Practice_Unity/Library/Bee/Player6b1a484e.dag.payloads
Seonkyu.kim 60d64f1069 작업
1. UI - 조이스틱 UIManager에 추가 및 Scene에서 호출 방식 변경
2. UI - 경험치 바 앞에 레벨 아이콘 추가
3. 몬스터 죽었을때 경험치로 변경
4. 경험치 바와 레벨 아이콘 연동

Todo
1. 투사체 공격 만들기
2. 몬스터가 플레이어 쫓아오게 만들기
3. 몬스터를 카메라 외각에서 다량으로 생성하는 기능 추가하기
4. 몬스터가 캐릭터 공격시 체력 닳게 하기
5. 메뉴 UI 만들기
6. 레벨업시 획득 스킬 UI 만들기
7. 체력바 UI 만들기
8. 공격시 데미지 띄우는 UI 만들기
2025-10-02 17:37:10 +09:00

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Payload for "WriteText Library/Bee/artifacts/csharpactions/boot.config_f4b8.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/Assembly-CSharp-FeaturesChecked.txt_2644.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/Mono.Security-FeaturesChecked.txt_vryt.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/mscorlib-FeaturesChecked.txt_fuot.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/System.Configuration-FeaturesChecked.txt_podq.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/System.Core-FeaturesChecked.txt_ugxq.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/System-FeaturesChecked.txt_1n50.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/System.Xml-FeaturesChecked.txt_mt2k.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/Unity.AI.Navigation-FeaturesChecked.txt_hgsx.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/Unity.Burst-FeaturesChecked.txt_v23n.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/Unity.Burst.Unsafe-FeaturesChecked.txt_zr2w.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/Unity.Collections-FeaturesChecked.txt_gfo6.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/Unity.Collections.LowLevel.ILSupport-FeaturesChecked.txt_e5bd.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/Unity.InputSystem-FeaturesChecked.txt_gorj.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/Unity.InputSystem.ForUI-FeaturesChecked.txt_fsz1.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/Unity.RenderPipelines.Core.Runtime-FeaturesChecked.txt_vacu.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/Unity.RenderPipelines.Core.Runtime.Shared-FeaturesChecked.txt_2a58.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/Unity.RenderPipelines.GPUDriven.Runtime-FeaturesChecked.txt_inp0.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/Unity.RenderPipelines.Universal.Runtime-FeaturesChecked.txt_938c.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/Unity.VisualScripting.Core-FeaturesChecked.txt_pypx.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/UnityEngine.AIModule-FeaturesChecked.txt_d0po.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/UnityEngine.AndroidJNIModule-FeaturesChecked.txt_jem4.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/UnityEngine.AudioModule-FeaturesChecked.txt_7cmq.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/UnityEngine.CoreModule-FeaturesChecked.txt_8i9v.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/UnityEngine-FeaturesChecked.txt_n89l.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/UnityEngine.GameCenterModule-FeaturesChecked.txt_80u5.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/UnityEngine.GridModule-FeaturesChecked.txt_3xfm.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/UnityEngine.HierarchyCoreModule-FeaturesChecked.txt_tb75.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/UnityEngine.IMGUIModule-FeaturesChecked.txt_8gri.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/UnityEngine.InputForUIModule-FeaturesChecked.txt_w6pm.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/UnityEngine.InputLegacyModule-FeaturesChecked.txt_snto.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/UnityEngine.InputModule-FeaturesChecked.txt_bdsz.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/UnityEngine.JSONSerializeModule-FeaturesChecked.txt_h3yy.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/UnityEngine.Physics2DModule-FeaturesChecked.txt_y7rc.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/UnityEngine.PhysicsModule-FeaturesChecked.txt_oloo.