32 lines
744 B
C#
32 lines
744 B
C#
using System;
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namespace UnityEditor.TestRunner.UnityTestProtocol
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{
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/// <summary>
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/// Represents the data for a test run.
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/// </summary>
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[Serializable]
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public class TestRunData
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{
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/// <summary>
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/// The name of the test suite.
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/// </summary>
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public string SuiteName;
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/// <summary>
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/// The names of the tests in the fixture.
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/// </summary>
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public string[] TestsInFixture;
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/// <summary>
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/// The duration of the one-time setup.
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/// </summary>
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public long OneTimeSetUpDuration;
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/// <summary>
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/// The duration of the one-time teardown.
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/// </summary>
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public long OneTimeTearDownDuration;
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}
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}
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