Practice_Unity/Library/PackageCache/com.unity.inputsystem@be6c4fd0abf5/InputSystem/Plugins/UI/BaseInputOverride.cs
2025-09-16 17:30:13 +09:00

12 lines
233 B
C#

#if UNITY_INPUT_SYSTEM_ENABLE_UI
using UnityEngine.EventSystems;
namespace UnityEngine.InputSystem.UI
{
internal class BaseInputOverride : BaseInput
{
public override string compositionString { get; }
}
}
#endif