1. UI - 조이스틱 UIManager에 추가 및 Scene에서 호출 방식 변경 2. UI - 경험치 바 앞에 레벨 아이콘 추가 3. 몬스터 죽었을때 경험치로 변경 4. 경험치 바와 레벨 아이콘 연동 Todo 1. 투사체 공격 만들기 2. 몬스터가 플레이어 쫓아오게 만들기 3. 몬스터를 카메라 외각에서 다량으로 생성하는 기능 추가하기 4. 몬스터가 캐릭터 공격시 체력 닳게 하기 5. 메뉴 UI 만들기 6. 레벨업시 획득 스킬 UI 만들기 7. 체력바 UI 만들기 8. 공격시 데미지 띄우는 UI 만들기
88 lines
3.4 KiB
C
88 lines
3.4 KiB
C
#include "pch-c.h"
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#include "codegen/il2cpp-codegen-metadata.h"
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extern void ConfigurationElement_get_Properties_m85E584B7C5EAFA411191A245AF41DEC274DE8F93 (void);
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extern void ConfigurationElement_IsModified_m03570122B9C781EE3AFC094BDDEA82F56BE2F850 (void);
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extern void ConfigurationElement_Reset_mA1EA05A353D2606B81CF9B50BDBC9D5F9B6DF8AF (void);
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extern void ConfigurationElement_ResetModified_m1CCB91632C7E81454C9E3A7F259AD72C06BED4B7 (void);
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extern void ConfigurationSection_DeserializeSection_m337F6D10C212ACA2900FCEFC8098393D7776A0CD (void);
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extern void ConfigurationSection_IsModified_m65E5503E4AB960336F17AF49AD94FDCA63EC7DD0 (void);
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extern void ConfigurationSection_ResetModified_m3A4EF275904DF31400B33FD9C4F22537D2922844 (void);
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extern void ConfigurationSection_SerializeSection_m4526B82EBA81F4B2A049AA668905A27C58A07540 (void);
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extern void ConfigurationCollectionAttribute__ctor_m1C1204D379E75BB9D1AC794CAD78B0C95FDEDB8D (void);
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extern void IgnoreSection__ctor_mDF97B44EFE0B08DF0D7E89F7B79553E010597066 (void);
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extern void IgnoreSection_get_Properties_mE3DBA6242176B6E6438CEEBEB3A48319E9EFF133 (void);
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extern void IgnoreSection_DeserializeSection_m622C6FAE1160DCC952A4E36FC9E2DCB9DCC34CEC (void);
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extern void IgnoreSection_IsModified_mB1D57799DA9AE024B99CB05766D5497A3DD8F19F (void);
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extern void IgnoreSection_Reset_m8A41B00CEC8C72D608FEE005D438864B5638B84E (void);
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extern void IgnoreSection_ResetModified_m13E416D3841F85E3B334CF9EB517FFBE9F7E224C (void);
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extern void IgnoreSection_SerializeSection_m12BD59834DBCACE13758DA83BD3DEF2B8A6F3DBE (void);
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extern void ThrowStub_ThrowNotSupportedException_mA14F496FFE8A1B92C4565A9F18F2113E1C1F2A77 (void);
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static Il2CppMethodPointer s_methodPointers[17] =
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{
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ConfigurationElement_get_Properties_m85E584B7C5EAFA411191A245AF41DEC274DE8F93,
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ConfigurationElement_IsModified_m03570122B9C781EE3AFC094BDDEA82F56BE2F850,
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ConfigurationElement_Reset_mA1EA05A353D2606B81CF9B50BDBC9D5F9B6DF8AF,
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ConfigurationElement_ResetModified_m1CCB91632C7E81454C9E3A7F259AD72C06BED4B7,
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ConfigurationSection_DeserializeSection_m337F6D10C212ACA2900FCEFC8098393D7776A0CD,
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ConfigurationSection_IsModified_m65E5503E4AB960336F17AF49AD94FDCA63EC7DD0,
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ConfigurationSection_ResetModified_m3A4EF275904DF31400B33FD9C4F22537D2922844,
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ConfigurationSection_SerializeSection_m4526B82EBA81F4B2A049AA668905A27C58A07540,
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ConfigurationCollectionAttribute__ctor_m1C1204D379E75BB9D1AC794CAD78B0C95FDEDB8D,
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IgnoreSection__ctor_mDF97B44EFE0B08DF0D7E89F7B79553E010597066,
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IgnoreSection_get_Properties_mE3DBA6242176B6E6438CEEBEB3A48319E9EFF133,
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IgnoreSection_DeserializeSection_m622C6FAE1160DCC952A4E36FC9E2DCB9DCC34CEC,
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IgnoreSection_IsModified_mB1D57799DA9AE024B99CB05766D5497A3DD8F19F,
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IgnoreSection_Reset_m8A41B00CEC8C72D608FEE005D438864B5638B84E,
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IgnoreSection_ResetModified_m13E416D3841F85E3B334CF9EB517FFBE9F7E224C,
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IgnoreSection_SerializeSection_m12BD59834DBCACE13758DA83BD3DEF2B8A6F3DBE,
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ThrowStub_ThrowNotSupportedException_mA14F496FFE8A1B92C4565A9F18F2113E1C1F2A77,
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};
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static const int32_t s_InvokerIndices[17] =
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{
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13389,
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13198,
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10347,
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13580,
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10347,
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13198,
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13580,
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1963,
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10347,
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13580,
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13389,
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10347,
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13198,
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10347,
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13580,
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1963,
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23132,
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};
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IL2CPP_EXTERN_C const Il2CppCodeGenModule g_System_Configuration_CodeGenModule;
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const Il2CppCodeGenModule g_System_Configuration_CodeGenModule =
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{
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"System.Configuration.dll",
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17,
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s_methodPointers,
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0,
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NULL,
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s_InvokerIndices,
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0,
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NULL,
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0,
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NULL,
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0,
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NULL,
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NULL,
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NULL,
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NULL,
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NULL,
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NULL,
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};
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