Practice_Unity/Library/Bee/artifacts/csharpactions/Unity.TextMeshPro-FeaturesChecked.txt_u7lt.info
Seonkyu.kim e9ce829375 작업
1. 공격 스크립트를 만듬
  - 플레이어 -> 적 공격 테스트 (성공)
  - 적 -> 플레이어 공격 테스트 (성공)

Todo
1. 카메라 컨트롤러는 이거 방법 아예 따로 찾아야 할거 같음
2. 공격 스크립트 (시도)
  - 투사체 공격 (시작해야 함)
  - 공격 관련 무기 스테이터스 같은거 생각해야 함
  - 몬스터 AI라던가 설정 또는 이동과 관련된것도 생각해야 함
  - 공격 받았을 경우 처리는 어떻게 할건지 고민을 해야 함
2025-09-30 17:50:11 +09:00

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{"PlayerBuildProgramLibrary.FeatureExtractor+Data":{"ignoreSystemDlls":false,"featuresToCheck":[{"referenceName":"UnityEngine.iOS.Device::get_advertisingIdentifier"},{"referenceName":"UnityEngine.iOS.Device::get_advertisingTrackingEnabled"},{"referenceName":"UnityEngine.Application::RequestAdvertisingIdentifierAsync"},{"referenceName":"UnityEngine.Gyroscope"},{"referenceName":"UnityEngine.Input"},{"referenceName":"UnityEngine.LocationService"},{"referenceName":"UnityEngine.Microphone"},{"referenceName":"UnityEngine.Apple.ReplayKit"},{"referenceName":"ReplayKit::StartBroadcasting(UnityEngine.Apple.ReplayKit.ReplayKit/BroadcastStatusCallback,System.Boolean"},{"referenceName":"ReplayKit::StartRecording(System.Boolean"},{"referenceName":"UnityEngine.iOS.Device::RequestStoreReview"},{"referenceName":"UnityEngine.Touch::get_altitudeAngle"},{"referenceName":"UnityEngine.Touch::get_azimuthAngle"},{"referenceName":"UnityEngine.Social"},{"referenceName":"UnityEngine.WebCamTexture"},{"referenceName":"UnityEngine.WebCamTexture","errorMessage":"WebCamTexture class is used but Camera Usage Description is empty in Player Settings."},{"referenceName":"UnityEngine.LocationService","errorMessage":"LocationService class is used but Location Usage Description is empty in Player Settings."},{"referenceName":"UnityEngine.Microphone","errorMessage":"Microphone class is used but Microphone Usage Description is empty in Player Settings."},{"referenceName":"System.IO.File::GetCreationTime"},{"referenceName":"System.IO.File::GetLastAccessTime"},{"referenceName":"System.IO.File::GetLastWriteTime"},{"referenceName":"System.IO.File::GetCreationTimeUtc"},{"referenceName":"System.IO.File::GetLastAccessTimeUtc"},{"referenceName":"System.IO.File::GetLastWriteTimeUtc"},{"referenceName":"System.IO.FileSystemInfo::get_LastAccessTime"},{"referenceName":"System.IO.FileSystemInfo::get_CreationTime"},{"referenceName":"System.IO.FileSystemInfo::get_LastWriteTime"},{"referenceName":"System.IO.FileSystemInfo::get_LastAccessTimeUtc"},{"referenceName":"System.IO.FileSystemInfo::get_CreationTimeUtc"},{"referenceName":"System.IO.FileSystemInfo::get_LastWriteTimeUtc"},{"referenceName":"System.IO.Directory::GetCreationTime"},{"referenceName":"System.IO.Directory::GetLastAccessTime"},{"referenceName":"System.IO.Directory::GetLastWriteTime"},{"referenceName":"System.IO.Directory::GetCreationTimeUtc"},{"referenceName":"System.IO.Directory::GetLastAccessTimeUtc"},{"referenceName":"System.IO.Directory::GetLastWriteTimeUtc"}]},"Bee.TundraBackend.CSharpActionInvocationInformation":{"typeFullName":"PlayerBuildProgramLibrary.FeatureExtractor","methodName":"Run","assemblyLocation":"/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/BuildPipeline/PlayerBuildProgramLibrary.dll","targets":["Library/Bee/artifacts/iOS/Features/Unity.TextMeshPro-FeaturesChecked.txt"],"inputs":["Library/Bee/artifacts/iOS/ManagedStripped/Unity.TextMeshPro.dll"],"targetDirectories":[]}}