Practice_Unity/Library/PackageCache/com.unity.render-pipelines.universal@a2829103b3d4/Shaders/DepthNormalsPass.hlsl.meta
2025-09-16 17:30:13 +09:00

11 lines
230 B
Plaintext

fileFormatVersion: 2
guid: b76d45ea333b2a049bc45c5328ef3e7c
ShaderImporter:
externalObjects: {}
defaultTextures: []
nonModifiableTextures: []
preprocessorOverride: 0
userData:
assetBundleName:
assetBundleVariant: