558 lines
32 KiB
Plaintext
558 lines
32 KiB
Plaintext
Unity Editor version: 6000.2.2f1 (ea398eefe1c2)
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Branch: 6000.2/staging
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Build type: Release
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Batch mode: YES
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macOS version: Version 15.0.1 (Build 24A348)
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Darwin version: 24.0.0
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Architecture: arm64
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Running under Rosetta: NO
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Available memory: 16384 MB
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Date: 2025-09-06T13:16:32Z
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[Licensing::Module] Trying to connect to existing licensing client channel...
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-seankim" at "2025-09-06T13:16:32.639626Z"
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COMMAND LINE ARGUMENTS:
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/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MacOS/Unity
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-adb2
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-name
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AssetImportWorker0
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/Users/seankim/1.Program/7. Unity/Unity_Learn
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Logs/AssetImportWorker0.log
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50044
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LicenseClient-seankim
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8
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1
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-name AssetImport
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Successfully changed project path to: /Users/seankim/1.Program/7. Unity/Unity_Learn
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/Users/seankim/1.Program/7. Unity/Unity_Learn
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [8402154048] Target information:
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Player connection [8402154048] * "[IP] 169.254.114.221 [Port] 0 [Flags] 2 [Guid] 1759037425 [EditorId] 1759037425 [Version] 1048832 [Id] OSXEditor(0,Seanui-MacBookPro.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
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Player connection [8402154048] * "[IP] 192.168.0.88 [Port] 0 [Flags] 2 [Guid] 1759037425 [EditorId] 1759037425 [Version] 1048832 [Id] OSXEditor(0,Seanui-MacBookPro.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
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Player connection [8402154048] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [8402154048] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 4
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Initialize engine version: 6000.2.2f1 (ea398eefe1c2)
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[Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path /Users/seankim/1.Program/7. Unity/Unity_Learn/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Metal devices available: 1
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0: Apple M1 Pro (high power)
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Using device Apple M1 Pro (high power)
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Initializing Metal device caps: Apple M1 Pro
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Mac GPU Family: 2
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Apple GPU Family: 7
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MSL Version: 3.0
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Has Float MSAA: 1
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Has Float Filtering: 1
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ReadWrite Texture Tier: 2
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[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 3173, path: "/Applications/Unity Hub.app/Contents/Frameworks/UnityLicensingClient_V1.app/Contents/MacOS/Unity.Licensing.Client")
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[Licensing::Module] LicensingClient has failed validation; ignoring
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[Licensing::Client] Error: HandshakeResponse reported an error:
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ResponseCode: 505
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ResponseStatus: Unsupported protocol version '1.17.2'.
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[Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-seankim"
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[Licensing::IpcConnector] LicenseClient-seankim channel disconnected successfully.
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-seankim-6000.2.2" at "2025-09-06T13:16:33.245231Z"
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[Licensing::Client] Code 1 while verifying Licensing Client signature (process Id: 3640, path: "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Frameworks/UnityLicensingClient.app/Contents/MacOS/Unity.Licensing.Client")
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[Licensing::Module] LicensingClient has failed validation; ignoring
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[Licensing::Client] Handshaking with LicensingClient:
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Version: 1.17.2+ff71f16
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Correlation Id: 4c658165f7784e2da7e453380daad50b
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External correlation Id: 6060107862389861210
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Machine Id: L1E+DpWPuBBsZGrjgTWuGS/Z64k=
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-seankim-6000.2.2-notifications" at "2025-09-06T13:16:33.256953Z"
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[Licensing::Module] Licensing Background thread has ended after 0.62s
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Initialize mono
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Mono path[0] = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed'
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Mono path[1] = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit-macos'
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Mono config path = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56684
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
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Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
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Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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[Licensing::Module] License group:
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Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX
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Product: Unity Personal
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Type: ULF
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Expiration: 2025-10-13T10:20:41Z
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[Licensing::Module] License group:
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Id: 14569339450714-UnityPersXXXX
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Product: Unity Personal
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Type: Assigned
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Expiration: Unlimited
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Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX
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Product: Unity Personal
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Type: ULF
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Expiration: 2025-10-13T10:20:41Z
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[Licensing::Module] License group:
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Id: 14569339450714-UnityPersXXXX
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Product: Unity Personal
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Type: Assigned
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Expiration: Unlimited
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Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
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[usbmuxd] Listen thread started
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Native extension for iOS target not found
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Native extension for Android target not found
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Android Extension - Scanning For ADB Devices 247 ms
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Native extension for WindowsStandalone target not found
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Native extension for OSXStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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Domain Reload Profiling: 1122ms
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX
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Product: Unity Personal
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Type: ULF
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Expiration: 2025-10-13T10:20:41Z
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[Licensing::Module] License group:
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Id: 14569339450714-UnityPersXXXX
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Product: Unity Personal
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Type: Assigned
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Refreshing native plugins compatible for Editor in 0.32 ms, found 2 plugins.
