Practice_Unity/Library/PackageCache/com.unity.test-framework@d97b7cd61ded/UnityEngine.TestRunner/Utils/TestMode.cs
2025-10-15 17:21:20 +09:00

32 lines
656 B
C#

using System;
namespace UnityEngine.TestTools
{
/// <summary>
/// Represents the different test modes that can be included in a test run.
/// </summary>
[Flags]
public enum TestMode
{
/// <summary>
/// No test modes included.
/// </summary>
None = 0,
/// <summary>
/// Edit mode tests are included.
/// </summary>
EditMode = 1 << 0,
/// <summary>
/// Play mode tests are included.
/// </summary>
PlayMode = 1 << 1,
/// <summary>
/// Player tests are included.
/// </summary>
Player = 1 << 2,
}
}