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/UnityEngine.PropertiesModule-FeaturesChecked.txt_8j0m.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/UnityEngine.SharedInternalsModule-FeaturesChecked.txt_u2vb.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/UnityEngine.SpriteShapeModule-FeaturesChecked.txt_t9x7.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/UnityEngine.SubsystemsModule-FeaturesChecked.txt_harr.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/UnityEngine.TerrainModule-FeaturesChecked.txt_yqfb.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/UnityEngine.TerrainPhysicsModule-FeaturesChecked.txt_3scz.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/UnityEngine.TextCoreFontEngineModule-FeaturesChecked.txt_u5c4.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/UnityEngine.TextCoreTextEngineModule-FeaturesChecked.txt_4y5l.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/UnityEngine.TextRenderingModule-FeaturesChecked.txt_4zn4.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/UnityEngine.TilemapModule-FeaturesChecked.txt_z4wr.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/UnityEngine.UI-FeaturesChecked.txt_tk32.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/UnityEngine.UIElementsModule-FeaturesChecked.txt_wkb5.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/UnityEngine.UIModule-FeaturesChecked.txt_9bym.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/UnityEngine.UnityAnalyticsCommonModule-FeaturesChecked.txt_1z9y.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/UnityEngine.UnityAnalyticsModule-FeaturesChecked.txt_e6dx.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/UnityEngine.UnityConsentModule-FeaturesChecked.txt_y6gz.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/UnityEngine.UnityWebRequestModule-FeaturesChecked.txt_576a.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/UnityEngine.VFXModule-FeaturesChecked.txt_luw1.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/UnityEngine.XRModule-FeaturesChecked.txt_rtgk.info"
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Payload for "GenerateNativePluginsForAssemblies Library/Bee/artifacts/iOS/AsyncPluginsFromLinker"
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Payload for "WriteText /Users/ta9/DEV/Study/PU_iOS/Frameworks/README.txt"
Frameworks directory is used by Unity to store framework plugins.
In the case where no plugins are available, the directory still needs to exist because Xcode project expects it to be here.
If the Frameworks directory is deleted, it will show up in Xcode as red.
Payload for "WriteText Library/Bee/artifacts/csharpactions/UnityClassRegistration.cpp_f2z4.info"
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Payload for "WriteText /Users/ta9/DEV/Study/PU_iOS/Libraries/Il2CppOptions.cpp"
bool il2cpp_no_exceptions = false;
extern "C" bool Unity_il2cppNoExceptions() { return il2cpp_no_exceptions; }
Payload for "WriteText /Users/ta9/DEV/Study/PU_iOS/Libraries/RegisterFeatures.cpp"
#include "RegisterFeatures.h"
extern "C" void UnityEnableGyroscope(bool value);
extern "C" void UnityEnableStylusTouch(bool value);
void RegisterFeatures()
{
UnityEnableGyroscope(false);
UnityEnableStylusTouch(true);
}
Payload for "WriteText /Users/ta9/DEV/Study/PU_iOS/Classes/CrashReporter.h"
#pragma once
// Enabling this will force app to do a hard crash instead of a nice exit when UnhandledException
// is thrown. This will force iOS to generate a standard crash report, that can be submitted to
// iTunes by app users and inspected by developers.
#define ENABLE_IOS_CRASH_REPORTING 1
// Enabling this will add a custom Objective-C Uncaught Exception handler, which will print out
// exception information to console.
#define ENABLE_OBJC_UNCAUGHT_EXCEPTION_HANDLER 1
// Enable custom crash reporter to capture crashes. Crash logs will be available to scripts via
// CrashReport API.
#define ENABLE_CUSTOM_CRASH_REPORTER 1
// Enable submission of custom crash reports to Unity servers. This will enable custom crash
// reporter.
