Practice_Unity/Library/Bee/artifacts/iOS/il2cppOutput/cpp/UnityEngine.VRModule_CodeGen.c
Seonkyu.kim e9ce829375 작업
1. 공격 스크립트를 만듬
  - 플레이어 -> 적 공격 테스트 (성공)
  - 적 -> 플레이어 공격 테스트 (성공)

Todo
1. 카메라 컨트롤러는 이거 방법 아예 따로 찾아야 할거 같음
2. 공격 스크립트 (시도)
  - 투사체 공격 (시작해야 함)
  - 공격 관련 무기 스테이터스 같은거 생각해야 함
  - 몬스터 AI라던가 설정 또는 이동과 관련된것도 생각해야 함
  - 공격 받았을 경우 처리는 어떻게 할건지 고민을 해야 함
2025-09-30 17:50:11 +09:00

73 lines
2.6 KiB
C

#include "pch-c.h"
#include "codegen/il2cpp-codegen-metadata.h"
extern void XRSettings_get_enabled_mC22ABF5BF7D835DAB861A1FA384DBB8904D15E70 (void);
extern void XRSettings_get_isDeviceActive_m0C8A5F7EC76EF392020137915E4DD8E75EBDD6B8 (void);
extern void XRSettings_get_eyeTextureWidth_m3B18AF3F3382398E2A818B2B01AA1FE90FEB3AAF (void);
extern void XRSettings_get_eyeTextureHeight_mCF4B2EC6851A8B8A8C4E6FC085A621B3166DB67A (void);
extern void XRSettings_get_eyeTextureDesc_mFBE8F6D5D5A23E4DE1BCCD994ADFAB4FB11D7A19 (void);
extern void XRSettings_get_loadedDeviceName_mAEB3908916B98A9E8CF2FD8754B5AAB096245243 (void);
extern void XRSettings_get_supportedDevices_m9ABC69D1044484DF7ED2B236AFCCD8BF107BB74C (void);
extern void XRSettings_get_eyeTextureDesc_Injected_m2B01F9A50CE1E88530044A5D342C1AE151BA17B5 (void);
extern void XRSettings_get_loadedDeviceName_Injected_mFC2246F4C766B02173926CAD75142172713EB70C (void);
extern void XRDevice_DisableAutoXRCameraTracking_m1243FCAD2AC9C4D5C2E551255A1B2BA266E12A52 (void);
extern void XRDevice_InvokeDeviceLoaded_mBE2198DE44A72E2F5059566C46B9907D82782790 (void);
extern void XRDevice_DisableAutoXRCameraTracking_Injected_mFA485CB637DF2D2908DCEC6D92FE873214515FEE (void);
static Il2CppMethodPointer s_methodPointers[12] =
{
XRSettings_get_enabled_mC22ABF5BF7D835DAB861A1FA384DBB8904D15E70,
XRSettings_get_isDeviceActive_m0C8A5F7EC76EF392020137915E4DD8E75EBDD6B8,
XRSettings_get_eyeTextureWidth_m3B18AF3F3382398E2A818B2B01AA1FE90FEB3AAF,
XRSettings_get_eyeTextureHeight_mCF4B2EC6851A8B8A8C4E6FC085A621B3166DB67A,
XRSettings_get_eyeTextureDesc_mFBE8F6D5D5A23E4DE1BCCD994ADFAB4FB11D7A19,
XRSettings_get_loadedDeviceName_mAEB3908916B98A9E8CF2FD8754B5AAB096245243,
XRSettings_get_supportedDevices_m9ABC69D1044484DF7ED2B236AFCCD8BF107BB74C,
XRSettings_get_eyeTextureDesc_Injected_m2B01F9A50CE1E88530044A5D342C1AE151BA17B5,
XRSettings_get_loadedDeviceName_Injected_mFC2246F4C766B02173926CAD75142172713EB70C,
XRDevice_DisableAutoXRCameraTracking_m1243FCAD2AC9C4D5C2E551255A1B2BA266E12A52,
XRDevice_InvokeDeviceLoaded_mBE2198DE44A72E2F5059566C46B9907D82782790,
XRDevice_DisableAutoXRCameraTracking_Injected_mFA485CB637DF2D2908DCEC6D92FE873214515FEE,
};
static const int32_t s_InvokerIndices[12] =
{
22997,
22997,
23030,
23030,
23079,
23048,
23048,
21933,
21933,
19494,
21947,
19352,
};
IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_VRModule_CodeGenModule;
const Il2CppCodeGenModule g_UnityEngine_VRModule_CodeGenModule =
{
"UnityEngine.VRModule.dll",
12,
s_methodPointers,
0,
NULL,
s_InvokerIndices,
0,
NULL,
0,
NULL,
0,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
};