Practice_Unity/Library/PackageCache/com.unity.shadergraph@41211273cdd1/Editor/Data/Implementation/IHasDependencies.cs
2025-10-15 17:21:20 +09:00

10 lines
190 B
C#

using System.Collections.Generic;
namespace UnityEditor.ShaderGraph
{
interface IHasDependencies
{
void GetSourceAssetDependencies(AssetCollection assetCollection);
}
}