#define ENABLE_CRASH_REPORT_SUBMISSION 1
#if ENABLE_CRASH_REPORT_SUBMISSION && !ENABLE_CUSTOM_CRASH_REPORTER
#undef ENABLE_CUSTOM_CRASH_REPORTER
#define ENABLE_CUSTOM_CRASH_REPORTER 1
#endif
#if PLATFORM_TVOS
#undef ENABLE_CUSTOM_CRASH_REPORTER
#define ENABLE_CUSTOM_CRASH_REPORTER 0
#endif
extern "C" void UnityInstallPostCrashCallback();
void InitCrashHandling();
Payload for "WriteText /Users/ta9/DEV/Study/PU_iOS/Classes/Unity/InternalProfiler.h"
#pragma once
#define ENABLE_INTERNAL_PROFILER 0
// 4.x ENABLE_BLOCK_ON_GPU_PROFILER and 5.x ENABLE_GPU_TIMING were removed in favor of using xcode tools
// INCLUDE_OPENGLES_IN_RENDER_TIME was removed
#if ENABLE_INTERNAL_PROFILER
void Profiler_InitProfiler();
void Profiler_UninitProfiler();
void Profiler_FrameStart();
void Profiler_FrameEnd();
void Profiler_FramePresent(const UnityFrameStats*);
void Profiler_StartMSAAResolve();
void Profiler_EndMSAAResolve();
#else
inline void Profiler_InitProfiler() {}
inline void Profiler_UninitProfiler() {}
inline void Profiler_FrameStart() {}
inline void Profiler_FrameEnd() {}
inline void Profiler_FramePresent(const struct UnityFrameStats*) {}
inline void Profiler_StartMSAAResolve() {}
inline void Profiler_EndMSAAResolve() {}
#endif // ENABLE_INTERNAL_PROFILER
Payload for "WriteText /Users/ta9/DEV/Study/PU_iOS/Classes/Preprocessor.h"
#pragma once
#include <Availability.h>
#include <TargetConditionals.h>
//------------------------------------------------------------------------------
//
// ensuring proper compiler/xcode/whatever selection
//
#ifndef __clang__
#error Please use clang compiler.
#endif
#if __clang_major__ < 13
#error Please use Xcode 13.0 or newer
#endif
#if !defined(__IPHONE_15_0) || __IPHONE_OS_VERSION_MAX_ALLOWED < __IPHONE_15_0
#error Please use iOS SDK 15.0 or newer
#endif
#if defined(TARGET_OS_TV) && TARGET_OS_TV && !defined(__TVOS_15_0)
#error Please use tvOS SDK 15.0 or newer
#endif
#if TARGET_OS_IOS && (!defined(__IPHONE_13_0) || __IPHONE_OS_VERSION_MIN_REQUIRED < __IPHONE_13_0)
#error Please target iOS 13.0 or newer
#endif
#if TARGET_OS_TV && (!defined(__TVOS_13_0) || __TV_OS_VERSION_MIN_REQUIRED < __TVOS_13_0)
#error Please target tvOS 13.0 or newer
#endif
//------------------------------------------------------------------------------
//
// defines for target platform
// Note: visionOS defines _OS_XR and _OS_IOS
//
#define UNITY_TRAMPOLINE_IN_USE 1
// #define PLATFORM_* values are set by Build Program when Xcode project is generated (including "append") according to the selected platform.
#define PLATFORM_IOS 1
#define PLATFORM_OSX 0
#define PLATFORM_TVOS 0
#define PLATFORM_VISIONOS 0
#if !(TARGET_OS_IOS || TARGET_OS_OSX || TARGET_OS_TV || TARGET_OS_VISION)
#error one of TARGET_OS_IOS, TARGET_OS_OSX, TARGET_OS_TV, TARGET_OS_VISION should be defined
#endif
#if !(PLATFORM_IOS || PLATFORM_OSX || PLATFORM_TVOS || PLATFORM_VISIONOS)
#error at least one of PLATFORM_IOS, PLATFORM_OSX, PLATFORM_TVOS, PLATFORM_VISIONOS must be defined
#endif
//------------------------------------------------------------------------------
//
// defines for sdk/target version
//
// It's hard to figure out which SDK we are using as the availability macros defined in the SDK
// have various quirks.
//
// It's not possible to use *_VERSION_MAX_ALLOWED macros because they not always corresponded to
// the SDK version. In particular, __TV_OS_VERSION_MAX_ALLOWED was out of sync in all Xcode dot
// releases except the first so far.
//
// The highest __IPHONE_X_Y or __TVOS_X_Y macro that is defined in Availability.h correctly
// corresponds to the version of the SDK (at least in each Xcode version since 6.0 up to 9.0).
// However, some other headers (e.g. System/Library/Frameworks/QuartzCore.framework/Headers/CABase.h
// in SDKs up to 9.3) may define the macros itself and this does not correspond to the what's in
// Availability.h. Thus we make sure to include "Preprocessor.h" before the CABase.h header.
