|
||||
-define:UNITY_EDITOR_ONLY_COMPILATION
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
|
||||
|
|
@ -432,6 +424,6 @@
|
|||
/nowarn:1701
|
||||
/nowarn:1702
|
||||
/utf8output
|
||||
/preferreduilang:ko
|
||||
/preferreduilang:en-US
|
||||
-warn:0
|
||||
/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.UnityAdditionalFile.txt"
|
||||
|
|
@ -1 +1 @@
|
|||
/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=.
|
||||
/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=.
|
||||
|
|
@ -1 +1 @@
|
|||
/Users/seankim/1.Program/7. Unity/Practice_Unity
|
||||
/Users/ta9/DEV/Study/Practice_Unity
|
||||
|
|
@ -1 +1 @@
|
|||
/Users/seankim/1.Program/7. Unity/Practice_Unity
|
||||
/Users/ta9/DEV/Study/Practice_Unity
|
||||
Binary file not shown.
|
|
@ -5,15 +5,7 @@ Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_F5D2B13D9F86ABE8.mvf
|
|||
Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_C36BD85A8E0AE6AA.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_C1F0FBEBCB4A09D3.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7FD1AEB5942D0F15.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm
|
||||
|
|
|
|||
Binary file not shown.
|
|
@ -127,15 +127,7 @@
|
|||
-define:CSHARP_7_OR_LATER
|
||||
-define:CSHARP_7_3_OR_NEWER
|
||||
-define:UNITY_EDITOR_ONLY_COMPILATION
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
|
||||
|
|
@ -429,6 +421,6 @@
|
|||
/nowarn:1701
|
||||
/nowarn:1702
|
||||
/utf8output
|
||||
/preferreduilang:ko
|
||||
/preferreduilang:en-US
|
||||
-warn:0
|
||||
/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Updater.UnityAdditionalFile.txt"
|
||||
|
|
@ -1 +1 @@
|
|||
/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=.
|
||||
/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=.
|
||||
Binary file not shown.
|
|
@ -1,14 +1,6 @@
|
|||
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|
||||
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||||
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||||
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||||
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||||
Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.AdaptivePerformanceModule.dll_641E8BB24D9C991B.mvfrm
|
||||
|
|
|
|||
Binary file not shown.
|
|
@ -130,15 +130,7 @@
|
|||
-define:NMC_CAN_ACCESS_TERRAIN
|
||||
-define:CSHARP_7_OR_LATER
|
||||
-define:CSHARP_7_3_OR_NEWER
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
|
||||
|
|
@ -421,6 +413,6 @@
|
|||
/nowarn:1701
|
||||
/nowarn:1702
|
||||
/utf8output
|
||||
/preferreduilang:ko
|
||||
/preferreduilang:en-US
|
||||
-warn:0
|
||||
/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.UnityAdditionalFile.txt"
|
||||
|
|
@ -1 +1 @@
|
|||
/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=.
|
||||
/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=.
|
||||
|
|
@ -1 +1 @@
|
|||
/Users/seankim/1.Program/7. Unity/Practice_Unity
|
||||
/Users/ta9/DEV/Study/Practice_Unity
|
||||
Binary file not shown.
|
|
@ -1,13 +1,5 @@
|
|||
Library/Bee/artifacts/mvdfrm/Unity.Burst.ref.dll_1A4A396316C69723.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_A49A776348DF5E4E.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_3A024D3CFAEFB3CE.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_6BB7F73D7038074E.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.Apple.Extensions.Common.dll_320B820FE8FC5AE8.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Common.dll_3F0AF0E8FD5B91AB.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.dll_3CB6A4B5DF319A4A.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.iOS.Extensions.Xcode.dll_ACDD54761A8A8AD1.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_6F2DFF6A42ECB2AA.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_C92D1381B7425C9A.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/Unity.CompilationPipeline.Common.dll_F862E2FD6BA6C0C0.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_6450FF118201D284.mvfrm
|
||||
Library/Bee/artifacts/mvdfrm/UnityEditor.AccessibilityModule.dll_2C20B8F0E17E12AF.mvfrm
|
||||
|
|
|
|||
Binary file not shown.
|
|
@ -127,15 +127,7 @@
|
|||
-define:CSHARP_7_OR_LATER
|
||||
-define:CSHARP_7_3_OR_NEWER
|
||||
-define:UNITY_EDITOR_ONLY_COMPILATION
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Gradle.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/Unity.Android.Types.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.Apple.Extensions.Common.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/Unity.CompilationPipeline.Common.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEditor.Graphs.dll"
|
||||
-r:"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
|
||||
|
|
@ -416,6 +408,6 @@
|
|||
/nowarn:1701
|
||||
/nowarn:1702
|
||||
/utf8output
|
||||
/preferreduilang:ko
|
||||
/preferreduilang:en-US
|
||||
-warn:0
|
||||
/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.CodeGen.UnityAdditionalFile.txt"
|
||||
|
|
@ -1 +1 @@
|
|||
/pathmap:"/Users/seankim/1.Program/7. Unity/Practice_Unity"=.
|
||||
/pathmap:"/Users/ta9/DEV/Study/Practice_Unity"=.
|
||||
|
|
@ -1 +1 @@
|
|||
/Users/seankim/1.Program/7. Unity/Practice_Unity
|
||||
/Users/ta9/DEV/Study/Practice_Unity
|
||||
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user