Practice_Unity/Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.Flow/Options/UnitOptionUtility.cs
2025-09-16 17:30:13 +09:00

8 lines
225 B
C#

namespace Unity.VisualScripting
{
public static class UnitOptionUtility
{
public const string GenerateUnitDatabasePath = "Edit > Project Settings > Visual Scripting > Node Library > Regenerate Nodes";
}
}