Practice_Unity/Library/PackageCache/com.unity.render-pipelines.universal@ba467ec059b9/Editor/ShaderGraph/Includes/ShaderVariablesDecal.hlsl
2025-10-15 17:21:20 +09:00

5 lines
186 B
HLSL

UNITY_INSTANCING_BUFFER_START(Decal)
UNITY_DEFINE_INSTANCED_PROP(half4x4, _NormalToWorld)
UNITY_DEFINE_INSTANCED_PROP(float, _DecalLayerMaskFromDecal)
UNITY_INSTANCING_BUFFER_END(Decal)