Unity_Learn/Logs/AssetImportWorker0-prev.log

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32 KiB
Plaintext

Unity Editor version: 6000.2.2f1 (ea398eefe1c2)
Branch: 6000.2/staging
Build type: Release
Batch mode: YES
macOS version: Version 15.0.1 (Build 24A348)
Darwin version: 24.0.0
Architecture: arm64
Running under Rosetta: NO
Available memory: 16384 MB
Date: 2025-09-06T13:16:32Z
[Licensing::Module] Trying to connect to existing licensing client channel...
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-seankim" at "2025-09-06T13:16:32.639626Z"
COMMAND LINE ARGUMENTS:
/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MacOS/Unity
-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
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/Users/seankim/1.Program/7. Unity/Unity_Learn
-logFile
Logs/AssetImportWorker0.log
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50044
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LicenseClient-seankim
-job-worker-count
4
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8
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1
-name AssetImport
Successfully changed project path to: /Users/seankim/1.Program/7. Unity/Unity_Learn
/Users/seankim/1.Program/7. Unity/Unity_Learn
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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Player connection [8402154048] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [8402154048] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 4
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
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[Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path /Users/seankim/1.Program/7. Unity/Unity_Learn/Assets
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Using device Apple M1 Pro (high power)
Initializing Metal device caps: Apple M1 Pro
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Apple GPU Family: 7
MSL Version: 3.0
Has Float MSAA: 1
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ReadWrite Texture Tier: 2
[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 3173, path: "/Applications/Unity Hub.app/Contents/Frameworks/UnityLicensingClient_V1.app/Contents/MacOS/Unity.Licensing.Client")
[Licensing::Module] LicensingClient has failed validation; ignoring
[Licensing::Client] Error: HandshakeResponse reported an error:
ResponseCode: 505
ResponseStatus: Unsupported protocol version '1.17.2'.
[Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-seankim"
[Licensing::IpcConnector] LicenseClient-seankim channel disconnected successfully.
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-seankim-6000.2.2" at "2025-09-06T13:16:33.245231Z"
[Licensing::Client] Code 1 while verifying Licensing Client signature (process Id: 3640, path: "/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Frameworks/UnityLicensingClient.app/Contents/MacOS/Unity.Licensing.Client")
[Licensing::Module] LicensingClient has failed validation; ignoring
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.17.2+ff71f16
Session Id: e7926cee553f49cabb1e634189c38bfa
Correlation Id: 4c658165f7784e2da7e453380daad50b
External correlation Id: 6060107862389861210
Machine Id: L1E+DpWPuBBsZGrjgTWuGS/Z64k=
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-seankim-6000.2.2-notifications" at "2025-09-06T13:16:33.256953Z"
[Licensing::Module] Licensing Background thread has ended after 0.62s
Initialize mono
Mono path[0] = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Managed'
Mono path[1] = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit-macos'
Mono config path = '/Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56684
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
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Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX
Product: Unity Personal
Type: ULF
Expiration: 2025-10-13T10:20:41Z
[Licensing::Module] License group:
Id: 14569339450714-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
Register platform support module: /Applications/Unity/Hub/Editor/6000.2.2f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX
Product: Unity Personal
Type: ULF
Expiration: 2025-10-13T10:20:41Z
[Licensing::Module] License group:
Id: 14569339450714-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
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[usbmuxd] Start listen thread
[usbmuxd] Listen thread started
[usbmuxd] Send listen message
[usbmuxd] Attached: 1 00008020-000919162E7A002E
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Native extension for Android target not found
Android Extension - Scanning For ADB Devices 247 ms
Native extension for WindowsStandalone target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
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========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX
Product: Unity Personal
Type: ULF
Expiration: 2025-10-13T10:20:41Z
[Licensing::Module] License group:
Id: 14569339450714-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
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Native extension for WindowsStandalone target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Launching external process: /Applications/Unity/Hub/Editor/6000.2.2f1/Unity.app/Contents/Tools/UnityShaderCompiler
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6163 unused Assets / (6.1 MB). Loaded Objects now: 6763.