#if defined(CABASE_H)
#error "Please include Preprocessor.h before other includes"
#endif
#if defined(__IPHONE_10_0)
#define UNITY_HAS_IOSSDK_10_0 1
#else
#define UNITY_HAS_IOSSDK_10_0 0
#endif
#if defined(__IPHONE_10_2)
#define UNITY_HAS_IOSSDK_10_2 1
#else
#define UNITY_HAS_IOSSDK_10_2 0
#endif
#if defined(__IPHONE_10_3)
#define UNITY_HAS_IOSSDK_10_3 1
#else
#define UNITY_HAS_IOSSDK_10_3 0
#endif
#if defined(__IPHONE_11_0)
#define UNITY_HAS_IOSSDK_11_0 1
#else
#define UNITY_HAS_IOSSDK_11_0 0
#endif
#if defined(__IPHONE_11_1)
#define UNITY_HAS_IOSSDK_11_1 1
#else
#define UNITY_HAS_IOSSDK_11_1 0
#endif
#if defined(__IPHONE_12_0)
#define UNITY_HAS_IOSSDK_12_0 1
#else
#define UNITY_HAS_IOSSDK_12_0 0
#endif
#if defined(__IPHONE_13_0)
#define UNITY_HAS_IOSSDK_13_0 1
#else
#define UNITY_HAS_IOSSDK_13_0 0
#endif
#if defined(__IPHONE_14_0)
#define UNITY_HAS_IOSSDK_14_0 1
#else
#define UNITY_HAS_IOSSDK_14_0 0
#endif
#if defined(__IPHONE_15_0)
#define UNITY_HAS_IOSSDK_15_0 1
#else
#define UNITY_HAS_IOSSDK_15_0 0
#endif
#if defined(__IPHONE_16_0)
#define UNITY_HAS_IOSSDK_16_0 1
#else
#define UNITY_HAS_IOSSDK_16_0 0
#endif
#if defined(__IPHONE_17_0)
#define UNITY_HAS_IOSSDK_17_0 1
#else
#define UNITY_HAS_IOSSDK_17_0 0
#endif
#if defined(__IPHONE_18_0)
#define UNITY_HAS_IOSSDK_18_0 1
#else
#define UNITY_HAS_IOSSDK_18_0 0
#endif
#if defined(__TVOS_10_0)
#define UNITY_HAS_TVOSSDK_10_0 1
#else
#define UNITY_HAS_TVOSSDK_10_0 0
#endif
#if defined(__TVOS_10_2)
#define UNITY_HAS_TVOSSDK_10_2 1
#else
#define UNITY_HAS_TVOSSDK_10_2 0
#endif
#if defined(__TVOS_11_0)
#define UNITY_HAS_TVOSSDK_11_0 1
#else
#define UNITY_HAS_TVOSSDK_11_0 0
#endif
#if defined(__TVOS_12_0)
#define UNITY_HAS_TVOSSDK_12_0 1
#else
#define UNITY_HAS_TVOSSDK_12_0 0
#endif
#if defined(__TVOS_13_0)
#define UNITY_HAS_TVOSSDK_13_0 1
#else
#define UNITY_HAS_TVOSSDK_13_0 0
#endif
#if defined(__TVOS_14_0)
#define UNITY_HAS_TVOSSDK_14_0 1
#else
#define UNITY_HAS_TVOSSDK_14_0 0
#endif
#if defined(__TVOS_15_0)
#define UNITY_HAS_TVOSSDK_15_0 1
#else
#define UNITY_HAS_TVOSSDK_15_0 0
#endif
#if defined(__TVOS_16_0)
#define UNITY_HAS_TVOSSDK_16_0 1
#else
#define UNITY_HAS_TVOSSDK_16_0 0
#endif
#if defined(__TVOS_17_0)
#define UNITY_HAS_TVOSSDK_17_0 1
#else
#define UNITY_HAS_TVOSSDK_17_0 0
#endif
#if defined(__VISIONOS_2_0)
#define UNITY_HAS_VISIONOSSDK_2_0 1
#else
#define UNITY_HAS_VISIONOSSDK_2_0 0
#endif
//------------------------------------------------------------------------------
//
// defines for used unity features
//
// The following UNITY_USES_* flags disable functionality in the trampoline project whenever the user does not use it from his scripts.
