Practice_Unity/Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Runtime/VisualScripting.State/StateEnterReason.cs
2025-09-16 17:30:13 +09:00

10 lines
127 B
C#

namespace Unity.VisualScripting
{
public enum StateEnterReason
{
Start,
Branch,
Forced
}
}