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Native extension for iOS target not found
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Native extension for Android target not found
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Native extension for WindowsStandalone target not found
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Native extension for OSXStandalone target not found
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Native extension for WebGL target not found
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Package Manager log level set to [2]
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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initialDomainReloadingComplete (28ms)
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TypeCache.Refresh (172ms)
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ReleaseScriptCaches (0ms)
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Launching external process: /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/UnityShaderCompiler
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Launched and connected shader compiler UnityShaderCompiler after 0.06 seconds
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Refreshing native plugins compatible for Editor in 0.39 ms, found 2 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6163 unused Assets / (6.1 MB). Loaded Objects now: 6763.
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Memory consumption went from 150.1 MB to 143.9 MB.
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========================================================================
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Received Import Request.
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path: Assets/Unity UI Samples/Textures and Sprites/Decoration
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artifactKey: Guid(2f548ddb7d7b841a6b8a20693ef7a74b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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========================================================================
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Received Import Request.
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Time since last request: 0.000042 seconds.
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path: Assets/Unity UI Samples/Textures and Sprites
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artifactKey: Guid(e3a5123eeaeabcb47b68c25bd63af922) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Unity UI Samples/Textures and Sprites using Guid(e3a5123eeaeabcb47b68c25bd63af922) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'bd113ca099fc07491c541d9f31981c9d') in 0.000481041 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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========================================================================
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Received Import Request.
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Time since last request: 23.372019 seconds.
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path: Assets/Unity UI Samples/Textures and Sprites/SF UI/SF Generic.psd
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artifactKey: Guid(1f1d5baae1d26404a8a639a07e5c7766) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Unity UI Samples/Textures and Sprites/SF UI/SF Generic.psd using Guid(1f1d5baae1d26404a8a639a07e5c7766) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '8465fa9fdabfc2371cf4adde629dcea3') in 0.068249208 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
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========================================================================
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Begin MonoManager ReloadAssembly
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Thread 0x16e267000 may have been prematurely finalized
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Refreshing native plugins compatible for Editor in 0.30 ms, found 2 plugins.
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Native extension for iOS target not found
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Native extension for Android target not found
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Native extension for WindowsStandalone target not found
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Native extension for OSXStandalone target not found
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Native extension for WebGL target not found
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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Mono: successfully reloaded assembly
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InitializePlatformSupportModulesInManaged (25ms)
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SetLoadedEditorAssemblies (6ms)
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BeforeProcessingInitializeOnLoad (168ms)
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ProcessInitializeOnLoadAttributes (407ms)
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ProcessInitializeOnLoadMethodAttributes (39ms)
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AfterProcessingInitializeOnLoad (1ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (2ms)
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Refreshing native plugins compatible for Editor in 0.46 ms, found 2 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6215 unused Assets / (3.3 MB). Loaded Objects now: 6827.
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Memory consumption went from 166.1 MB to 162.8 MB.
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Total: 7.213916 ms (FindLiveObjects: 0.321417 ms CreateObjectMapping: 0.201666 ms MarkObjects: 5.196459 ms DeleteObjects: 1.493875 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Import Request.
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Time since last request: 17.967811 seconds.
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path: Assets/Unity UI Samples/Textures and Sprites/SF UI/SF Generic.psd
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artifactKey: Guid(1f1d5baae1d26404a8a639a07e5c7766) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Unity UI Samples/Textures and Sprites/SF UI/SF Generic.psd using Guid(1f1d5baae1d26404a8a639a07e5c7766) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f25acd4ec91ffae316a420d53ac5c7ec') in 0.047107625 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
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========================================================================
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Received Prepare
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Begin MonoManager ReloadAssembly
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX
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Product: Unity Personal
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Type: ULF
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Expiration: 2025-10-13T10:20:41Z
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[Licensing::Module] License group:
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Id: 14569339450714-UnityPersXXXX
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Product: Unity Personal
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Type: Assigned
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Expiration: Unlimited
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Thread 0x16ffc7000 may have been prematurely finalized
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- Loaded All Assemblies, in 0.733 seconds
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Refreshing native plugins compatible for Editor in 0.31 ms, found 2 plugins.
