Practice_Unity/Library/PackageCache/com.unity.test-framework@a6f5be5f149c/UnityEditor.TestRunner/GUI/AssetsDatabaseHelper.cs
2025-09-16 17:30:13 +09:00

14 lines
366 B
C#

using System;
namespace UnityEditor.TestTools.TestRunner.GUI
{
internal class AssetsDatabaseHelper : IAssetsDatabaseHelper
{
public void OpenAssetInItsDefaultExternalEditor(string assetPath, int line)
{
var asset = AssetDatabase.LoadMainAssetAtPath(assetPath);
AssetDatabase.OpenAsset(asset, line);
}
}
}