// We detect the API usage and adjust the value of these flags whenever the project is built (including "append")
#define UNITY_USES_REMOTE_NOTIFICATIONS 0
#define UNITY_USES_WEBCAM 0
#define UNITY_USES_MICROPHONE 0
#define UNITY_USES_REPLAY_KIT 0
#define UNITY_USES_DYNAMIC_PLAYER_LIB 0
#define UNITY_USES_LOCATION 0
#define UNITY_USES_GLES 0
#define UNITY_USES_IAD 1
//------------------------------------------------------------------------------
//
// defines for used features
//
#define UNITY_DEVELOPER_BUILD 0
#define USE_IL2CPP_PCH 0
#define UNITY_SNAPSHOT_VIEW_ON_APPLICATION_PAUSE 0
// we now support metal always everywhere, but we keep the define for native plugins using it
#define UNITY_CAN_USE_METAL 1
#define UNITY_SUPPORT_ROTATION PLATFORM_IOS
#if PLATFORM_TVOS
#define UNITY_TVOS_ORIENTATION landscapeLeft
#endif
#if PLATFORM_VISIONOS
#define UNITY_VISIONOS_ORIENTATION landscapeLeft
#endif
#if PLATFORM_IOS || PLATFORM_TVOS || PLATFORM_VISIONOS
#define UNITY_REPLAY_KIT_AVAILABLE UNITY_USES_REPLAY_KIT
#else
#define UNITY_REPLAY_KIT_AVAILABLE 0
#endif
// On tvOS simulator we implement a fake remote as tvOS simulator does not support controllers (yet)
#define UNITY_TVOS_SIMULATOR_FAKE_REMOTE (PLATFORM_TVOS && TARGET_OS_SIMULATOR)
Payload for "WriteText /Users/ta9/DEV/Study/PU_iOS/Info.plist"
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CADisableMinimumFrameDuration</key>
<false />
<key>CADisableMinimumFrameDurationOnPhone</key>
<false />
<key>CFBundleAllowMixedLocalizations</key>
<true />
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleDisplayName</key>
<string>Practice_Unity</string>
<key>CFBundleExecutable</key>
<string>${EXECUTABLE_NAME}</string>
<key>CFBundleIdentifier</key>
<string>${PRODUCT_BUNDLE_IDENTIFIER}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>${PRODUCT_NAME}</string>
<key>CFBundlePackageType</key>
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<key>CFBundleVersion</key>
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<key>LSRequiresIPhoneOS</key>
<true />
<key>UILaunchStoryboardName</key>
<string>LaunchScreen-iPhone</string>
<key>UILaunchStoryboardName~ipad</key>
<string>LaunchScreen-iPad</string>
<key>UILaunchStoryboardName~iphone</key>
<string>LaunchScreen-iPhone</string>
<key>UILaunchStoryboardName~ipod</key>
<string>LaunchScreen-iPhone</string>
<key>UIPrerenderedIcon</key>
<false />
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>arm64</string>
<string>metal</string>
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<true />
<key>UIRequiresPersistentWiFi</key>
<false />
<key>UIStatusBarHidden</key>
<true />
<key>UIStatusBarStyle</key>
<string>UIStatusBarStyleDefault</string>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeRight</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
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<key>UIViewControllerBasedStatusBarAppearance</key>
<true />
<key>Unity_LoadingActivityIndicatorStyle</key>
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Payload for "WriteText /Users/ta9/DEV/Study/PU_iOS/Unity-iPhone/Images.xcassets/AppIcon.appiconset/Contents.json"
{
"images" : [
{
"filename" : "Icon-iPhone-120.png",
"idiom" : "iphone",
"scale" : "2x",
"size" : "60x60"
},
{
"filename" : "Icon-iPhone-180.png",
"idiom" : "iphone",
"scale" : "3x",
"size" : "60x60"
},
{
"filename" : "Icon-iPad-76.png",
"idiom" : "ipad",
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Payload for "WriteText Library/Bee/artifacts/csharpactions/AppleRequiredReasonCSharpAPIs.txt_kfm7.info"
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Payload for "WriteText Library/Bee/artifacts/csharpactions/PrivacyInfo.xcprivacy_uuqz.info"
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Payload for "WriteText /Users/ta9/DEV/Study/PU_iOS/Unity-iPhone.xcodeproj/project.pbxproj"
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