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Native extension for iOS target not found
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Native extension for Android target not found
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Native extension for WindowsStandalone target not found
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Native extension for OSXStandalone target not found
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Native extension for WebGL target not found
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.799 seconds
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Domain Reload Profiling: 1535ms
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BeginReloadAssembly (234ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (8ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (106ms)
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RebuildCommonClasses (34ms)
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RebuildNativeTypeToScriptingClass (12ms)
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initialDomainReloadingComplete (25ms)
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LoadAllAssembliesAndSetupDomain (431ms)
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LoadAssemblies (280ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (200ms)
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TypeCache.Refresh (11ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (176ms)
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ResolveRequiredComponents (10ms)
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FinalizeReload (799ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (677ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (25ms)
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SetLoadedEditorAssemblies (5ms)
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BeforeProcessingInitializeOnLoad (164ms)
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ProcessInitializeOnLoadAttributes (440ms)
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ProcessInitializeOnLoadMethodAttributes (41ms)
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AfterProcessingInitializeOnLoad (1ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (2ms)
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
|
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
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WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Refreshing native plugins compatible for Editor in 0.38 ms, found 2 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6215 unused Assets / (5.7 MB). Loaded Objects now: 6829.
|
|
Memory consumption went from 165.0 MB to 159.2 MB.
|
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Total: 7.851500 ms (FindLiveObjects: 0.288584 ms CreateObjectMapping: 0.180666 ms MarkObjects: 4.981125 ms DeleteObjects: 2.400792 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
|
|
Received Import Request.
|
|
Time since last request: 30.071533 seconds.
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path: Assets/Unity UI Samples/Textures and Sprites/SF UI/SF Generic.psd
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artifactKey: Guid(1f1d5baae1d26404a8a639a07e5c7766) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Unity UI Samples/Textures and Sprites/SF UI/SF Generic.psd using Guid(1f1d5baae1d26404a8a639a07e5c7766) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '6a7e0e0deca24b0271b9826e8a207dca') in 0.045213875 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
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========================================================================
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Received Import Request.
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Time since last request: 28.824859 seconds.
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path: Assets/Unity UI Samples/Textures and Sprites/SF UI/SF Window.psd
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artifactKey: Guid(6858abb4516aae344881bf286b3aac33) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Unity UI Samples/Textures and Sprites/SF UI/SF Window.psd using Guid(6858abb4516aae344881bf286b3aac33) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'bf12b0fa6479172e06d29b4b795a3198') in 0.0179605 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
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========================================================================
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Received Import Request.
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Time since last request: 0.289050 seconds.
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path: Assets/Unity UI Samples/Textures and Sprites/SF UI/SF Button.psd
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artifactKey: Guid(9a32a6cc2cb803443983d45d4a513506) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Unity UI Samples/Textures and Sprites/SF UI/SF Button.psd using Guid(9a32a6cc2cb803443983d45d4a513506) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '47822fa0ad37046cb1f9b11e1aae4fa7') in 0.006359958 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
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========================================================================
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Received Import Request.
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Time since last request: 18.170725 seconds.
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path: Assets/Unity UI Samples/Textures and Sprites/SF UI/SF Title.psd
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artifactKey: Guid(966be606197166640a108ef53355eddf) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Unity UI Samples/Textures and Sprites/SF UI/SF Title.psd using Guid(966be606197166640a108ef53355eddf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '789f093ded5c9bb361b26e3d69d39eb2') in 0.007858292 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
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========================================================================
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Received Import Request.
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Time since last request: 4700.430306 seconds.
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path: Assets/Unity UI Samples/Textures and Sprites/Rounded UI/UIButtonDefault.png
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artifactKey: Guid(967c7b47090d34cf090c40749e45f0b4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Unity UI Samples/Textures and Sprites/Rounded UI/UIButtonDefault.png using Guid(967c7b47090d34cf090c40749e45f0b4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '7ee206e2b62f1b1ab2af7a2b2a5b9984') in 0.041600333 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
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========================================================================
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Received Import Request.
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Time since last request: 22.307060 seconds.
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path: Assets/Unity UI Samples/Textures and Sprites/Rounded UI/UIButtonDefault.png
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artifactKey: Guid(967c7b47090d34cf090c40749e45f0b4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Unity UI Samples/Textures and Sprites/Rounded UI/UIButtonDefault.png using Guid(967c7b47090d34cf090c40749e45f0b4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'abb98c6ca1b79543a49c74e2a74e62ea') in 0.0155165 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
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========================================================================
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Received Import Request.
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Time since last request: 231.464541 seconds.
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path: Assets/Resources/Prefabs/UI/Scene/UI_Inven_Item.prefab
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artifactKey: Guid(26ce10382314c4aa0899835522200c01) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 12
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========================================================================
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Received Import Request.
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Time since last request: 2011.896965 seconds.
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path: Assets/Resources/Prefabs/UI/Scene/UI_Inven.prefab
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artifactKey: Guid(c44908e84d535470f8aee2190909f5c3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 103
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========================================================================
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Received Import Request.
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Time since last request: 28.489742 seconds.
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path: Assets/Resources/Prefabs/UI/Scene/UI_Inven.prefab
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artifactKey: Guid(c44908e84d535470f8aee2190909f5c3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Resources/Prefabs/UI/Scene/UI_Inven.prefab using Guid(c44908e84d535470f8aee2190909f5c3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '5bd9a90e4c101c9153848e8c33db87e1') in 0.004516125 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 103
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