Practice_Unity/Library/PackageCache/com.unity.shadergraph@41211273cdd1/Editor/Generation/Enumerations/ZWrite.cs
2025-10-15 17:21:20 +09:00

10 lines
120 B
C#

namespace UnityEditor.ShaderGraph
{
[GenerationAPI]
internal enum ZWrite
{
On,
Off,
}
}