Practice_Unity/Library/PackageCache/com.unity.shadergraph@41211273cdd1/Editor/Interface/IConditional.cs
2025-10-15 17:21:20 +09:00

10 lines
168 B
C#

using UnityEditor.ShaderGraph.Internal;
namespace UnityEditor.ShaderGraph
{
interface IConditional
{
FieldCondition[] fieldConditions { get; }
}
}