Memory consumption went from 150.1 MB to 143.9 MB.
Total: 8.312208 ms (FindLiveObjects: 0.547333 ms CreateObjectMapping: 0.203333 ms MarkObjects: 5.318208 ms DeleteObjects: 2.242625 ms)
========================================================================
Received Import Request.
Time since last request: 19835.121319 seconds.
path: Assets/Unity UI Samples/Textures and Sprites/Decoration
artifactKey: Guid(2f548ddb7d7b841a6b8a20693ef7a74b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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========================================================================
Received Import Request.
Time since last request: 0.000042 seconds.
path: Assets/Unity UI Samples/Textures and Sprites
artifactKey: Guid(e3a5123eeaeabcb47b68c25bd63af922) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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========================================================================
Received Import Request.
Time since last request: 23.372019 seconds.
path: Assets/Unity UI Samples/Textures and Sprites/SF UI/SF Generic.psd
artifactKey: Guid(1f1d5baae1d26404a8a639a07e5c7766) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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========================================================================
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Native extension for iOS target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
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WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6215 unused Assets / (3.3 MB). Loaded Objects now: 6827.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
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Time since last request: 17.967811 seconds.
path: Assets/Unity UI Samples/Textures and Sprites/SF UI/SF Generic.psd
artifactKey: Guid(1f1d5baae1d26404a8a639a07e5c7766) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
========================================================================
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Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: F4-XWSN-HCCX-BJTQ-J4F8-XXXX
Product: Unity Personal
Type: ULF
Expiration: 2025-10-13T10:20:41Z
[Licensing::Module] License group:
Id: 14569339450714-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
Thread 0x16ffc7000 may have been prematurely finalized
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Refreshing native plugins compatible for Editor in 0.31 ms, found 2 plugins.
Native extension for iOS target not found
Native extension for Android target not found
Native extension for WindowsStandalone target not found
Native extension for OSXStandalone target not found
Native extension for WebGL target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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Domain Reload Profiling: 1535ms
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EditorAssembliesLoaded (0ms)
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AwakeInstancesAfterBackupRestoration (2ms)
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Hidden/Universal Render Pipeline/Terrain/Lit (Base Pass)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/Terrain/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 0.38 ms, found 2 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6215 unused Assets / (5.7 MB). Loaded Objects now: 6829.
Memory consumption went from 165.0 MB to 159.2 MB.
Total: 7.851500 ms (FindLiveObjects: 0.288584 ms CreateObjectMapping: 0.180666 ms MarkObjects: 4.981125 ms DeleteObjects: 2.400792 ms)
Prepare: number of updated asset objects reloaded= 0
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Time since last request: 30.071533 seconds.
path: Assets/Unity UI Samples/Textures and Sprites/SF UI/SF Generic.psd
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Time since last request: 28.824859 seconds.
path: Assets/Unity UI Samples/Textures and Sprites/SF UI/SF Window.psd
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Time since last request: 0.289050 seconds.
path: Assets/Unity UI Samples/Textures and Sprites/SF UI/SF Button.psd
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Time since last request: 18.170725 seconds.
path: Assets/Unity UI Samples/Textures and Sprites/SF UI/SF Title.psd
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Time since last request: 4700.430306 seconds.
path: Assets/Unity UI Samples/Textures and Sprites/Rounded UI/UIButtonDefault.png
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Time since last request: 22.307060 seconds.
path: Assets/Unity UI Samples/Textures and Sprites/Rounded UI/UIButtonDefault.png
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Time since last request: 231.464541 seconds.
path: Assets/Resources/Prefabs/UI/Scene/UI_Inven_Item.prefab
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Time since last request: 2011.896965 seconds.
path: Assets/Resources/Prefabs/UI/Scene/UI_Inven.prefab
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Time since last request: 28.489742 seconds.
path: Assets/Resources/Prefabs/UI/Scene/UI_Inven.prefab
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